- VIP players gain two more badges after Battleground matches.
- VIP players pay ten times less for transportation to Brasilis and Dewata.
- VIP players get free buffs and mercenary rentals in the Eden Group Headquarters. (iRO only, disabled)
- Non-VIP players must use a Reset Stone to begin the third job quests.
- Non-VIP players must have a Marriage Covenant to get married.
- Non-VIP players pay double for Kafra and Cool Event Corp. Teleport Services.
- Non-VIP players pay considerably more for refining equipment.
- Non-VIP players gain less quest reward items in Port Malaya quests.
- Non-VIP players gain less EXP rewards in Brasilis quests.
- Non-VIP players cannot access all towns in Acolyte Warpers script. (iRO only, disabled)
- A Reset Stone is required for Bossnia entry.
Note that official servers run different VIP/premium systems; the changes above are based on euRO, unless otherwise stated.
* Other script changes:
- Adding Marriage Covenant item in marriage script.
- Fixed some EXP values in Brasilis quests.
- Minor updates to Kafra functions.
- Turned Cool Event Corp. scripts into a basic function.
- Turned Battleground badge rewards into basic functions.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
- Updated Nameless Island quests and added questlog support in quests_nameless and quests_prontera. (fixes bugreport:7992)
- Updated "God Item Creation" scripts to their latest versions: seals roll at 25/50 instead of 50/100 in Renewal.
- Updated Soul Linker job quest with new checks.
- Fixed an untranslated Manuk NPC.
- Some follow-ups to previous commits.
* GM Management System:
- Enabled all official GM Management NPCs and wrote a function to control their usage.
- Implemented some missing GM Management NPCs (still incomplete).
Signed-off-by: Euphy <euphy@rathena.org>
- Added Malangdo Card Separation NPC "Richard", who refines weapons and shields.
- Added new "Job Repair" script, which fixes potential errors with job data (RE).
- Marriage script changes:
-- Permanent global variables are now temporary.
-- Added GM NPCs (The King of Midgart, Divorce Staff, Remarry Staff), commented. (bugreport:6795)
- Added some missing [Official Conversion] comments.
Signed-off-by: Euphy <euphy@rathena.org>
- Added Job Test NPC, "Job Guide Lark".
- iRO's custom features are removed (Eden Teleporter and custom mob spawns).
- NPCs and warps are now duplicated on all new_*_* maps (reason unknown).
- Note: The script will be replaced with Cryptura Academy once the scripts are translated.
Signed-off-by: Euphy <euphy@rathena.org>
- Added new Renewal warpers for Satan Morroc maps.
- Updated "Succession of the Prince" quest with some new cases, and fixed checkquests.
- Updated portions of Ecology quest in 13.1 quests with new checks and cases.
- Added some missing 'disable_items' commands to 2004 Headgear quests.
* Other changes:
- Changed some strnpcinfo(1) -> strnpcinfo(0) in 13.2 quests. (bugreport:7853)
- Moved Rune Knight Kafra into main Kafras file.
- Revised documentation for 'addrid'. (follow-up 6572a9f)
- 'instance_id()' no longer throws an error upon failure.
- Fixed Desert Twilight/Sandstorm combo. (bugreport:7897, credits: Playtester)
Signed-off-by: Euphy <euphy@rathena.org>
- Updated warp scripts and removed disabled warps.
- Implemented Renewal Hypnotist, which resets stats and skills; moved old file to Pre-Renewal path.
- Moved and added Bullet Dealer and Magazine Dealer duplicates. (bugreport:6410)
- Moved Dorian (quests_nameless) NPC to Pre-Renewal/Renewal paths and shifted Cuskoal (izlude) RE NPC.
- Corrected some coordinates and NPC facing directions.
* Updated all 3rd_trader scripts:
- Players can now purchase multiple items at once.
- Added many new Point Merchants.
- Moved Poison Herb Merchant in Morroc out of a wall (temp. fix).
* Other script updates:
- Added Eden Group Kafra (storage only).
- Added some missing announcements in Endless Tower.
- Added exit warp scripts to three 2nd job quests (Renewal only).
- Added official Morroc coordinates in Warlock job quest. (follow-up r17224)
- Minor updates to Comodo Gambling script.
- Fixed a Zeny bug in Payon town script, and changed some 'close' commands to 'end'. (bugreport:7893)
- Renamed npc/pre-re/kafras/kafras_izl.txt to .../kafras.txt.
Signed-off-by: Euphy <euphy@rathena.org>
* Updated all 1st class training quests, mostly experience changes. (credits: Muad_Dib, partial revert of r17210)
* Added Pre-Renewal support to 1st class training quests. (bugreport:7808)
* Corrected level 10 AL_HEAL lines in 'npcskill' to use MVP heal.
* Corrected EXP checks in 'checkre' to use RENEWAL_EXP instead of RENEWAL.
* Fixed Hunter skill quest not accepting Rangers.
* Fixed a bug in Hall of Abyss. (bugreport:7815)
* Fix unable to move when cloaking in levels less than 3. (credits: Akinari, bugreport:7810)
* Idle timer now resets on continuous attacks, i.e. /noctrl or ctrl+click. (Hercules 19f0fcd)
* Idle timer is now initialized upon login, fixing a bug with the 'checkidle' command. (credits: Akinari)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17409 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with all remaining Malangdo entries.
* Temporariliy added new coordinates to Warlock job quest to match new Morroc map. (tid:80650)
* Fixed some misplaced 'close2' commands in El Dicastes quests (incl. bugreport:7431).
* Moved equip index constants in pc.h so that equip_index no longer needs to updating. (follow-up r17221, Hercules ea42e92)
* Minor changes to script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17224 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added and documented 'delequip' command, used in new official scripts.
* Fixed issue in Guillotine Cross job quest where mobs did not properly reset (bugreport:7323).
* Minor cleaning of script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17168 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Documented some changes from r17131 (tid:76924).
* Follow-up r17131, fixed more minor issues in El Dicastes quests (bugreport:7273).
* Moved "Girl" NPC (from Guillotine Cross job quest) off of ve_fild05, unreachable in Renewal (bugreport:7275).
* Moved "Wincing Old Man" (from quests_veins) to pre-re/re coordinates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17132 54d463be-8e91-2dee-dedb-b68131a5f0ec
Hunter quest in renewal doesn't require Claw of Desert Wolf anymore, it requires the normal Wolf Claw.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17116 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with Somotology Laboratory F4 entries (5113-5125 are placeholders, may be incorrect).
* Moving of warp files, reducing the number of duplicates in pre-re/re paths.
* Added a note to documentation (bugreport:7065) and fixed a small mistake (bugreport:7068).
* Follow-up r17056, missing $ (bugreport:7067) and added a missing item.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17063 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r17029: moved 'clearinventory' alias to atcommand_athena.conf.
* Custom Quest Shop updated to v1.5, which replaces categories with shop IDs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17031 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed quest_db name typos (bugreport:7011).
* Added Wolf Flute Trader script to re\merchants\falcon_flute.txt, and renamed to re\merchants\flute.txt.
* Optimized Falcon Flute Trader script.
* Added constants in El Dicastes quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17028 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed more Izlude RE coordinates (bugreport:6285).
* Disabled "Fish Tails" NPC in El Dicastes quests until Izlude RE coordinates are found; also, fixed a small mistake.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17024 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r16941: added documentation.
* Updated WOE Controller script to v1.4, which modifies LoadEvent mapflag settings for easier cross-compatibility and standardizes script format.
* Minor tweaks here and there.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16947 54d463be-8e91-2dee-dedb-b68131a5f0ec
* More updates to effect list documentation (doc\effect_list.txt)
* Uncommented a status change in Ranger job quest, bugreport:6551 (npc\re\jobs\3-1\ranger.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16731 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Replaced and added dividers in many script files with one standard divider.
* Other misc. cleaning...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16727 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated all 1-1, 2-1, 2-2 and the expanded files to the latest available official files and also added support for baby job change.
* There might be some optimizations still needed at some places and there maybe occur some errors as well or the job change isn't fully working anymore since I didn't test all the jobs through the end (Me = Lazy), if so then please fill out a bug report in our bug tracker: http://rathena.org/board/tracker/project-4-scripts/
* Ninja, Gunslinger and the other files will follow within the next days.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16579 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec