Fixed bugreport:5914 SC_MANHOLE duration at level 2 is now 10 seconds.
Fixed bugreport:5928 SR_CURSEDCIRCLE should now work properly(castable with other skills & should end after the execution of a skill)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16233 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed part of bugreport:5880
-Fixed damage formula of NC_SELFDESTRUCTION.
-Fixed damage formula of GC_CROSSRIPPERSLASHER.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16206 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5223 GN_BLOOD_SUCKER should now work like official behavior.
Fixed part of bugreport:5674 Spiral Pierce is now in RE.
Fixed setmadogear now it accepts optional parameter(0=unmount 1=mount).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16155 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed RA_CLUSTERBOMB now it has 1s delay to disappear when activated and does full damage in plants.
Fixed Burning status fixed damage (1000+3% of MaxHP) and damage effect and walk delay
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16143 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed WL_SOULEXPANSION now it should do double damage on White Imprisoned targets and WL_WHITEIMPRISON should not work with bosses.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16137 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5632 SR_FALLENEMPIRE should now chain with SR_GATEOFHELL and SR_TIGERCANNON and add bonus damage.
Update SR_GATEOFHELL damage formula where sp has now contribution with the damage.
Fixed wrong displayed status mdef.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16131 54d463be-8e91-2dee-dedb-b68131a5f0ec
removed wrong target-type check on battle.c (its set in skill.c and then passed as its righteous flag to battle_check_target).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16129 54d463be-8e91-2dee-dedb-b68131a5f0ec
Made the formula into a set of macros for easy customization.
Added a switch for this feature (due to popular demand) RENEWAL_LVDMG in renewal.h
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16118 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5748 Masquerade-Groomy now removes Dragon and Warg.
Fixed bugreport:5751 Implemented script command in checking/mounting Dragon, Warg and MADO Gear, also made a clean up regarding MADO Gear and Warg conditions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16114 54d463be-8e91-2dee-dedb-b68131a5f0ec
MDEF & DEF are now can be negative value and adds boost on damage like in the official servers.
Fixed aspd calculations on some skill bonuses and reductions(SC_PARALYSE, SC_BODYPAINT, SC_INVISIBILITY, SC_GROOMY, SC_SWINGDANCE, SC_DANCEWITHWUG, SC_GLOOMYDAY, SC_EARTHDRIVE, SC_GT_CHANGE, SC_GT_REVITALIZE, SC_MELON_BOMB, SC_BOOST500, SC_EXTRACT_SALAMINE_JUICE, SC_INCASPDRATE)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16085 54d463be-8e91-2dee-dedb-b68131a5f0ec
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Added CANNONBALL and THROWWEAPON item types as ammo types.
-IT_THROWWEAPON will be removed soon as all ammo equiptable
-items should be fully treated as ammo type in rAthena and
-not as a item type.
=Jobs
*Added a config to set max stat limit for baby 3rd's. Default is 108.
*Kagerou/Oboro stat limit is now set to whatever the limit is set to for 3rd jobs.
-Which is the default 120.
*Added item job masks for Gangsi, Death Knight, Dark Collector, and Kagerou/Oboro.
-Note: Backwards compatibility was added to allow Kagerou/Oboro to use all the equips
-the Ninja job can use to prevent needing to edit a chunk of the item database.
-The job also has its own exclusive mask which will be used on their exclusive equips soon.
*Kagerou/Oboro jobs can now duel weld daggers.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15882 54d463be-8e91-2dee-dedb-b68131a5f0ec
Shield Chain now takes account of weapon attack and weapon refinement into damage, along with elemental weapons.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15826 54d463be-8e91-2dee-dedb-b68131a5f0ec
Shield Bommerang takes weapon element only until it calculates its damage against target, from there on (dmg reduction calculation) it uses neutral.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15778 54d463be-8e91-2dee-dedb-b68131a5f0ec