* Added missing UMOB_CANMOVETICK option.
* Restructured script command getunittype return values to match the order of script command getmapxy to allow for more universal usage.
* Created constants for script commands getmapxy and getunittype.
* Updated NPCs using script command getmapxy to use the new constant values.
* Updated Battleground NPCs to use constant value for script command setunitdata.
- Formatting and grammar edits on recently added docs.
- Added missing NPC header and script conf include from ea8ccfc.
- Moved ER model files to a separate folder ('doc/model/').
Fixed a typo in Wolfchev instance. (bugreport:9263)
http://rathena.org/board/tracker/issue-9263-wolfchevlaboratory-script-error/
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Replaced lots of numerics with constants.
- Added spacing to make some scripts more readable.
Fixed a mistake in 14fddd3.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- VIP players gain two more badges after Battleground matches.
- VIP players pay ten times less for transportation to Brasilis and Dewata.
- VIP players get free buffs and mercenary rentals in the Eden Group Headquarters. (iRO only, disabled)
- Non-VIP players must use a Reset Stone to begin the third job quests.
- Non-VIP players must have a Marriage Covenant to get married.
- Non-VIP players pay double for Kafra and Cool Event Corp. Teleport Services.
- Non-VIP players pay considerably more for refining equipment.
- Non-VIP players gain less quest reward items in Port Malaya quests.
- Non-VIP players gain less EXP rewards in Brasilis quests.
- Non-VIP players cannot access all towns in Acolyte Warpers script. (iRO only, disabled)
- A Reset Stone is required for Bossnia entry.
Note that official servers run different VIP/premium systems; the changes above are based on euRO, unless otherwise stated.
* Other script changes:
- Adding Marriage Covenant item in marriage script.
- Fixed some EXP values in Brasilis quests.
- Minor updates to Kafra functions.
- Turned Cool Event Corp. scripts into a basic function.
- Turned Battleground badge rewards into basic functions.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
- Updated Nameless Island quests and added questlog support in quests_nameless and quests_prontera. (fixes bugreport:7992)
- Updated "God Item Creation" scripts to their latest versions: seals roll at 25/50 instead of 50/100 in Renewal.
- Updated Soul Linker job quest with new checks.
- Fixed an untranslated Manuk NPC.
- Some follow-ups to previous commits.
* GM Management System:
- Enabled all official GM Management NPCs and wrote a function to control their usage.
- Implemented some missing GM Management NPCs (still incomplete).
Signed-off-by: Euphy <euphy@rathena.org>
- Implemented Bangungot Hospital 2F instance.
- Added mob_skill_db entries for new mobs - Hall of Abyss, Port Malaya, Eclage, Nightmare Pyramids. (credits: Lemongrass)
- Fixed ATK2 column for new mobs. (bugreport:7888)
Signed-off-by: Euphy <euphy@rathena.org>
- Added "Nurse in Port Malaya" quest.
- Added "Pintados Festival" quest.
- Updated all quest_db entries with correct delays and mobs.
- Corrected placeholder VIP checks: when VIP is disabled, the VIP reward is always given.
Signed-off-by: Euphy <euphy@rathena.org>
- Added warpers and duplicates for Izlude (izlude_[a-d]) and Prontera Field 8 (prt_fild08[a-d]) maps.
- Updated Eden Group warpers and added new duplicates.
- Changed "Kelitula Academy" to "Cryptura Academy".
- Added a missing OnMyMobDead label in Buwaya Cave instance. (bugreport:7929)
- Added version information to Airport script headers.
* Mob spawn organization:
- Split "City Cleaners" into Pre-Renewal and Renewal directories.
- Restored Thief Bug (Pre-Renewal) vs. Thief Bug Egg (Renewal) spawns.
- Created "Town" spawn files, holding all city spawns not in "City Cleaners" files.
- Added Prontera Training Dummies and Alberta Ship Mouses.
- Moved Jawaii spawns from "fields/" into "towns.txt".
- Moved Brasilis spawns from its own directory into "towns.txt".
Signed-off-by: Euphy <euphy@rathena.org>
* Split Geneticist Manuals shop (Renewal only) from main Alchemist shop script, and updated dialogue.
* Moved Izlude Bulletin Board and Signs to Pre-Renewal path.
* Updated Warlock book quest NPC name, and fixed a bug for Baby classes.
* Fixed unittalk displaying messages twice for players. (bugreport:7903)
Signed-off-by: Euphy <euphy@rathena.org>
* Fixed Malangdo rentals lasting for 1 day instead of 1 hour. (bugreport:7889)
* Added Old Glast Heim location to custom warper.
* @mobinfo now displays slots for MVP drops.
* Fixed a label execution in Dancer job quest.
Signed-off-by: Euphy <euphy@rathena.org>
* Added official Port Malaya Jeepney warp scripts.
* Fixed some minor bugs in Mora Enchants. (credits: TTest)
* Fixed a wrong quest_db entry. (bugreport:7865)
Signed-off-by: Euphy <euphy@rathena.org>
* Implemented Bakonawa Lake instance.
* Monsters can now spawn on unwalkable cells, as required by the new instances. (credits: Akinari)
* Implemented 2012 RWC Enchants script, disabled by default.
* Reverted change to Mora Enchants from r17387, as the additional items are only present on iRO. (credits: Ziu)
* Fixed some errors from recent updates.
* Applied eol-style:native property to newly added files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17397 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Gathered remaining dialogues for Pyramids Nightmare script. (follow-up r17382)
* Added missing items to "Guardian of Power" NPC from Mora Enchants.
* Updated Hunting Missions script to v1.3a, which adds some mission reset options.
* Added newline at end of files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17387 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed a bunch of script commands and replaced others
- Rewrote the way instances are created
- Added Instance Database files
- Fixed and rewrote instances scripts (Euphy)
- Added reloading to instancedb
- Instances are now persistent through @reloadscript
- Special thanks to Auriga (emulator) for the base of their system
- Special thanks to Euphy for doing major testing and script rewrites for this
- Special thanks to Lemongrass and Lighta for some help along the way
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17386 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Deleted some code in Global_Functions that really shouldn't have been there. (blame: r15262)
* Other documentation changes and cleaning...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17282 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated Renewal mob_db and mob_skill_db with Malangdo entries. (credits: Lemongrass)
* Created a 'force drop' flag (4) for map_addflooritem and applied it appropriately. (credits: lighta, follow-up r17274)
* Fixed KG_KAGEMUSYA active duration. (bugreport:7567)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17279 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Minor update to Renewal item database.
* Follow-up r17158, added a missing label in Octopus Cave instance (bugreport:7303).
> Hercules merges:
* b9c79ce:
Fixed NJ_SUITON not working properly with Kagerou/Oboro.
* dbf69e8:
Updated quest_db with more Port Malaya entries.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17163 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Changed encoding on new cli and msg_* files from r17152, r17153.
* Replaced a couple of characters in source files that caused encoding issues.
* Updated SQL database from r17157.
> Hercules merges:
* 915365b:
Updated official behavior of warp portal dealing with skill requirement and casting.
* 6c6fbf0:
Updated quest_db with some Port Malaya entries.
* adda8d7:
Updated SN_SIGHT to its RE behavior. True Sight stacks with skillratios now, instead of multiplying final damage.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17158 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec