* Fixes#3611.
* Corrected Gangster's Paradise not releasing the monster invulnerability state when standing up around multiple Rogue's that know Gangster's Paradise.
* Same fix goes for Taekwon's Peaceful Break and Happy Break.
* Cleaned up some various parts of these functions as well.
Thanks to @Indigo000!
* Fixes#3644.
* Corrected the loop that counts card/enchant combos at login being limited to the number of slots on the main item instead of MAX_SLOTS.
Thanks to @Badarosk0!
They now use the normal script engine and not a duplicated portion of code of it.
This is required for another pending update.
This also fixes atcommands not triggering status achievements.
Thanks to @aleos89 and @RadianFord
* Reloading the item database will now properly force a recalc on all players.
* If new item combos were added to the database and players were wearing the item combo the players would never get the bonus until unequipping and reequipping.
Thanks to @Lemongrass3110!
* Fixes#3801.
* Fixed a timer type issue causing Reflect Damage to no properly distribute damage.
* Corrected some final tick leftovers that may cause issues with other skills.
Thanks to @Angelic234 and @rAthenaCN!
With this you can now support more connections on linux, even if your system header is still set to a smaller value.
Make sure to increase the limit of open file handles with ulimit or other resource related settings.
You can change the compile time value of supported connections with ./configure --with-maxconn=value
Windows default is still 4096.
Fixes#3017
Thanks to Hercules for the idea and their implementation of it.
This deprecates Windows XP support. If you want to use it to run your server on it, you have to forcefully enable it now.
Since 64bit ticks do not exist on XP, you might encounter some issues that are already fixed on other OS.
* Fixes#3774.
* Resolved a few statuses getting removed when using Mado Gear that should be enabled.
* Added the ability to remove these statuses if the skills are disabled.
Thanks to @laziem and @Lemongrass3110!
Additionally added a script command to update the player's camera.
Added a new atcommand camerainfo for this, which is limited to admins.
Credits to @4144 for finding /setcamera
Fixes#3376
This adds support for clients after July 2018.
Since no unpacked RagexeRE exist anymore, we need to switch back over to Ragexe.
This should work without problems until 2018-11-21.
After this there are further changes required.
Thanks to @Haikenz
Fixes#3739
Thanks to @whupdo for finding the broken removal.
Fixes#3766
Since vector elements will be pushed around in the container when an element is removed,
the original pointer might be invalid at the time the end of the timer has been reached.
A big thank you to @teededung for being persistent and helping me to reproduce the issue.
Introducing a new constant INFINITE_TICK
Changed current usages in items, npcs and source to use the new and correct constant.
Replaced some invalid usages of INVALID_TIMER and replaced them with the new constant.
* Fixes#3706.
* Resolved Blessing of Shrimp not boosting SP recovery properly.
* Resolved Tasty Shrimp Party not accounting for Fresh Shrimp level learned.
* Resolved Lope not placing the caster at the selected target location.
Thanks to @Everade and @exneval!
* Fixed Skill Damage Database parsing
* Fixes#3732.
* Resolved an issue with constants not being properly parsed for the caster type.
Thanks to @RadianFord, @reunite-ro, and @Lemongrass3110!
* Resolved a rare case if a player logs in and the server hasn't fully initialized all of the player's items that the auto-save timer fires off and saves the player with no items.
Thanks to @Tokeiburu!
* Fixes#3703.
* Fixed bHealPower, bHealPower2, bSPGainValue, bHPGainValue, bMagicSPGainValue, and bMagicHPGainValue having a chance to potentially overflow from signed short limit.
Thanks to @Everade!