146 Commits

Author SHA1 Message Date
Atemo
58c520eb07
Initial release of Devil Tower memorial (#2555)
Initial release of Devil Tower memorial (walkthrough conversion)
* TO DO:
** implement Dancingblade, Pulsestrike2 and adjust ice mine skills
** correct progressbar behaviour

Thanks to all the contributors !
Special thanks to Divine Pride !
2018-10-16 17:20:34 +02:00
Atemo
9780b461f5
Clean-up HTF instance and fixed a quest warning in High Laphine#grenouille npc (#3457) 2018-09-01 22:19:24 +02:00
Atemo
8e51117aaa
Updated accessory enchants of ep16 according to kRO 2015.02.25 (#3415)
* Additionally fixed a potential warning in RoomOfConsciousness.txt
2018-08-23 15:48:06 +02:00
Atemo
5f5df82d7f
Wolfchev lab prerequisite (#3372)
Prerequisite is Cursed Spirit Quest

Thanks to @admkakaroto !
2018-08-01 00:30:48 +02:00
Atemo
7a8ac46421
Banquet for Heroes ep 16.1 (#3234)
Banquet for Heroes ep16.1 - walkthrough conversion
* Added main quests of ep16.1 and the quests entries
*** Walther's daily quest will be enabled after quest_db refactor
* Added instances Ritual of Blessing and Room of Consciousness
* Added monsters spawn and entries on prt_prison, prt_cas and prt_q maps
* Prontera castle map changed in this ep
- Moved some NPCs from prt_castle to prt_cas
- Added warps on prt_cas
- Succession of the Prince quest is removed in ep16.1

Thanks to @admkakaroto, https://www.divine-pride.net/ 
@yoonjunho72, @teededung, @ecdarreola, @spinzaku and to all the contributors !
2018-07-13 15:49:33 +02:00
Atemo
6e8599cd5b
Extra npc checks (#3274)
* Extra checks
- Added some extra check in npcs script to prevent wrong behaviour
2018-07-03 23:24:04 +02:00
Aleos
7c4d769234
Added Old Glastheim Buffs (#3167)
* Fixes #2772.
* Added missing Old Glastheim buffs.
* Added buffs to Old Glastheim script.
* Renamed Glastheim -> Glast Heim.
Thanks to @Atemo and @mrjnumber1!
2018-06-13 15:55:30 -04:00
Atemo
d388a7122b
Initial release of morse cave instance (#3173)
* Initial release of morse cave instance
* Implemented NPC_JACKFROST skill

Thanks to @laziem, @ecdarreola, @Questune09 and https://www.divine-pride.net !
2018-06-13 20:33:36 +02:00
Atemo
c1c308a1d4
Script/airship instance (#3141)
* Initiale release of Instance Airship Assault

Walkthrough of airship assault instance based on Ziu's work
Thanks to @aleos89, @secretdataz and https://www.divine-pride.net/ !
2018-05-29 16:16:21 +02:00
Atemo
394fb8acff
Added extra check in some renewal instances
* Added extra check in some renewal instances to prevent unexpected behaviour

Thanks to @Lemongrass3110 !
2018-05-27 21:55:34 +02:00
Atemo
5a0b72a7d1
Initiale release of Instance isle bios (#3041)
Initial release of isle of Bios instance

* Implemented NPC_COMET
* Adjusted skillratio for NPC_COMET. Thanks to @secretdataz !
* Fixed typo, thanks to @Lemongrass3110 and @zackdreaver !
- Replaced Morroc -> Morocc and Reaper Yanku -> Grim Reaper Ankou
* Fixed typo in mob_db.txt, thanks to @talesofragnarok 

Thanks to https://www.divine-pride.net/ for a lot of information !
2018-04-16 16:54:53 +02:00
Lemongrass3110
fdc48770aa
Fixed a few typos and language mistakes (#2781)
Thanks to @Everade, @zackdreaver, @Atemo, @Akkarinage and @aleos89.
2018-04-04 10:13:00 +02:00
BrOgBr
a8ca85d514 Fixed Malangdo Culvert Warp (#2951)
Fixed a minor error at Malangdo Culvert Instance's warp.
*Fixes #2950

Thanks to @llchrisll
2018-03-05 07:59:59 +01:00
Atemo
0360137abe
Initial release of Phantasmagorika Quests (Walkthrough conversion). (#2215)
Initial release of Phantasmagorika Quests containing

* Phantasmagorika Quests ep 15.1 and 15.2
* Central Lab instance
* The Last Room instance
* News monsters around verus (credits divine-pride.net)

Thanks to @rofasindo @Valorro @jenkijo @ecdarreola @Jeybla !
Special thanks to Divine Pride !
2018-01-06 21:18:02 +01:00
Jittapan Pluemsumran
c04c2e7ef1 Updated Old Glast Heim instance (#1554)
** Updated Old Glast Heim instance
* Changed hardcoded sprite ID for NPCs in Old Glast Heim to constant
* Cleaned up Old Glast Heim NPC dialogues

* Merged OGH merchants from idathena (credits @exneval)

* Updated Old Glast Heim mobs
* Updated stats and skills for all Old Glast Heim mobs.

* Added Modified Boots (Temporal Boots for Oboro/Kagerou, Rebellion) entries.
* Added Gigant Snake Skin + Modified Boots item combo

Thanks to @secretdataz @aleos89 @srhmike @ecdarreola Heris, @zackdreaver @exneval and the reviewers
Special thanks to Divine-Pride.net!
2018-01-05 16:38:38 +01:00
Atemo
ea88ea5054
Emoticons constant name (#2527)
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.

Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).

* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt

Thanks to @aleos89 and @Lemongrass3110 !
2017-11-10 18:35:21 +01:00
Atemo
5ed2113251
Initial release of Sarah and Fenrir memorial (#2504)
Initial release of Sarah and Fenrir memorial
Notes:
* Some monsters status are inaccurated.
* Sarah seems to cast NPC_WIDESOULDRAIN and Gigantes cast NPC_PETRIFYATTACK (need more infos).

Thanks to @aleos89 for the grammatical fixes !
Big thanks to Divine Pride for the infos!
2017-10-27 23:42:12 +02:00
Atemo
3cc29d04cc Fixed another issue follow up b275412bcc 2017-09-08 19:22:34 +02:00
Jey
b275412bcc Fixes a warning in HorrorToyFactory.
* Replaces an unattached sleep2 to sleep
* Thanks to @admkakaroto and @technoken!
2017-09-08 11:22:23 +02:00
Atemo
11d33007d9 Initial release of Ghost Palace Memorial (#2331)
* Initial release of Ghost Palace Memorial (Walkthrough conversion)

Thanks @Lemongrass3110, @aleos89 and @Jeybla for their help!
Thanks to Divine Pride for the monsters datas !
2017-08-15 20:11:50 +02:00
Lemongrass3110
d0ca637ddd Fixed vip_status command (#2184)
Fixed different return types for the same function call
Also introduced constants for better function usage.

Fixes #2183
Thanks to @anacondaqq
2017-06-20 19:22:46 +02:00
Atemo
809754379b Added 'warp2' NPC
Unlike 'warp', 'warp2' NPC will also be triggered by hidden player.
Thanks @secretdataz and @Lemongrass3110 !

* Replace script using OnTouch:([\r\n\t]+)warp by warp2

* Removed sprite id from warp duplicates in Bangungot instance

* Fixed a bug where warp/warp2 parsing is too greedy
2017-05-09 23:45:34 +02:00
Atemo
1e1d7e54f0 Merged Faceworm Instance from idathena https://github.com/idathena/tr… (#1889)
* Merged Faceworm Instance from idathena 20f71d8c62

Credits to @exneval !
2017-05-09 13:34:19 +02:00
Atemo
73b798bf12 Removed extra semi-colon 2017-04-06 14:40:36 +02:00
Atemo
a6b252c01e Added rid check in SaraMemory.txt (issue #2032) 2017-04-04 19:20:26 +02:00
Atemo
4270ef876d Fixed #1981 Clearchus Mercenary Npc
- Delete / give the quest when the time limit has been reached
2017-02-24 12:42:09 +01:00
Atemo
dfaee699fb Fixed bugs in Bangungot Hospital instance (issue #1504) (effects, warps, announce..) 2017-01-25 20:19:47 +01:00
Atemo
c6ab72207e Horror toy factory (#1813)
* Initial release of Horror Toy Factory instance.
Thanks to @aleos89, @secretdataz, @Lemongrass3110
Took some part from 52f6420abc
Credit @exneval

Todo : implement NPC_HELLBURNING skill
2017-01-18 03:25:12 +01:00
Lemongrass3110
b9a8ab722e Added an additional parameter to instance_enter (#1720)
Added an additional parameter to instance_enter

This allows easier usage for instances in IM_NONE, where a player will never be attached to the instance.
All you have to do is remember the created instance id and supply this command with it. That way you do not have to use any workaround like the following anymore:
warp instance_mapname( <mapname>, <instance id> ), <hardcoded enter x coordinate>, <hardcoded enter y coordinate>;

Added usage of the new constants in the existing scripts

Fixed default checks and null pointer output
Thanks to @Atemo
2016-12-10 12:38:57 +01:00
Atemo
d7e5f1b5d9 Fix issue #1758
- Players were warped outside the instance
2016-11-30 21:12:41 +01:00
Lemongrass3110
9b1b7b1a2b Replaced hardcoded genders with constants (#1730)
* Replaced hardcoded gender codes in source

Introduced a new constant for the account based gender and replaced all hardcoded gender references to code 99 with it.

* Replaced hardcoded gender codes in npcs

Exported the gender constants into the script engine and replaced all usages with references to the constants instead of expecting a value behind them.

* Corrected a typo

Thanks to Machiezmo from Discord.

* Fixed an inverted gender logic

Thanks to @secretdataz
2016-11-22 21:20:03 +01:00
Jittapan Pluemsumran
bc7f2037ca
Fixed Bakonawa spawn coordinate. Fixes #1544.
* Thanks to @Indigo000
2016-09-09 09:22:55 +07:00
Atemo
d62f422e3d Corrected OnTouch/OnTouch_ in NPC script (#1548)
Some leftover from aegis convertion..

Skipped pre-re folder, I don't have old data.
2016-09-07 21:35:14 +02:00
Lemongrass3110
818727f7ef Fixed wrong usages of specialeffect (#1529)
* Fixed wrong usages of specialeffect

* Missing fix
2016-08-31 20:36:17 +02:00
Lemongrass3110
547a8e657a Applied new npctalk syntax to the existing scripts (#1528)
* Applied new npctalk syntax to Old Glast Heim

* Applied new npctalk syntax to Sara's Memory
2016-08-31 19:26:18 +02:00
Atemo
55edbc14ef Hazy Forest:
- Added missing initnpctimer for npc 'Tired Rem's Garden Tree' and 'Spyder's Garden Tree' (issue #1517)
2016-08-26 19:26:53 +02:00
Jittapan Pluemsumran
3678fca3d4
Removed text effects from NPC titles 2016-08-23 13:26:00 +07:00
Jittapan Pluemsumran
7a3c390fb1
Add proper credit to @RagnarokNova in the script header. 2016-08-23 12:45:23 +07:00
Jittapan Pluemsumran
9b52803581
Follow up to 75b0b43bc277579e4ab7e47703b5ac51a5790869
* Changed script header format. Suggested by @Cydh.
2016-08-23 08:55:56 +07:00
Jittapan Pluemsumran
75b0b43bc2
Implemented Heroes' Trail Part 1 - Sara's Memory instance
* Special thanks to @RagnarokNova!
* Relevant issue: #1312
2016-08-21 10:07:59 +07:00
Atemo
22bc0907d6 Fixed: Disable Loki NPC at entrance of Hazy Forest after the defeat of Wandering Purple Dragon. 2016-07-03 21:20:11 +02:00
Jittapan Pluemsumran
b8898cd7f0
Updated Old Glast Heim instance
* Adds official quest entries for the instance.
* Modify behavior of item-giving NPCs.
Fixes #701. Fixes #1343.
Thanks to @exneval, @spinzaku and @tmav94.
2016-06-07 22:59:47 +07:00
Atemo
6485dba326 Updated quest_db.txt for Wolfchev Laboratory.
Corrected syntax in WolfchevLaboratory.txt (dialog never triggered).
2016-05-28 20:44:06 +02:00
aleos89
161a4c01c9 Small adjustments for the instance system
* Follow up to 32c829d.
* Added a missing break on guild type instance creation.
- Thanks to @Canoe!
* Added instance name back to script command instance_enter.
- This will present the proper error message when trying to enter another instance.
2016-05-26 09:06:49 -04:00
Aleos
32c829debe Merge pull request #1264 from rathena/feature/instance_expansion
Expanded the instance system to support new modes
* New modes include: No player attached, single player, and guild.
* Modified the instance_db to allow instance idle time to be adjustable.
* Removed Map1 from the instance_db as the EnterMap is always the same value.
* Adjusted the stored maps of instances to dynamic arrays to conserve memory.
- Max amount of possible maps increased to 255.
* Instances will now be destroyed even if the owner cannot be found.
* Corrected the return value when entering an instance when a character, party, or guild does not have an instance.
* Expanded script command instance_create to take in an owner ID and an optional mode.
* Added a new script command instance_check_guild (works the same as instance_check_party).
* Corrected a few script commands to properly stop the script engine on failures for instance script commands.
* Removed the instance name lookup for when entering an instance as instance_id is now passed.
- Adjusted script command instance_enter to no longer require the instance name.
* Cleaned up script command instance_warpall.
* Adjusted script command instance_announce to check when instance ID is 0 rather than -1 since instance IDs are stored as unsigned now.
* Refactored all instance_id to unsigned short.
* Updated documentation to reflect changes.
2016-05-25 14:55:50 -04:00
Jittapan Pluemsumran
6f0ed156f4
Fixed #1114
Made Rhydo rune undispellable.
Correct variable type in Old Glast Heim script.
Thanks to @nehpetskie
2016-05-25 19:18:07 +07:00
aleos89
c591586f2b Adjusted instance script's instance_enter to new format
* Follow up to c97be60.
* No longer requires instance name.
2016-05-23 14:20:55 -04:00
aleos89
9c89b0e06e Revert "Adjusted instance scripts to new format"
This reverts commit 8f7d2208a972d2bee603364a6069bf1e8127e59d.
2016-05-23 12:56:11 -04:00
aleos89
8f7d2208a9 Adjusted instance scripts to new format
* Follow up to c97be60.
* Adjusted script command instance_create to include owner ID.
2016-05-14 12:01:22 -04:00
Atemo
a63604d92a Merge pull request #978 from rathena/command_update
Removed the displayed name in from of the message displayed by npctal…
2016-03-30 00:37:11 +02:00