Since our neighbors were a little earlier with releasing the cash shop system, here is our version of it.
It supports TXT and SQL databases and even features kafra point support.
Don't forget to run your SQL updates, since this feature needs another log table for your own security. ;)
Follow up to r17240 finalizing pincode feature. Should be stable now - no beta anymore. Fixes bugreport:7505
Fixed guild creation bug bugreport:7502
Implemented the new NPC range tid:81303
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17242 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix bugreport:7423 where pincode return invalide number for unix sys.
-Fix chan system leaks from iterator and incorect left count.
-Fix callfunc reallocating.
-Still leaking somewhere =(
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17240 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented status change timers for 2012-06-18 onwards; added packets for 2013-03-20Ragexe. (Hercules 267eb1f)
* Fixed a crash when def1 hit 400. (Hercules 7e35b76)
* Fixed a warning in clang related to the channel system. (Hercules 16dfef6)
* Fixed @disguise breaking with @refresh. (Hercules b804926)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17234 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Upd @mapinfo to count number of vendors in map
-Upd getrandgroupitem to check if valid itemit returned.
-Cleanup and KR style
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17232 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Characters now leave all channels upon @autotrade. (Hercules daccb6e)
* Re-enabled two Dewata warps. (bugreport:7454)
* Enabled BS_GREED in PvP/GvG maps. (bugreport:7463)
* Removed some misleading documentation for getrefine() and cardscnt(). (bugreport:7474)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17231 54d463be-8e91-2dee-dedb-b68131a5f0ec
-merge clif_guild_skillup and clif_skillup (old TODO)
-add implementation for packet : 0x8c7, 0x99f and 0x1c9, variant of ZC_SKILL_ENTRY (0x11f)
-replace some hardcoded skill_flag by enum values
-little cleanup in skill_attack and regroup some skill with same effect (blewcount, animation).
-rewritte combo handling to regroup info and not duplicate info.
-change eleanor skill to use SC_COMBO as memo instead SC_STYLE_CHANGE
-separate SC_TINDER_BREAKER from SC_CLOSE_CONFINE since they don't act same way
-change MH_SONIC_CRAW to one attack with multiple hit instead x attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17229 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Adds @join and @channel commands to manipulate chat channels. (see doc/atcommands.txt)
* Speak in a #channel by sending a whisper to #channel or binding your global chat to the channel (@channel bindto <#channel_name>).
* Automatically join local map channels (#map) and guild ally channels (#ally), with mapflag 'nomapchannelautojoin' to disable the channel for a map (optional).
* Allow users to create private channels if 'allow_user_channel_creation' is true.
* Set default channels, text colors, and other settings in conf/channels.conf.
> Other changes:
* Improved overall guild processing/lookup by creating a cached guild state.
* Fixed a bug where equipping a garment would override costume garment.
* Removed clif_message and merged it with clif_disp_overhead, since both use the same packet.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17228 54d463be-8e91-2dee-dedb-b68131a5f0ec
nb :
NULL is transmitted for atcommand and npc call since they shouldn't be reduced.
src = direct user, so we can compare directly, if you want to compare to master please cast so.
saved status from char won't have *src currently since I don't believe we need to recalculate def.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17211 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r17188, temporarily restored OPTION_MOUNTING to fix compiling errors and fixed a few other issues (bugreport:7342).
* Updated Hunting Missions script to v1.3, which adds a blacklist for rare monsters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17190 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Revised/added 'npc_isnear' to check if an NPC is nearby when opening chat rooms or using vending. (Hercules bc63ef1)
* Misc. fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17187 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Minor update to Renewal item database.
* Follow-up r17158, added a missing label in Octopus Cave instance (bugreport:7303).
> Hercules merges:
* b9c79ce:
Fixed NJ_SUITON not working properly with Kagerou/Oboro.
* dbf69e8:
Updated quest_db with more Port Malaya entries.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17163 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Added 'disable_items' to all applicable scripts.
-- Added preliminary source modifications. (Hercules 137cc43)
* Raised max stat for third jobs to 125 (follow-up r17133, bugreport:7295).
* Fixed logical issue with r17151. (Hercules 5c667cc)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 7e72f0c, 3bba651:
Improvements all over the place.
* 327a46d:
Arrullo no longer crashes the server when used by monsters.
* 1093763:
Fixed official behiavior of WZ_SIGHTBLASTER dealing with HW_MAGICPOWER.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17139 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* 2bc8562, 126225b:
Skills granted through scripts are now permanent, until this date they were not relog persistent. (bugreport:5018)
Note that you will need to execute /sql-files/upgrades/upgrade_svn17136.sql for this change.
* b8379d2:
@skillid now supports partial search.
* d7ce0c1:
Character's online states are now updated as soon as they attempt a char select, instead of at the end of the procedure. This improves reliability with 3rd party software e.g. control panels. (bugreport:7269)
* d828000:
Login and Char servers will now exit when failing to bind to the port (as map server has always done).
* 003ed2c:
Moved "Honeymoon Helper" and "Odgnalam" NPCs to official RE coordinates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17136 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Idle timer now resets when player sits/stands.
- Idle timer resets when sending a chat message (global, main, guild, party, or battleground).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17126 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 5b37805:
Items are no longer unequipped when a card within them is blacklisted (e.g. item_unequip.txt), instead the card's effect is nullified.
* cc8e005:
item_noequip overhaul.
Items are no longer unequipped when disabled by item_noequip.txt, instead their effects are nullified -- however cards in them, unless also disabled, wont have its effect nullified.
Consumables will be consumed even while disabled, unless you modify the new config item_restricted_consumption_type.
* 7192b10:
SECURE_NPCTIMEOUT should be fully functional now, fixed remaining known issues. (bugreport:5343)
* 63145d6:
Where casting MO_EXTREMITY to untargetable targets causes the caster to move in fixed location/coordinate.
* 17f2e6a:
Fixed clif.c::clif_parse_NpcSelectMenu. SECURE_NPCTIMEOUT is always defined; the check is wrong.
* 125b758:
Added New Char-Server Rename Packet.
* d6d49c4:
Updated Safety Wall Renewal behavior, when taking damage higher than the health of the safety wall, excess damage will no longer be passed to the player.
Fixes bugreport:6243, bugreport:6697.
* 7626b14:
Fixed wrong 'if' condition in checking CELL_CHKNOPASS for the OFFICIAL_WALKPATH where clear path is considered to be limited to 14 cells it should only be with obstacles. (follow-up r17091, bugreport:7239)
* 0dbbe22:
Fixed magical reflection behavior, user reflecting now visually casts the skill back at the caster, instead of caster casting it on itself.
* 4671a39:
Monsters in stone curse pre-stone state no longer are able to attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17119 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 620b36d:
Fixing a typo on skill_trap_type description.
* 13317f0:
Spider web no longer triggers on players on non-pvp maps. (bugreport:7234)
(also fixed tab align on switch and a logical thing on skill_additional_effect)
* fc2e159:
@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete. (bugreport:6918)
* 638e2b5:
Replaced strncpy with safestrncpy where I found would be beneficial. (bugreport:3080)
* 74ed3ed:
Players in chatrooms can now equip/unequip gear, can talk to NPCS, and can't use consumable items. (bugreport:6097)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17114 54d463be-8e91-2dee-dedb-b68131a5f0ec
* e9d07bd:
Fixed bug with garments not displaying properly. (bugreport:7018)
* 9f75e12:
Fixed Ankle Snare to behave as in official servers, you only stop walking when you reach your destination and activates all other traps in the path. (bugreport:4832)
* cba3bef:
New skill config - After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17109 54d463be-8e91-2dee-dedb-b68131a5f0ec
* cf690d4:
Star Gladiator's map data is now cleared upon job changing outside star gladiator lineage, that way the database will no longer store these vars when they're not used (bugreport:6689).
* 7911e5e:
Making signal.h available throughout the whole source when in DEBUG mode so that developers (and users debugging) can easily raise signals from anywhere. Extremely handy with gdb, for example.
* 18b2468:
Basilica can only be placed when there are no other units (no mobs/players) within the range of which the basilica will spawn (bugreport:6644).
* 0af9e03:
Support for 2012-04-18a.
Special Thanks to Judas for providing the new packet info.
* 234bbe2:
Normal Boss/mini-boss attacks no longer can hit trick-dead'd players (bugreport:4339).
* e6ac0ec:
Fixed 3 logical errors (1 that would cause CH_PALMSTRIKE to crash the server when either caster or target were out of sc data).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17108 54d463be-8e91-2dee-dedb-b68131a5f0ec
--removing useless check on skill_id
--fix few broken atcommand due to failed sscanf
-Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec
Update Elemental summon to its official behavior
- Fixed missing skill features of Ventus(bugreport:6792,bugreport:6723,bugreport:6511)
- Note: upgrade_svn17014.sql
- And other elemental skills are to follow :)
Fixed bugreport:6889 updated const.txt where it cause error to some items.
Fixed bugreport:6999 where matk damage deals miss atk to plant type targets.
Fixed status calculation where it doesn't give accurate result or how official calculation does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17014 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5745 WL_RECOGNIZED us now functional.
Fixed bugreport:5663 where HW_MAGICPOWER shows glitch in status window.
Fixed bugreport:6759 where items granting matk bonus didn't work.
Follow up r16980 small performance enhancement...:)
Done some TODO in skill_cast_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16981 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Applied old patch by Daegaladh on bugreport:6044 for mercenaries and elementals mimic master's speed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16974 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Upd athena-start, save pid to not kill all other process with same name (annoying when multiple server)
-Harmonize setmapflag and @mapflag, flag value is always an int, and could be superior to 1 for some mapflag
-Fix bugreport:6923 for Windows
-Upd @zeny to remove rest of zeny if not enough money as requested
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16959 54d463be-8e91-2dee-dedb-b68131a5f0ec
A new field was added to homun_skill_tree.txt containing the minimum level of intimacy to unlock a skill.
This is used in some skills where the homunculus has to reach a amount of 910 of intimacy. The default value is 0 and it should only affect evolved homunculus.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16954 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix and upd logzeny enumeration type bugreport:6897
-Upd @zeny to send a message when succed bugreport:6886
-Upd ChaosPanic to affect all bugreport:6893
-Upd bloodylust cooldown and disable endure effect bugreport:6547
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16940 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Upd Skill conf to set land-limit for homonculus by default (ground skill limit)
--Mv MH_HEILIGE_STANGE and MH_ANGRIFFS_MODUS skill from Eleanor to Bayeri
-Enforce all zeny transaction to use pc_payzeny and pc_getzeny handlers, (auto log and clif)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16914 54d463be-8e91-2dee-dedb-b68131a5f0ec
2. Modified DNSBL check on login server to stop looking up addresses on the first match, also applied my curly brace love in the way.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16893 54d463be-8e91-2dee-dedb-b68131a5f0ec