- Renamed pc_checkweighticon to pc_updateweightstatus and cleaned it.
- Updated pc_is50overweight to use battle_config.natural_heal_weight_rate.
- Added 90% weight check when attacking.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9600 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed getitem trying to get <character ID> from the wrong argument.
- Now getitem can be run on scripts without a player attached if <character ID> is specified.
- Now the two last arguments of guardian are optional and independant of each other ("<event label>" and <guardian index>). This way the previous implementation and script_commands definition are still valid code.
- Now buildin function names and argument definitions are checked for validity before adding the function to the script engine.
Argument definitions follow the pattern:
(v|s|i|l)*\?*\*?
v - value (string or int)
s - string
i - int
l - label
? - one optional parameter
* - unknown number of optional parameters
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9599 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed the packet structure in mmo_char_send006b for PACKETVER 8.
- Removed search_str from add_str (add_str already searches for the string).
- Native script words like do,while,for,... are case insensitive now.
- Changed SCRIPT_HASH_SIZE to 1021 (prime hash sizes give better distributions).
- Added alternative hash implementations to the script engine (to try out later).
removed int_homun.c from header section of the VS8 map project files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9588 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed a bug which makes the group heal bonus be applied as many times as the item is in that group.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9578 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected the comment for the global functions file.
- Updated Charge Attack's damage equation as per the only source I've seen of it so far.
- Now Guardians/Emperium can't hit /be hit if their current map isn't a gvg_castle or woe is off. This enables "localized" WoE by removing/setting the mapflag gvg_castle on the castles where you want WoE to take effect (note that even though normal players can't be hit on non gvg_castle maps, normal mobs can still be killed in such maps, you'd still need to modify the WoE scripts to use this kind of feature)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9575 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned the pvpoff @ and script commands.
- mob_get_random_id now has two additional flags to specify that the monster to acquire should not be a boss type (4) or that it should give exp (8).
- TK_MISSION will now pick any mob from the DB as long as it is not a boss type and it gives base exp.
- Fixed the double-stone issue when hitting a petrified character.
- Minor cleanups
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9573 54d463be-8e91-2dee-dedb-b68131a5f0ec
"Basically what I did was perform simple one-liner substitutions for ugly repetitive blocks of code. The most apparent are the send/recv code and the other basic socket calls."
- flush_fifo is non-blocking now. I guess best effort is good enough...
- Copied header files from vcproj-7.1 files to vcproj-8 files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9570 54d463be-8e91-2dee-dedb-b68131a5f0ec
- warn_cmd_no_comma, warn_func_no_comma, warn_cmd_mismatch_paramnum are now warn_func_mismatch_paramnum and it only prevents showing the error, as it was probably intended in the first place. (correct me if i'm wrong)
- Merged the parsing of function calls in the script engine, removing the parse_cmd hackery, and made "heal (.@val+rand(0xff))&0xff,0;" valid again.
- Fixed a bug in eye_of_hellion.txt and a bug in hunter.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9569 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Merged more helpfull error messages when packet_ver=-1. (no more "clif_parse: Disconnecting session #XX for not having latest client version (has version -1)." messages).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9564 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Simplified function agitcheck so it isn't crash prone. Now it takes no arguments, and will return whether WoE is on or not.
- Updated bundled scripts as required for this change.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9559 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed itemdb.c sql compilation
- Now when you specify a max level beyond what the exp table has, the last entry of the exp table will be duplicated to fill in the remaining levels.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9558 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Made scriptlabel_db duplicate the key. When str_buf is reallocated, the keys in scriptlabel_db could become invalid, causing a crash in npc_convertlabel_db.
( removed the readded >=0x81 equivalent )
- Now npc_convertlabel_db clears scriptlabel_db after using it.
- parse_script has an extra parameter options. At the moment it only indicates if scriptlabel_db should be used or not.
- Fixed "UINT_MAX undeclared" on systems that don't declare it in limits.h
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9557 54d463be-8e91-2dee-dedb-b68131a5f0ec