+ added a workaround for too large ZC_SKILLINFO_LIST packets resulting from all_skill group permission by sending excess skills one by one (bugreport:5348 and bugreport:5349)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15609 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated VS9/10 project files.
- Updated `configure` & `Makefile`s.
- New GM, Commands & Permissions system:
- '''This is a backwards compatibility breaking update''', please read tid:58877
- Replaced GM levels with Player Groups.
- Commands permissions & other privileges now depend on group, not GM level.
- `@help` command improvements: requires "commandname" param and shows more detailed info about commands.
- Modified GM whisper system to deliver messages basing on permissions, not GM level.
- Remote trade request is now possible only if player is allowed to use `@trade` command as well.
- Added a proper permission to use `/changemaptype` command.
- `clif_displaymessage` is now capable of displaying multiline messages.
- All `ACMD_FUNC`s are static now, and the only way to invoke them is with `is_atcommand()`; all client commands (starting with `/`) are now translated into corresponding atcommands (with exception of `/kick` used on monster, as there is no atcommand to kill single monster).
- Removed nonsense "bot check" triggering when player blocked (`/ex`) Server.
- Merged `@monster`, `@monsterbig` and `@monstersmall`.
- Improved flow of atcommand execution to avoid revealing info about online players or existing commands to non-privileged players.
- Merged `atcommand` and `charcommand` script functions (`charcommand` is aliased to `atcommand`).
- Fixed `atcommand` script function reading unknown memory area (possible access violation).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15572 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed broken skills from skill tree, so @allskill doesn't give resource errors when gm_all_skill is enabled.
Increased maximum client packet size drop limit (was limiting gm_all_skill unnecessarily since the client doesn't crash with it)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15462 54d463be-8e91-2dee-dedb-b68131a5f0ec
- now it is finally possible to log every item players gain or lose
- added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`)
- it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed default GM level to 100 for some commands that don't make sense to be run as #commands.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15071 54d463be-8e91-2dee-dedb-b68131a5f0ec
Some of the stuff included in RREmu that is now part of rAthena:
- RE Drop Rate Modifier
- RE Experience Rate Modifier
- RE Weapon MATK
- RE Shield ASPD job-specific penalty
- RE Cast Time
- Renewal-specific item DEF
- 3.1 classes.
- All-New Mounts
- Official Magical Reflection
- And other perks, such as fully-functional @mapflag
also merged eAthena 15006 into rAthena.
For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed trailing tabs in some warp portal files.
- Removed `loginlog` table from convert_engine SQL scripts, because it's in the log database.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14987 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented the rebalancing of most Archbishop skills.
* As a result, merged r14979 from trunk. (act/notify packet update)
* Added pc_isUseitem_check_runeskill care of Meyrawr (blocks rune usage based on skill delay.)
* Added more status effects that do NOT save on log out. A whole slew of them.
* Now only level 11 Dec. AGI will take the new config settings into account.
* Fixed Level 11 Dec. AGI duration faux pas, where it was multiplying it by 100.
* Added script command: setdragon: See documentation for details.
* Added script command: successruneuse: Will return 0 or 1. Handles runestone backfire effects.
* Modified script command: produce, now accepts <item id> as a second parameter.
* Corrected message that is displayed when attempting to generate items when that item has a limit.
* GM Item commands will no longer display 'Item created' messages on failure.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14983 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Still working on updating the status window to display properly.
* Refine bonuses on armor now apply properly. (+1 additional bonus for every 4 refines.) Refining in general now goes up to 20.
* Criticals will now no longer ignore defense, but will still always hit.
* Converted m/def2 to a short, for testing status window update, will eventually need to surpass 32k. Good like this for now while we work on it.
* Cleaned up some minor things relating tot he arch bishop skill update.
* Applied some of the 30/08/2011 kRO updates to arch bishop skills.
* Added more SI_ Constants from newer clients to status.h.
* Added constants to the database for future updates.
* Updated Runestones and creation items.
* Added Runestone delays to item_delay.
* Added Runestones receipies to produce_db.
* Added dummy rates to refine_db.
* Added Rune Knight skills to skill_cast_db
* Updated Rune Knight skills, and Arch Bishop skills.
* Updated SP requirements in skill_require_db.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14964 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Adds a reset mapflag which is checked when using the Neuralizer.
- Syncronizes the item_noequip_db bitmasks with with skill_nocast_db.
- Updates mapflags, and both skills and items which are restricted.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14961 54d463be-8e91-2dee-dedb-b68131a5f0ec