Commit Graph

  • f7535ef5a9 - Fixed a compile warning. Some minor format cleanups. skotlex 2006-07-18 16:14:44 +00:00
  • b974a6b765 - Added character 013 (enter) to the list of characters that are always removed from new character names. skotlex 2006-07-18 15:05:26 +00:00
  • 189f0e05f0 - Fixed a crash when trying to extend TK's infinite combo feature. - Corrected Poison React to counter regardless of distance, and to use the skill's 50+5*lv% counter chance (instead of 100%). skotlex 2006-07-18 14:50:17 +00:00
  • 67f1befafc - Corrected Venom splasher's splash damage - You now can't move/attack/use-skills when using Cloaking of a level less than 3 - Fixed compilation of mercenary.c skotlex 2006-07-18 14:33:52 +00:00
  • 6598266122 - Corrected Fog of Wall's "targetted spells fail 75% of the time" feature by making it behave like GTB, that is, you just get a skill-failed on cast-end, no skill-animation at all. skotlex 2006-07-18 13:50:27 +00:00
  • 97b00a11ad - Added a proper check to make aggressive mobs never override homun targets regardless of distance. - Removed a bunch of homun-related variables that are not needed at all. The alive condition is removed, now the code checks for the hp value to know if the homun is alive or not. - Cleaned up a bit the skill-id function, homun skill checks (such as delay and skill-lv learned) should be correct now. skotlex 2006-07-18 13:25:21 +00:00
  • 4cb1768c78 - Fixed giving the 100% damage bonus when no-splash-targets are found in the blown path to Grandcross instead of Bowling Bash. Bowling Bash damage equation becomes then +50*lv% rather than +40*lv% when there's no splash-damage (the 50*lv% figure is custom, all we know is that level 10 does 600% instead of 500% damage). skotlex 2006-07-18 12:43:17 +00:00
  • ed1a3840bc * Added more of the X.4 and 11.1 drops [Playtester] - ATTENTION: All Stone of Sage (etc) drops have been changed to Stone of Sage (usable) drops, the etc item is not used anymore! Playtester 2006-07-18 10:51:12 +00:00
  • f4e17ff8da * Speed updates for Anolian and Merman * Fixed a warp in moc_pryd06 Playtester 2006-07-18 10:17:19 +00:00
  • 6abed14141 - Updated mob_db.sql to current mob_db.txt data. - Some cleaning on chrif.c - The char-server will allow off-line character saves when said char is tagged for final-save (this is the scenario when the char-map reconnect). skotlex 2006-07-18 02:41:10 +00:00
  • 01e97262a9 - Should have fixed the Cart Termination damage code to be scaled correctly when you change the max cart weight. Thanks to The Ultra Mage for the error clarification. - Implemented Grandcross weird property where if there's noone on the path it'll hit twice for the skill's reported damage, and when there is (or you cant knockback the target) it'll do a splash attack that hits twice for 500% to all affected targets. - Some cleaning of the combo code. TK Rankers will now get their combo-time extended each time they trigger a kick, enabling them to do "unlimited combos". - Modified the autosave function to use a sweep across the player db instead of across connected clients. This will cause non-connected players (like autotraders) to also be saved on a regular interval, may help with possible data-loss from said characters on unclean shutdowns. - Added function map_foreachpc - Removed the code that forces aggressive mobs to go after a Homun instead of their master (no reason why there should be such a condition). skotlex 2006-07-17 16:16:51 +00:00
  • 21462a9464 Enchanting a Tiara now costs 2M Playtester 2006-07-17 16:03:39 +00:00
  • 7da1267cd4 Some sign quest map flag updates. MasterOfMuppets 2006-07-17 15:08:31 +00:00
  • aa580a8899 Added slotted Running Shirt to Comobo Gambling Playtester 2006-07-17 13:27:16 +00:00
  • 25677f65d6 Speed/Delay updates for Pasana, Rybio and Phendark Playtester 2006-07-17 12:59:18 +00:00
  • caafcf32ed Ooops DracoRPG 2006-07-17 07:52:01 +00:00
  • 377f6c281d atcommand_follow is now more verbose. Euph 2006-07-17 07:49:28 +00:00
  • a2c64b8d1e Skill lv up fix Manually updated VS8 char_sql project DracoRPG 2006-07-17 07:40:12 +00:00
  • 98484bf874 - Updated mob_db.sql to current mob_db.txt data. skotlex 2006-07-17 03:17:14 +00:00
  • 1090167f97 orn's lil fix Vicious 2006-07-17 01:53:59 +00:00
  • 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! DracoRPG 2006-07-17 00:15:33 +00:00
  • 18d00eb924 * Updated nomemo mapflags based on info from http://ro.doddlercon.com/images/memo.jpg Poki#3 2006-07-16 22:19:14 +00:00
  • 8adf6f3f54 Updated Speed, aDelay, aMotion, dMotion of some mobs to Aegis Playtester 2006-07-16 19:52:17 +00:00
  • 28426bbccb Raised speed of Kiel mobs until we know official values Playtester 2006-07-16 17:59:00 +00:00
  • 2bfec6ae77 Small spawn update in Kiel Dungeon Playtester 2006-07-16 14:49:21 +00:00
  • cacd42791b Added Angel's Kiss drop to Toad Playtester 2006-07-16 14:41:53 +00:00
  • 1ba68e51e2 Valkyrie drops slotted helm again, Valkyrie Helm requires a quest Playtester 2006-07-16 13:28:50 +00:00
  • 0c7b44a0e6 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7695 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-07-15 20:48:32 +00:00
  • a1680ca13d removed global eligibility from dts warpers evera 2006-07-15 20:43:41 +00:00
  • 40fd5cfe41 Hydro's drop change... Playtester 2006-07-15 20:30:45 +00:00
  • d78f2f9e94 Adjusted attack speed of Thanatos Tower mobs Playtester 2006-07-15 18:48:38 +00:00
  • f181bd6b00 * Fixed up Abyss Lake - adjusted move- and attack-speed of all Abyss Lake mobs - fixed Novus dropping the correct card - added Detale's Reflect Shield skill - fixed Detale's spawn location Playtester 2006-07-15 18:21:37 +00:00
  • de13bfc25c player.conf now states max aspd allowed is 199 evera 2006-07-15 17:06:05 +00:00
  • 3b4dc36366 Fixed Blue Fish quest only removing 1 Stinky Scale Playtester 2006-07-15 12:16:35 +00:00
  • bca357f7d2 Typo... Playtester 2006-07-15 11:49:11 +00:00
  • a8360f3d57 Fixes some typos in cities/izlude.txt thanks to Zarnox Playtester 2006-07-15 11:42:39 +00:00
  • ad881fc2b5 Only removed a blank line... Playtester 2006-07-14 23:40:39 +00:00
  • 1d820ba97e Fixed a quest NPC giving you a Huge Leaf rather than Smokie Leaf Playtester 2006-07-14 21:33:04 +00:00
  • 80489509f1 * Added more X.4 and 11.1 item drops - we don't know about the others yet Playtester 2006-07-14 20:24:12 +00:00
  • 7a0bbdf893 * Adjusted Odin Temple drops and drop rates with help from Tharis - note: I'm working on adding the X.4 and 11.1 drops now Playtester 2006-07-14 19:08:53 +00:00
  • 2795e5ea23 Improved the Fox Mask quest Playtester 2006-07-14 12:12:41 +00:00
  • 276b654eab Small Kafra coordinate fixes Playtester 2006-07-14 10:57:38 +00:00
  • 12d4a81838 Fixed an invalid savepoint in Lighthalzen Inn. [Euph] Euph 2006-07-14 01:40:32 +00:00
  • 07f9779c15 - Kaahi no longer shows the heal effect to everyone. - Eska no will cause defense to change randomly every second. skotlex 2006-07-14 01:36:13 +00:00
  • 165064e8ea - Tuned up some more NJ_KAENSIN based on Tharis's information. skotlex 2006-07-14 01:15:08 +00:00
  • 910585ddff * Added Sephiroth's version of the Rachel Sanctuary Warps - remove the comments in the warp file if you want to use them Playtester 2006-07-13 22:19:09 +00:00
  • d6a642dd1e Fixed some typos thanks to Zarnox Playtester 2006-07-13 21:54:00 +00:00
  • 2995978e85 -By default the number of subnets defined in subnet_Athena will now be 0 until the mysterious ip-bug is resolved. skotlex 2006-07-13 20:38:13 +00:00
  • 28c4de2966 - Corrected NJ_KAENSIN as per description. - Fixed a leaking map_freeblocklock on skill_del_unitgroup. skotlex 2006-07-13 20:25:13 +00:00
  • 0b6596efc1 - Disabled socket enchant npc by default. [Musashiden] musashiden 2006-07-13 19:20:21 +00:00
  • 72a2139527 - Changed the default save interval to 5 minutes. Added support for specifying fixed save-intervals by using negative values. EG: - Save interval set to 300 (5 minutes): all characters will be saved in equal time-slots, so that everyone is saved every 5 minutes regardless of number of players online. - Save interval set to -1000 (1000 ms): One character will be saved every second, regardless of amount of characters online. skotlex 2006-07-13 17:05:48 +00:00
  • d984baa013 - Fixed @storeall and @charstoreall failing when the target character already had the storage open. skotlex 2006-07-13 16:33:44 +00:00
  • a4103cbab4 - Reverted temporarily the Cart Termination equation until it can be fixed... skotlex 2006-07-13 15:19:15 +00:00
  • 6ec9580e34 - Fixed the value range checks added by Zido on pc_bonus (some of them were even redundant...) - Fixed script command "recovery". skotlex 2006-07-13 13:55:58 +00:00
  • b505f07a7a Forgot one of Detale's skills... Playtester 2006-07-13 09:16:54 +00:00
  • 0dd3820c14 Small adjustment... Playtester 2006-07-13 09:10:31 +00:00
  • 4bbbca1cdb - More typos... What's wrong with me today?? Zido 2006-07-13 01:19:58 +00:00
  • 65d21c1011 - Fixed a small typo in my code Zido 2006-07-13 01:17:11 +00:00
  • 52ccb9e0b8 - Added negative value in bonus exploit fix for more stat bonuses Zido 2006-07-12 23:09:55 +00:00
  • efe9c7901d - Fixed negative value exploit (view changelog) Zido 2006-07-12 22:25:24 +00:00
  • 6b4a5723f5 Fixed a small error Kargha 2006-07-12 21:33:11 +00:00
  • 5f5693bfa3 - Recoded NJ_BAKUENRYU to behave as I understand it best from the skill-description (since Haplo told me this skill doesn't really has video information or anything...) skotlex 2006-07-12 21:26:37 +00:00
  • 8cc2239aa1 - Fixed NJ_TATAMIGAESHI to use ground-tiles rather than "for each in path" calls. The skill should be working correctly now, except for the fact that the correct "unit id" is missing (this is what would give the ground tile it's correct display). Temporarily it is using 0xba until the correct value is found. skotlex 2006-07-12 21:02:47 +00:00
  • 4ddef20db9 - Fixed Factory Quest EXP Reward. Thanks to Muad_Dib. Kargha 2006-07-12 20:48:39 +00:00
  • effebfcfa1 - Added back the undead check to turn undead/resurrection to prevent damaging non-undead targets, removed it from the battle damage section. skotlex 2006-07-12 20:26:33 +00:00
  • 16ee0110a2 - Resurrection will now silently fail when used on non-undead + not-dead characters. skotlex 2006-07-12 20:08:38 +00:00
  • fcd96a1fff - Poem of bragi/magic String's base delay reduction at level 10 (or above) is now 50% instead of 3*lv%. skotlex 2006-07-12 17:54:03 +00:00
  • 68dc3d890b - status_damage will no longer fail when the target is not on a map AND the flag is 2 (charge rather than damage). Fixes SP-draining status changes ending suddenly when in-between maps. skotlex 2006-07-12 14:44:02 +00:00
  • 670bd31159 - Fixed the IP value being apparently incorrectly casted before inserting into the loginlog table on "connect success" events. skotlex 2006-07-12 14:31:23 +00:00
  • 8580fff963 - Fixed Cart Termination's damage. - Added the missing check to remove character from memory when logging out and using the charsave_method which saves character map-server-side. skotlex 2006-07-12 13:44:42 +00:00
  • 08242f0310 Tao Gunga will now summon G_Megalith's. Updated the new Rachel mob names and the new G_ mobs stats & skills. Also removed there poring drops. Poki#3 2006-07-12 13:36:49 +00:00
  • aa597d0f88 Updated Detale's Skills Playtester 2006-07-12 08:46:16 +00:00
  • 5ccf7b698f Fixed element, mode and attack speed of some monsters Playtester 2006-07-12 08:14:54 +00:00
  • a2b96bc621 - Fixed inverted check which was preventing you from buying more than 1 from any stackable item.... skotlex 2006-07-12 02:40:35 +00:00
  • b69c506ca7 - Oops, should have fixed the crash in intif gm message. skotlex 2006-07-12 02:30:26 +00:00
  • 52718a90ec - Fixed GTB card only working while you had a status-change active. skotlex 2006-07-11 23:24:26 +00:00
  • aced45da67 - Fixed being unable to compound cards in armor. skotlex 2006-07-11 22:34:47 +00:00
  • 305fa67812 - Made @monsterignore be an universal ignore. Means you cannot be targetted as an enemy by anything. Also added alias "@battleignore" which does the same as monsterignore. - Fixed magic power setting your min matk as max-matk. - Modified the packets involved in @fakename in hopes it'll refresh correctly on nearby clients now. skotlex 2006-07-11 20:55:54 +00:00
  • 14866f881c - Fixed map-sql compilation issue ~.~; skotlex 2006-07-11 20:34:05 +00:00
  • b29fb98681 - Fixed mob.c compilation... skotlex 2006-07-11 20:21:17 +00:00
  • cd8587dc4d - Fixed clif_parse not checking for func_parse before sending data to the connected clients. This in turn required various code-rewrites in: - duel related messaging functions (added clif targets DUEL/DUEL_WOS). - intif whisper to gm function - day/night timers - Rewrote the parse_console function to stop allocating/deallocating memory on every call. - Modified chrif_charselectreq to receive the player's ip among the data. - Added function clif_disp_message, which is the same as clif_disp_onlyself, except you can specify the targets (it sends a guild-chat packet) skotlex 2006-07-11 20:16:55 +00:00
  • 99eebd2896 Fixed Nurse Cap, Memory Book and Dagger of Counter Playtester 2006-07-11 18:51:07 +00:00
  • a56e8e9f64 - Added a clif_fixpos packet when a mob cancels walking due to using a idle/walk/chase skill. skotlex 2006-07-11 17:51:30 +00:00
  • b782ed4f8e - Fixed the subele bonus (elemental reduction) being applied to the element of the attacker instead of the element of the attack. - mob skills now won't trigger on unit_stopwalking calls. skotlex 2006-07-11 17:44:58 +00:00
  • a6c3f3a1fc - Coded @reset. - Reenabled @changesex - Added function pet_create_egg which handles creating pet eggs correctly (when passed item id is indeed a valid petegg). Applied this on @createitem and getitem. - Cleaned up code of @item - Added define UNKNOWN_ITEM_ID (512 = apple) - Added IT_* enumation item_Types to identify said data from items. - Cleaned up the itemdb_isequip functions. itemdb_isequip will now return if the item is equipable by players, itemdb_isstackable returns if the item can be stacked, and itemdb_isidentified returns if the item should drop identified. - Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given item has "invalid" cards, added define function itemdb_isspecial to simplify this check. - Removed itemdb.c considering item ids above 20000 as invalid. - Cleaned up script commands getitem and card-counting related ones. - Cleaned up a bit more pc_isequip skotlex 2006-07-11 16:32:37 +00:00
  • c6d03de26b warpportal(x,y,"tmap",tx,ty) - Creates a skill warp portal on the map. battle_check_target modified to allow NPC-owned skill units to proceed. blackhole89 2006-07-11 15:58:40 +00:00
  • e6eca7cf49 Marionette now drops "Marionette Doll" Playtester 2006-07-11 14:26:32 +00:00
  • 15de0150a7 - Fixed login-sql compilation issue ~.~; skotlex 2006-07-11 13:53:20 +00:00
  • eabf215be3 - Modified the login-sql server to do the ip-ban check only on the auth-packets instead of on every packet. - Modified Cart Termination so the damage is scaled accordingly with the max-cart-weight setting (so max damage is always the same). Thanks to aresdfe for the idea. skotlex 2006-07-11 13:51:20 +00:00
  • 376004a4f4 - Corrected Frost Nova's splash range and Land Protector's cast range. Thanks to Haplo. - Fixed Beast Strafing not having inf2 = 512 (to make it a target-auto-select skill) - Fixed the duration of Land Protector, removed unusued time2 value from their entries in skill_cast_db. Thanks to Haplo. - Corrected Warp Portal being unable to warp people who are standing on it on the moment it triggers. - Fixed @follow stopping the moment you are warped. - Fixed pc_additem messing with the equip field of the passed item data. Fixes the famous "equip stuff on your arrow slot" bug. skotlex 2006-07-11 02:49:44 +00:00
  • 1c286a8da4 - Fixed cart-termination crashing the server if you used level 16 of it. skotlex 2006-07-11 00:51:01 +00:00
  • f88913a9f0 - Fixed check_connect_login_server check in char-sql server. Fixes char-server not reconnecting to the login server. skotlex 2006-07-10 23:53:16 +00:00
  • ef4320d056 - Login-sql server will no longer change an account's state to "7" when banning a player. This should fix being able to use @ban to clear out a @blocked player. Players will now be identified as banned only through the banned-until timestamp. skotlex 2006-07-10 20:44:10 +00:00
  • 77131c503c - Fixed a crash when using Gospel... gomen. skotlex 2006-07-10 20:08:25 +00:00
  • 44369f069e - Fixed SQL compilation of the char-SQL server... (I need SQL installed at work ~.~) skotlex 2006-07-10 20:03:18 +00:00
  • 10cda8e929 - The on-place function won't be invoked on setting ground skills if the group's tick is greater than the current tick. As Buuyo pointed out, this should fix Sanctuary and Gospel taking effect inmediately instead of after "x" amount of ms as they should. skotlex 2006-07-10 19:57:47 +00:00
  • 924284f1b9 - Added login-char packet 0x2737. Sets all characters offline (login-server side). - Cleaned up char server "set all offline" implementation to remove only characters from the map-server from which the packet was invoked. It will also now correctly kick/set-character offline from the map-server if they are connected. - Cleaned up the char-sql reconnect code. It no longer sets everyone to offline. - Removed setting "kick_on_disconnect", servers will no longer kick characters out when there's a disconnection. Instead, it'll use the most logical approach: Set characters into a "lost" state when there's a disconnection, on reconnect, resent the list of online-characters, do a sync, and let the difference be characters to be removed. Also, the map-server won't release character data until it's saved and the ack returns from the char-server to prevent data loss (all this data is resent on reconnect for saving anyway). skotlex 2006-07-10 19:41:25 +00:00
  • 9445ee19ec - Added a check in pc_equipitem so that when switching weapons and you have the skill_range_by_weapon setting active, the skill info block (which includes range) will be resent when the new weapon to equip has a range different than the previous one. skotlex 2006-07-10 16:57:34 +00:00
  • 7040dc1031 - One closer inspection, removed that clear in itemdb_reload for a foreach call again. And modified itemdb_load to scrap the dummy item entry from the item_db and replace it with proper data for the item. skotlex 2006-07-10 15:16:20 +00:00
  • 4bbce8d776 - itemdb_reload will clear the itemdb before reloading info instead of only clearing the scripts now. skotlex 2006-07-10 14:54:44 +00:00