MAX Lv: 5
Skill Requirement: Mystical Creature Mastery 10, Commune with Kisul 1
Skill Form: Active(AP)
Type: Secondary
Target: Single target
Consumes: AP 100
Description: Gives the Blessing of Mystical Creatures to 1 party member, excluding doram and self, recovers the target's AP to 200 and increases P.Atk, S.Matk for 10 seconds.
When the skill duration ends, target's AP becomes 0.
The target can't receive Blessing of Mystical Creatures again for 1 minute.
_
[Level 1]: P.Atk, S.Matk +10
[Level 2]: P.Atk, S.Matk +20
[Level 3]: P.Atk, S.Matk +30
[Level 4]: P.Atk, S.Matk +40
[Level 5]: P.Atk, S.Matk +50
1st rebalance :
(nothing)
2nd rebalance :
(nothing)
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 5, Hyunrok Breeze 3
Skill Form: Active
Type: Magic
Target: Single target
Recovery: AP 1 (2 if Commune With Hyunrok is learned)
Description: Using the mysterious magical power of Hyunrok, fires the powerful magic cannon to the target.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and SPL.
If the user learned Commune With Hyunrok, increases skill damage and increases AP recovery amount.
Damage property can be changed according to Colors of Hyunrok.
_
[Level 1]: (2600 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (2900 + (Mystical Creature level x 75))% Matk.
[Level 2]: (4150 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (4750 + (Mystical Creature level x 75))% Matk.
[Level 3]: (5700 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (6600 + (Mystical Creature level x 75))% Matk.
[Level 4]: (7250 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (8450 + (Mystical Creature level x 75))% Matk.
[Level 5]: (8800 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (10300 + (Mystical Creature level x 75))% Matk.
[Level 6]: (10350 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (12150 + (Mystical Creature level x 75))% Matk.
[Level 7]: (11900 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (14000 + (Mystical Creature level x 75))% Matk.
1st rebalance :
- Removes 0.5 seconds delay after skill.
- Increases SP consumption from 62 to 74 based on level 7.
- Increases damage from 3400%/4400%(Commune With Hyunrok)Matk to 7300%/8500%(Commune With Hyunrok)Matk based on level 7.
2nd rebalance :
- Increases cast range from 9 cells to 11 cells.
- Reduces SP consumption from 74 to 65 based on level 7.
- Increases base damage from 7350%/8500%Matk to 11900%/14000%Matk based on level 7.
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 3, Colors of Hyunrok 3
Skill Form: Active
Type: Magic
Target: 1 cell ground target
Recovery: AP 4
Description: Using the mysterious magical power of Hyunrok to create breeze on the ground, inflicts neutral property magical damage every 0.3 seconds for 4.5 seconds to all targets within range.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and SPL.
If the user learned Commune With Hyunrok, increases skill damage.
Damage property can be changed according to Colors of Hyunrok.
_
[Level 1]: (1400 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (1700 + (Mystical Creature level x 40))% Matk / area of effect: 5 x 5 cells.
[Level 2]: (2150 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (2650 + (Mystical Creature level x 40))% Matk / area of effect: 5 x 5 cells.
[Level 3]: (2900 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (3600 + (Mystical Creature level x 40))% Matk / area of effect: 7 x 7 cells.
[Level 4]: (3650 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (4550 + (Mystical Creature level x 40))% Matk / area of effect: 7 x 7 cells.
[Level 5]: (4400 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (5500 + (Mystical Creature level x 40))% Matk / area of effect: 9 x 9 cells.
[Level 6]: (5150 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (6450 + (Mystical Creature level x 40))% Matk / area of effect: 9 x 9 cells.
[Level 7]: (5900 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (7400 + (Mystical Creature level x 40))% Matk / area of effect: 11 x 11 cells.
1st rebalance :
- Increases SP consumption from 92 to 94 based on level 7.
- Increases AP recovery rate from 3 to 4.
- Increases damage from 2250%/4000%(Commune With Hyunrok)Matk to 4800%/6300%(Commune With Hyunrok)Matk based on level 7.
2nd rebalance :
- Increases base damage from 4800%/6300%Matk to 5900%/7400%Matk per hit based on level 7.
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Secondary
Target: Instant Casting
Description: With the mysterious magical power of Hyunrok, endows elemental property to Catnip Meteor, Hyunrok Breeze and Hyunrok Cannon for 300 seconds.
If the user learned Commune with Hyunrok, using this skill also increases Catnip Meteor damage by 50%.
When using skill level 7, the endowment is canceled.
_
[Level 1]: Endows water property.
[Level 2]: Endows wind property.
[Level 3]: Endows earth property.
[Level 4]: Endows fire property.
[Level 5]: Endows shadow property.
[Level 6]: Endows holy property.
[Level 7]: Removes the endowment.
1st rebalance :
(nothing)
2nd rebalance :
(nothing)
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 5, Marine Festival of Kisul 2, Sandy Festival of Kisul 2
Skill Form: Active
Type: Recovery
Target: Instant Casting
Description: Using the powerful healing effect of Kisul.
Recovers 2 AP every 1 second to all party members, excluding the user, with 7 x 7 cells around the user.
The user can't use other skills while this skill is active, and if the user leaves the standing cell due to certain effect such as being knocked-back, the skill effect is canceled.
If the user learned Commune with Kisul, increases area of effect to 11 x 11 cells and increases AP recovery amount to 4.
_
[Level 1]: Duration: 4 seconds.
[Level 2]: Duration: 5 seconds.
[Level 3]: Duration: 6 seconds.
[Level 4]: Duration: 7 seconds.
[Level 5]: Duration: 8 seconds.
[Level 6]: Duration: 9 seconds.
[Level 7]: Duration: 10 seconds.
1st rebalance :
(nothing)
2nd rebalance :
- Reduces AP recovery rate from 3/6 to 2/4.
MAX Lv: 5
Skill Requirement: Mystical Creature Mastery 3, Kisul Water Spraying 3
Skill Form: Active
Type: Buff
Target: Instant Casting
Recovery: AP 4
Description: With the power of the sea by Kisul, increases SPL, WIS and STA to self and nearby party member around the user.
If the user learned Commune With Kisul, increases area of effect and doubles the skill duration.
Doesn't stack with Cardinal's Religio.
_
[Level 1]: SPL, WIS, STA + 2 / duration: 60 seconds / area of effect: 5 x 5 cells.
Commune With Kisul: area of effect: 9 x 9 cells.
[Level 2]: SPL, WIS, STA + 4 / duration: 75 seconds / area of effect: 7 x 7 cells.
Commune With Kisul: area of effect: 11 x 11 cells.
[Level 3]: SPL, WIS, STA + 6 / duration: 90 seconds / area of effect: 9 x 9 cells.
Commune With Kisul: area of effect: 13 x 13 cells.
[Level 4]: SPL, WIS, STA + 8 / duration: 105 seconds / area of effect: 11 x 11 cells.
Commune With Kisul: area of effect: 15 x 15 cells.
[Level 5]: SPL, WIS, STA + 10 / duration: 120 seconds / area of effect: 13 x 13 cells.
Commune With Kisul: area of effect: 17 x 17 cells.
1st rebalance :
- Increases AP recovery rate from 2 to 4.
2nd rebalance :
(nothing)
MAX Lv: 5
Skill Requirement: Mystical Creature Mastery 3, Kisul Water Spraying 3
Skill Form: Active
Type: Buff
Target: Instant Casting
Recovery: AP 4
Description: With the power of the sea by Kisul, increases POW, CRT and CON to self and nearby party member around the user.
If the user learned Commune With Kisul, increases area of effect and doubles the skill duration.
Doesn't stack with Cardinal's Benedictum.
_
[Level 1]: POW, CRT, CON + 2 / duration: 60 seconds / area of effect: 5 x 5 cells.
Commune With Kisul: area of effect: 9 x 9 cells.
[Level 2]: POW, CRT, CON + 4 / duration: 75 seconds / area of effect: 7 x 7 cells.
Commune With Kisul: area of effect: 11 x 11 cells.
[Level 3]: POW, CRT, CON + 6 / duration: 90 seconds / area of effect: 9 x 9 cells.
Commune With Kisul: area of effect: 13 x 13 cells.
[Level 4]: POW, CRT, CON + 8 / duration: 105 seconds / area of effect: 11 x 11 cells.
Commune With Kisul: area of effect: 15 x 15 cells.
[Level 5]: POW, CRT, CON + 10 / duration: 120 seconds / area of effect: 13 x 13 cells.
Commune With Kisul: area of effect: 17 x 17 cells.
1st rebalance :
- Increases AP recovery rate from 2 to 4.
2nd rebalance :
(nothing)
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Recovery
Target: Instant Casting
Recovery: AP 1
Description: Fires the water cannon contained healing power of Kisul, recovers HP to self and nearby party member around the user.
Recovers additional amount depends on level of Mystical Creature Mastery user learned, user's base level and CRT.
If the user learned Commune with Kisul, increases area of effect and healing amount.
_
[Level 1]: Healing amount: 500 + (Mystical Creature Mastery level x 100) / area of effect: 7 x 7 cells.
Commune With Kisul: Healing amount: 750 + (Mystical Creature Mastery level x 150) / area of effect: 11 x 11 cells.
[Level 2]: Healing amount: 1000 + (Mystical Creature Mastery level x 100) / area of effect: 7 x 7 cells.
Commune With Kisul: Healing amount: 1500 + (Mystical Creature Mastery level x 150) / area of effect: 11 x 11 cells.
[Level 3]: Healing amount: 1500 + (Mystical Creature Mastery level x 100) / area of effect: 9 x 9 cells.
Commune With Kisul: Healing amount: 2250 + (Mystical Creature Mastery level x 150) / area of effect: 13 x 13 cells.
[Level 4]: Healing amount: 2000 + (Mystical Creature Mastery level x 100) / area of effect: 9 x 9 cells.
Commune With Kisul: Healing amount: 3000 + (Mystical Creature Mastery level x 150) / area of effect: 13 x 13 cells.
[Level 5]: Healing amount: 2500 + (Mystical Creature Mastery level x 100) / area of effect: 11 x 11 cells.
Commune With Kisul: Healing amount: 3750 + (Mystical Creature Mastery level x 150) / area of effect: 15 x 15 cells.
[Level 6]: Healing amount: 3000 + (Mystical Creature Mastery level x 100) / area of effect: 11 x 11 cells.
Commune With Kisul: Healing amount: 4500 + (Mystical Creature Mastery level x 150) / area of effect: 15 x 15 cells.
[Level 7]: Healing amount: 3500 + (Mystical Creature Mastery level x 100) / area of effect: 13 x 13 cells.
Commune With Kisul: Healing amount: 5250 + (Mystical Creature Mastery level x 150) / area of effect: 17 x 17 cells.
(no rebalance)
MAX Lv: 5
Skill Requirement: Mystical Creature Mastery 10
Skill Form: Active(AP)
Type: Secondary
Target: Instant Casting
Consumes: AP 150
Description: Can only be used when the user learned at least one of either Commune with Chulho, Kisul or Hyunrok.
Through the temporary communion with Chulho, Kisul and Hyunrok, the user is in the state of communion of all three mystical creatures for the certain duration.
Increases P.Atk, S.Matk and H.Plus for the duration.
_
[Level 1]: Duration: 30 seconds / P.Atk, S.Matk, H.Plus +3
[Level 2]: Duration: 60 seconds / P.Atk, S.Matk, H.Plus +6
[Level 3]: Duration: 90 seconds / P.Atk, S.Matk, H.Plus +9
[Level 4]: Duration: 120 seconds / P.Atk, S.Matk, H.Plus +12
[Level 5]: Duration: 150 seconds / P.Atk, S.Matk, H.Plus +15
1st rebalance :
(none)
2nd rebalance :
(none)
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 5, Howling of Chulho 3
Skill Form: Active
Type: Ranged Physical
Target: Single target
Recovery: AP 1 (2 if Commune With Chulho is learned)
Description: Punches the front paws of Chulho to nearby targets who are affected by [Hogogong effect], inflicts long ranged physical damage to the targets for 3 hits.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
If the user learned Commune With Chulho, increases skill damage and increases AP recovery amount.
_
[Level 1]: (380 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (600 + (Mystical Creature level x 20))% Atk per hit / area of effect: 7 x 7 cells.
[Level 2]: (580 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (950 + (Mystical Creature level x 20))% Atk per hit / area of effect: 7 x 7 cells.
[Level 3]: (780 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (1300 + (Mystical Creature level x 20))% Atk per hit / area of effect: 7 x 7 cells.
[Level 4]: (980 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (1650 + (Mystical Creature level x 20))% Atk per hit / area of effect: 9 x 9 cells.
[Level 5]: (1180 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (2000 + (Mystical Creature level x 20))% Atk per hit / area of effect: 9 x 9 cells.
[Level 6]: (1380 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (2350 + (Mystical Creature level x 20))% Atk per hit / area of effect: 9 x 9 cells.
[Level 7]: (1580 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (2700 + (Mystical Creature level x 20))% Atk per hit / area of effect: 11 x 11 cells.
1st rebalance :
- Increases SP consumption from 68 to 72 based on level 7.
- Increases damage from 900%/1500%(Commune With Chulho)Atk to 1580%/2700%(Commune With Chulho)Atk per hit based on level 7.
- Reduces cooldown from 0.5 seconds to 0.35 seconds.
2nd rebalance :
- Increases SP consumption from 72 to 85 based on level 7.
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 3, Chulho Sonic Claw 3
Skill Form: Active
Type: Ranged Physical
Target: Instant Casting
Recovery: AP 2
Description: Roars with the power of Chulho, inflicts long ranged physical damage to all targets around the user.
Inflicts [Hogogong effect] to the targets for 12 seconds.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and POW.
If the user learned Commune With Chulho, increases skill damage.
[Level 1]: (1650 + (Mystical Creature level x 50))% Atk / area of effect: 5 x 5 cells.
Commune With Chulho: (1850 + (Mystical Creature level x 100))% Atk / area of effect: 7 x 7 cells.
[Level 2]: (2700 + (Mystical Creature level x 50))% Atk / area of effect: 5 x 5 cells.
Commune With Chulho: (3000 + (Mystical Creature level x 100))% Atk / area of effect: 7 x 7 cells.
[Level 3]: (3750 + (Mystical Creature level x 50))% Atk / area of effect: 5 x 5 cells.
Commune With Chulho: (4150 + (Mystical Creature level x 100))% Atk / area of effect: 7 x 7 cells.
[Level 4]: (4800 + (Mystical Creature level x 50))% Atk / area of effect: 7 x 7 cells.
Commune With Chulho: (5300 + (Mystical Creature level x 100))% Atk / area of effect: 9 x 9 cells.
[Level 5]: (5850 + (Mystical Creature level x 50))% Atk / area of effect: 7 x 7 cells.
Commune With Chulho: (6450 + (Mystical Creature level x 100))% Atk / area of effect: 9 x 9 cells.
[Level 6]: (6900 + (Mystical Creature level x 50))% Atk / area of effect: 7 x 7 cells.
Commune With Chulho: (7600 + (Mystical Creature level x 100))% Atk / area of effect: 9 x 9 cells.
[Level 7]: (7950 + (Mystical Creature level x 50))% Atk / area of effect: 9 x 9 cells.
Commune With Chulho: (8750 + (Mystical Creature level x 100))% Atk / area of effect: 11 x 11 cells.
1st rebalance :
- Increases SP consumption from 62 to 68.
- Increases damage from 5750%/7250%(Commune With Chulho)Atk to 7950%/8750%(Commune With Chulho)Atk based on level 7.
- Increases factor weight of Mystical Creature skill level in skill formula from 30/50(Commune With Chulho) to 50/100(Commune With Chulho).
2nd rebalance :
- Increases SP consumption from 68 to 72
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Ranged Physical
Target: Single target
Recovery: AP 1
Description: Using the sharp claw of Chulho by scratches the air towards the target, inflicts long ranged physical damage to the target.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and POW.
If the user learned Commune With Chulho, increases skill damage and applies critical damage, the critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1]: (2500 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (2900 + (Mystical Creature level x 100))% Atk.
[Level 2]: (4150 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (4950 + (Mystical Creature level x 100))% Atk.
[Level 3]: (5800 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (7000 + (Mystical Creature level x 100))% Atk.
[Level 4]: (7450 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (9050 + (Mystical Creature level x 100))% Atk.
[Level 5]: (9100 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (11100 + (Mystical Creature level x 100))% Atk.
[Level 6]: (10750 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (13150 + (Mystical Creature level x 100))% Atk.
[Level 7]: (12400 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (15200 + (Mystical Creature level x 100))% Atk.
1st rebalance :
- Increases SP consumption from 42 to 54 based on level 7.
- Increases damage from 2800%/3150%(Commune With Chulho)Atk to 5650%/6450%(Commune With Chulho)Atk based on level 7.
- Increases factor weight of Mystical Creature skill level in skill formula from 30/50(Commune With Chulho) to 50/100(Commune With Chulho).
2nd rebalance :
- Increases cast range from 9 cells to 11 cells.
- Increases base damage from 5650%/6450%Atk to 12400%/15200%Atk based on level 7.
MAX Lv: 1
Skill Requirement: Mystical Creature Mastery 7, Hyunrok Cannon 3
Skill Form: Passive
Description: Empowers the skills that borrow the power from Hyunrok through perfect communion with the mystical creature Hyunrok.
MAX Lv: 1
Skill Requirement: Mystical Creature Mastery 7, Kisul Rampage 3
Skill Form: Passive
Description: Empowers the skills that borrow the power from Kisul through perfect communion with the mystical creature Kisul.
MAX Lv: 1
Skill Requirement: Mystical Creature Mastery 7, Hogogong Strike 3
Skill Form: Passive
Description: Empowers the skills that borrow the power from Chulho through perfect communion with the mystical creature Chulho.
Deals normal long ranged physical damage to the target.
Can only be used when riding dragon.
Deals additional damage depends on user's MaxHP and MaxSP.
Affected by Hit/Flee calculation.
Ignores physical defense.
Damage property depends on weapon property.
Affected by attack modifiers (such as race modifier).
Recovers 2 AP.
When using while under Dragonic Aura buff, increases influence of MaxHP and MaxSP in skill damage.
Fixed casting time : 0.5 seconds (based on level 10).
Variable Casting time : 2 seconds (based on level 10).
Cooldown: 0.5 seconds (based on level 10).
Global cool time : 0.15 seconds (based on level 10).
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Credit to @datawulf
* Implemented BO_EXPLOSIVE_POWDER
- Deals melee physical damage to all targets around the user.
- Doesn't need any catalyst.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : - (based on level 5).
- Variable Casting time : - (based on level 5).
- Cooldown: 0.7 seconds (based on level 5).
- Global cool time : 0.25 seconds (based on level 5).
* Implemented BO_MAYHEMIC_THORNS
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Doesn't need any catalyst.
- Has a chance to trigger critical, the critical chance is the user's cri.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1 second (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.15 seconds (based on level 10).
* Skills updated to 2nd rebalance
Credit to @datawulf
* Implemented MT_MIGHTY_SMASH
- Deals melee physical damage to all targets around the user.
- When using while under Axe Stomp buff, increases damage and number of hit.
- Fixed casting time : - (based on level 10).
- Variable Casting time : - (based on level 10).
- Cooldown: 0.3 seconds (based on level 10).
- Global cool time : - (based on level 10).
* Updated Mighty Smash to last rebalance
- Increases cooldown from 0.3 seconds to 0.5 seconds.
- Adds global cool time by 0.25 seconds.
- Increases SP consumption from 78 to 95 based on level 10.
- Reduces base damage from 3100%/3150%Atk to 1825%/1850%Atk per hit based on level 10.
- Increases number of hit from 3/5 hits to 5/7 hits.
- While under Axe Stomp buff, increases factor weight of POW in skill formula from 7 to 10.
* Implemented MT_TRIPLE_LASER
- Deals long ranged physical damage to the target.
- Can only be used when using Madogear.
- Has a chance to trigger critical, the critical chance is the user's cri.
- Damage property depends on weapon property.
- Doesn't consume magic gear fuel or cannonball.
- Fixed casting time : 0.5 seconds (based on level 5).
- Variable Casting time : 1 seconds (based on level 5).
- Cooldown: 0.25 seconds (based on level 5).
- Global cool time : - (based on level 5).
* Updated Triple Laser to last rebalance
- Increases cooldown from 0.25 seconds to 0.35 seconds.
- Adds global cool time by 0.25 seconds.
- Increases base damage from 3300%Atk to 5050%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 10 to 12.
* Implemented MT_SPARK_BLASTER
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Can only be used when using Madogear.
- Affected by Hit/Flee calculation.
- Ignores physical defense.
- Doesn't consume magic gear fuel or cannonball.
- Damage property depends on weapon property.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1.5 seconds (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.25 seconds (based on level 10).
* Updated Spark Blaster to last rebalance
- Reduces cooldown from 0.7 seconds to 0.5 seconds.
- Increases base damage from 7750%Atk to 9250%Atk based on level 10.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Credits to @datawulf
* Added new items
* Item scripts corrections
* Updated item prices
* Updated mapcache
* Corrected Royal Guardian Ring and Lich Lord Card Position
Thanks to @mazvi
* Sound Blend
- Reduces SP consumption from 128 to 80 based on level 5.
* Metallic Fury
- Reduces cooldown from 0.5 seconds to 0.3 seconds.
- Reduces SP consumption from 168 to 94 based on level 5.
- Reduces AP recovery rate from 3 to 2 based on level 5.
- Increases damage from 4500%/4950~6750%(area damage according to number of branded target)Matk to 11000%/12500~18500%(area damage according to number of branded target)Matk based on level 5.
* Rhythm Shooting
- Adds 0.15 seconds cooldown.
- Removes 0.15 seconds delay after skill.
- Reduces SP consumption from 90 to 52 based on level 5.
- Increases damage from 600%/780%(branded target)Atk to 800%/1400%(branded target)Atk based on level 5.
- Increases factor weight of CON in skill formula from 2 to 3.
* Rose Blossom
- Reduces variable casting time from 2 seconds to 1 second.
- Increases cooldown from 0.5 seconds to 0.7 seconds.
- Reduces SP consumption from 125 to 94 based on level 5.
- Increases damage from 3750%/1750%(area damage)Atk to 11200%/15250%(area damage)Atk based on level 5.
- Increases factor weight of CON in skill formula from 3/2(area damage) to 3/3(area damage).
Checked against https://github.com/rathena/rathena/pull/7024
Credit to @datawulf for Metallic Fury update
* Overslash
- Reduces cooldown from 1 second to 0.7 seconds.
- Reduces SP consumption from 68 to 65 based on level 5.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 1800%Atk to 2200%Atk per hit based on level 10 (Spear & Sword Mastery level 10).
Already implemented
- Increases factor weight of POW in skill formula from 2 to 5.
* Shield Shooting
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 6440%Atk to 14440%Atk based on level 5 (Shield Mastery level 10, shield refine rate is 10 and shield weight is 150).
Already implemented
- Increases factor weight of POW in skill formula from 3 to 5.
Notes
- Factor weight of shield refine rate is taken from next rebalance: "Increases factor weight of shield refine rate in skill formula from 4 to 25."
- Factor weight of the shield weight is deduced from the skill base damage: 11900%Atk on level 5.
* Cross Rain
- Reduces cooldown from 5 seconds to 4.5 seconds.
- Reduces delay after skill from 0.5 seconds to 0.15 seconds.
- Increases SP consumption from 68 to 78 based on level 10.
- Increases AP recovery rate from 5 to 7.
- Increases damage from 2000%/3500%(Holy Shield)Matk to 3700%/5500%(Holy Shield)Matk per hit based on level 10 (Spear & Sword Mastery level 10).
* Grand Judgement
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 0.5 seconds delay after skill.
- Increases SP consumption from 68 to 78 based on level 10.
- Reduces AP consumption from 150 to 15.
- Reduces duration of Grand Judgement buff from 300 seconds to 150 seconds.
- Increases damage from 7500%/11000%(plant and insect race)Atk to 15250%/16850%(plant and insect race)Atk based on level 10.
* Judgement Cross
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 0.5 seconds delay after skill.
- Reduces SP consumption from 150 to 105 based on level 10.
- Reduces AP consumption from 150 to 10.
- Increases damage from 7500%/11000%(plant and insect race)Matk to 19500%/21000%(plant and insect race)Matk based on level 10.
* Vigor
- Changes bonus flat damage from +200% regardless of skill level to scaling with skill level up to +250% based on level 10.
- Increases bonus damage against demihuman and angel race monsters from 50% to 100%.
- Reduces AP consumption from 150 to 125.
- Increases HP consumption on each attack from 2 to 10 based on level 10.
* Dragonic Aura
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases damage from 9500%/14000%(demihuman and angel race)Atk to 36500%/38000%(demihuman and angel race)Atk based on level 10.
* Madness Crusher
- Removes 0.4 seconds variable casting time.
- Increases fixed casting time from 0.4 seconds to 0.5 seconds.
- Increases damage from 1350%Atk to 5150%Atk based on level 5 (using level 5 weapon and weapon weight is 150). (additional note: 4400% Atk on level 5 without weapon weight)
- Increases SP consumption from 50 to 68 based on level 5.
- Increases AP recovery rate from 2 to 3.
- Increases factor weight of POW in skill formula from 5 to 7.
* Storm Slash
- Reduces cooldown from 0.35 seconds to 0.3 seconds.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 600%Atk to 950%Atk per hit based on level 5.
- Increases the chance to double skill damage while under Giant Growth buff from 15% to 30%.
* Servant Weapon - Demolition
- Reduces cooldown from 3 seconds to 0.5 seconds.
- Reduces AP recovery rate from 3 to 2.
- Increases damage from 750%Atk to 2500%Atk per hit based on level 5.
* Servant Weapon - Phantom
- Removes 0.8 seconds variable casting time.
- Reduces cooldown from 2 seconds to 0.5 seconds.
- Removes 0.8 seconds delay after skill.
- Increases damage from 600%Atk to 1700%Atk per hit based on level 5.
* Servant Weapon
- Increases number of hit from 1 hit to 2 hits.
- Increases damage from 450%Atk to 2500%Atk per hit based on level 5.
* Hack and Slasher
- Changes damage logic from 2 split hits to 2 cumulative hits.
- Increases damage from 3000%Atk to 7300%Atk per hit based on level 10.
- Increases cooldown from 0.3 seconds to 0.7 seconds.
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 70 to 72 based on level 10.
- Increases factor weight of POW in skill formula from 5 to 7.
Thanks to @aleos89 !
* Floral Flare Road
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 70 to 94 based on level 5.
- Increases damage from 1000%Matk to 3750%Matk per hit based on level 5.
* Rain of Crystal
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 80 to 100 based on level 5.
- Increases damage from 750%Matk to 3980%Matk per hit based on level 5.
* Tornado Storm
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 75 to 94 based on level 5.
- Increases damage from 450%Matk to 3900%Matk per hit based on level 5.
* Stratum Tremor
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 75 to 94 based on level 5.
- Increases damage from 1250%Matk to 3750%Matk per hit based on level 5.
* Crimson Arrow
- Reduces SP consumption from 105 to 94 based on level 5.
- Increases AP recovery rate from 1 to 2.
* Frozen Slash
- Increases cooldown from 0.3 seconds to 0.45 seconds.
- Increases SP consumption from 85 to 96 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6650%(Climax)Matk based on level 5.
* Storm Cannon
- Reduces SP consumption from 100 to 94 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.
* Rock Down
- Increases SP consumption from 85 to 92 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.
* All Bloom
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 100 to 126 based on level 5.
- Increases damage from 500%Matk to 6200%Matk per hit based on level 5.
- No longer reduce skill damage on Climax level 2.
- Increases bonus damage on Climax level 3 from 100% to 300%.
- Increases damage of additional explosion on Climax level 5.
* Crystal Impact
- Reduces cooldown from 6 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 120 to 132 based on level 5.
- Increases damage from 4000%/4000%(secondary)Matk to 6750%/6750%(secondary)Matk based on level 5.
* Destructive Hurricane
- Reduces cooldown from 6 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 120 to 132 based on level 5.
- Increases damage from 8000%Matk to 14250%Matk based on level 5.
- Increases bonus damage on Climax level 3 from 100% to 200%.
- Reduces bonus damage on Climax level 5 from 70% to 50%.
Skipped (unknown value)
- Increases damage of additional hit on Climax level 1.
* Violent Quake
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 100 to 126 based on level 5.
- Increases damage from 600%Matk to 6200%Matk per hit based on level 5.
- Increases bonus damage on Climax level 3 from 100% to 200%.
* Deadly Projection
- Reduces SP consumption from 120 to 90 based on level 5.
- Increases damage from 3600%Matk to 14000%Matk based on level 5.
* Mystery Illusion
- Reduces delay after skill from 1 second to 0.5 seconds.
- Reduces SP consumption from 120 to 110 based on level 5.
- Increases AP recovery rate from 4 to 5.
- Increases damage from 2500%Matk to 4750%Matk per hit based on level 5.
* Astral Strike
- Reduces cooldown from 60 second to 6 seconds.
- Reduces SP consumption from 150 to 130.
- Reduces AP consumption from 150 to 25.
- Increases initial damage from 5000%/11000%(undead and dragon race)Matk to 18000%/21400%(undead and dragon race)Matk based on level 10.
- Increases over time damage from 2000%Matk to 6500%Matk per hit based on level 10.
- Reduces skill duration from 15 seconds to 6 seconds.
* Soul Vulcan Strike
- Increases damage from 900%Matk to 1250%Matk per hit based on level 5.
- Reduces SP consumption from 120 to 110 based on level 5.
* Conflagration
- Increases SP consumption from 110 to 113 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
* Diamond Storm
- Reduces cooldown from 2 seconds to 1 second.
- Reduces SP consumption from 100 to 96 based on level 5.
- Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
- Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).
* Lightning Land
- Increases SP consumption from 95 to 110 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
* Terra Drive
- Reduces cooldown from 2 seconds to 1 second.
- Reduces SP consumption from 100 to 96 based on level 5.
- Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
- Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).
* Corrected the SPL weight of EM_DIAMOND_STORM and EM_TERRA_DRIVE
* Venom Swamp
- Increases SP consumption from 100 to 112 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
* Elemental Buster
- Reduces fixed casting time from 2 seconds to 1.5 seconds.
- Reduces cooldown from 60 seconds to 5 seconds.
- Reduces delay after skill from 1.5 seconds to 0.5 seconds.
- Reduces SP consumption from 150 to 140.
- Reduces AP consumption from 150 to 30.
- Increases damage from 4800%/11000%(formless and dragon race)Matk to 22500%/24000%(formless and dragon race)Matk based on level 10.