- Fixed bug which totally broke item group bonuses.
- Added warnings when setting a pvp/gvg flag removes the other flags on the same map (gvg and pvp can't coexist on the same map)
- Optimized the unequip loop when changing sex.
- Removed the check that prevented you from casting soul-collect when you already have 5 spirits.
- Corrected Magic Rod so it doesn't displays any skill-use animation until it triggers.
- Debuff on logout&2 is again set to default, instead of removing food bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
- Corrected Steel Body's icon (it actually belongs to AutoBerserk)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10317 54d463be-8e91-2dee-dedb-b68131a5f0ec
* menu/select/prompt script functions support grouped and empty options.
The selected option number is consistent with them.
* More work on ticket #41.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10316 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed range checks for autospells as per UltraMage Aegis tests.
- Added chatID skill fail check to skill_check_condition
- Corrected @refresh not re-displaying your spirit spheres nor re-setting your cloth dye.
- Now the "number of attackers" in mob_dead is counted only from online characters on the same map.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10307 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed autocast skills, they now only work with normal attacks
- Fixed a few spots where the attack_type flag was getting truncated
- Hopefully fixed the cygwin + size_t problem (using stddef.h as source)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10298 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Adjusted the packet_db array for a more consistent look
- Reorganized some entries in packet_db.txt
- Fixed a small scripts_custom.conf typo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10296 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected unit_canmove so you can't move if you are vending.
- Corrected npc_click so it won't let you click on hidden npcs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10281 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added the required constants to const.txt to specify the autospell trigger properties.
- Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details.
- Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10278 54d463be-8e91-2dee-dedb-b68131a5f0ec
- as a result, discarded the whole chain of support functions, .c files and includes needed to make that one function run
- also removed zlib compile/link dependencies where they are not needed
- reduced the whole zlib package into two core include files
- adjusted makefiles / project files to reflect this change
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10273 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed the uint32 platform problem (Microsoft failed so I removed it :)
* Removed the cbasetypes.h dependency from the mapcache generator
* Removed some random compilation warnings
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10270 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Adjusted Spiral Pierce, Shield Boomerang and Shield Chain to use atk2 instead of weight when used by non-players.
- Adjusted skills blindAttack, SilenceAttack, StunAttack, PetrifyAttack, CurseAttack, SleepAttack, Lex Divina and Dispell to be area effect skills, if the used skill level has a splash-range different from 0.
- Mob used Meteor Assault (and by extension Spread Attack) is able to hit icewalls now.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10264 54d463be-8e91-2dee-dedb-b68131a5f0ec