- Fixed rangecheck for pet skill usage of INF_SELF_SKILL
- Removed inall/exall from atcommand.conf since those two do not exist! (pointed out by Ancyker)
- @me now uses entry 270 in msg_athena as output format.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5615 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Napalm vulcan's time2 entry in the skill_cast_db
- Removed a pair of debug switches that shouldn't be needed anymore.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5604 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Modified Wedding recall skills to behave as in officials.
- Modified Arrow Shower to be a ground-based skill and work as it should on officials.
- Fixed skill_additional_effect triggering every time you were being hit even if no damage was returned.
- Fixed battle_calc_damage_return to make magic damage be returned by 100%, and received damage nullified
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5598 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Devotion won't work on guildmates now (only party-members)
- Devoted to characters lose the devotion effect when the Crusader is at less than 25% Hp.
- Changed Gravity Field's element to earth so that it may hit hidden chars.
- chrif_scdata_save will not send a save scdata request when the char has been already tagged as in the final save.
- Cleaned up status_change_start a bit to make status_change_end calls on a separate switch, before it is cancelled by the switch about "sc already active". If it fails because the sc is already active, now it returns 1.
- Cleaned SC_SUITON a bit to get rid of that compile warning.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5589 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed TK and Soul Linker's position of their job entry in exp2.txt, thanks to Coltaro.
- Fixed NPC_GRANDDARKNESS targetting the enemy instead of yourself in mob_skill_db.
- Fixed Grandcross's hit and range entries in the skill_db (it had hit 5? that wasn't even a valid value from the description)
- PR_BENEDICTIO now ignores mdef
- Removed the status_isdead checks from status_check_skilluse, they are now done only on the skill_castend_* functions.
- Fixed NPC_SELFDESTRUCTION not doing the correct damage to oneself.
- Fixed chatlog's x/y column capacity.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5584 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Autoskills now won't trigger on maps where said skill are not allowed.
- Some compilation warning fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5565 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Adjusted several skill damage equations to make up for this.
- Moved the Shield Chain soul-linked bonus to the second layer.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5564 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed only the first TK stance triggering when you have multiple of them active.
- Default of skill_attack_enable changed to yes.
- Fixed a compiler error in some ninja skill that only triggers on windows or c++ compilers.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5557 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Made skill_unit_range a per-level setting. meteor and Lov now have their unit range adjusted in the skill_unit_db rather than hardcoded.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5536 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Deadly Poison and Bleeding to status_get_sc_def, meaning that now vit does increases defense against being inflicted from it.
- Fixed a crash and an infinite loop in @whodrops @.@
- Expanded the item_db column sizes for the names to 50.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5526 54d463be-8e91-2dee-dedb-b68131a5f0ec
- pc_authok will change you to notice if your current class is invalid.
- rewrote pc_jobchange to be much more simple and less of a hassle by using pc_jobid2mapid and pc_mapid2jobid as necessary.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5520 54d463be-8e91-2dee-dedb-b68131a5f0ec