While refactoring those events the following other changes were made:
Introducing OnInstanceDestroy event. This event can be used to hook script code right in front of the instance destruction. This can be useful if you have any stored references to an instance id for example.
The script command cmdothernpc will now check if the target event exists and report failures. Therefore it now returns true or false.
All agit(FE,SE,TE) start and end commands from atcommand and script commands have been merged in their respective guild function which now returns a bool value of true for successful actions and false if it did not succeed(if the specific WoE was [not] running).
All global triggered events with mapserver status output now call the same function and therefore have the same mapserver output(including their respective event name of course).
Renamed a few events in the script configuration to match the other names
Added constants for months and weekdays
Additionally added constants for gettime types to make it easier to read.
Replaced all existing usages I found with their proper new syntax or better fitting functions.
* Replaced hardcoded gender codes in source
Introduced a new constant for the account based gender and replaced all hardcoded gender references to code 99 with it.
* Replaced hardcoded gender codes in npcs
Exported the gender constants into the script engine and replaced all usages with references to the constants instead of expecting a value behind them.
* Corrected a typo
Thanks to Machiezmo from Discord.
* Fixed an inverted gender logic
Thanks to @secretdataz
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
- Updated Nameless Island quests and added questlog support in quests_nameless and quests_prontera. (fixes bugreport:7992)
- Updated "God Item Creation" scripts to their latest versions: seals roll at 25/50 instead of 50/100 in Renewal.
- Updated Soul Linker job quest with new checks.
- Fixed an untranslated Manuk NPC.
- Some follow-ups to previous commits.
* GM Management System:
- Enabled all official GM Management NPCs and wrote a function to control their usage.
- Implemented some missing GM Management NPCs (still incomplete).
Signed-off-by: Euphy <euphy@rathena.org>
- Local quests: Alberta, Ayothaya, Einbroch/Einbech, Hugel, Lighthalzen, Louyang, Morroc, Moscovia, Nameless Island, Prontera, Rachel, Veins, Episode 13.1, Episode 13.2
- Other quests: Airship, Eye of Hellion, Kiel Hyre, Wandering Minstrel, Juperos, Brisingamen Seal, Megingard Seal, The Sign, Party Relay
- Mini-games: Hugel Monster Races, Turbo Track
* Deleted some useless 'break' commands and replaced some 'menu' commands in scripts.
* Documented the <NAVI> and <URL> tags. (Hercules 7e58225)
* Added documentation for "OnTouchNPC" in the special labels section.
Signed-off-by: Euphy <euphy@rathena.org>
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed an extra tab from r14342. (bugreport:4314)
- Clarified documentation about 'getinventorylist' (bugreport:4279) and fixed a small typo. (bugreport:4300)
- Fixed occurances of PcName in quests_13_1, quests_ein, and The_Sign_Quest. (bugreport:4302).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14343 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Satan Morroc spawn and corrected shadow spawn timers. (bugreport:2690)
- Fixed Group of Evil NPC not reactivating when it should. (bugreport:2696)
- Fixed the Zeny check when summoning guardians in agits. (bugreport:2712)
- Added zeny check to Jawaii bartender (hung the script.) (bugreport:2747)
- Corrected a mapwarp assosiated with the z-gang quest. (bugreport:2757)
- Fixed warps in ice dungeon 3 being usable all the time. (bugreport:2776)
- Corrected impossible condition if in Keil Hyre quest. (bugreport:2789)
- Corrected leftover aegis variables in several scripts. (bugreport:2794)
- Removed duplicate line from nameless quest. (bugreport:2795)
* Implemented official behaviour/Cost for investing in economy and defence
- Eco/Def will be modified on the turn of the day instead of immediately.
- Cost has been updated to official values. Investing twice now costs 4 times the first investment.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13559 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added missing somewhat-global einbroch quest.
- Full update to Uwe Kleine quest. Needs testing.
- Updated the structure of the other quests.
- Updated the structure of several NPCs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13229 54d463be-8e91-2dee-dedb-b68131a5f0ec
- It is no longer possible for players helping in the last part to complete the quest at the same time.
* Fixed some bugs in various quests.
- Einbroch laboratory now correctly checks for players entrance
- Small fix with Laboratory device to make it more understandable.
- Fixed a misorder with some checkings of a Rachel quest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10980 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated some Hugel, Lighthalzen, Einbroch and Airship NPCs regarding those new quests.
- Moved a lot of Hugel NPCs to proper quest file.
* Added Odin Temple Excavation quest.
- Updated Hugel warps and Odin Temple Sailor according to the quest.
* Added Heart Fragment quest.
* Updated Ayothaya's Ring quest to official. Credits to MasterOfMuppets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10772 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved some NPC and fixed some typos in Lighthalzen and Einbroch due to the quest.
- Updated Yuno Government Buildings warps according to the quest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10540 54d463be-8e91-2dee-dedb-b68131a5f0ec