* Fixes#3087 and fixes#3095.
* Converts database file to YAML.
* Converts static array to unordered_map which frees up pre-allocated memory that may never be fully used.
* Got rid of all DBMap/ERS features.
* Removes MAX_INSTANCE_DATA in favor of INT_MAX.
* Includes TXT converter.
Thanks to @Lemongrass3110, @secretdataz, @Atemo, @lighta, @InusualZ, @Angelic234, @Normynator, @cydh, and @ecdarreola!
* Fixes#4743.
* Resolves an issue with power skills and default data defined in the skill's array.
* Adds back linear determination and documentation for it.
* Adds a check in the converter to not print out values of 0 for levels 6 and higher for skill unit layout and skill unit range.
* Removes these values from the skill database.
Thanks to @Surefirer and @teededung!
* Changes TimeLimit format to be human readable.
* Converts title to string.
* Converts objectives and drop items to vectors.
* General clean ups and optimizations.
* Got rid of dummy_quest.
* Added TXT to YAML converter.
Thanks to @Atemo and @Normynator!
Co-authored-by: atemo <capucrath@gmail.com>
* Fixes#4707.
* Follow up to ea8da71.
* Skill now applies long range damage.
* Skill now does 3 hits.
* Target's placement in the AoE does not affect damage; it's all the same for each target.
* Updates strength bonus.
* Reverts Mercenary Brandish Spear to pre-renewal effects.
Thanks to @violent01 and @mrjnumber1!
* Initial implementation of these two classes skills.
* Includes kRO balancing patch: http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3921697
Thanks to @Rytech2, @Mateuus, @nubspixel, @exneval, @idamonli, @hotspicy945, @admkakaroto, @cahya1992 and @RagnaWay!
* Fixes#4702.
* Skill no longer ignores the target's flee.
* Skill now deals 2 hit when using dagger instead of doubling the damage.
Thanks to @yashimwong!
* Fixes#4574.
* Removes the usage of atoi as any failure returns 0.
* Adds checks for cases of invalid data.
* General cleanups and fixes.
* Fixes the import database documentation.
Thanks to @Skormie!
* Updated Hero Token Exchanger npc to match official npc
* Updated Dimensional Travel Quest to match official script
* Dimensional Travel Quest now uses the official variable for future reference and to fill the missing sequence
* Moved the npcs from dimensional travel quest to separate custom npcs from official conversion of npcs
* Added official system to spawn the mini-boss on moro_vol map
* Added Flaming Basin and Doom Prayers quests
* Updated the aegis name and english name of the items from moro_vol map
* Fixes#4656.
* Adds an atcommand option for reloading the attendance database.
* Adds missing headers for attendance database.
* Adds missing reload options in the atcommand configuration.
Thanks to @lelouch22's suggestion!
* Fixes#1310.
* Added a battle config which allows toggling of the Battleground Queue client feature and also toggles between the modes of scripts.
* Added script commands bg_reserve, bg_unbook, and bg_desert.
* Removed old custom Battleground scripts.
Thanks to @Lemongrass3110, @Locien, @secretdataz, @InusualZ, @Normynator, @Atemo, @iubantot, @admkakaroto, and @noobzter003!
* Fixes an issue with knockback converting the wrong column.
* Fixes an issue with skills containing multiple elements converting the wrong column.
Thanks to @mazvi and @Lemongrass3110!
* Fixes#4589.
* Resolves an issue with the skill converter outputting the incorrect ammo type requirement.
* Also fixes an issue with physically attacking targets while having a status option active.
Thanks to @mazvi!
* Combines skill_cast_db, skill_castnodex_db, skill_copyable_db, skill_nonearnpc_db, skill_require_db, and skill_unit_db into skill_db.
* Introduces a cached YAML class for quicker lookups.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
Thanks to @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>