Follow up r16424 update for Sura skills to its official behavior and damage formula(SR_EARTHSHAKER,SR_RAMPAGEBLASTER,SR_KNUCKLEARROW,SR_GENTLETOUCH_QUITE,SR_GENTLETOUCH_CHANGE,SR_GENTLETOUCH_REVITALIZE[bugreport:5634]).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16429 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus.
- Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S.
- Updated script_commands.txt with description of the new script command.
- Added Homunculus S Quest. bugreport:5641
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6211 where you can make unlimited stones with SO_EL_ANALYSIS. Thanks to Igniz for pointing it out.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16423 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6201 traps should now activate its splash damage properly.
Follow up r16399 where Leech End ignoring Phen card's effect.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16416 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6182 Cloaking skills should now be reveal by AOE skills and additional to that is TF_HIDING should now be only reveal by ground skills(earth) and revealing skills.
Fixed bugreport:6188 Leech End should now show flinching damage and updated its damage formula
Fixed Guillotine Cross poisons where the effect should not stack to each other, updated Oblivion Curse status def formula and Pyrexia's blinding effect.
Fixed Fighting spirit's ASPD bonus thanks to Igniz for pointing it out..
Fixed WM_REVERBERATION display animation when triggers and activated by WM_DOMINION_IMPULSE.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16399 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Credits to Kenpachi and Masao for the db file edits.
- Credits to GreenBox for the parsing
- This commit might accidentally override a few item db entries, our db developers are expecting this and will work on the conflicting entries.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16393 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
- all suggestions/contributions/comments regarding RE ASPD ATM will be entertained in [tid:63256]
Fixed bugreport:6176 where WM_LULLABY_DEEPSLEEP doesn't target all party and guild members.
Temporarily disable the official walk path until the right algorithm is formulated.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16378 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:4160 after casting skills it should now check for the path if it is ok to execute same as official behavior.
Fixed bugreport:5830 now caster should not hit/chase target between an obstacle same as official behavior.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16370 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5657 WL_EARTHSTRAIN should now work like official behavior(total number of range [15x4+lv], layout when casted, interval)
Updated WL_IMPRISON duration, rate and proper skill fail message.
Special thanks to Yommy and his amazing tool...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16365 54d463be-8e91-2dee-dedb-b68131a5f0ec
- bSkillCooldown,n,x;
- bSkillFixedCast,n,x;
- *bSkillVariableCast,n,x;
- bFixedCastrate,x;
- *bVariableCastrate,x;
*Pending until RE Casting system is fully implemented.
ATM bCastrate is used to manipulate variable cast time where it should not.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16355 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6109 GN_CARTBOOST should now give atk bonus and fixed some genetic skills damage ratio and behavior
Fixed bugreport:6121 Rolling cutter's counter should now only be removed by walking and Cross Ripper Slasher
Fixed bugreport:6100 Cart should now can't be removed when character dies
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16353 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6068 Cloaking/Hiding skills is now working to hide it self to non boss/detector monster.
Fixed bugreport:6105 Stone Curse should now stop target to attack once activated.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16346 54d463be-8e91-2dee-dedb-b68131a5f0ec