648 Commits

Author SHA1 Message Date
Lemongrass3110
f0ab8d2a52 Overhauled and dropped packet db (#2263)
Adds support for a lot of missing clients and features almost all clients from 2016 and 2017
clientinfo.xml's version value will be ignored from now on
By setting PACKETVER the server will configure everything else on it's own from now on
Dropped is_clientver script command
And a lot more
2017-07-15 22:45:12 +02:00
Lemongrass3110
45e91e2a3a Added clan emblems to the NPCs (#2221)
* Added clan emblems to the NPCs
* Partial merge of/based on idathena/trunk@1f84c5d
Thanks to @exneval
2017-06-30 12:31:06 -04:00
Atemo
a5afb06979 Initial release of lasagna npcs (#2105)
* First release of lasagna npcs (playing conversion).

* Added a new parameter for npctalk script command
Target for <flag>:
- bc_all  : Broadcast message is sent server-wide (only in the chat window).
- bc_map  : Message is sent to everyone in the same map as the source of the npc.
- bc_area : Message is sent to players in the vicinity of the source (default value).
- bc_self : Message is sent only to player attached.

* Implemented doram food buffs

* Updated npctalk:
*npctalk "<message>"{,"<NPC name>",<flag>};
- Empty string for "<NPC name>" now means attached NPC

* Added flag parameter for unittalk script command
*unittalk <GID>,"<text>"{,<flag>};
flag: Specify target
   bc_area - Message is sent to players in the vicinity of the source (default).
   bc_self - Message is sent only to player attached.
 
* Updated classchange script command:
classchange(<view id>{,"<NPC name>",<flag>});
flag: Specify target
   bc_area - Data is sent to players in the vicinity of the source (default).
   bc_self - Data is sent only to player attached.

* Updated Time Limit for quests to allow HH:MM format

Thanks @secretdataz, @Lemongrass3110, @aleos89, @Jeybla, @anacondaqq, @jenkijo, @sikiro, @admkakaroto for contributing !
2017-06-26 00:54:25 +02:00
Lemongrass3110
d0ca637ddd Fixed vip_status command (#2184)
Fixed different return types for the same function call
Also introduced constants for better function usage.

Fixes #2183
Thanks to @anacondaqq
2017-06-20 19:22:46 +02:00
Atemo
809754379b Added 'warp2' NPC
Unlike 'warp', 'warp2' NPC will also be triggered by hidden player.
Thanks @secretdataz and @Lemongrass3110 !

* Replace script using OnTouch:([\r\n\t]+)warp by warp2

* Removed sprite id from warp duplicates in Bangungot instance

* Fixed a bug where warp/warp2 parsing is too greedy
2017-05-09 23:45:34 +02:00
Atemo
1e1d7e54f0 Merged Faceworm Instance from idathena https://github.com/idathena/tr… (#1889)
* Merged Faceworm Instance from idathena 20f71d8c62

Credits to @exneval !
2017-05-09 13:34:19 +02:00
Atemo
73b798bf12 Removed extra semi-colon 2017-04-06 14:40:36 +02:00
Atemo
a6b252c01e Added rid check in SaraMemory.txt (issue #2032) 2017-04-04 19:20:26 +02:00
Atemo
08338e0a64 Summoner Eden Group Equip Quest Implementation
Edit from PR https://github.com/rathena/rathena/pull/1152
Credit @MysticFurur0RE
2017-03-22 21:43:08 +01:00
Atemo
17a273864a Added missing quest ID in quest_db.txt (issue #2012)
Partial fix of issue #2002, Incorrect use of 'close' command in quests_eclage.txt
2017-03-20 15:30:46 +01:00
Atemo
4270ef876d Fixed #1981 Clearchus Mercenary Npc
- Delete / give the quest when the time limit has been reached
2017-02-24 12:42:09 +01:00
Atemo
dfaee699fb Fixed bugs in Bangungot Hospital instance (issue #1504) (effects, warps, announce..) 2017-01-25 20:19:47 +01:00
Atemo
7e2dedc828 Corrected areamonster from aegis conversion 2017-01-25 20:04:41 +01:00
Jittapan Pluemsumran
14b381dcc7 Initial Release of Guild Daily Mission (#1582)
* Implemented Guild Daily Mission
Thanks to @cydh, @Atemo, and @Lemongrass3110 for their help!
2017-01-24 10:47:20 -05:00
Atemo
c6470ff4ff Clean-up permanent monster spawn: (#1831)
* Clean-up permanent monster spawn:
- <delay1>,<delay2>,<event> are actually optionnal field
- <event> value 0 and 1 are meaningless (actually event name with length < 4 are skipped)

* Exported monster AI constants

* Updated docs for monster size constants (already exported)
Notes:
- the default size for monster script cmd was small not medium
- monster script cmd now display a warning for size above SZ_BIG (previously SZ_ALL)

* - Fixed an issue to make <xs> and <ys> optionnals
- Updated npcs scripts

* Leftover in the docs for permanent monster spawn

* Corrected english docs. Credit to @aleos89
Added additionnal warning for xs / ys negative input. Credit @Lemongrass3110 

Thanks to @cydh for the idea
2017-01-22 19:03:08 +01:00
Atemo
c6ab72207e Horror toy factory (#1813)
* Initial release of Horror Toy Factory instance.
Thanks to @aleos89, @secretdataz, @Lemongrass3110
Took some part from 52f6420abc
Credit @exneval

Todo : implement NPC_HELLBURNING skill
2017-01-18 03:25:12 +01:00
Lemongrass3110
2043c95e66 Refactored hardcoded npc event names (#1767)
While refactoring those events the following other changes were made:

Introducing OnInstanceDestroy event. This event can be used to hook script code right in front of the instance destruction. This can be useful if you have any stored references to an instance id for example.

The script command cmdothernpc will now check if the target event exists and report failures. Therefore it now returns true or false.

All agit(FE,SE,TE) start and end commands from atcommand and script commands have been merged in their respective guild function which now returns a bool value of true for successful actions and false if it did not succeed(if the specific WoE was [not] running).

All global triggered events with mapserver status output now call the same function and therefore have the same mapserver output(including their respective event name of course).

Renamed a few events in the script configuration to match the other names

Added constants for months and weekdays

Additionally added constants for gettime types to make it easier to read.

Replaced all existing usages I found with their proper new syntax or better fitting functions.
2017-01-10 22:58:04 +01:00
Locien
be1c0ee1e6 Geffen Magic Tournament instance - Semi-official implementation
Big thanks to @RagnarokNova for creating this script with the help of
@tokeiburu, Diablo and others. I simply converted it to be compliant
with rAthena master standard. Hope you guys enjoy it and report any bugs
:)

To clarify on the semi-official part: This script was made from scratch
by playing on iRO and may have inconsistencies with the official
version. If you want to use this on your server you must enable it
yourself by uncommenting the entry in scripts_athena.conf.
2016-12-30 18:45:49 +01:00
Cydh Ramdh
2896d894d1 Official Random Coordinates for Savepoint (#1756)
* Added parameters for `savepoint are range for `x` and `y` for random savepoint coordinates.
* Added documentation for new savepoint params. Credits to @aleos89
* Updated savepoint on script to follow official behaviour (random save in 3x3). All credits to @Atemo
2016-12-20 17:16:42 +07:00
Lemongrass3110
b9a8ab722e Added an additional parameter to instance_enter (#1720)
Added an additional parameter to instance_enter

This allows easier usage for instances in IM_NONE, where a player will never be attached to the instance.
All you have to do is remember the created instance id and supply this command with it. That way you do not have to use any workaround like the following anymore:
warp instance_mapname( <mapname>, <instance id> ), <hardcoded enter x coordinate>, <hardcoded enter y coordinate>;

Added usage of the new constants in the existing scripts

Fixed default checks and null pointer output
Thanks to @Atemo
2016-12-10 12:38:57 +01:00
Lemongrass3110
e2eadcfbd8 Implemented mapflag nolockon correctly
Fixed #1736
Thanks to @GrumpyLittlePanda for reporting and @Playtester for pointing me into the right direction.
2016-12-07 23:09:53 +01:00
Cydh Ramdh
342443bf61 Added new mapflag hidemobhpbar (#1537)
* Added new mapflag `hidemobhpbar` to hides monster's HP bar on a map.
* Added maps for this mapflag, credits to @Atemo and @Lemongrass3110 

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-12-04 10:52:14 +07:00
Atemo
d7e5f1b5d9 Fix issue #1758
- Players were warped outside the instance
2016-11-30 21:12:41 +01:00
Lemongrass3110
9040613fa6 Added missing empty newlines to a lot of files 2016-11-23 13:54:45 +01:00
Lemongrass3110
9b1b7b1a2b Replaced hardcoded genders with constants (#1730)
* Replaced hardcoded gender codes in source

Introduced a new constant for the account based gender and replaced all hardcoded gender references to code 99 with it.

* Replaced hardcoded gender codes in npcs

Exported the gender constants into the script engine and replaced all usages with references to the constants instead of expecting a value behind them.

* Corrected a typo

Thanks to Machiezmo from Discord.

* Fixed an inverted gender logic

Thanks to @secretdataz
2016-11-22 21:20:03 +01:00
Lemongrass3110
ecc8cf9f0b Initial release of the clan system
Thanks to @cydh, @RagnarokNova and @aleos89 for their help.
2016-11-16 15:36:08 +01:00
Atemo
6216bfbbfd Fixed Kafra length name follow up 7a011ecd3491adcd8ff82305d8e6fa9915c2a0d9 2016-10-01 22:14:14 +02:00
aleos89
42ce38c286 Renamed WoE:TE directory and files
* Now matches WoE:FE and WoE:SE format
* Now reflects respective script commands.
2016-10-01 10:17:21 -04:00
Atemo
14628e2d4d Corrected function name in the comment 2016-09-29 20:15:30 +02:00
aleos89
fed68141fa Cleaned up the WoE:TE NPC dialogues 2016-09-29 13:09:41 -04:00
Lemongrass3110
30647011e2 Small cleanups 2016-09-29 15:04:35 +02:00
Lemongrass3110
2661b7a23d Added missing script changelog entries 2016-09-29 09:41:51 +02:00
Lemongrass3110
644e294699 Merge branch 'master' into woe_te-restrictions
# Conflicts:
#	npc/re/mapflag/nobranch.txt
#	npc/re/mapflag/nomemo.txt
#	npc/re/mapflag/noteleport.txt
#	npc/re/scripts_athena.conf
#	src/map/atcommand.c
#	src/map/map.h
#	src/map/script.c
#	src/map/script_constants.h
2016-09-29 08:13:31 +02:00
Cydh Ramdh
7d72a70c5c Follow up 61a57668ed30b30b2eb43798e97d5f82e3610cde
* Missing semicolon

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-15 09:38:19 +07:00
Lemongrass3110
61a57668ed Nightmare Glastheim (#1541)
Originally released by @Ridley8819 on HerculesWS/Hercules@114767c

Additions:
Added drops for Baphomet and Chimera
Removed duplicated champion monsters

@aleos89 cleaned up NPC dialogue and some of the grammar.
2016-09-14 08:19:14 +02:00
Jittapan Pluemsumran
64e15932aa
Cleaned up Dimensional Gap NPCs 2016-09-12 20:55:43 +07:00
Cydh Ramdh
6aed7e0245 Added WOE TE monsters and spawn
* Monsters for Godly Quest, Guild Dungeons, missions, and treasure
* Thanks to http://Divine-Pride.net and @aleos89

NOTES:
* Monster English names following db.irowiki.org
* Need official name for monsters 2428 ~ 2440
* Monster modes are from various informations

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-12 14:23:42 +07:00
Jittapan Pluemsumran
bc7f2037ca
Fixed Bakonawa spawn coordinate. Fixes #1544.
* Thanks to @Indigo000
2016-09-09 09:22:55 +07:00
Jittapan Pluemsumran
8d60ed2205
Adjusted Nightmare Clock Tower warper to use scope variable instead of temporary char variable 2016-09-09 08:46:31 +07:00
RagnarokNova
7d0c7d8b24
Initial Release of Dimensional Gap (dali) NPCs 2016-09-08 22:54:15 +07:00
Jittapan Pluemsumran
d074cf67a7
Revert "Corrected Mora Daily Quest Job EXP formula"
This reverts commit 3607efd5c692faa783e85cc56aa69b3a209da7d9.
2016-09-08 13:18:52 +07:00
Atemo
d62f422e3d Corrected OnTouch/OnTouch_ in NPC script (#1548)
Some leftover from aegis convertion..

Skipped pre-re folder, I don't have old data.
2016-09-07 21:35:14 +02:00
Atemo
bbb2945858 The mobs shouldn't be killed when the emperium is broken. Thanks @cydh 2016-09-05 16:15:55 +02:00
Lemongrass3110
a7be32f754 Nightmare clocktower (#1518)
* Nightmare clocktower

This is a merge from HerculesWS/Hercules@88c5a47 originally done by @Ridley8819.
All the credits belong to him.

@aleos89 cleaned up some of the grammar and removed duplicate texts.
@secretdataz added the missing mapflags.
@Atemo adjusted Cursed Book item script
2016-09-04 22:41:47 +02:00
Jittapan Pluemsumran
fb85ce207d
Fixed a bug in Theore's Request quest that allows the player to bypass some steps.
Closes #1533. Thanks to @Indigo000
2016-09-03 22:35:58 +07:00
Jittapan Pluemsumran
3607efd5c6
Corrected Mora Daily Quest Job EXP formula 2016-09-03 15:18:17 +07:00
Atemo
2995ba0908 Mapflag:
- added monster_noteleport in TE castle (need official info)
Missions:
- corrected playtime check value
God quest TE:
- Changed $@2012_tegod_kafra -> $2012_tegod_kafra ; $@2012_tegod_gloria -> $2012_tegod_gloria as it should be
- Corrected lowest economy set to 1
- Minor debug and standardise script
WOE main script:
- Added a condition for mobs spawn (case guildbreak)
2016-09-02 01:36:16 +02:00
Lemongrass3110
818727f7ef Fixed wrong usages of specialeffect (#1529)
* Fixed wrong usages of specialeffect

* Missing fix
2016-08-31 20:36:17 +02:00
Lemongrass3110
547a8e657a Applied new npctalk syntax to the existing scripts (#1528)
* Applied new npctalk syntax to Old Glast Heim

* Applied new npctalk syntax to Sara's Memory
2016-08-31 19:26:18 +02:00
Atemo
58c0920e5d Applied new npctalk syntax to the existing scripts 2016-08-31 19:12:12 +02:00