116 Commits

Author SHA1 Message Date
Atemo
55645b8d3d
Updated Central Laboratory instance to match official script (#4609)
- Corrected the timer to display the effects
- Corrected the mvp spawn rate
2020-02-18 15:30:59 +01:00
Atemo
884e77dadc
Updated the last room instance to match official script (#4591) 2020-02-04 20:36:32 +01:00
Atemo
7a77a2cbbc
Small correction of ritual of blessing instance (#4413)
* Corrected the touch event
* Added missing text
* Corrected and improved some timers
2020-01-04 15:23:15 +01:00
Daegaladh
354c632732
Fixed place names and other typos (#4475)
* Fixed common misspelled names from iRO and other typos.
2019-12-15 20:55:19 +01:00
Atemo
662a3e597d
Corrected Horror Toy Factory treasure drop
* Fixed an issue where the treasure  chest gave Red Lantern instead of Bloody Coins.
* Fixes #4466
Thanks to @Triedge
2019-12-01 22:55:50 +01:00
Atemo
bb6e583a03
Added game ID check for Horror toy factory instance (#4383)
* Some parts of the script needed to check if the monster still exists
2019-10-10 21:34:09 +02:00
Aleos
995fb2a0a1
Corrected NPC view constant verification (#4398)
* Fixes #4397.
* Corrected NPC view constant verification stopping at the first digit found resulting in invalid results.
Thanks to @Lemongrass3110!
2019-10-09 12:05:08 -04:00
Atemo
b7f38cf85e
Updated instance_warpall script side
Follow-up 21a5854c16 (#4298)

Thanks to @Indigo000
2019-08-14 15:48:15 +02:00
Atemo
3cb23fd5aa
Corrected the map name for announcing the entrance in the Morse cave instance (#4201) 2019-06-03 19:58:59 +02:00
Aleos
21a5854c16
Cleaned up instance script commands (#4090)
* Script command instance_id now supports an instance mode argument. If no mode is given it will return the attached script's instance.
* Script commands instance_destroy, instance_npcname, instance_mapname, instance_announce now attach themselves to the script's instance by default.
* Script commands instance_enter and instance_warpall attach themselves to the player's IM_PARTY instance by default.
* Added getvariableofinstance command (similar to getvariableofnpc) to retrieve the instance variable outside the instance.
* Update documentation to match changes.
Thanks to @vykimo, @Atemo, and @Lemongrass3110!
2019-04-19 09:02:42 -04:00
Maz-V
4d05e09ef3 Fixed Aigu's cutin (#4108) 2019-04-17 18:28:55 -04:00
Atemo
04c6303eb9
Implemented (the old) Nightmarish Jitterbug instance (#4061)
* Implemented NPC_REVERBERATION (some parts are from https://github.com/idathena/trunk credit to @exneval)

Credit to @RagnarokNova for some texts correction and for the monster spawn ([source](https://rathena.org/board/topic/104496-nightmareish-jitterbug-episode-143/))
Credit to https://www.divine-pride.net/ for the monsters datas.
2019-04-13 15:12:30 +02:00
Atemo
66b8273221
Corrected block_action behaviour (#4071)
* Corrected block_action behaviour
* reloadscript command doesn't remove PCBLOCK_IMMUNE anymore
* Corrected a typo on MorseCave.txt

Thanks to @CairoLee and @ElinhoPP !
2019-04-02 18:48:46 +02:00
Atemo
e172c4365d
Added setpcblock to some official scripts (#4067)
* Added setpcblock to official scripts to mimic some npc interaction.
* Clean-up the docs.
* Added the WORK_IN_PROGRESS message when PCBLOCK_USEITEM and PCBLOCK_SKILL are enabled.

Thanks to @aleos89 for the review!
2019-04-02 02:12:10 +02:00
zackdreaver
658d4207a4 Fix item and NPC names (#3979)
* Fix item and NPC names
2019-03-01 14:21:09 +01:00
Atemo
42920b2794
Uncommented progressbar part in Devil tower (#3954)
* The 'close' bug has been fixed in fc92a97978
2019-02-19 20:20:08 +01:00
Aleos
26720f041a
Updated script command getmapxy parameters (#3890)
* Fixes #3100.
* Script command getmapxy will now allow integer values for the search value.
* Deprecated UNITTYPE constants as they were replaced by BL.
* Defaulted BL_PC as the target for script command getmapxpy.
* Updated script command getunittype return value to return BL constants.
* Updated scripts to new BL constants.
Thanks to @pajodex's suggestion and @Lemongrass3110!
2019-01-30 17:10:33 -05:00
zackdreaver
b87a1758a4 [Proposal] Ghost Palace instance NPC name fixes (#3606)
* Changed Thanatos to Tartanos and Thanatos gears to Thanos,
to follow actual name from Ragnarok manhwa and kRO actual item name translation
* changed "Tartanos Magic Trace" to "Magic Sword Tartanos"

Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2018-12-07 15:27:42 +01:00
Atemo
78edf851a0
Suggestion of implementation of is_party_leader and is_guild_leader script commands. (#3617)
* Implemented is_party_leader and is_guild_leader script commands.

Thanks to @cydh !
2018-11-06 16:28:09 +01:00
atemo
efbb9fed8f Follow-up 58c520eb07
Fixed #3587
2018-10-17 15:41:06 +02:00
Atemo
58c520eb07
Initial release of Devil Tower memorial (#2555)
Initial release of Devil Tower memorial (walkthrough conversion)
* TO DO:
** implement Dancingblade, Pulsestrike2 and adjust ice mine skills
** correct progressbar behaviour

Thanks to all the contributors !
Special thanks to Divine Pride !
2018-10-16 17:20:34 +02:00
Atemo
9780b461f5
Clean-up HTF instance and fixed a quest warning in High Laphine#grenouille npc (#3457) 2018-09-01 22:19:24 +02:00
Atemo
8e51117aaa
Updated accessory enchants of ep16 according to kRO 2015.02.25 (#3415)
* Additionally fixed a potential warning in RoomOfConsciousness.txt
2018-08-23 15:48:06 +02:00
Atemo
5f5df82d7f
Wolfchev lab prerequisite (#3372)
Prerequisite is Cursed Spirit Quest

Thanks to @admkakaroto !
2018-08-01 00:30:48 +02:00
Atemo
7a8ac46421
Banquet for Heroes ep 16.1 (#3234)
Banquet for Heroes ep16.1 - walkthrough conversion
* Added main quests of ep16.1 and the quests entries
*** Walther's daily quest will be enabled after quest_db refactor
* Added instances Ritual of Blessing and Room of Consciousness
* Added monsters spawn and entries on prt_prison, prt_cas and prt_q maps
* Prontera castle map changed in this ep
- Moved some NPCs from prt_castle to prt_cas
- Added warps on prt_cas
- Succession of the Prince quest is removed in ep16.1

Thanks to @admkakaroto, https://www.divine-pride.net/ 
@yoonjunho72, @teededung, @ecdarreola, @spinzaku and to all the contributors !
2018-07-13 15:49:33 +02:00
Atemo
6e8599cd5b
Extra npc checks (#3274)
* Extra checks
- Added some extra check in npcs script to prevent wrong behaviour
2018-07-03 23:24:04 +02:00
Aleos
7c4d769234
Added Old Glastheim Buffs (#3167)
* Fixes #2772.
* Added missing Old Glastheim buffs.
* Added buffs to Old Glastheim script.
* Renamed Glastheim -> Glast Heim.
Thanks to @Atemo and @mrjnumber1!
2018-06-13 15:55:30 -04:00
Atemo
d388a7122b
Initial release of morse cave instance (#3173)
* Initial release of morse cave instance
* Implemented NPC_JACKFROST skill

Thanks to @laziem, @ecdarreola, @Questune09 and https://www.divine-pride.net !
2018-06-13 20:33:36 +02:00
Atemo
c1c308a1d4
Script/airship instance (#3141)
* Initiale release of Instance Airship Assault

Walkthrough of airship assault instance based on Ziu's work
Thanks to @aleos89, @secretdataz and https://www.divine-pride.net/ !
2018-05-29 16:16:21 +02:00
Atemo
394fb8acff
Added extra check in some renewal instances
* Added extra check in some renewal instances to prevent unexpected behaviour

Thanks to @Lemongrass3110 !
2018-05-27 21:55:34 +02:00
Atemo
5a0b72a7d1
Initiale release of Instance isle bios (#3041)
Initial release of isle of Bios instance

* Implemented NPC_COMET
* Adjusted skillratio for NPC_COMET. Thanks to @secretdataz !
* Fixed typo, thanks to @Lemongrass3110 and @zackdreaver !
- Replaced Morroc -> Morocc and Reaper Yanku -> Grim Reaper Ankou
* Fixed typo in mob_db.txt, thanks to @talesofragnarok 

Thanks to https://www.divine-pride.net/ for a lot of information !
2018-04-16 16:54:53 +02:00
Lemongrass3110
fdc48770aa
Fixed a few typos and language mistakes (#2781)
Thanks to @Everade, @zackdreaver, @Atemo, @Akkarinage and @aleos89.
2018-04-04 10:13:00 +02:00
BrOgBr
a8ca85d514 Fixed Malangdo Culvert Warp (#2951)
Fixed a minor error at Malangdo Culvert Instance's warp.
*Fixes #2950

Thanks to @llchrisll
2018-03-05 07:59:59 +01:00
Atemo
0360137abe
Initial release of Phantasmagorika Quests (Walkthrough conversion). (#2215)
Initial release of Phantasmagorika Quests containing

* Phantasmagorika Quests ep 15.1 and 15.2
* Central Lab instance
* The Last Room instance
* News monsters around verus (credits divine-pride.net)

Thanks to @rofasindo @Valorro @jenkijo @ecdarreola @Jeybla !
Special thanks to Divine Pride !
2018-01-06 21:18:02 +01:00
Jittapan Pluemsumran
c04c2e7ef1 Updated Old Glast Heim instance (#1554)
** Updated Old Glast Heim instance
* Changed hardcoded sprite ID for NPCs in Old Glast Heim to constant
* Cleaned up Old Glast Heim NPC dialogues

* Merged OGH merchants from idathena (credits @exneval)

* Updated Old Glast Heim mobs
* Updated stats and skills for all Old Glast Heim mobs.

* Added Modified Boots (Temporal Boots for Oboro/Kagerou, Rebellion) entries.
* Added Gigant Snake Skin + Modified Boots item combo

Thanks to @secretdataz @aleos89 @srhmike @ecdarreola Heris, @zackdreaver @exneval and the reviewers
Special thanks to Divine-Pride.net!
2018-01-05 16:38:38 +01:00
Atemo
ea88ea5054
Emoticons constant name (#2527)
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.

Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).

* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt

Thanks to @aleos89 and @Lemongrass3110 !
2017-11-10 18:35:21 +01:00
Atemo
5ed2113251
Initial release of Sarah and Fenrir memorial (#2504)
Initial release of Sarah and Fenrir memorial
Notes:
* Some monsters status are inaccurated.
* Sarah seems to cast NPC_WIDESOULDRAIN and Gigantes cast NPC_PETRIFYATTACK (need more infos).

Thanks to @aleos89 for the grammatical fixes !
Big thanks to Divine Pride for the infos!
2017-10-27 23:42:12 +02:00
Atemo
3cc29d04cc Fixed another issue follow up b275412bcc 2017-09-08 19:22:34 +02:00
Jey
b275412bcc Fixes a warning in HorrorToyFactory.
* Replaces an unattached sleep2 to sleep
* Thanks to @admkakaroto and @technoken!
2017-09-08 11:22:23 +02:00
Atemo
11d33007d9 Initial release of Ghost Palace Memorial (#2331)
* Initial release of Ghost Palace Memorial (Walkthrough conversion)

Thanks @Lemongrass3110, @aleos89 and @Jeybla for their help!
Thanks to Divine Pride for the monsters datas !
2017-08-15 20:11:50 +02:00
Lemongrass3110
d0ca637ddd Fixed vip_status command (#2184)
Fixed different return types for the same function call
Also introduced constants for better function usage.

Fixes #2183
Thanks to @anacondaqq
2017-06-20 19:22:46 +02:00
Atemo
809754379b Added 'warp2' NPC
Unlike 'warp', 'warp2' NPC will also be triggered by hidden player.
Thanks @secretdataz and @Lemongrass3110 !

* Replace script using OnTouch:([\r\n\t]+)warp by warp2

* Removed sprite id from warp duplicates in Bangungot instance

* Fixed a bug where warp/warp2 parsing is too greedy
2017-05-09 23:45:34 +02:00
Atemo
1e1d7e54f0 Merged Faceworm Instance from idathena https://github.com/idathena/tr… (#1889)
* Merged Faceworm Instance from idathena 20f71d8c62

Credits to @exneval !
2017-05-09 13:34:19 +02:00
Atemo
73b798bf12 Removed extra semi-colon 2017-04-06 14:40:36 +02:00
Atemo
a6b252c01e Added rid check in SaraMemory.txt (issue #2032) 2017-04-04 19:20:26 +02:00
Atemo
4270ef876d Fixed #1981 Clearchus Mercenary Npc
- Delete / give the quest when the time limit has been reached
2017-02-24 12:42:09 +01:00
Atemo
dfaee699fb Fixed bugs in Bangungot Hospital instance (issue #1504) (effects, warps, announce..) 2017-01-25 20:19:47 +01:00
Atemo
c6ab72207e Horror toy factory (#1813)
* Initial release of Horror Toy Factory instance.
Thanks to @aleos89, @secretdataz, @Lemongrass3110
Took some part from 52f6420abc
Credit @exneval

Todo : implement NPC_HELLBURNING skill
2017-01-18 03:25:12 +01:00
Lemongrass3110
b9a8ab722e Added an additional parameter to instance_enter (#1720)
Added an additional parameter to instance_enter

This allows easier usage for instances in IM_NONE, where a player will never be attached to the instance.
All you have to do is remember the created instance id and supply this command with it. That way you do not have to use any workaround like the following anymore:
warp instance_mapname( <mapname>, <instance id> ), <hardcoded enter x coordinate>, <hardcoded enter y coordinate>;

Added usage of the new constants in the existing scripts

Fixed default checks and null pointer output
Thanks to @Atemo
2016-12-10 12:38:57 +01:00
Atemo
d7e5f1b5d9 Fix issue #1758
- Players were warped outside the instance
2016-11-30 21:12:41 +01:00