501 Commits

Author SHA1 Message Date
skotlex
4cd82897d0 - Added a comment explaining what a comment is to login/char/map config files, as well as the main script config file.
- Modified SG_FEEL so that it works the same way that in Aegis (packet-wise)
- Added a comment to explain how to "remove" a string variable from the msg_athena entries.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8707 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-11 16:20:40 +00:00
Lupus
f65ed87611 * Added back Guild Storage. Confirmed kRO feature
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8701 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-11 08:39:41 +00:00
Playtester
eea4e2fc70 Removed noteleport flags from Geffenia maps
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8684 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-09 09:10:21 +00:00
skotlex
50e0a52c9b - Removed sg_miracle_skill_duration, replaced it with sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify a range for the duration of the skill.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8679 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-08 17:56:10 +00:00
skotlex
845659a32d - Changed the default of sg_angel_skill_ratio to 10 based on recent information from Tharis.
- Cleaned up the doridori parse clif function.
- Moved doridori_counter to state.doridori
- Merged some of mpeg's work on NJ skills


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8665 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07 20:24:41 +00:00
skotlex
a64e58d5eb - Removed the Warmth "stacking" code.
- Added back the effect of /doridori to skill-SP regen
- Implemented a rough version of Angel of the Sun/Moon/Stars, it has a low chance of triggering on doridori-boosted SP-regen events.
- Added sg_angel_skill_ratio to specify rate at which the Angel skill triggers.
- Added unit_cancel_combo which takes care of ending a combo time and resuming normal attack 'inmediately'
- Cleaned up some the SG_HATE code, you can't change hate targets anymore.
- Increased duration of Miracle of the Sun/Moon/Stars to one hour.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8664 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07 17:40:46 +00:00
Vicious
3fd187d56a Changed gvg_short_attack_damage_rate to 80, as leaked X.2 [Vicious]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8662 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07 15:49:27 +00:00
skotlex
3e62eb14f6 - Reverted back the default view/chase range of mobs to 100% since eA now uses square view areas, like Aegis.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8654 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-06 14:38:09 +00:00
skotlex
bea0a8c46e - Removed setting mob_show_hp, it's been replaced now by mob_show_info, which can be used to specify what kind of info should be displayed from a mob. Current options are two different formats for Hp display, and current level.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8644 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-05 20:58:27 +00:00
MasterOfMuppets
e028b91ab7 Added some Juperos maps to nosave.txt due to an upcoming update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8602 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-03 11:30:27 +00:00
skotlex
9976069fdc - Added a missing break in battle_check_target
- Added config setting "partial_name_scan", which specifies whether @ given names should use a partial string lookup or absolute name lookup. Defaults to no (gm.conf)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8578 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-01 15:56:34 +00:00
skotlex
da0c3867d8 - Added setting attack_walk_delay which specifies whether a character should (or not) be able to move inmediately after starting a normal attack (battle.conf). Defaults to 0 since that's what Aegis uses.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8561 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31 14:46:56 +00:00
skotlex
eac939f439 - Fixed @summon's delete timer being screwed up.
- Cleaned up a bit the summon script command.
- Fixed the clone script command's delete-timer being screwed up.
- Corrected battle config name max_walk_rate, it should be named max_walk_speed.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8559 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31 14:18:37 +00:00
skotlex
dfac028631 - Added a message to @clearweather stating when climate changes will dispel.
- Corrected @hidenpc saying that it's command name was "@npcoff"
- Updated itemdb reading on the char-sql server so that it reads both item_db and item_db2 files (totally untested yet as I can't compile SQL here x.x)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-30 13:40:10 +00:00
skotlex
499e88f059 - Mobs will now always chase players using hard-path seeks.
- monster_ai&1 now only signals whether mobs should update their target cell while chasing more frequently (rather than being state-driven like Aegis)
- Changed the defaults of view_range_rate and chase_range_rate to 120 to aproximate better Aegis's view ranges (which are square areas and not circles)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8536 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-29 18:29:37 +00:00
MasterOfMuppets
618542aae5 Some preparations for the upcoming Izlude Arena.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8530 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-29 17:30:19 +00:00
MasterOfMuppets
44be227a53 Reverted the mapflag changes to Lighthalzen. Don't make changes without knowing how it should be!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8485 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26 01:05:48 +00:00
skotlex
f3687369e6 - script command "isrefine" will no longer return always false for equip positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago)
- Added NPC_CRITICALSLASH to the list of skills that display as a normal attack.
- Changed the default of clear_skills_on_death to 0


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8473 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 19:25:16 +00:00
skotlex
dbedc092e8 - Added setting clear_skills_on_warp to specify when a character's land-based skills are deleted when the caster changes maps. Defaults to all types.
- Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage.
- Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting)
- Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations.
- Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp)
- traps_setting &2 no longer does anything (handled now by blah blah)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 14:49:16 +00:00
Lupus
70e170f745 move Bio ethic to skill quests, fixed bio ethic (let Baby alc+creators learn the skill, too). updated lighthalzen added mapflags. fixed treasure spawn formula
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8463 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 04:47:51 +00:00
skotlex
2cf8c82bc7 - Modified the homun-txt file-save format to separate the name from the rest of fields with tabs (like character saving does), this may fix homun save/loading when using non-latin characters on the name, but be warned that it also means the previous homun-data files are lost! (unless you replace the comma before the start of a name with a tab)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8432 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 16:05:53 +00:00
Lupus
796497fae5 added char deletion condition by BaseLevel
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8420 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 11:27:48 +00:00
toms
ade0103541 Moved homunc battle conf from misc.conf to homunc.conf
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8405 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21 17:38:53 +00:00
skotlex
fd6e193e90 - Removed config setting "muting_players", and expanded the manner_system config to specify how having negative manner (mute) affects a player (see battle/misc.conf).
- Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode, if 2 is used, it makes killing players give you a loss of 5 manner points.
- Fixed WS_WEAPONREFINE always failing when at less than job 50.
- Fixed a compilation warning in char-txt/int_homun.c


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8402 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21 16:07:50 +00:00
toms
066765b702 Added homunculus_friendly_rate battle config
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8361 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 11:32:41 +00:00
skotlex
91b9fed6e3 - Made HLIF_HEAL a self skill that auto-selects target to caster's master.
- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE
- Applied a correction to HVAN_EXPLOSION
- Fixed Homun ASPD calculation being able to underflow and give you min speed.
- Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer.
- Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18 16:43:20 +00:00
skotlex
64b38ba4b7 - Added guild_aura (skill.conf) setting so you can specify when it works and if it works on the guild-master itself. Defaults to working all the time on everyone except GM.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18 14:26:26 +00:00
skotlex
7cd73fc68b - Updated mob_ai so that mobs will use their rude-attacked skill when they can't reach their current target.
- Fixed the default txt config making pets be saved to the homun file instead of to the pet file.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8316 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16 14:37:00 +00:00
skotlex
c16d90c8a3 - Some cleanup of int_homun.c
- Added homun saving/loading support to char-TXT. Note that this is completely untested, so it may be as good as broken.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8299 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15 19:44:22 +00:00
skotlex
9c6d56be63 - Asura Strike now moves you to the target on fail always (unless the target does not exists or is in another map or there's a obstacle on the way)
- Corrected skill_attack_area hitting dead characters on it's splash range.
- Swapped the values for OPTION_XMAS and OPTION_FLYING. This should enable SG to show the fly animation again, even if sometimes others will see him as Santa. As for xmas cloth, it shouldn't make much of a difference since the view class is changed to christmas anyway.
- Moved the AM_CALLHOMUN code from castend_id to castend_pos.
- Made AM_CALLHOMUN and AM_RESURRECTHOMUN be like the wedding skills, where they automatically pick a spot around you.
- Cleaned up some the AM_RESURRECTHOMUN code. Hopefully it works now.
- Cleaned up some the hom evolution code.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-15 15:26:51 +00:00
skotlex
c182e64c0d - Removed support for negative autosave intervals, instead added a minsave_interval setting which specifies which is the minimum time between character saves. Default to 100ms (map_athena.conf).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8280 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 20:14:58 +00:00
skotlex
41f2f3ca40 - Increased Run's walk speed bonus to 25->50%
- Modified emergency_call setting to allow for more specific configuration (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see skill.conf for details.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8275 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 16:30:14 +00:00
skotlex
1d2c4f8950 - Removed @itemcheck as it was totally pointless.
- Corrected states killer/killable being easily dispellable.
- Fixed the totally wrong text messages being used for @killer/@killable related atcommands, added appropiate entries to msg_athena
- Magic and Misc attacks will now get type "flee" when they do less than 1 damage, this blocks them from causing additional status effects when they are blocked.
- Cleaned up a bit the Basilica code, it should now properly end when you walk.
- Added an unnecessary qty check when inserting cards :P
- Fixed some logs not working when you enabled all logs.
- Corrected unmute being a level 60 command by default (should be 80)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8256 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-13 06:14:27 +00:00
skotlex
2c74fc0254 - Should have fixed the login-sql crash when passed user-name's length is beyond the limit.
- Removed setting mob_ghostring_fix
- Changed setting attack_attr_none to affect all neutral-element attacks. Basicly, this setting is now used to determine who can hit for full damage always when using neutral-attacks (defaults to non-players)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8237 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 19:06:13 +00:00
skotlex
3fc01d5169 - Trade requests will now fail when either character is unable to act (character in storage, vending, interacting with an npc, petrified, etc)
- Change the default of attack_attr_none to all classes except players. This means that pet/mobs/homun will always do normal attacks with no-element modifiers (but elemental reduction cards still apply)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8207 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 14:42:08 +00:00
skotlex
b62481ed5b - Removed config settings display_delay_skill_fail and display_snatcher_skill_fail, replaced them with display_skill_fail, which can be used to determine whether you hide ALL skill-failed messages, those from delay, those from Snatcher or those from Envenom (battle/skill.conf)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8186 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08 15:33:18 +00:00
skotlex
ee59874725 - Fixed yet again AS_SPLASHER doing full damage on all characters. Now you can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2.
- Fixed crash on the battle_drain functions.
- Cleaned up HAMI_CASTLE, HLIF_AVOID, HAMI_DEFENCE so that it's usable by other types of objects other than Homunculus. 
- Cleaned up the Asura Strike code so that the SP/Spheres/States is not consumed when the skill fails due to Fog of Wall.
- When a negative delay for a skill is specified, this delay is now added on top of the character's amotion rather than adelay
- Modified main.sql to make the guild table allow NULL on the emblem data.
- Added file conf-tmpl/Changelog.txt


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08 15:07:29 +00:00
skotlex
527a7ac223 - Hopefully fixed the party_even_share cast-overflow bug as reported by Adobe.
- Standarized the autosave interval setting to be always in seconds regardless of type.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8172 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 19:48:27 +00:00
skotlex
8fa60b9249 - Adjusted Battle_check_target so that alchemist summoned mobs are targetted by everyone as long as 1. The top-level master is a player and 2. the actual attacker is not a mob-type.
- Added config force_random_spawn which overrides the spawn-files defined coordinates to make all mobs always spawn randomly on the map.
- SC_SPEEDUP0 is no longer dispellable by SA_DISPEL


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8159 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 14:38:23 +00:00
skotlex
5ef4f71588 - Removed settings enemy_critical_rate, homun_critical_rate. Added settings enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf)
- Removed settings mob_npc_warp, mob_warpportal. Replaced with setting mob_warp which specifies which types of warp can a mob step into (battle/monster.conf)
- Updated status_calc_misc so that it also handles the BL_PC case, removed redundant info from status_calc_pc, and moving the SNovice Max Hp bonus to status_base_pc_maxhp


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 19:30:15 +00:00
skotlex
8c98388bc5 - Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker.
- Changed name of the setting log_pick to log_filter since that's what it does now.
- Modified enable_logs so that instead of a 0/1 setting, you can specify which kind of events to log (so you can use a combination), see log_athena for the bitmask configuration.
- Cleaned a bit the contents of log_athena.conf


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8129 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 16:38:54 +00:00
skotlex
aebca964db - Modified yet again SC_SILENCE after iRO tests from Entwined on IRC. Silence now ONLY blocks skills from being used, it will not stop on-going casts.
- Updated status_cast_cancel to also include silence (so the cast bar is cancelled if you are silenced during it)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8086 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 01:50:40 +00:00
toms
c68d6a5717 Fixed homunculus error message
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8073 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 21:34:01 +00:00
Playtester
144eaf0a1a Now you can teleport in Thanatos Boss room, but you can't respawn there
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8063 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 17:45:33 +00:00
skotlex
56c9df875c - Cleaned up some more the SC_JAILED code
- merged in atcommands jailfor, jailtime, charjailtime. Thanks to Meruru and Coltaro for the code.
- Cleaned the code of atcommnds jail and unjail
- Be warned that the code MAY contain bugs as I adjusted it to save the character's position before jailing, allowing the automatic unjailing to warp you back to the exact spot you were at before being jailed.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8038 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 17:59:34 +00:00
skotlex
4550e45f33 - Modified Self Destruction, so that Marine Spheres in non-versus maps will hurt only enemies, while in all other situations this skill will hurt everyone around them.
- Expanded setting debuff_on_logout so that &1 removes negative buffs and &2 removes positive buffs.
- Food status boosts will no longer end on death, but they will end when you respawn or logout.
- Added battle config file status.conf, moved some settings from skill.conf and battle.conf to it since they are entirely Status-Change related.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8033 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 15:56:57 +00:00
toms
35fc0dc4f3 Added possibility to restrict duel usage to same map
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8013 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-31 21:21:55 +00:00
skotlex
b10a96995e - Made the SQL ping interval default to 7 hours.
- Memorize cast time now can't be reduced by status changes neither.
- Made skill_unitsetting remove the group when no unit-cells were placed down. basicly this means that if landprotector blocks all tiles, the group will be removed from memory, preventing said group from counting to the total number of skills you can set.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7972 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-29 17:39:36 +00:00
skotlex
2239037185 - Some small bug fixes discovered while merging.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7961 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-29 09:01:36 +00:00
skotlex
5ccb5a9525 - Added config setting party_update_interval so you can specify how often the party-mate minidots should be updated (defaults to 1 sec).
- Removed a bunch of broken comments in skill.c


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7929 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-27 23:52:18 +00:00