Commit Graph

  • f0ed0cfe0a Just fixed skill name in comments Cydh Ramdh 2016-05-28 06:34:36 +07:00
  • 196536e491 Merge pull request #1322 from wilkemeyer/fix/mapserver-intif-party-addmember-wfifoset Aleos 2016-05-27 17:30:29 -04:00
  • b7643e3373 map-server: intif -> intif_party_addmember: fixed wrong wfifo buffer space reservation / allocation Florian Wilkemeyer 2016-05-27 20:53:07 +02:00
  • 5287f82a0e
    Add support for unsetting bit flag in item_noequip (Closes #1319). * Unset the flag by passing in negative value. * Thanks to @Everade Jittapan Pluemsumran 2016-05-28 00:20:08 +07:00
  • 332f66d9c8 map-server: corrected intif_create_party sent-buffer-allocation size. Florian Wilkemeyer 2016-05-27 16:28:56 +02:00
  • 38155a625e Merge pull request #1294 from rathena/resetnpc_update Stolao 2016-05-26 16:03:28 -07:00
  • c0ab4d5594
    Documentation update on body style (LOOK_BODY2) Jittapan Pluemsumran 2016-05-27 01:58:32 +07:00
  • 1640b40236 Official Enchant Blade damage (fixes #975) - Implemented the fully official damage calculation for this skill, it's now 100% accurate ** Partially reverted c3f4618 ** The damage bonus is: [((SkillLv x 20) + 100) x srcBaseLevel / 150] + srcINT + srcMATK - tarMDEF - tarMDEF2 ** The damage bonus from base level and INT is calculated when the status change starts ** The damage bonus from MATK and the reduction from MDEF/MDEF2 is calculated per hit Playtester 2016-05-26 20:06:24 +02:00
  • f91bf02154 Resolved instance destruction causing a map crash (fixes #1309) * Follow up to 32c829d. aleos89 2016-05-26 11:07:34 -04:00
  • 161a4c01c9 Small adjustments for the instance system * Follow up to 32c829d. * Added a missing break on guild type instance creation. - Thanks to @Canoe! * Added instance name back to script command instance_enter. - This will present the proper error message when trying to enter another instance. aleos89 2016-05-26 09:06:49 -04:00
  • a98d6b13e8 Refactored the code of the parsing function Lemongrass3110 2016-05-26 12:25:29 +02:00
  • 5ac2292cc3 Correct Fatal enchantment item script. Fixes #1307 Jittapan Pluemsumran 2016-05-26 11:51:14 +07:00
  • 32c829debe Merge pull request #1264 from rathena/feature/instance_expansion Aleos 2016-05-25 14:55:50 -04:00
  • 28ad9ac22d Resolved compile warnings * Follow up to 2cfb844. * Initialized some variables. aleos89 2016-05-25 14:22:27 -04:00
  • 6f0ed156f4
    Fixed #1114 Made Rhydo rune undispellable. Correct variable type in Old Glast Heim script. Thanks to @nehpetskie Jittapan Pluemsumran 2016-05-25 19:18:07 +07:00
  • e81137c0a9
    SQL Synchronization Jittapan Pluemsumran 2016-05-25 12:01:18 +07:00
  • 9b4c7dd1fe
    Correct hit amount of KO_HUUMARANKA Fixes #1300. Thanks to @spinzaku Jittapan Pluemsumran 2016-05-25 11:57:26 +07:00
  • 6c1d7ae912 Clean up char_del_option checks * That was removed accidently. * Added comment for char_del_option, that only work for clients that send delete request by using 0x0068 or 0x01fb Cydh Ramdh 2016-05-25 10:03:13 +07:00
  • e40c5a2fc3 Merge pull request #1279 from secretdataz/cards Aleos 2016-05-24 19:10:10 -04:00
  • aec8b516b6 Fixed #1296 * Thanks to @X-eno nanakiwurtz 2016-05-25 04:35:07 +07:00
  • a0dd3a175a Changed revision numbering Stolao 2016-05-24 07:46:23 -07:00
  • 1cd648b1af Resolved compile errors * Follow up to 1408eef. aleos89 2016-05-24 10:30:42 -04:00
  • 1408eefd80 Expanded max maps per instance define * Follow up to c97be60. * Increased the max amount of maps per instance to the limit. aleos89 2016-05-24 09:57:42 -04:00
  • 6babca3689 Corrected a few minor issues * Follow up to 2cfb844. * Adjusted the instance_db documentation. * Adjusted script command instance_announce to check when instance ID is 0 rather than -1 since instance IDs are stored as unsigned now. * Added a couple of checks when sending instance information to the client. * Fixed a compile warning. aleos89 2016-05-24 09:22:03 -04:00
  • cc30d9df09 Resolved some map blocks not getting freed * Fixes Bio Explosion, Suicide Bombing, and Summon Legion not properly freeing map blocks. Thanks to @Tokeiburu! aleos89 2016-05-23 14:55:49 -04:00
  • c591586f2b Adjusted instance script's instance_enter to new format * Follow up to c97be60. * No longer requires instance name. aleos89 2016-05-23 14:20:55 -04:00
  • 2cfb844429 Refactored a bit of the instance modes * Follow up to c97be60. * Added some safety measures when sending the instance name to the client. * Adjusted the stored maps of instances to dynamic arrays to conserve memory. - Max amount of possible maps increased to 255. * Removed Map1 from the instance_db as the EnterMap is always the same value. * Instances will now be destroyed even if the owner cannot be found. * Corrected the return value when entering an instance when a character, party, or guild does not have an instance. * Corrected a few script commands to properly stop the script engine on failures for instance script commands. * Removed the instance name lookup for when entering an instance as instance_id is now passed. - Adjusted script command instance_enter to no longer require the instance name. * Adjusted script command instance_create to keep backwards compatibility. * Cleaned up script command instance_warpall. * Updated script documentation to reflect changes. * Updated instance_db to reflect changes. aleos89 2016-05-23 14:12:34 -04:00
  • 9c89b0e06e Revert "Adjusted instance scripts to new format" aleos89 2016-05-23 12:56:11 -04:00
  • 65419729f9 updated resetnpc Stolao 2016-05-23 05:10:34 -07:00
  • 631187b3ec
    Follow up to 33184fe add comment/explaination on the fix [ci skip] Jittapan Pluemsumran 2016-05-23 00:51:46 +07:00
  • 33184fe3d5
    Assassin job quest shouldn't set variable before the dialog is actually finished. Fixes #1228. Thanks to @MrAntares and @spinzaku. Jittapan Pluemsumran 2016-05-23 00:43:48 +07:00
  • 6e9c67cb82 Fixed active_transform not getting removed (fixes #1282) * Corrected active_transform and transform stacking display issues. * Implemented ZC_EFST_SET_ENTER and ZC_EFST_SET_ENTER2. - Adjusted the sc_display to make use of this. Thanks to @exneval for the packet info! aleos89 2016-05-22 09:22:20 -04:00
  • 208407cfe6 Added the new import templates Lemongrass3110 2016-05-22 03:59:13 +02:00
  • 1e6eb7d1da Removed old entries item_group_db Lemongrass3110 2016-05-22 03:58:54 +02:00
  • 1739ff4153 Changed item group parsing to svreaddb Lemongrass3110 2016-05-22 03:54:52 +02:00
  • 4f3468958f Added a map cell check for Shadow Leap (fixes #1291) * Resolves players being able to enter non-walkable parts of maps. Thanks to @Tokeiburu! aleos89 2016-05-21 09:47:59 -04:00
  • 19f2bc597c Corrected NPC Earthquake skill (fixes #1289) * Properly implemented the skill as a unit skill. * Corrected the damage calculation and removed attempts at diving by zero. * The skill now ignores the target's defense. aleos89 2016-05-20 14:00:58 -04:00
  • 37b3644350
    Correct Boarding_Halter weight Jittapan Pluemsumran 2016-05-20 22:19:51 +07:00
  • 4a671ea379 Merge pull request #1183 from secretdataz/fix/holywater Jittapan Pluemsumran 2016-05-20 19:10:45 +07:00
  • 7e31f4fc3e Merge branch 'fix/issue1272' Jittapan Pluemsumran 2016-05-20 18:01:02 +07:00
  • d1819e71b6
    RAG203 (13190, 13195) should use AL_DECAGI on enemy. Fixes #1272. Thanks to @Yuchinin Jittapan Pluemsumran 2016-05-20 17:56:02 +07:00
  • 2e668ea25a Merge pull request #1286 from Jeybla/add_1278 Lemongrass3110 2016-05-20 12:49:45 +02:00
  • 935235cea0
    Item bonus bAddEff should not effect the user when hit by own skill. Fixes #720 Jittapan Pluemsumran 2016-05-20 13:01:24 +07:00
  • 5b35e1afd0 Adds var 'killedrid' to script monster OnKillEvents. (Closes #1278) Jey 2016-05-20 02:08:46 +02:00
  • ed8c9672ee Fixed #1285 * SC_HASTEATTACK_CASH -> SC_ATTHASTE_CASH Cydh Ramdh 2016-05-20 06:29:58 +07:00
  • 440a265dff
    Follow up to bcdf196 silly mistake Jittapan Pluemsumran 2016-05-20 03:06:01 +07:00
  • bcdf196391
    Implemented new kRO cards Added monster from new Biolab as placeholder for transform script Corrected Nightmare Pyramids card drops Jittapan Pluemsumran 2016-05-20 03:02:29 +07:00
  • 01bff3bb08 Follow up to db0f231 * Refactored battle_vanish a bit more. Thanks to @Lemongrass3110! aleos89 2016-05-19 12:38:27 -04:00
  • db0f231507 Corrected vanish damage with some physical damage statuses (fixes #1262) * Resolves Exceed Break, Spell Fist, and Giant Growth being able to do more damage with Vellum-type weapons. * Optimized the battle_vanish calculations to their respective case. aleos89 2016-05-19 10:48:16 -04:00
  • 0bd54c4114 Merge pull request #1284 from secretdataz/fix/issue1265 Lemongrass3110 2016-05-19 13:55:42 +02:00
  • 1672e0f7cc
    Correct Strawberry_Decoration (2979) and Tasty_Strawberry_Hat (18852) item script. Fixes #1265 Jittapan Pluemsumran 2016-05-19 18:40:03 +07:00
  • b2a50491d9 SQL Sync [ci skip] Lemongrass3110 2016-05-19 10:08:22 +02:00
  • b213864542 Merge pull request #1283 from secretdataz/master Lemongrass3110 2016-05-19 10:05:14 +02:00
  • 8e0dff7acb
    Kitsune Ear Bell Ribbon (18934) should give 10% ASPD bonus. thanks to @spinzaku Jittapan Pluemsumran 2016-05-19 14:53:14 +07:00
  • 6407863ee4 Merge ddd770f86c79f9518be5df806209a3ab10b5c469 into 24ef79b12e6da55f469fba86665154fc91c44bc2 João Filho Matias Silva 2016-05-19 00:41:11 +00:00
  • ddd770f86c Update active_transform João Filho Matias Silva 2016-05-18 21:38:41 -03:00
  • df54ed40bf Revert João Filho Matias Silva 2016-05-18 21:37:33 -03:00
  • b1831f77fb Update active_transform João Filho Matias Silva 2016-05-18 21:36:04 -03:00
  • 65f5088fef Update active_transform João Filho Matias Silva 2016-05-18 21:35:13 -03:00
  • 24ef79b12e Corrected Dispell, Clearance and Banishing Buster usage on hidden targets (fixes #1266) * When the target hides after having one of these skills casted upon them, the skill will no longer fail. aleos89 2016-05-18 09:20:24 -04:00
  • c6917e36cd Follow up 1e584cb0f402f599bddf855b6bb07d28b0a43c76 * active_transform for Fox_Ears_Bell_Ribbon (18934) was reverted. Thanks to @spinzaku Cydh Ramdh 2016-05-18 12:46:57 +07:00
  • 1e584cb0f4 Item DB Fixes * Fixed #1276. * Cursed_Lyre (1741) now cannot be equipped by Archers * Falken_Blitz (Falken_Blitz) now only for Sniper & Ranger * (Rhe rest are correct) Thanks to @darknessfmy * Fixed #1275. * Fox_Ears_Bell_Ribbon (18934) now has 1 slot and require level 50 to equipped. * Thanks to @spinzaku Cydh Ramdh 2016-05-18 08:32:55 +07:00
  • 0a79b4bc6d Cleaned and merged the chat functions Lemongrass3110 2016-05-17 23:38:53 +02:00
  • b3c1866cf5 Updated Defender and Neutral Barrier reductions (fixes #1065) * Defender now reduces Acid Demonstration damage (renewal mode). * Defender no longer reduces Throw Zeny and Rapid Throw damage. * Acid Demonstration now misses on targets in Neutral Barrier. aleos89 2016-05-17 10:37:15 -04:00
  • 0b126bae37 Merge pull request #1273 from Jeybla/AddFeedingLog Lemongrass3110 2016-05-17 07:57:49 +02:00
  • 01a324478a Item DB SQL Sync * Updated item_db_re.sql nanakiwurtz 2016-05-17 12:35:01 +07:00
  • c4ded914e6 Updated Item DB * Added missing costumes * Thanks to @zackdreaver nanakiwurtz 2016-05-17 12:33:06 +07:00
  • 44e27bd6bc Merge pull request #1257 from zackdreaver/master nanakiwurtz 2016-05-17 12:22:30 +07:00
  • 9bd10dacf4 Follow up to 879ddcc1af2600b90420d1c876e28866f68489ef: Jey 2016-05-17 02:27:55 +02:00
  • fe4eefb787 Implemented script command active_transform (fixes #1006) * Works the same as script command transform and can be stacked with it as well. * active_transform has display priority if transform is active. Thanks to Ziu and @Darkelfen! aleos89 2016-05-16 14:15:22 -04:00
  • 466bda9bd7 Replaces High Weapon Box (ID: 12818) with Advanced Weapons Box (ID: 12623) in Harword (ID: 1636) Drops. Jey 2016-05-15 17:06:52 +02:00
  • 717eb225ba Corrected weapon attack versus infinite defense (fixes #1169) * Resolves Exceed Break, Spell Fist, and Giant Growth doing extra damage to infinite defense targets. aleos89 2016-05-15 09:10:02 -04:00
  • 6969e496b1 allow assassin, baby and parent jobs to equip ammuntions without weapons benching 2016-05-14 22:48:08 -07:00
  • cb703c5bfa Expanded instance_db to include idle time * Follow up to c97be60. * Adjusted the instance_db to allow instance idle time to be adjustable. aleos89 2016-05-14 12:06:04 -04:00
  • 8f7d2208a9 Adjusted instance scripts to new format * Follow up to c97be60. * Adjusted script command instance_create to include owner ID. aleos89 2016-05-14 12:01:22 -04:00
  • c97be60bbf Expanded the instance system to support new modes * New modes include: No player attached, single player, and guild. * Expanded script command instance_create to take in an owner ID and an optional mode. * Added a new script command instance_check_guild (works the same as instance_check_party). * Refactored all instance_id to unsigned short. aleos89 2016-05-14 11:57:54 -04:00
  • 4c617bcd59 Corrected Graffiti removing all units (fixes #1263) * Graffiti will no longer remove all units of the Rogue class. * Graffiti will now fail to cast again if a Graffiti already exists on the map. * Graffiti should only be removed on map changes, but Remover/Cleaner still removes it (custom) since the skill was never officially implemented. aleos89 2016-05-14 09:39:40 -04:00
  • 5a521ec355 fixed condition check in equipment checking benching 2016-05-14 01:00:11 -07:00
  • ca049a66f4 Resolved a compile error for CentOS (fixes #1190) * Send a 0 instead of NULL to the va_list when freeing item groups. aleos89 2016-05-13 13:59:27 -04:00
  • ebf0ad345b sort item based id zackdreaver 2016-05-13 14:29:00 +07:00
  • 9cd7e595cf Updated 16th Night effect (fixes #1164) * No longer drains 1 SP every second. - Description states it does but tests show it does not. aleos89 2016-05-12 14:18:51 -04:00
  • b8b2593c9c Corrected weapon's MATK, not as item bonus Cydh Ramdh 2016-05-12 18:00:02 +07:00
  • 0b59a45005 Follow up 9c994e098676e441a17fa772319d809298973146 zackdreaver 2016-05-12 01:34:20 +07:00
  • 952b072468 Implemented item bonuses bWeaponAtkRate and bWeaponMatkRate (fixes #1161) * Increases an equipped weapon's ATK/MATK by given rate. * bWeaponMatkRate does not work in pre-renewal as there is no MATK for weapons in pre-renewal. * Renamed 'bonus2 bWeaponAtkRate' to 'bonus2 bWeaponDamageRate'. - Seems to be unused in the current item database. - Damage fits the bonus name better as it increased the final damage, not the weapon's attack specifically. aleos89 2016-05-11 13:36:59 -04:00
  • 9c994e0986 Added new costumes and fix item name translation zackdreaver 2016-05-11 19:45:30 +07:00
  • af8524aa7d Follow up to 10bac96 * Adjusted the directional check for script command pushpc. aleos89 2016-05-11 08:42:11 -04:00
  • cdb626c628 Merge pull request #1252 from wilkemeyer/fix/clif-emblem-validate Aleos 2016-05-10 08:15:56 -04:00
  • 3132b6060d Added bonus for Purple Cowboy Hat(5816) Lemongrass3110 2016-05-10 13:26:24 +02:00
  • 1c8eb5cafd Merge pull request #1255 from Daegaladh/patch-1 Lemongrass3110 2016-05-10 13:20:21 +02:00
  • 2e770337ea Removed a disturbing whitespace Lemongrass3110 2016-05-10 13:04:18 +02:00
  • 440c6ef5bb Corrected some packet structure issues* Resolves Aleos 2016-05-09 09:24:48 -04:00
  • 3f15c1ee15 prohibit arrow/ammo equip without specific weapon regardless of job. benching 2016-05-08 15:06:20 -07:00
  • b76dea774e Fixed Classic_Hat_J and Cowboy_Hat_J names swapped Daegaladh 2016-05-08 23:12:05 +02:00
  • 5c64185abe Fixed Classic_Hat_J and Cowboy_Hat_J names swapped Daegaladh 2016-05-08 23:10:51 +02:00
  • c4390e58d5 Fixed compilation with visual studio Lemongrass3110 2016-05-08 17:18:30 +02:00
  • b556d20ff6 SQL synchronization rAthenaAPI 2016-05-08 17:03:12 +02:00
  • 62d9a9b040 Add Requiem weapon set Aleos 2016-05-08 08:53:03 -04:00
  • 7895c90b5f Fixed #1155 benching 2016-05-08 05:22:11 -07:00
  • d2ded889cb map-server: return-type-fix clif_validate_emblem was declared to return bool but actually returned int-value Florian Wilkemeyer 2016-05-07 22:17:25 +02:00
  • c6ba347a54 Increased MAX_RACE2_MOBS for future use aleos89 2016-05-07 13:44:49 -04:00