*Removed IT_THROWWEAPON as its not needed.
-The items that use this are being treated as a ammo type through A_THROWWEAPON.
=Database
*Updated throwable items and cannonballs to official.
-Genetics can now equip cannonballs.
-Throwable items are now ammo type number 9 as they should be.
=Jobs
*Genetic's Cart Cannon and Sling Item skills should now work due to the item fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15922 54d463be-8e91-2dee-dedb-b68131a5f0ec
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Added CANNONBALL and THROWWEAPON item types as ammo types.
-IT_THROWWEAPON will be removed soon as all ammo equiptable
-items should be fully treated as ammo type in rAthena and
-not as a item type.
=Jobs
*Added a config to set max stat limit for baby 3rd's. Default is 108.
*Kagerou/Oboro stat limit is now set to whatever the limit is set to for 3rd jobs.
-Which is the default 120.
*Added item job masks for Gangsi, Death Knight, Dark Collector, and Kagerou/Oboro.
-Note: Backwards compatibility was added to allow Kagerou/Oboro to use all the equips
-the Ninja job can use to prevent needing to edit a chunk of the item database.
-The job also has its own exclusive mask which will be used on their exclusive equips soon.
*Kagerou/Oboro jobs can now duel weld daggers.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15882 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Added some extra data here and there that will be used in the future.
-Mostly stuff for adding more jobs.
*Corrected how the server listed a few job names. Like Mage should be Magician.
-As the job name is seen hard coded in the client.
*Added support for all 3rd jobs in the pre-re exp table.
-Base levels use a copy of the Trans exp table. Job levels use a copy of the
-Trans 2nd job exp table.
*Added baby 3rd's to the renewal exp table.
*Did some cleaning and updating in the atcommand.c file for the jobchange command.
-Added a few job changes by job name typing.
-Spaced things out in the message strings to allow job names of up to 16 characters.
-If a name is bigger then 16 characters, it will need to be reduced to fit the space.
-No more then 4 jobs listed max per line
-Also removed unneeded text lines as the ID's they point to are dummy ID's.
-Finally, updated the list of dummy ID's to prevent changing to, as well as added a
-message to display if someone attempts to job change to one of those dummy ID's.
*Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues.
-The space gap is now big enough to allow everything to line up.
=Jobs
*Added 3rd job babys.
-Everything is working properly for them except the max stats and skill trees.
-I will add this stuff in the next update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
Adjusted @mount for dragons to require your class to be a rune knight (so @allskill gms mount their correct job)
Added Wug riding support for @mount
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15744 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Grouped all the log file/table settings together, follow up to r15253 (ea:15042).
- Added "DROP TABLE" statements to the mob_skill_db SQL files. (bugreport:5284)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15629 54d463be-8e91-2dee-dedb-b68131a5f0ec
+ added a workaround for too large ZC_SKILLINFO_LIST packets resulting from all_skill group permission by sending excess skills one by one (bugreport:5348 and bugreport:5349)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15609 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated VS9/10 project files.
- Updated `configure` & `Makefile`s.
- New GM, Commands & Permissions system:
- '''This is a backwards compatibility breaking update''', please read tid:58877
- Replaced GM levels with Player Groups.
- Commands permissions & other privileges now depend on group, not GM level.
- `@help` command improvements: requires "commandname" param and shows more detailed info about commands.
- Modified GM whisper system to deliver messages basing on permissions, not GM level.
- Remote trade request is now possible only if player is allowed to use `@trade` command as well.
- Added a proper permission to use `/changemaptype` command.
- `clif_displaymessage` is now capable of displaying multiline messages.
- All `ACMD_FUNC`s are static now, and the only way to invoke them is with `is_atcommand()`; all client commands (starting with `/`) are now translated into corresponding atcommands (with exception of `/kick` used on monster, as there is no atcommand to kill single monster).
- Removed nonsense "bot check" triggering when player blocked (`/ex`) Server.
- Merged `@monster`, `@monsterbig` and `@monstersmall`.
- Improved flow of atcommand execution to avoid revealing info about online players or existing commands to non-privileged players.
- Merged `atcommand` and `charcommand` script functions (`charcommand` is aliased to `atcommand`).
- Fixed `atcommand` script function reading unknown memory area (possible access violation).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15572 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed broken skills from skill tree, so @allskill doesn't give resource errors when gm_all_skill is enabled.
Increased maximum client packet size drop limit (was limiting gm_all_skill unnecessarily since the client doesn't crash with it)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15462 54d463be-8e91-2dee-dedb-b68131a5f0ec
- now it is finally possible to log every item players gain or lose
- added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`)
- it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed default GM level to 100 for some commands that don't make sense to be run as #commands.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15071 54d463be-8e91-2dee-dedb-b68131a5f0ec