3954 Commits

Author SHA1 Message Date
Lupus
28b1fa6ff4 @showmobs = shows selected mobs on mini-map
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8527 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-29 05:52:34 +00:00
skotlex
7107181297 - Restructured CG_MOONLIT so that it is a ground effect like the other Encores.
- Modified SC_DANCING so that val1 can contain both skill id and skill lv, removed SC_MOONLIT


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8526 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 20:44:44 +00:00
skotlex
a45d7c414d - The memory leak reports will now print out in the logs also the revision they belong to.
- Cleaned up the scriptable npc-shop code, it should be crash-proof now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8525 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 19:22:13 +00:00
DracoRPG
0f0747d4c7 Added TK level-up buffs to SG too, and extended them to 10 min
Added "Barefeet Mastery" effect to TK_RUN
-> As always, big thanks to Tharis ;)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8524 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 19:09:46 +00:00
skotlex
af5ad1cfda - Changed the produce_db format, now there's a skill-lv column right after the skill-id column to specify required skill-level to craft this item.
- Modified the skill produce_db code to take into account the new skill-lv requirement.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8523 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 16:47:19 +00:00
Vicious
5cfee7525e reverted mpeg's work
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8522 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 16:15:16 +00:00
skotlex
8de2aba3b4 - Reverted the "fix" to mdef reduction code being applied before the number of hits adjustment @.@
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8521 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 16:13:28 +00:00
skotlex
4120bc9c3b - Added a missing pair of lines to mob.c which mysteriously vanished on my last commit @.@
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 16:07:10 +00:00
skotlex
33cb9f7449 - Fixed exp bonuses applying twice for the job-exp
- Magic damage adjustment per number of hits is now performed before mdef reductions.
- @reloadbattleconf  will now also update the ragsrvinfo table on the char-server.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8518 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 16:03:23 +00:00
toms
f61e238ad7 Reverted Mpeg's change of NJ_BUNSINJYUTSU SCB
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8517 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 15:31:03 +00:00
skotlex
79dce13c08 - Fixed homun hp/sp growth rates stacking with HP/SP passive increasing skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8514 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 14:10:43 +00:00
toms
b891e7752c Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt )
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8513 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 13:40:55 +00:00
Lupus
19497e439c fixed typo ^10
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8511 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 05:53:29 +00:00
Lupus
6bbf228021 added next;
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8510 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 05:15:10 +00:00
Lupus
d62de6e53f deleted extra )
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8507 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 04:57:01 +00:00
Lance
52453a6433 And a minor typo. Sorry.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8506 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 22:28:35 +00:00
Lance
8867e722ac Tweaked MEMSET_TURBO abit, temperory disabled GCC version.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8505 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 22:20:00 +00:00
toms
a1aa61af14 Fixed a syntax error on npc/guild/nguild/nguild_warper.txt line 37
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8502 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 20:26:25 +00:00
toms
c92fc42ba2 Fixed undefined reference to 'malloc_set' in log.c
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8501 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 20:08:14 +00:00
toms
6dc1c19fdb - Updated svn-revision reading, now it can read the new svn file system
- Fixed a bug with homunc which could spawn on a non-walkable cell

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8500 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 18:47:53 +00:00
Lance
26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 06:38:17 +00:00
Lupus
50ad89cb53 fixed a typo in alchem skill quest
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8498 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 06:12:17 +00:00
Lupus
edb160abaa fixed bandits beard quest. disabled guild storage by default. changed novices castles warper and treasure chests count to 1
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8496 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 06:07:26 +00:00
toms
7cfbea6671 Small bug fix in read_homunculus_expdb (a warning was always displayed)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8495 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26 22:42:44 +00:00
Playtester
ad7ccac8df Reduced weapon range of all guns by 1
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8494 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26 22:06:11 +00:00
Playtester
0c76ad9052 Added official effects to the Socket Enchant NPC
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8492 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26 20:00:47 +00:00
skotlex
3a1128726c - Small adjustment on the mob_ai code which could fix mobs not chasing you if you hit them from the maximum possible diagonal distance.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8490 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26 15:02:52 +00:00
MasterOfMuppets
907f84ec2d git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8487 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-08-26 10:34:38 +00:00
MasterOfMuppets
44be227a53 Reverted the mapflag changes to Lighthalzen. Don't make changes without knowing how it should be!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8485 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26 01:05:48 +00:00
skotlex
c8bdf075de - Cleaned some the skill unit removal added flag so that it signals whether the skill is being force-removed, or it has "naturally expired".
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8484 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25 19:40:21 +00:00
skotlex
9e90077f67 - The following skills will display a normal attack animation now:
NPC_WATERATTACK, NPC_GROUNDATTACK, NPC_FIREATTACK, NPC_WINDATTACK, NPC_POISONATTACK, NPC_HOLYATTACK, NPC_DARKNESSATTACK, NPC_TELEKINESISATTACK, NPC_SPLASHATTACK
- Skills that require a weapon and consume spirit spheres will no longer be auto-tagged to require ammo.
- Now MISC skills with delay 0 will also use the attack delay (if the skill is tagged to do damage)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8483 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25 19:15:50 +00:00
skotlex
f5375adc1a - Oops, forgot to even try to compile the previous update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8481 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25 16:57:28 +00:00
skotlex
78789dc389 - Added script commands roclass/eaclass to enable scripts to access eA's job format. Read script_commands.txt and ea_job_system.txt for a more complete explanation of how this job system works.
- Removed doc/item.txt (seems like a totally useless file)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8480 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25 16:52:41 +00:00
toms
87ef9cb9a4 Little correction on Assassin Job Quest
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8479 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25 11:42:57 +00:00
toms
44880dc493 Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit.
If 1 is passed, it will avoid UNT_WARP_ACTIVE to be transformed in UNT_WARP_WAITING and will destroy it. [Toms]
( To avoid such crash : http://www.eathena.ws/board/index.php?showtopic=114102 when the code need an empty slot and the oldest one is UNT_WARP_ACTIVE )

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8478 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25 11:07:30 +00:00
Playtester
8a714e14ad Shinobi Belt combo now also works with slotted Ninja Suit
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8477 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25 07:32:30 +00:00
toms
4233fe5c11 - Cleanup/typo on homunc's code
- Modified @reloadmobdb & @reloadskilldb to reload homunc's db too

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8476 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 23:49:05 +00:00
skotlex
ea4513e726 - Now when a mob's adelay is set to be less than the amotion, both values will be swapped (this is an attempt to understand how those mobs actually work on aegis)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8474 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 20:29:32 +00:00
skotlex
f3687369e6 - script command "isrefine" will no longer return always false for equip positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago)
- Added NPC_CRITICALSLASH to the list of skills that display as a normal attack.
- Changed the default of clear_skills_on_death to 0


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8473 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 19:25:16 +00:00
skotlex
383129375f - Reverted the previous change, changed the pet capture code to try to capture a mob based on their view class rather than actual class.
- Changed various instances of md->db->lv for md->level, since the later is the actual mob level.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8471 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 15:25:50 +00:00
skotlex
ac3aeb0574 - Fixed the md->class_ variable not being updated when a mob's class is changed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8470 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 14:59:23 +00:00
skotlex
dbedc092e8 - Added setting clear_skills_on_warp to specify when a character's land-based skills are deleted when the caster changes maps. Defaults to all types.
- Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage.
- Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting)
- Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations.
- Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp)
- traps_setting &2 no longer does anything (handled now by blah blah)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 14:49:16 +00:00
toms
10d8fa1083 - Applied some change from mpeg on Ninja Skills
- Put HVAN_Explosion based on max_hp instead of current hp

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8468 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 14:43:20 +00:00
Playtester
b8fa0d9d1e Various fixes on Headgear 2006 quests
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8467 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 13:18:33 +00:00
Playtester
0776b5f260 Updated X.3 iRO mob names
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8465 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 11:01:17 +00:00
Lupus
70e170f745 move Bio ethic to skill quests, fixed bio ethic (let Baby alc+creators learn the skill, too). updated lighthalzen added mapflags. fixed treasure spawn formula
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8463 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 04:47:51 +00:00
skotlex
e19c834ae2 - Fixed mob_clone_spawn completely ignoring the mode variable.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8462 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 04:19:56 +00:00
skotlex
44a5b037a3 - Fixed Energy Coat reducing and consuming more than it should when you have 100% SP
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8460 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 21:27:51 +00:00
skotlex
db3fdbe23b - Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 20:27:24 +00:00
MasterOfMuppets
a288f9c512 Corrected the healing value of novice pots.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8457 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 18:25:55 +00:00