4814 Commits

Author SHA1 Message Date
Atemo
a29e115a62
Corrected CD_ARBITRIUM_ATK area of damage (#8096)
* The splash area should be 9x9 according to skill description

Fixed #8079
Thanks to @Jaikayray
2024-01-10 23:57:51 +01:00
Atemo
a3cb48a341
Item DB correction/update (#8091)
* Corrected item Locations
* Added missing effect when autobonus is triggered for some snow and glacier enchants
* Updated item Trade
2024-01-08 20:24:23 +01:00
Atemo
360710d2f0
Rebalance Abyss chaser 20221221 (#8081)
* Abyss Dagger
- Increases cooldown from 0.3 seconds to 0.4 seconds.
- Increases SP consumption from 64 to 76 based on level 5.
- Increases base damage from 2600%Atk to 4600%Atk based on level 5.

* Frenzy Shot
- Increases cooldown from 0.2 seconds to 0.35 seconds.
- Increases SP consumption from 55 to 65 based on level 10.
- Increases number of hit from 1 hit to 2 hits.
- Increases base damage from 4000%Atk to 6150%Atk based on level 10.
- Increases factor weight of CON in skill formula from 5 to 15.

* Deft Stab
- Removes a chance to trigger the skill one more time.
- Increases SP consumption from 62 to 72 based on level 10.
- Increases cooldown from 0.3 seconds to 0.7 seconds.
- Reduces base damage from 5850%Atk to 3750%Atk based on level 10.
- Changes damage logic from 5 split hits to 5 cumulative hits.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-01-06 19:58:18 +01:00
Atemo
ff90feaf85
Rebalance Meister 20221221 (#8076)
Axe Stomp
- Increases SP consumption from 74 to 85 based on level 5.
- Increases base damage from 4600%Atk to 5150%Atk per hit based on level 5.

Mighty Smash, Spark Blaster  and Triple Laser are already up-to-date
2024-01-02 20:39:49 +01:00
Atemo
2121aa2ed7
Rebalance Dragon Knight 20221221 (#8077)
* Madness Crusher
- Reduces SP consumption from 68 to 55 based on level 5.
- Increases base damage from 4400%Atk to 8350%Atk based on level 5.
- Increases factor weight of POW in skill formula from 7 to 10.

* Storm Slash
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Reduces SP consumption from 60 to 55 based on level 5.
- Increases base damage from 950%Atk to 2200%Atk per hit based on level 5.
- Increases the chance to double skill damage while under Giant Growth buff from 30% to 60%.

* Hack and Slasher
- Increases base damage from 7300%Atk to 7700%Atk per hit based on level 10.
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Applies critical damage, the critical chance is the user's Cri.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-01-02 19:07:54 +01:00
Atemo
091a6c5401
Rebalance Troubadour & Trouvere 20221221 (#8068)
* Rhythm Shooting
- Increases cooldown from 0.15 seconds to 0.35 seconds.
- Increases base damage from 800%/1400%Atk to 3700%/4550%Atk per hit based on level 5.
- Increases factor weight of CON in skill formula from 3 to 5 (7 on targets marked with sound brand).

Additionally
- The effect from Rhythm Shooting does not remove SC_SOUNDBLEND anymore (written in the skill description)

* Metallic Fury
- Reworks skill to dealing damage to surrounding enemies around the target (9 x 9 cells based on level 5).
- Increases cooldown from 0.3 seconds to 0.4 seconds.
- Increases global cool time from 0.3 seconds to 0.5 seconds.
- No longer remove sound brand debuff from target. (doesn't mention it changelog but it works)
- Increases base damage from 11000%Matk to 13000%/18000%(targets marked with sound brand)Matk based on level 5.
- Increases factor weight of SPL in skill formula (on targets marked with sound brand) from 1.5x of Stage Manner skill level to 2x of Stage Manner skill level.
2024-01-02 18:09:03 +01:00
Atemo
f22e423677
Rebalance Imperial Guard 20221221 (#8078)
* Cross Rain
- Reduces cooldown from 4.5 seconds to 2.4 seconds.
- Reduces skill duration from 4.5 seconds to 2.4 seconds based on level 10.
- Increases factor weight of Spear & Sword Mastery skill level in skill formula from 50/100 (Holy Shield) to 100/150 (Holy Shield) based on level 10.
- Increases factor weight of SPL in skill formula from 5 to 7.
- Reduces AP recovery rate from 7 to 4.

* Shield Shooting
- Reworks skill to dealing damage to surrounding enemies within 7 x 7 cells around the target.
- Reduces cast range from 11 cells to 9 cells.
- Increases factor weight of Shield Mastery skill level in skill formula from 75 to 250 based on level 5.
- Increases base damage from 11900%Atk to 14900%Atk based on level 5.
- Increases factor weight of POW in skill formula from 5 to 7.
- Increases factor weight of shield refine rate in skill formula from 4 to 25.
2024-01-02 14:32:39 +01:00
Lemongrass3110
fe9c959bf0
Removed flag parameter for MC_IDENTIFY (#8070)
Fixes #7634

Thanks to @OptimusM and @laziem
2023-12-30 19:07:38 +01:00
Atemo
756abe34d5
Rebalance Arch mage 20221221 (#8065)
* Rain of Crystal
- Reduces area of effect from 19 x 19 cells to 13 x 13 cells based on level 5.
- Increases SP consumption from 100 to 125 based on level 5.

* Crimson Arrow
- Reduces SP consumption from 94 to 90 based on level 5.
- Increases base damage of linear damage from 1500%Matk to 1750%Matk based on level 5.
- Increases base damage of explosion damage from 3000%Matk to 3500%Matk based on level 5.

* Storm Cannon
- Reduces SP consumption from 94 to 88 based on level 5.
- Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

* Rock Down
- Reduces SP consumption from 94 to 88 based on level 5.
- Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

* Frozen Slash
- Increases SP consumption from 96 to 115 based on level 5.
- Increases base damage from 4750%/6650%Matk to 4900%/6800%Matk based on level 5.

* Destructive Hurricane
- Increases cooldown from 2 seconds to 2.5 seconds.
- Increases base damage from 14250%Matk to 14850%Matk based on level 5.
- Reduces damage bonus from Climax level 3 from 200% to 150%.
- Changes damage modifier from Climax level 5 from 50% increasing to 20% reducing.
- Increases SP consumption from 132 to 186 based on level 5.

* Crystal Impact
- Reduces area of effect from 15 x 15 cells to 13 x 13 cells based on level 5.
- Increases SP consumption from 132 to 186 based on level 5.
- Reduces area of effect bonus from Climax level 5 from entire screen to 15 x 15 cells.


Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-12-30 14:52:34 +01:00
Atemo
23766e61c3
Rebalance Windhawk 20221221 (#8020)
* No Limits (Ranger)
- No longer be removed by Dispell or Clearance.

* Calamity Gale
- Increases duration from 60 seconds to 180 seconds.
- Reduces cooldown from 300 seconds to 180 seconds.

Note: it was not implemented
- No longer be removed when using No Limits.

* Gale Storm
- Reduces cooldown from 1.5 seconds to 1.2 seconds.
- Increases SP consumption from 100 to 120 based on level 10.
- Increases base damage from 9500%Atk to 10000%Atk based on level 5.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 10.

Note: CON weight was already 10
- Increases factor weight of CON in skill formula from 5 to 10.

* Crescive Bolt
- Increases cooldown from 0.15 seconds to 0.35 seconds.
- Increases global cool time from 0.3 seconds to 0.7 seconds.
- Increases base damage from 3400%Atk to 9400%Atk based on level 10.

Additionnally
- Removed leftover Deep Blind Trap / Solid Trap / Swift Trap / Flame Trap status ailments in `skills_db.yml` (from previous rebalance)
- Corrected WH HAWK BOOMERANG and WH_HAWKBOOMERANG formula according to the Korean description of the skill.
- Included WH_NATUREFRIENDLY in the damage formula of WH_HAWKRUSH and WH_HAWKBOOMERANG (x1.5 at level 5) (source: tests on KRO)

Thanks to @datawulf
2023-12-29 23:57:52 +01:00
Atemo
11e50dec41
Rebalance cardinal 20221221 (#8021)
* Framen
- Increases base damage from 4000%/4500%Matk to 4750%/5250%Matk based on level 5.

* Arbitrium
- Reduces cooldown from 1.5 seconds to 1 second.
- Increases SP consumption from 112 to 125 based on level 10.
- Applies AP recovery rate by 2.
- Increases base damage of area damage from 12500%Matk to 17500%Matk based on level 10.
- Increases factor weight of Fidus Animus skill level in skill formula of area damage from 100 to 500 based on level 10.
- Increases factor weight of SPL in skill formula from 7 to 10.

* Petitio
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Increases factor weight of Mace & Book Mastery skill level in skill formula from 100 to 500 based on level 10.
2023-12-29 22:54:14 +01:00
Atemo
0fe2d0a0fe
Rebalance inquisitor 20221221 (#8022)
* Oleum Sanctum
- Reduces cooldown from 2 seconds to 1.5 seconds.
- No longer require Holy Water on casting.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.

* Explosion Blaster
- Adds global cool time by 1 second.
- Increases SP consumption from 90 to 125 based on level 5.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.
- Reduces base damage of from 14000%Atk to 12000%Atk based on level 5.
- Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5.
- Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10.

* Massive Flame Blaster
- Adds global cool time by 0.5 seconds.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells.
- Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10.
2023-12-29 20:22:44 +01:00
Atemo
ccce839881
Rebalance shadow cross 20221221 (#8019)
* Savage Impact
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.
- Applies AP recovery rate by 2.

* Shadow Stab
- The skill will deal damage for 2 hits.
- While under Cloaking Exceed buff, increases number of hit to 3 hits with higher damage per hit.
- Increases factor weight of POW in skill formula while under Cloaking Exceed buff from 5 to 7.
- Increases base damage from 1500%Atk to 1750%/2000%Atk per hit based on level 5.
2023-12-29 16:51:43 +01:00
Atemo
79ea192032
Updated item DB up to december 19 2023 (#8057)
* Updated item DB up to december 19 2023
* Corrections in combo DB
* Removed duplicated combos
2023-12-28 14:32:48 +01:00
Lemongrass3110
c33bb0b726
Fixed NPC_EARTHQUAKE usages (#8038)
Fixes #8036

Thanks to @asydia
2023-12-20 00:41:57 +01:00
idk-whoami
ad3a2e99eb
Follow up to c898007 (#8035)
Location correction of C_Imperial_Feather ID 5911

Thanks to @Pokye
2023-12-19 20:57:58 +01:00
idk-whoami
c8980072a5
Corrected script for some item #26 (#8026)
Thanks to @Pokye, @Atemo
2023-12-15 15:59:55 +01:00
Atemo
8aa2430950
Updated item DB and mapcache up to november 15 2023 (#8015)
* Updated mapcache
* Removed duplicate and sort corrections in item DB/combo DB
* Updated item_enchant.yml
* Corrected Ramor Manteau according to lua
2023-11-30 18:23:26 +01:00
eppc0330
d8d7955702
Implement NPC_WIDECRITICALWOUND (#7977) 2023-11-25 22:47:27 +01:00
Atemo
8740574ae3
Updated item DB and mapcache up to november 1 2023 (#8012) 2023-11-18 00:15:59 +01:00
idk-whoami
676c2483ac
Script correction of Record of Mage (ID 490288) (#7997) 2023-11-01 17:21:10 +01:00
Atemo
ebabfd8807
Implemented DK_DRAGONIC_BREATH (#7985)
Deals normal long ranged physical damage to the target.
    Can only be used when riding dragon.
    Deals additional damage depends on user's MaxHP and MaxSP.
    Affected by Hit/Flee calculation.
    Ignores physical defense.
    Damage property depends on weapon property.
    Affected by attack modifiers (such as race modifier).
    Recovers 2 AP.
    When using while under Dragonic Aura buff, increases influence of MaxHP and MaxSP in skill damage.
    Fixed casting time : 0.5 seconds (based on level 10).
    Variable Casting time : 2 seconds (based on level 10).
    Cooldown: 0.5 seconds (based on level 10).
    Global cool time : 0.15 seconds (based on level 10).

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>

Credit to @datawulf
2023-11-01 15:47:54 +01:00
Atemo
da9e321330
Implemented new Biolo skills (#7987)
* Implemented BO_EXPLOSIVE_POWDER
- Deals melee physical damage to all targets around the user.
- Doesn't need any catalyst.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : - (based on level 5).
- Variable Casting time : - (based on level 5).
- Cooldown: 0.7 seconds (based on level 5).
- Global cool time : 0.25 seconds (based on level 5).

* Implemented BO_MAYHEMIC_THORNS
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Doesn't need any catalyst.
- Has a chance to trigger critical, the critical chance is the user's cri.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1 second (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.15 seconds (based on level 10).

* Skills updated to 2nd rebalance

Credit to @datawulf
2023-10-30 22:07:29 +01:00
Atemo
eec9d34ead
Implemented new Meister skills (#7986)
* Implemented MT_MIGHTY_SMASH
- Deals melee physical damage to all targets around the user.
- When using while under Axe Stomp buff, increases damage and number of hit.
- Fixed casting time : - (based on level 10).
- Variable Casting time : - (based on level 10).
- Cooldown: 0.3 seconds (based on level 10).
- Global cool time : - (based on level 10).

* Updated Mighty Smash to last rebalance
- Increases cooldown from 0.3 seconds to 0.5 seconds.
- Adds global cool time by 0.25 seconds.
- Increases SP consumption from 78 to 95 based on level 10.
- Reduces base damage from 3100%/3150%Atk to 1825%/1850%Atk per hit based on level 10.
- Increases number of hit from 3/5 hits to 5/7 hits.
- While under Axe Stomp buff, increases factor weight of POW in skill formula from 7 to 10.

* Implemented MT_TRIPLE_LASER
- Deals long ranged physical damage to the target.
- Can only be used when using Madogear.
- Has a chance to trigger critical, the critical chance is the user's cri.
- Damage property depends on weapon property.
- Doesn't consume magic gear fuel or cannonball.
- Fixed casting time : 0.5 seconds (based on level 5).
- Variable Casting time : 1 seconds (based on level 5).
- Cooldown: 0.25 seconds (based on level 5).
- Global cool time : - (based on level 5).

* Updated Triple Laser to last rebalance
- Increases cooldown from 0.25 seconds to 0.35 seconds.
- Adds global cool time by 0.25 seconds.
- Increases base damage from 3300%Atk to 5050%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 10 to 12.

* Implemented MT_SPARK_BLASTER
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Can only be used when using Madogear.
- Affected by Hit/Flee calculation.
- Ignores physical defense.
- Doesn't consume magic gear fuel or cannonball.
- Damage property depends on weapon property.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1.5 seconds (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.25 seconds (based on level 10).

* Updated Spark Blaster to last rebalance
- Reduces cooldown from 0.7 seconds to 0.5 seconds.
- Increases base damage from 7750%Atk to 9250%Atk based on level 10.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>

Credits to @datawulf
2023-10-30 16:34:52 +01:00
Aleos
3e3a716468
Fix pre-re Mercenary skills (#7981) 2023-10-26 19:49:30 -04:00
Atemo
1e4475b438
Updated item_group_db.yml (#6543)
Boxes updated :
* Updated item scripts
* Item scripts converted to item group
2023-10-18 21:32:30 +02:00
idk-whoami
1d5fdbad80
Script correction of Jeje Cap (ID 19453) (#7967) 2023-10-15 17:11:03 +02:00
Atemo
6c5be5b7df
Updated Item Trade (#7964) 2023-10-11 14:54:02 +02:00
Atemo
b4e066a37f
Extended item_group_db.yml (#6173)
* Added Index field
  The structure now allows to define the same item with different data
* Updated the tool yamlupgrade for version upgrade
2023-10-10 17:21:09 +02:00
idk-whoami
61311f5912
Corrected script for some item #25 (#7946) 2023-10-10 13:47:08 +02:00
Lemongrass3110
7977612e0b
Refactored SC_LERADSDEW (#7958)
Now it also makes use of the Fail configuration in YAML
2023-10-05 08:26:05 +02:00
mazvi
00a9077dd6
Corrected Lich_Lord_Card item script (#7943) 2023-09-26 15:36:29 +02:00
Atemo
73604e370f
Updated item DB and mapcache up to september 2023 (#7940)
* Added new items
* Item scripts corrections
* Updated item prices
* Updated mapcache
* Corrected Royal Guardian Ring and Lich Lord Card Position

Thanks to @mazvi
2023-09-24 14:25:47 +02:00
Kanin Temsrisuk
fffad65480
Corrections in Item DB. (#7928)
* Fixed wrong item bonus (Item Drop)
* Removed duplicate id
* Fixed wrong item bonus (Race)
* Fixed item type
2023-09-15 22:40:34 +02:00
eppc0330
a7ea96afa9
Item DB corrections (#7919)
* Implemented status change SC_G_LIFEPOTION 
* Corrected status change SC_ALMIGHTY
2023-09-14 22:49:11 +02:00
idk-whoami
0f18869276
Corrected script for some item #24 (#7914)
Thanks to @Atemo
2023-09-01 17:13:05 +02:00
Atemo
ffd940b2b5
Updated item DB up to august 30 2023 (#7913) 2023-08-31 00:18:28 +02:00
Atemo
149439a25d
Item Database corrections (#7912)
* Replace grade values by constants
* Corrections and update of the item database according to EquipmentProperties.lub from the client
2023-08-30 20:12:27 +02:00
Atemo
673ef066fb
Uncommented Illusion investigation - Illusion of twins quest (#7911) 2023-08-29 15:56:58 +02:00
Atemo
eadfa053f6
Rebalance Troubadour & Trouvere 20220608 (3rd) (#7898)
* Sound Blend
- Reduces SP consumption from 128 to 80 based on level 5.

* Metallic Fury
- Reduces cooldown from 0.5 seconds to 0.3 seconds.
- Reduces SP consumption from 168 to 94 based on level 5.
- Reduces AP recovery rate from 3 to 2 based on level 5.
- Increases damage from 4500%/4950~6750%(area damage according to number of branded target)Matk to 11000%/12500~18500%(area damage according to number of branded target)Matk based on level 5.

* Rhythm Shooting
- Adds 0.15 seconds cooldown.
- Removes 0.15 seconds delay after skill.
- Reduces SP consumption from 90 to 52 based on level 5.
- Increases damage from 600%/780%(branded target)Atk to 800%/1400%(branded target)Atk based on level 5.
- Increases factor weight of CON in skill formula from 2 to 3.

* Rose Blossom
- Reduces variable casting time from 2 seconds to 1 second.
- Increases cooldown from 0.5 seconds to 0.7 seconds.
- Reduces SP consumption from 125 to 94 based on level 5.
- Increases damage from 3750%/1750%(area damage)Atk to 11200%/15250%(area damage)Atk based on level 5.
- Increases factor weight of CON in skill formula from 3/2(area damage) to 3/3(area damage).

Checked against https://github.com/rathena/rathena/pull/7024
Credit to @datawulf for Metallic Fury update
2023-08-16 22:21:26 +02:00
idk-whoami
6611aa731c
Corrected script for some item #23 (#7860) 2023-08-16 21:02:37 +02:00
Kanin Temsrisuk
4268dd025b
Fix Giant Fly Wing bugs (#7887) 2023-08-13 13:45:59 +02:00
Atemo
d53880cf1e
Rebalance imperial guard 20220608 (#7893)
* Overslash
- Reduces cooldown from 1 second to 0.7 seconds.
- Reduces SP consumption from 68 to 65 based on level 5.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 1800%Atk to 2200%Atk per hit based on level 10 (Spear & Sword Mastery level 10).

Already implemented
- Increases factor weight of POW in skill formula from 2 to 5.

* Shield Shooting
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 6440%Atk to 14440%Atk based on level 5 (Shield Mastery level 10, shield refine rate is 10 and shield weight is 150).

Already implemented
- Increases factor weight of POW in skill formula from 3 to 5.

Notes
- Factor weight of shield refine rate is taken from next rebalance: "Increases factor weight of shield refine rate in skill formula from 4 to 25."
- Factor weight of the shield weight is deduced from the skill base damage: 11900%Atk on level 5.

* Cross Rain
- Reduces cooldown from 5 seconds to 4.5 seconds.
- Reduces delay after skill from 0.5 seconds to 0.15 seconds.
- Increases SP consumption from 68 to 78 based on level 10.
- Increases AP recovery rate from 5 to 7.
- Increases damage from 2000%/3500%(Holy Shield)Matk to 3700%/5500%(Holy Shield)Matk per hit based on level 10 (Spear & Sword Mastery level 10).

* Grand Judgement
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 0.5 seconds delay after skill.
- Increases SP consumption from 68 to 78 based on level 10.
- Reduces AP consumption from 150 to 15.
- Reduces duration of Grand Judgement buff from 300 seconds to 150 seconds.
- Increases damage from 7500%/11000%(plant and insect race)Atk to 15250%/16850%(plant and insect race)Atk based on level 10.

* Judgement Cross
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 0.5 seconds delay after skill.
- Reduces SP consumption from 150 to 105 based on level 10.
- Reduces AP consumption from 150 to 10.
- Increases damage from 7500%/11000%(plant and insect race)Matk to 19500%/21000%(plant and insect race)Matk based on level 10.
2023-08-12 15:01:31 +02:00
Atemo
b3ddb4511c
Rebalance dragon knight 20220608 (#7891)
* Vigor
- Changes bonus flat damage from +200% regardless of skill level to scaling with skill level up to +250% based on level 10.
- Increases bonus damage against demihuman and angel race monsters from 50% to 100%.
- Reduces AP consumption from 150 to 125.
- Increases HP consumption on each attack from 2 to 10 based on level 10.

* Dragonic Aura
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases damage from 9500%/14000%(demihuman and angel race)Atk to 36500%/38000%(demihuman and angel race)Atk based on level 10.

* Madness Crusher
- Removes 0.4 seconds variable casting time.
- Increases fixed casting time from 0.4 seconds to 0.5 seconds.
- Increases damage from 1350%Atk to 5150%Atk based on level 5 (using level 5 weapon and weapon weight is 150). (additional note: 4400% Atk on level 5 without weapon weight)
- Increases SP consumption from 50 to 68 based on level 5.
- Increases AP recovery rate from 2 to 3.
- Increases factor weight of POW in skill formula from 5 to 7.

* Storm Slash
- Reduces cooldown from 0.35 seconds to 0.3 seconds.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 600%Atk to 950%Atk per hit based on level 5.
- Increases the chance to double skill damage while under Giant Growth buff from 15% to 30%.

* Servant Weapon - Demolition
- Reduces cooldown from 3 seconds to 0.5 seconds.
- Reduces AP recovery rate from 3 to 2.
- Increases damage from 750%Atk to 2500%Atk per hit based on level 5.

* Servant Weapon - Phantom
- Removes 0.8 seconds variable casting time.
- Reduces cooldown from 2 seconds to 0.5 seconds.
- Removes 0.8 seconds delay after skill.
- Increases damage from 600%Atk to 1700%Atk per hit based on level 5.

* Servant Weapon
- Increases number of hit from 1 hit to 2 hits.
- Increases damage from 450%Atk to 2500%Atk per hit based on level 5.

* Hack and Slasher
- Changes damage logic from 2 split hits to 2 cumulative hits.
- Increases damage from 3000%Atk to 7300%Atk per hit based on level 10.
- Increases cooldown from 0.3 seconds to 0.7 seconds.
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 70 to 72 based on level 10.
- Increases factor weight of POW in skill formula from 5 to 7.

Thanks to @aleos89 !
2023-08-10 17:56:58 +02:00
Atemo
e30951a032
Rebalance archmage 20220608 (#7889)
* Floral Flare Road
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 70 to 94 based on level 5.
- Increases damage from 1000%Matk to 3750%Matk per hit based on level 5.

* Rain of Crystal
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 80 to 100 based on level 5.
- Increases damage from 750%Matk to 3980%Matk per hit based on level 5.

* Tornado Storm
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 75 to 94 based on level 5.
- Increases damage from 450%Matk to 3900%Matk per hit based on level 5.

* Stratum Tremor
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 75 to 94 based on level 5.
- Increases damage from 1250%Matk to 3750%Matk per hit based on level 5.

* Crimson Arrow
- Reduces SP consumption from 105 to 94 based on level 5.
- Increases AP recovery rate from 1 to 2.

* Frozen Slash
- Increases cooldown from 0.3 seconds to 0.45 seconds.
- Increases SP consumption from 85 to 96 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6650%(Climax)Matk based on level 5.

* Storm Cannon
- Reduces SP consumption from 100 to 94 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.

* Rock Down
- Increases SP consumption from 85 to 92 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.

* All Bloom
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 100 to 126 based on level 5.
- Increases damage from 500%Matk to 6200%Matk per hit based on level 5.
- No longer reduce skill damage on Climax level 2.
- Increases bonus damage on Climax level 3 from 100% to 300%.
- Increases damage of additional explosion on Climax level 5.

* Crystal Impact
- Reduces cooldown from 6 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 120 to 132 based on level 5.
- Increases damage from 4000%/4000%(secondary)Matk to 6750%/6750%(secondary)Matk based on level 5.

* Destructive Hurricane
- Reduces cooldown from 6 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 120 to 132 based on level 5.
- Increases damage from 8000%Matk to 14250%Matk based on level 5.
- Increases bonus damage on Climax level 3 from 100% to 200%.
- Reduces bonus damage on Climax level 5 from 70% to 50%.

Skipped (unknown value)
- Increases damage of additional hit on Climax level 1.

* Violent Quake
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 100 to 126 based on level 5.
- Increases damage from 600%Matk to 6200%Matk per hit based on level 5.
- Increases bonus damage on Climax level 3 from 100% to 200%.

* Deadly Projection
- Reduces SP consumption from 120 to 90 based on level 5.
- Increases damage from 3600%Matk to 14000%Matk based on level 5.

* Mystery Illusion
- Reduces delay after skill from 1 second to 0.5 seconds.
- Reduces SP consumption from 120 to 110 based on level 5.
- Increases AP recovery rate from 4 to 5.
- Increases damage from 2500%Matk to 4750%Matk per hit based on level 5.

* Astral Strike
- Reduces cooldown from 60 second to 6 seconds.
- Reduces SP consumption from 150 to 130.
- Reduces AP consumption from 150 to 25.
- Increases initial damage from 5000%/11000%(undead and dragon race)Matk to 18000%/21400%(undead and dragon race)Matk based on level 10.
- Increases over time damage from 2000%Matk to 6500%Matk per hit based on level 10.
- Reduces skill duration from 15 seconds to 6 seconds.

* Soul Vulcan Strike
- Increases damage from 900%Matk to 1250%Matk per hit based on level 5.
- Reduces SP consumption from 120 to 110 based on level 5.
2023-08-08 15:07:31 +02:00
Atemo
f4b9748e1f
Rebalance elemental master 20220608 (#7888)
* Conflagration
- Increases SP consumption from 110 to 113 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

* Diamond Storm
- Reduces cooldown from 2 seconds to 1 second.
- Reduces SP consumption from 100 to 96 based on level 5.
- Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
- Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).

* Lightning Land
- Increases SP consumption from 95 to 110 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

* Terra Drive
- Reduces cooldown from 2 seconds to 1 second.
- Reduces SP consumption from 100 to 96 based on level 5.
- Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
- Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).

* Corrected the SPL weight of EM_DIAMOND_STORM and EM_TERRA_DRIVE

* Venom Swamp
- Increases SP consumption from 100 to 112 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

* Elemental Buster
- Reduces fixed casting time from 2 seconds to 1.5 seconds.
- Reduces cooldown from 60 seconds to 5 seconds.
- Reduces delay after skill from 1.5 seconds to 0.5 seconds.
- Reduces SP consumption from 150 to 140.
- Reduces AP consumption from 150 to 30.
- Increases damage from 4800%/11000%(formless and dragon race)Matk to 22500%/24000%(formless and dragon race)Matk based on level 10.
2023-08-07 22:20:12 +02:00
Atemo
bf1e1b77c8
Update/rebalance abyss chaser 20220608 (#7879)
* Abyss Dagger
- Increases SP consumption from 60 to 64 based on level 5.
- Increases damage from 1750%Atk to 2600%Atk per hit based on level 5.

* Deft Stab
- Increases SP consumption from 55 to 62 based on level 10.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 3600%Atk to 5850%Atk based on level 10.
- Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.

* From the Abyss
- Increases number of hit from 1 hit to 2 hits.
- Increases damage from 500%Matk to 2600%Matk per hit based on level 5.

* Abyss Square
- Increases AP recovery rate from 4 to 5.
- Increases damage from 2000%Matk to 3850%Matk per hit based on level 5 (Magic Sword Mastery level 10).

* Chain Reaction Shot
- Reduces cooldown from 1.5 seconds to 1 second.
- Removes 0.5 seconds delay after skill.
- Reduces SP consumption from 80 to 75 based on level 5.
- Increases area of effect of secondary damage from 3 x 3 cells to 7 x 7 cells.
- Increases area of effect of primary damage from 7 x 7 cells to 9 x 9 cells based on level 5.
- Increases damage from 3000%(primary)/4750%(secondary)Atk to 4250%(primary)/12350%(secondary)Atk based on level 5.
- Increases factor weight of CON in skill formula from 5 to 15.

* Frenzy Shot
- Reduces SP consumption from 125 to 55 based on level 10.
- Increases damage from 3500%Atk to 4000%Atk per hit based on level 10.

* Omega Abyss Strike
- Reduces cooldown from 60 seconds to 3 seconds.
- Reduces SP consumption from 150 to 125.
- Reduces AP consumption from 150 to 15.
- Increases damage from 6000%/11500%(angel and demon race)Matk to 22000%/23500%(angel and demon race)Matk based on level 10.
2023-08-07 18:12:54 +02:00
idk-whoami
d75fb9b64e
Corrected script for some item #22 (#7843)
Thanks to @Atemo
2023-08-07 14:47:52 +02:00
Atemo
40b2d0ff13
Rebalance biolo 20220608 (#7877)
* Full Shadow Protection
- Increases duration from 60 seconds to 180 seconds base on level 4.

* Research Report
- Reduces fixed casting time from 1 second to 0.5 seconds.
- Reduces cooldown from 120 seconds to 60 seconds.
- Increases duration from 60 seconds to 150 seconds.

* Acidified Zone (Water)/(Fire)/(Wind)/(Ground)
- Reduces cooldown from 1 second to 0.5 seconds.
- Reduces delay after skill from 0.5 seconds to 0.15 seconds.
- Reduces SP consumption from 88 to 63 based on level 5.
- Increases number of hit from 5 hits to 7 hits.

* Bionic Pharmacy
- The crafting materials of Icycle/Earth/Gale/Flame Acid Bottle have been changed, reduces amount of Bottle Grenade and Acid Bottle used from 5 each to 1 each, changes materials from elemental ore to elemental point.
2023-08-03 16:58:59 +02:00
Atemo
266194f928
Rebalance inquisitor 20220608 (#7874)
* First Brand
- Reduces cooldown from 0.5 seconds to 0.3 seconds.
- Increases SP consumption from 50 to 62 based on level 5.
- Unifies brand duration to 5 second regardless of skill level.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases cast range from 2 cells to 3 cells.
- Increases damage from 2250%Atk to 6000%Atk based on level 5.

Already implemented
- Increases factor weight of POW in skill formula from 3 to 5.

* Second Faith
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases SP consumption from 60 to 65 based on level 5.
- Increases AP recovery rate from 1 to 4.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 2500%Atk to 11600%Atk based on level 5.

Already implemented:
- Increases factor weight of POW in skill formula from 4 to 5.

* Second Judgement
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases SP consumption from 65 to 70 based on level 5.
- Increases AP recovery rate from 2 to 4.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 2625%Atk to 13150%Atk based on level 5.
- Increases factor weight of POW in skill formula from 4 to 7.

* Second Flame
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases SP consumption from 70 to 75 based on level 5.
- Increases AP recovery rate from 3 to 4.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 2750%Atk to 14700%Atk based on level 5.
- Increases factor weight of POW in skill formula from 4 to 9.

* Third Punish
- Reduces cooldown from 2 seconds to 1 second.
- Increases number of hit from 2 hits to 3 hits.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 3250%Atk to 7850%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 5 to 10.

* Third Consecration
- Reduces cooldown from 2 seconds to 1 second.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 3250%Atk to 3500%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 5 to 10.

* Oleum Sanctum
- Reduces cooldown from 3 seconds to 2 seconds.
- Removes 0.5 seconds delay after skill.
- Increases SP consumption from 70 to 85 based on level 5.
- Increases damage from 2000%Atk to 10500%Atk based on level 5.
- Increases area of effect from 7 x 7 cells to 11 x 11 cells based on level 5.

Already implemented
- Increases factor weight of POW in skill formula from 3 to 5.

* Explosion Blaster
- Reduces cooldown from 1 second to 0.7 seconds.
- Reduces SP consumption from 120 to 90 based on level 5.
- Increases damage from 3250%/4250%(Oleum Sanctum)Atk to 14000%/16000%(Oleum Sanctum)Atk per hit based on level 5.
- Increases area of effect from 9 x 9 cells to 11 x 11 cells based on level 5.
- Increases factor weight of POW in skill formula from 3/5 to 15/15.

* First Faith Power
- Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
- Unifies duration to 300 seconds regardless of skill level.

* Judge
- Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
- Unifies duration to 300 seconds regardless of skill level.
- Changes AP consumption from 50 regardless of skill level to scaling with skill level, from 80 on level 1 down to 40 on level 5.

* Third Exorcism Flame
- Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
- Unifies duration to 300 seconds regardless of skill level.
- Changes AP consumption from 100 regardless of skill level to scaling with skill level, from 120 on level 1 down to 60 on level 5.

* Massive Flame Blaster
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 1 second delay after skill.
- Reduces AP consumption from 150 to 12.
- Increases damage from 8000%/11000%(demon and brute race)Atk to 21500%/23000%(demon and brute race)Atk based on level 10.
- Increases area of effect from 9 x 9 cells to 11 x 11 cells.
- Increases factor weight of POW in skill formula from 10/10(demon and brute race) to 15/15(demon and brute race).
- Reduces duration of Massive Flame Blaster buff from 300 seconds to 150 seconds.
2023-08-02 20:15:06 +02:00