Compare commits
3 Commits
cleanup/pr
...
feature/ch
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
04e488c4c0 | ||
|
|
0556b49a30 | ||
|
|
4b434fa669 |
@@ -6,15 +6,9 @@ root = true
|
||||
|
||||
# Add a blank newline to the end of every file after saving
|
||||
# Trim trailing whitespace
|
||||
# Adjust character set
|
||||
[*]
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
charset = utf-8
|
||||
|
||||
# Use tabs in source
|
||||
[*.{cpp,c,hpp,h}]
|
||||
indent_style = tab
|
||||
|
||||
# YAML does not support hard tabs.
|
||||
[*.{yml,yaml}]
|
||||
|
||||
3
.gitattributes
vendored
3
.gitattributes
vendored
@@ -1,6 +1,6 @@
|
||||
* text=auto
|
||||
*.cpp diff=cpp
|
||||
*.yml diff text eol=lf
|
||||
*.yml diff
|
||||
*.sln merge=union
|
||||
*.vcproj merge=union
|
||||
*.vcxproj merge=union
|
||||
@@ -12,4 +12,3 @@ configure.in text eol=lf
|
||||
Makefile text eol=lf
|
||||
Makefile.in text eol=lf
|
||||
*.sh text eol=lf
|
||||
*.sql text eol=lf
|
||||
|
||||
8
.github/CONTRIBUTING.md
vendored
8
.github/CONTRIBUTING.md
vendored
@@ -7,7 +7,6 @@ Table of Contents
|
||||
* [Reporting Bugs](#reporting-bugs)
|
||||
* [Suggesting Enhancements](#suggesting-enhancements)
|
||||
* [Issue Labels](#issue-labels)
|
||||
* [Local Development Environment](#local-development-environment)
|
||||
* [Become a Team Member](#become-a-team-member)
|
||||
|
||||
Reporting Bugs
|
||||
@@ -162,13 +161,6 @@ For the most part you as a user will have no reason to worry about the **Milesto
|
||||
[search-rathena-label-typemaintenance]: https://github.com/rathena/rathena/issues?q=is%3Aissue+is%3Aopen+label%3Atype%3Amaintenance
|
||||
[search-rathena-label-typequestion]: https://github.com/rathena/rathena/issues?q=is%3Aissue+is%3Aopen+label%3Atype%3Aquestion
|
||||
|
||||
Local Development Environment
|
||||
-----------------------------
|
||||
|
||||
Developers can get up and running quickly with a Dockerized development environment that installs all dependencies needed to run and develop on rAthena.
|
||||
See [Docker documentation](https://github.com/rathena/rathena/blob/master/tools/docker/README.md) for details
|
||||
|
||||
|
||||
Become a Team Member
|
||||
--------------------
|
||||
|
||||
|
||||
@@ -1,12 +1,3 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: type:bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!-- NOTE: Anything within these brackets will be hidden on the preview of the Issue. -->
|
||||
|
||||
* **rAthena Hash**:
|
||||
@@ -30,7 +21,7 @@ How to get your GitHub Hash:
|
||||
* Result: <!-- Describe the issue that you experienced in detail. -->
|
||||
* Expected Result: <!-- Describe what you would expect to happen in detail. -->
|
||||
* How to Reproduce: <!-- If you have not stated in the description of the result already, please give us a short guide how we can reproduce your issue. -->
|
||||
* Official Information: <!-- If possible, provide information from official servers (kRO or other sources) which prove that the result is wrong. Please take into account that iRO (especially iRO Wiki) is not always the same as kRO. -->
|
||||
* Official Information:<!-- If possible, provide information from official servers (kRO or other sources) which prove that the result is wrong. Please take into account that iRO (especially iRO Wiki) is not always the same as kRO. -->
|
||||
<!-- * _NOTE: Make sure you quote ``` `@atcommands` ``` just like this so that you do not tag uninvolved GitHub users!_ -->
|
||||
|
||||
* **Modifications that may affect results**:
|
||||
35
.github/ISSUE_TEMPLATE/feature_request.md
vendored
35
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -1,35 +0,0 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: type:enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!-- NOTE: Anything within these brackets will be hidden on the preview of the Feature Request. -->
|
||||
|
||||
**Is your request related to a missing feature?**
|
||||
|
||||
<!--
|
||||
Provide a clear and concise description of what the feature pertains to.
|
||||
-->
|
||||
|
||||
**Describe the solution you'd like**
|
||||
|
||||
<!--
|
||||
Provide a clear and concise description of what you want to happen.
|
||||
-->
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
|
||||
<!--
|
||||
Let us know about other solutions you've tried or researched.
|
||||
-->
|
||||
|
||||
**Additional context**
|
||||
|
||||
<!--
|
||||
Is there anything else you can add about the proposal?
|
||||
You might want to link to related issues here if you haven't already.
|
||||
-->
|
||||
8
.gitignore
vendored
8
.gitignore
vendored
@@ -2,7 +2,6 @@
|
||||
/autom4te.cache/requests
|
||||
/autom4te.cache/traces.0
|
||||
#Global
|
||||
.vscode
|
||||
.Apple*
|
||||
.DS_Store
|
||||
.clang_complete
|
||||
@@ -42,8 +41,6 @@ Thumbs.db
|
||||
/map-server
|
||||
/mapcache
|
||||
/nbproject
|
||||
/yaml2sql
|
||||
/yamlupgrade
|
||||
|
||||
# /3rdparty/libconfig/
|
||||
/3rdparty/libconfig/Makefile
|
||||
@@ -122,13 +119,8 @@ Thumbs.db
|
||||
/mapserv.bat
|
||||
/runserver.bat
|
||||
/serv.bat
|
||||
/yaml2sql.bat
|
||||
/yamlupgrade.bat
|
||||
|
||||
# dlls
|
||||
/libmysql.dll
|
||||
/pcre8.dll
|
||||
/zlib.dll
|
||||
|
||||
# CMakeFiles
|
||||
/CMakeFiles/
|
||||
|
||||
@@ -56,17 +56,6 @@ set(CMAKE_CXX_CREATE_SHARED_LIBRARY)
|
||||
set(CMAKE_DEBUG_POSTFIX "d")
|
||||
set(CMAKE_RELEASE_POSTFIX "r")
|
||||
|
||||
# Set a default build type if none was specified
|
||||
set(default_build_type "Release")
|
||||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
|
||||
set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE
|
||||
STRING "Choose the type of build." FORCE)
|
||||
# Set the possible values of build type for cmake-gui
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
|
||||
"Debug" "Release" "MinSizeRel" "RelWithDebInfo")
|
||||
endif()
|
||||
|
||||
#
|
||||
# Prevent building in the source directory by default
|
||||
#
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<img src="doc/logo.png" align="right" height="90" />
|
||||
<img src="branding/logo.png" align="right" height="90" />
|
||||
|
||||
# rAthena
|
||||
[](https://travis-ci.org/rathena/rathena) [](https://ci.appveyor.com/project/rAthenaAPI/rathena/branch/master) [](https://lgtm.com/projects/g/rathena/rathena/alerts/) [](https://lgtm.com/projects/g/rathena/rathena/context:cpp)  
|
||||
|
||||
59
appveyor.yml
59
appveyor.yml
@@ -1,4 +1,4 @@
|
||||
image: Visual Studio 2015
|
||||
image: Visual Studio 2013
|
||||
# This is the default location, but we put it here for safety reasons, since we use it in our test script
|
||||
clone_folder: c:\projects\rathena
|
||||
# We do not need the git history for our integration tests
|
||||
@@ -8,8 +8,10 @@ pull_requests:
|
||||
do_not_increment_build_number: true
|
||||
environment:
|
||||
matrix:
|
||||
- Defines: "\"BUILDBOT\""
|
||||
- Defines: "\"BUILDBOT;PRERE\""
|
||||
- VisualStudioVersion: 14.0
|
||||
Defines: "\"BUILDBOT\""
|
||||
- VisualStudioVersion: 14.0
|
||||
Defines: "\"BUILDBOT;PRERE\""
|
||||
platform:
|
||||
- Win32
|
||||
- x64
|
||||
@@ -24,12 +26,8 @@ build_script:
|
||||
services: mysql
|
||||
test_script:
|
||||
- cmd: >-
|
||||
rem ========================================================================
|
||||
|
||||
rem Set up the environment variables we need
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
set DB_HOST=127.0.0.1
|
||||
|
||||
set DB_ROOT=root
|
||||
@@ -46,28 +44,53 @@ test_script:
|
||||
|
||||
cd C:\projects\rathena
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
rem TODO should be replace with tools\ci\sql.bat as soon as possible
|
||||
rem MySQL database setup
|
||||
|
||||
rem ========================================================================
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% -e "CREATE DATABASE %DB_NAME%;"
|
||||
|
||||
call tools\ci\sql.bat
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\main.sql"
|
||||
|
||||
rem ========================================================================
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\logs.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_cash_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_cash_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\roulette_default_data.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% -e "GRANT SELECT,INSERT,UPDATE,DELETE ON %DB_NAME%.* TO '%DB_USER%'@'%DB_HOST%' IDENTIFIED BY '%DB_USERPW%';"
|
||||
|
||||
rem Activate all custom and test scripts
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
start /d tools\ci npc.bat
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
rem Start the map server
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
login-server.exe --run-once
|
||||
|
||||
char-server.exe --run-once
|
||||
|
||||
@@ -10,7 +10,7 @@ LOG_DIR="./log"
|
||||
print_start() {
|
||||
# more << EOF
|
||||
echo "rAthena is starting..."
|
||||
echo " (c) 2021 rAthena Project"
|
||||
echo " (c) 2017 rAthena Project"
|
||||
echo ""
|
||||
echo ""
|
||||
echo "checking..."
|
||||
|
||||
|
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 29 KiB |
73
conf/atcommand_athena.conf
Normal file
73
conf/atcommand_athena.conf
Normal file
@@ -0,0 +1,73 @@
|
||||
/* Atcommands and charcommands configuration file */
|
||||
|
||||
/* The symbol that will be used to recognize commands.
|
||||
You can set any one character except:
|
||||
- control-characters (0x00-0x1f),
|
||||
- '%' (party chat symbol)
|
||||
- '$' (guild chat symbol)
|
||||
- '/' (client commands symbol)
|
||||
atcommand_symbol represents @commands used locally.
|
||||
charcommand_symbol represents #commands used on other players.
|
||||
*/
|
||||
|
||||
atcommand_symbol : "@"
|
||||
charcommand_symbol: "#"
|
||||
|
||||
/* Command aliases
|
||||
You can define aliases for any command. Aliases work just like original
|
||||
command.
|
||||
Format is
|
||||
<commandname>: ["<alias>", ...]
|
||||
*/
|
||||
|
||||
aliases: {
|
||||
mobinfo: ["monsterinfo", "mi"]
|
||||
iteminfo: ["ii"]
|
||||
time: ["date", "serverdate", "servertime"]
|
||||
autotrade: ["at"]
|
||||
help: ["h"]
|
||||
jumpto: ["goto", "warpto"]
|
||||
mount: ["mountpeco"]
|
||||
who: ["whois"]
|
||||
npctalk: ["npctalkc"]
|
||||
gvgon: ["gpvpon"]
|
||||
gvgoff: ["gpvpoff"]
|
||||
jobchange: ["job"]
|
||||
load: ["return"]
|
||||
warp: ["rura", "mapmove"]
|
||||
dye: ["ccolor"]
|
||||
hairstyle: ["hstyle"]
|
||||
haircolor: ["hcolor"]
|
||||
monster: ["spawn"]
|
||||
blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"]
|
||||
jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"]
|
||||
glvl: ["glevel", "guildlvl", "guildlvup", "guildlevel", "guildlvlup"]
|
||||
resetstat: ["streset"]
|
||||
resetskill: ["skreset"]
|
||||
allskill: ["allskills", "skillall", "skillsall"]
|
||||
allstats: ["allstat", "statall", "statsall"]
|
||||
ban: ["banish"]
|
||||
unban: ["unbanish"]
|
||||
unjail: ["discharge"]
|
||||
homlevel: ["hlvl", "hlevel", "homlvl", "homlvup"]
|
||||
homevolution: ["homevolve"]
|
||||
mutearea: ["stfu"]
|
||||
monsterignore: ["battleignore"]
|
||||
raise: ["revive"]
|
||||
kill: ["die"]
|
||||
guildstorage: ["gstorage"]
|
||||
accinfo: ["accountinfo"]
|
||||
itemreset: ["clearinventory"]
|
||||
channel: ["main"]
|
||||
autoloottype: ["aloottype"]
|
||||
cloneequip: ["eqclone"]
|
||||
clonestat: ["stclone"]
|
||||
reloadnpcfile: ["reloadnpc"]
|
||||
changedress: ["nocosplay"]
|
||||
camerainfo: ["viewpointvalue", "setcamera"]
|
||||
}
|
||||
|
||||
/* Commands help file */
|
||||
help: {
|
||||
@include "conf/help.txt"
|
||||
}
|
||||
1016
conf/atcommands.yml
1016
conf/atcommands.yml
File diff suppressed because it is too large
Load Diff
@@ -30,7 +30,3 @@ bg_flee_penalty: 20
|
||||
|
||||
// Interval before updating the bg-member map mini-dots (milliseconds)
|
||||
bg_update_interval: 1000
|
||||
|
||||
// Before a player is warped into a Battleground from the Battleground Queue,
|
||||
// check to see if the player's current map has MF_NOWARP.
|
||||
bgqueue_nowarp_mapflag: no
|
||||
|
||||
@@ -71,7 +71,9 @@ wedding_modifydisplay: no
|
||||
save_clothcolor: yes
|
||||
|
||||
// Save body styles. (Note 1)
|
||||
save_body_style: yes
|
||||
// Note: Don't turn this on unless you know what you are doing.
|
||||
// Sprites are not released officially.
|
||||
save_body_style: no
|
||||
|
||||
// Do not display cloth colors for the wedding class?
|
||||
// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
|
||||
@@ -138,19 +140,3 @@ spawn_direction: no
|
||||
// kRO removed the packet and this re-enables the message.
|
||||
// Official: Disabled.
|
||||
mvp_exp_reward_message: no
|
||||
|
||||
// Send ping timer
|
||||
// Interval in seconds for each timer invoke.
|
||||
ping_timer_inverval: 30
|
||||
|
||||
// Send packets timeout in seconds before ping packet can be sent.
|
||||
ping_time: 20
|
||||
|
||||
// Show skill scale for clients 2015-12-23 and newer? (Note 1)
|
||||
// Official: yes
|
||||
show_skill_scale: yes
|
||||
|
||||
// Should the connection be dropped on server side after a player disconnection request was received? (Note 1)
|
||||
// Note: Enabling this is known to cause problems on clients that make use of REST API calls.
|
||||
// Official: no
|
||||
drop_connection_on_quit: no
|
||||
|
||||
@@ -153,42 +153,3 @@ rare_drop_announce: 0
|
||||
// If RENEWAL_DROP, Bubble Gum, or any other modifiers are active autoloot
|
||||
// will take them into account.
|
||||
autoloot_adjust: 0
|
||||
|
||||
// Does autoloot work when a monster is killed by mercenary only?
|
||||
mercenary_autoloot: no
|
||||
|
||||
// Is getting items from a mercenary disabled when their master's idle?
|
||||
// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
|
||||
// a character idle.
|
||||
// Characters in a chat/vending are always considered idle.
|
||||
// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
|
||||
// Their master will only receive items if 'mercenary_autoloot' is activated,
|
||||
// otherwise they will be dropped on the ground as usual.
|
||||
// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer.
|
||||
mer_idle_no_share: no
|
||||
|
||||
// How the server should measure the mercenary master's idle time? (Note 3)
|
||||
// (This will only work if 'mer_idle_no_share' is enabled).
|
||||
// 0x001 - Walk Request
|
||||
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x008 - UseItem Request (Including equip/unequip)
|
||||
// 0x010 - Attack Request
|
||||
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x040 - Sit/Standup Request
|
||||
// 0x080 - Emotion Request
|
||||
// 0x100 - DropItem Request
|
||||
// 0x200 - @/#Command Request
|
||||
// Please note that at least 1 option has to be enabled.
|
||||
// Be mindful that the more options used, the easier it becomes to cheat this features.
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||
// NOTE: This allows you to configure different settings for mercenary, separated from normal idle timer and 'idletime_option'.
|
||||
// It will only apply to mercenary-only kills and it will not affect normal autoloot and party share options.
|
||||
idletime_mer_option: 0x1F
|
||||
|
||||
// If drop rate was below this amount and bonus is applied to it, the bonus can't make it exceed this amount.
|
||||
drop_rate_cap: 9000
|
||||
drop_rate_cap_vip: 9000
|
||||
|
||||
// Displays a colored pillar effect for items dropped by monsters that contain random options.
|
||||
rndopt_drop_pillar: on
|
||||
|
||||
@@ -102,11 +102,6 @@ disp_zeny: no
|
||||
// through external means (ie: stat point buyers/sellers)
|
||||
use_statpoint_table: yes
|
||||
|
||||
// Use the contents of db/statpoint.yml when doing a stats reset and leveling up? (Note 1)
|
||||
// If no, an equation will be used which preserves trait points earned/lost
|
||||
// through external means (ie: trait point buyers/sellers)
|
||||
use_traitpoint_table: yes
|
||||
|
||||
// EXP cost for cast PR_REDEMPTIO (Note 2)
|
||||
exp_cost_redemptio: 1
|
||||
|
||||
@@ -114,3 +109,6 @@ exp_cost_redemptio: 1
|
||||
// If by default, the 'exp_cost_redemptio' is 1 (1%) and every single player revived the penalty is reduced to 0.2%,
|
||||
// it means 'exp_cost_redemptio_limit' is 5.
|
||||
exp_cost_redemptio_limit: 5
|
||||
|
||||
// EXP cost for cast LG_INSPIRATION (Note 2)
|
||||
exp_cost_inspiration: 1
|
||||
|
||||
@@ -59,10 +59,6 @@ feature.autotrade_sit: 1
|
||||
// Delay in miliseconds to open vending/buyingsotre after player logged in.
|
||||
feature.autotrade_open_delay: 5000
|
||||
|
||||
// Battlegrounds queue interface. Makes it possible to queue for a battleground anywhere using the battle menu.
|
||||
// Requires: 2012-04-10aRagexe or later
|
||||
feature.bgqueue: on
|
||||
|
||||
// Roulette (Note 1)
|
||||
// Requires: 2014-10-22bRagexe or later
|
||||
feature.roulette: on
|
||||
@@ -71,10 +67,6 @@ feature.roulette: on
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
feature.achievement: on
|
||||
|
||||
// Refine UI (Note 1)
|
||||
// Requires: 2016-10-12aRagexeRE or later
|
||||
feature.refineui: on
|
||||
|
||||
// Equipment Switch (Note 1)
|
||||
// Requires: 2017-02-08bRagexeRE or later
|
||||
feature.equipswitch: on
|
||||
|
||||
@@ -7,17 +7,6 @@
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// The symbol that will be used to recognize commands.
|
||||
// You can set any one character except:
|
||||
// - control-characters (0x00-0x1f),
|
||||
// - '%' (party chat symbol)
|
||||
// - '$' (guild chat symbol)
|
||||
// - '/' (client commands symbol)
|
||||
// atcommand_symbol represents @commands used locally.
|
||||
// charcommand_symbol represents #commands used on other players.
|
||||
atcommand_symbol: @
|
||||
charcommand_symbol: #
|
||||
|
||||
// The maximum quantity of monsters that can be summoned per GM command (0 denotes an unlimited quantity)
|
||||
atcommand_spawn_quantity_limit: 100
|
||||
|
||||
|
||||
@@ -18,9 +18,11 @@ guild_max_castles: 0
|
||||
|
||||
// Activate guild skills delay by relog?
|
||||
// Official setting is 5 minutes (300000 ms), otherwise allow guild leaders to relog to cancel the 5 minute delay.
|
||||
// Note: This was changed in renewal in favor of individual skill cooldown.
|
||||
guild_skill_relog_delay: 300000
|
||||
|
||||
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
|
||||
castle_defense_rate: 100
|
||||
|
||||
// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
|
||||
gvg_short_attack_damage_rate: 80
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ homunculus_auto_vapor: 80
|
||||
homunculus_max_level: 99
|
||||
|
||||
// Max level for Homunculus S
|
||||
homunculus_S_max_level: 175
|
||||
homunculus_S_max_level: 150
|
||||
|
||||
// Growth level for Homunculus S
|
||||
// This is the level at which homunculus S can use their growth tables
|
||||
@@ -61,47 +61,3 @@ homunculus_S_growth_level: 99
|
||||
// Send auto-feed notice even if OFF (Note 1)
|
||||
// Official: yes
|
||||
homunculus_autofeed_always: yes
|
||||
|
||||
// Is getting exp/item from the homunculus disabled when their master's idle?
|
||||
// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
|
||||
// a character idle.
|
||||
// Characters in a chat/vending are always considered idle.
|
||||
// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
|
||||
// Their master will only receive items if 'homunculus_autoloot' is activated,
|
||||
// otherwise they will be dropped on the ground as usual.
|
||||
// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer.
|
||||
hom_idle_no_share: no
|
||||
|
||||
// How the server should measure the homunculus master's idle time? (for homunculus exp share and autoloot ONLY) (Note 3)
|
||||
// (This will only work if 'hom_idle_no_share' is enabled).
|
||||
// 0x001 - Walk Request
|
||||
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x008 - UseItem Request (Including equip/unequip)
|
||||
// 0x010 - Attack Request
|
||||
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x040 - Sit/Standup Request
|
||||
// 0x080 - Emotion Request
|
||||
// 0x100 - DropItem Request
|
||||
// 0x200 - @/#Command Request
|
||||
// Please note that at least 1 option has to be enabled.
|
||||
// Be mindful that the more options used, the easier it becomes to cheat this features.
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||
// NOTE: This allows you to configure different settings for homunculus, separated from normal idle timer and 'idletime_option'.
|
||||
// It will only apply to homunculus-only kills and it will not affect normal autoloot and party share options.
|
||||
idletime_hom_option: 0x1F
|
||||
|
||||
// The rate at which homunculus gain experience from kills. (Note 2)
|
||||
// Only applies to renewal mode.
|
||||
// Official: 10%
|
||||
homunculus_exp_gain: 10
|
||||
|
||||
// The hunger rate, less than or equal to, at which a homunculus' hunger delay changes. (Note 2)
|
||||
// See 'homunculus_starving_delay' for the delay value.
|
||||
// Set to 0 to disable.
|
||||
// Official: 10
|
||||
homunculus_starving_rate: 10
|
||||
|
||||
// Homunculi normally lose hunger every 60 seconds but when the 'homunculus_starving_rate' is met the hunger delay drops to 20 seconds (in milliseconds).
|
||||
// Official: 20 seconds
|
||||
homunculus_starving_delay: 20000
|
||||
|
||||
@@ -52,9 +52,14 @@ dead_branch_active: yes
|
||||
// Change to 'yes' to only summon monsters less than or equal to the player's base level.
|
||||
random_monster_checklv: no
|
||||
|
||||
// Can any player equip any item regardless of the gender restrictions
|
||||
// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.
|
||||
ignore_items_gender: yes
|
||||
|
||||
// On map change it will check for items not tagged as "available" and
|
||||
// auto-delete them from inventory/cart/storage.
|
||||
// NOTE: An item is not available if it was not loaded from the item_db.
|
||||
// NOTE: An item is not available if it was not loaded from the item_db or
|
||||
// specified as unavailable in db/item_avail.txt
|
||||
// 0x1: Inventory
|
||||
// 0x2: Cart
|
||||
// 0x4: Storage
|
||||
@@ -98,7 +103,7 @@ item_enabled_npc: yes
|
||||
// Default: yes
|
||||
item_flooritem_check: yes
|
||||
|
||||
// Set default bound type when item with BindOnEquip flag is equipped (see db/[pre-]re/item_db.yml)
|
||||
// Set default bound type for item_flag &8 (see db/[pre-]re/item_flag.txt
|
||||
// 0 - None
|
||||
// 1 - Account
|
||||
// 2 - Guild
|
||||
@@ -115,6 +120,11 @@ default_bind_on_equip: 4
|
||||
// 0x8 = Only Guild Leader can sell BOUND_GUILD items to Shops or Itemshops (if 0x1 or 0x4 set)
|
||||
allow_bound_sell: 0x0
|
||||
|
||||
// Turn on event refine chance (see db/{pre-}re/refine_db.yml)
|
||||
// no = normal refine chances in effect (official/default value)
|
||||
// yes = event refine chances in effect
|
||||
event_refine_chance: no
|
||||
|
||||
// Hide n last characters of player's name with asterisk (*) when the player
|
||||
// obtained an item with special broadcast flag.
|
||||
// Note: Players with short names can be fully converted to asterisks if this
|
||||
@@ -124,9 +134,6 @@ broadcast_hide_name: 2
|
||||
// Enable to sell rental item to NPC shop? (Note 1)
|
||||
rental_transaction: yes
|
||||
|
||||
// Sell rental item for 0 to NPC shop regardless of the item value in item_db? (Note 1)
|
||||
rental_item_novalue: no
|
||||
|
||||
// Minimum purchase price of items at a normal Shop
|
||||
// Officially items cannot be purchased for less than 1 Zeny
|
||||
min_shop_buy: 1
|
||||
|
||||
@@ -114,9 +114,6 @@ at_timeout: 0
|
||||
// Makes player cannot be attacked when autotrade? (turns player's state.monster_ignore) (Note 1)
|
||||
at_monsterignore: no
|
||||
|
||||
// Should autotrade trigger OnPCLogout script events? (Note 1)
|
||||
at_logout_event: yes
|
||||
|
||||
// Auction system, fee per hour. Default is 12000
|
||||
auction_feeperhour: 12000
|
||||
|
||||
|
||||
@@ -71,7 +71,6 @@ monster_chase_refresh: 3
|
||||
// 1: Enable mob-warping when standing on NPC-warps
|
||||
// 2: Enable mob-warping when standing on Priest Warp Portals
|
||||
// 4: Disable warping when the target map is a 'nobranch' map.
|
||||
// 8: Enable mob-warping when standing on Dimensional Door
|
||||
mob_warp: 0
|
||||
|
||||
// If these are set above 0, they define the time (in ms) during which monsters
|
||||
@@ -136,14 +135,6 @@ mob_spawn_delay: 100
|
||||
plant_spawn_delay: 100
|
||||
boss_spawn_delay: 100
|
||||
|
||||
// Should the mobs respawn time have variance applied to it? (Note 3)
|
||||
// On official servers monsters spawned by the boss_monster command (mostly MVPs) have variance, legacy Athena behavior is that variance is applied for all mobs.
|
||||
// 0: None
|
||||
// 1: Boss monsters (official)
|
||||
// 2: Normal monsters
|
||||
// 3: All monsters (legacy Athena)
|
||||
mob_spawn_variance: 1
|
||||
|
||||
// Should mobs not spawn within the viewing range of players?
|
||||
// 0 is disabled, otherwise it is the number of retries before giving up
|
||||
// and spawning the mob within player-view anyway, unless the max (100) is used,
|
||||
@@ -271,24 +262,3 @@ monster_hp_bars_info: yes
|
||||
// This can be legit gameplay (e.g. players keeping an MVP stuck inside icewall), but if you want to prevent any
|
||||
// exploits and be notified about them, you can set this to yes.
|
||||
monster_stuck_warning: no
|
||||
|
||||
// Rate at which monsters use their idle skills when there are no players nearby (Note 2)
|
||||
// On official servers monsters use their idle skills if they have been spotted once, even if there are no players nearby anymore.
|
||||
// On small-medium sized servers this can cause all monsters like eggs and Fabre/Pupa to metamorph.
|
||||
// To switch it off, set it to 0.
|
||||
mob_nopc_idleskill_rate: 100
|
||||
boss_nopc_idleskill_rate: 100
|
||||
|
||||
// Rate at which monsters move when there are no players nearby (Note 2)
|
||||
// On official servers monsters always move if they have been spotted once, even if there are no players nearby anymore.
|
||||
// To switch it off, set it to 0.
|
||||
mob_nopc_move_rate: 100
|
||||
boss_nopc_move_rate: 100
|
||||
|
||||
// When killing a monster, do AG_BATTLE type achievements trigger for everyone in the same party within the area?
|
||||
// Area is limited to area_size battle config.
|
||||
achievement_mob_share: no
|
||||
|
||||
// Should slaves teleport back to their master if they get too far during chase? (Note 1)
|
||||
// Default (Official): no
|
||||
slave_stick_with_master: no
|
||||
|
||||
@@ -74,9 +74,6 @@ max_third_aspd: 193
|
||||
// Max ASPD for extended class (Kagerou/Oboro and Rebellion). (Default 193, Highest allowed 199)
|
||||
max_extended_aspd: 193
|
||||
|
||||
// Max ASPD for Summoner Class (Doram). (Default 193, Highest allowed 199)
|
||||
max_summoner_aspd: 193
|
||||
|
||||
// Maximum walk speed rate (200 would be capped to twice the normal speed)
|
||||
max_walk_speed: 300
|
||||
|
||||
@@ -108,7 +105,6 @@ max_baby_parameter: 80
|
||||
max_baby_third_parameter: 117
|
||||
max_extended_parameter: 125
|
||||
max_summoner_parameter: 120
|
||||
max_fourth_parameter: 130
|
||||
|
||||
// Status points bonus for transcendent class
|
||||
transcendent_status_points: 52
|
||||
@@ -248,11 +244,9 @@ fame_taekwon_mission: 1
|
||||
// Refined own forged weapon to +10
|
||||
fame_refine_lv1: 1
|
||||
fame_refine_lv2: 25
|
||||
fame_refine_lv3: 1000
|
||||
fame_refine_lv3: 10000
|
||||
// Success to forge a lv3 weapon with 3 additional ingredients
|
||||
fame_forge: 10
|
||||
// Refine threshold for giving point for refining forged weapon to +10
|
||||
blacksmith_fame_refine_threshold: 10
|
||||
// Success to prepare 'n' Condensed Potions in a row
|
||||
fame_pharmacy_3: 1
|
||||
fame_pharmacy_5: 3
|
||||
@@ -260,70 +254,24 @@ fame_pharmacy_7: 10
|
||||
fame_pharmacy_10: 50
|
||||
|
||||
// How the server should measure the character's idle time? (Note 3)
|
||||
// 0x0001 - Walk Request
|
||||
// 0x0002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x0004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x0008 - UseItem Request (Including equip/unequip)
|
||||
// 0x0010 - Attack Request
|
||||
// 0x0020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x0040 - Sit/Standup Request
|
||||
// 0x0080 - Emotion Request
|
||||
// 0x0100 - DropItem Request
|
||||
// 0x0200 - @/#Command Request
|
||||
// 0x0400 - Closing a NPC window
|
||||
// 0x0800 - Providing input to a NPC
|
||||
// 0x1000 - Choosing a NPC menu option
|
||||
// 0x2000 - Clicking the next button of a NPC
|
||||
// 0x4000 - Finishing for a NPC progress bar
|
||||
// 0x001 - Walk Request
|
||||
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x008 - UseItem Request (Including equip/unequip)
|
||||
// 0x010 - Attack Request
|
||||
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x040 - Sit/Standup Request
|
||||
// 0x080 - Emotion Request
|
||||
// 0x100 - DropItem Request
|
||||
// 0x200 - @/#Command Request
|
||||
// Please note that at least 1 option has to be enabled.
|
||||
// Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()).
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) + any npc interaction(0x400,0x800,0x1000,0x2000,0x4000) = 0x7C1F
|
||||
idletime_option: 0x7C1F
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||
idletime_option: 0x1F
|
||||
|
||||
// Adjust the summoner class' special traits.
|
||||
// - Summoners belong to brute race category. They have their own race RC_PLAYER_DORAM (11) to be differentiated from monster race RC_BRUTE (2).
|
||||
// - Summoners are small size (0) instead of medium (1)
|
||||
summoner_race: 11
|
||||
summoner_size: 0
|
||||
|
||||
//================================
|
||||
// 4th Job Systems
|
||||
//================================
|
||||
// How many trait points do players get when changing to a 4th job?
|
||||
// Default: 7
|
||||
trait_points_job_change: 7
|
||||
|
||||
// Max trait stats cap.
|
||||
// Trait Stats: POW, STA, WIS, SPL, CON, CRT
|
||||
// Official is 100.
|
||||
max_trait_parameter: 100
|
||||
|
||||
// Max amount of RES/MRES to take into the resistance damage reduction formula.
|
||||
// A setting of 625 means the max reduction of damage allowed is 50.0%.
|
||||
// Formula is 100 - 100 * (5000 + RES) / (5000 + 10 * RES)
|
||||
// Note: Best to leave this setting alone unless you know what your doing.
|
||||
// Default: 625
|
||||
max_res_mres_reduction: 625
|
||||
|
||||
// Maximum AP
|
||||
// Default: 1000
|
||||
max_ap: 1000
|
||||
|
||||
// Players' maximum AP rate? (Default is 100)
|
||||
ap_rate: 100
|
||||
|
||||
// The amount of AP a player will respawn with, 0 is default.
|
||||
// (Unit is in percentage of total AP, 100 is full heal of AP, 0 is respawn with 0 AP total.)
|
||||
restart_ap_rate: 0
|
||||
|
||||
// Is AP lost when the player dies?
|
||||
// Default: yes
|
||||
loose_ap_on_death: yes
|
||||
|
||||
// Is AP lost when the player enters a PVP/GVG/WoE/Battleground maps?
|
||||
// Default: yes
|
||||
loose_ap_on_map: yes
|
||||
|
||||
// Do player's keep their AP when logging out?
|
||||
// Default: yes
|
||||
keep_ap_on_logout: yes
|
||||
// 0: Summoners behave like other classes.
|
||||
// 1: Summoners belong to brute race instead of demi-human
|
||||
// 2: Summoners are small size instead of medium
|
||||
// 3: Both of the above (official value)
|
||||
summoner_trait: 3
|
||||
|
||||
@@ -85,7 +85,7 @@ clear_skills_on_warp: 15
|
||||
|
||||
//Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies"
|
||||
//The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies)
|
||||
//See db/(pre-)re/skill_db.yml for more info.
|
||||
//See db/skill_unit_db.txt for more info.
|
||||
defunit_not_enemy: no
|
||||
|
||||
// Should skills always do at least 'hits' damage when they don't miss/are blocked?
|
||||
@@ -107,11 +107,11 @@ auto_counter_type: 15
|
||||
|
||||
// Can ground skills be placed on top of each other? (Note 3)
|
||||
// By default, skills with UF_NOREITERATION set cannot be stacked on top of
|
||||
// other skills, this setting will override that.
|
||||
// other skills, this setting will override that. (skill_unit_db)
|
||||
skill_reiteration: 0
|
||||
|
||||
// Can ground skills NOT be placed underneath/near players/monsters? (Note 3)
|
||||
// If set, only skills with UF_NOFOOTSET set will be affected.
|
||||
// If set, only skills with UF_NOFOOTSET set will be affected (skill_unit_db)
|
||||
skill_nofootset: 1
|
||||
|
||||
// Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 3)
|
||||
@@ -196,14 +196,6 @@ devotion_rdamage: 0
|
||||
// But if the target is being devoted, it ONLY reflects the damage for melee skill. (Note 1)
|
||||
devotion_rdamage_skill_only: yes
|
||||
|
||||
// On AEGIS there is a bug when the player who is under devotion is sitting and getting hit.
|
||||
// The player stands up on client side, but will still remain sitting on server side.
|
||||
// Because of this the player will not be able to walk anymore, until the player sat down/stood up again or used @refresh.
|
||||
// You can read more about it on https://github.com/rathena/rathena/issues/1927
|
||||
// Default: yes (because it is a recommended bug fix from our side)
|
||||
// Official: no
|
||||
devotion_standup_fix: yes
|
||||
|
||||
// If no than you can use the ensemble skills alone. (Note 1)
|
||||
player_skill_partner_check: yes
|
||||
|
||||
@@ -274,9 +266,8 @@ sg_miracle_skill_duration: 3600000
|
||||
sg_angel_skill_ratio: 10
|
||||
|
||||
// Skills that bHealPower has effect on
|
||||
// 1: Heal, 2: Sanctuary, 4: Potion Pitcher, 8: Slim Pitcher, 16: Apple of Idun,
|
||||
// 32: Coluceo Heal, 64: Highness Heal, 128: Mediale Votum, 256: Dilectio Heal
|
||||
skill_add_heal_rate: 487
|
||||
// 1: Heal, 2: Sanctuary, 4: Potion Pitcher, 8: Slim Pitcher, 16: Apple of Idun
|
||||
skill_add_heal_rate: 7
|
||||
|
||||
// Whether the damage of EarthQuake with a single target on screen is able to be reflected.
|
||||
// Note: On official servers, EQ is reflectable when there is only one target on the screen,
|
||||
@@ -304,7 +295,7 @@ dancing_weaponswitch_fix: yes
|
||||
// 3: 1+2
|
||||
skill_trap_type: 0
|
||||
|
||||
// Area of Bowling Bash chain reaction (pre-renewal only)
|
||||
// Area of Bowling Bash chain reaction
|
||||
// 0: Use official gutter line system
|
||||
// 1: Gutter line system without demi gutter bug
|
||||
// 2-20: Area around caster (2 = 5x5, 3 = 7x7, 4 = 9x9, ..., 20 = 41x41)
|
||||
@@ -342,9 +333,9 @@ arrow_shower_knockback: yes
|
||||
stormgust_knockback: yes
|
||||
|
||||
// For RENEWAL_CAST (Note 2)
|
||||
// By default skill that has '-1' value for Fixed Casting Time will use 20% of cast time
|
||||
// By default skill that has '0' value for Fixed Casting Time will use 20% of cast time
|
||||
// as Fixed Casting Time, and the rest (80%) as Variable Casting Time.
|
||||
// Put it 0 to disable default Fixed Casting Time (just like 0 in the skill_db.yml).
|
||||
// Put it 0 to disable default Fixed Casting Time (just like -1 is the skill_cast_db.txt).
|
||||
default_fixed_castrate: 20
|
||||
|
||||
// On official servers, skills that hit all targets on a path (e.g. Focused Arrow Strike and First Wind) first
|
||||
@@ -356,10 +347,6 @@ default_fixed_castrate: 20
|
||||
// Note: Brandish Spear will always use this algorithm due to its special damage behavior.
|
||||
skill_eightpath_algorithm: yes
|
||||
|
||||
// Should skills that use skill_eightpath_algorithm include targets in the caster's cell?
|
||||
// Official: yes
|
||||
skill_eightpath_same_cell: yes
|
||||
|
||||
// Can damage skill units like icewall and traps (Note 3)
|
||||
// On official servers, players can damage icewalls and some traps with skills. When monsters use skills, damage
|
||||
// will show on the icewalls and traps, but it is not actually substracted from the durability.
|
||||
@@ -367,21 +354,6 @@ skill_eightpath_same_cell: yes
|
||||
// damage skills (previous behavior).
|
||||
can_damage_skill: 1
|
||||
|
||||
// Land Protector behavior (Note 1)
|
||||
// On official servers, players standing on the border (outer cell) of the Land Protector can still be affected/hit
|
||||
// by AoE skills (if the skill has a splash effect, such as Storm Gust). The Athena behavior ignores AoE affects/hits
|
||||
// while players are standing on the border.
|
||||
// Official: 0
|
||||
// Legacy Athena: 1
|
||||
land_protector_behavior: 0
|
||||
|
||||
// NPC EMOTION behavior (Note 1)
|
||||
// On official servers, certain mobs cast NPC EMOTION skill which displays an emoticon and change their mode from
|
||||
// Aggressive to Passive for a certain time. The Athena behavior does not change their mode to Passive.
|
||||
// Official: 0
|
||||
// Legacy Athena: 1
|
||||
npc_emotion_behavior: 0
|
||||
|
||||
// Should Tarot Card of Fate have the same chance for each card to occur? (Note 1)
|
||||
// Official chances: 15%: LOVERS | 10%: FOOL, MAGICIAN, HIGH PRIESTESS, STRENGTH, SUN | 8%: TEMPERANCE
|
||||
// 7%: CHARIOT | 6%: THE HANGED MAN | 5%: DEATH, STAR | 2%: TOWER | 1%: WHEEL OF FORTUNE, DEVIL
|
||||
@@ -411,7 +383,3 @@ skill_drop_items_full: no
|
||||
// 2: Enabled on renewal.
|
||||
// 3: 1+2
|
||||
switch_remove_edp: 2
|
||||
|
||||
// Max Level Difference when casting Meister's Attack Machine on other party members.
|
||||
// Default: 15
|
||||
attack_machine_level_difference: 15
|
||||
|
||||
@@ -170,18 +170,6 @@ char_del_level: 0
|
||||
// NOTE: Requires client 2010-08-03aragexeRE or newer.
|
||||
char_del_delay: 86400
|
||||
|
||||
// Restrict character deletion by email address or birthdate.
|
||||
// This restricts players from changing the langtype and deleting characters.
|
||||
// Defaults based on client date.
|
||||
// 1: Email address
|
||||
// 2: Birthdate
|
||||
// 3: Email address or Birthdate
|
||||
// IMPORTANT!
|
||||
// - This config only works for clients that send 0x0068 or 0x01fb for delete request.
|
||||
// - Use langtype 1 for newer clients (2013+), to use 0x01fb.
|
||||
// - Clients that are not using 0x0068 or 0x01fb, only use birthdate (YYMMDD) as default.
|
||||
char_del_option: 2
|
||||
|
||||
// Restrict character deletion as long as he is still in a party or guild
|
||||
// 0: No restriction is applied
|
||||
// 1: Character cannot be deleted as long as he remains in a party
|
||||
@@ -197,7 +185,7 @@ char_del_restriction: 3
|
||||
// Uncomment to customize the restriction
|
||||
//allowed_job_flag: 3
|
||||
|
||||
// Folder that contains the database files.
|
||||
// What folder the DB files are in (item_db.txt, etc.)
|
||||
db_path: db
|
||||
|
||||
//===================================
|
||||
@@ -284,14 +272,4 @@ mail_return_days: 15
|
||||
// Default: 15
|
||||
mail_delete_days: 15
|
||||
|
||||
// Does the Retrieve All button ignore unread mail status?
|
||||
// no: Only return attachments from read mail
|
||||
// yes: Return attachments from all mail
|
||||
// Default: yes
|
||||
mail_retrieve: yes
|
||||
|
||||
// Should mails without any attachments be returned to their sender?
|
||||
// Default: yes
|
||||
mail_return_empty: yes
|
||||
|
||||
import: conf/import/char_conf.txt
|
||||
|
||||
328
conf/help.txt
Normal file
328
conf/help.txt
Normal file
@@ -0,0 +1,328 @@
|
||||
// This is help file that contains help messages for atcommands/charcommands.
|
||||
// Format:
|
||||
// <command>: "<help message>"
|
||||
// This file uses libconfig syntax.
|
||||
|
||||
help: "Params: <command>\n" "Shows help for specified command."
|
||||
noask: "Auto rejects deals/invites."
|
||||
gmotd: "Broadcasts the Message of The Day to all players."
|
||||
me: "Params: <message>\n" "Displays normal text as a message in this format: *name message* (like /me in mIRC)."
|
||||
fakename: "Params: <name>\n" "Changes your name to your choice temporarily."
|
||||
npctalk: "Params: <NPC name> <message>\n" "Forces a NPC to display a message in normal chat."
|
||||
broadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow)."
|
||||
kami: "Params: <message>\n" "Broadcasts a message without your name (in yellow)."
|
||||
kamib: "Params: <message>\n" "Broadcasts a message without your name (in blue)."
|
||||
localbroadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow) only on your map."
|
||||
commands: "Displays a list of commands that you can use."
|
||||
rates: "Displays the server's current rates."
|
||||
uptime: "Displays how long the server has been online."
|
||||
showdelay: "Shows/hides the \"There is a delay after this skill\" message."
|
||||
exp: "Displays current levels and % progress."
|
||||
mobinfo: "Params: <monster name|ID>\n" "Shows monster info (stats, exp, drops etc)."
|
||||
iteminfo: "Params: <item name|ID>\n" "Shows item info (type, price etc)."
|
||||
whodrops: "Params: <item name|ID>\n" "Shows who drops an item (monster with highest drop rates)."
|
||||
version: "Displays SVN version of the server."
|
||||
email: "Params: <current email> <new email>\n" "Changes your account e-mail address."
|
||||
where: "Params: <char name>\n" "Tells you the location of a character."
|
||||
time: "Shows the date and time of the server."
|
||||
showexp: "Displays/hides experience gained."
|
||||
showzeny: "Displays/hides Zeny gained."
|
||||
mobsearch: "Params: <monster name|ID>\n" "Shows the location of a certain mob on the current map."
|
||||
who: "Params: [<name>]\n" "Shows a list of online players and their party and guild."
|
||||
who2: "Params: [<name>]\n" "Shows a list of online players and their job."
|
||||
who3: "Params: [<name>]\n" "Shows a list of online players and their location."
|
||||
whomap: "@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specified map."
|
||||
whogm: "Params: [match_text] - Like @who+@who2+who3, but only for GM."
|
||||
guildspy: "Params: <guild name|id> - You will receive all messages of the guild channel (Chat logging must be enabled)"
|
||||
partyspy: "@partyspy <party name|id> - You will receive all messages of the party channel (Chat logging must be enabled)"
|
||||
mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: chatrooms)."
|
||||
go: "Params: <city name|number>\n" "Warps you to a city.\n"
|
||||
" -3: (Memo point 2) 14: louyang 31: mora\n"
|
||||
" -2: (Memo point 1) 15: start point 32: dewata\n"
|
||||
" -1: (Memo point 0) 16: prison/jail 33: malangdo island\n"
|
||||
" 0: prontera 17: jawaii 34: malaya port\n"
|
||||
" 1: morocc 18: ayothaya 35: eclage\n"
|
||||
" 2: geffen 19: einbroch 36: lasagna\n"
|
||||
" 3: payon 20: lighthalzen\n"
|
||||
" 4: alberta 21: einbech\n"
|
||||
" 5: izlude 22: hugel\n"
|
||||
" 6: aldebaran 23: rachel\n"
|
||||
" 7: xmas (lutie) 24: veins\n"
|
||||
" 8: comodo 25: moscovia\n"
|
||||
" 9: yuno 26: midgard camp\n"
|
||||
" 10: amatsu 27: manuk\n"
|
||||
" 11: gonryun 28: splendide\n"
|
||||
" 12: umbala 29: brasilis\n"
|
||||
" 13: niflheim 30: el dicastes\n"
|
||||
jumpto: "Params: <char name>\n" "Warps you to selected character."
|
||||
follow: "Params: <char name>\n" "Follow a player."
|
||||
mount: "Give/remove a job-based mount (class is required, but not the skill)."
|
||||
mount2: "Give/remove a cash mount."
|
||||
disguise: "Params: <monster name|ID>\n" "Change your appearence to other players to a mob."
|
||||
undisguise: "Restore your normal appearance."
|
||||
disguiseguild: "Disguises all online characters of a guild."
|
||||
undisguiseguild: "Restore the normal appearance of all characters of a guild."
|
||||
model: "Params: <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence."
|
||||
size: "Params: <0-2> Changes your size (0-Normal 1-Small 2-Large)"
|
||||
sizeall: "Changes the size of all players."
|
||||
sizeguild: "Changes the size of all online characters of a guild."
|
||||
hide: "Makes you character invisible (GM invisibility). Type again to become visible."
|
||||
save: "Sets respawn point to current spot."
|
||||
load: "Warps you to your save point."
|
||||
warp: "Params: <mapname> [<x> <y>]\n" "Warps you to the selected map and position."
|
||||
jump: "Params: [<x> [<y>]]\n" "Randomly warps you like a flywing."
|
||||
jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
|
||||
"----- Novice / 1st Class -----\n"
|
||||
" 0 Novice 1 Swordman 2 Magician 3 Archer\n"
|
||||
" 4 Acolyte 5 Merchant 6 Thief\n"
|
||||
"----- 2nd Class -----\n"
|
||||
" 7 Knight 8 Priest 9 Wizard 10 Blacksmith\n"
|
||||
" 11 Hunter 12 Assassin 14 Crusader 15 Monk\n"
|
||||
" 16 Sage 17 Rogue 18 Alchemist 19 Bard\n"
|
||||
" 20 Dancer\n"
|
||||
"----- High Novice / High 1st Class -----\n"
|
||||
"4001 Novice High 4002 Swordman High 4003 Magician High 4004 Archer High\n"
|
||||
"4005 Acolyte High 4006 Merchant High 4007 Thief High\n"
|
||||
"----- Transcendent 2nd Class -----\n"
|
||||
"4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith\n"
|
||||
"4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion\n"
|
||||
"4017 Professor 4018 Stalker 4019 Creator 4020 Clown\n"
|
||||
"4021 Gypsy\n"
|
||||
"----- 3rd Class (Regular) -----\n"
|
||||
"4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop\n"
|
||||
"4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer\n"
|
||||
"4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic\n"
|
||||
"4072 Shadow Chaser\n"
|
||||
"----- 3rd Class (Transcendent) -----\n"
|
||||
"4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop\n"
|
||||
"4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer\n"
|
||||
"4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic\n"
|
||||
"4079 Shadow Chaser\n"
|
||||
"----- Expanded Class -----\n"
|
||||
" 23 Super Novice 24 Gunslinger 25 Ninja 4045 Super Baby\n"
|
||||
"4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi\n"
|
||||
"4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby\n"
|
||||
"4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner\n"
|
||||
"4239 Star Emperor 4240 Soul Reaper\n"
|
||||
"----- Baby Novice And Baby 1st Class -----\n"
|
||||
"4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer\n"
|
||||
"4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief\n"
|
||||
"---- Baby 2nd Class ----\n"
|
||||
"4030 Baby Knight 4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith\n"
|
||||
"4034 Baby Hunter 4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk\n"
|
||||
"4039 Baby Sage 4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard\n"
|
||||
"4043 Baby Dancer\n"
|
||||
"---- Baby 3rd Class ----\n"
|
||||
"4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger 4099 Baby Arch Bishop\n"
|
||||
"4100 Baby Mechanic 4101 Baby Glt. Cross 4102 Baby Royal Guard 4103 Baby Sorcerer\n"
|
||||
"4104 Baby Minstrel 4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic\n"
|
||||
"4108 Baby Shadow Chaser\n"
|
||||
"---- Expanded Baby Class ----\n"
|
||||
"4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro\n"
|
||||
"4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger\n"
|
||||
"4229 Baby Rebellion 4241 Baby Star Emperor 4242 Baby Soul Reaper\n"
|
||||
"---- Modes And Others ----\n"
|
||||
" 22 Wedding 26 Christmas 27 Summer 28 Hanbok\n"
|
||||
" 29 Oktoberfest 30 Summer 2\n"
|
||||
" 4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)\n"
|
||||
option: "Params: <param1> <param2>(stackable) <param3>(stackable)\n" "Adds different visual effects on or around your character.\n"
|
||||
" <param1> <param2> <param3>\n"
|
||||
"01: Stone 01: Sight 01: Sight 512: Cart Lv. 4\n"
|
||||
"02: Frozen 02: Curse 02: Hiding 1024: Cart Lv. 5\n"
|
||||
"03: Stun 04: Silence 04: Cloaking 2048: Orc Head\n"
|
||||
"04: Sleep 08: Signum 08: Cart Lv. 1 4096: Wedding\n"
|
||||
"06: Petrify 16: Blind 16: Falcon 8192: Ruwach\n"
|
||||
"07: Burning 32: Angelus 32: Riding 16384: Chasewalk\n"
|
||||
"08: Imprison 64: Bleeding 64: Invisible\n"
|
||||
"16: (Nothing) 128: D. Poison 128: Cart Lv. 2\n"
|
||||
"32: (Nothing) 256: Fear 256: Cart Lv. 3"
|
||||
heal: "Params: [<HP> <SP>]\n" "Heals the desired amount of HP and SP. No value specified will do a full heal."
|
||||
dye: "Params: <clothes palette no.>\n" "Changes your characters clothes color."
|
||||
hairstyle: "Params: <hairstyle no.>\n" "Changes your hair style."
|
||||
haircolor: "Params <hair palette no.>\n" "Changes your hair color."
|
||||
speed: "Params: <1-1000>\n" "Changes you walking speed. 1 being the fastest and 1000 the slowest. Default is 150."
|
||||
effect: "Params: <effect id> [<flag>]\n" "Give an effect to your character."
|
||||
dropall: "Params: [<item type>]\n" "Throws all your possession on the ground. No type specified will drop all items."
|
||||
storeall: "Puts all your possessions in storage."
|
||||
killable: "Make your character killable."
|
||||
memo: "Params: [memo position]\n" "Set/change a memo location (no position: display memo points)."
|
||||
spiritball: "Params: <1-100>\n" "Gives you \"spirit spheres\" like from the skill \"Call Spirits\".\n"
|
||||
questskill: "Params: <#>\n" "Gives you the specified quest skill\n"
|
||||
"Novice = 142: First Aid, 143: Act Dead\n"
|
||||
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
|
||||
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
|
||||
"Acolyte = 156: Holy Light\n"
|
||||
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
|
||||
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store\n"
|
||||
"Magician = 157: Energy Coat\n"
|
||||
"Hunter = 1009: Phantasmic Arrow\n"
|
||||
"Bard = 1010: Pang Voice\n"
|
||||
"Dancer = 1011: Wink of Charm\n"
|
||||
"Knight = 1001: Charge Attack\n"
|
||||
"Crusader = 1002: Shrink\n"
|
||||
"Priest = 1014: Redemptio\n"
|
||||
"Monk = 1015: Ki Translation, 1016: Ki Explosio\n"
|
||||
"Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife\n"
|
||||
"Rogue = 1005: Close Confine\n"
|
||||
"Blacksmith = 1012: Unfair Trick, 1013: Greed\n"
|
||||
"Alchemist = 238: Basis of Life\n"
|
||||
"Wizard = 1006: Sight Blaster\n"
|
||||
"Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)"
|
||||
lostskill: "Params: <#>\n" "Takes away the specified quest skill from you\n"
|
||||
"Novice = 142: First Aid, 143: Act Dead\n"
|
||||
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
|
||||
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
|
||||
"Acolyte = 156: Holy Light\n"
|
||||
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
|
||||
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store\n"
|
||||
"Magician = 157: Energy Coat\n"
|
||||
"Hunter = 1009: Phantasmic Arrow\n"
|
||||
"Bard = 1010: Pang Voice\n"
|
||||
"Dancer = 1011: Wink of Charm\n"
|
||||
"Knight = 1001: Charge Attack\n"
|
||||
"Crusader = 1002: Shrink\n"
|
||||
"Priest = 1014: Redemptio\n"
|
||||
"Monk = 1015: Ki Translation, 1016: Ki Explosio\n"
|
||||
"Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife\n"
|
||||
"Rogue = 1005: Close Confine\n"
|
||||
"Blacksmith = 1012: Unfair Trick, 1013: Greed\n"
|
||||
"Alchemist = 238: Basis of Life\n"
|
||||
"Wizard = 1006: Sight Blaster\n"
|
||||
"Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)"
|
||||
skillid: "Params: <name>\n" "Look up a skill by name"
|
||||
useskill: "Params: <skillid> <skillv> <target>\n" "Use a skill on target"
|
||||
skilltree: "Params: <skillnum> <charname>\n" "Prints the skill tree needed to get a skill for the target player."
|
||||
marry: "Params: <player name>\n" "Marry another player."
|
||||
divorce: "Divorce player."
|
||||
alive: "Revives yourself from death."
|
||||
blvl: "Params: <number of levels>\n" "Raises your base level the desired number of levels."
|
||||
jlvl: "Params: <number of levels>\n" "Raises your job level the desired number of levels."
|
||||
allskill: "Give you all skills."
|
||||
stpoint: "Params: <number of points> - Gives you the desired number of stat points."
|
||||
skpoint: "Params: <number of points> - Gives you the desired number of skill points."
|
||||
zeny: "Params: <amount> - Gives you desired amount of Zeny."
|
||||
cash: "Params: <amount> - Gives you the specified amount of cash points."
|
||||
points: "Params: <amount> - Gives you the specified amount of Kafra Points."
|
||||
str: "Params: <amount>\n" "Raises STR by given amount."
|
||||
agi: "Params: <amount>\n" "Raises AGI by given amount."
|
||||
dex: "Params: <amount>\n" "Raises DEX by given amount."
|
||||
vit: "Params: <amount>\n" "Raises VIT by given amount."
|
||||
int: "Params: <amount>\n" "Raises INT by given amount."
|
||||
luk: "Params: <amount>\n" "Raises LUK by given amount."
|
||||
allstats: "Params: <value>\n" "Adds value in all stats (maximum if no value)."
|
||||
addwarp: "Params: <map name> <x coord> <y coord> <NPC name>\n"
|
||||
killmonster2: "Kills all monsters of your map (without drops)."
|
||||
monster: "Params: <monster name|ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]\n"
|
||||
"@monster2 <desired_monster_name> <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
"@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
"@spawn/@monster/@summon/@monster2 <monster name|ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
" Spawns the desired monster with any desired name."
|
||||
monstersmall: "Params: <monster name|ID>\n" "Spawns a smaller version of a monster."
|
||||
monsterbig: "Params: <monster name|ID>\n" "Spawns a larger version of a monster."
|
||||
killmonster: "Params: <map>\n" "Kill all monsters of the map (they drop)"
|
||||
autoloot: "Params: <on|off|#>\n" "Makes items go straight into your inventory."
|
||||
autotrade: "Allows you to vend while you are offline."
|
||||
changegm: "Params: <charname>\n" "Changes the leader of your guild (You must be guild leader)"
|
||||
changeleader: "Params: <charname>\n" "Changes the leader of your party (You must be party leader)"
|
||||
request: "Params: <message>\n" "Sends a message to all connected GMs (via the gm whisper system)"
|
||||
sound: "Params: <path to file in data folder or GRF file>\n" "Plays a sound from the data folder or GRF file located on the client."
|
||||
clone: "Params: <charname>\n" "Spawns a supportive clone of the given player."
|
||||
slaveclone: "Params: <charname>\n" "Spawns a supportive clone of the given player that follows the creator around."
|
||||
evilclone: "Params: <charname>\n" "Spawns an aggressive clone of the given player."
|
||||
changesex: "Changes your gender."
|
||||
duel: "Starts a duel."
|
||||
invite: "Invites a player to a duel."
|
||||
accept: "Accepts an invitation to a duel."
|
||||
reject: "Rejects an invitation to a duel."
|
||||
leave: "Leaves a duel."
|
||||
mail: "Open mail box."
|
||||
storage: "Opens storage."
|
||||
itemreset: "Remove all your items."
|
||||
guildstorage: "Opens guild storage."
|
||||
idsearch: "Params: <part_of_item_name>\n" "Search all items that name have part_of_item_name"
|
||||
refine: "Params: <equip position> <+/- amount>"
|
||||
produce: "Params: <equip name or equip ID> <element> <# of very's>\n"
|
||||
" Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind\n"
|
||||
" You can add up to 3 Star Crumbs and 1 element\n"
|
||||
repairall: "Repair all items of your inventory"
|
||||
item: "Params: <item name or ID> <quantity>\n" "Gives you the desired item."
|
||||
item2: "Params: <item name or ID> <quantity> <identified_flag> <refine> <broken_flag> <Card1> <Card2> <Card3> <Card4>\n" "Gives you the desired item."
|
||||
pvpon: "Turns pvp on on the current map"
|
||||
pvpoff: "Turns pvp off on the current map"
|
||||
gvgon: "Turns gvg on on the current map"
|
||||
gvgoff: "Turns gvg off on the current map"
|
||||
agitstart: "Starts War of Emperium"
|
||||
agitend: "End War of Emperium"
|
||||
party: "Params: <party_name>\n" "Create a party."
|
||||
guild: "Params: <guild_name>\n" "Create a guild."
|
||||
glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels"
|
||||
guildrecall: "Params: <guild name|ID>\n" "Warps all online characters of a guild to you."
|
||||
partyrecall: "Params: <party name|ID>\n" "Warps all online characters of a party to you."
|
||||
petrename: "Re-enable pet rename"
|
||||
pettalk: "Params: <message>\n" "Makes your pet say a message."
|
||||
petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max"
|
||||
pethungry: "Params: <#>\n" "Set pet hungry amount (0-100) 100 = Max"
|
||||
hatch: "Create a pet from your inventory eggs list."
|
||||
makeegg: "Params: <pet_id>\n" "Gives pet egg for monster number in pet DB"
|
||||
kick: "Params: <char name>\n" "Kicks specified character off the server"
|
||||
unjail: "Params: <char name>\n" "Discharges specified character/prisoner"
|
||||
kill: "Kills player."
|
||||
recall: "Params: <char name>\n" "Warps target character to you."
|
||||
raise: "Params: <char name>\n" "Revives target character."
|
||||
block: "Params: <char name>\n" "Permanently blocks an account."
|
||||
unblock: "Params: <char name>\n" "Unblocks an account."
|
||||
ban: "Params: <time> <name>\n" "Temporarily ban an account.\n"
|
||||
" time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)\n"
|
||||
" Example: @ban +1m-2mn1s-6y testplayer\n"
|
||||
unban: "Params: <name> - Unban a account"
|
||||
jail: "Params: <char name> - Sends specified character in jails"
|
||||
trade: "Params: <char name> - Open a trade window with a another player"
|
||||
recallall: "Warps every character online to you."
|
||||
doom: "Kills all NON GM chars on the server."
|
||||
doommap: "Kills all non GM characters on the map."
|
||||
raisemap: "Resurrects all characters on the map."
|
||||
night: "Enables night mode on all maps, all characters are affected."
|
||||
day: "Disables night mode and restores regular lighting, all characters are affected."
|
||||
skillon: "Turn skills on for a map."
|
||||
skilloff: "Turn skills off for a map."
|
||||
snow: "Makes all maps to have the snow weather effect."
|
||||
clouds: "Makes all maps to have the cloudy weather effect."
|
||||
clouds2: "Makes all maps to have another cloudy weather effect."
|
||||
fog: "Makes all maps to have the fog weather effect."
|
||||
fireworks: "Makes all maps to have the fireworks weather effect."
|
||||
sakura: "Makes all maps to have the sakura weather effect."
|
||||
leaves: "Makes all maps to have the leaves weather effect."
|
||||
shownpc: "Params: <NPC name>\n" "Enable a NPC."
|
||||
hidenpc: "Params: <NPC name>\n" "Disable a NPC."
|
||||
npcmove: "Params: <x coord> <y coord> <NPC name>\n" "Move a NPC."
|
||||
loadnpc: "Params: <path to script>\n" "Load the specified script file path."
|
||||
unloadnpc: "Params: <NPC name>\n" "Unload the specified NPC according to name."
|
||||
unloadnpcfile: "Params: <path>\n" "Unload the specified script file path."
|
||||
adjgroup: "Params: <level> <char name>\n" "Do a temporary adjustment of the group level of a player."
|
||||
addperm: "Params: <permission_name>\n" "Temporarily add a permission to a player."
|
||||
rmvperm: "Params: <permission_name>\n" "Temporarily remove a permission from a player."
|
||||
kickall: "Kick all characters off the server"
|
||||
mapexit: "Kick all players and shut down map-server."
|
||||
gat: "For debugging (you inspect around gat)"
|
||||
send: "Params: <Hex Number> [<value>]\n" "For debugging (packet variety)"
|
||||
nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them."
|
||||
reloadatcommand: "Reload atcommand settings."
|
||||
reloadbattleconf: "Reload battle settings."
|
||||
reloaditemdb: "Reload item database."
|
||||
reloadmobdb: "Reload monster database."
|
||||
reloadmotd: "Reload Message of the Day."
|
||||
reloadmsgconf: "Reload message configuration."
|
||||
reloadpcdb: "Reload player settings."
|
||||
reloadquestdb: "Reload quest database."
|
||||
reloadscript: "Reload all scripts."
|
||||
reloadskilldb: "Reload skills definition database."
|
||||
reloadstatusdb: "Reload status settings."
|
||||
reload: "Params: <type>\n" "Reload a database or configuration file.\n"
|
||||
" itemdb mobdb skilldb\n"
|
||||
" atcommand battleconf statusdb\n"
|
||||
" pcdb motd script\n"
|
||||
" questdb msgconf packetdb\n"
|
||||
langtype: "Params: <language>\n" "Changes your language setting."
|
||||
limitedsale: "Opens the limited sale window."
|
||||
changedress: "Removes all character costumes."
|
||||
camerainfo: "Shows or updates the client's camera settings."
|
||||
@@ -1,33 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Atcommand Database
|
||||
###########################################################################
|
||||
#
|
||||
# Atcommand Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Command Command name.
|
||||
# Aliases: Aliases for the command. (Optional)
|
||||
# - <AliasName>
|
||||
# Help Help message for the command. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATCOMMAND_DB
|
||||
Version: 1
|
||||
@@ -1,37 +1,15 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
# Config for Storages
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
##########################################################################
|
||||
# Storage Database
|
||||
##########################################################################
|
||||
#
|
||||
# Storage Settings
|
||||
#
|
||||
##########################################################################
|
||||
# - ID Storage ID.
|
||||
# Name Storage name that will be sent to the client to display on the title bar.
|
||||
# Table Name of SQL table where storage is saved. The table structure is the same as the default storage table.
|
||||
# Max Maximum number of items. (Default: MAX_STORAGE)
|
||||
###########################################################################
|
||||
# To access the premium storage, use script command 'openstorage2'.
|
||||
# If more premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'Max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
###########################################################################
|
||||
|
||||
# If premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
#
|
||||
# Structure:
|
||||
# - ID: <storage_id> // (int) Storage ID will be used for script command 'openstorage2'.
|
||||
# Name: "<storage name>" // (string) Storage name will be sent to the client to display on the title bar.
|
||||
# Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
|
||||
# Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
|
||||
###############################################################################################################################################
|
||||
Header:
|
||||
Type: INTER_SERVER_DB
|
||||
Version: 1
|
||||
@@ -39,5 +17,5 @@ Header:
|
||||
#Body:
|
||||
# - ID: 1
|
||||
# Name: "VIP Storage"
|
||||
# Table: vip_storage
|
||||
# Table: "vip_storage"
|
||||
# Max: 300
|
||||
|
||||
@@ -12,9 +12,6 @@ inter_log_filename: log/inter.log
|
||||
// Level range for sharing within a party
|
||||
party_share_level: 15
|
||||
|
||||
// Amount of status points a new character will start with
|
||||
start_status_points: 48
|
||||
|
||||
// You can specify the codepage to use in your MySQL tables here.
|
||||
// (Note that this feature requires MySQL 4.1+)
|
||||
//default_codepage:
|
||||
@@ -84,6 +81,8 @@ mysql_reconnect_count: 1
|
||||
// Login Database Tables
|
||||
login_server_account_db: login
|
||||
ipban_table: ipbanlist
|
||||
|
||||
// Shared
|
||||
global_acc_reg_num_table: global_acc_reg_num
|
||||
global_acc_reg_str_table: global_acc_reg_str
|
||||
|
||||
@@ -117,6 +116,7 @@ skill_homunculus_db: skill_homunculus
|
||||
mercenary_db: mercenary
|
||||
mercenary_owner_db: mercenary_owner
|
||||
elemental_db: elemental
|
||||
ragsrvinfo_db: ragsrvinfo
|
||||
skillcooldown_db: skillcooldown
|
||||
bonus_script_db: bonus_script
|
||||
acc_reg_num_table: acc_reg_num
|
||||
|
||||
@@ -15,22 +15,18 @@
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
##########################################################################
|
||||
# Storage Database
|
||||
##########################################################################
|
||||
#
|
||||
# Storage Settings
|
||||
#
|
||||
##########################################################################
|
||||
# - ID Storage ID.
|
||||
# Name Storage name that will be sent to the client to display on the title bar.
|
||||
# Table Name of SQL table where storage is saved. The table structure is the same as the default storage table.
|
||||
# Max Maximum number of items. (Default: MAX_STORAGE)
|
||||
###########################################################################
|
||||
# Config for Storages
|
||||
#
|
||||
# To access the premium storage, use script command 'openstorage2'.
|
||||
# If more premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'Max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
###########################################################################
|
||||
# If premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
#
|
||||
# Structure:
|
||||
# - ID: <storage_id> // (int) Storage ID will be used for script command 'openstorage2'.
|
||||
# Name: "<storage name>" // (string) Storage name will be sent to the client to display on the title bar.
|
||||
# Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
|
||||
# Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
|
||||
|
||||
Header:
|
||||
Type: INTER_SERVER_DB
|
||||
@@ -39,7 +35,7 @@ Header:
|
||||
Body:
|
||||
- ID: 0
|
||||
Name: "Storage"
|
||||
Table: storage
|
||||
Table: "storage"
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -52,8 +52,7 @@ console_silent: 0
|
||||
console: off
|
||||
|
||||
// Can you use _M/_F to make new accounts on the server?
|
||||
// Note: This only works if client side password encryption is not enabled.
|
||||
new_account: no
|
||||
new_account: yes
|
||||
|
||||
//If new_account is enabled, minimum length to userid and passwords should be 4?
|
||||
//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
|
||||
@@ -121,6 +120,18 @@ usercount_medium: 500
|
||||
// Amount of users that will display in red
|
||||
usercount_high: 1000
|
||||
|
||||
// Available values, choose one
|
||||
// `email` : Email address
|
||||
// `birthdate` : Birthdate (YYMMDD of birthdate, YY is last 2 digit of birth year)
|
||||
// `pincode` : Pincode (pin that used in login)
|
||||
// (Sub-query) : EXPERT ONLY
|
||||
//
|
||||
// IMPORTANT!
|
||||
// - Length of confirmation code which is sent by client depends on its packet
|
||||
// - Packet 0x0068 is 39 chars, 0x01fb is 49 chars, while 0x0829 only 6 chars.
|
||||
// - For 2013 clients must use langtype 1 to uses 0x01fb
|
||||
char_deletion_code: `birthdate`
|
||||
|
||||
// Ipban features
|
||||
ipban_enable: yes
|
||||
// Dynamic password failure ipban system
|
||||
@@ -163,10 +174,6 @@ dnsbl_servers: bl.blocklist.de, socks.dnsbl.sorbs.net
|
||||
// Note: see 'doc/md5_hashcheck.txt' for more details.
|
||||
client_hash_check: off
|
||||
|
||||
// Enable web authentication token system
|
||||
// This is required for new clients that get data via an additional API over HTTP
|
||||
use_web_auth_token: yes
|
||||
|
||||
// Client MD5 hashes
|
||||
// The client with the specified hash can be used to log in by players with
|
||||
// a group_id equal to or greater than the given value.
|
||||
|
||||
@@ -117,6 +117,8 @@ save_settings: 4095
|
||||
motd_txt: conf/motd.txt
|
||||
|
||||
// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
|
||||
help_txt: conf/help.txt
|
||||
help2_txt: conf/help2.txt
|
||||
charhelp_txt: conf/charhelp.txt
|
||||
|
||||
// Load channel config from
|
||||
|
||||
@@ -1247,7 +1247,7 @@ map: rebel_in
|
||||
map: 1@md_gef
|
||||
map: 1@md_pay
|
||||
|
||||
// Rockridge
|
||||
// Localizing Rockridge
|
||||
map: har_in01
|
||||
map: harboro1
|
||||
map: harboro2
|
||||
@@ -1260,29 +1260,29 @@ map: rockrdg2
|
||||
map: 1@gl_k2
|
||||
map: 2@gl_k2
|
||||
|
||||
// Newbie Mode Horror Toy Factory
|
||||
// Chicken Mode Horror Toy Factory
|
||||
map: 1@xm_d2
|
||||
|
||||
// Illusion Of Moonlight
|
||||
// Illusion Payon (Moonlight)
|
||||
map: pay_d03_i
|
||||
|
||||
// Illusion Of Vampire
|
||||
// Illusion Geffen (Vampire)
|
||||
map: gef_d01_i
|
||||
|
||||
// Illusion Of Frozen
|
||||
// Illusion Ice (Frozen)
|
||||
map: ice_d03_i
|
||||
|
||||
// Suspicious shipwreck
|
||||
map: 1@tre
|
||||
|
||||
// Poring Village
|
||||
// Poring Town
|
||||
map: 1@begi
|
||||
|
||||
// Illusion Of Turtle Island
|
||||
// Illusion Turtle island (Archery)
|
||||
map: tur_d03_i
|
||||
map: tur_d04_i
|
||||
|
||||
// Volcanic island Comodo
|
||||
// Volcanic island Korodo
|
||||
map: 1@crd
|
||||
|
||||
// ??
|
||||
@@ -1313,10 +1313,10 @@ map: vis_h02
|
||||
map: vis_h03
|
||||
map: vis_h04
|
||||
|
||||
// Illusion of Teddy Bear
|
||||
// Illusion Teddy Bear Nasarian Empire
|
||||
map: ein_d02_i
|
||||
|
||||
// Illusion of Luanda
|
||||
// Illusion Ruande
|
||||
map: com_d02_i
|
||||
|
||||
// Soul Reaper Job Change
|
||||
@@ -1345,143 +1345,6 @@ map: 2012rwc_06
|
||||
map: 2012rwc_07
|
||||
map: 2012rwc_08
|
||||
|
||||
// ep17.1
|
||||
map: 1@cor
|
||||
map: 1@os_a
|
||||
map: 1@os_b
|
||||
map: 1@rgsr
|
||||
map: gl_cas01_
|
||||
map: mag_dun03
|
||||
map: pub_cat
|
||||
map: rgsr_in
|
||||
map: sp_cor
|
||||
map: sp_os
|
||||
map: sp_rudus
|
||||
map: sp_rudus2
|
||||
map: sp_rudus3
|
||||
|
||||
// ep17.2
|
||||
map: 1@bamn
|
||||
map: 1@bamq
|
||||
map: 1@ghg
|
||||
map: 1@herbs
|
||||
map: 1@lost
|
||||
map: ba_2whs01
|
||||
map: ba_2whs02
|
||||
map: ba_bath
|
||||
map: ba_in01
|
||||
map: ba_lib
|
||||
map: ba_maison
|
||||
map: ba_pw01
|
||||
map: ba_pw02
|
||||
map: ba_pw03
|
||||
map: 1@odin
|
||||
map: ba_chess
|
||||
map: ba_go
|
||||
map: ba_lost
|
||||
|
||||
// Illusion of Labyrinth
|
||||
map: prt_mz03_i
|
||||
|
||||
// Illusion of Underwater
|
||||
map: iz_d04_i
|
||||
map: iz_d05_i
|
||||
|
||||
// 4th jobs change
|
||||
map: 1@4win
|
||||
map: 1@4mag
|
||||
map: 1@4mst
|
||||
map: 1@4sac
|
||||
map: 1@4tro
|
||||
map: 1@4inq
|
||||
map: 1@4cdn
|
||||
map: 1@4igd
|
||||
map: 1@4drk
|
||||
map: job4_bio
|
||||
map: job4_mag
|
||||
map: job4_tro
|
||||
|
||||
// Gefen Night Arena
|
||||
map: 1@ge_sn
|
||||
|
||||
// Traces of heroes
|
||||
map: 1@mjo1
|
||||
map: 1@mjo2
|
||||
map: 1@spa2
|
||||
|
||||
// Instance Thanatos Tower
|
||||
map: 1@thts
|
||||
map: 2@thts
|
||||
map: 3@thts
|
||||
map: 4@thts
|
||||
map: 5@thts
|
||||
map: 6@thts
|
||||
map: 7@thts
|
||||
map: 8@thts
|
||||
|
||||
// Glastheim Challenge Mode
|
||||
map: 1@gl_he
|
||||
map: 1@gl_he2
|
||||
|
||||
// EDDA
|
||||
map: 1@gl_prq
|
||||
map: 1@gol1
|
||||
map: 1@gol2
|
||||
|
||||
// 2018 Halloween
|
||||
map: 1@halo
|
||||
|
||||
// Constellation Tower
|
||||
map: 1@ch_t
|
||||
map: 2@ch_t
|
||||
map: 3@ch_t
|
||||
|
||||
// Level 200 Expansion
|
||||
map: abyss_04
|
||||
map: ein_dun03
|
||||
map: odin_past
|
||||
|
||||
// Grade Enhancer
|
||||
map: grademk
|
||||
|
||||
// Level 250 Expansion
|
||||
map: sp_rudus4
|
||||
map: amicitia1
|
||||
map: amicitia2
|
||||
map: nif_dun01
|
||||
map: nif_dun02
|
||||
|
||||
// // Monster Invasion event
|
||||
map: e_hugel
|
||||
|
||||
// Training Ground outside Prontera
|
||||
map: tra_fild
|
||||
|
||||
// Episode 18: Direction of Prayer
|
||||
map: 1@adv
|
||||
map: 1@advs
|
||||
map: 1@nyr
|
||||
map: 1@oz
|
||||
map: 1@tcamp
|
||||
map: 2@nyr
|
||||
map: gw_fild01
|
||||
map: gw_fild02
|
||||
map: oz_dun01
|
||||
map: oz_dun02
|
||||
map: que_thr
|
||||
map: wolfvill
|
||||
|
||||
// Sunken tower
|
||||
map: 1@ch_u
|
||||
|
||||
// Illusion of Twins
|
||||
map: ant_d02_i
|
||||
|
||||
// ??
|
||||
map: verus02_a
|
||||
map: verus02_b
|
||||
map: tur_d04ia
|
||||
map: tur_d04ib
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -129,26 +129,6 @@
|
||||
119: Soul Reaper
|
||||
120: Baby Star Emperor
|
||||
121: Baby Soul Reaper
|
||||
122: Dragon Knight
|
||||
123: Meister
|
||||
124: Shadow Cross
|
||||
125: Arch Mage
|
||||
126: Cardinal
|
||||
127: Windhawk
|
||||
128: Imperial Guard
|
||||
129: Biolo
|
||||
130: Abyss Chaser
|
||||
131: Elemental Master
|
||||
132: Inquisitor
|
||||
133: Troubadour
|
||||
134: Trouvere
|
||||
135: Sky Emperor
|
||||
136: Soul Ascetic
|
||||
137: Shinkiro
|
||||
138: Shiranui
|
||||
139: Night Watch
|
||||
140: Hyper Novice
|
||||
141: Spirit Handler
|
||||
|
||||
199: Unknown Job
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
24: Job level raised.
|
||||
25: Job level lowered.
|
||||
26: Help commands:
|
||||
//27: free
|
||||
27: Commands help is not available.
|
||||
28: No player found.
|
||||
29: 1 player found.
|
||||
30: %d players found.
|
||||
@@ -92,7 +92,7 @@
|
||||
75: War of Emperium is currently not in progress.
|
||||
76: All skills have been added to your skill tree.
|
||||
77: The reference result of '%s' (name: id):
|
||||
78: - %s: %u
|
||||
78: - %s: %d
|
||||
79: It is %d affair above.
|
||||
80: Give the display name or monster name/id please.
|
||||
81: Your GM level doesn't authorize you to perform this action on the specified player.
|
||||
@@ -179,7 +179,7 @@
|
||||
166: No item has been refined.
|
||||
167: 1 item has been refined.
|
||||
168: %d items have been refined.
|
||||
169: The item (%u: '%s') is not equipable.
|
||||
169: The item (%hu: '%s') is not equipable.
|
||||
170: The item is not equipable.
|
||||
171: %d - void
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@@ -353,12 +353,6 @@
|
||||
// 334: Thirty-Four Castles
|
||||
334: Total Domination
|
||||
|
||||
// Battlegrounds Queue
|
||||
337: You can't apply to a battleground queue from this map.
|
||||
338: You can't apply to a battleground queue due to recently deserting a battleground. Time remaining: %d minutes and %d seconds.
|
||||
339: You can't apply to a battleground queue for %d seconds due to recently leaving one.
|
||||
340: Participants were unable to join. Delaying entry for more participants.
|
||||
|
||||
// Templates for @who output
|
||||
343: Name: %s
|
||||
344: (%s)
|
||||
@@ -429,8 +423,8 @@
|
||||
404: War of Emperium SE is currently in progress.
|
||||
405: War of Emperium SE has been ended.
|
||||
406: War of Emperium SE is currently not in progress.
|
||||
//407: free
|
||||
//chrif related
|
||||
407: Char-Server disconnected
|
||||
408: Need disconnection to perform change-sex request...
|
||||
409: Your sex has been changed (need disconnection by the server)...
|
||||
//410-411 used by cash shop
|
||||
@@ -464,7 +458,7 @@
|
||||
// Homunculus messages
|
||||
450: You already have a homunculus
|
||||
|
||||
451: Cash Shop is disabled on this map.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: Please enter a valid language (usage: @langtype <language>).
|
||||
@@ -551,7 +545,7 @@
|
||||
|
||||
// Trade Spoof Messages
|
||||
538: Hack on trade: character '%s' (account: %d) try to trade more items that he has.
|
||||
539: This player has %d of a kind of item (id: %u), and tried to trade %d of them.
|
||||
539: This player has %d of a kind of item (id: %hu), and tried to trade %d of them.
|
||||
540: This player has been definitivly blocked.
|
||||
|
||||
// Rare Items Drop/Steal announce
|
||||
@@ -739,19 +733,19 @@
|
||||
707: You are VIP until: %s
|
||||
708: The player is now VIP until: %s
|
||||
|
||||
709: Item %u has been removed from your inventory.
|
||||
710: Item %u has been removed from your cart.
|
||||
711: Item %u has been removed from your storage.
|
||||
709: Item %hu has been removed from your inventory.
|
||||
710: Item %hu has been removed from your cart.
|
||||
711: Item %hu has been removed from your storage.
|
||||
|
||||
// Item shop
|
||||
712: You do not have enough %s (%u).
|
||||
712: You do not have enough %s (%hu).
|
||||
713: You do not have enough '%s'.
|
||||
714: Item Shop List: %s (%u)
|
||||
714: Item Shop List: %s (%hu)
|
||||
715: Point Shop List: '%s'
|
||||
716: Your '%s' is now: %d
|
||||
|
||||
// MVP EXP reward message
|
||||
717: Congratulations! You are the MVP! Your reward EXP Points are %llu !!
|
||||
717: Congratulations! You are the MVP! Your reward EXP Points are %u !!
|
||||
|
||||
// @showrate
|
||||
718: Personal rate information is not displayed now.
|
||||
@@ -836,10 +830,7 @@
|
||||
// Achievements
|
||||
772: Achievements are disabled.
|
||||
|
||||
// @refineui
|
||||
773: This command requires packet version 2016-10-12 or newer.
|
||||
774: This command is disabled via configuration.
|
||||
775: You have already opened the refine UI.
|
||||
//773-775 reserved for refine UI
|
||||
//776-781 reserved for tax system
|
||||
|
||||
782: Star Emperor
|
||||
@@ -868,58 +859,7 @@
|
||||
// pcblock command
|
||||
794: This action is currently blocked.
|
||||
|
||||
// @reloadattendancedb
|
||||
795: Attendance database has been reloaded.
|
||||
|
||||
// NoRODEX Mapflag
|
||||
796: You cannot use RODEX on this map.
|
||||
|
||||
797: This command is unavailable to non-4th class.
|
||||
|
||||
//798-799 free
|
||||
|
||||
800: Dragon Knight
|
||||
801: Meister
|
||||
802: Shadow Cross
|
||||
803: Arch Mage
|
||||
804: Cardinal
|
||||
805: Windhawk
|
||||
806: Imperial Guard
|
||||
807: Biolo
|
||||
808: Abyss Chaser
|
||||
809: Elemental Master
|
||||
810: Inquisitor
|
||||
811: Troubadour
|
||||
812: Trouvere
|
||||
813: Sky Emperor
|
||||
814: Soul Ascetic
|
||||
815: Shinkiro
|
||||
816: Shiranui
|
||||
817: Night Watch
|
||||
818: Hyper Novice
|
||||
819: Spirit Handler
|
||||
|
||||
// @trpoint
|
||||
820: Please enter a number (usage: @trpoint <number of points>).
|
||||
|
||||
// @chargeap
|
||||
821: AP recovered.
|
||||
822: AP modified.
|
||||
823: AP have already been recovered.
|
||||
|
||||
// @displayskillcast
|
||||
824: Usage: @displayskillcast <skill ID> {<skill level> <ground target flag> <cast time>}
|
||||
|
||||
// @displayskill (2nd Message Line)
|
||||
825: Effect Types: 0: All, 1: Damage, 2: Splash Dmg, 3: No Damage, 4: Ground
|
||||
|
||||
// @displayskillunit
|
||||
826: Usage: @displayskillunit <unit ID> {<skill level> <range>}
|
||||
|
||||
// @mobinfo RES/MRES
|
||||
827: RES:%d MRES:%d
|
||||
|
||||
//828-899 free
|
||||
//795-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
@@ -1106,7 +1046,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Error reading groups.conf, reload failed.
|
||||
//1037 free
|
||||
1037: Error reading atcommand_athena.conf, reload failed.
|
||||
|
||||
// @mapinfo
|
||||
1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
|
||||
@@ -1240,7 +1180,7 @@
|
||||
1165: Usage: @useskill <skill ID> <skill level> <char name>
|
||||
|
||||
// @displayskill
|
||||
1166: Usage: @displayskill <skill ID> {<skill level> <type>}
|
||||
1166: Usage: @displayskill <skill ID> {<skill level>}
|
||||
|
||||
// @skilltree
|
||||
1167: Usage: @skilltree <skill ID> <char name>
|
||||
@@ -1286,9 +1226,9 @@
|
||||
1189: Item not found.
|
||||
1190: You're already autolooting this item.
|
||||
1191: Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
|
||||
1192: Autolooting item: '%s'/'%s' {%u}
|
||||
1192: Autolooting item: '%s'/'%s' {%hu}
|
||||
1193: You're currently not autolooting this item.
|
||||
1194: Removed item: '%s'/'%s' {%u} from your autolootitem list.
|
||||
1194: Removed item: '%s'/'%s' {%hu} from your autolootitem list.
|
||||
1195: You can have %d items on your autolootitem list.
|
||||
1196: To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
|
||||
1197: "@alootid reset" will clear your autolootitem list.
|
||||
@@ -1378,12 +1318,12 @@
|
||||
1239: Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
|
||||
1240: MVP Monster: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monster: '%s'/'%s'/'%s' (%d)
|
||||
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
|
||||
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
|
||||
1245: Drops:
|
||||
1246: This monster has no drops.
|
||||
1247: MVP Bonus EXP:%llu
|
||||
1247: MVP Bonus EXP:%u
|
||||
1248: MVP Items:
|
||||
1249: This monster has no MVP prizes.
|
||||
|
||||
@@ -1437,7 +1377,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@@ -1447,7 +1387,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
|
||||
1285: Item: '%s'[%d] (ID: %u)
|
||||
1285: Item: '%s'[%d] (ID:%hu)
|
||||
1286: - Item is not dropped by mobs.
|
||||
1287: - Common mobs with highest drop chance (only max %d are listed):
|
||||
|
||||
@@ -1585,7 +1525,7 @@
|
||||
1370: Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
|
||||
1371: NPC variables may not be used with @set.
|
||||
1372: Instance variables may not be used with @set.
|
||||
1373: %s value is now: %lld
|
||||
1373: %s value is now: %d
|
||||
1374: %s value is now: %s
|
||||
1375: %s is blank.
|
||||
|
||||
@@ -1758,24 +1698,5 @@
|
||||
1503: You've entered a PK Zone.
|
||||
1504: You've entered a PK Zone (safe until level %d).
|
||||
|
||||
// @setquest, @erasequest, @completequest
|
||||
1505: Usage: %s <quest ID>
|
||||
1506: Quest %d not found in DB.
|
||||
1507: Character already has quest %d.
|
||||
1508: Character doesn't have quest %d.
|
||||
|
||||
// @checkquest
|
||||
1509: Checkquest value for quest %d
|
||||
1510: > HAVEQUEST : %d
|
||||
1511: > HUNTING : %d
|
||||
1512: > PLAYTIME : %d
|
||||
|
||||
// @changegm
|
||||
1513: Currently in WoE hours, unable to delegate Guild leader
|
||||
1514: You have to wait for a while before delegating a new Guild leader
|
||||
|
||||
// @hatereset
|
||||
1515: Reset 'Hatred' monsters.
|
||||
|
||||
//Custom translations
|
||||
import: conf/msg_conf/import/map_msg_eng_conf.txt
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
24: 職業等級 上升
|
||||
25: 職業等級 下降
|
||||
26: 求助指令:
|
||||
//27: free
|
||||
27: 找不到檔案: help.txt
|
||||
28: 沒有玩家
|
||||
29: 有 1 位玩家
|
||||
30: 有 %d 位玩家
|
||||
@@ -96,7 +96,7 @@
|
||||
75: 公會戰還沒開始
|
||||
76: 您學會了所有技能
|
||||
77: 委託 '%s' (名字: 編號):
|
||||
78: %s: %u
|
||||
78: %s: %d
|
||||
79: 查詢到 %d 個符合條件的結果
|
||||
80: 重新讀取任務資料庫
|
||||
81: 您的GM 等級並沒有權限在這位玩家上執行這個動作
|
||||
@@ -183,7 +183,7 @@
|
||||
166: 沒有道具被精練
|
||||
167: 1 個道具已被精練
|
||||
168: %d 個道具已被精練
|
||||
169: 此物品 (%u: '%s')不是裝備
|
||||
169: 此物品 (%d '%s')不是裝備
|
||||
170: 此物品不是裝備
|
||||
171: %d - 無
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@@ -441,7 +441,7 @@
|
||||
// Homunculus messages
|
||||
450: 你已經擁有一個人工生命體了
|
||||
|
||||
451: Cash Shop is disabled on this map.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: 請輸入合法的語言 (usage: @langtype <language>).
|
||||
@@ -500,7 +500,7 @@
|
||||
537: 玩家'%s' (account: %d) 試圖使用外掛(它試圖偵測假的怪物)
|
||||
// Trade Spoof Messages
|
||||
538: 危險交易: 玩家 '%s' (account: %d) 嘗試交易超過他所有的數量
|
||||
539: 這個使用者有%d 個物品(物品id: %u), 嘗試交易%d 個
|
||||
539: 這個使用者有%d 個物品(物品id: %d), 嘗試交易%d 個
|
||||
540: 這個使用者已經被伺服器屏蔽
|
||||
// Rare Items Drop/Steal announce
|
||||
541: '%s' 取得 %s's %s (機率為: %%%0.02f)
|
||||
@@ -867,7 +867,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Error reading groups.conf, reload failed.
|
||||
//1037 free
|
||||
1037: Error reading atcommand_athena.conf, reload failed.
|
||||
|
||||
// @mapinfo
|
||||
1038: 請至少輸入一個有效的列表數字 (使用方法: @mapinfo <0-3> [地圖名稱])
|
||||
@@ -1042,9 +1042,9 @@
|
||||
1189: 未找到此道具。
|
||||
1190: 此道具已在自動檢取列表中了。
|
||||
1191: 自動檢取列表已經滿了,移除某些道具方法 @autolootid -<道具名稱或ID>。
|
||||
1192: 自動檢取的道具為: '%s'/'%s' {%u}。
|
||||
1192: 自動檢取的道具為: '%s'/'%s' {%d}。
|
||||
1193: 目前你尚未將此道具列入自動檢取項目中。
|
||||
1194: 已從自動檢取列表中移除道具: '%s'/'%s' {%u}。
|
||||
1194: 已從自動檢取列表中移除道具: '%s'/'%s' {%d}。
|
||||
1195: 在自動檢取列表你最多能有 %d 個檢取的項目。
|
||||
1196: 如要在自動檢取項目列表增加檢取道具,使用 "@alootid +<道具名稱或ID>", 如要從列表移除道具 "@alootid -<道具名稱或ID>"。
|
||||
1197: "@alootid reset" 將會清空所有自動檢取項目列表。
|
||||
@@ -1134,12 +1134,12 @@
|
||||
1239: 請輸入魔物名稱或魔物ID (用法: @mobinfo <魔物名稱或魔物ID>).
|
||||
1240: MVP 魔物: '%s'/'%s'/'%s' (%d)
|
||||
1241: 魔物: '%s'/'%s'/'%s' (%d)
|
||||
1242: 等級:%d 血量:%d 基本經驗值:%llu 職業經驗值:%llu 命中率:%d 迴避率:%d
|
||||
1242: 等級:%d 血量:%d 基本經驗值:%u 職業經驗值:%u 命中率:%d 迴避率:%d
|
||||
1243: 防禦:%d 魔防:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: 物理攻擊力:%d~%d 攻擊範圍:%d~%d~%d 體型:%s 種族: %s 屬性: %s (Lv:%d)
|
||||
1245: 掉落:
|
||||
1246: 此魔物不掉落道具.
|
||||
1247: MVP額外經驗值:%llu
|
||||
1247: MVP額外經驗值:%u
|
||||
1248: MVP額外獎勵道具:
|
||||
1249: 此魔物無MVP額外獎勵道具.
|
||||
|
||||
@@ -1193,7 +1193,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: 請輸入 物品名稱/ID (用法: @ii/@iteminfo <物品名稱/ID>).
|
||||
1277: 物品: '%s'/'%s'[%d] (%u) 類型: %s | 額外效果: %s
|
||||
1277: 物品: '%s'/'%s'[%d] (%d) 類型: %s | 額外效果: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC 買價:%dz, 賣價:%dz | 重量: %.1f
|
||||
@@ -1341,8 +1341,8 @@
|
||||
1370: 用法: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
|
||||
1371: NPC variables may not be used with @set.
|
||||
1372: Instance variables may not be used with @set.
|
||||
1373: %s value is now: %lld
|
||||
1374: %s value is now: %s
|
||||
1373: %s value is now :%d
|
||||
1374: %s value is now :%s
|
||||
1375: %s is empty
|
||||
//1376: free
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
24: Job level augmenté.
|
||||
25: Job level baissé.
|
||||
26: Commandes d'aide:
|
||||
//27: free
|
||||
27: Commandes d'aide non-disponible.
|
||||
28: Aucun Joueur trouvé.
|
||||
29: 1 Joueur trouvé.
|
||||
30: %d Joueurs trouvés.
|
||||
@@ -96,7 +96,7 @@
|
||||
75: La War of Emperium n'est pas en cours.
|
||||
76: Toutes les compétences sont ajoutées à votre arbre de compétence.
|
||||
77: Résultat de '%s' (nom: id):
|
||||
78: %s: %u
|
||||
78: %s: %d
|
||||
79: %d résultats sont affichés.
|
||||
80: Veuillez donner le nom/id du montre.
|
||||
81: Votre niveau de GM ne vous autorise pas à effectuer cette action sur le Joueur spécifié.
|
||||
@@ -183,7 +183,7 @@
|
||||
166: Aucun équipement n'a été raffiné.
|
||||
167: 1 objet raffiné.
|
||||
168: %d objets raffinés.
|
||||
169: L'objet (%u: '%s') ne peut pas s'équiper.
|
||||
169: L'objet (%hu: '%s') ne peut pas s'équiper.
|
||||
170: L'objet ne peut pas s'équiper.
|
||||
171: %d - void
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@@ -449,7 +449,7 @@
|
||||
// Homunculus messages
|
||||
450: Vous possédez déjà un homunculus
|
||||
|
||||
451: Cash Shop is disabled on this map.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: Entrez une langue (usage: @langtype <langue>).
|
||||
@@ -512,7 +512,7 @@
|
||||
537: Personnage '%s' (compte: %d) essaie d'utiliser un bot (il essaie de détecter un faux mob).
|
||||
// Trade Spoof Messages
|
||||
538: Hack sur échange: Personnage '%s' (account: %d) essaie d'échanger plus d'Objets qu'il ne possède.
|
||||
539: Ce Joueur a %d d'une sorte d'Objet (id: %u), et tente d'en échanger %d.
|
||||
539: Ce Joueur a %d d'une sorte d'Objet (id: %hu), et tente d'en échanger %d.
|
||||
540: Joueur définitivement bloqué.
|
||||
// Rare Items Drop/Steal announce
|
||||
541: '%s' obtient de %s l'Objet %s (chance: %0.02f%%)
|
||||
@@ -879,7 +879,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Erreur à la lecture de groups.conf, reload échoué.
|
||||
//1037 free
|
||||
1037: Erreur à la lecture de atcommand_athena.conf, reload échoué.
|
||||
|
||||
// @mapinfo
|
||||
1038: Entrez un numéro de la liste (usage: @mapinfo <0-3> <map>).
|
||||
@@ -1055,9 +1055,9 @@
|
||||
1189: Objet trouvable.
|
||||
1190: Vous ramasser déjà automatiquement cet Objet.
|
||||
1191: Votre liste d'Objet à ramasser est pleine. Supprimez des Objets avec @autolootid -<nom_ou_ID_Objet>.
|
||||
1192: Ramassage automatique de: '%s'/'%s' {%u}
|
||||
1192: Ramassage automatique de: '%s'/'%s' {%hu}
|
||||
1193: Actuellement vous ne ramassez pas automatiquement cet Objet.
|
||||
1194: Onjet supprimé: '%s'/'%s' {%u} de votre liste de 'autolootitem'.
|
||||
1194: Onjet supprimé: '%s'/'%s' {%hu} de votre liste de 'autolootitem'.
|
||||
1195: Vous pouvez avoir %d Objets dans votre liste d'Objets ramassés automatiquement avec 'autolootitem'.
|
||||
1196: Pour ajouter un Objet à votre liste, utilisez "@alootid +<nom_ou_ID_Objet>". Pour supprimer un Objet de la liste, utilisez "@alootid -<nom_ou_ID_Objet>".
|
||||
1197: "@alootid reset" videra votre liste d'Objets ramassés automatiquement avec 'autolootitem'.
|
||||
@@ -1147,12 +1147,12 @@
|
||||
1239: Entrez un nom de monstre/ID (usage: @mobinfo <nom_du_monstre_ou_ID>).
|
||||
1240: Monstre MVP: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monstre: '%s'/'%s'/'%s' (%d)
|
||||
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
|
||||
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Elément: %s (Lv:%d)
|
||||
1245: Drops:
|
||||
1246: Ce monstre n'a pas de drops.
|
||||
1247: MVP Bonus EXP:%llu
|
||||
1247: MVP Bonus EXP:%u
|
||||
1248: MVP Items:
|
||||
1249: Ce monstre n'a pas de Prix spécial MVP.
|
||||
|
||||
@@ -1206,7 +1206,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Entrez un nom/ID d'objet (usage: @ii/@iteminfo <nom/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s
|
||||
1278: Aucun
|
||||
1279: Avec script
|
||||
1280: NPC Acheté:%dz, Vendu:%dz | Poids: %.1f
|
||||
@@ -1354,8 +1354,8 @@
|
||||
1370: Usage: ex. "@set PoringCharVarSTR$" affiche sa valeur actuelle, Super Duper String.
|
||||
1371: Les variables des NPC ne peuvent pas être utilisées/changées avec @set.
|
||||
1372: Les variables d'Instance ne peuvent pas être utilisées avec @set.
|
||||
1373: %s valeur est maintenant: %lld
|
||||
1374: %s valeur est maintenant: %s
|
||||
1373: %s valeur est maintenant :%d
|
||||
1374: %s valeur est maintenant :%s
|
||||
1375: %s est vide
|
||||
//1376: free
|
||||
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
24: Job Level erhöht.
|
||||
25: Job Level verringert.
|
||||
26: Hilfsbefehle:
|
||||
//27: free
|
||||
27: Der help-Befehl ist nicht verfügbar.
|
||||
28: Kein Spieler gefunden.
|
||||
29: 1 Spieler gefunden.
|
||||
30: %d Spieler gefunden.
|
||||
@@ -95,7 +95,7 @@
|
||||
75: War of Emperium ist zur Zeit nicht im Gange.
|
||||
76: Alle Fähigkeiten wurden deinem Fähigkeitenbaum hinzugefügt.
|
||||
77: Das Ergebnis der Suche nach '%s' lautet (Name: ID):
|
||||
78: %s: %u
|
||||
78: %s: %d
|
||||
79: Es wurden %d Gegenstände gefunden.
|
||||
80: Gib bitte den Anzeige-Namen oder die Monster-ID an.
|
||||
81: Dein GM-Level berechtigt dich nicht, diese Aktion auf dem angegebenen Spieler auszuführen.
|
||||
@@ -182,7 +182,7 @@
|
||||
166: Kein Items sind refined.
|
||||
167: 1 Item ist refined.
|
||||
168: %d Items sind refined.
|
||||
169: Das Item (%u: '%s') ist nicht ausrüstbar.
|
||||
169: Das Item (%d: '%s') ist nicht ausrüstbar.
|
||||
170: Das Item ist nicht ausrüstbar.
|
||||
171: %d - ungültig
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@@ -407,8 +407,6 @@
|
||||
// Homunculus messages
|
||||
450: Du hast bereitz ein Homunculus
|
||||
|
||||
451: Cash Shop is disabled on this map.
|
||||
|
||||
// Messages of others (Nicht für GM commands)
|
||||
// ----------------------------------------
|
||||
|
||||
@@ -440,7 +438,7 @@
|
||||
537: Charakter '%s' (account: %d) Versucht einen Bot zu benutzen (Es versucht einen fake Mob zu entlarven).
|
||||
// Trade Spoof Messages
|
||||
538: Hack bei Handel: Charakter '%s' (account: %d) versucht mit mehr Items zu Handeln als er besitzt.
|
||||
539: Dieser Spieler hat %d vom folgendem Item (id: %u), und versuchte %d von ihnen zu Handeln.
|
||||
539: Dieser Spieler hat %d vom folgendem Item (id: %d), und versuchte %d von ihnen zu Handeln.
|
||||
540: Dieser Spieler wurde definitiv blockiert.
|
||||
// Rare Items Drop/Steal announce
|
||||
541: '%s' got %s's %s (chance: %0.02f%%)
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
24: Job Level dinaikkan.
|
||||
25: Job Level diturunkan.
|
||||
26: Bantuan command:
|
||||
//27: free
|
||||
27: Bantuan command tidak tersedia.
|
||||
28: Pemain tidak ditemukan.
|
||||
29: 1 pemain ditemukan.
|
||||
30: %d pemain ditemukan.
|
||||
@@ -92,7 +92,7 @@
|
||||
75: War of Emperium saat ini tidak sedang berjalan.
|
||||
76: Semua skill telah ditambahkan ke skill tree.
|
||||
77: Hasil referensi dari '%s' (nama: id):
|
||||
78: - %s: %u
|
||||
78: - %s: %d
|
||||
79: Terdapat %d hal di atas.
|
||||
80: Harap berikan nama tampilan atau nama/id monster.
|
||||
81: Level GM kamu tidak diizinkan untuk untuk melakukan aksi ini pada pemain tertentu.
|
||||
@@ -179,7 +179,7 @@
|
||||
166: Tidak ada item yang ditempa.
|
||||
167: 1 item berhasil ditempa.
|
||||
168: %d item berhasil ditempa.
|
||||
169: Item (%u: '%s') tidak bisa dipakai.
|
||||
169: Item (%hu: '%s') tidak bisa dipakai.
|
||||
170: Item ini tidak bisa dipakai.
|
||||
171: %d - sudah habis
|
||||
//172: Kamu sudah mengganti posisi memo %d - %s (%d,%d).
|
||||
@@ -459,7 +459,7 @@
|
||||
// Pesan-pesan untuk Homunculus
|
||||
450: Kamu sudah memiliki homunculus
|
||||
|
||||
451: Cash Shop is disabled on this map.
|
||||
//451 free
|
||||
|
||||
// Sistem Pesan
|
||||
460: Harap masukkan tipe bahasa yang valid. (Penggunaan: @langtype <bahasa>).
|
||||
@@ -544,7 +544,7 @@
|
||||
|
||||
// Pesan tentang pelanggaran transaksi.
|
||||
538: Hack pada transaksi: Karakter '%s' (akun: %d) sedang mencoba mentransaksikan item lebih dari yang dia punya.
|
||||
539: Pemain ini memiliki %d jenis item (id: %u), dan sedang mencoba untuk mentransaksikan %d item.
|
||||
539: Pemain ini memiliki %d jenis item (id: %hu), dan sedang mencoba untuk mentransaksikan %d item.
|
||||
540: Pemain ini sudah diblok.
|
||||
|
||||
// Pesan tentang item langka yang berhasil didapatkan atau dicuri.
|
||||
@@ -732,17 +732,20 @@
|
||||
707: VIP anda berlaku hingga: %s
|
||||
708: Status VIP pemain aktif hingga: %s
|
||||
|
||||
709: Item %u telah dihapus dari inventory-mu.
|
||||
710: Item %u telah dihapus dari cart-mu.
|
||||
711: Item %u telah dihapus dari storage-mu.
|
||||
709: Item %hu telah dihapus dari inventory-mu.
|
||||
710: Item %hu telah dihapus dari cart-mu.
|
||||
711: Item %hu telah dihapus dari storage-mu.
|
||||
|
||||
//Item shop
|
||||
712: %s (%u) yang kamu miliki tidak cukup.
|
||||
712: %s (%hu) yang kamu miliki tidak cukup.
|
||||
713: '%s' yang kamu miliki tidak cukup.
|
||||
714: Item Shop: %s (%u)
|
||||
714: Item Shop: %s (%hu)
|
||||
715: Point Shop: '%s'
|
||||
716: '%s' milikmu saat ini: %d
|
||||
|
||||
//Item Group
|
||||
717: [%s] mendapatkan [%s] dari '%s'
|
||||
|
||||
//@showrate
|
||||
718: Informasi mengenai rate pribadi tidak akan ditampilkan lagi.
|
||||
719: Informasi mengenai rate pribadi akan ditampilkan kembali.
|
||||
@@ -966,7 +969,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Terjadi kesalahan saat membaca groups.conf, tidak berhasil dimuat ulang.
|
||||
//1037 free
|
||||
1037: Terjadi kesalahan saat membaca atcommand_athena.conf, tidak berhasil dimuat ulang.
|
||||
|
||||
// @mapinfo
|
||||
1038: Harap masukkan setidaknya 1 pilihan. (Penggunaan: @mapinfo <0-3> <map>).
|
||||
@@ -1143,9 +1146,9 @@
|
||||
1189: Item tidak ditemukan.
|
||||
1190: Kamu sudah mengambil secara otomatis item ini.
|
||||
1191: Daftar autolooitem penuh. Hilangkan sebagian terlebih dahulu dengan @autolootid -<nama/ID item>.
|
||||
1192: Mengambil item secara otomatis: '%s'/'%s' {%u}
|
||||
1192: Mengambil item secara otomatis: '%s'/'%s' {%hu}
|
||||
1193: Kamu saat ini sedang tidak mengambil item ini secara otomatis.
|
||||
1194: Item dihilangkan: '%s'/'%s' {%u} dari daftar pengambilan otomatismu.
|
||||
1194: Item dihilangkan: '%s'/'%s' {%hu} dari daftar pengambilan otomatismu.
|
||||
1195: Kamu hanya memiliki item %d di daftarmu.
|
||||
1196: Untuk menambahkan item ke daftar, gunakan \"@alootid +<ID atau nama item>\". Untuk menghilangkannya, gunakan \"@alootid -<ID atau nama item>\".
|
||||
1197: \"@alootid reset\" akan membersihkan daftar autolootitem.
|
||||
@@ -1240,7 +1243,7 @@
|
||||
1244: ATK:%d~%d Jarak:%d~%d~%d Ukuran:%s Race: %s Elemen: %s (Lv:%d)
|
||||
1245: Barang yang dijatuhkan:
|
||||
1246: Monster ini tidak menjatuhkan barang.
|
||||
1247: Bonus EXP MVP:%llu
|
||||
1247: Bonus EXP MVP:%u
|
||||
1248: Item MVP:
|
||||
1249: Monster ini tidak memiliki bonus MVP.
|
||||
|
||||
@@ -1294,7 +1297,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Harap masukkan nama/ID item. (Penggunaan: @ii/@iteminfo <nama/ID item>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Jenis: %s | Efek tambahan: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Jenis: %s | Efek tambahan: %s
|
||||
1278: Tidak ada
|
||||
1279: Dengan script.
|
||||
1280: NPC Harga Beli:%dz, Harga jual:%dz | Berat: %.1f
|
||||
@@ -1442,7 +1445,7 @@
|
||||
1370: Contoh penggunaan: \"@set PoringCharVarSTR$\" menampilkan nilainya, Super Duper String.
|
||||
1371: Variabel pada NPC tidak boleh digunakan dengan @set.
|
||||
1372: Variabel instansi tidak boleh digunakan dengan @set.
|
||||
1373: Nilai %s saat ini: %lld
|
||||
1373: Nilai %s saat ini: %d
|
||||
1374: Nilai %s saat ini: %s
|
||||
1375: %s kosong
|
||||
//1376: free
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -43,7 +43,7 @@
|
||||
24: Уровень профессии повышен.
|
||||
25: Уровень профессии снижен.
|
||||
26: Подсказки для команд:
|
||||
//27: free
|
||||
27: Подсказки для команд не доступны.
|
||||
28: Игроки не найдены.
|
||||
29: Найден 1 игрок.
|
||||
30: Найдено %d игрока(ов).
|
||||
@@ -94,7 +94,7 @@
|
||||
75: Война за Империум в настоящее время не идёт.
|
||||
76: Все навыки добавлены в дерево умений.
|
||||
77: Результаты поиска '%s' (название: ID):
|
||||
78: %s: %u
|
||||
78: %s: %d
|
||||
79: Всего найдено %d результатов.
|
||||
80: Введите отображаемое имя или ID/название монстра.
|
||||
81: Ваши права Администратора не позволяют выполнять данное действие на указанного игрока.
|
||||
@@ -181,7 +181,7 @@
|
||||
166: Ни один предмет не был заточен.
|
||||
167: 1 предмет заточен.
|
||||
168: %d предметов заточено.
|
||||
169: Предмет (%u: '%s') невозможно надеть.
|
||||
169: Предмет (%hu: '%s') невозможно надеть.
|
||||
170: Предмет невозможно надеть.
|
||||
171: %d - пусто
|
||||
//172: НЕ ИСПОЛЬЗУЕТСЯ
|
||||
@@ -449,7 +449,7 @@
|
||||
// Сообщения команды @makehomun
|
||||
450: У вас уже есть гомункулус
|
||||
|
||||
451: Cash Shop is disabled on this map.
|
||||
//451 free
|
||||
|
||||
// @langtype
|
||||
460: Введите существующий язык (Используйте: @langtype <язык>).
|
||||
@@ -512,7 +512,7 @@
|
||||
537: Персонаж '%s' (account: %d) пытается использовать бота (попытка определения поддельного монстра).
|
||||
// Сообщения о хаках при торгах
|
||||
538: Хак при торге: персонаж '%s' (account: %d) попытался выменять больше предметов чем у него есть.
|
||||
539: У игрока есть %d штук (id: %u), и пытался выменять %d из них.
|
||||
539: У игрока есть %d штук (id: %hu), и пытался выменять %d из них.
|
||||
540: Этот игрок был навсегда заблокирован.
|
||||
// Объявления о выбивании/краже редких предметов
|
||||
541: '%s' выбил %s's %s (шанс: %0.02f%%)
|
||||
@@ -880,7 +880,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Ошибка чтения файла groups.conf, перезагрузка не удалась.
|
||||
//1037 free
|
||||
1037: Ошибка чтения файла atcommand_athena.conf, перезагрузка не удалась.
|
||||
|
||||
// @mapinfo
|
||||
1038: Введите хотя бы один номер (Использование: @mapinfo <0-3> <локация>).
|
||||
@@ -1055,9 +1055,9 @@
|
||||
1189: Предмет не найден.
|
||||
1190: Этот предмет вы уже собираете автоматически.
|
||||
1191: Список автоматической сборки полон. Удалите некоторые предметы через команду @autolootid -<ID/название предмета>.
|
||||
1192: Автоматическое поднятие предмета: '%s'/'%s' {%u}
|
||||
1192: Автоматическое поднятие предмета: '%s'/'%s' {%hu}
|
||||
1193: Этот предмет вы не собираете автоматически.
|
||||
1194: Предмет: '%s'/'%s' {%u} удалён из списка автоматической сборки предметов.
|
||||
1194: Предмет: '%s'/'%s' {%hu} удалён из списка автоматической сборки предметов.
|
||||
1195: Вы можете иметь %d предметов в списке автоматической сборки предметов.
|
||||
1196: Чтобы добавить предмет в список используйте "@alootid +<ID/название предмета>". Чтобы удалить предмет из списка: "@alootid -<ID/название предмета>".
|
||||
1197: Команда "@alootid reset" очистит список.
|
||||
@@ -1147,12 +1147,12 @@
|
||||
1239: Введите ID/название монстра (Использование: @mobinfo <ID/название монстра>).
|
||||
1240: MVP монстр: '%s'/'%s'/'%s' (%d)
|
||||
1241: Монстр: '%s'/'%s'/'%s' (%d)
|
||||
1242: Ур.:%d HP:%d Базовый опыт:%llu Проф. опыт:%llu HIT:%d FLEE:%d
|
||||
1242: Ур.:%d HP:%d Базовый опыт:%u Проф. опыт:%u HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Дальность:%d~%d~%d Размер:%s Раса: %s Элемент: %s (Ур.:%d)
|
||||
1245: Предметы:
|
||||
1246: С этого монстра не падают предметы.
|
||||
1247: MVP бонус к опыту:%llu
|
||||
1247: MVP бонус к опыту:%u
|
||||
1248: MVP предметы:
|
||||
1249: Этот монстр не имеет MVP призов.
|
||||
|
||||
@@ -1206,7 +1206,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Введите ID/название предмета (Использование: @ii/@iteminfo <ID/название предмета>).
|
||||
1277: Предмет: '%s'/'%s'[%d] (%u) Тип: %s | Доп. эффект: %s
|
||||
1277: Предмет: '%s'/'%s'[%d] (%hu) Тип: %s | Доп. эффект: %s
|
||||
1278: Пусто
|
||||
1279: Скрипт
|
||||
1280: НИП покупка:%d зени, продажа:%d зени | Вес: %.1f
|
||||
@@ -1354,8 +1354,8 @@
|
||||
1370: Использование: прим. "@set PoringCharVarSTR$" будет иметь значение "Super Duper String".
|
||||
1371: Переменные НИП не могут быть использованы командой @set.
|
||||
1372: Переменные групп не могут быть использованы командой @set.
|
||||
1373: %s значение: %lld
|
||||
1374: %s значение: %s
|
||||
1373: %s значение :%d
|
||||
1374: %s значение :%s
|
||||
1375: %s пусто
|
||||
//1376: free
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
24: Has aumentado tu nivel de oficio.
|
||||
25: Has disminuido tu nivel de oficio.
|
||||
26: Ayuda sobre comandos:
|
||||
//27: free
|
||||
27: No hay ninguna ayuda disponible.
|
||||
28: No se ha encontrado ningún jugador.
|
||||
29: Se ha encontrado 1 jugador.
|
||||
30: Se han encontrado %d jugadores.
|
||||
@@ -92,7 +92,7 @@
|
||||
75: En estos momentos no hay ninguna guerra de clanes.
|
||||
76: Se han añadido todas las habilidades a tu árbol de habilidades.
|
||||
77: Estos son los resultados de la búsqueda de '%s' (nombre: ID):
|
||||
78: %s: %u
|
||||
78: %s: %d
|
||||
79: Total de resultados: %d
|
||||
80: Debes introducir el nombre del monstruo o su ID.
|
||||
81: Tu nivel de GM no te permite utilizar este comando en ese jugador.
|
||||
@@ -179,7 +179,7 @@
|
||||
166: No se ha refinado ningún objeto.
|
||||
167: Se ha refinado 1 objeto.
|
||||
168: Se han refinado %d objetos.
|
||||
169: El objeto (%u: '%s') no puede ser equipado.
|
||||
169: El objeto (%hu: '%s') no puede ser equipado.
|
||||
170: No puedes equiparte ese objeto.
|
||||
171: %d - vacío
|
||||
//172: Has reemplazado tu lugar memorizado %d - %s (%d,%d).
|
||||
@@ -458,7 +458,7 @@
|
||||
// Mensajes de homúnculos
|
||||
450: Ya tienes un homúnculo.
|
||||
|
||||
451: Cash Shop is disabled on this map.
|
||||
//451 free
|
||||
|
||||
// Sistema de mensajería
|
||||
460: Introduce un idioma válido (instrucciones: @langtype <idioma>)
|
||||
@@ -545,7 +545,7 @@
|
||||
|
||||
// Mensajes del sistema de intercambio de objetos
|
||||
538: Se ha detectado una irregularidad en el intercambio de objetos del personaje '%s' (cuenta: %d), está intentando intercambiar más de lo que tiene.
|
||||
539: Ese jugador tiene %d unidades del objeto (id: %u), pero ha intentado intercambiar %d.
|
||||
539: Ese jugador tiene %d unidades del objeto (id: %hu), pero ha intentado intercambiar %d.
|
||||
540: Ese jugador ha sido bloqueado.
|
||||
|
||||
// Anuncios de consecución de objetos poco comunes y robos de objetos.
|
||||
@@ -733,19 +733,19 @@
|
||||
707: Serás VIP hasta: %s
|
||||
708: El jugador será VIP hasta: %s
|
||||
|
||||
709: El objeto %u ha sido eliminado de tu inventario.
|
||||
710: El objeto %u ha sido eliminado de tu carro.
|
||||
711: El objeto %u ha sido eliminado de tu almacén.
|
||||
709: El objeto %hu ha sido eliminado de tu inventario.
|
||||
710: El objeto %hu ha sido eliminado de tu carro.
|
||||
711: El objeto %hu ha sido eliminado de tu almacén.
|
||||
|
||||
// Item shop
|
||||
712: No tienes suficientes %s (%u).
|
||||
712: No tienes suficientes %s (%hu).
|
||||
713: No tienes suficientes '%s'.
|
||||
714: Listado de la tienda de objetos: %s (%u)
|
||||
714: Listado de la tienda de objetos: %s (%hu)
|
||||
715: Listado de puntos de la tienda: '%s'
|
||||
716: Tu '%s' ahora es: %d
|
||||
|
||||
// MVP EXP reward message
|
||||
717: ¡Enhorabuena! ¡Eres todo un MVP! ¡¡Puntos de experiencia obtenidos: %llu!!
|
||||
717: ¡Enhorabuena! ¡Eres todo un MVP! ¡¡Puntos de experiencia obtenidos: %u!!
|
||||
|
||||
// @showrate
|
||||
718: La información de ratio personal no se mostrará.
|
||||
@@ -1017,7 +1017,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Ha ocurrido un error al cargar el archivo groups.conf.
|
||||
//1037 free
|
||||
1037: Ha ocurrido un error al cargar el archivo atcommand_athena.conf.
|
||||
|
||||
// @mapinfo
|
||||
1038: Introduce un número de la lista (instrucciones: @mapinfo <0-3> <mapa>).
|
||||
@@ -1194,9 +1194,9 @@
|
||||
1189: Ese objeto no existe.
|
||||
1190: Ese objeto ya estaba programado para ser recogido automáticamente.
|
||||
1191: Tu lista de recogida de objetos de forma automática está llena. Elimina alguno de esos objetos con @autolootid <nombre/ID del objeto>.
|
||||
1192: Recogiendo: '%s'/'%s' {%u}
|
||||
1192: Recogiendo: '%s'/'%s' {%hu}
|
||||
1193: No estás recogiendo ese objeto.
|
||||
1194: Has eliminado '%s'/'%s' {%u} de tu lista de recogida de objetos.
|
||||
1194: Has eliminado '%s'/'%s' {%hu} de tu lista de recogida de objetos.
|
||||
1195: Puedes almacenar %d objetos en tu lista de recogida de objetos.
|
||||
1196: Para añadir un nuevo objeto a la lista utiliza @alootid +<nombre/ID del objeto>. Para eliminar un objeto utiliza @alootid -<nombre/ID del objeto>.
|
||||
1197: "@alootid reset" reiniciará tu lista de recogida de objetos.
|
||||
@@ -1286,12 +1286,12 @@
|
||||
1239: Introduce el nombre/ID de un monstruo (instrucciones: @mobinfo <nombre/ID del monstruo>).
|
||||
1240: Monstruo MVP: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monstruo: '%s'/'%s'/'%s' (%d)
|
||||
1242: Nv:%d HP:%d EXP de base:%llu EXP de oficio:%llu HIT:%d FLEE:%d
|
||||
1242: Nv:%d HP:%d EXP de base:%u EXP de oficio:%u HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Rango:%d~%d~%d Tamaño:%s Raza: %s Elemento: %s (Nv:%d)
|
||||
1245: Objetos:
|
||||
1246: Este monstruo no tiene ningún objeto.
|
||||
1247: Bono de EXP MVP:%llu
|
||||
1247: Bono de EXP MVP:%u
|
||||
1248: Objetos MVP:
|
||||
1249: Este monstruo no tiene ningún objeto de MVP.
|
||||
|
||||
@@ -1345,7 +1345,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Introduce el nombre/ID de un objeto (instrucciones: @ii/@iteminfo <nombre/ID del objeto>).
|
||||
1277: Objeto: '%s'/'%s'[%d] (%u) Tipo: %s | Efecto: %s
|
||||
1277: Objeto: '%s'/'%s'[%d] (%hu) Tipo: %s | Efecto: %s
|
||||
1278: Ninguno
|
||||
1279: Contiene código
|
||||
1280: Compra en NPC:%dz, Venta:%dz | Peso: %.1f
|
||||
@@ -1493,7 +1493,7 @@
|
||||
1370: Instrucciones: ej. "@set PoringCharVarSTR$" muestra su valor, cadena de texto.
|
||||
1371: Las variables de NPC no se pueden editar con @set.
|
||||
1372: Las variables de instancias no se pueden editar con @set.
|
||||
1373: El valor %s ahora es: %lld
|
||||
1373: El valor %s ahora es: %d
|
||||
1374: El valor %s ahora es: %s
|
||||
1375: %s está vacío
|
||||
|
||||
@@ -1666,9 +1666,5 @@
|
||||
1503: Has entrado en una zona PK.
|
||||
1504: Has entrado en una zona PK (segura hasta el nivel %d).
|
||||
|
||||
// @changegm
|
||||
1513: No puedes delegar el liderazgo del clan durante el horario de WoE
|
||||
1514: Debes esperar un tiempo antes de poder designar un nuevo líder de clan
|
||||
|
||||
//Traducciones personalizadas
|
||||
import: conf/msg_conf/import/map_msg_spn_conf.txt
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
24: Job level א¾<D790>ט<EFBFBD>¢<EFBFBD>י¹.
|
||||
25: Job level <20>´<EFBFBD>§.
|
||||
26: Help commands:
|
||||
//27: free
|
||||
27: ¤<EFBFBD><EFBFBD><EFBFBD>ט§ help ה<>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶ד×יה´י.
|
||||
28: ה<>ט¾÷¼<C3B7>יא<D799>ט¹.
|
||||
29: ¾÷¼<C3B7>יא<D799>ט¹ 1 ¤¹.
|
||||
30: ¾÷¼<C3B7>יא<D799>ט¹ %d ¤¹.
|
||||
@@ -96,7 +96,7 @@
|
||||
75: War of Emperium ה<>טה´י·<D799>§<EFBFBD>¹<EFBFBD><C2B9><EFBFBD>טד¹¢³<C2A2>¹<EFBFBD>י.
|
||||
76: ·<><C2B7> Skill ה´י¶<D799><C2B6>א¾<D790>ט<EFBFBD>÷¹µ<C2B9><C2B5><EFBFBD><EFBFBD>¤<EFBFBD>¤<EFBFBD>³א<C2B3><D790><EFBFBD>÷<EFBFBD>י<EFBFBD><D799>ב<EFBFBD>י<EFBFBD>.
|
||||
77: ¼<><C2BC><EFBFBD>¾¸ל<C2B8><D79C><EFBFBD>¤י¹<D799><C2B9>ג´<D792><C2B4>י<EFBFBD>§<EFBFBD><C2A7>§¨<C2A7><C2A8> '%s' (×<>ט<EFBFBD>: <20><><EFBFBD><EFBFBD>):
|
||||
78: %s: %u
|
||||
78: %s: %d
|
||||
79: ¼<><C2BC><EFBFBD>¾¸ל %d ¢י<C2A2>§µי¹.
|
||||
80: <20><><EFBFBD>³<EFBFBD><C2B3><EFBFBD>÷<EFBFBD>×<EFBFBD>ט<EFBFBD> Monster <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> Monster.
|
||||
81: <20><>´<EFBFBD>÷ GM ¢<>§¤<C2A7>³ ה<>טה´י<C2B4><D799>÷<EFBFBD>¹<EFBFBD><EFBFBD>µד<C2B5>י¤<D799>³<EFBFBD><C2B3><EFBFBD><EFBFBD><EFBFBD>¶´<C2B6>א¹<D790>¹<EFBFBD><C2B9><EFBFBD><EFBFBD><EFBFBD>÷µ<C3B7><C2B5><EFBFBD><EFBFBD>¤<EFBFBD>·<EFBFBD>ט<EFBFBD><D798>÷<EFBFBD>ה´י.
|
||||
@@ -183,7 +183,7 @@
|
||||
166: ה<>ט<EFBFBD><D798> Item ·<>טה´י<C2B4><D799>÷<EFBFBD><C3B7><EFBFBD><EFBFBD><EFBFBD>¾א<C2BE><D790>µ.
|
||||
167: <20><> 1 Item ·<>טה´י<C2B4><D799>÷<EFBFBD><C3B7><EFBFBD><EFBFBD><EFBFBD>¾א<C2BE><D790>µ.
|
||||
168: <20><> %d Item ·<>טה´י<C2B4><D799>÷<EFBFBD><C3B7><EFBFBD><EFBFBD><EFBFBD>¾א<C2BE><D790>µ.
|
||||
169: Item (%u: '%s') ¹<>יה<D799>טד×ט<C397><D798>»<EFBFBD><C2BB>³ל<C2B3><D79C><EFBFBD>ד<EFBFBD>ט.
|
||||
169: Item (%hu: '%s') ¹<>יה<D799>טד×ט<C397><D798>»<EFBFBD><C2BB>³ל<C2B3><D79C><EFBFBD>ד<EFBFBD>ט.
|
||||
170: ה<>ט¾÷ Item ×<>י¹¹<C2B9>יד¹°<C2B9>¹¢י<C2A2><D799><EFBFBD><EFBFBD>.
|
||||
171: %d - <20>ט<EFBFBD>§
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@@ -447,7 +447,7 @@
|
||||
// Homunculus messages
|
||||
450: ¤<>³<EFBFBD><C2B3> Homunculus <20><><EFBFBD>טב<D798>י<EFBFBD>.
|
||||
|
||||
451: Cash Shop is disabled on this map.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: ג»<D792>´א<C2B4><D790><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD>טµי<C2B5>§<EFBFBD><C2A7><EFBFBD> (<28><>¸<EFBFBD>ד×י: @langtype <<3C><><EFBFBD><EFBFBD>>).
|
||||
@@ -506,7 +506,7 @@
|
||||
537: µ<><C2B5><EFBFBD><EFBFBD>¤<EFBFBD> '%s' (account: %d) ¾<><C2BE><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD>ט¨<D798>ד×י bot (<28><>¹¾<C2B9><C2BE><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD>ט¨<D798>µ<EFBFBD><C2B5>¨¾÷ monster »<><C2BB><EFBFBD>).
|
||||
// Trade Spoof Messages
|
||||
538: Hack on trade: µ<><C2B5><EFBFBD><EFBFBD>¤<EFBFBD> '%s' (account: %d) ¾<><C2BE><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD>ט¨<D798>ב<EFBFBD><D791>א»<D790><C2BB>ט<EFBFBD>¹ item ¨<>¹<EFBFBD>¹<EFBFBD><C2B9><EFBFBD><EFBFBD><EFBFBD>ט<EFBFBD>·<EFBFBD>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>ט.
|
||||
539: ¼<>יא<D799>ט¹<D798><C2B9> item ¨<>¹<EFBFBD>¹ %d (id: %u), ב<><D791>¾<EFBFBD><C2BE><EFBFBD><EFBFBD><EFBFBD>¨<EFBFBD>ב<EFBFBD><D791>א»<D790><C2BB>ט<EFBFBD>¹ד¹¨<C2B9>¹<EFBFBD>¹ %d.
|
||||
539: ¼<>יא<D799>ט¹<D798><C2B9> item ¨<>¹<EFBFBD>¹ %d (id: %hu), ב<><D791>¾<EFBFBD><C2BE><EFBFBD><EFBFBD><EFBFBD>¨<EFBFBD>ב<EFBFBD><D791>א»<D790><C2BB>ט<EFBFBD>¹ד¹¨<C2B9>¹<EFBFBD>¹ %d.
|
||||
540: ¼<>יא<D799>ט¹¹<C2B9>י¶<D799><C2B6><EFBFBD>י<EFBFBD><D799>ב<EFBFBD><D791>א»<D790><C2BB>ט<EFBFBD>¹.
|
||||
// Rare Items Drop/Steal announce
|
||||
541: '%s' א<>ח÷ %s's %s (ג<><D792><EFBFBD><EFBFBD>: %0.02f%%)
|
||||
@@ -873,7 +873,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: א<><D790>´¢י<C2A2>¼<EFBFBD>´¾<C2B4><C2BE>´ד¹<D793><C2B9><EFBFBD>¼ט<C2BC>¹ה<C2B9><D794>ל groups.conf, <20><><EFBFBD>ג<EFBFBD><D792>´ד<C2B4><D793>ט<EFBFBD>י<EFBFBD>א<EFBFBD><D790><EFBFBD>.
|
||||
//1037 free
|
||||
1037: א<><D790>´¢י<C2A2>¼<EFBFBD>´¾<C2B4><C2BE>´ד¹<D793><C2B9><EFBFBD>¼ט<C2BC>¹ה<C2B9><D794>ל atcommand_athena.conf, <20><><EFBFBD>ג<EFBFBD><D792>´ד<C2B4><D793>ט<EFBFBD>י<EFBFBD>א<EFBFBD><D790><EFBFBD>.
|
||||
|
||||
// @mapinfo
|
||||
1038: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>א<EFBFBD>¢<EFBFBD><C2A2>ט<EFBFBD>§<EFBFBD>¹ט<C2B9><D798><EFBFBD>¹<EFBFBD>ט§¤ט<C2A4>¨<EFBFBD><C2A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><>¸<EFBFBD>ד×י: @mapinfo <0-3> <map>).
|
||||
@@ -1048,9 +1048,9 @@
|
||||
1189: ה<>ט¾÷ Item ´<>§<EFBFBD><C2A7>ט<EFBFBD><D798>.
|
||||
1190: ¤<>³ה´י÷<D799>¹·<C2B9><C2B7> item ¹<>י<EFBFBD>§ד¹<D793><C2B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ה»א<C2BB><D790><EFBFBD>÷<EFBFBD>י<EFBFBD><D799>ב<EFBFBD>י<EFBFBD>.
|
||||
1191: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autolootitem ¢<>§¤<C2A7>³אµח<C2B5>ב<EFBFBD>י<EFBFBD>. <20>÷ item ÷<>§<EFBFBD><C2A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ט<EFBFBD>¹´י<C2B4><D799> @autolootid -<×<>ט<EFBFBD>/ID item>.
|
||||
1192: ÷<>¹·<C2B9><C2B7> item : '%s'/'%s' {%u} <20>§<EFBFBD><C2A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autolootitem ¢<>§¤<C2A7>³.
|
||||
1192: ÷<>¹·<C2B9><C2B7> item : '%s'/'%s' {%hu} <20>§<EFBFBD><C2A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autolootitem ¢<>§¤<C2A7>³.
|
||||
1193: ¤<>³ה<C2B3>טה´י÷<D799>¹·<C2B9><C2B7> item ¹<>י<EFBFBD>§ד¹<D793><C2B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>טב<D798>י<EFBFBD>.
|
||||
1194: <20>÷ item : '%s'/'%s' {%u} ¨<><C2A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autolootitem ¢<>§¤<C2A7>³.
|
||||
1194: <20>÷ item : '%s'/'%s' {%hu} ¨<><C2A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autolootitem ¢<>§¤<C2A7>³.
|
||||
1195: ¤<>³<EFBFBD><C2B3><EFBFBD><EFBFBD><EFBFBD>¶÷<C2B6>¹·<C2B9><C2B7>ה´י %d item ד¹<D793><C2B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autolootitem.
|
||||
1196: ד¹<D793><C2B9><EFBFBD>א¾<D790>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, ד×י "@alootid +<×<>ט<EFBFBD>/ID item>". ד¹<D793><C2B9><EFBFBD><EFBFBD>÷<EFBFBD><C3B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, ד×י "@alootid -<×<>ט<EFBFBD>/ID item>".
|
||||
1197: "@alootid reset" ד¹<D793><C2B9><EFBFBD><EFBFBD>י<EFBFBD>§<EFBFBD><C2A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> autolootitem ¢<>§¤<C2A7>³.
|
||||
@@ -1140,12 +1140,12 @@
|
||||
1239: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID Monster (<28><>¸<EFBFBD>ד×י: @mobinfo <×<>ט<EFBFBD>/ID mob>).
|
||||
1240: MVP Monster: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monster: '%s'/'%s'/'%s' (%d)
|
||||
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
|
||||
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
|
||||
1245: Drops:
|
||||
1246: Monster ¹<>יה<D799>ט<EFBFBD><D798>¢<EFBFBD>§µ<C2A7>.
|
||||
1247: MVP Bonus EXP:%llu
|
||||
1247: MVP Bonus EXP:%u
|
||||
1248: MVP Items:
|
||||
1249: Monster ¹<>יה<D799>ט<EFBFBD><D798>¢<EFBFBD>§<EFBFBD><C2A7>§<EFBFBD><C2A7><EFBFBD> MVP.
|
||||
|
||||
@@ -1199,7 +1199,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID item (<28><>¸<EFBFBD>ד×י: @ii/@iteminfo <×<>ט<EFBFBD>/ID item>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@@ -1347,7 +1347,7 @@
|
||||
1370: <20><>¸<EFBFBD>ד×י: ex. "@set PoringCharVarSTR$" ¨<>ב<EFBFBD>´§¼<C2A7><C2BC><EFBFBD>¾¸לא»ח¹¤ט<C2A4>, Super Duper String.
|
||||
1371: µ<><C2B5>ב»<D791> NPC ה<>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶µ<C2B6>י§¤ט<C2A4>ה´י´י<C2B4><D799> @set ה´י.
|
||||
1372: µ<><C2B5>ב»<D791> Instance ה<>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶µ<C2B6>י§¤ט<C2A4>ה´י´י<C2B4><D799> @set ה´י.
|
||||
1373: %s <20><>¤ט<C2A4>: %lld
|
||||
1373: %s <20><>¤ט<C2A4>: %d
|
||||
1374: %s <20><>¤ט<C2A4>: %s
|
||||
1375: %s ה<>ט<EFBFBD><D798>¤ט<C2A4>ד´ז.
|
||||
//1376: free
|
||||
|
||||
227
db/abra_db.txt
Normal file
227
db/abra_db.txt
Normal file
@@ -0,0 +1,227 @@
|
||||
// Hocus-Pocus (Abracadabra) Castable Skills Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,DummyName,ProbabilityPerLvl
|
||||
//
|
||||
// 01. SkillID Skill ID to be casted by hocus pocus.
|
||||
// 02. DummyName Name of the skill (informative, not used by server).
|
||||
// 03. ProbabilityPerLvl Not a rate! Chance at which the skill is selected compared
|
||||
// with other entries probabilties
|
||||
//
|
||||
// NOTE:
|
||||
// - The skill is picked at random from the entire database and then tested for rate. If it
|
||||
// does not succeed at that rate, another skill is picked and tested. This continues
|
||||
// until a skill succeeds. Abracadabra-specific skills have a different chance to occur
|
||||
// depending on skill level used. All other skills have an equal chance and appear from
|
||||
// level 1 onward.
|
||||
// - To remove entry by importing, put "clear" (without quotes) in DummyName
|
||||
|
||||
5,Bash,500
|
||||
6,Provoke,500
|
||||
7,Magnum Break,500
|
||||
8,Endure,500
|
||||
|
||||
10,Sight,500
|
||||
11,Napalm Beat,500
|
||||
12,Safety Wall,500
|
||||
13,Soul Strike,500
|
||||
14,Cold Bolt,500
|
||||
15,Frost Diver,500
|
||||
16,Stone Curse,500
|
||||
17,Fire Ball,500
|
||||
18,Fire Wall,500
|
||||
19,Fire Bolt,500
|
||||
20,Lightning Bolt,500
|
||||
21,Thunder Storm,500
|
||||
|
||||
24,Ruwach,500
|
||||
25,Pneuma,500
|
||||
26,Teleport,500
|
||||
27,Warp Portal,500
|
||||
28,Heal,500
|
||||
29,Increase AGI,500
|
||||
30,Decrease AGI,500
|
||||
31,Aqua Benedicta,500
|
||||
32,Signum Crucis,500
|
||||
33,Angelus,500
|
||||
34,Blessing,500
|
||||
35,Cure,500
|
||||
|
||||
40,Item Appraisal,500
|
||||
41,Vending,500
|
||||
42,Mammonite,500
|
||||
|
||||
45,Improve Concentration,500
|
||||
46,Double Strafe,500
|
||||
47,Arrow Shower,500
|
||||
|
||||
50,Steal,500
|
||||
51,Hiding,500
|
||||
52,Envenom,500
|
||||
53,Detoxify,500
|
||||
|
||||
54,Resurrection,500
|
||||
|
||||
56,Pierce,500
|
||||
57,Brandish Spear,500
|
||||
58,Spear Stab,500
|
||||
59,Spear Boomerang,500
|
||||
60,TwoHand Quicken,500
|
||||
61,Counter Attack,500
|
||||
62,Bowling Bash,500
|
||||
|
||||
66,Impositio Manus,500
|
||||
67,Suffragium,500
|
||||
68,Aspersio,500
|
||||
69,B.S Sacramenti,500
|
||||
70,Sanctuary,500
|
||||
71,Slow poison,500
|
||||
72,Status Recovery,500
|
||||
73,Kyrie Eleison,500
|
||||
74,Magnificat,500
|
||||
75,Gloria,500
|
||||
76,Lex Divina,500
|
||||
77,Turn Undead,500
|
||||
78,Lex Aeterna,500
|
||||
79,Magnus Exorcismus,500
|
||||
|
||||
80,Fire Pillar,500
|
||||
81,Sightrasher,500
|
||||
//82,Fire Ivy,500
|
||||
83,Meteor Storm,500
|
||||
84,Jupitel Thunder,500
|
||||
85,Lord of Vermilion,500
|
||||
86,Water Ball,500
|
||||
87,Ice Wall,500
|
||||
88,Frost Nova,500
|
||||
89,Storm Gust,500
|
||||
90,Earth spike,500
|
||||
91,Heaven's Drive,500
|
||||
92,Quagmire,500
|
||||
93,Sense,500
|
||||
|
||||
//108,Weapon Repair,500
|
||||
110,Hammer Fall,500
|
||||
111,Adrenaline Rush,500
|
||||
112,Weapon Perfection,500
|
||||
113,Power-Thrust,500
|
||||
114,Maximize Power,500
|
||||
|
||||
115,Skid Trap,500
|
||||
116,Land Mine,500
|
||||
117,Ankle Snare,500
|
||||
118,Shockwave Trap,500
|
||||
119,Sandman,500
|
||||
120,Flasher,500
|
||||
121,Freezing Trap,500
|
||||
122,Blast Mine,500
|
||||
123,Claymore Trap,500
|
||||
124,Remove Trap,500
|
||||
125,Talkie box,500
|
||||
129,Blitz Beat,500
|
||||
130,Detect,500
|
||||
131,Spring Trap,500
|
||||
|
||||
135,Cloaking,500
|
||||
136,Sonic Blow,500
|
||||
137,Grimtooth,500
|
||||
138,Enchant Poison,500
|
||||
139,Poison React,500
|
||||
140,Venom Dust,500
|
||||
141,Venom Splasher,500
|
||||
|
||||
//---EP4.0 Skill---
|
||||
211,Mug,500
|
||||
212,Back Stab,500
|
||||
214,Sightless Raid,500
|
||||
215,Divest Weapon,500
|
||||
216,Divest Shield,500
|
||||
217,Divest Armor,500
|
||||
218,Divest Helm,500
|
||||
219,Snatch,500
|
||||
220,Scribble,500
|
||||
//221,Piece,500
|
||||
222,Remover,500
|
||||
|
||||
249,Guard,500
|
||||
250,Smite,500
|
||||
251,Shield Boomerang,500
|
||||
252,Shield Reflect,500
|
||||
253,Holy Cross,500
|
||||
254,Grand Cross,500
|
||||
255,Sacrifice,500
|
||||
256,Resistant Souls,500
|
||||
257,Defending Aura,500
|
||||
258,Spear Quicken,500
|
||||
|
||||
261,Summon Spirit Sphere,500
|
||||
262,Absorb Spirit Sphere,500
|
||||
264,Snap,500
|
||||
266,Occult Impact,500
|
||||
267,Throw Spirit Sphere,500
|
||||
268,Mental Strength,500
|
||||
269,Root,500
|
||||
270,Fury,500
|
||||
271,Asura Strike,500
|
||||
//272,Raging Quadruple Blow,500
|
||||
//273,Raging Thrust,500
|
||||
|
||||
275,Cast Cancel,500
|
||||
276,Magic Rod,500
|
||||
277,Spell Break,500
|
||||
279,Hindsight,500
|
||||
280,Endow Blaze,500
|
||||
281,Endow Tsunami,500
|
||||
282,Endow Tornado,500
|
||||
283,Endow Quake,500
|
||||
285,Volcano,500
|
||||
286,Deluge,500
|
||||
287,Whirlwind,500
|
||||
288,Magnetic Earth,500
|
||||
289,Dispel,500
|
||||
|
||||
// Abracadabra Derivation Skill
|
||||
291,Monocell,250:500:750:1000:1250:1200:1750:2000:2250:2500
|
||||
292,Class Change,0:0:0:0:10:10:20:20:30:30
|
||||
293,Summon Monster,100:200:300:400:500:600:700:800:900:1000
|
||||
294,Grampus Morph,0:0:0:0:0:0:0:10:50:100
|
||||
295,Grim Reaper,50:100:150:200:250:300:350:400:450:500
|
||||
//296,Gold Digger,50:100:150:200:250:300:350:400:450:500
|
||||
//297,Beastly Hypnosis,50:100:150:200:250:300:350:400:450:500
|
||||
298,Questioning,1000:800:600:400:200:0:0:0:0:0
|
||||
299,Gravity,0:0:0:0:0:0:0:20:50:100
|
||||
//300,Leveling,0:0:0:0:0:0:0:0:10:50
|
||||
301,Suicide,0:0:0:0:0:0:0:10:50:100
|
||||
302,Rejuvination,0:0:0:0:0:0:20:50:100:200
|
||||
303,Coma,0:0:0:0:100:200:300:400:500:600
|
||||
|
||||
// Dancer / Bard commonness
|
||||
//304,Amp,500
|
||||
//305,Encore,500
|
||||
//306,Lullaby,500
|
||||
//307,Mental Sensing,500
|
||||
//308,Down Tempo,500
|
||||
//309,Battle Theme,500
|
||||
//310,Harmonic Lick,500
|
||||
//311,Classical Pluck,500
|
||||
//312,Power Chord,500
|
||||
//313,Acoustic Rhythm,500
|
||||
//314,Ragnarok,500
|
||||
|
||||
// Bard skill
|
||||
316,Melody Strike,500
|
||||
//317,Unchained Serenade,500
|
||||
318,Unbarring Octave,500
|
||||
//319,Perfect Tablature,500
|
||||
//320,Impressive Riff,500
|
||||
//321,Magic Strings,500
|
||||
//322,Song of Lutie,500
|
||||
|
||||
// Dancer skill
|
||||
324,Slinging Arrow,500
|
||||
//325,Hip Shaker,500
|
||||
326,Dazzler,500
|
||||
//327,Focus Ballet,500
|
||||
//328,Slow Grace,500
|
||||
//329,Lady Luck,500
|
||||
//330,Gypsy's Kiss,500
|
||||
326
db/abra_db.yml
326
db/abra_db.yml
@@ -1,326 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Abracadabra Database
|
||||
###########################################################################
|
||||
#
|
||||
# Abracadabra Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Abracadabra.
|
||||
# Probability: Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). (Default: 500)
|
||||
# - Level Skill level.
|
||||
# Probability Probability at specific skill level (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ABRA_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Skill: SM_BASH
|
||||
- Skill: SM_PROVOKE
|
||||
- Skill: SM_MAGNUM
|
||||
- Skill: SM_ENDURE
|
||||
- Skill: MG_SIGHT
|
||||
- Skill: MG_NAPALMBEAT
|
||||
- Skill: MG_SAFETYWALL
|
||||
- Skill: MG_SOULSTRIKE
|
||||
- Skill: MG_COLDBOLT
|
||||
- Skill: MG_FROSTDIVER
|
||||
- Skill: MG_STONECURSE
|
||||
- Skill: MG_FIREBALL
|
||||
- Skill: MG_FIREWALL
|
||||
- Skill: MG_FIREBOLT
|
||||
- Skill: MG_LIGHTNINGBOLT
|
||||
- Skill: MG_THUNDERSTORM
|
||||
- Skill: AL_RUWACH
|
||||
- Skill: AL_PNEUMA
|
||||
- Skill: AL_TELEPORT
|
||||
- Skill: AL_WARP
|
||||
- Skill: AL_HEAL
|
||||
- Skill: AL_INCAGI
|
||||
- Skill: AL_DECAGI
|
||||
- Skill: AL_HOLYWATER
|
||||
- Skill: AL_CRUCIS
|
||||
- Skill: AL_ANGELUS
|
||||
- Skill: AL_BLESSING
|
||||
- Skill: AL_CURE
|
||||
- Skill: MC_IDENTIFY
|
||||
- Skill: MC_VENDING
|
||||
- Skill: MC_MAMMONITE
|
||||
- Skill: AC_CONCENTRATION
|
||||
- Skill: AC_DOUBLE
|
||||
- Skill: AC_SHOWER
|
||||
- Skill: TF_STEAL
|
||||
- Skill: TF_HIDING
|
||||
- Skill: TF_POISON
|
||||
- Skill: TF_DETOXIFY
|
||||
- Skill: ALL_RESURRECTION
|
||||
- Skill: KN_PIERCE
|
||||
- Skill: KN_BRANDISHSPEAR
|
||||
- Skill: KN_SPEARSTAB
|
||||
- Skill: KN_SPEARBOOMERANG
|
||||
- Skill: KN_TWOHANDQUICKEN
|
||||
- Skill: KN_AUTOCOUNTER
|
||||
- Skill: KN_BOWLINGBASH
|
||||
- Skill: PR_IMPOSITIO
|
||||
- Skill: PR_SUFFRAGIUM
|
||||
- Skill: PR_ASPERSIO
|
||||
- Skill: PR_BENEDICTIO
|
||||
- Skill: PR_SANCTUARY
|
||||
- Skill: PR_SLOWPOISON
|
||||
- Skill: PR_STRECOVERY
|
||||
- Skill: PR_KYRIE
|
||||
- Skill: PR_MAGNIFICAT
|
||||
- Skill: PR_GLORIA
|
||||
- Skill: PR_LEXDIVINA
|
||||
- Skill: PR_TURNUNDEAD
|
||||
- Skill: PR_LEXAETERNA
|
||||
- Skill: PR_MAGNUS
|
||||
- Skill: WZ_FIREPILLAR
|
||||
- Skill: WZ_SIGHTRASHER
|
||||
- Skill: WZ_METEOR
|
||||
- Skill: WZ_JUPITEL
|
||||
- Skill: WZ_VERMILION
|
||||
- Skill: WZ_WATERBALL
|
||||
- Skill: WZ_ICEWALL
|
||||
- Skill: WZ_FROSTNOVA
|
||||
- Skill: WZ_STORMGUST
|
||||
- Skill: WZ_EARTHSPIKE
|
||||
- Skill: WZ_HEAVENDRIVE
|
||||
- Skill: WZ_QUAGMIRE
|
||||
- Skill: WZ_ESTIMATION
|
||||
- Skill: BS_HAMMERFALL
|
||||
- Skill: BS_ADRENALINE
|
||||
- Skill: BS_WEAPONPERFECT
|
||||
- Skill: BS_OVERTHRUST
|
||||
- Skill: BS_MAXIMIZE
|
||||
- Skill: HT_SKIDTRAP
|
||||
- Skill: HT_LANDMINE
|
||||
- Skill: HT_ANKLESNARE
|
||||
- Skill: HT_SHOCKWAVE
|
||||
- Skill: HT_SANDMAN
|
||||
- Skill: HT_FLASHER
|
||||
- Skill: HT_FREEZINGTRAP
|
||||
- Skill: HT_BLASTMINE
|
||||
- Skill: HT_CLAYMORETRAP
|
||||
- Skill: HT_REMOVETRAP
|
||||
- Skill: HT_TALKIEBOX
|
||||
- Skill: HT_BLITZBEAT
|
||||
- Skill: HT_DETECTING
|
||||
- Skill: HT_SPRINGTRAP
|
||||
- Skill: AS_CLOAKING
|
||||
- Skill: AS_SONICBLOW
|
||||
- Skill: AS_GRIMTOOTH
|
||||
- Skill: AS_ENCHANTPOISON
|
||||
- Skill: AS_POISONREACT
|
||||
- Skill: AS_VENOMDUST
|
||||
- Skill: AS_SPLASHER
|
||||
- Skill: RG_STEALCOIN
|
||||
- Skill: RG_BACKSTAP
|
||||
- Skill: RG_RAID
|
||||
- Skill: RG_STRIPWEAPON
|
||||
- Skill: RG_STRIPSHIELD
|
||||
- Skill: RG_STRIPARMOR
|
||||
- Skill: RG_STRIPHELM
|
||||
- Skill: RG_INTIMIDATE
|
||||
- Skill: RG_GRAFFITI
|
||||
- Skill: RG_CLEANER
|
||||
- Skill: CR_AUTOGUARD
|
||||
- Skill: CR_SHIELDCHARGE
|
||||
- Skill: CR_SHIELDBOOMERANG
|
||||
- Skill: CR_REFLECTSHIELD
|
||||
- Skill: CR_HOLYCROSS
|
||||
- Skill: CR_GRANDCROSS
|
||||
- Skill: CR_DEVOTION
|
||||
- Skill: CR_PROVIDENCE
|
||||
- Skill: CR_DEFENDER
|
||||
- Skill: CR_SPEARQUICKEN
|
||||
- Skill: MO_CALLSPIRITS
|
||||
- Skill: MO_ABSORBSPIRITS
|
||||
- Skill: MO_BODYRELOCATION
|
||||
- Skill: MO_INVESTIGATE
|
||||
- Skill: MO_FINGEROFFENSIVE
|
||||
- Skill: MO_STEELBODY
|
||||
- Skill: MO_BLADESTOP
|
||||
- Skill: MO_EXPLOSIONSPIRITS
|
||||
- Skill: MO_EXTREMITYFIST
|
||||
- Skill: SA_CASTCANCEL
|
||||
- Skill: SA_MAGICROD
|
||||
- Skill: SA_SPELLBREAKER
|
||||
- Skill: SA_AUTOSPELL
|
||||
- Skill: SA_FLAMELAUNCHER
|
||||
- Skill: SA_FROSTWEAPON
|
||||
- Skill: SA_LIGHTNINGLOADER
|
||||
- Skill: SA_SEISMICWEAPON
|
||||
- Skill: SA_VOLCANO
|
||||
- Skill: SA_DELUGE
|
||||
- Skill: SA_VIOLENTGALE
|
||||
- Skill: SA_LANDPROTECTOR
|
||||
- Skill: SA_DISPELL
|
||||
- Skill: SA_MONOCELL
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 250
|
||||
- Level: 2
|
||||
Probability: 500
|
||||
- Level: 3
|
||||
Probability: 750
|
||||
- Level: 4
|
||||
Probability: 1000
|
||||
- Level: 5
|
||||
Probability: 1250
|
||||
- Level: 6
|
||||
Probability: 1200
|
||||
- Level: 7
|
||||
Probability: 1750
|
||||
- Level: 8
|
||||
Probability: 2000
|
||||
- Level: 9
|
||||
Probability: 2250
|
||||
- Level: 10
|
||||
Probability: 2500
|
||||
- Skill: SA_CLASSCHANGE
|
||||
Probability:
|
||||
- Level: 5
|
||||
Probability: 10
|
||||
- Level: 6
|
||||
Probability: 10
|
||||
- Level: 7
|
||||
Probability: 20
|
||||
- Level: 8
|
||||
Probability: 20
|
||||
- Level: 9
|
||||
Probability: 30
|
||||
- Level: 10
|
||||
Probability: 30
|
||||
- Skill: SA_SUMMONMONSTER
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 100
|
||||
- Level: 2
|
||||
Probability: 200
|
||||
- Level: 3
|
||||
Probability: 300
|
||||
- Level: 4
|
||||
Probability: 400
|
||||
- Level: 5
|
||||
Probability: 500
|
||||
- Level: 6
|
||||
Probability: 600
|
||||
- Level: 7
|
||||
Probability: 700
|
||||
- Level: 8
|
||||
Probability: 800
|
||||
- Level: 9
|
||||
Probability: 900
|
||||
- Level: 10
|
||||
Probability: 1000
|
||||
- Skill: SA_REVERSEORCISH
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 10
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_DEATH
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 50
|
||||
- Level: 2
|
||||
Probability: 100
|
||||
- Level: 3
|
||||
Probability: 150
|
||||
- Level: 4
|
||||
Probability: 200
|
||||
- Level: 5
|
||||
Probability: 250
|
||||
- Level: 6
|
||||
Probability: 300
|
||||
- Level: 7
|
||||
Probability: 350
|
||||
- Level: 8
|
||||
Probability: 400
|
||||
- Level: 9
|
||||
Probability: 450
|
||||
- Level: 10
|
||||
Probability: 500
|
||||
- Skill: SA_QUESTION
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 1000
|
||||
- Level: 2
|
||||
Probability: 800
|
||||
- Level: 3
|
||||
Probability: 600
|
||||
- Level: 4
|
||||
Probability: 400
|
||||
- Level: 5
|
||||
Probability: 200
|
||||
- Skill: SA_GRAVITY
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 20
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_INSTANTDEATH
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 10
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_FULLRECOVERY
|
||||
Probability:
|
||||
- Level: 7
|
||||
Probability: 20
|
||||
- Level: 8
|
||||
Probability: 50
|
||||
- Level: 9
|
||||
Probability: 100
|
||||
- Level: 10
|
||||
Probability: 200
|
||||
- Skill: SA_COMA
|
||||
Probability:
|
||||
- Level: 5
|
||||
Probability: 100
|
||||
- Level: 6
|
||||
Probability: 200
|
||||
- Level: 7
|
||||
Probability: 300
|
||||
- Level: 8
|
||||
Probability: 400
|
||||
- Level: 9
|
||||
Probability: 500
|
||||
- Level: 10
|
||||
Probability: 600
|
||||
- Skill: BA_MUSICALSTRIKE
|
||||
- Skill: BA_FROSTJOKER
|
||||
- Skill: DC_THROWARROW
|
||||
- Skill: DC_SCREAM
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/abra_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/import/abra_db.yml
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -16,34 +16,70 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Achievement Database
|
||||
# Renewal Achievement Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Achievement ID.
|
||||
# Group Achievement group type. (Defaut: None)
|
||||
# Name Achievement name.
|
||||
# Targets: List of targets the achievement requires. (Default: null)
|
||||
# - Id Index value used for import methods.
|
||||
# Mob Target mob. (Default: 0)
|
||||
# Count Target count. (Default: 1)
|
||||
# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null)
|
||||
# Map Map name that is used for the AG_CHATTING type. (Default: -1)
|
||||
# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null)
|
||||
# - Id: <bool> Achievement ID pre-requisite.
|
||||
# Rewards: List of rewards that are given on completion. (Default: null)
|
||||
# Item Item name.
|
||||
# Amount Amount of item. (Default: 1)
|
||||
# Script Bonus Script. (Default: null)
|
||||
# TitleId Title ID. (Default: 0)
|
||||
# Score Achievement points that are given on completion. (Default: 0)
|
||||
# ID - Unique achievement ID.
|
||||
###########################################################################
|
||||
# Group - Achievement group type. Each achievement type calls a specific
|
||||
# objective check.
|
||||
# Valid groups:
|
||||
# AG_ADD_FRIEND
|
||||
# AG_ADVENTURE
|
||||
# AG_BABY
|
||||
# AG_BATTLE
|
||||
# AG_CHATTING
|
||||
# AG_CHATTING_COUNT
|
||||
# AG_CHATTING_CREATE
|
||||
# AG_CHATTING_DYING
|
||||
# AG_EAT
|
||||
# AG_GET_ITEM
|
||||
# AG_GET_ZENY
|
||||
# AG_GOAL_ACHIEVE
|
||||
# AG_GOAL_LEVEL
|
||||
# AG_GOAL_STATUS
|
||||
# AG_HEAR
|
||||
# AG_JOB_CHANGE
|
||||
# AG_MARRY
|
||||
# AG_PARTY
|
||||
# AG_ENCHANT_FAIL
|
||||
# AG_ENCHANT_SUCCESS
|
||||
# AG_SEE
|
||||
# AG_SPEND_ZENY
|
||||
# AG_TAMING
|
||||
###########################################################################
|
||||
# Name - Achievement name. Used when sending rewards through RODEX.
|
||||
###########################################################################
|
||||
# Target - A list of monster ID and count values that the achievement
|
||||
# requires. The target count can also be used for achievements that keep
|
||||
# a counter while not being related to monster kills.
|
||||
# Capped at MAX_ACHIEVEMENT_OBJECTIVES.
|
||||
###########################################################################
|
||||
# Condition - A conditional statement that must be met for the achievement
|
||||
# to be considered complete.
|
||||
###########################################################################
|
||||
# Map - A map name that is used for the AG_CHATTING type which increments
|
||||
# the counter based on the player's map.
|
||||
###########################################################################
|
||||
# Dependent: - A list of achievement IDs that need to be completed before
|
||||
# this achievement is considered complete.
|
||||
###########################################################################
|
||||
# Reward - A list of rewards that are given on completion. All fields are
|
||||
# optional.
|
||||
# ItemID: Item ID
|
||||
# Amount: Amount of Item ID (default 1)
|
||||
# Script: Bonus Script
|
||||
# TitleID: Title ID
|
||||
###########################################################################
|
||||
# Score - Achievement points that are given on completion.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Level Achievement Level.
|
||||
# Points Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_LEVEL_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/achievement_level_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/achievement_level_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/achievement_level_db.yml
|
||||
@@ -1,34 +1,3 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Attendance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Attendance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Start Start date.
|
||||
# End End date.
|
||||
# Rewards: List of rewards for each day.
|
||||
# - Day Reward day.
|
||||
# ItemId Item ID.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Elemental Attribute Damage Adjustment Tables
|
||||
###########################################################################
|
||||
#
|
||||
# Elemental Attribute Damage Adjustment Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Level Level of the Attribute.
|
||||
# <element>: Attacker's weapon element.
|
||||
# <element>: <value> Target's defense element. <value> in %, default 100. Value accepted from -100 to 200.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTRIBUTE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/attr_fix.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/attr_fix.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/attr_fix.yml
|
||||
@@ -1,211 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Battleground Queue Database
|
||||
###########################################################################
|
||||
#
|
||||
# Battleground Queue Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique ID for the battleground type.
|
||||
# Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
|
||||
# MinPlayers Minimum number of players required on each team. (Default: 1)
|
||||
# MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
|
||||
# MinLevel Minimum level required to join the battleground. (Default: 1)
|
||||
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
|
||||
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0)
|
||||
# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options.
|
||||
# Solo Able to join a queue as an individual. (Default: true)
|
||||
# Party Able to join a queue as a party. (Default: true)
|
||||
# Guild Able to join a queue as a guild. (Default: true)
|
||||
# JobRestrictions List of jobs that are unable to join the battleground.
|
||||
# Locations: Battleground location settings.
|
||||
# - Map The map on which the battleground will be played.
|
||||
# StartEvent NPC event triggered when the battleground starts.
|
||||
# TeamA: TeamA settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
# TeamB: TeamB settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BATTLEGROUND_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
Name: Tierra Gorge
|
||||
MinPlayers: 6
|
||||
MinLevel: 80
|
||||
JobRestrictions:
|
||||
Novice: true
|
||||
SuperNovice: true
|
||||
Novice_High: true
|
||||
Baby: true
|
||||
Super_Baby: true
|
||||
Super_Novice_E: true
|
||||
Super_Baby_E: true
|
||||
Locations:
|
||||
- Map: bat_a01
|
||||
StartEvent: start#bat_a01::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 50
|
||||
RespawnY: 374
|
||||
QuitEvent: start#bat_a01::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_a01::OnGuillaumeActive
|
||||
Variable: $@TierraBG1_id1
|
||||
TeamB:
|
||||
RespawnX: 42
|
||||
RespawnY: 16
|
||||
QuitEvent: start#bat_a01::OnCroixQuit
|
||||
ActiveEvent: start#bat_a01::OnCroixActive
|
||||
Variable: $@TierraBG1_id2
|
||||
- Map: bat_a02
|
||||
StartEvent: start#bat_a02::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 50
|
||||
RespawnY: 374
|
||||
QuitEvent: start#bat_a02::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_a02::OnGuillaumeActive
|
||||
Variable: $@TierraBG2_id1
|
||||
TeamB:
|
||||
RespawnX: 42
|
||||
RespawnY: 16
|
||||
QuitEvent: start#bat_a02::OnCroixQuit
|
||||
ActiveEvent: start#bat_a02::OnCroixActive
|
||||
Variable: $@TierraBG2_id2
|
||||
- Id: 2
|
||||
Name: Flavius
|
||||
MinPlayers: 6
|
||||
MinLevel: 80
|
||||
JobRestrictions:
|
||||
Novice: true
|
||||
SuperNovice: true
|
||||
Novice_High: true
|
||||
Baby: true
|
||||
Super_Baby: true
|
||||
Super_Novice_E: true
|
||||
Super_Baby_E: true
|
||||
Locations:
|
||||
- Map: bat_b01
|
||||
StartEvent: start#bat_b01::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 10
|
||||
RespawnY: 290
|
||||
QuitEvent: start#bat_b01::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_b01::OnGuillaumeActive
|
||||
Variable: $@FlaviusBG1_id1
|
||||
TeamB:
|
||||
RespawnX: 390
|
||||
RespawnY: 10
|
||||
QuitEvent: start#bat_b01::OnCroixQuit
|
||||
ActiveEvent: start#bat_b01::OnCroixActive
|
||||
Variable: $@FlaviusBG1_id2
|
||||
- Map: bat_b02
|
||||
StartEvent: start#bat_b02::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 10
|
||||
RespawnY: 290
|
||||
QuitEvent: start#bat_b02::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_b02::OnGuillaumeActive
|
||||
Variable: $@FlaviusBG2_id1
|
||||
TeamB:
|
||||
RespawnX: 390
|
||||
RespawnY: 10
|
||||
QuitEvent: start#bat_b02::OnCroixQuit
|
||||
ActiveEvent: start#bat_b02::OnCroixActive
|
||||
Variable: $@FlaviusBG2_id2
|
||||
- Id: 3
|
||||
Name: KVM (Level 80 and up)
|
||||
MinPlayers: 5
|
||||
MinLevel: 80
|
||||
Locations:
|
||||
- Map: bat_c01
|
||||
StartEvent: KvM01_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: KvM01_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM01_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM01_BG::OnGuillaumeActive
|
||||
Variable: $@KvM01BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: KvM01_BG::OnCroixDie
|
||||
QuitEvent: KvM01_BG::OnCroixQuit
|
||||
ActiveEvent: KvM01_BG::OnCroixActive
|
||||
Variable: $@KvM01BG_id2
|
||||
- Id: 4
|
||||
Name: KVM (Level 60~79)
|
||||
MinPlayers: 5
|
||||
MinLevel: 60
|
||||
MaxLevel: 79
|
||||
Locations:
|
||||
- Map: bat_c02
|
||||
StartEvent: KvM02_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: KvM02_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM02_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM02_BG::OnGuillaumeActive
|
||||
Variable: $@KvM02BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: KvM02_BG::OnCroixDie
|
||||
QuitEvent: KvM02_BG::OnCroixQuit
|
||||
ActiveEvent: KvM02_BG::OnCroixActive
|
||||
Variable: $@KvM02BG_id2
|
||||
- Id: 5
|
||||
Name: KVM (Level 59 and below
|
||||
MinPlayers: 5
|
||||
MaxLevel: 59
|
||||
Locations:
|
||||
- Map: bat_c03
|
||||
StartEvent: KvM03_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: KvM03_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM03_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM03_BG::OnGuillaumeActive
|
||||
Variable: $@KvM03BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: KvM03_BG::OnCroixDie
|
||||
QuitEvent: KvM03_BG::OnCroixQuit
|
||||
ActiveEvent: KvM03_BG::OnCroixActive
|
||||
Variable: $@KvM03BG_id2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/battleground_db.yml
|
||||
62
db/castle_db.txt
Normal file
62
db/castle_db.txt
Normal file
@@ -0,0 +1,62 @@
|
||||
// Guild Castles Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag
|
||||
//
|
||||
// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers.
|
||||
// 02. MapName Map name to be considered as the castle map.
|
||||
// 03. CastleName Name of the castle (used by scripts and guardian name tags).
|
||||
// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied
|
||||
// castle is abandoned during guild break.
|
||||
|
||||
// WOE FE castle
|
||||
0,aldeg_cas01,Neuschwanstein,Agit#aldeg_cas01 // kRO : Noisyubantian
|
||||
1,aldeg_cas02,Hohenschwangau,Agit#aldeg_cas02 // kRO : Hohensyubangawoo
|
||||
2,aldeg_cas03,Nuernberg,Agit#aldeg_cas03 // kRO : Nyirenverk
|
||||
3,aldeg_cas04,Wuerzburg,Agit#aldeg_cas04 // kRO : Byirtsburi
|
||||
4,aldeg_cas05,Rothenburg,Agit#aldeg_cas05 // kRO : Rotenburk
|
||||
5,gefg_cas01,Repherion,Agit#gefg_cas01 // kRO : Reprion
|
||||
6,gefg_cas02,Eeyolbriggar,Agit#gefg_cas02 // kRO : Yolbriger
|
||||
7,gefg_cas03,Yesnelph,Agit#gefg_cas03 // kRO : Isinlife
|
||||
8,gefg_cas04,Bergel,Agit#gefg_cas04 // kRO : Berigel
|
||||
9,gefg_cas05,Mersetzdeitz,Agit#gefg_cas05 // kRO : Melsedetsu
|
||||
10,payg_cas01,Bright Arbor,Agit#payg_cas01 // kRO : Mingting
|
||||
11,payg_cas02,Scarlet Palace,Agit#payg_cas02 // kRO : Tiantan
|
||||
12,payg_cas03,Holy Shadow,Agit#payg_cas03 // kRO : Fuying
|
||||
13,payg_cas04,Sacred Altar,Agit#payg_cas04 // kRO : Honglou
|
||||
14,payg_cas05,Bamboo Grove Hill,Agit#payg_cas05 // kRO : Zhulinxian
|
||||
15,prtg_cas01,Kriemhild,Agit#prtg_cas01 // kRO : Creamhilt
|
||||
16,prtg_cas02,Swanhild,Agit#prtg_cas02 // kRO : Sbanhealt
|
||||
17,prtg_cas03,Fadhgridh,Agit#prtg_cas03 // kRO : Lazrigees
|
||||
18,prtg_cas04,Skoegul,Agit#prtg_cas04 // kRO : Squagul
|
||||
19,prtg_cas05,Gondul,Agit#prtg_cas05 // kRO : Guindull
|
||||
|
||||
// WOE NGuild castle
|
||||
20,nguild_alde,Earth,Agit_N01
|
||||
21,nguild_gef,Air,Agit_N02
|
||||
22,nguild_pay,Water,Agit_N03
|
||||
23,nguild_prt,Fire,Agit_N04
|
||||
|
||||
// WOE SE castle
|
||||
24,schg_cas01,Himinn,Manager#schg_cas01 // kRO : Himinn
|
||||
25,schg_cas02,Andlangr,Manager#schg_cas02 // kRO : Andlangr
|
||||
26,schg_cas03,Viblainn,Manager#schg_cas03 // kRO : Viblainn
|
||||
27,schg_cas04,Hljod,Manager#schg_cas04 // kRO : Hljod
|
||||
28,schg_cas05,Skidbladnir,Manager#schg_cas05 // kRO : Skidbladnir
|
||||
29,arug_cas01,Mardol,Manager#arug_cas01 // kRO : Mardol
|
||||
30,arug_cas02,Cyr,Manager#arug_cas02 // kRO : Cyr
|
||||
31,arug_cas03,Horn,Manager#arug_cas03 // kRO : Horn
|
||||
32,arug_cas04,Gefn,Manager#arug_cas04 // kRO : Gefn
|
||||
33,arug_cas05,Bandis,Manager#arug_cas05 // kRO : Bandis
|
||||
|
||||
// WOE TE castle
|
||||
34,te_aldecas1,Kafragarten 1,Manager_TE#Glaris
|
||||
35,te_aldecas2,Kafragarten 2,Manager_TE#Defolty
|
||||
36,te_aldecas3,Kafragarten 3,Manager_TE#Sorin
|
||||
37,te_aldecas4,Kafragarten 4,Manager_TE#Bennit
|
||||
38,te_aldecas5,Kafragarten 5,Manager_TE#W
|
||||
39,te_prtcas01,Gloria 1,Manager_TE#Gaebolg
|
||||
40,te_prtcas02,Gloria 2,Manager_TE#Richard
|
||||
41,te_prtcas03,Gloria 3,Manager_TE#Wigner
|
||||
42,te_prtcas04,Gloria 4,Manager_TE#Heine
|
||||
43,te_prtcas05,Gloria 5,Manager_TE#Nerious
|
||||
@@ -1,41 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Guild Castles Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Castles Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique ID of the castle.
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/castle_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/castle_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/castle_db.yml
|
||||
215
db/const.txt
Normal file
215
db/const.txt
Normal file
@@ -0,0 +1,215 @@
|
||||
// Script Constant Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Identifier Value[ Type]
|
||||
//
|
||||
// Alternatively:
|
||||
// Identifier,Value[,Type]
|
||||
//
|
||||
// 01. Identifier Unique name for the constant, must not have same name as script commands, functions or variables.
|
||||
// 02. Value Value assigned to the constant. This value cannot be changed during the runtime of the server.
|
||||
// 03. Type Specifies whether the identifier is a constant (0) or a parameter (1) (optional, defaults to 0).
|
||||
//
|
||||
// NOTE: Parameters are special in that they retrieve certain runtime values depending on the specified ID
|
||||
// in field Value. Depending on the implementation values assigned by scripts to parameters will affect
|
||||
// runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
|
||||
|
||||
RDMOPT_VAR_MAXHPAMOUNT 1
|
||||
RDMOPT_VAR_MAXSPAMOUNT 2
|
||||
RDMOPT_VAR_STRAMOUNT 3
|
||||
RDMOPT_VAR_AGIAMOUNT 4
|
||||
RDMOPT_VAR_VITAMOUNT 5
|
||||
RDMOPT_VAR_INTAMOUNT 6
|
||||
RDMOPT_VAR_DEXAMOUNT 7
|
||||
RDMOPT_VAR_LUKAMOUNT 8
|
||||
RDMOPT_VAR_MAXHPPERCENT 9
|
||||
RDMOPT_VAR_MAXSPPERCENT 10
|
||||
RDMOPT_VAR_HPACCELERATION 11
|
||||
RDMOPT_VAR_SPACCELERATION 12
|
||||
RDMOPT_VAR_ATKPERCENT 13
|
||||
RDMOPT_VAR_MAGICATKPERCENT 14
|
||||
RDMOPT_VAR_PLUSASPD 15
|
||||
RDMOPT_VAR_PLUSASPDPERCENT 16
|
||||
RDMOPT_VAR_ATTPOWER 17
|
||||
RDMOPT_VAR_HITSUCCESSVALUE 18
|
||||
RDMOPT_VAR_ATTMPOWER 19
|
||||
RDMOPT_VAR_ITEMDEFPOWER 20
|
||||
RDMOPT_VAR_MDEFPOWER 21
|
||||
RDMOPT_VAR_AVOIDSUCCESSVALUE 22
|
||||
RDMOPT_VAR_PLUSAVOIDSUCCESSVALUE 23
|
||||
RDMOPT_VAR_CRITICALSUCCESSVALUE 24
|
||||
RDMOPT_ATTR_TOLERACE_NOTHING 25
|
||||
RDMOPT_ATTR_TOLERACE_WATER 26
|
||||
RDMOPT_ATTR_TOLERACE_GROUND 27
|
||||
RDMOPT_ATTR_TOLERACE_FIRE 28
|
||||
RDMOPT_ATTR_TOLERACE_WIND 29
|
||||
RDMOPT_ATTR_TOLERACE_POISON 30
|
||||
RDMOPT_ATTR_TOLERACE_SAINT 31
|
||||
RDMOPT_ATTR_TOLERACE_DARKNESS 32
|
||||
RDMOPT_ATTR_TOLERACE_TELEKINESIS 33
|
||||
RDMOPT_ATTR_TOLERACE_UNDEAD 34
|
||||
RDMOPT_ATTR_TOLERACE_ALL 35
|
||||
RDMOPT_DAMAGE_PROPERTY_NOTHING_USER 36
|
||||
RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET 37
|
||||
RDMOPT_DAMAGE_PROPERTY_WATER_USER 38
|
||||
RDMOPT_DAMAGE_PROPERTY_WATER_TARGET 39
|
||||
RDMOPT_DAMAGE_PROPERTY_GROUND_USER 40
|
||||
RDMOPT_DAMAGE_PROPERTY_GROUND_TARGET 41
|
||||
RDMOPT_DAMAGE_PROPERTY_FIRE_USER 42
|
||||
RDMOPT_DAMAGE_PROPERTY_FIRE_TARGET 43
|
||||
RDMOPT_DAMAGE_PROPERTY_WIND_USER 44
|
||||
RDMOPT_DAMAGE_PROPERTY_WIND_TARGET 45
|
||||
RDMOPT_DAMAGE_PROPERTY_POISON_USER 46
|
||||
RDMOPT_DAMAGE_PROPERTY_POISON_TARGET 47
|
||||
RDMOPT_DAMAGE_PROPERTY_SAINT_USER 48
|
||||
RDMOPT_DAMAGE_PROPERTY_SAINT_TARGET 49
|
||||
RDMOPT_DAMAGE_PROPERTY_DARKNESS_USER 50
|
||||
RDMOPT_DAMAGE_PROPERTY_DARKNESS_TARGET 51
|
||||
RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_USER 52
|
||||
RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_TARGET 53
|
||||
RDMOPT_DAMAGE_PROPERTY_UNDEAD_USER 54
|
||||
RDMOPT_DAMAGE_PROPERTY_UNDEAD_TARGET 55
|
||||
RDMOPT_MDAMAGE_PROPERTY_NOTHING_USER 56
|
||||
RDMOPT_MDAMAGE_PROPERTY_NOTHING_TARGET 57
|
||||
RDMOPT_MDAMAGE_PROPERTY_WATER_USER 58
|
||||
RDMOPT_MDAMAGE_PROPERTY_WATER_TARGET 59
|
||||
RDMOPT_MDAMAGE_PROPERTY_GROUND_USER 60
|
||||
RDMOPT_MDAMAGE_PROPERTY_GROUND_TARGET 61
|
||||
RDMOPT_MDAMAGE_PROPERTY_FIRE_USER 62
|
||||
RDMOPT_MDAMAGE_PROPERTY_FIRE_TARGET 63
|
||||
RDMOPT_MDAMAGE_PROPERTY_WIND_USER 64
|
||||
RDMOPT_MDAMAGE_PROPERTY_WIND_TARGET 65
|
||||
RDMOPT_MDAMAGE_PROPERTY_POISON_USER 66
|
||||
RDMOPT_MDAMAGE_PROPERTY_POISON_TARGET 67
|
||||
RDMOPT_MDAMAGE_PROPERTY_SAINT_USER 68
|
||||
RDMOPT_MDAMAGE_PROPERTY_SAINT_TARGET 69
|
||||
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_USER 70
|
||||
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_TARGET 71
|
||||
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_USER 72
|
||||
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_TARGET 73
|
||||
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_USER 74
|
||||
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_TARGET 75
|
||||
RDMOPT_BODY_ATTR_NOTHING 76
|
||||
RDMOPT_BODY_ATTR_WATER 77
|
||||
RDMOPT_BODY_ATTR_GROUND 78
|
||||
RDMOPT_BODY_ATTR_FIRE 79
|
||||
RDMOPT_BODY_ATTR_WIND 80
|
||||
RDMOPT_BODY_ATTR_POISON 81
|
||||
RDMOPT_BODY_ATTR_SAINT 82
|
||||
RDMOPT_BODY_ATTR_DARKNESS 83
|
||||
RDMOPT_BODY_ATTR_TELEKINESIS 84
|
||||
RDMOPT_BODY_ATTR_UNDEAD 85
|
||||
RDMOPT_BODY_ATTR_ALL 86
|
||||
RDMOPT_RACE_TOLERACE_NOTHING 87
|
||||
RDMOPT_RACE_TOLERACE_UNDEAD 88
|
||||
RDMOPT_RACE_TOLERACE_ANIMAL 89
|
||||
RDMOPT_RACE_TOLERACE_PLANT 90
|
||||
RDMOPT_RACE_TOLERACE_INSECT 91
|
||||
RDMOPT_RACE_TOLERACE_FISHS 92
|
||||
RDMOPT_RACE_TOLERACE_DEVIL 93
|
||||
RDMOPT_RACE_TOLERACE_HUMAN 94
|
||||
RDMOPT_RACE_TOLERACE_ANGEL 95
|
||||
RDMOPT_RACE_TOLERACE_DRAGON 96
|
||||
RDMOPT_RACE_DAMAGE_NOTHING 97
|
||||
RDMOPT_RACE_DAMAGE_UNDEAD 98
|
||||
RDMOPT_RACE_DAMAGE_ANIMAL 99
|
||||
RDMOPT_RACE_DAMAGE_PLANT 100
|
||||
RDMOPT_RACE_DAMAGE_INSECT 101
|
||||
RDMOPT_RACE_DAMAGE_FISHS 102
|
||||
RDMOPT_RACE_DAMAGE_DEVIL 103
|
||||
RDMOPT_RACE_DAMAGE_HUMAN 104
|
||||
RDMOPT_RACE_DAMAGE_ANGEL 105
|
||||
RDMOPT_RACE_DAMAGE_DRAGON 106
|
||||
RDMOPT_RACE_MDAMAGE_NOTHING 107
|
||||
RDMOPT_RACE_MDAMAGE_UNDEAD 108
|
||||
RDMOPT_RACE_MDAMAGE_ANIMAL 109
|
||||
RDMOPT_RACE_MDAMAGE_PLANT 110
|
||||
RDMOPT_RACE_MDAMAGE_INSECT 111
|
||||
RDMOPT_RACE_MDAMAGE_FISHS 112
|
||||
RDMOPT_RACE_MDAMAGE_DEVIL 113
|
||||
RDMOPT_RACE_MDAMAGE_HUMAN 114
|
||||
RDMOPT_RACE_MDAMAGE_ANGEL 115
|
||||
RDMOPT_RACE_MDAMAGE_DRAGON 116
|
||||
RDMOPT_RACE_CRI_PERCENT_NOTHING 117
|
||||
RDMOPT_RACE_CRI_PERCENT_UNDEAD 118
|
||||
RDMOPT_RACE_CRI_PERCENT_ANIMAL 119
|
||||
RDMOPT_RACE_CRI_PERCENT_PLANT 120
|
||||
RDMOPT_RACE_CRI_PERCENT_INSECT 121
|
||||
RDMOPT_RACE_CRI_PERCENT_FISHS 122
|
||||
RDMOPT_RACE_CRI_PERCENT_DEVIL 123
|
||||
RDMOPT_RACE_CRI_PERCENT_HUMAN 124
|
||||
RDMOPT_RACE_CRI_PERCENT_ANGEL 125
|
||||
RDMOPT_RACE_CRI_PERCENT_DRAGON 126
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_NOTHING 127
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_UNDEAD 128
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_ANIMAL 129
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLANT 130
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_INSECT 131
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_FISHS 132
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_DEVIL 133
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN 134
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_ANGEL 135
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_DRAGON 136
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_NOTHING 137
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_UNDEAD 138
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANIMAL 139
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLANT 140
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_INSECT 141
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_FISHS 142
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_DEVIL 143
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN 144
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANGEL 145
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_DRAGON 146
|
||||
RDMOPT_CLASS_DAMAGE_NORMAL_TARGET 147
|
||||
RDMOPT_CLASS_DAMAGE_BOSS_TARGET 148
|
||||
RDMOPT_CLASS_DAMAGE_NORMAL_USER 149
|
||||
RDMOPT_CLASS_DAMAGE_BOSS_USER 150
|
||||
RDMOPT_CLASS_MDAMAGE_NORMAL 151
|
||||
RDMOPT_CLASS_MDAMAGE_BOSS 152
|
||||
RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL 153
|
||||
RDMOPT_CLASS_IGNORE_DEF_PERCENT_BOSS 154
|
||||
RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL 155
|
||||
RDMOPT_CLASS_IGNORE_MDEF_PERCENT_BOSS 156
|
||||
RDMOPT_DAMAGE_SIZE_SMALL_TARGET 157
|
||||
RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET 158
|
||||
RDMOPT_DAMAGE_SIZE_LARGE_TARGET 159
|
||||
RDMOPT_DAMAGE_SIZE_SMALL_USER 160
|
||||
RDMOPT_DAMAGE_SIZE_MIDIUM_USER 161
|
||||
RDMOPT_DAMAGE_SIZE_LARGE_USER 162
|
||||
RDMOPT_DAMAGE_SIZE_PERFECT 163
|
||||
RDMOPT_DAMAGE_CRI_TARGET 164
|
||||
RDMOPT_DAMAGE_CRI_USER 165
|
||||
RDMOPT_RANGE_ATTACK_DAMAGE_TARGET 166
|
||||
RDMOPT_RANGE_ATTACK_DAMAGE_USER 167
|
||||
RDMOPT_HEAL_VALUE 168
|
||||
RDMOPT_HEAL_MODIFY_PERCENT 169
|
||||
RDMOPT_DEC_SPELL_CAST_TIME 170
|
||||
RDMOPT_DEC_SPELL_DELAY_TIME 171
|
||||
RDMOPT_DEC_SP_CONSUMPTION 172
|
||||
RDMOPT_HP_DRAIN 173
|
||||
RDMOPT_SP_DRAIN 174
|
||||
RDMOPT_WEAPON_ATTR_NOTHING 175
|
||||
RDMOPT_WEAPON_ATTR_WATER 176
|
||||
RDMOPT_WEAPON_ATTR_GROUND 177
|
||||
RDMOPT_WEAPON_ATTR_FIRE 178
|
||||
RDMOPT_WEAPON_ATTR_WIND 179
|
||||
RDMOPT_WEAPON_ATTR_POISON 180
|
||||
RDMOPT_WEAPON_ATTR_SAINT 181
|
||||
RDMOPT_WEAPON_ATTR_DARKNESS 182
|
||||
RDMOPT_WEAPON_ATTR_TELEKINESIS 183
|
||||
RDMOPT_WEAPON_ATTR_UNDEAD 184
|
||||
RDMOPT_WEAPON_INDESTRUCTIBLE 185
|
||||
RDMOPT_BODY_INDESTRUCTIBLE 186
|
||||
RDMOPT_MDAMAGE_SIZE_SMALL_TARGET 187
|
||||
RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET 188
|
||||
RDMOPT_MDAMAGE_SIZE_LARGE_TARGET 189
|
||||
RDMOPT_MDAMAGE_SIZE_SMALL_USER 190
|
||||
RDMOPT_MDAMAGE_SIZE_MIDIUM_USER 191
|
||||
RDMOPT_MDAMAGE_SIZE_LARGE_USER 192
|
||||
//RDMOPT_ATTR_TOLERACE_ALL 193
|
||||
|
||||
SWORDCLAN 1
|
||||
ARCWANDCLAN 2
|
||||
GOLDENMACECLAN 3
|
||||
CROSSBOWCLAN 4
|
||||
JUMPINGCLAN 5
|
||||
51
db/const.yml
51
db/const.yml
@@ -1,51 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Script Constant Database
|
||||
###########################################################################
|
||||
#
|
||||
# Script Constant Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Name Unique name for the constant. Must not have same name as script commands, functions, or variables.
|
||||
# Value Value assigned to the constant. This value cannot be changed during the runtime of the server.
|
||||
# Parameter Specifies whether the identifier is a parameter. (Default: false)
|
||||
# Note: Parameters are special in that they retrieve certain runtime values depending on the specified ID
|
||||
# in field Value. Depending on the implementation values assigned by scripts the parameters will affect
|
||||
# runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CONSTANT_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Name: SWORDCLAN
|
||||
Value: 1
|
||||
- Name: ARCWANDCLAN
|
||||
Value: 2
|
||||
- Name: GOLDENMACECLAN
|
||||
Value: 3
|
||||
- Name: CROSSBOWCLAN
|
||||
Value: 4
|
||||
- Name: JUMPINGCLAN
|
||||
Value: 5
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/const.yml
|
||||
289
db/create_arrow_db.txt
Normal file
289
db/create_arrow_db.txt
Normal file
@@ -0,0 +1,289 @@
|
||||
// Arrow Crafting Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SourceID,MakeID1,MakeAmount1,...,MakeID5,MakeAmount5
|
||||
//
|
||||
// 01. SourceID ID of the item, that is consumed by Arrow Crafting.
|
||||
// 02. MakeID ID of the item received from Arrow Crafting.
|
||||
// 03. MakeAmount Amount of MakeID item received from Arrow Crafting.
|
||||
// ...
|
||||
//
|
||||
// NOTE:
|
||||
// - Up to MAX_ARROW_RESULT (typically 5) ID/Amount pairs can be specified.
|
||||
// - To remove entry by importing, put 0 on 'MakeID'
|
||||
|
||||
// Old Blue Box --> 50 Sharp Arrows, 50 Sleep Arrows
|
||||
603,1764,50,1768,50
|
||||
// Dead Branch --> 40 Mute Arrows
|
||||
604,1769,40
|
||||
// Amulet --> 40 Cursed Arrows
|
||||
609,1761,40
|
||||
// Empty Bottle --> 2 Iron Arrows
|
||||
713,1770,2
|
||||
// Emperium --> 600 Immaterial Arrows, 600 Mute Arrows, 600 Oridecon Arrows
|
||||
714,1757,600,1769,600,1765,600
|
||||
// Yellow Gemstone --> 30 Stone Arrows, 1 Sleep Arrow
|
||||
715,1756,30,1768,1
|
||||
// Red Gemstone --> 10 Rusty Arrows, 1 Poison Arrow, 1 Cursed Arrow
|
||||
716,1762,10,1763,1,1761,1
|
||||
// Blue Gemstone --> 30 Crystal Arrows, 1 Frozen Arrow
|
||||
717,1754,30,1759,1
|
||||
// Cursed Ruby --> 50 Cursed Arrows, 10 Sleep Arrows
|
||||
724,1761,50,1768,10
|
||||
// Cracked Diamond --> 50 Sharp Arrows
|
||||
733,1764,50
|
||||
// Rough Oridecon --> 50 Oridecon Arrows
|
||||
756,1765,50
|
||||
// Rough Elunium --> 200 Steel Arrows, 5 Stun Arrows
|
||||
757,1753,200,1758,5
|
||||
// Tree Root --> 7 Arrows
|
||||
902,1750,7
|
||||
// Scorpion Tail --> 3 Rusty Arrows
|
||||
904,1762,3
|
||||
// Jellopy --> 4 Arrows
|
||||
909,1750,4
|
||||
// Garlet --> 12 Iron Arrows
|
||||
910,1770,12
|
||||
// Scell --> 8 Steel Arrows
|
||||
911,1753,8
|
||||
// Zargon --> 50 Silver Arrows
|
||||
912,1751,50
|
||||
// Tooth of Bat --> 1 Shadow Arrow
|
||||
913,1767,1
|
||||
// Wolf Claw --> 15 Iron Arrows
|
||||
920,1770,15
|
||||
// Orc's Fang --> 30 Iron Arrows, 5 Steel Arrows, 10 Stone Arrows
|
||||
922,1770,30,1753,5,1756,10
|
||||
// Evil Horn --> 20 Shadow Arrows, 10 Flash Arrows, 5 Stun Arrows
|
||||
923,1767,20,1760,10,1758,5
|
||||
// Venom Canine --> 1 Poison Arrow
|
||||
937,1763,1
|
||||
// Bee Sting --> 1 Rusty Arrow
|
||||
939,1762,1
|
||||
// Horn --> 35 Iron Arrows
|
||||
947,1770,35
|
||||
// Cactus Needle --> 50 Arrows
|
||||
952,1750,50
|
||||
// Gill --> 80 Iron Arrows, 150 Crystal Arrows
|
||||
956,1770,80,1754,150
|
||||
// Decayed Nail --> 1 Rusty Arrow, 1 Shadow Arrow
|
||||
957,1762,1,1767,1
|
||||
// Horrendous Mouth --> 5 Shadow Arrows
|
||||
958,1767,5
|
||||
// Stinky Scale --> 1 Poison Arrow
|
||||
959,1763,1
|
||||
// Heroic Emblem --> 1 Oridecon Arrow, 5 Stun Arrows
|
||||
968,1765,1,1758,5
|
||||
// Gold --> 50 Flash Arrows, 50 Oridecon Arrows
|
||||
969,1760,50,1765,50
|
||||
// Oridecon --> 250 Oridecon Arrows
|
||||
984,1765,250
|
||||
// Elunium --> 1000 Steel Arrows, 50 Stun Arrows
|
||||
985,1753,1000,1758,50
|
||||
// Red Blood --> 600 Fire Arrows
|
||||
990,1752,600
|
||||
// Crystal Blue --> 150 Crystal Arrows
|
||||
991,1754,150
|
||||
// Wind of Verdure --> 150 Arrows of Wind
|
||||
992,1755,150
|
||||
// Green Live --> 150 Stone Arrows
|
||||
993,1756,150
|
||||
// Flame Heart --> 1800 Fire Arrows, 5 Mute Arrows
|
||||
994,1752,1800,1769,5
|
||||
// Mystic Frozen --> 450 Crystal Arrows, 5 Frozen Arrows
|
||||
995,1754,450,1759,5
|
||||
// Rough Wind --> 450 Arrows of Wind, 5 Sleep Arrows
|
||||
996,1755,450,1768,5
|
||||
// Great Nature --> 450 Stone Arrows, 5 Flash Arrows
|
||||
997,1756,450,1760,5
|
||||
// Iron --> 100 Iron Arrows
|
||||
998,1770,100
|
||||
// Steel --> 100 Steel Arrows
|
||||
999,1753,100
|
||||
// Star Crumb --> 30 Flash Arrows
|
||||
1000,1760,30
|
||||
// Star Dust --> 10 Flash Arrows
|
||||
1001,1760,10
|
||||
// Iron Ore --> 50 Iron Arrows
|
||||
1002,1770,50
|
||||
// Coal --> 8 Shadow Arrows
|
||||
1003,1767,8
|
||||
// Phracon --> 50 Iron Arrows
|
||||
1010,1770,50
|
||||
// Emveretarcon --> 200 Iron Arrows, 40 Silver Arrows
|
||||
1011,1770,200,1751,40
|
||||
// Mole Claw --> 50 Iron Arrows, 60 Stone Arrows
|
||||
1018,1770,50,1756,60
|
||||
// Trunk --> 40 Arrows
|
||||
1019,1750,40
|
||||
// Dokebi Horn --> 40 Iron Arrows, 2 Shadow Arrows
|
||||
1021,1770,40,1767,2
|
||||
// Porcupine Quill --> 70 Arrows, 30 Stone Arrows
|
||||
1027,1750,70,1756,30
|
||||
// Mantis Scythe --> 1 Sharp Arrow
|
||||
1031,1764,1
|
||||
// Dragon Canine --> 1 Oridecon Arrow, 50 Iron Arrows
|
||||
1035,1765,1,1770,50
|
||||
// Little Evil Horn --> 2 Cursed Arrows, 50 Iron Arrows
|
||||
1038,1761,2,1770,50
|
||||
// Lantern --> 80 Iron Arrows
|
||||
1041,1770,80
|
||||
// Orc Claw --> 10 Steel Arrows
|
||||
1043,1753,10
|
||||
// Zenorc's Fang --> 5 Rusty Arrows
|
||||
1044,1762,5
|
||||
// Ancient Tooth --> 20 Steel Arrows, 300 Crystal Arrows
|
||||
1053,1753,20,1754,300
|
||||
// Fang --> 2 Sharp Arrows, 40 Silver Arrows
|
||||
1063,1764,2,1751,40
|
||||
// Reins --> 100 Iron Arrows, 50 Steel Arrows
|
||||
1064,1770,100,1753,50
|
||||
// Fine-grained Trunk --> 20 Arrows
|
||||
1066,1750,20
|
||||
// Solid Trunk --> 20 Arrows
|
||||
1067,1750,20
|
||||
// Barren Trunk --> 20 Arrows
|
||||
1068,1750,20
|
||||
// Clock Hand --> 5 Sleep Arrows, 100 Arrows
|
||||
1095,1768,5,1750,100
|
||||
// Manacles --> 50 Steel Arrows
|
||||
1098,1753,50
|
||||
// Unicorn Horn --> 1000 Silver Arrows
|
||||
2257,1751,1000
|
||||
// Opera Masque --> 200 Steel Arrows, 40 Mute Arrows
|
||||
2281,1753,200,1769,40
|
||||
// Mr. Scream --> 200 Sharp Arrows, 300 Steel Arrows
|
||||
2288,1764,200,1753,300
|
||||
// Welding Mask --> 200 Steel Arrows, 40 Stun Arrows
|
||||
2292,1753,200,1758,40
|
||||
// Glittering Jacket --> 1000 Flash Arrows
|
||||
2319,1760,1000
|
||||
// Wooden Mail --> 700 Arrows, 500 Iron Arrows
|
||||
2328,1750,700,1770,500
|
||||
// Wooden Mail (Slotted) --> 1000 Arrows, 700 Iron Arrows
|
||||
2329,1750,1000,1770,700
|
||||
// Silver Robe --> 700 Silver Arrows
|
||||
2332,1751,700
|
||||
// Silver Robe (Slotted) --> 1000 Silver Arrows, 10 Immaterial Arrows
|
||||
2333,1751,1000,1757,10
|
||||
// Shackles --> 700 Iron Arrows, 50 Steel Arrows
|
||||
2408,1770,700,1753,50
|
||||
// Matyr's Leash --> 150 Arrows of Wind, 100 Steel Arrows, 10 Sharp Arrows
|
||||
2618,1755,150,1753,100,1764,10
|
||||
// Fin Helm --> 600 Crystal Arrows, 200 Steel Arrows
|
||||
5014,1754,600,1753,200
|
||||
// Ogre Tooth --> 30 Steel Arrows, 5 Rusty Arrows
|
||||
7002,1753,30,1762,5
|
||||
// Stiff Horn --> 2 Stun Arrows
|
||||
7008,1758,2
|
||||
// Tail of Steel Scorpion --> 250 Steel Arrows, 1 Poison Arrow
|
||||
7010,1753,250,1763,1
|
||||
// Young Twig --> 1000 Mute Arrows
|
||||
7018,1769,1000
|
||||
// Loki's Whispers --> 1000 Shadow Arrows
|
||||
7019,1767,1000
|
||||
// Mother's Nightmare --> 1000 Cursed Arrows
|
||||
7020,1761,1000
|
||||
// Foolishness of the Blind --> 200 Flash Arrows
|
||||
7021,1760,200
|
||||
// Old Hilt --> 1000 Oridecon Arrows
|
||||
7022,1765,1000
|
||||
// Blade of Darkness --> 600 Sharp Arrows, 200 Shadow Arrows
|
||||
7023,1764,600,1767,200
|
||||
// Bloody Edge --> 600 Sharp Arrows, 200 Cursed Arrows
|
||||
7024,1764,600,1761,200
|
||||
// Lucifer's Lament --> 800 Stun Arrows, 400 Mute Arrows, 800 Sleep Arrows
|
||||
7025,1758,800,1769,400,1768,800
|
||||
// Key of the Clock Tower --> 50 Oridecon Arrows
|
||||
7026,1765,50
|
||||
// Key of the Underground --> 100 Shadow Arrows
|
||||
7027,1767,100
|
||||
// Matchstick --> 3000 Fire Arrows
|
||||
7035,1752,3000
|
||||
// Fang of Garm --> 300 Crystal Arrows
|
||||
7036,1754,300
|
||||
|
||||
//New Ingredients
|
||||
|
||||
// Ice Cubic --> 100 Crystal Arrows
|
||||
7066,1754,100
|
||||
// Stone Fragment --> 50 Stone Arrows, 30 Stun Arrows
|
||||
7067,1756,50,1758,30
|
||||
// Burnt Tree --> 250 Fire Arrows
|
||||
7068,1752,250
|
||||
// Destroyed Armor --> 150 Steel Arrows
|
||||
7069,1753,150
|
||||
// Burning Heart --> 150 Fire Arrows
|
||||
7097,1752,150
|
||||
// Live Coal --> 100 Fire Arrows
|
||||
7098,1752,100
|
||||
// Sharp Leaf --> 30 Sharp Arrows
|
||||
7100,1764,30
|
||||
// Piece of Shield --> 100 Steel Arrows, 100 Oridecon Arrows, 300 Immaterial Arrows
|
||||
7108,1753,100,1765,100,1757,300
|
||||
// Shining Spear Blade --> 100 Oridecon Arrows
|
||||
7109,1765,100
|
||||
// Burning Horseshoe --> 100 Steel Arrows
|
||||
7120,1753,100
|
||||
// Dragon Skin --> 10 Steel Arrows, 50 Cursed Arrows, 50 Mute Arrows
|
||||
7123,1753,10,1761,50,1769,50
|
||||
// Piece of Bamboo --> 100 Arrows
|
||||
7150,1750,100
|
||||
// Poisonous Toad Skin --> 20 Poison Arrows
|
||||
7155,1763,20
|
||||
// Hard Feeler --> 20 Sharp Arrows
|
||||
7163,1764,20
|
||||
// Solid Peach --> 30 Stun Arrows
|
||||
7164,1758,30
|
||||
// Leopard Claw --> 10 Sharp Arrows
|
||||
7172,1764,10
|
||||
// Armor Piece of Dullahan --> 150 Shadow Arrows
|
||||
7210,1767,150
|
||||
// Tangled Chains --> 50 Steel Arrows, 50 Shadow Arrows
|
||||
7221,1753,50,1767,50
|
||||
// Cat's Eye --> 200 Arrows of Wind
|
||||
7263,1755,200
|
||||
// Dark Crystal Fragment --> 30 Cursed Arrows, 50 Shadow Arrows
|
||||
7315,1761,30,1767,50
|
||||
// Insect Leg --> 10 Sharp Arrows, 50 Poison Arrows
|
||||
7316,1764,10,1763,50
|
||||
// Old Pick --> 100 Rusty Arrows, 50 Steel Arrows
|
||||
7318,1762,100,1753,50
|
||||
// Used Iron Plate --> 100 Rusty Arrows, 100 Steel Arrows
|
||||
7319,1762,100,1753,100
|
||||
// Crystal Fragment --> 10 Flash Arrows, 30 Sleep Arrows
|
||||
7321,1760,10,1768,30
|
||||
// Battered Kettle --> 50 Steel Arrows
|
||||
7323,1753,50
|
||||
// Will of the Darkness --> 30 Cursed Arrows, 30 Poison Arrows, 50 Shadow Arrows
|
||||
7340,1761,30,1763,30,1767,50
|
||||
// Golden Ornament --> 200 Silver Arrows, 300 Holy Arrows
|
||||
7435,1751,200,1772,300
|
||||
// Cursed Seal --> 50 Cursed Arrows, 50 Mute Arrows
|
||||
7442,1761,50,1769,50
|
||||
// Green Bijou --> 100 Stone Arrows, 80 Poison Arrows
|
||||
7445,1756,100,1763,80
|
||||
// Blue Bijou --> 50 Arrows of Wind, 50 Crystal Arrows, 80 Frozen Arrows
|
||||
7446,1755,50,1754,50,1759,80
|
||||
// Red Bijou --> 100 Fire Arrows, 80 Flash Arrows
|
||||
7447,1752,100,1760,80
|
||||
// Yellow Bijou --> 50 Silver Arrows, 50 Immaterial Arrows, 80 Sleep Arrows
|
||||
7448,1751,50,1757,50,1768,80
|
||||
// Skeletal Armor Piece --> 500 Immaterial Arrows, 200 Shadow Arrows, 100 Oridecon Arrows
|
||||
7450,1757,500,1767,200,1765,100
|
||||
// Fire Dragon Scale --> 300 Fire Arrows, 300 Stun Arrows
|
||||
7451,1752,300,1758,300
|
||||
// Valhalla's Flower --> 600 Immaterial Arrows, 600 Holy Arrows, 600 Sharp Arrows
|
||||
7510,1757,600,1772,600,1764,600
|
||||
// Darkness Rune --> 300 Shadow Arrows, 150 Flash Arrows
|
||||
7511,1767,300,1760,150
|
||||
// Ice Heart --> 50 Crystal Arrows, 50 Frozen Arrows
|
||||
7561,1754,50,1759,50
|
||||
// Ice Scale --> 150 Crystal Arrows, 400 Frozen Arrows, 200 Mute Arrows
|
||||
7562,1754,150,1759,400,1769,200
|
||||
// Will of Red Darkness --> 200 Cursed Arrows, 200 Poison Arrows, 100 Shadow Arrows
|
||||
7566,1761,200,1763,200,1767,100
|
||||
// Clattering Skull --> 50 Shadow Arrows, 50 Cursed Arrows
|
||||
7752,1767,50,1761,50
|
||||
// Broken Farm Tools --> 50 Rusty Arrows, 10 Iron Arrows, 20 Cursed Arrows
|
||||
7753,1762,50,1770,10,1761,20
|
||||
@@ -1,749 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Arrow Crafting Database
|
||||
###########################################################################
|
||||
#
|
||||
# Arrow Crafting Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Source AegisName of the item that is consumed.
|
||||
# Make: List of item(s) received by the player.
|
||||
# - Item AegisName of the item received.
|
||||
# Amount Amount of Item received. (Use 0 to remove the Item on import)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CREATE_ARROW_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Source: Old_Blue_Box
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 50
|
||||
- Item: Sleep_Arrow
|
||||
Amount: 50
|
||||
- Source: Branch_Of_Dead_Tree
|
||||
Make:
|
||||
- Item: Silence_Arrow
|
||||
Amount: 40
|
||||
- Source: Amulet
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 40
|
||||
- Source: Empty_Bottle
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 2
|
||||
- Source: Emperium
|
||||
Make:
|
||||
- Item: Immatrial_Arrow
|
||||
Amount: 600
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 600
|
||||
- Item: Silence_Arrow
|
||||
Amount: 600
|
||||
- Source: Yellow_Gemstone
|
||||
Make:
|
||||
- Item: Sleep_Arrow
|
||||
Amount: 1
|
||||
- Item: Stone_Arrow
|
||||
Amount: 30
|
||||
- Source: Red_Gemstone
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 1
|
||||
- Item: Poison_Arrow
|
||||
Amount: 1
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 10
|
||||
- Source: Blue_Gemstone
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 30
|
||||
- Item: Freezing_Arrow
|
||||
Amount: 1
|
||||
- Source: Cardinal_Jewel_
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 50
|
||||
- Item: Sleep_Arrow
|
||||
Amount: 10
|
||||
- Source: Crystal_Jewel___
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 50
|
||||
- Source: Oridecon_Stone
|
||||
Make:
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 50
|
||||
- Source: Elunium_Stone
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 200
|
||||
- Item: Stun_Arrow
|
||||
Amount: 5
|
||||
- Source: Tree_Root
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 7
|
||||
- Source: Scorpion's_Tail
|
||||
Make:
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 3
|
||||
- Source: Jellopy
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 4
|
||||
- Source: Garlet
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 12
|
||||
- Source: Scell
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 8
|
||||
- Source: Zargon
|
||||
Make:
|
||||
- Item: Silver_Arrow
|
||||
Amount: 50
|
||||
- Source: Tooth_Of_Bat
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 1
|
||||
- Source: Claw_Of_Wolves
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 15
|
||||
- Source: Orcish_Cuspid
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 30
|
||||
- Item: Steel_Arrow
|
||||
Amount: 5
|
||||
- Item: Stone_Arrow
|
||||
Amount: 10
|
||||
- Source: Evil_Horn
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 20
|
||||
- Item: Flash_Arrow
|
||||
Amount: 10
|
||||
- Item: Stun_Arrow
|
||||
Amount: 5
|
||||
- Source: Posionous_Canine
|
||||
Make:
|
||||
- Item: Poison_Arrow
|
||||
Amount: 1
|
||||
- Source: Bee_Sting
|
||||
Make:
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 1
|
||||
- Source: Horn
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 35
|
||||
- Source: Cactus_Needle
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 50
|
||||
- Source: Gill
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 150
|
||||
- Item: Iron_Arrow
|
||||
Amount: 80
|
||||
- Source: Decayed_Nail
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 1
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 1
|
||||
- Source: Horrendous_Mouth
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 5
|
||||
- Source: Rotten_Scale
|
||||
Make:
|
||||
- Item: Poison_Arrow
|
||||
Amount: 1
|
||||
- Source: Voucher_Of_Orcish_Hero
|
||||
Make:
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 1
|
||||
- Item: Stun_Arrow
|
||||
Amount: 5
|
||||
- Source: Gold
|
||||
Make:
|
||||
- Item: Flash_Arrow
|
||||
Amount: 50
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 50
|
||||
- Source: Oridecon
|
||||
Make:
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 250
|
||||
- Source: Elunium
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 1000
|
||||
- Item: Stun_Arrow
|
||||
Amount: 50
|
||||
- Source: Boody_Red
|
||||
Make:
|
||||
- Item: Fire_Arrow
|
||||
Amount: 600
|
||||
- Source: Crystal_Blue
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 150
|
||||
- Source: Wind_Of_Verdure
|
||||
Make:
|
||||
- Item: Arrow_Of_Wind
|
||||
Amount: 150
|
||||
- Source: Yellow_Live
|
||||
Make:
|
||||
- Item: Stone_Arrow
|
||||
Amount: 150
|
||||
- Source: Flame_Heart
|
||||
Make:
|
||||
- Item: Fire_Arrow
|
||||
Amount: 1800
|
||||
- Item: Silence_Arrow
|
||||
Amount: 5
|
||||
- Source: Mistic_Frozen
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 450
|
||||
- Item: Freezing_Arrow
|
||||
Amount: 5
|
||||
- Source: Rough_Wind
|
||||
Make:
|
||||
- Item: Arrow_Of_Wind
|
||||
Amount: 450
|
||||
- Item: Sleep_Arrow
|
||||
Amount: 5
|
||||
- Source: Great_Nature
|
||||
Make:
|
||||
- Item: Flash_Arrow
|
||||
Amount: 5
|
||||
- Item: Stone_Arrow
|
||||
Amount: 450
|
||||
- Source: Iron
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 100
|
||||
- Source: Steel
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 100
|
||||
- Source: Star_Crumb
|
||||
Make:
|
||||
- Item: Flash_Arrow
|
||||
Amount: 30
|
||||
- Source: Sparkling_Dust
|
||||
Make:
|
||||
- Item: Flash_Arrow
|
||||
Amount: 10
|
||||
- Source: Iron_Ore
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 50
|
||||
- Source: Coal
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 8
|
||||
- Source: Phracon
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 50
|
||||
- Source: Emveretarcon
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 200
|
||||
- Item: Silver_Arrow
|
||||
Amount: 40
|
||||
- Source: Nail_Of_Mole
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 50
|
||||
- Item: Stone_Arrow
|
||||
Amount: 60
|
||||
- Source: Wooden_Block
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 40
|
||||
- Source: Dokkaebi_Horn
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 2
|
||||
- Item: Iron_Arrow
|
||||
Amount: 40
|
||||
- Source: Porcupine_Spike
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 70
|
||||
- Item: Stone_Arrow
|
||||
Amount: 30
|
||||
- Source: Limb_Of_Mantis
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 1
|
||||
- Source: Dragon_Canine
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 50
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 1
|
||||
- Source: Petite_DiablOfs_Horn
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 2
|
||||
- Item: Iron_Arrow
|
||||
Amount: 50
|
||||
- Source: Lantern
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 80
|
||||
- Source: Nail_Of_Orc
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 10
|
||||
- Source: Tooth_Of_
|
||||
Make:
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 5
|
||||
- Source: Tooth_Of_Ancient_Fish
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 300
|
||||
- Item: Steel_Arrow
|
||||
Amount: 20
|
||||
- Source: Sharpened_Cuspid
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 2
|
||||
- Item: Silver_Arrow
|
||||
Amount: 40
|
||||
- Source: Reins
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 100
|
||||
- Item: Steel_Arrow
|
||||
Amount: 50
|
||||
- Source: Tree_Of_Archer_1
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 20
|
||||
- Source: Tree_Of_Archer_2
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 20
|
||||
- Source: Tree_Of_Archer_3
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 20
|
||||
- Source: Needle_Of_Alarm
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 100
|
||||
- Item: Sleep_Arrow
|
||||
Amount: 5
|
||||
- Source: Manacles
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 50
|
||||
- Source: Snowy_Horn
|
||||
Make:
|
||||
- Item: Silver_Arrow
|
||||
Amount: 1000
|
||||
- Source: Phantom_Of_Opera
|
||||
Make:
|
||||
- Item: Silence_Arrow
|
||||
Amount: 40
|
||||
- Item: Steel_Arrow
|
||||
Amount: 200
|
||||
- Source: Mr_Scream
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 200
|
||||
- Item: Steel_Arrow
|
||||
Amount: 300
|
||||
- Source: Welding_Mask
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 200
|
||||
- Item: Stun_Arrow
|
||||
Amount: 40
|
||||
- Source: Glittering_Clothes
|
||||
Make:
|
||||
- Item: Flash_Arrow
|
||||
Amount: 1000
|
||||
- Source: Wooden_Mail
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 700
|
||||
- Item: Iron_Arrow
|
||||
Amount: 500
|
||||
- Source: Wooden_Mail_
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 1000
|
||||
- Item: Iron_Arrow
|
||||
Amount: 700
|
||||
- Source: Silver_Robe
|
||||
Make:
|
||||
- Item: Silver_Arrow
|
||||
Amount: 700
|
||||
- Source: Silver_Robe_
|
||||
Make:
|
||||
- Item: Immatrial_Arrow
|
||||
Amount: 10
|
||||
- Item: Silver_Arrow
|
||||
Amount: 1000
|
||||
- Source: Cuffs
|
||||
Make:
|
||||
- Item: Iron_Arrow
|
||||
Amount: 700
|
||||
- Item: Steel_Arrow
|
||||
Amount: 50
|
||||
- Source: Matyr's_Flea_Guard
|
||||
Make:
|
||||
- Item: Arrow_Of_Wind
|
||||
Amount: 150
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 10
|
||||
- Item: Steel_Arrow
|
||||
Amount: 100
|
||||
- Source: Fin_Helm
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 600
|
||||
- Item: Steel_Arrow
|
||||
Amount: 200
|
||||
- Source: Ogre_Tooth
|
||||
Make:
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 5
|
||||
- Item: Steel_Arrow
|
||||
Amount: 30
|
||||
- Source: Stiff_Horn
|
||||
Make:
|
||||
- Item: Stun_Arrow
|
||||
Amount: 2
|
||||
- Source: Tail_Of_Steel_Scorpion
|
||||
Make:
|
||||
- Item: Poison_Arrow
|
||||
Amount: 1
|
||||
- Item: Steel_Arrow
|
||||
Amount: 250
|
||||
- Source: Young_Twig
|
||||
Make:
|
||||
- Item: Silence_Arrow
|
||||
Amount: 1000
|
||||
- Source: Loki's_Whispers
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 1000
|
||||
- Source: Mother's_Nightmare
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 1000
|
||||
- Source: Foolishness_Of_Blind
|
||||
Make:
|
||||
- Item: Flash_Arrow
|
||||
Amount: 200
|
||||
- Source: Old_Hilt
|
||||
Make:
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 1000
|
||||
- Source: Blade_Lost_In_Darkness
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 200
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 600
|
||||
- Source: Bloody_Edge
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 200
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 600
|
||||
- Source: Lucifer's_Lament
|
||||
Make:
|
||||
- Item: Silence_Arrow
|
||||
Amount: 400
|
||||
- Item: Sleep_Arrow
|
||||
Amount: 800
|
||||
- Item: Stun_Arrow
|
||||
Amount: 800
|
||||
- Source: Key_Of_Clock_Tower
|
||||
Make:
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 50
|
||||
- Source: Underground_Key
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 100
|
||||
- Source: Matchstick
|
||||
Make:
|
||||
- Item: Fire_Arrow
|
||||
Amount: 3000
|
||||
- Source: Fang_Of_Garm
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 300
|
||||
- Source: Ice_Piece
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 100
|
||||
- Source: Stone_Piece
|
||||
Make:
|
||||
- Item: Stone_Arrow
|
||||
Amount: 50
|
||||
- Item: Stun_Arrow
|
||||
Amount: 30
|
||||
- Source: Burn_Tree
|
||||
Make:
|
||||
- Item: Fire_Arrow
|
||||
Amount: 250
|
||||
- Source: Broken_Armor_Piece
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 150
|
||||
- Source: Burning_Heart
|
||||
Make:
|
||||
- Item: Fire_Arrow
|
||||
Amount: 150
|
||||
- Source: Live_Coal
|
||||
Make:
|
||||
- Item: Fire_Arrow
|
||||
Amount: 100
|
||||
- Source: Sharp_Leaf
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 30
|
||||
- Source: Boroken_Shiled_Piece
|
||||
Make:
|
||||
- Item: Immatrial_Arrow
|
||||
Amount: 300
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 100
|
||||
- Item: Steel_Arrow
|
||||
Amount: 100
|
||||
- Source: Shine_Spear_Blade
|
||||
Make:
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 100
|
||||
- Source: Burning_Horse_Shoe
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 100
|
||||
- Source: Dragon's_Skin
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 50
|
||||
- Item: Silence_Arrow
|
||||
Amount: 50
|
||||
- Item: Steel_Arrow
|
||||
Amount: 10
|
||||
- Source: Bamboo_Cut
|
||||
Make:
|
||||
- Item: Arrow
|
||||
Amount: 100
|
||||
- Source: Poison_Toad's_Skin
|
||||
Make:
|
||||
- Item: Poison_Arrow
|
||||
Amount: 20
|
||||
- Source: Sharp_Feeler
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 20
|
||||
- Source: Hard_Peach
|
||||
Make:
|
||||
- Item: Stun_Arrow
|
||||
Amount: 30
|
||||
- Source: Leopard_Talon
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 10
|
||||
- Source: Dullahan_Armor
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 150
|
||||
- Source: Tangled_Chain
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 50
|
||||
- Item: Steel_Arrow
|
||||
Amount: 50
|
||||
- Source: Cat_Eyed_Stone
|
||||
Make:
|
||||
- Item: Arrow_Of_Wind
|
||||
Amount: 200
|
||||
- Source: Dark_Crystal_Fragment
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 50
|
||||
- Item: Curse_Arrow
|
||||
Amount: 30
|
||||
- Source: Long_Limb
|
||||
Make:
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 10
|
||||
- Item: Poison_Arrow
|
||||
Amount: 50
|
||||
- Source: Old_Pick
|
||||
Make:
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 100
|
||||
- Item: Steel_Arrow
|
||||
Amount: 50
|
||||
- Source: Old_Steel_Plate
|
||||
Make:
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 100
|
||||
- Item: Steel_Arrow
|
||||
Amount: 100
|
||||
- Source: Fragment_Of_Crystal
|
||||
Make:
|
||||
- Item: Flash_Arrow
|
||||
Amount: 10
|
||||
- Item: Sleep_Arrow
|
||||
Amount: 30
|
||||
- Source: Battered_Kettle
|
||||
Make:
|
||||
- Item: Steel_Arrow
|
||||
Amount: 50
|
||||
- Source: Will_Of_Darkness
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 50
|
||||
- Item: Curse_Arrow
|
||||
Amount: 30
|
||||
- Item: Poison_Arrow
|
||||
Amount: 30
|
||||
- Source: Golden_Bracelet
|
||||
Make:
|
||||
- Item: Holy_Arrow
|
||||
Amount: 300
|
||||
- Item: Silver_Arrow
|
||||
Amount: 200
|
||||
- Source: Cursed_Seal
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 50
|
||||
- Item: Silence_Arrow
|
||||
Amount: 50
|
||||
- Source: Dragonball_Green
|
||||
Make:
|
||||
- Item: Poison_Arrow
|
||||
Amount: 80
|
||||
- Item: Stone_Arrow
|
||||
Amount: 100
|
||||
- Source: Dragonball_Blue
|
||||
Make:
|
||||
- Item: Arrow_Of_Wind
|
||||
Amount: 50
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 50
|
||||
- Item: Freezing_Arrow
|
||||
Amount: 80
|
||||
- Source: Dragonball_Red
|
||||
Make:
|
||||
- Item: Fire_Arrow
|
||||
Amount: 100
|
||||
- Item: Flash_Arrow
|
||||
Amount: 80
|
||||
- Source: Dragonball_Yellow
|
||||
Make:
|
||||
- Item: Immatrial_Arrow
|
||||
Amount: 50
|
||||
- Item: Silver_Arrow
|
||||
Amount: 50
|
||||
- Item: Sleep_Arrow
|
||||
Amount: 80
|
||||
- Source: Piece_Of_Bone_Armor
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 200
|
||||
- Item: Immatrial_Arrow
|
||||
Amount: 500
|
||||
- Item: Oridecon_Arrow
|
||||
Amount: 100
|
||||
- Source: Scale_Of_Red_Dragon
|
||||
Make:
|
||||
- Item: Fire_Arrow
|
||||
Amount: 300
|
||||
- Item: Stun_Arrow
|
||||
Amount: 300
|
||||
- Source: Valhalla_Flower
|
||||
Make:
|
||||
- Item: Holy_Arrow
|
||||
Amount: 600
|
||||
- Item: Immatrial_Arrow
|
||||
Amount: 600
|
||||
- Item: Incisive_Arrow
|
||||
Amount: 600
|
||||
- Source: Rune_Of_Darkness
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 300
|
||||
- Item: Flash_Arrow
|
||||
Amount: 150
|
||||
- Source: Ice_Heart
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 50
|
||||
- Item: Freezing_Arrow
|
||||
Amount: 50
|
||||
- Source: Ice_Scale
|
||||
Make:
|
||||
- Item: Crystal_Arrow
|
||||
Amount: 150
|
||||
- Item: Freezing_Arrow
|
||||
Amount: 400
|
||||
- Item: Silence_Arrow
|
||||
Amount: 200
|
||||
- Source: Will_Of_Darkness_
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 100
|
||||
- Item: Curse_Arrow
|
||||
Amount: 200
|
||||
- Item: Poison_Arrow
|
||||
Amount: 200
|
||||
- Source: Clattering_Skull
|
||||
Make:
|
||||
- Item: Arrow_Of_Shadow
|
||||
Amount: 50
|
||||
- Item: Curse_Arrow
|
||||
Amount: 50
|
||||
- Source: Broken_Farming_Utensil
|
||||
Make:
|
||||
- Item: Curse_Arrow
|
||||
Amount: 20
|
||||
- Item: Iron_Arrow
|
||||
Amount: 10
|
||||
- Item: Rusty_Arrow
|
||||
Amount: 50
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/create_arrow_db.yml
|
||||
25
db/elemental_db.txt
Normal file
25
db/elemental_db.txt
Normal file
@@ -0,0 +1,25 @@
|
||||
// Elemental Summons Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Sprite_Name,Name,LV,HP,SP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Speed,aDelay,aMotion,dMotion
|
||||
//
|
||||
// Notes:
|
||||
// Summoned Elemental’s STATs are affected by the Caster’s Base Level and STATs.
|
||||
// In other words, all values specified will be added to (and will not override) the calculated STATs of the summoned elemental.
|
||||
|
||||
// Monster Elementals
|
||||
2114,EL_AGNI_S,Agni,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,0,0,83,200,504,1020,360
|
||||
2115,EL_AGNI_M,Agni,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,1,0,83,200,504,1020,360
|
||||
2116,EL_AGNI_L,Agni,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,2,0,83,200,504,1020,360
|
||||
|
||||
2117,EL_AQUA_S,Aqua,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,0,0,81,200,504,1020,360
|
||||
2118,EL_AQUA_M,Aqua,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,1,0,81,200,504,1020,360
|
||||
2119,EL_AQUA_L,Aqua,100,0,1,1,0,0,0,0,1,1,1,1,1,1,5,12,2,0,81,200,504,1020,360
|
||||
|
||||
2120,EL_VENTUS_S,Ventus,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,0,0,84,200,504,1020,360
|
||||
2121,EL_VENTUS_M,Ventus,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,1,0,84,200,504,1020,360
|
||||
2122,EL_VENTUS_L,Ventus,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,2,0,84,200,504,1020,360
|
||||
|
||||
2123,EL_TERA_S,Tera,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,0,0,82,200,504,1020,360
|
||||
2124,EL_TERA_M,Tera,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,1,0,82,200,504,1020,360
|
||||
2125,EL_TERA_L,Tera,100,0,1,1,0,0,0,0,0,0,0,0,0,0,5,12,2,0,82,200,504,1020,360
|
||||
@@ -1,66 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Elemental Summons Database
|
||||
###########################################################################
|
||||
#
|
||||
# Elemental Summons Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Elemental ID.
|
||||
# AegisName Server name to reference the elemental in scripts and lookups, should use no spaces.
|
||||
# Name Name in English.
|
||||
# Level Level.
|
||||
# Hp Additional HP. Base HP depends on caster HP. (Default: 0)
|
||||
# Sp Additional SP. Base SP depends on caster SP. (Default: 1)
|
||||
# Attack Additional minimum attack. Base attack depends on caster attack. (Default: 0)
|
||||
# Attack2 Additional maximum attack. Base attack depends on caster attack. (Default: 0)
|
||||
# Defense Physical defense of the elemental, reduces melee and ranged physical attack/skill damage. Base defense depends on the caster defense. (Default: 0)
|
||||
# MagicDefense Magic defense of the elemental, reduces magical skill damage. Base magic defense depends on the caster magic defense. (Default: 0)
|
||||
# Str Strength which affects attack. (Default: 0)
|
||||
# Agi Agility which affects flee. (Default: 0)
|
||||
# Vit Vitality which affects defense. (Default: 0)
|
||||
# Int Intelligence which affects magic attack. (Default: 0)
|
||||
# Dex Dexterity which affects hit rate. (Default: 0)
|
||||
# Luk Luck which affects perfect dodge/lucky flee/perfect flee/lucky dodge rate. (Default: 0)
|
||||
# AttackRange Attack range. (Default: 1)
|
||||
# SkillRange Skill cast range. (Default: 5)
|
||||
# ChaseRange Chase range. (Default: 12)
|
||||
# Size Size.
|
||||
# Race Race. (Default: Formless)
|
||||
# Element Element.
|
||||
# ElementLevel Level of element.
|
||||
# WalkSpeed Walk speed. (Default: 200)
|
||||
# AttackDelay Attack speed. (Default: 504)
|
||||
# AttackMotion Attack animation speed. Base AttackMotion depends on the caster AttackMotion. (Default: 1020)
|
||||
# DamageMotion Damage animation speed. (Default: 360)
|
||||
# Mode: List of elemental skills by mode. (Optional)
|
||||
# <mode>: Mode name to define the skill available. Available modes are Passive, Assist, and Aggressive.
|
||||
# Skill Skill name.
|
||||
# Level Skill level. (Default: 1)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ELEMENTAL_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/elemental_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/elemental_db.yml
|
||||
56
db/elemental_skill_db.txt
Normal file
56
db/elemental_skill_db.txt
Normal file
@@ -0,0 +1,56 @@
|
||||
// Elemental Summons Skill Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ElementalID,SkillID,SkillLevel,ReqMode
|
||||
//
|
||||
// Spirit Modes:
|
||||
// 1 = Passive, 2 = Defensive, 4 = Aggressive
|
||||
|
||||
// EL_AGNI_S
|
||||
2114,8413,1,1 //EL_PYROTECHNIC,Pyrotechnic
|
||||
2114,8401,1,2 //EL_CIRCLE_OF_FIRE,Circle of Fire
|
||||
2114,8425,1,4 //EL_FIRE_ARROW,Fire Arrow
|
||||
// EL_AGNI_M
|
||||
2115,8414,1,1 //EL_HEATER,Heater
|
||||
2115,8402,1,2 //EL_FIRE_CLOAK,Fire Cloak
|
||||
2115,8426,1,4 //EL_FIRE_BOMB,Fire Bomb
|
||||
// EL_AGNI_L
|
||||
2116,8415,1,1 //EL_TROPIC,Tropic
|
||||
2116,8403,1,2 //EL_FIRE_MANTLE,Fire Mantle
|
||||
2116,8428,1,4 //EL_FIRE_WAVE,Fire Wave
|
||||
// EL_AQUA_S
|
||||
2117,8416,1,1 //EL_AQUAPLAY,Aqua Play
|
||||
2117,8404,1,2 //EL_WATER_SCREEN,Water Screen
|
||||
2117,8430,1,4 //EL_ICE_NEEDLE,Ice Needle
|
||||
// EL_AQUA_M
|
||||
2118,8417,1,1 //EL_COOLER,Cooler
|
||||
2118,8405,1,2 //EL_WATER_DROP,Water Drop
|
||||
2118,8431,1,4 //EL_WATER_SCREW,Water Screw
|
||||
// EL_AQUA_L
|
||||
2119,8418,1,1 //EL_CHILLY_AIR,Cool Air
|
||||
2119,8406,1,2 //EL_WATER_BARRIER,Water Barrier
|
||||
2119,8433,1,4 //EL_TIDAL_WEAPON,Tidal Weapon
|
||||
// EL_VENTUS_S
|
||||
2120,8419,1,1 //EL_GUST,Gust
|
||||
2120,8407,1,2 //EL_WIND_STEP,Wind Step
|
||||
2120,8434,1,4 //EL_WIND_SLASH,Wind Slasher
|
||||
// EL_VENTUS_M
|
||||
2121,8420,1,1 //EL_BLAST,Blast
|
||||
2121,8408,1,2 //EL_WIND_CURTAIN,Wind Curtain
|
||||
2121,8435,1,4 //EL_HURRICANE,Hurricane Rage
|
||||
// EL_VENTUS_L
|
||||
2122,8421,1,1 //EL_WILD_STORM,Wild Storm
|
||||
2122,8409,1,2 //EL_ZEPHYR,Zephyr
|
||||
2122,8437,1,4 //EL_TYPOON_MIS,Typhoon Missile
|
||||
// EL_TERA_S
|
||||
2123,8422,1,1 //EL_PETROLOGY,Petrology
|
||||
2123,8410,1,2 //EL_SOLID_SKIN,Solid Skin
|
||||
2123,8439,1,4 //EL_STONE_HAMMER,Stone Hammer
|
||||
// EL_TERA_M
|
||||
2124,8423,1,1 //EL_CURSED_SOIL,Cursed Soil
|
||||
2124,8411,1,2 //EL_STONE_SHIELD,Stone Shield
|
||||
2124,8440,1,4 //EL_ROCK_CRUSHER,Rock Launcher
|
||||
// EL_TERA_L
|
||||
2125,8424,1,1 //EL_UPHEAVAL,Upheaval
|
||||
2125,8412,1,2 //EL_POWER_OF_GAIA,Power of Gaia
|
||||
2125,8442,1,4 //EL_STONE_RAIN,Stone Rain
|
||||
@@ -1,39 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Guild Experience Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Experience Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Level Level required.
|
||||
# Exp Experience required to level up.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: GUILD_EXP_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/exp_guild.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/exp_guild.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/exp_guild.yml
|
||||
@@ -1,39 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Experience Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Experience Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Level Level required.
|
||||
# Exp Experience required for the next level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUN_EXP_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/exp_homun.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/exp_homun.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/exp_homun.yml
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
||||
@@ -89,31 +89,31 @@
|
||||
//Eira
|
||||
6048,8022,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE
|
||||
6048,8023,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST
|
||||
6048,8024,10,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,10,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8024,5,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8026,5,137,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE
|
||||
//Bayeri
|
||||
6049,8031,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8031,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8032,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE
|
||||
6049,8033,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND
|
||||
6049,8034,10,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8034,5,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8035,5,130,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS
|
||||
//Sera
|
||||
6050,8018,5,132,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION
|
||||
6050,8019,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8019,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8020,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST
|
||||
6050,8021,10,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
6050,8021,5,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
//Dieter
|
||||
6051,8039,5,122,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW
|
||||
6051,8040,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR
|
||||
6051,8041,10,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,10,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8041,5,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,5,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8043,5,102,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH
|
||||
//Elanor
|
||||
6052,8027,1,100,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE
|
||||
6052,8028,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW
|
||||
6052,8029,10,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,10,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8029,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8036,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER
|
||||
6052,8037,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC
|
||||
6052,8038,5,133,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC
|
||||
|
||||
17
db/import-tmpl/abra_db.txt
Normal file
17
db/import-tmpl/abra_db.txt
Normal file
@@ -0,0 +1,17 @@
|
||||
// Hocus-Pocus (Abracadabra) Castable Skills Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,DummyName,ProbabilityPerLvl
|
||||
//
|
||||
// 01. SkillID Skill ID to be casted by hocus pocus.
|
||||
// 02. DummyName Name of the skill (informative, not used by server).
|
||||
// 03. ProbabilityPerLvl Not a rate! Chance at which the skill is selected compared
|
||||
// with other entries probabilties
|
||||
//
|
||||
// NOTE:
|
||||
// - The skill is picked at random from the entire database and then tested for rate. If it
|
||||
// does not succeed at that rate, another skill is picked and tested. This continues
|
||||
// until a skill succeeds. Abracadabra-specific skills have a different chance to occur
|
||||
// depending on skill level used. All other skills have an equal chance and appear from
|
||||
// level 1 onward.
|
||||
// - To remove entry by importing, put "clear" (without quotes) in DummyName
|
||||
@@ -1,33 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Abracadabra Database
|
||||
###########################################################################
|
||||
#
|
||||
# Abracadabra Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Abracadabra.
|
||||
# Probability: Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). (Default: 500)
|
||||
# - Level Skill level.
|
||||
# Probability Probability at specific skill level (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ABRA_DB
|
||||
Version: 1
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -16,31 +16,67 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Achievement Database
|
||||
# Custom Achievement Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Achievement ID.
|
||||
# Group Achievement group type. (Defaut: None)
|
||||
# Name Achievement name.
|
||||
# Targets: List of targets the achievement requires. (Default: null)
|
||||
# - Id Index value used for import methods.
|
||||
# Mob Target mob. (Default: 0)
|
||||
# Count Target count. (Default: 1)
|
||||
# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null)
|
||||
# Map Map name that is used for the AG_CHATTING type. (Default: -1)
|
||||
# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null)
|
||||
# - Id: <bool> Achievement ID pre-requisite.
|
||||
# Rewards: List of rewards that are given on completion. (Default: null)
|
||||
# Item Item name.
|
||||
# Amount Amount of item. (Default: 1)
|
||||
# Script Bonus Script. (Default: null)
|
||||
# TitleId Title ID. (Default: 0)
|
||||
# Score Achievement points that are given on completion. (Default: 0)
|
||||
# ID - Unique achievement ID.
|
||||
###########################################################################
|
||||
# Group - Achievement group type. Each achievement type calls a specific
|
||||
# objective check.
|
||||
# Valid groups:
|
||||
# AG_ADD_FRIEND
|
||||
# AG_ADVENTURE
|
||||
# AG_BABY
|
||||
# AG_BATTLE
|
||||
# AG_CHATTING
|
||||
# AG_CHATTING_COUNT
|
||||
# AG_CHATTING_CREATE
|
||||
# AG_CHATTING_DYING
|
||||
# AG_EAT
|
||||
# AG_GET_ITEM
|
||||
# AG_GET_ZENY
|
||||
# AG_GOAL_ACHIEVE
|
||||
# AG_GOAL_LEVEL
|
||||
# AG_GOAL_STATUS
|
||||
# AG_HEAR
|
||||
# AG_JOB_CHANGE
|
||||
# AG_MARRY
|
||||
# AG_PARTY
|
||||
# AG_ENCHANT_FAIL
|
||||
# AG_ENCHANT_SUCCESS
|
||||
# AG_SEE
|
||||
# AG_SPEND_ZENY
|
||||
# AG_TAMING
|
||||
###########################################################################
|
||||
# Name - Achievement name. Used when sending rewards through RODEX.
|
||||
###########################################################################
|
||||
# Target - A list of monster ID and count values that the achievement
|
||||
# requires. The target count can also be used for achievements that keep
|
||||
# a counter while not being related to monster kills.
|
||||
# Capped at MAX_ACHIEVEMENT_OBJECTIVES.
|
||||
###########################################################################
|
||||
# Condition - A conditional statement that must be met for the achievement
|
||||
# to be considered complete.
|
||||
###########################################################################
|
||||
# Map - A map name that is used for the AG_CHATTING type which increments
|
||||
# the counter based on the player's map.
|
||||
###########################################################################
|
||||
# Dependent: - A list of achievement IDs that need to be completed before
|
||||
# this achievement is considered complete.
|
||||
###########################################################################
|
||||
# Reward - A list of rewards that are given on completion. All fields are
|
||||
# optional.
|
||||
# ItemID: Item ID
|
||||
# Amount: Amount of Item ID (default 1)
|
||||
# Script: Bonus Script
|
||||
# TitleID: Title ID
|
||||
###########################################################################
|
||||
# Score - Achievement points that are given on completion.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Level Achievement Level.
|
||||
# Points Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_LEVEL_DB
|
||||
Version: 1
|
||||
@@ -1,34 +1,3 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Attendance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Attendance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Start Start date.
|
||||
# End End date.
|
||||
# Rewards: List of rewards for each day.
|
||||
# - Day Reward day.
|
||||
# ItemId Item ID.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
||||
6
db/import-tmpl/attr_fix.txt
Normal file
6
db/import-tmpl/attr_fix.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
// Elemental Attribute Damage Adjustment Tables
|
||||
//
|
||||
// Structure of Database:
|
||||
// Columns - attacker's weapon element
|
||||
// Rows - target's defense element
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Elemental Attribute Damage Adjustment Tables
|
||||
###########################################################################
|
||||
#
|
||||
# Elemental Attribute Damage Adjustment Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Level Level of the Attribute.
|
||||
# <element>: Attacker's weapon element.
|
||||
# <element>: <value> Target's defense element. <value> in %, default 100. Value accepted from -100 to 200.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTRIBUTE_DB
|
||||
Version: 1
|
||||
@@ -1,59 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Battleground Queue Database
|
||||
###########################################################################
|
||||
#
|
||||
# Battleground Queue Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique ID for the battleground type.
|
||||
# Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
|
||||
# MinPlayers Minimum number of players required on each team. (Default: 1)
|
||||
# MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
|
||||
# MinLevel Minimum level required to join the battleground. (Default: 1)
|
||||
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
|
||||
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0)
|
||||
# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options.
|
||||
# Solo Able to join a queue as an individual. (Default: true)
|
||||
# Party Able to join a queue as a party. (Default: true)
|
||||
# Guild Able to join a queue as a guild. (Default: true)
|
||||
# JobRestrictions List of jobs that are unable to join the battleground.
|
||||
# Locations: Battleground location settings.
|
||||
# - Map The map on which the battleground will be played.
|
||||
# StartEvent NPC event triggered when the battleground starts.
|
||||
# TeamA: TeamA settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
# TeamB: TeamB settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BATTLEGROUND_DB
|
||||
Version: 1
|
||||
11
db/import-tmpl/castle_db.txt
Normal file
11
db/import-tmpl/castle_db.txt
Normal file
@@ -0,0 +1,11 @@
|
||||
// Guild Castles Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag
|
||||
//
|
||||
// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers.
|
||||
// 02. MapName Map name to be considered as the castle map.
|
||||
// 03. CastleName Name of the castle (used by scripts and guardian name tags).
|
||||
// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied
|
||||
// castle is abandoned during guild break.
|
||||
// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server).
|
||||
@@ -1,33 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Guild Castles Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Castles Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique ID of the castle.
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
15
db/import-tmpl/const.txt
Normal file
15
db/import-tmpl/const.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
// Script Constant Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Identifier Value[ Type]
|
||||
//
|
||||
// Alternatively:
|
||||
// Identifier,Value[,Type]
|
||||
//
|
||||
// 01. Identifier Unique name for the constant, must not have same name as script commands, functions or variables.
|
||||
// 02. Value Value assigned to the constant. This value cannot be changed during the runtime of the server.
|
||||
// 03. Type Specifies whether the identifier is a constant (0) or a parameter (1) (optional, defaults to 0).
|
||||
//
|
||||
// NOTE: Parameters are special in that they retrieve certain runtime values depending on the specified ID
|
||||
// in field Value. Depending on the implementation values assigned by scripts to parameters will affect
|
||||
// runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
|
||||
@@ -1,35 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Script Constant Database
|
||||
###########################################################################
|
||||
#
|
||||
# Script Constant Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Name Unique name for the constant. Must not have same name as script commands, functions, or variables.
|
||||
# Value Value assigned to the constant. This value cannot be changed during the runtime of the server.
|
||||
# Parameter Specifies whether the identifier is a parameter. (Default: false)
|
||||
# Note: Parameters are special in that they retrieve certain runtime values depending on the specified ID
|
||||
# in field Value. Depending on the implementation values assigned by scripts the parameters will affect
|
||||
# runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CONSTANT_DB
|
||||
Version: 1
|
||||
14
db/import-tmpl/create_arrow_db.txt
Normal file
14
db/import-tmpl/create_arrow_db.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
// Arrow Crafting Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SourceID,MakeID1,MakeAmount1,...,MakeID5,MakeAmount5
|
||||
//
|
||||
// 01. SourceID ID of the item, that is consumed by Arrow Crafting.
|
||||
// 02. MakeID ID of the item received from Arrow Crafting.
|
||||
// 03. MakeAmount Amount of MakeID item received from Arrow Crafting.
|
||||
// ...
|
||||
//
|
||||
// NOTE:
|
||||
// - Up to MAX_ARROW_RESULT (typically 5) ID/Amount pairs can be specified.
|
||||
// - To remove entry by importing, put 0 on 'MakeID'
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Arrow Crafting Database
|
||||
###########################################################################
|
||||
#
|
||||
# Arrow Crafting Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Source AegisName of the item that is consumed.
|
||||
# Make: List of item(s) received by the player.
|
||||
# - Item AegisName of the item received.
|
||||
# Amount Amount of Item received. (Use 0 to remove the Item on import)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CREATE_ARROW_DB
|
||||
Version: 1
|
||||
9
db/import-tmpl/elemental_db.txt
Normal file
9
db/import-tmpl/elemental_db.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
// Elemental Summons Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Sprite_Name,Name,LV,HP,SP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Speed,aDelay,aMotion,dMotion
|
||||
//
|
||||
// Notes:
|
||||
// Summoned Elemental’s STATs are affected by the Caster’s Base Level and STATs.
|
||||
// In other words, all values specified will be added to (and will not override) the calculated STATs of the summoned elemental.
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
###########################################################################
|
||||
# Elemental Summons Database
|
||||
###########################################################################
|
||||
#
|
||||
# Elemental Summons Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Elemental ID.
|
||||
# AegisName Server name to reference the elemental in scripts and lookups, should use no spaces.
|
||||
# Name Name in English.
|
||||
# Level Level.
|
||||
# Hp Additional HP. Base HP depends on caster HP. (Default: 0)
|
||||
# Sp Additional SP. Base SP depends on caster SP. (Default: 1)
|
||||
# Attack Additional minimum attack. Base attack depends on caster attack. (Default: 0)
|
||||
# Attack2 Additional maximum attack. Base attack depend on caster attack. (Default: 0)
|
||||
# Defense Physical defense of the elemental, reduces melee and ranged physical attack/skill damage. Base defense depends on the caster defense. (Default: 0)
|
||||
# MagicDefense Magic defense of the elemental, reduces magical skill damage. Base magic defense depends on the caster magic defense. (Default: 0)
|
||||
# Str Strength which affects attack. (Default: 0)
|
||||
# Agi Agility which affects flee. (Default: 0)
|
||||
# Vit Vitality which affects defense. (Default: 0)
|
||||
# Int Intelligence which affects magic attack. (Default: 0)
|
||||
# Dex Dexterity which affects hit rate. (Default: 0)
|
||||
# Luk Luck which affects perfect dodge/lucky flee/perfect flee/lucky dodge rate. (Default: 0)
|
||||
# AttackRange Attack range. (Default: 1)
|
||||
# SkillRange Skill cast range. (Default: 5)
|
||||
# ChaseRange Chase range. (Default: 12)
|
||||
# Size Size.
|
||||
# Race Race. (Default: Formless)
|
||||
# Element Element.
|
||||
# ElementLevel Level of element.
|
||||
# WalkSpeed Walk speed. (Default: 200)
|
||||
# AttackDelay Attack speed. (Default: 504)
|
||||
# AttackMotion Attack animation speed. Base AttackMotion depends on the caster AttackMotion. (Default: 1020)
|
||||
# DamageMotion Damage animation speed. (Default: 360)
|
||||
# Mode: List of elemental skills by mode. (Optional)
|
||||
# <mode>: Mode name to define the skill available. Available modes are Passive, Assist, and Aggressive.
|
||||
# Skill Skill name.
|
||||
# Level Skill level. (Default: 1)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ELEMENTAL_DB
|
||||
Version: 1
|
||||
7
db/import-tmpl/elemental_skill_db.txt
Normal file
7
db/import-tmpl/elemental_skill_db.txt
Normal file
@@ -0,0 +1,7 @@
|
||||
// Elemental Summons Skill Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ElementalID,SkillID,SkillLevel,ReqMode
|
||||
//
|
||||
// Spirit Modes:
|
||||
// 1 = Passive, 2 = Defensive, 4 = Aggressive
|
||||
2
db/import-tmpl/exp_guild.txt
Normal file
2
db/import-tmpl/exp_guild.txt
Normal file
@@ -0,0 +1,2 @@
|
||||
// Guild Experience Tables
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Guild Experience Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Experience Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Level Level required.
|
||||
# Exp Experience required to level up.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: GUILD_EXP_DB
|
||||
Version: 1
|
||||
1
db/import-tmpl/exp_homun.txt
Normal file
1
db/import-tmpl/exp_homun.txt
Normal file
@@ -0,0 +1 @@
|
||||
// Homunculus Experience Tables
|
||||
@@ -1,31 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Experience Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Experience Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Level Level required.
|
||||
# Exp Experience required for the next level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUN_EXP_DB
|
||||
Version: 1
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
||||
6
db/import-tmpl/instance_db.txt
Normal file
6
db/import-tmpl/instance_db.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
// Instance Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
|
||||
//
|
||||
// EnterMap is considered as Map1
|
||||
@@ -1,40 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true)
|
||||
# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it.
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
||||
12
db/import-tmpl/item_avail.txt
Normal file
12
db/import-tmpl/item_avail.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
// Item Availability and Alias Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ItemID,SpriteID
|
||||
//
|
||||
// 01. ItemID Item ID to change.
|
||||
// 02. SpriteID Item ID which will be sent to the client instead of ItemID.
|
||||
// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport.
|
||||
//
|
||||
// NOTE: Replaces an item client-side while keeping them separate server-side.
|
||||
// Think of it as a way to disguise items.
|
||||
// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place!
|
||||
4
db/import-tmpl/item_bluebox.txt
Normal file
4
db/import-tmpl/item_bluebox.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
// Old Blue Box Obtainable Items Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// GroupID,ItemID,Rate
|
||||
10
db/import-tmpl/item_buyingstore.txt
Normal file
10
db/import-tmpl/item_buyingstore.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
// Buying Store Item List
|
||||
// List of items that can be sold to buying stores.
|
||||
//
|
||||
// Structure of Database:
|
||||
// ItemID
|
||||
//
|
||||
// Note:
|
||||
// Items are in same order as data\buyingstoreitemlist.txt, which
|
||||
// must be edited as well for the client to accept added items.
|
||||
|
||||
4
db/import-tmpl/item_cardalbum.txt
Normal file
4
db/import-tmpl/item_cardalbum.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
// Old Card Album Obtainable Items Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// GroupID,ItemID,Rate
|
||||
68
db/import-tmpl/item_db.txt
Normal file
68
db/import-tmpl/item_db.txt
Normal file
@@ -0,0 +1,68 @@
|
||||
// Items Additional Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Name,Name,Type,Price,Sell,Weight,ATK[:MATK],DEF,Range,Slot,Job,Class,Gender,Loc,wLV,eLV[:maxLevel],Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }
|
||||
//
|
||||
// THQ Quest Items
|
||||
//=============================================================
|
||||
//7950,THG_Membership,THG Membership,3,,10,10,,,,,,,,,,,,,{},{},{}
|
||||
//7951,Token_Bag,Token Bag,3,,10,10,,,,,,,,,,,,,{},{},{}
|
||||
//1998,Jeramiah's_Jur,Jeramiah's Jur,3,,10,10,,,,,,,,,,,,,{},{},{}
|
||||
//1999,Zed's_Staff,Zed's Staff,3,,10,10,,,,,,,,,,,,,{},{},{}
|
||||
|
||||
// Official Event Items that had their Effects removed after the event was completed
|
||||
//585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{}
|
||||
//679,Gold_Pill,Pilule,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{}
|
||||
|
||||
//2681,Republic_Ring,Republic Anniversary Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,3; },{},{}
|
||||
|
||||
//5134,Pumpkin_Hat,Pumpkin-Head,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; },{},{}
|
||||
//5136,Santa's_Hat_,Louise's Santa Hat,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,20,{ bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; },{},{}
|
||||
//5145,Carnival_Joker_Jester,Carnival Jester,4,10,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,89,{ bonus bAllStats,3; },{},{}
|
||||
//5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,216,{ bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50; },{},{}
|
||||
//5201,Party_Hat_B,2nd Anniversary Party Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,0,1,144,{ bonus bAllStats,3; },{},{}
|
||||
//5202,Pumpkin_Hat_,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; },{},{}
|
||||
//5204,Event_Pierrot_Nose,Rudolf's Red Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{}
|
||||
//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
|
||||
//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{}
|
||||
//5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; },{},{}
|
||||
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{}
|
||||
|
||||
//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{}
|
||||
//12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,180000,15; },{},{}
|
||||
//12143,Red_Can,Red Can,2,50000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 25,25; },{},{}
|
||||
//Event effect: Summon monster? Probably Rice_Cake. x_x
|
||||
//12199,Rice_Scroll,Rice Scroll,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
//12200,Event_Cake,Event Cake,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_MAGNIFICAT",3; },{},{}
|
||||
//12238,New_Year_Rice_Cake_1,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{}
|
||||
//12239,New_Year_Rice_Cake_2,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{}
|
||||
|
||||
// iRO St. Patrick's Day Event 2008
|
||||
//=============================================================
|
||||
//12715,Black_Treasure_Chest,Black Treasure Chest,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_08stpattyseventbox"; },{},{}
|
||||
|
||||
// iRO Valentine's Day Event 2009
|
||||
//=============================================================
|
||||
//12742,Valentine_Gift_Box_M,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7946,1; },{},{}
|
||||
//12743,Valentine_Gift_Box_F,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7947,1; },{},{}
|
||||
//12744,Chocolate_Box,Chocolate Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 558,1; },{},{}
|
||||
//14466,Valentine's_Emblem_Box,Valentine's Emblem Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5817,1; },{},{}
|
||||
//7946,Gold_Ring_Of_Valentine,Gold Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
//7947,Silver_Ring_Of_Valentine,Silver Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
//7948,Box,Box,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
//5817,Valentine's_Emblem,Valentine's Emblem,4,10,,0,,3,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10; },{},{}
|
||||
|
||||
// iRO Halloween Event 2009
|
||||
//=============================================================
|
||||
//5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,4,20,,0,,5,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500; },{},{}
|
||||
//6298,Crushed_Pumpkin,Crushed Pumpkin,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
//6299,Worn_Fabric,Worn Fabric,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
|
||||
// Old Tuxedo and Wedding Dress, will display the outfit when worn.
|
||||
//==================================================================
|
||||
//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
|
||||
//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
|
||||
|
||||
// Non-kRO Eden Group Mark effect
|
||||
//=============================================================
|
||||
//22508,Para_Team_Mark_,Eden Group Mark,11,0,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AL_TELEPORT",3; },{},{}
|
||||
@@ -1,546 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Item ID.
|
||||
# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
|
||||
# Name Name in English for displaying as output.
|
||||
# Type Item type. (Default: Etc)
|
||||
# SubType Weapon, Ammo or Card type. (Default: 0)
|
||||
# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
|
||||
# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
|
||||
# Weight Item weight. Each 10 is 1 weight. (Default: 0)
|
||||
# Attack Weapon's attack. (Default: 0)
|
||||
# MagicAttack Weapon's magic attack. (Default: 0)
|
||||
# Defense Armor's defense. (Default: 0)
|
||||
# Range Weapon's attack range. (Default: 0)
|
||||
# Slots Available slots in item. (Default: 0)
|
||||
# Jobs Jobs that can equip the item. (Map default is 'All: true')
|
||||
# Classes Upper class types that can equip the item. (Map default is 'All: true')
|
||||
# Gender Gender that can equip the item. (Default: Both)
|
||||
# Locations Equipment's placement. (Default: None)
|
||||
# WeaponLevel Weapon level. (Default: 1 for Weapons)
|
||||
# ArmorLevel Armor level. (Default: 1 for Armors)
|
||||
# EquipLevelMin Minimum required level to equip. (Default: 0)
|
||||
# EquipLevelMax Maximum level that can equip. (Default: 0)
|
||||
# Refineable If the item can be refined. (Default: false)
|
||||
# View View sprite of an item. (Default: 0)
|
||||
# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
|
||||
# Flags: Item flags. (Default: null)
|
||||
# BuyingStore If the item is available for Buyingstores. (Default: false)
|
||||
# DeadBranch If the item is a Dead Branch. (Default: false)
|
||||
# Container If the item is part of a container. (Default: false)
|
||||
# UniqueId If the item is a unique stack. (Default: false)
|
||||
# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
|
||||
# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
|
||||
# NoConsume If the item is consumed on use. (Default: false)
|
||||
# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
|
||||
# Delay: Item use delay. (Default: null)
|
||||
# Duration Duration of delay in seconds.
|
||||
# Status Status Change used to track delay. (Default: None)
|
||||
# Stack: Item stack amount. (Default: null)
|
||||
# Amount Maximum amount that can be stacked.
|
||||
# Inventory If the stack is applied to player's inventory. (Default: true)
|
||||
# Cart If the stack is applied to the player's cart. (Default: false)
|
||||
# Storage If the stack is applied to the player's storage. (Default: false)
|
||||
# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
|
||||
# NoUse: Conditions when the item is unusable. (Default: null)
|
||||
# Override Group level to override these conditions.
|
||||
# Sitting If the item can not be used while sitting. (Default: false)
|
||||
# Trade: Trade restrictions. (Default: null)
|
||||
# Override Group level to override these conditions.
|
||||
# NoDrop If the item can not be dropped. (Default: false)
|
||||
# NoTrade If the item can not be traded. (Default: false)
|
||||
# TradePartner If the item can not be traded to the player's partner. (Default: false)
|
||||
# NoSell If the item can not be sold. (Default: false)
|
||||
# NoCart If the item can not be put in a cart. (Default: false)
|
||||
# NoStorage If the item can not be put in a storage. (Default: false)
|
||||
# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
|
||||
# NoMail If the item can not be put in a mail. (Default: false)
|
||||
# NoAuction If the item can not be put in an auction. (Default: false)
|
||||
# Script Script to execute when the item is used/equipped. (Default: null)
|
||||
# EquipScript Script to execute when the item is equipped. (Default: null)
|
||||
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_DB
|
||||
Version: 2
|
||||
|
||||
#Body:
|
||||
# THQ Quest Items
|
||||
#=============================================================
|
||||
# - Id: 1998
|
||||
# AegisName: Jeramiah's_Jur
|
||||
# Name: Jeramiah's Jur
|
||||
# Type: Etc
|
||||
# Sell: 10
|
||||
# Weight: 10
|
||||
# AliasName: Jur
|
||||
# - Id: 1999
|
||||
# AegisName: Zed's_Staff
|
||||
# Name: Zed's Staff
|
||||
# Type: Etc
|
||||
# Sell: 10
|
||||
# Weight: 10
|
||||
# AliasName: Staff_Of_Soul
|
||||
# - Id: 7950
|
||||
# AegisName: THG_Membership
|
||||
# Name: THG Membership
|
||||
# Type: Etc
|
||||
# Sell: 10
|
||||
# Weight: 10
|
||||
# AliasName: Foolishness_Of_Blind
|
||||
# - Id: 7951
|
||||
# AegisName: Gold_Tulip
|
||||
# Name: Token Bag
|
||||
# Type: Etc
|
||||
# Sell: 10
|
||||
# Weight: 10
|
||||
# AliasName: Leather_Bag_Of_Infinity
|
||||
|
||||
# Official Event Items that had their Effects removed after the event was completed
|
||||
#=============================================================
|
||||
# - Id: 585
|
||||
# AegisName: Wurst
|
||||
# Name: Brusti
|
||||
# Type: Delayconsume
|
||||
# Buy: 2
|
||||
# Weight: 40
|
||||
# Script: |
|
||||
# itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;
|
||||
# - Id: 679
|
||||
# AegisName: Gold_Pill
|
||||
# Name: Pilule
|
||||
# Type: Healing
|
||||
# Buy: 5000
|
||||
# Weight: 300
|
||||
# Script: |
|
||||
# percentheal 50,50;
|
||||
# - Id: 2681
|
||||
# AegisName: Republic_Ring
|
||||
# Name: Republic Anniversary Ring
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Locations:
|
||||
# Right_Accessory: true
|
||||
# Left_Accessory: true
|
||||
# Script: |
|
||||
# bonus bAllStats,3;
|
||||
# - Id: 5134
|
||||
# AegisName: Pumpkin_Hat
|
||||
# Name: Pumpkin-Head
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 200
|
||||
# Defense: 2
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 206
|
||||
# Script: |
|
||||
# bonus2 bSubRace,RC_Demon,5;
|
||||
# - Id: 5136
|
||||
# AegisName: Santa's_Hat_
|
||||
# Name: Louise's Santa Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Defense: 3
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 20
|
||||
# Script: |
|
||||
# bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;
|
||||
# - Id: 5145
|
||||
# AegisName: Carnival_Joker_Jester
|
||||
# Name: Carnival Jester
|
||||
# Type: Armor
|
||||
# Buy: 10
|
||||
# Weight: 100
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 89
|
||||
# Script: |
|
||||
# bonus bAllStats,3;
|
||||
# - Id: 5147
|
||||
# AegisName: Baseball_Cap
|
||||
# Name: Baseball Cap
|
||||
# Type: Armor
|
||||
# Weight: 200
|
||||
# Defense: 3
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 216
|
||||
# Script: |
|
||||
# bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;
|
||||
# - Id: 5201
|
||||
# AegisName: Party_Hat_B
|
||||
# Name: 2nd Anniversary Party Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 300
|
||||
# Defense: 3
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 144
|
||||
# Script: |
|
||||
# bonus bAllStats,3;
|
||||
# - Id: 5202
|
||||
# AegisName: Pumpkin_Hat_
|
||||
# Name: Pumpkin Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 200
|
||||
# Defense: 2
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 206
|
||||
# Script: |
|
||||
# bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;
|
||||
# - Id: 5204
|
||||
# AegisName: Event_Pierrot_Nose
|
||||
# Name: Rudolf's Red Nose
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Locations:
|
||||
# Head_Low: true
|
||||
# View: 49
|
||||
# Script: |
|
||||
# bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;
|
||||
# - Id: 5264
|
||||
# AegisName: Aussie_Flag_Hat
|
||||
# Name: Australian Flag Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 500
|
||||
# Defense: 4
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 304
|
||||
# Script: |
|
||||
# bonus bAllStats,2;
|
||||
# - Id: 5356
|
||||
# AegisName: Pumpkin_Hat_H
|
||||
# Name: Pumpkin Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 200
|
||||
# Defense: 2
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 206
|
||||
# Script: |
|
||||
# bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5;
|
||||
# - Id: 5384
|
||||
# AegisName: Santa_Hat_1
|
||||
# Name: Twin Pompom By JB
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 200
|
||||
# Defense: 2
|
||||
# Slots: 1
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# EquipLevelMin: 20
|
||||
# Refineable: true
|
||||
# View: 390
|
||||
# Script: |
|
||||
# bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000;
|
||||
# - Id: 5811
|
||||
# AegisName: Santa_Beard
|
||||
# Name: Santa Beard
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Defense: 5
|
||||
# Locations:
|
||||
# Head_Low: true
|
||||
# View: 25
|
||||
# Script: |
|
||||
# bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;
|
||||
# - Id: 11702
|
||||
# AegisName: Moon_Cookie
|
||||
# Name: Moon Cookie
|
||||
# Type: Delayconsume
|
||||
# Weight: 10
|
||||
# Script: |
|
||||
# sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7;
|
||||
# - Id: 12131
|
||||
# AegisName: Lucky_Potion
|
||||
# Name: Lucky Potion
|
||||
# Type: Healing
|
||||
# Buy: 2
|
||||
# Weight: 100
|
||||
# Script: |
|
||||
# sc_start SC_LUKFOOD,180000,15;
|
||||
# - Id: 12143
|
||||
# AegisName: Red_Can
|
||||
# Name: Red Can
|
||||
# Type: Usable
|
||||
# Buy: 50000
|
||||
# Weight: 300
|
||||
# Script: |
|
||||
# percentheal 25,25;
|
||||
|
||||
# Event effect: Summon monster? Probably Rice_Cake. x_x
|
||||
#=============================================================
|
||||
# - Id: 12199
|
||||
# AegisName: Rice_Scroll
|
||||
# Name: Rice Scroll
|
||||
# Type: Usable
|
||||
# - Id: 12200
|
||||
# AegisName: Event_Cake
|
||||
# Name: Event Cake
|
||||
# Type: Usable
|
||||
# Buy: 20
|
||||
# Weight: 50
|
||||
# Script: |
|
||||
# itemskill "PR_MAGNIFICAT",3;
|
||||
# - Id: 12238
|
||||
# AegisName: New_Year_Rice_Cake_1
|
||||
# Name: New Year Rice Cake
|
||||
# Type: Healing
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Script: |
|
||||
# percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;
|
||||
# - Id: 12239
|
||||
# AegisName: New_Year_Rice_Cake_2
|
||||
# Name: New Year Rice Cake
|
||||
# Type: Healing
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Script: |
|
||||
# percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;
|
||||
|
||||
# iRO St. Patrick's Day Event 2008
|
||||
#=============================================================
|
||||
# - Id: 7915
|
||||
# AegisName: Copper_Coin_
|
||||
# Name: Bronze Coin
|
||||
# Type: Etc
|
||||
# Weight: 10
|
||||
# AliasName: Copper_Coin
|
||||
# - Id: 7916
|
||||
# AegisName: Silver_Coin_
|
||||
# Name: Silver Coin
|
||||
# Type: Etc
|
||||
# Weight: 10
|
||||
# AliasName: Silver_Coin
|
||||
# - Id: 12715
|
||||
# AegisName: Black_Treasure_Box
|
||||
# Name: Black Treasure Chest
|
||||
# Type: Usable
|
||||
# Weight: 200
|
||||
# AliasName: Treasure_Box_
|
||||
# Script: |
|
||||
# callfunc "F_08stpattyseventbox";
|
||||
|
||||
# iRO Valentine's Day Event 2009
|
||||
#=============================================================
|
||||
# - Id: 5817
|
||||
# AegisName: Valentine_Pledge
|
||||
# Name: Valentine's Emblem
|
||||
# Type: Armor
|
||||
# Buy: 10
|
||||
# Defense: 3
|
||||
# Locations:
|
||||
# Right_Accessory: true
|
||||
# Left_Accessory: true
|
||||
# Script: |
|
||||
# bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10;
|
||||
# - Id: 7946
|
||||
# AegisName: Gold_Ring_Of_Valentine
|
||||
# Name: Gold Ring Of Valentine
|
||||
# Type: Etc
|
||||
# Buy: 10
|
||||
# - Id: 7947
|
||||
# AegisName: Silver_Ring_Of_Valentine
|
||||
# Name: Silver Ring Of Valentine
|
||||
# Type: Etc
|
||||
# Buy: 10
|
||||
# - Id: 7948
|
||||
# AegisName: Box
|
||||
# Name: Box
|
||||
# Type: Etc
|
||||
# Buy: 10
|
||||
# Weight: 10
|
||||
# - Id: 12742
|
||||
# AegisName: Valentine_Gift_Box_M
|
||||
# Name: Valentine Gift Box
|
||||
# Type: Usable
|
||||
# Buy: 10
|
||||
# Script: |
|
||||
# getitem 7946,1;
|
||||
# - Id: 12743
|
||||
# AegisName: Valentine_Gift_Box_F
|
||||
# Name: Valentine Gift Box
|
||||
# Type: Usable
|
||||
# Buy: 10
|
||||
# Script: |
|
||||
# getitem 7947,1;
|
||||
# - Id: 12744
|
||||
# AegisName: Chocolate_Box
|
||||
# Name: Chocolate Box
|
||||
# Type: Usable
|
||||
# Buy: 10
|
||||
# Script: |
|
||||
# getitem 558,1;
|
||||
# - Id: 14466
|
||||
# AegisName: Valentine's_Emblem_Box
|
||||
# Name: Valentine's Emblem Box
|
||||
# Type: Usable
|
||||
# Buy: 10
|
||||
# Script: |
|
||||
# getitem 5817,1;
|
||||
|
||||
# iRO Halloween Event 2009
|
||||
#=============================================================
|
||||
# - Id: 5668
|
||||
# AegisName: Weird_Pumpkin_Hat
|
||||
# Name: Weird Pumpkin Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Defense: 5
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 206
|
||||
# Script: |
|
||||
# bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500;
|
||||
# - Id: 6298
|
||||
# AegisName: Pumpkin_Head_Crushed
|
||||
# Name: Crushed Pumpkin
|
||||
# Type: Etc
|
||||
# - Id: 6299
|
||||
# AegisName: Worn_Cloth_Piece
|
||||
# Name: Worn Fabric
|
||||
# Type: Etc
|
||||
|
||||
# Old Tuxedo and Wedding Dress, will display the outfit when worn.
|
||||
#==================================================================
|
||||
# - Id: 2338
|
||||
# AegisName: Wedding_Dress
|
||||
# Name: Wedding Dress
|
||||
# Type: Armor
|
||||
# Buy: 43000
|
||||
# Weight: 500
|
||||
# Jobs:
|
||||
# All: true
|
||||
# Novice: false
|
||||
# Gender: Female
|
||||
# Locations:
|
||||
# Armor: true
|
||||
# Refineable: true
|
||||
# EquipScript: |
|
||||
# sc_start SC_WEDDING,INFINITE_TICK,0;
|
||||
# UnEquipScript: |
|
||||
# sc_end SC_WEDDING;
|
||||
# - Id: 7170
|
||||
# AegisName: Tuxedo
|
||||
# Name: Tuxedo
|
||||
# Type: Armor
|
||||
# Buy: 43000
|
||||
# Weight: 10
|
||||
# Jobs:
|
||||
# All: true
|
||||
# Novice: false
|
||||
# Gender: Male
|
||||
# Locations:
|
||||
# Armor: true
|
||||
# ArmorLevel: 1
|
||||
# Refineable: true
|
||||
# EquipScript: |
|
||||
# sc_start SC_WEDDING,INFINITE_TICK,0;
|
||||
# UnEquipScript: |
|
||||
# sc_end SC_WEDDING;
|
||||
|
||||
# Non-kRO Eden Group Mark effect
|
||||
#=============================================================
|
||||
# - Id: 22508
|
||||
# AegisName: Para_Team_Mark_
|
||||
# Name: Eden Group Mark
|
||||
# Type: Delayconsume
|
||||
# Script: |
|
||||
# unitskilluseid getcharid(3),"AL_TELEPORT",3;
|
||||
|
||||
# Gender restrictions that were removed on official servers
|
||||
#=============================================================
|
||||
# - Id: 2206
|
||||
# Gender: Female
|
||||
# - Id: 2208
|
||||
# Gender: Female
|
||||
# - Id: 2209
|
||||
# Gender: Female
|
||||
# - Id: 2234
|
||||
# Gender: Female
|
||||
# - Id: 2235
|
||||
# Gender: Male
|
||||
# - Id: 2407
|
||||
# Gender: Female
|
||||
# - Id: 2415
|
||||
# Gender: Female
|
||||
# - Id: 2494
|
||||
# Gender: Female
|
||||
# - Id: 5143
|
||||
# Gender: Male
|
||||
# - Id: 5164
|
||||
# Gender: Female
|
||||
# - Id: 5165
|
||||
# Gender: Male
|
||||
# - Id: 5191
|
||||
# Gender: Female
|
||||
# - Id: 5192
|
||||
# Gender: Female
|
||||
# - Id: 5193
|
||||
# Gender: Female
|
||||
# - Id: 5194
|
||||
# Gender: Female
|
||||
# - Id: 5195
|
||||
# Gender: Female
|
||||
# - Id: 5196
|
||||
# Gender: Female
|
||||
# - Id: 5197
|
||||
# Gender: Female
|
||||
# - Id: 5221
|
||||
# Gender: Female
|
||||
# - Id: 5354
|
||||
# Gender: Male
|
||||
# - Id: 5355
|
||||
# Gender: Female
|
||||
# - Id: 5400
|
||||
# Gender: Female
|
||||
# - Id: 5681
|
||||
# Gender: Female
|
||||
# - Id: 5735
|
||||
# Gender: Female
|
||||
8
db/import-tmpl/item_delay.txt
Normal file
8
db/import-tmpl/item_delay.txt
Normal file
@@ -0,0 +1,8 @@
|
||||
// Item Delay Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Item ID,Delay in Milliseconds
|
||||
//
|
||||
// NOTE:
|
||||
// There is a max concurrent number of entries set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
||||
|
||||
4
db/import-tmpl/item_findingore.txt
Normal file
4
db/import-tmpl/item_findingore.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
// Ore Discovery Obtainable Items Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// GroupID,ItemID,Rate
|
||||
17
db/import-tmpl/item_flag.txt
Normal file
17
db/import-tmpl/item_flag.txt
Normal file
@@ -0,0 +1,17 @@
|
||||
// Flagged Items
|
||||
// <ItemID>,<Flag>
|
||||
//
|
||||
// <Flag>:
|
||||
// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag)
|
||||
// 2 - As item group container, check player's inventory and weight before consumed
|
||||
// 4 - GUID item, cannot be stacked even same or stackable item
|
||||
// 8 - Item will be bound item when equipped
|
||||
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
|
||||
// 32 - Item will not be removed on consumption. Also supports 'itemskill'
|
||||
// 64 - Item will be displayed with a client side defined drop
|
||||
// 128 - Item will be displayed with a white pillar drop effect
|
||||
// 256 - Item will be displayed with a blue pillar drop effect
|
||||
// 512 - Item will be displayed with a yellow pillar drop effect
|
||||
// 1024 - Item will be displayed with a purple pillar drop effect
|
||||
// 2048 - Item will be displayed with a orange pillar drop effect
|
||||
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree
|
||||
4
db/import-tmpl/item_giftbox.txt
Normal file
4
db/import-tmpl/item_giftbox.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
// Gift Box Obtainable Items Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// GroupID,ItemID,Rate
|
||||
4
db/import-tmpl/item_group_db.txt
Normal file
4
db/import-tmpl/item_group_db.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
// Item Group Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user