1. Fixed a behavior which allowed devotion to be bypassed when the caster was under Reflect Damage Buff.
2. Fixed the reflected magic damage to always hit the target and not the paladin when it's not reflected by kaite.
- Implemented bonus2 bMagicAtkEle which increases/decreases the caster magic damage based on its element.(bugreport:6943)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17030 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Follow up r16981
-- battle.c
--- Moved damage check up, so it doesn't waste time allocating all that stuff.
--- Moved t_race2 inside BF_WEAPON block (the only case that uses it)
-- status.h
--- Changed (struct) weapon_atk wlv from unsigned short to unsigned char, wlv is capped to REFINE_TYPE_MAX which doesn't get anywhere near UCHAR_MAX
- mempool.c
-- Temporarily disabled (yes, disabled in a very silly way) Sirius_Black's memory pool implementation, not only because its not currently being used, but because it spawns a new thread (and since its not being used, it wastes a thread and the memory it consumes).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17021 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented reading of renewal exp_guild.txt. (tid:75398)
- Fixed Status Fogwall(Blinding Mist) to be reduced by status/card. (bugreport:4543)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17017 54d463be-8e91-2dee-dedb-b68131a5f0ec
Update Elemental summon to its official behavior
- Fixed missing skill features of Ventus(bugreport:6792,bugreport:6723,bugreport:6511)
- Note: upgrade_svn17014.sql
- And other elemental skills are to follow :)
Fixed bugreport:6889 updated const.txt where it cause error to some items.
Fixed bugreport:6999 where matk damage deals miss atk to plant type targets.
Fixed status calculation where it doesn't give accurate result or how official calculation does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17014 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed a typo which was preventing rental items from properly disappearing when deleted. (bugreport:6971)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17004 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Where it causes nullpo_info warnings or even map crash(bugreport:6954)
- Fixed wrong display of info using HW_MAGICPOWER in pre-re/skill_cast_db.txt(bugreport:5663)
Synced 'skill_cast_db.txt'(new skills only) of RE with PRE RE
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16988 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5745 WL_RECOGNIZED us now functional.
Fixed bugreport:5663 where HW_MAGICPOWER shows glitch in status window.
Fixed bugreport:6759 where items granting matk bonus didn't work.
Follow up r16980 small performance enhancement...:)
Done some TODO in skill_cast_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16981 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Upd Skill conf to set land-limit for homonculus by default (ground skill limit)
--Mv MH_HEILIGE_STANGE and MH_ANGRIFFS_MODUS skill from Eleanor to Bayeri
-Enforce all zeny transaction to use pc_payzeny and pc_getzeny handlers, (auto log and clif)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16914 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Merged @killmonster2 with @killmonster tid:73632;
- Fixed bugreport:6764, auction code was misplaced;
- Follow up to r16753 (bugreport:6523), fixed bugreport:6673, using Gravitational Field with Safety Wall would keep the character immobilized. Blame myself, thankyou Lunar for the fix;
- Fixed bugreport:6514, @slaveclone wouldn't be targeted by monster. Thanks to zippy;
- Fixed bugreport:6837, some code was duplicated;
- Fixed bugreport:6768, removed some leftovers from TXT removal;
- Fixed bugreport:6868, Unequipping a weapon with Incantation Samurai card will not kill you if you have less than 999 hp and are on a non-pvp map;
- Fixed wrong bit field on ai field in mob_data structure. Credits to Ind.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16881 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6710 where SR_EARTHSHAKER ATK bonus is not applied properly.
Implemented KO_MAKIBISHI and updated some Kagerou/Oboro skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16857 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix bugreport:6208, bugreport:6805 (chaos panic) fix range effect
-Partial Fix bugreport:5275 (toxin now won't interupt unbreackable castskill)
-Folllow up r16847 fix UNT_ZEPHYR get some unwanted bonus, fix Insignia unit range
-Add UF_RANGEDSINGLEUNIT unit propriety thx to 3ceam, workaround to fix ranged unit without timer.
-Prevent WM_SOUND_OF_DESTRUCTION, SC_MANHOLE, WM_LULLABY_DEEPSLEEP being cast in non pvp map
-Fix SC_MAGICMUSHROOM shouldn't force skill if sit
-Replace some hardcoded mobid by enum
-add some mob_is definition for quicker search (gvg and treasure)
-Remove some duplicate check for status_heal (if berserk already done in status heal)
-Upd few documentation
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16855 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix bugreport:6096 (saturday_night), add rate failure, fix sit icone, add restrict to pvp map
-Fix bugreport:6831 (sc_intravision), prevent item starting (and so ending) intravision while wearing maya purple
DB:
-Upd *INSIGNIA duration to 60s, fix requirement indigo per level (itemid ain't split in src =( )
-Upd WM_SATURDAY_NIGHT_FEVER hp/sp drain interval to 12-2*skilllv
-Upd skill_require_db fix add note about some state status wich were present but not mentionned.
-Add poisonweapon and rollingcutter code implantation. (was used in require db without effect and removed hardcoded check)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16847 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Change some remaining -1 for status ending timer.
-Move some hardcoded msg in msg_athena
-Small optimisation on battle_attr_fix
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6635 where SO_FIREWALK & SO_ELECTRIC walk still active after changing map.
Updated EDP to it's Renewal damage formula bonus.
NOTE: result damage still quite huge than official since renewal atk is not yet fully implemented.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16770 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6457 where SR_CURSEDCIRCLE is not remove when target dies.
Fixed bugreport:6535 updated GN_CRAZY_WEED to its official behavior.
Fixed bugreport:6592 added a missing break in Spiral Pierce skillratio at battle.c.
Fixed a faulty skillratio formula of GN_CART_TORNADO. Thanks to Lighta
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16738 54d463be-8e91-2dee-dedb-b68131a5f0ec
1) fixed bugreport:6603 - delayed clearunit now makes use of the ERS which is quite convenient for it speeds up due to the previous amount of mallocs that function would spend.
2) added extra debug information to the ERS system (before on any of its warnings we'd go OH MY GOD WHICH ONE OF THEM DID IT!!!), now upon allocation you give it a const, human-readable, name.
3) added support for options in the ERS system to save multiple/redudant processing in battle_delayed_damage and clif_clearunit_delayed and perhaps also in the future.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16736 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:2018 where CH_PALMSTRIKE deals damage to hidden targets.
Fixed bugreport:6473, bugreport:6325 SC_DEADLYINFECT should now spread status ailments properly.
Fixed bugreport:5541, bugreport:6179, bugreport:6281 where self buff skill is transfer to targets when doing a combo.
Updated AC_VULTURE where in renewal it doesn't show the hit bonus anymore in the status window.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16661 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Follow up to r16322 so the comment "only modifier is halved but still benefit with the damage bonus" is actually true. Thanks lighta!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16637 54d463be-8e91-2dee-dedb-b68131a5f0ec
Follow up r16591 where using KG_GENWAKU on sitting targets the client doesn't sync with the server in sitting state.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Partial fixed bugreport:6396 where Chemical Protection skills doesn't check targets current equipments.
Finally added almost all Kagerou/Oboro skills only one more left..phew...:D
(KG_KAGEHUMI,KG_KYOMU,KG_KAGEMUSYA,OB_ZANGETSU,OB_OBOROGENSOU,OB_OBOROGENSOU_TRANSITION_ATK,OB_AKAITSUKI)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16560 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed weapon check in dual wielding where it doesn't function properly specially in checking with the dual-wield constants.
Added some Kagerou/Oboro skills.
(KO_KAIHOU,KO_ZENKAI,KO_GENWAKU,KO_IZAYOI)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16539 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added some Kagerou/Oboro skills. Special mega thanks to Judas :)
(KO_HUUMARANKA,KO_MEIKYOUSISUI,KO_ZANZOU,KO_KYOUGAKU,KO_JYUSATSU,KO_KAHU_ENTEN,KO_HYOUHU_HUBUKI,KO_KAZEHU_SEIRAN,KO_DOHU_KOUKAI)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16520 54d463be-8e91-2dee-dedb-b68131a5f0ec
Updated some wizard skills(WZ_METEOR,WZ_HEAVENDRIVE,WZ_VERMILION) to its RE damage ratio.(bugreport:6334,bugreport:6329, bugreport:6333)
Fixed bugreport:6321 where skill ratio of RK_HUNDREDSPEAR is adjusted too much.
Follow up r16492 where damage dealt to traps should now show/display w/o affecting other skills behavior.
Fixed a glitch in UNT_DUMMYSKILL where it triggers multiple time that causes multiple damage something related with bugreport:6201.
Added some Kagerou/Oboro skills and more to come :).
(KO_YAMIKUMO, KO_RIGHT, KO_LEFT, KO_JYUMONJIKIRI, KO_SETSUDAN, KO_BAKURETSU, KO_HAPPOKUNAI, KO_MUCHANAGE)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16506 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed issues with traps: (bugreport:5906)
- if RA_REASERCHTRAP is learned Alloy Traps can now be used to Hunter traps.
- if Hunter traps expire it will now return either Booby Trap or Alloy Trap depending on item used.
- some traps should now give full damage to plants.
- update list of skills that can hit/damage/affect traps.
- damage through skills can now be shown when hitting traps.
- proper knock back behaviors
- proper animation when triggers and triggering of item bonus script 'bHPDrainRate'
Fixed an issues where some skills cannot damage UNT_REVERBERATION/UNT_POEMOFNETHERWORLD and doesn't deal 1 damage
Updated some official behavior where informational must shown when hitting, targeting, casting skills to targets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16483 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed an issue where movement is frozen (caster) with Longing for Freedom (walking outside of the cast).
Added checks related to dancing/ensemble skills to prevent frozen characters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16470 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed a typo in monster.conf.
Removed old functionality from showmobs command to make room for show_bossmobs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16445 54d463be-8e91-2dee-dedb-b68131a5f0ec
Follow up r16424 update for Sura skills to its official behavior and damage formula(SR_EARTHSHAKER,SR_RAMPAGEBLASTER,SR_KNUCKLEARROW,SR_GENTLETOUCH_QUITE,SR_GENTLETOUCH_CHANGE,SR_GENTLETOUCH_REVITALIZE[bugreport:5634]).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16429 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus.
- Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S.
- Updated script_commands.txt with description of the new script command.
- Added Homunculus S Quest. bugreport:5641
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec