300 Commits

Author SHA1 Message Date
Balfear
3b71f77c27
pc_isUseitem: update flywings list (#7487)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-12-20 14:03:59 +01:00
Singe Horizontal
8eac71f57f
Cleaned struct tokens for map_session_data and status_change (#7490)
Fixes #7492
2022-12-16 19:16:29 +01:00
Vincent Stumpf
1f4c068c39
Refactor status change entries (#7356)
* Make map_session_data a class, call constructor/destructor on alloc/free

* add getSCE

* add create, delete, clear SCE

* Use getSCE, make data access private

* add a cache for last-fetched status
2022-12-13 23:47:53 -08:00
Aleos
ee2dcf816e
New macro detection features (#7359)
* Adds battle config macro_detection_punishment to ban or jail characters.
* Adds battle config macro_detection_punishment_time to adjust the duration of ban/jail for players who fail the captcha challenges.
* Adds script command macro_detector which invokes the captcha challenge.
* General cleanups to the jail functions to remove duplicate code.
* General cleanups to the macro punishment calls to remove duplicate code.
* Ending SC_JAILED will now properly remove the jail status rather than trying to reset the timer to 1 second resolving any possibility of players getting stuck.
Thanks to @Lemongrass3110!
2022-12-13 15:44:42 -05:00
Vincent Stumpf
4661016445
Generate Reputation UI bson files (#7340) 2022-11-27 00:53:54 -08:00
Lemongrass3110
eb8587f5b5
Removed the strange ACK function concept (#7404)
Cleans up packet database a little more.
Turned some more packets into structs.

Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
2022-11-17 22:09:12 +01:00
Balfear
4cb1af31f8
Don't show attendance UI (#7424) 2022-11-10 13:35:27 +01:00
Aleos
4a5b8e33dc
Follow up to c3a171d (#7375)
* Fixes a compile warning.
2022-10-21 10:44:17 -04:00
HAO YAN
c3a171da81
Add skill_plagiarism script commands (#6304)
* Allow players to copy skills with script command skill_plagiarism.
* Plagiarized skills can be cleared with script command skill_plagiarism_reset.
2022-10-20 11:16:46 -04:00
Aleos
d7bf5ebb58
Adds support for macro detection (#7315)
* Adds the official client macro detection system.
* Includes the ability to load imagery at server boot.
* See doc/captcha_db.txt for more information!
Thanks to @Asheraf and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-10-14 10:54:19 -04:00
Atemo
bbc516a4d5
Deprecated itemdb_exists (#7353)
Deprecated itemdb_exists to use item_db.exists() or item_db.find() instead

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-10-13 16:39:40 +02:00
Lemongrass3110
99faa588ad
Fixed names of two timer functions (#7319)
Blame it on me in 01f61cfa
2022-10-05 16:31:03 +02:00
Lemongrass3110
fa4666d7af
Fixed some packets for 2022 clients (#7276)
Migrates a few packets from FIFO to structs.
Migrates friendlist to struct and fixed invalid version check.
Added a new guild related packet that does nothing for the time being.
Synced to latest Hercules' packet definitions.
Fixed name of ZC_SOULENERGY.

Thanks to @Dia and @Pokye.
2022-09-22 01:50:24 +02:00
idk-whoami
58a7f36c92
Corrected script for some item #10 (#7177)
* Corrected script for some item #10
* add some items JRO costume

Thanks to @Atemo
2022-09-12 14:29:08 +02:00
Lemongrass3110
96e3981c68
Fixed some issue with clif_loadConfirm (#5204)
Fixes #5203
Fixes #5278
Fixes #5376

Thanks to @aleos89 for his help and everyone else involved in reporting, commenting and testing.
2022-09-11 20:49:31 +02:00
Lemongrass3110
b1b371f4b8
Cleaned up status_change_end (#7211)
* Removed leftover old debug info that made it necessary to the hide the real function behind a define.
* Introduced a C++ default argument for timer id, as the timer id is only needed a single time, when the status expires naturally.
* Replaced all currently existing calls that had INVALID_TIMER as argument and made use of the new default argument.
2022-08-26 22:23:40 -04:00
Lemongrass3110
ae74eb8404
Initial release of reputation UI (#7184)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-08-18 17:50:40 +02:00
Vincent Stumpf
0ac52d0bb4
Initial support for web service for newer clients (#5731)
Co-authored-by: Jittapan Pluemsumran <secret@rathena.org>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-08-16 15:10:18 +02:00
Aleos
e3c2db65c4
Updates the behavior of Overheat (#7157)
* Overheat is now triggered via damage received, not damage dealt.
* Corrects an issue where the HP damage would not trigger because the Overheat status would end too early.
* Damage will no longer cause a flinch.
* General cleanups.
2022-08-06 21:55:20 -04:00
Keitenai
cda284f123
Cleaned up (#7164)
minor follow up to 7336058
2022-08-05 11:47:55 +02:00
Aleos
8038e71322
Speed up item and mob information commands (#7084)
* Fixes #7081.
* Small refactor of the atcommands: iteminfo, mobinfo, whodrops, and idsearch.
* Item information gathering is now sped up.
* Refactored itemdb_searchname_array to store results in a std::map so that the data is sorted by ID automatically.
* Cleanups across the board to remove extra calls for itemdb_exists().
Thanks to @voyfmyuh, @CairoLee, and @Lemongrass3110!
2022-07-22 15:11:44 -04:00
Balfear
79b97bdc51
Auto Spell rate fix (#7068)
* Updates the check for Auto Spell rate values to range from -1000~1000.
Thanks to @Balferian!
2022-06-30 12:40:27 -04:00
Aleos
394dab1237
Cleans up Thief's Double Attack item bonuses (#7070)
* Items that grant TF_DOUBLE now no longer require bDoubleRate.
* Adds pc_checkskill_flag() to return a skill's flag value.
Thanks to @eppc0330 and @secretdataz!
2022-06-28 12:01:57 -04:00
Aleos
256735a136
Fixes mob and item atcommand sorting issues (#7058)
* Fixes #7055.
* Fixes several atcommands used for mob and item information were not properly accounting for order.
* Resolves an issue where YAML databases were not properly utilizing the cache feature.
* Increased MAX_SEARCH to 10 by default as in renewal there are many more items with duplicated names.
Thanks to @Playtester!
Co-authored-by: Playtester <Kenji.Ito@gmx.de>
2022-06-24 09:53:31 -04:00
Aleos
354d2605f2
Corrects Doram healing skill effects (#6978)
* Fixes #6962.
* Tuna Belly and Fresh Shrimp don't apply normal green heal effects.
* Resolves an issue with the HP bars not properly updating for party members as well.
Thanks to @KrokusPokus!
2022-06-07 11:05:37 -04:00
Lemongrass3110
001981cf66
Initial implementation of enchantgrade UI (#6913)
Includes walkscript conversion of kRO scripts

Thanks to @Asheraf, @Balferian, @JohnnyPlayy, @aleos89, @Atemo, @eppc0330 and @Pokye.

Co-authored-by: JohnnyPlayy <lenon32@gmail.com>
Co-authored-by: Asheraf <Asheraf@users.noreply.github.com>
Co-authored-by: Balferian <balfear@yandex.ru>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2022-06-07 16:45:35 +02:00
Aleos
0615b843d7
Removes the 100% rate cap for SC defense (#6926)
* Status changes are simply not capped to 100%.
* Adjusts to utilize util::safe_addition_cap.
Thanks to @Playtester!
2022-05-09 17:12:59 -04:00
eppc0330
9acb50006a
Fix equip order (#6876)
* Fixes equip order
* Accessoires now prioritize the left side of the equipment window (if both slots are occupied)
* Weapons now prioritize the left side (right hand) in renewal
* Weapons still prioritize the right side (shield hand) in pre-renewal
2022-05-07 17:48:20 +02:00
Playtester
64f10ed10b
Fixes HPFactor being way too high (#6909)
- Fixes #6908
- HpFactor default changed from 20000 to 0
- Renamed HPMultiplicator to HpIncrease and SPFactor to SpIncrease so the naming is more consistent
- Fixed an issue with case-sensitivity (HP/SP -> Hp/Sp)
- YAML version of JOB_STATS is now 2
- "csv2yaml" and "yamlupgrade" converters updated accordingly
- Improved documentation

Special thanks to @Lemongrass3110
2022-05-02 13:50:09 +02:00
Aleos
3c36814c1f
Adjusts swapping equipment behavior (#6869) 2022-04-22 17:15:43 -04:00
Lemongrass3110
51ddc63a02
Converted player groups to YAML (#6488)
Finally adds import functionality for player groups and therefore atcommand and permission defining.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-04-15 23:47:44 +02:00
Lemongrass3110
6e58ab7d40
Disabled random options for stolen items (#6836)
Added a battle config to enable/disable random options for stolen items.

Fixes #6833
2022-04-14 15:21:49 +02:00
Lemongrass3110
14d6052e5b
Fixed some 4th class ex issues (#6806)
Added all required skill and skill unit constants - thanks to @Rytech2
Fixed the order of some jobchange checks
Added missing MAPID to JOBID conversion
Fixed pc_calc_skilltree_normalize and added support for gaps in the job tree
2022-04-14 15:04:02 +02:00
Lemongrass3110
01261dbf3d
Cleanup after RYML merge (#6785)
Speeded things up even more by making use of C++'s reference feature.
Fixed #6770 warning while at it.
Added back support for case insensitive booleans.
Fixed a very rare issue with cached databases.
Removed .children() calls
Added back type safety reports
Added ryml to login-server makefile

Thanks to @aleos89, @Atemo and @idk-whoami
2022-04-03 04:02:13 +02:00
Cydh Ramdh
16ccad42e8
Update vending and buyingstore on warp (#6718)
Fixed #6671, vendor & buyer location never been updated if the location is changed
Added MF_NOBUYINGSTORE and CELL_NOBUYINGSTORE to separate from MF_VENDING & CELL_NOVENDING
Added some missing check for buyingstore states
Updated mapflag doc
Added new constants

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-03-31 23:08:35 +02:00
Jittapan Pluemsumran
d1b7061f5a
YAML loading optimization (#5997)
* Use rapidyaml library to parse YAML databases instead of yaml-cpp.
* Drastically reduces the parse time for yaml databases.
* Removes yaml-cpp content from main servers, except for tool emitter.
Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
Co-authored-by: Atemo <capucrath@gmail.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-03-30 16:38:52 -04:00
Aleos
9bc1c53db4
Fixes Elemental Converter behavior (#6743)
* Fixes #6627.
* Elemental Converters will now be removed on weapon unequip/swap.
* Adds RemoveOnUnequip, RemoveOnUnequipWeapon, and RemoveOnUnequipArmor status flags and dehardcoded statuses to utilize these flags.
* Hovering Booster's cancellation of SC_HOVERING now takes place in the UnEquipScript, releasing the hard coded check.
Thanks to @Everade, @Daraen1, @Toshiro90, and @Lemongrass3110!
2022-03-30 10:19:27 -04:00
Playtester
414d43dd05
Natural recovery formula and interval behavior (#6755)
* Implemented official natural recovery formula and interval behavior (fixes #6754)
* Fixed HP recovery per tick being 1 too high (after reaching 200 HP)
* The interval will now work similar to official servers where it remembers the time of the last recovery and checks if the interval has passed since that time
* The natural recovery interval will now be continuous even when at full health (i.e. if you are full while the interval passes and afterwards you lose HP/SP, you will have to wait for the next interval)
* Fixed anything blocking recovery, such as walking, not resetting the natural recovery tick (e.g. you have to wait 6 seconds to recover HP after you stop walking, unless you have moving recovery)
* Applies to players, homunculus, mercenaries and elementals
* Note: This also works with custom intervals, but you should make sure they are multiples of 4*NATURAL_HEAL_INTERVAL, otherwise it will round to the closest possible interval (you can reduce the timer interval in map.hpp when needed)
2022-03-30 12:13:42 +02:00
Jittapan Pluemsumran
695de6313a
Implemented new bonus for official Sarah Card behavior. Fixes #6189 (#6281) 2022-03-29 15:35:15 +07:00
HAO YAN
00be4ee9ca
Update Item Card slot count (#6301)
Should cover all card slots since these slots doesn't only store card anymore.
2022-03-17 18:20:17 +01:00
Lemongrass3110
0449f39015
Fixed SL_HIGH (#6699)
Added a central random function for chance calculation
Added a missing status change end for SC_SPIRIT on jobchange
2022-03-16 21:28:38 +01:00
Cydh Ramdh
f28d207274
Implementation of Status Changes in YAML (#1685)
* Removes the initialization of Status Changes via hard-code and puts it into YAML form.
* From this database it is much easier to delegate icons, calc flags, opt flags, miscellaneous flags, and several other things for all stats changes.
* Statuses can quickly be reloaded via atcommand reloadstatus.
Thanks to @cydh, @Atemo, @Lemongrass3110, and the others who helped!
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
Co-authored-by: atemo <capucrath@gmail.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-03-10 13:11:59 -05:00
Aleos
84248255b7
Implements MF_NOPETCAPTURE (#6618)
* Fixes #6556.
* Implements the nopetcapture mapflag which is used to stop pet-type monsters from being caught.
Thanks to @RagnaWay and @Lemongras3110!
2022-02-16 12:51:25 -05:00
Cydh Ramdh
c454443a0b
Added @addfame (#6588)
* Added `@addfame`
* Added alias `famepoint`, `famepoints`
* Changed `sd` in `pc_addfame` to reference

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-02-16 01:00:59 +07:00
Aleos
4b1446bd09
Fixes cooking value not updating properly (#6605)
* Fixes #6602.
* Resolves cooking items only updating the player's cooking variable and not properly updating the player's session data along with it.
Thanks to @Shaktohh and @Lemongrass3110!
2022-02-08 15:04:53 -05:00
Atemo
9df2ebf6d9
Added BaseASPD default values when reading JobDatabase (#6575) 2022-01-31 23:08:48 +01:00
Jittapan Pluemsumran
53a367785d
Added new mapflags for disabling renewal exp & drop penalty (#6541) 2022-01-21 20:28:42 +07:00
Daegaladh
be4e648fad
Fixed players without can_trade permission being able to sell items to NPC (#6511) 2022-01-13 15:51:23 +01:00
Lemongrass3110
eb75e6fd6f
Added a check for MAX_SKILL being to small (#6504)
Fixes #6494

Thanks to @voyfmyuh and @CairoLee

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-01-12 11:56:45 +01:00
Lemongrass3110
916860fef8
Implemented inventory expansion (#6485)
Fixes #5218
2022-01-12 09:12:47 +01:00