Commit Graph

  • e8a88c2271 * Added missing semicolons in the valentine's day event and disabled the Dog's year event. [Zephiris] Zephiris 2006-02-08 03:14:21 +00:00
  • cd88503b76 - Removed the max level configs from battle/exp.txt - Now NPC_POWERUP uses SC_INCATKRATE instead of SC_EXPLOSIONSPIRITS for enhancing damage. Instead of +1k atk per skilllv, it is +50% atk per skilllv. skotlex 2006-02-08 01:53:52 +00:00
  • 53b671c36f - Fixed Char-SQL server setting up the save/last point to the novice grounds when either x, y or the map is 0. - Commented the char server setting up Prontera as default point when there's none (this bug should not exist) skotlex 2006-02-08 00:39:47 +00:00
  • 1e1ed0a338 - Fixed SG_STAR_ANGER not getting it's damage bonus at all. skotlex 2006-02-08 00:15:26 +00:00
  • 4c33a4c244 Fixed file location and re-added the custom Thanatos Statue Quest. Poki#3 2006-02-07 19:10:38 +00:00
  • 2c2e32ef1a added a lvl99 quest. Lupus 2006-02-07 17:51:07 +00:00
  • 439f4e1072 * Fixed the spawns that where using the no exp/drop version of Male Thief Bug (Thanks to irmin) [Poki#3] Poki#3 2006-02-07 14:23:23 +00:00
  • 99466e67c1 - Increased char buffer for reading the exp table to up to 24000 chars per line. - Added my custom experience table that goes up to level 1000. skotlex 2006-02-07 04:34:46 +00:00
  • 1e07d35220 - Fixed startnpctimer starting multiple timers if the npc timer was already started. skotlex 2006-02-07 02:52:55 +00:00
  • 26cff5461b - Fixed sql compile. - Some small adjustments on how the user/password in the char server are read. skotlex 2006-02-07 01:39:51 +00:00
  • 382bc65f07 - Fixed sql compile. skotlex 2006-02-06 18:47:28 +00:00
  • d69479b946 - Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state. - Venom Splasher always hits (but splash damage targets can still avoid it) - Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100% - Falcon Assault now takes Blitz Beat lv5 as base damage. - Fixed pc_makesavestatus not updating status.option correctly. - Corrected Waterball so that higher levels can do insane amount of hits. - Altered slave behaviour. No more random walking, will stay within 2 cells of their master. - Reverted the Summon Slave behaviour to not adjust level based on number of current slaves. - Coma no longer sends SP to 1. - Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled. - Dark elemental characters are now inmune to Curse. - Fixed sc_data saving to sql buffer building method. Thanks to its_sparky. - Changed the map zone reading from using pow to a bit shift. - Experience has now been changed to unsigned int, and is read as such from the dbs. - Increased HT_DETECTING seek range to 7x7 - Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code. - Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv% skotlex 2006-02-06 18:38:51 +00:00
  • 2898776d7a - Changed Serin's Gold Ring Weight to 0 Poki#3 2006-02-06 13:42:04 +00:00
  • 4fe9b3abb3 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5202 54d463be-8e91-2dee-dedb-b68131a5f0ec Valaris 2006-02-05 17:54:29 +00:00
  • 8e410ec582 * Added some of eAIRC bot code, written by me and LittleWolf. It is disabled and has no configuration options yet, as it is not finished. [Valaris] Valaris 2006-02-05 17:53:53 +00:00
  • 1f22a73af9 fixed cube quest Lupus 2006-02-05 16:55:16 +00:00
  • 7d088e2cf9 Fixed a typo in the item_db and a description in one of the readme's. Zephiris 2006-02-05 16:51:38 +00:00
  • 1b71a1a4da - Small fix in pet_attack that would make pets not unlock their target in some situations. - Fixed invisible shops. callshop scrip command now works! - Added proper documentation of script command callshop skotlex 2006-02-05 11:24:46 +00:00
  • 6717272b97 - Updated sql-files/mob_db.sql to latest. skotlex 2006-02-05 08:34:06 +00:00
  • e73af7ca2b - Merged some of the 'plug' items into the main item_db - Updated sql-files/item_db.sql to latest. skotlex 2006-02-05 07:56:53 +00:00
  • 8ebda27095 Skotlex's Falcon Assault fix Vicious 2006-02-04 20:00:25 +00:00
  • 5fc4c1aaf4 Sewer pipe update Vicious 2006-02-04 19:43:58 +00:00
  • fafd600c89 Updated monster skills and drops of some monsters. MasterOfMuppets 2006-02-04 14:58:39 +00:00
  • fc2bda5881 added yuno_in02 into noteleport etc Lupus 2006-02-04 10:53:18 +00:00
  • a6f6be8898 Implemented the cube room quest. MasterOfMuppets 2006-02-04 02:34:50 +00:00
  • abb63a2ad8 refix Vicious 2006-02-03 21:53:41 +00:00
  • 12348edc21 Temp measure to stop novice ground exploit. It is still possible with novice class though. Vicious 2006-02-03 21:32:07 +00:00
  • b754855d60 - Fixed a wrong check being done for AM_TWILIGHT3 skotlex 2006-02-03 20:24:55 +00:00
  • 36ff68ba2f - Fixed the reported map when there is an error in report_src (script.c) - Earth attacks now work on hidden enemies. skotlex 2006-02-03 18:53:26 +00:00
  • a4c0233fb7 - Grand Cross/Grand Darkness can no longer get the ignore defense -armor piercing bonuses. - Loki's weil is now ignored by bosses. - Land Protector and Gantantein should now ignore traps. - Fixed Shinobi card so that it fails when you aren't next to a wall. - Cleaned up the function skill_landprotector. skotlex 2006-02-03 17:17:45 +00:00
  • 1455ba027c * Added a bugs documentation so people might actually use it (and added a bug - go figure) [Codemaster] codemaster 2006-02-03 15:20:38 +00:00
  • c6fb721bd8 - Meh, the status change start switch was supposed to be minimized, not altogether removed :X (the idea is to let anything with sc_data to go through) - After a guild master change, the new gm has his guild skills blocked for 5 minutes. skotlex 2006-02-03 14:09:02 +00:00
  • 78da77b702 Fixed txt-converter compilation errors (ASCII again + added missing ers.o to makefile) Komurka 2006-02-03 10:21:56 +00:00
  • 432aefc244 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5169 54d463be-8e91-2dee-dedb-b68131a5f0ec Valaris 2006-02-03 02:10:26 +00:00
  • dacc1b195d * Crash fix in npc.c npc_timerevent. was: struct timer_event_data *ted = (struct timer_event_data*)ted; changed: struct timer_event_data *ted = (struct timer_event_data*)data; Skotlex, I am assuming it's calling from the passed data var, If I'm wrong please fix it. I just know what was there was definitely not correct. [Valaris] Valaris 2006-02-03 01:51:44 +00:00
  • 28c32a9532 - Improved the NPC timer system to enable to have multiple timers going on at a time with different players attached to each. Now npc event timers are of two types: attached or global. The global timers don't have a player attached and can be started/halted by anyone. The character timers have a player attached, and they can only be stopped by a script that has the same player attached. - Now player attached scripts will auto-abort when the atteched player quits the map server. skotlex 2006-02-02 21:26:53 +00:00
  • 7d7c9b8324 - Fixed some includes in skill.c and npc.c, thanks to 252-rer for finding it out. - Applied the entry reusage system to the battle delay damage structure. skotlex 2006-02-02 15:35:27 +00:00
  • b7cdbdb1a7 Added Playtester's Odin and Kiel Mobs. Added Valkyrie and missing Honunies. Poki#3 2006-02-02 14:28:30 +00:00
  • 0496215b70 - Fixed the map server complain on the default user/password skotlex 2006-02-02 13:17:48 +00:00
  • 3e1f72d709 * Fixed compile errors and warning in chrif.c and charsave.c. [Valaris] Valaris 2006-02-02 01:01:18 +00:00
  • 3983f053ea git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5159 54d463be-8e91-2dee-dedb-b68131a5f0ec Valaris 2006-02-02 00:50:39 +00:00
  • d9f1d70901 - Map and char server now will complain if they are run using the default user/password set. skotlex 2006-02-01 20:56:48 +00:00
  • 1d94ae4856 - Trick Dead makes you stop walking now. - Falcon Assault only does 1 hit now. - Soul Burn is not affected by Lex Aeterna, not affected by target's cards. - Freeze and Stone take preference over Benedictio - Opt1 inducing SCs fail if the target has already another Opt1 - Fixed areamonster when the passed class is negative - Removed the clear screen when launching the server. skotlex 2006-02-01 19:14:28 +00:00
  • 697d29d7d4 - Fixed a typo bug in SC_STAR_COMFORT handling. - Fixed a possible crash bug in SC_POISONREACT handling. - Simplified the skill trigger code for ST_PRESERVE, SG_FUSION, SG_*_COMFORT - Unified the status change variables into a single structure (sc_count, opt1, opt2, opt3, option, and the array of status change data) which should make it easier to handle sc related stuff. - TK_DODGE now won't trigger if your opt1 is set ;) skotlex 2006-02-01 17:17:09 +00:00
  • 52384c3a70 Fixed plugin compile error celest 2006-02-01 16:58:01 +00:00
  • f151867517 * Fixed an overflow in grfio * Changed resnametable loading behaviour * Increased grfio filelist limit to 1048576 celest 2006-02-01 11:57:21 +00:00
  • d13956c142 - Fixed skill_check_cloak to use the current skill level of the cloaking skill and not pc_checkskill() to know if a cloaker away from a wall should be uncloaked. - Likely fixed opening guild storage. skotlex 2006-01-31 18:22:14 +00:00
  • 862ac21e49 Removed nopenalty mapflag on nifilheim Kayla 2006-01-31 18:07:49 +00:00
  • 602f7d7696 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5144 54d463be-8e91-2dee-dedb-b68131a5f0ec Kayla 2006-01-31 18:04:45 +00:00
  • 403a1cb414 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5142 54d463be-8e91-2dee-dedb-b68131a5f0ec Kayla 2006-01-31 17:56:15 +00:00
  • b488f26468 - PF_SOULBURN no longer ignores mdef. - HW_GRAVITATION should now invoke auto spells. - Added function battle_calc_return_damage to unify the return damage code. - Added autospell triggering to returned damage from normal attacks. skotlex 2006-01-31 17:00:34 +00:00
  • dd2f880343 Small fixes to lady tanee. MasterOfMuppets 2006-01-31 16:40:19 +00:00
  • 3e1a4e221c - Cleaned up Summon Slave mob skill to only summon number of missing mobs to complete the skill level (that is, SS level 5 will always bring the total count of slaves to 5, never above) skotlex 2006-01-31 15:51:23 +00:00
  • cf99ac6795 - Fixed being able to Encore skills you no longer have in your tree. - Added no HP regen while Bleeding, -25% ATK and ASPD penalties as well. - Added VIT reduces duration of confusion. - Added MSC_SPAWN "onspawn" mob skill condition. skotlex 2006-01-31 14:44:39 +00:00
  • 4f5babb97d - Changed the exp tables format. skotlex 2006-01-31 13:45:04 +00:00
  • a2686117c0 Fixed ID of Summer_Festival_Ticket. Thanks to irmin for pointing it out. Poki#3 2006-01-31 12:35:28 +00:00
  • 4ddb93520b - Fixed another bug in the monk quest. [Zephiris] Zephiris 2006-01-31 12:22:56 +00:00
  • 975e771b92 Changed Vesper's mode to boss. MasterOfMuppets 2006-01-31 09:59:57 +00:00
  • 1fd70a2b94 Removed the hyphen after Hydro's name in the abyss lake spawn scripts. Added monster drops to the Thanatos Tower and Abyss Lake monsters. Revised the monster skills of the monsters in Thanatos Tower and Abyss lake dungeon. MasterOfMuppets 2006-01-30 21:53:37 +00:00
  • 523fed742d - Some compile warning fixes. skotlex 2006-01-30 17:31:36 +00:00
  • cff16d36a9 - Autoloot now uses the item's base drop chance rather than final drop rate to determine if it should autoloot the item or not. - Fixed super novices getting +10 to all stats temporarily whentheir death count isn't zero. - Fixed Kahai displaying HP-SP as the total healed instead of HP - Cleaned up skill_repairweapon to prevent crashes when the target vanishes/changes/whatever before the weapon to repair has been selected. - Parsing the Storage/Guild Storage from the char server will now fail if the storage has been modified and not saved yet. - Being hit now cancels confuse. - Added back the bleeding icon. - Fixed Combo Finish Soul Linked Effect being a 11x11 area o.O skotlex 2006-01-30 16:19:31 +00:00
  • 29bf869a25 Whops... Wrong Branch ^^ Poki#3 2006-01-30 15:39:53 +00:00
  • 9fda1f2851 Whops... Wrong Branch ^^ Poki#3 2006-01-30 15:33:01 +00:00
  • 05eba2d392 * Added 'restricted' mapflag, based on lordalfa patch - you can set restriction zone on map (see mapflag/restricted.txt) - you can turn off item usage on certain restricted map in item_noequip.txt - you can turn off skill usage on certain restricted map in skill_nocast_db.txt Komurka 2006-01-30 14:24:26 +00:00
  • a06526eff4 Final (?) Dark Priest Card fix ^^;; Komurka 2006-01-30 12:42:30 +00:00
  • a09b779ee7 Moved MVP log code so it can log all MVP, not only when player gets MVP item, thanks to Hatred_ Komurka 2006-01-30 12:36:11 +00:00
  • 28c7a61687 One more small fix on 'bSPVanishRate' (tsd->status.hp * sd->sp_vanish_per/100 -> tsd->status.sp * sd->sp_vanish_per/100) Komurka 2006-01-30 10:02:11 +00:00
  • b4d3e485db Oh, me so baka ;P Added bSPVanishRate to const.txt - Dark Priest Card should work now Komurka 2006-01-30 08:30:06 +00:00
  • 152091d470 Implemented bonus2 bSPVanishRate for Dark Priest Card - it isn't finished - I get '[Warning]: pc_bonus2: unknown type 0 50 10!' ~.~ Komurka 2006-01-30 08:16:31 +00:00
  • 0a4cbc8607 updated script doc/ again Lupus 2006-01-30 06:16:21 +00:00
  • 49a2b2d710 updated script doc Lupus 2006-01-30 05:45:03 +00:00
  • af20255b53 Applied lordalfa patch - you can now forbid usage of certain cards on PVP/GVG/WoE defined in item_noequip.txt Komurka 2006-01-30 01:00:54 +00:00
  • c107bb785a Updated drops of Vesper. MasterOfMuppets 2006-01-29 20:02:34 +00:00
  • 6b20e1e922 Added monster skills to the Odin temple monsters. Changed the range of NPC_PETRIFYATTACK from 1 to 7. MasterOfMuppets 2006-01-29 19:39:04 +00:00
  • 66f39f23a7 Updated Vesper's and orc baby's monster skills. Lowered the drop rate of peridot from Apocalypse, it's no longer a miniboss. Updated the spawns of Juperos according to ROmap. MasterOfMuppets 2006-01-29 18:34:36 +00:00
  • ad14b64c9d Updated Common Makefiles to point at the new Changelogs, thanks to SantaPoring for pointing that out. Valaris 2006-01-29 17:30:28 +00:00
  • 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS Valaris 2006-01-29 16:10:48 +00:00
  • fd99753f8e Clearing trunk. Valaris 2006-01-29 16:00:45 +00:00
  • e43133494b New readme, temporary until I make a better one ;] Evera 2005-11-07 04:51:11 +00:00
  • b51c0acb6f added runserver-sql.bat (runserver for sql servers) Evera 2005-07-16 01:07:51 +00:00
  • f2293669ba git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@1493 54d463be-8e91-2dee-dedb-b68131a5f0ec wizputer 2005-04-11 06:13:13 +00:00
  • 0f60564280 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@1492 54d463be-8e91-2dee-dedb-b68131a5f0ec wizputer 2005-04-11 06:12:32 +00:00
  • 616a90cc09 G++ is now the default on trunk [MouseJstr] amber 2005-04-07 18:42:53 +00:00
  • ae8e20d552 branch for major stability breakage amber 2005-04-07 18:00:13 +00:00
  • 171609d4a2 * Readded @disablenpc * Fixed @reloadscript not removing old NPC's and monsters first * Some changes in mob and NPC unloading * Changed the original @disablenpc to @hidenpc celest 2005-04-07 15:14:35 +00:00
  • ad4fcfbe12 some small USE_MEMMGR changes celest 2005-04-07 14:52:15 +00:00
  • e381a3d6cd * Fixed HP Conversion to properly not reduce HP if SP is full * Updated Defender celest 2005-04-07 13:42:03 +00:00
  • 05e7c68ef7 Typo ^^; celest 2005-04-07 03:24:57 +00:00
  • 48152486d7 added einbroochs monsters stats + drops Lupus 2005-04-06 16:09:22 +00:00
  • 4e5553c36a re-fixed Kafra + Super Novices CART Lupus 2005-04-06 13:46:09 +00:00
  • 67a9cafa79 * Fixed a crash in clif_send when checking packet version * Fixed a crash in Deluge, Volcano and Violent Gale * Allow super novices to rent carts from the Kafra celest 2005-04-06 11:55:55 +00:00
  • eba2fb10e6 * Skip partner checking when calculating status with Marionette Control on * Fixed plagiarised skills become unuseable after saving character * Fixed double skill fail messages for stone curse * Added modulus by zero check to rand() celest 2005-04-06 09:00:18 +00:00
  • f9b45e38f9 fixed Gemexchanger NPC Lupus 2005-04-06 06:52:34 +00:00
  • de69f62bf9 Fixed and tweaked error messages in npc parsing [MouseJstr] amber 2005-04-06 05:19:56 +00:00
  • d082b6aa4e added better filters into logs Lupus 2005-04-05 20:27:34 +00:00
  • cc757903b3 Some item fixes ^^ DracoRPG 2005-04-05 19:35:45 +00:00
  • e7dcb2218b changed drops of deviling Lupus 2005-04-05 18:02:19 +00:00
  • 76c6d019db Fixed compile error, sorry ^^; celest 2005-04-05 17:11:16 +00:00
  • 1ea4b4dc0c * Fixed skill tree entries for Vulcan Arrow, and Throw Arrow * Fixed damage reflecting * Fixed Backstab to not have a push back effect * Fixed auto spell to not taking SP * Fixed Sanctuary to have proper healing count celest 2005-04-05 17:00:51 +00:00
  • 3feabb0c74 * Simplified Valaris' online_timer * Updated Fogwall, Spiderweb, and HP Conversion * Adding saving character online/offline for TXT char and login (unfinished) celest 2005-04-05 14:57:03 +00:00