Commit Graph

  • 3da94aa210 - Corrected skill require entry from the Twilight Pharmacy skills. - Removed the Frost Nova entry from skill_unit_db - Moved Gospel's code to skill_castend_pos2 - Some cleaning of skill_castend_pos2 - Fixed a unnecessary map_freeblock_unlock call in the default case of skill_castend_pos2 - Sense/Estimation will now display the mob info window to all party members in the same map. skotlex 2006-07-10 14:51:34 +00:00
  • b20e1f94f8 Added Guillontine's SP Drain per attack Playtester 2006-07-09 17:14:04 +00:00
  • 475efb734d - Fixed cooking chance of sets being 1.2% per set instead of 12% skotlex 2006-07-09 15:47:27 +00:00
  • ca2a70c29e Added spawn update of Byalan to eamobs Playtester 2006-07-09 10:08:48 +00:00
  • 204c67b110 More item updates thanks to Haplo Playtester 2006-07-09 09:50:20 +00:00
  • 5b014297d5 * Added some missing Rachel Warps * Added a fix to npc/other/books.txt * Various item_db updates thanks to Haplo Playtester 2006-07-09 09:39:05 +00:00
  • f13ccfda83 fixed bugs in npc/quests/newgears/2004_headgears.txt evera 2006-07-08 20:24:22 +00:00
  • 598e005ed4 - Fixed the new addeff structure not working well with SC_STONE (because SC_STONE is 0, which was by default not handled as a valid value). - Added back the TF_MISS walking speed bonus to assassin type classes (how did that got lost?) skotlex 2006-07-08 18:24:39 +00:00
  • 104eeac167 - Fixed mobinfo displaying exp as signed ints rather than unsigned. - Added status_check_visibility to check if an object is within range of view of another. Nothing more, nothing less. It's used by unit movement to check whether you can continue chasing your target or not when the "chase target" directive is given. skotlex 2006-07-08 17:49:26 +00:00
  • 5251ce7944 - Fixed the char table having party/guild_id as smallint when they need int there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql) - Applied k3dt fixes to pet-hatching, ice-wall check, and wedding skills. - Fixed endow skills calling the skill no damage packet twice. - Fixed a crash on warpwaitingpc when the chat-room is empty. skotlex 2006-07-08 17:13:39 +00:00
  • c2d61a8f6d CIA-2 Wants to hurt ALZ.... I'M COMING FOR YOU ALZ!!! CIA-2 2006-07-08 05:42:56 +00:00
  • e6915d4f6d - Fixed the Warm Skills - Removed the debug message when a player logs out and is removed from memory, it is working fine. skotlex 2006-07-07 23:57:07 +00:00
  • 38ead62cea - Removed the equip id from the clif_pet_equip packet as it is not used for anything. - Corrected the pet-armor field of the pet not being updated on equip/unequip of accessories, making them not show up inmediately. skotlex 2006-07-07 20:58:32 +00:00
  • 354c1e73bb - Status_calc_bl will no longer stop you from attacking/walking when the mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively. skotlex 2006-07-07 19:42:47 +00:00
  • f0d7d12d88 - Should have fixed clif_item_sub to properly store pet egg/armor data. There should be no more "random refine levels" bugs related to these. skotlex 2006-07-07 19:30:53 +00:00
  • 41e3ff9044 - itemdb_exists will now return NULL for item_id 0. skotlex 2006-07-07 18:32:28 +00:00
  • 46fc93df01 - Some cleaning of the Sage endow skills. - Added a check to free a character from memory when changing map servers. skotlex 2006-07-07 18:21:49 +00:00
  • e0afdded8b - Okay, added a chrif_save_ack packet to the char-server so now the map server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable! skotlex 2006-07-07 16:28:41 +00:00
  • eb908b0dd0 Credits for the swordsman job quest fix goes to tenshi7angel, not Belle... Sorry :x MasterOfMuppets 2006-07-07 15:51:24 +00:00
  • b7fa905845 Fixed a small bug in the swordsman job quest, thanks to Belle for notifying me about it. MasterOfMuppets 2006-07-07 15:49:12 +00:00
  • b643528e50 - Now, when the login-char connection is cut, the char-server won't set everyone offline on reconnect, instead it will send the list of online accounts to the login server. skotlex 2006-07-07 14:38:54 +00:00
  • 544adf40b5 - Modified the error on the char-sql server to set chars online when it receives a save packet from a character tagged as offline. skotlex 2006-07-07 14:02:13 +00:00
  • deba53730f - Fixed signed/unsigned comparison issues in the char txt/sql server. - Fixed the cooking success chances. Thanks to Ishizu Chan. skotlex 2006-07-07 13:48:54 +00:00
  • ea9fb7a4ec - Added a temporary band-aid to prevent executing the script of non-arrows when they are equipped on the arrow-slot (until the actual cause of why pc_unequipitem is not working correctly is discovered/fixed) skotlex 2006-07-07 13:24:47 +00:00
  • 794703e24c Small fix in the Blacksmith Quest Playtester 2006-07-07 13:23:17 +00:00
  • 6b2a738709 fixed dance jq Lupus 2006-07-07 05:03:43 +00:00
  • 1a87e739bd turned the rest of job numbers to constants Lupus 2006-07-07 04:52:02 +00:00
  • b7fa70b741 - Modified the party_data structure on the map server to remove some redundant data. Added a party_data structure on the char-server to hold a more complete set of information about parties. Added to the party_member structure the class of each member so that the map server can do the appropiate checks even if the character is on another mapserver/offline. Due to the format changes in the party structure, txt servers will have to wipe their party file... (sql save format has not been changed) - Added function char_family to check if there's a family state given the three character ids, instead of doing individual checks all the time. skotlex 2006-07-06 23:39:24 +00:00
  • a4d0df735d - Rewrote all the item restriction functions so that they will take into account slotted card restrictions as well. skotlex 2006-07-06 21:22:20 +00:00
  • 873481b78f - Added no_skill_delay setting, when set, affected object types will have the minimum skill delay for all skills. skotlex 2006-07-06 19:11:33 +00:00
  • 31832cfdc7 - Added EQP_/EQI_ constants in pc.h to identify equip position and equip indexes, makes equipping related code much easier to read. - Also cleaned up pc_equipitem. When dual wielding or equipping accessories, if the client actually specifies one of the two positions, it will be taken into account. skotlex 2006-07-06 18:47:11 +00:00
  • db1cf2de9a - Fixed the auto-direction code which makes self-skills with ground units become a ground spell using the wrong function for said check. In short: fixed GrandCross and similar skills. - FogWall will now also affect the caster. - Some cleanup of map.h. skotlex 2006-07-06 14:07:21 +00:00
  • bb9b14d4fd added missing labels Lupus 2006-07-06 08:18:44 +00:00
  • 10160ebcfc standardized npc headers for quests/quests_city fixed small typos in those files evera 2006-07-06 05:44:16 +00:00
  • 2f558d4380 fixed few item names Lupus 2006-07-06 03:22:00 +00:00
  • 4422935bc7 Added Thanatos Tower Quest items to item_trade.txt Playtester 2006-07-05 20:29:01 +00:00
  • 9b36074bbf - Removed that Dbbug announce line from the 2004 headgears quest npc. skotlex 2006-07-05 18:18:26 +00:00
  • fcb26ce47a fixed book of yamir stucking... Lupus 2006-07-05 18:10:27 +00:00
  • 394f618a20 Updated NJ_KAENJIN by Saycyber21 Vicious 2006-07-05 16:10:05 +00:00
  • 1c16abb254 - Merged some skill db data of NJ skills, thanks to RockmanEXE - Cleaned up some of the skill logic, so that skills that are casted on self, but have a unit id (an entry in skill_unit_db) will automatically re-route themself from a targetted-no-damage-skill to a ground-skill. When this happens, the effect packet is clif_skill_nodamage rather than clif_skill_poseffect (this is because that's how the dance/songs/encores behave). skotlex 2006-07-05 16:05:59 +00:00
  • bfebad480a - Updated @refine to take account of MAX_REFINE, thanks to Omega... GM Designer. - Also optimized the @refine loop for better performance. skotlex 2006-07-05 14:11:12 +00:00
  • 7a9b8062b5 Added correct card effects for "Status Effect on both" Playtester 2006-07-05 13:45:10 +00:00
  • 498ffaaf27 fixed 2004_headgears.txt Lupus 2006-07-05 10:46:31 +00:00
  • 122af9a2f5 * Updated Socket Enchant NPC - fixed various bugs - adjusted success rates - now has official coordinates and sprite Playtester 2006-07-05 10:34:50 +00:00
  • 2fa4301791 * Added temp plugs for new headgears. [Vicious] - I only added this for VIEW ID. so someone needs to update everything else. Vicious 2006-07-05 06:55:59 +00:00
  • 822e9b9e24 Fixed compile issue for NJ_BAKUENRYU, by Saycyber21. Vicious 2006-07-05 05:14:53 +00:00
  • 9f010fa586 Updated item_trade.txt to Aegis X.2 ItemMoveInfo.txt Vicious 2006-07-05 02:24:08 +00:00
  • 3bbd24f7fc Saycyber21's NJ work Vicious 2006-07-05 02:11:07 +00:00
  • a11c84d4b1 * Added the Socket Enchant NPC written by Sousuke_PL - I already tested and fixed some stuff but requires some more testing Playtester 2006-07-04 20:54:12 +00:00
  • d275c25870 CIA-2 ftl! littlewolf 2006-07-04 20:51:03 +00:00
  • 9369cb1377 Welp, another 10 useless commits, all in search of color :( Oh well. littlewolf 2006-07-04 20:49:29 +00:00
  • 26835b1001 Yep, verified, colors break ciabot littlewolf 2006-07-04 20:46:16 +00:00
  • 020f9075e3 Color test, getting tired of my commits yet? littlewolf 2006-07-04 20:44:32 +00:00
  • 5905301aa7 Okay, so will have to request a color change via cia-bot... or write our own. Color's aren't transferrable inside the message. littlewolf 2006-07-04 20:40:54 +00:00
  • d927ea64fb Here we go again... littlewolf 2006-07-04 20:38:50 +00:00
  • 373051c70d Yay 4 colors! littlewolf 2006-07-04 20:31:42 +00:00
  • a8460197d4 Colors colors colors littlewolf 2006-07-04 20:30:47 +00:00
  • e8e61d25cd - Implemented cooking chances. Chance of success is 70% - 7*(dish-lv)% + 12*(cooking set-lv)%. Exception: When using the legendary cooking set, success chance is 100% regardless of dish. skotlex 2006-07-04 19:00:02 +00:00
  • 865c3db6a3 * Updated the cooking items so they are ready for official implementation - also slightly raised drop rates of Cooking Sets Playtester 2006-07-04 18:48:43 +00:00
  • 6ca52ab9dc - Added battle config setting emergency_recall, specifies behaviour of that skill (skill.conf): 0 - Disabled. 1 - can't be used in nowarpto maps. 2 - Can be used everywhere. skotlex 2006-07-04 17:58:10 +00:00
  • 9b6412ad1b - Removed the NPC/Dance/Song inf2 check of AbraCadabra. whether a skill can come out or not is entirely decided by the abra db file now. skotlex 2006-07-04 16:44:19 +00:00
  • 4c36924fce - Added structure s_addeffect to handle status change additions. Cleaned up relevant code. It is now possible to specify ANY status change, not just the basic ones. - Added support for bonus3 bAddEff/bAddEffWhenHit as follows: bonus3 bAddEff/bAddEffWhenHit, <SC value>, <rate>, <target flag>. Target flag is 0: Self. 1: Enemy. 2: Both. - Added these descriptions to doc/item_bonus.txt skotlex 2006-07-04 16:38:36 +00:00
  • 8b8b55bdf7 - Added a check when joining a chat to make sure the target object is of type BL_CHAT. skotlex 2006-07-04 14:25:49 +00:00
  • 798eea8c5e - Fixed code using i instead of id in a few instances when updating char/map server IP. skotlex 2006-07-04 13:48:13 +00:00
  • ac24e4a389 Silver Tiara's bonus is Int AGAIN (Gravity can't decide) Playtester 2006-07-04 13:34:28 +00:00
  • 6befcb03d8 Implemented the official 2004 Headgear quests, thanks to Dj-Yhn for the conversion from Aegis format. MasterOfMuppets 2006-07-04 13:13:38 +00:00
  • 21b68daceb Blah, I forgot to update NPC headers again... >_< P.S. r7500 :D evera 2006-07-04 05:53:19 +00:00
  • 6a9f45f8e2 Forgot to update header on the top of NPC files @_@ evera 2006-07-04 05:16:46 +00:00
  • f4fea69c0a Changed requirement for DTS warper to level 60 evera 2006-07-04 05:14:29 +00:00
  • caf52acfd0 fixed bug in dts warper that votes weren't counted on suunday evera 2006-07-04 04:38:20 +00:00
  • 1b7539cd38 Removing the extra file. eaac 2006-07-04 04:37:49 +00:00
  • fbcdb5f59b Just testing embeded http links to svn files to see how bad it looks. littlewolf 2006-07-04 03:00:46 +00:00
  • c20a7fbf6c git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7496 54d463be-8e91-2dee-dedb-b68131a5f0ec littlewolf 2006-07-04 02:57:37 +00:00
  • c9f5c16876 Testing automated linking in CIA bot littlewolf 2006-07-04 02:55:29 +00:00
  • ccbe34a401 Restoring back to original pre-testing of CIA-2 bot. Bot is working fine now. littlewolf 2006-07-04 02:32:29 +00:00
  • a3df304996 Sorry for the huge jump in revision numbers, CIA-Bot in the irc channel is fixed now, thanks for bearing with the large revision number gap created by the testing for this. littlewolf 2006-07-04 01:28:11 +00:00
  • 50d0680a06 Fixed? I think not littlewolf 2006-07-04 01:23:00 +00:00
  • fa457b3872 - Cleared up the bAutoSpellWhenHit description in doc/item_bonus.txt - Fixed Phantasmic Arrow and Magical Bullet not being correctly tagged as a ranged arrow-type attack. - Updated help.txt and help2.txt, thanks to Inuyasha for providing the updated files. skotlex 2006-07-04 01:17:11 +00:00
  • a8b83dca20 test... again littlewolf 2006-07-04 00:59:00 +00:00
  • 5ce47073ce ugh littlewolf 2006-07-04 00:53:03 +00:00
  • 81af203c99 u g h littlewolf 2006-07-04 00:49:31 +00:00
  • 88c5e89976 debug ftw littlewolf 2006-07-04 00:48:13 +00:00
  • c21c952b1f another test littlewolf 2006-07-04 00:44:42 +00:00
  • a2d1d33ab7 OMG WORK DAMN YOU WORK littlewolf 2006-07-04 00:43:41 +00:00
  • 915e7e6077 h8 littlewolf 2006-07-04 00:32:23 +00:00
  • 297b0b6279 this is getting old. littlewolf 2006-07-04 00:30:59 +00:00
  • 6ef708a495 h8 littlewolf 2006-07-04 00:19:50 +00:00
  • c4049f446b Yay, useless commits littlewolf 2006-07-04 00:17:29 +00:00
  • d4eb8ad2ec test littlewolf 2006-07-04 00:16:11 +00:00
  • a5620a1e4d another test littlewolf 2006-07-04 00:12:59 +00:00
  • 258b076209 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7477 54d463be-8e91-2dee-dedb-b68131a5f0ec littlewolf 2006-07-04 00:12:22 +00:00
  • db552d5a32 Ugh, spammity spam spam littlewolf 2006-07-04 00:07:23 +00:00
  • 513777e854 Yet another test littlewolf 2006-07-04 00:05:23 +00:00
  • 37e676015f Lala... i hate you cia littlewolf 2006-07-04 00:00:54 +00:00
  • e6c53b2665 Ignore this... CIA I'M GONNA GET U! littlewolf 2006-07-03 23:57:19 +00:00
  • 13a0082d51 Please work!! littlewolf 2006-07-03 23:55:55 +00:00
  • 124b32b007 This is really getting old littlewolf 2006-07-03 23:51:57 +00:00
  • b494d5d5f8 Omg, WORK DANG YOU littlewolf 2006-07-03 23:49:59 +00:00
  • a87f08b2e0 Testing again littlewolf 2006-07-03 23:40:26 +00:00
  • 3778cdc888 Testing AGain....danged permissions littlewolf 2006-07-03 23:36:48 +00:00