- Bladestop will no longer stop when you push either of the characters around.
- Fixed Enchant Poison having a near 100% chance of poisoning target on attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8015 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved the Devotion code to the top of the SC list in status_damage, meaning that now stuff like being asleep or confused won't end if you are hit, but the damage is absorbed by devotion.
- Some cleanups in battle.c (replaced usage of status_get_* for status->*)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8009 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added the Soul Link of Rogue speed bonus to Chase-Walk. Since there's no information of how much the bonus should be, it currently is a conservative 10%.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8007 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed sleep.tick not being set back to 0 before resuming execution, which leads to scripts that are continously executed even when they already ended (they do nothing but waste resources)
- Fixed a pair of free -> aFree used on stacks, which would lead to memory manager reporting leaks where there aren't.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8000 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected the Speed update code to prevent sending "walk to xy" packets twice when the affected character is a player.
- Expanded mob can't move warning to print out where this mob was stuck at (map, x,y)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7998 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Status change packets will now use as criteria for sending the actual view_class instead of player/not-player. This will fix status-changes displaying improperly on clones, and also possible crashes with disguised players.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7984 54d463be-8e91-2dee-dedb-b68131a5f0ec
New version of buildin_query_sql which accept more than one column and can return the number of rows. See script_commands.txt for more details.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7975 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Memorize cast time now can't be reduced by status changes neither.
- Made skill_unitsetting remove the group when no unit-cells were placed down. basicly this means that if landprotector blocks all tiles, the group will be removed from memory, preventing said group from counting to the total number of skills you can set.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7972 54d463be-8e91-2dee-dedb-b68131a5f0ec
- added most of the missing X.4 / 11.1 drops
- adjusted the drop rates of Odin Temple and Kiel's Mechanical Doll Factory
- removed beret drop
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7965 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Shield Chain will now ignore the 'ice-pick' defense piercing bonus.
- Removed pretty much every comment from skill.c as they were not even in ex-japanese, but they are now in butchered ex-japanese.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7958 54d463be-8e91-2dee-dedb-b68131a5f0ec
- their drops are needed but Airship quest isn't finished yet
- should be commented once Airship quest is finished
- also added two airship warps
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7957 54d463be-8e91-2dee-dedb-b68131a5f0ec