Commit Graph

1137 Commits

Author SHA1 Message Date
Cahyadi Ramadhan Togihon
99098c19bc Added new script_command for 'timed bonus/script' idea: http://rathena.org/board/topic/72463-suggest-to-add-a-script-command-run-item-script-inside-npc-script/
-- bonus_script "<script code>",<duration>{,<flag>{,<type>{,<char_id>}}};
-- see 'doc/script_commands.txt' for more details.
-- Thank everyone who discussed it

Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
2013-11-10 00:49:13 +07:00
Akinari1087
9744ba49d4 Standardize the status.c file
Standardizes all (or almost) of the documentation for this file
Now has documentation for functions which will support Doxygen
Also standardized conditional bracketing
Removed some scopes in status_calc_speed (please double test)
Removed an unused function

'///' Is a Doxygen comment for one line
'///<' Used for variable declaration commenting
'/** **/' Standard function documentation
'//!' For TODO and FIXME
'//' Regular comment not shown in Doxygen

I apologize for conflicts
More to come, so please keep an eye out when updating that there may be updates causing many conflicts
2013-11-09 09:16:46 -07:00
Akinari1087
9c438ce762 Merged Monster Transformation update from Hercules (9692bc0) - Merge credits to Aleos & Cydh
-> Applied follow-up for using monster IDs with the commands (ead2a83)
Merged revert of r15787 where character must face north (5188b69)
Merged bug fix for visual effects on relog (f304c36)
-> This fixes the Warlock Sphere issue on relog as well as many other visual effects

Applied a possible map crash fix - Credits ivanyan
http://rathena.org/board/tracker/issue-8212-server-crash-guild-retrieveitembound/

Started working on some source code documentation
Renamed bank update SQL file to upgrade_20131105.sql
2013-11-06 05:14:19 -07:00
Cahyadi Ramadhan Togihon
507f047cfb Rebellion Skills are added!
** Some attempts to support this job with its skills (as usable as good as I can, some of them are custom from limited info, maybe I miss some behaviors)
** Maybe some formulas, entries on skill_db, skill_require_db, skill_unit_db, and skill_cast_db are still custom
** Thank posters are on: (1) http://rathena.org/board/topic/85195-rebellion-class-released-on-kro-sakray/ (2) http://forums.irowiki.org/showthread.php?t=100131
** Some notes:
--> RL_RICHS_COIN, Rich's Coin
--> RL_MASS_SPIRAL, Mass Spiral: Bleeding chance and additional damage still custom formula
--> RL_BANISHING_BUSTER,Banishing Buster: Custom chance formula to remove buff/debuff
--> RL_B_TRAP,Bind Trap: Even I updated my client and use original lua, I stil can't see the trap
--> RL_FLICKER,Flicker
--> RL_S_STORM,Shatter Storm: Custom formula for success rate
--> RL_E_CHAIN,Eternal Chain
--> RL_QD_SHOT,Quick Draw Shot
--> RL_C_MARKER,Crimson Marker: Still doesn't show the icon of marked target on minimap (I don't know the packet for it)
--> RL_FIREDANCE,Fire Dance: Not sure it's only 1 hit damage or works like Desperado (I saw someone's screenshot, it seem only deals 1 hit)
--> RL_H_MINE,Howling Mine
--> RL_P_ALTER,Platinum Alter
--> RL_FALLEN_ANGEL,Fallen Angel
--> RL_R_TRIP,Round Trip
--> RL_FIRE_RAIN,Fire Rain: (1) This should able to remove ground target aroung its area, (2) And the splash area like a 'cone' (I imagined like someone uses gun then fire brutally to his/her front way)
--> RL_HEAT_BARREL,Heat Barrel: Still custom formula, but I saw the damage is increased highly.
--> RL_AM_BLAST,Anti-Material Blast: Custom formula for success chance
--> RL_SLUGSHOT,Slug Shot: Custom formula for damage (I saw someone's screenshot, bullet with 120 weight can deals 100k damage)
--> RL_HAMMER_OF_GOD,Hammer of God: If there is no enemy with SC_C_MARKER around the area, the skill Hammer of God animation won't displayed (maybe I missed something? I guess so)
(I guess some lines and algorithm should be cleaner, cooler, and sexier. :P)

IMPORTANT for client side:
- You should have up-to-date grf files
- I used original lua files, I didn't use translated lua files that exist nowadays because I think they need to update their supports for Rebellion
- Some items for Rebellion Skill's requirement(s) aren't added yet

Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
2013-11-05 02:34:32 +07:00
Akinari1087
4e88d117af Follow up to af108b2, I forgot to think about Pre-Renewal - http://rathena.org/board/tracker/issue-8189-recent-long-range-attack-rate-update-problem!/
Update Force of Vanguard to 2011 - http://rathena.org/board/tracker/issue-8181-forceofvanguard-sp-upkeep-cost/
Merge a processing improvement on HP meters - Credits to Ind
2013-10-29 20:01:33 -07:00
Akinari1087
3f6d4b6d4a Merge support for Moon Star and Super Star Items - Credits idAthena, Jedzkie, Hercules 2013-10-27 13:51:29 -07:00
Akinari1087
f0566292bb Added support for Rebellion class (no skills) - Credits to Hercules, Sanasol, Cydh
Packets update for banking and 2013-08-07 - Credits to Shakto
Fixed a problem where players could use items in Invisibility
2013-10-27 12:58:24 -07:00
Cahyadi Ramadhan Togihon
75bc9cd14d * Fixed broken mail body
* Fixed SC__INVISIBILITY behavior (Akinari found this)
2013-10-26 09:53:24 +07:00
Akinari1087
af108b20c4 Added HP_SP_TABLES option in core.h which allows you to bypass the job HP and SP tables - http://rathena.org/board/tracker/issue-8015-hp-sp-bugs-exp/
The long range attack rate bonus now effects damage, rather than ATK - http://rathena.org/board/tracker/issue-8109-long-range-attack-rate/
Fixed SP cost on Invisibility and removed time limit - http://rathena.org/board/tracker/issue-8102-invisibility/
Fixed some warnings that popped up recently - http://rathena.org/board/tracker/issue-8145-warning-in-skillc
Some small changes for the double casted skills - http://rathena.org/board/tracker/issue-7382-aoe-bug-sometimes-it-hits-more-than-one/
Cleaned up some Masquerade Unlucky unused code
2013-10-16 18:49:22 -07:00
Akinari1087
3387b6a441 Fixed Poison/Blind/Silence effects and Zeny penalty for Masquerade Unlucky - http://rathena.org/board/tracker/issue-8098-masquerade-unlucky/
Fixed and modified SP absorb from mobs and players for Masquerade Ignorance - http://rathena.org/board/tracker/issue-8099-masquerade-ignorance/
2013-10-16 03:19:12 -07:00
lighta
797384cbe1 Follow up 8a66d82c28
-Add some missing case for RK_DRAGONBREATH_WATER
-Fix watk not being calculated properly with bonus in Re
-Rm leftover of previous skillcooldown system (skill_cooldown_load)
-Add skill_get_itemeq (accessor)
2013-10-09 04:21:55 -04:00
lighta
8a66d82c28 Add EP 14.3 Part 2 3rd Job Skills
thx to brAthena, Herc, Cydh.
2013-10-08 17:54:47 -04:00
lighta
c70762a18f ReqItems and Various Fixs
-Add requiered equiped item to cast in skill_require_db.
-Fix SC_ASH not always giving 50% chance failing, wrong emplacement
-Fix SC_STYLE_CHANGE not being relaunch when eleanor resurected.
-Fix cardfix for target not being reseted and therefor using same value
as caster.
-Move ADJUST_SKILL_DAMAGE in battle_calc_weapon_final_atk_modifiers
(since it shuold alter the final dammage just like it do for magic and
misc)
-Add battle_do_reflect and skill_do_copy small function to encapsulate
code.
-Upd channel_clean and channel_delete to simplify autodelete case for
public chans
-Fix SC_FEINTBOMB that had a fixed blewcount and not 3*skilllv
-Fix SC_VACUUM_EXTREME where some scenario was setting scs_nomove to -1
and therefor blocking char forever.
-Fix SC_STRIKING where val1 was overwritten for sp cast but also used as
skilllv for critical bonus...
-Upd SC_GN_CARTBOOST, should be ending be DECREASE_AGI
-Upd SC_MAGNETICFIELD should be endend when getting earth dmg or
quagmire
-Mv SC_WARMER, SC_WHITEIMPRISON, SC_FREEZING ending other status section
in proper area.
2013-10-08 17:34:03 -04:00
lighta
03ada4b547 Quickfixs
Fix bugreport:8035 (SC_ENERVATION altening twice watk)
Upd config.pl enable coredump part to reload sysconfig once altered.
2013-09-04 18:45:11 -04:00
Cahyadi Ramadhan Togihon
7d72060430 * Follow-up 15074d8
- Fix item restriction check that should only prevent the item script. ATK, DEF, and MATK for RE should be calculated (Thank Euphy)
- Added item restriction check for combo items
- Added some missing item restriction checks
2013-09-04 12:17:20 +07:00
Cahyadi Ramadhan Togihon
cd9a776f23 *Added Skill Damage Adjustment!
- Disabled by default on src/config/core.h. Uncomment '#define ADJUST_SKILL_DAMAGE' to enable this skill damage adjustment
- Added skill_damage_db.txt (thank Lilith for 'Manage Skill Damage')
- Added new mapflag: 'skill_damage'. Please read 'doc/mapflags.txt' for more details
*Fixed bugreport:8029 (thank exneval for testing and reporting) (Akinari)
*Follow-up 647f99f (Akinari)
*Follow-up 15074d8: optimized item_isNoEquip check parts
*and some mirror changes
2013-08-30 02:55:11 +07:00
Akinari1087
647f99f805 Reflect damage even when damage is blocked by a status - Fixes bugreport:6938
Also separate status reflect damage from item reflect damage
Fix float value for strength stat in weapon attack (Baalberith) - Fixes bugreport:7957
Use stored weapon attack value for damage calculation rather than recalculate
2013-08-28 22:25:46 -04:00
Cahyadi Ramadhan Togihon
15074d8c37 Follow-up fc48f92, which is oppsite of r17119. (Euphy's fault :P)
- Config naming changed: 'item_restricted_consumption_type' to 'allow_consume_restricted_item' (conf/battle/items.conf)
- Add 'allow_equip_restricted_item' config to allow/disallow player use item that restricted. Default is yes, restricted item can be equipped but gives no script effect (related r17119) (conf/battle/items.conf)
- Moves item_nouse check to itemdb_isNoEquip
- PC_PERM_USE_ALL_EQUIPMENT is now can be used to bypass item no_equip flag for equipment (also card) to run the item script
- PC_PERM_ITEM_UNCONDITIONAL is now can be used to bypass item no_equip flag for consumable item to run the item script

Fixed typo issue on ef4fd59
(ef4fd59996 (commitcomment-3962459))
2013-08-28 20:01:15 +07:00
Akinari1087
362d8264fe Fix MSVC conversion warnings - Fixes bugreport:8014
Added support for bSetDefRace and bSetMdefRace for Vellum Weapons
2013-08-27 14:27:26 +00:00
Akinari1087
f05667e4fb Removed RENEWAL_EDP option as it is no longer necessary and is not supported between Pre-Renewal and Renewal
Updated La'cryma Stick - Fixes bugreport:7980
2013-08-25 00:31:39 -04:00
Akinari1087
f884d30c1f Correct some skill formulas (Axe Boomerang, Power Swing, Triangle Shot and Feint Bomb) - Fixes bugreport:7996
Update Shield Press formula to 2011 re-balance - Fixes bugreport:8010

Partial merge of Hercules:7f9f6e1
Fix conversion warnings - Fixes bugreport:7987
2013-08-24 23:16:00 -04:00
lighta
8bd0985159 More hardcoding cleaning with inf3
-Add skill lists for :
--spell blocked by statis
--spell blocked by kagehumi
--spell range affected by
AC_VULTURE|GS_SNAKEEYE|NJ_SHADOWJUMP|WL_RADIUSRA_RESEARCHTRAP
--spell that can't be copied
--spell that can be using while riding warg|mado
-Add a boolean return value for delequip (script cmd)
-Fix monster (script cmd) hardcoded cap for ai. (was preventing to put
ai_faw)
2013-08-24 15:39:26 -04:00
lighta
a9b48baad5 -Some customisation support
--Add of skill_inf3, goal is to move out the hardcoded skill list in emulator to db. (and therefor allow user to easily modify them if they wish)
-Fix of possible segfault in battle.c since r17457 (sd might be null on the camouflage bonus)
--Also fixing the fact that camouflage bonus was staying permanently.
2013-08-17 09:42:01 -04:00
Akinari1087
5c157a5ac5 Fix Highness Heal calculation : Fixes bugreport:7966
Map crash fix when casting Kaihou - Fixes bugreport:7962
Update Songs/Dances for Land Protector - Fixes bugreport:7913
Show baseATK increases in status window - Fixes bugreport:7960
Revert damage to int64 - Fixes bugreport:7939
- Also removed limit on Acid Demonstration
Changed Camouflage to increase Equip Attack - Partially fixes bugreport:7941
2013-08-13 16:07:32 -04:00
Akinari1087
1a73141ff8 Fix card damage fixing - Fixes bugreport:7935
Fix GVG and Card reductions for skills that use separate damage calc functions
Removed some unnecessary code causing attack underflow in homunculus - Fixes bugreport:7925
Update Feint Bomb damage formula to 2011 rebalance - Concering bugreport:7912
Update Siren's Voice to 2011 rebalance formulas - Fixes bugreport:7878
2013-08-01 01:28:50 -04:00
lighta
02885990e5 -Merge Herc
--c0c254f (Binary heap fix & improvement), adding swapper function in specification
--e9e8914 (Fixed typo in `SC__STRIPACCESSARY`, using equip_index instead equip_pos creating mistmatch)
2013-07-25 20:01:52 -04:00
lighta
f6e76387c7 -Fix bugreport:7904 (clif warning for cashshop #else date)
-Fix bugreport:7905 (status warning for homun str calc, float to int)
-Fix bugreport:7884 (SL_STIN, SL_STUN now support casting by non player)
-Add few doc and C++ support
2013-07-25 02:21:37 -04:00
Akinari1087
e130395a4c Bug Fixes!
Mechanic Neutral Barrier updated - Fixes bugreport:7874
- Blocks ranged and splash attacks
- Gives % bonus to DEF and MDEF
- Cannot be removed by Land Protector
- Updated to 5x5 AOE
- Can be cancelled by casting a second time

Stealth Field updated- Fixes bugreport:7816
- No longer blocks AOE damage
- Cannot be removed by Land Protector
- Updated to 5x5 AOE
- Can be cancelled by casting a second time

FAW Silver Sniper and Magic Decoy updated - Fixes bugreport:7871
- FAWs get HP and ATK or MATK bonuses correctly now
- New AI added for these

Maximize Power no longer stops SP regeneration in pre-re (credits: Evil) - Fixes bugreport:7881
Gate of Hell now updates ATK correctly to HP and SP levels (credits: Aleos) - Fixes bugreport:7886
Comet now works as intended when with other Warlocks (credits: malufett) - Fixes bugreport:7854

Fixed minor issue where setting a monster to an AI with a script command could cause an error.
Songs/Dances are now removed by Land Protector/Ganbantein (helvetica).
Updated homunculus ATK to support renewal attack.
Fixed an issue where Summon Legion mobs weren't getting the correct stats placed on them.
2013-07-24 03:48:38 -04:00
akinari1087
43688de318 Partial(?) fix to damage reduction from cards - Concerning bugreport:7809
Moved pc_dead NPC event calls to the end of the death process - Fixes bugreport:7829
Super Novices are no longer counted as dead when saved by their angel - Fixes bugreport:4053 and bugreport:1601
- They won't lose their +10 bonus on the first death
- Pet intimacy, mercenaries, skull drops are unaffected by first death
- Steel Body is level 5 when saved

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17420 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-13 22:06:03 +00:00
akinari1087
4c74221e4b Fix Enchant Deadly Poison causing a major Attack boost - Fixes bugreport:7827
Fix attribute fixing not being applied to damage correctly (helvetica) - Concerning bugreport:7809

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17417 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-12 05:26:00 +00:00
euphyy
4a8db1afe6 * Added 'Eff_Burning' status, used in Banaspaty Card; fixed 'Eff_Fear'. (bugreport:7461, Hercules 5de6aab)
* Updates to SC_BURNING and SC_FREEZING durations. (Hercules 0395610)
* Minor fixes to Eden Quests 41-55.
* Fixed incorrect documentation for 'instance_id()'.
* Added Malaya instances to custom Warper.
* 'getmonsterinfo' no longer outputs an error when the supplied mob doesn't exist. (bugreport:7792)
* Follow-up r17410, fixed a typo in a label name.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17416 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-11 18:40:40 +00:00
akinari1087
81e3b03ace Poison React now activates when character is damaged only - Fixes bugreport:109
Cloaking fixed to official behaviour (Thanks helvetica for the hour of testing) - Concerning bugreport:171
Fixed instancing long map names causing crashes
- Cannot save or memo on instance maps (Lemongrass)
- Map channels are no longer activated on instance maps (Lemongrass)
- Fixed a character save issue with instance maps (Lemongrass)
- Map local channels are disabled by default, this is custom (Lemongrass)
- Just thank Lemongrass overall, I gave him a hard time with this issue

~ Hercules Merge ~
Update Bloody Lust and Maelstrom to official behaviour (Credits: malufett)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17408 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-09 06:02:39 +00:00
akinari1087
de7b41c4f9 Fixed cast time not being reduced for SC__LAZINESS - Fixes bugreport:7795
Script commands 'sit' and 'stand' now work only when character is in required state. (Euphy)

~ Hercules Merges ~
* Added extra support to GM unload NPC via right-click [credits: Ind]
* Implemented real-time server stats (in and out data and ram usage). [credits: Ai4rei, mkbu95]
* Fixed chatrooms disappearing after using @disguise. [credits: MatiasSW]
* Implemented 'notomb' mapflag for Bossnia maps. [credits: CairoLee]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17404 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-07 03:08:24 +00:00
akinari1087
b5eb9a8fc2 Follow-up to r17402 - Fix compiling warnings and VCC errors
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17403 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-06 17:39:33 +00:00
hipsterfont
f926d8750a Official Renewal battle support and major battle calculation engine refactoring! Giant thanks to Baaberith for the initial refactoring work and Akinari for beating me over the head to get this finished xP
Please visit http://rathena.org/board/topic/84568-r17402-major-battleskill-system-overhaul-and-renewal-support/ for a complete and updated log of changes

General
* Forced neutral behavior documented and implemented. Weapon element does affect the following skills, but final damage is treated neutral for resistances. End result is endows do boost skill damage as expected given elemental weaknesses or resistances, but forced neutral skills will always miss on Ghost 3/4 mobs as the damage is "forced" back to neutral type after bonuses are applied but before resistances.
* The following skills are considered "forced neutral"
        Merchant "Cart Revolution"
        Creator "Acid Demonstration"
        Genetic "Cart Cannon" (damage is forced to element of cannon ball, either neutral or holy or ghost)
* Weapon calculation engine has been rewritten to better emulate official behaviors and "quirks", the following changes have been documented and implemented:
        Double attack takes priority over criticals when determining which effect activates
        VITDEF (status or sDEF) is applied on every hit on multi-hit skills, rather than a flat reduction on the final damage total
        Skills such as Spiral Pierce that differ when used by monsters modified to match official calculation methods
* Weapon element behavior adjusted to match official behavior, endows override any innate weapon element, including elemental arrows
* Renewal - weapon element only applies bonus damage to "weapon" ATK, ATK from status and equipment is considered neutral and ATK from mastery skills are considered non-elemental

Archer:
* Renewal - Owl's Eye still gives +1 HIT per skill level but the HIT bonus does not show up in the status window anymore

Hunter:
* Renewal - Claymore, freeze trap and landmine adjusted to apply full damage to "plant" type mobs (monsters that only take 1 damage on every hit)

Thief:
* Double attack gives a hidden +1 HIT per skill level on attacks that activate the double attack effect
* Envenom gives a flat +15 ATK per skill level when used, it is considered a mastery type damage and has no element

Rogue:
* Renewal - Owl's Eye still gives +1 HIT per skill level but the HIT bonus does not show up in the status window anymore

Assassin Cross
* Renewal - Soul Breaker formula for renewal implemented
        ((ATK + MATK) * (3 + (.5 * skill level)) - (eDEF + sDEF + eMDEF + sMDEF)
* Renewal - Soul Breaker no longer misses, it will always do full damage regardless of target's FLEE
* Renewal - Soul Breaker no longer gains DEF piercing or ignore DEF effect from weapons such as Combat Knife and Ice Pick
* Renewal - Enchant Deadly Poison for renewal implemented
        Weapon ATK multiplied by (1 + (EDP level * .8))
        Equipment ATK multiplied by (1 + (EDP level * .6))
* Renewal - EDP adds half modifiers (base damage/2) but otherwise functions as above with the following skills:
        Sonic Blow
        Soul Breaker
        Counter Slash
        Cross Impact

Creator
* Renewal - Acid Demonstration formula for renewal implemented
        7 * ((ATK + MATK) / skill level)  * VIT / 100 )
* Acid Demonstration adjusted to match "forced neutral" behavior on official
        For example, Acid Demonstration used on a water-type mob with a wind endowed weapon will do bonus damage, but will miss on a Ghost 3/4 monster regardless of endow.

Swordsman
* Magnum break bonus damage gives +20% ATK fire damage on physical attack (so 100% ATK normal + 20% ATK fire)

Lord Knight
* Renewal - Spiral Pierce formula for renewal implemented
        (ATK + (weapon weight / 2)) * (100 + (50 * skill level))%
* Renewal - Mastery skills such as spear mastery no longer add any bonus damage to Spiral Pierce
* Renewal - Spiral Pierce no longer ignores DEF

Ninja
* Renewal - Final Strike formula for renewal implemented
        base damage = current hp + ((ATK * current hp * skill lvl) / max hp) 
        final damage = base damage + ((mirror image count + 1) / 5 * base damage) - (eDEF + sDEF)
* Final Strike will MISS on plant-type mobs (mobs that only take 1 damage per hit from all sources) 
* Mirror Image cast over itself will override and reset current Mirror Image count

Genetic
* Cart Cannon "forced element" behavior implemented, damage is "forced" to the element of the cannon ball. 
        Ex. Cart Cannon fitted with a standard cannon ball and a fire elemental weapon will do bonus damage against earth targets, and a Cart Cannon fitted with a holy cannon ball will do bonus damage against shadow, but total damage is forced back to element of cannon ball and resistances applied against it. Neutral cannon balls will miss on Ghost 3/4 but holy/ghost/shadow will not.

Gunslinger
* Gunslinger Mine skill formula and behavior matched to official
        Fixed 500 damage, ignores DEF and is affected by +% ATK weapon cards only

Warlock
* Tetra Vortex behavior modified to match official
        First 4 spirit spheres are used for calculating element of each hit, but if 5 are present all 5 are consumed


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17402 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-06 15:45:47 +00:00
cydh
a59ae7bee1 Fix Granitic Armor's status effect, wrong calculation that not causing damage taken at the end of status (bugreport:7786)
Fix Pyroclastic's status effect: "can't switch the weapon equipped" (http://irowiki.org/wiki/Pyroclastic), still need more info
update map messages for IDN (conf/msg_conf/map_msg_idn.conf)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17399 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-02 06:11:10 +00:00
akinari1087
f02129f66d Follow-up to r17391 : Fix undeclared identifier error when not using Renewal ASPD - Fixes bugreport:7781
Fix map crash when a monster uses GS_FULLBUSTER - Fixes bugreport:7770

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17393 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-29 16:39:11 +00:00
glighta
185b6b2d5e -Add max hpsp table, (Offi) thx Daegaladh.
-Cleanup code:
--Fix sv_read line limitation to 1024char, now limited to 512char per column
--Change db read output to display number of line read
--Remove code duplicated that was acting like sv_read
--Move job_var[JOB_COUNT] into 1struct job_info.
--Move job related db into pc.c instead status, and those in pc that affect all into status


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17391 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-29 01:39:07 +00:00
euphyy
cc701c83bb * Implemented Eclage town NPCs from iRO.
* Implemented Eclage guides.
* Implemented Eclage coin traders (equipment NPCs and herb seller).
* Implemented Eclage skills. (3CeAM 705)
* Added Eclage quest_db entries (missing times).
* Added placeholder NPCs for Eclage quests -- most quests are not functional.
* Moved custom Warper and Healer coordinates for Eclage.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17373 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-18 01:13:19 +00:00
glighta
50ded53db6 -Upd configure.in / configure
--add --enable-warn=extra to show -Wconversion issues
--move -Wno-switch from prod only to all case 
-Update packet_db thx (TTest)
--fix index typo for itemlistwindowselected(all),cashshopbuy(2010-11-24 => v26-30, 2012-04-10 => v30-34) bugreport:7723
-Add utils::date2version (lookup a version with a date for later usage)
-Fix missing revert part in mmo_send_char bugreport:7734
-Merge little herc change:
--fix possible mapcrash in SCB_MATK with SC_RECOGNIZEDSPELL and change status->matk_min calculation order to speed up thing
--add OFFICIAL_WALKPATH exception for BL_NPC

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17367 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-15 15:53:15 +00:00
glighta
acb18492aa -Update multiclient support.
--Use client->packetver for client reception.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-11 15:24:11 +00:00
akinari1087
9942072257 Added some packets for party booking system - Topic tid:82724 (Thanks Brynner)
Added LG_BANISHINGPOINT hitrate increase - Fixes bugreport:7535
Fixed pc.c compile warning when not using Renewal Drop Rate (Lighta) - Fixes bugreport:7704
Fixed an issue where a non-player failing to freeze another with Frost Diver causes map crash (Lighta)
Added SCS_NOCHAT for easier character mute management
Some status.c and status.h standardizing (spaces suck)

--Hercules Merges
- Merged 9fe16cc : MC_IDENTIFY shouldn't take SP when no items found
- Merged 31f9100 : SC_DEEPSLEEP causes character to be unable to talk
- Merged cb9b70e : Cash Shop support for 2011-11-22 clients - Topic tid:82791

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17353 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-11 06:44:27 +00:00
euphyy
3a234d787a * Implemented Mora Enchants.
* Updated Episode 14.1 item database entries.
* Removed party size check for Malangdo Culverts, as there is none on official servers.
* Added THA map_msg translation - thanks, boneskung, for translating!
* Updated IDN map_msg translation. (credits: Cydh)
* Code by Lighta:
-- Updated configure, add enable-warn [yes/no] and remove wno-parentheses, wno-unused from default compilation
-- Cleanup small warnings
* Crash fix for bugreport:7688 (code by Akinari).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-03 02:07:41 +00:00
akinari1087
88f9e9318c Super Novices are now auto-revived correctly - Fixes bugreport:7683
Skulls are able to be dropped - Fixes bugreport:7588
Added simple identifyall atcommand - Suggestion topic tid:76702
-> Added documentation
Some sc_start script command cleanup
Removed useless script command getequipisidentify

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17341 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-01 17:01:49 +00:00
glighta
02ddefb9d5 -Follow up r17332
--Fix unreference warning and delete_timer mismatch func
-- updated all map_msg translations and edited some comments. (Euphy)
-Merge/adapt few Hercules stuff:
-- Add save char after buying if save_config&128
-- Check if char_server online before sending 0x3008 (stats_report)
-- Add hom_class2type, to solve homonculus type, easier then bitmasking.
-- Add vending_db to speed up searchstore iteration.
-Quickfix (Daegaladh)
--Add emotion effect to SA_QUESTION
--Upd SA_INSTANTDEATH to really kill ourself and not set to 1hp
--Fix SC_SLOWDOWN not asking to recalculate speed when used.
--Fix SC_STRIPX effect on player, (should only remove equip on player)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17333 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-23 22:58:26 +00:00
glighta
38f9f0c208 -Update Char_Client packet 2013+, thx (Yommy, Shaktoh)
--change connection sequence for 82d+9a0+20d => 9a1 => 99d
-Merge some Hercules stuffs:
--upd char (default map check, 0x99d HC)
--CreateParty enforced chk
--mapindex_db for name lookup
-Add max packet_len check on chrif init for mmo_charstatus. 
-Upd @mapinfo, add missing mapflag info.
-Expand teleport_timer for pet,homon,ele (Daegaladh)
-Make homon,ele inherit master speed (Daegaladh)
-Fix frostnova status chance and driven fail msg. (Daegaladh)
-Cleanup, replace hardcoded ai value with enum eq, change pet.msd to pet.master to harmonize with other blchar.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17332 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-23 12:44:12 +00:00
hipsterfont
48c406ff36 * Fixed poison status reducing health below 25%
* Per official behavior, Knight's Auto Counter skill is based off of player's ASPD for delay

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17329 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-16 22:26:43 +00:00
akinari1087
b770bb52e7 Implemented script commands 'addmonsterdrop' and 'delmonsterdrop' (cool)
-> Added documentation
Updated script command 'sc_start' to allow for more variables and options - Fixes bugreport:7664
-> Item databases and some scripts updated
Cleanup of script commands 'countitem' and 'countitem2'
Rework of @ 'reload' commands - Now offers @reload dbname
-> @reload packetdb now available
Restricted bonuses 'SPRecovRate' and 'HPRecovRate' to short range melee only - Fixes bugreport:2916
Increase AGI no longer makes characters stand - Fixes bugeport:7657
Small warning fix for 'below array bounds' in skill.c
Added short timeout to make_connection (lighta) - Fixes bugreport:7670
Some visual fixes for equipment and items (lighta)
Rework of script command 'checkweight' (lighta)
Some channel system cleanup (lighta)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17326 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-10 08:11:21 +00:00
glighta
553fe59fb1 - Follow up r17322 fix bugreport:7663
-- fix favorite display
-- fix typos
- Add script provenance for sc_start, (item or npc) requested for sc_def.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17324 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-07 12:31:53 +00:00
akinari1087
d21fa84734 Updated recovery command with many more options - Suggestion tid:82374
-> Updated documentation on changes
Updated Overbrand to a closer official area behaviour - Fixes bugreport:7651
Follow up to r17320 - Fix incorrect condition check (lighta)
Fixed status effects not being removed correctly (lighta, Akinari) - Fixes bugreport:7634

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17321 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-06 17:58:41 +00:00