1134 Commits

Author SHA1 Message Date
Lemongrass3110
f0ab8d2a52 Overhauled and dropped packet db (#2263)
Adds support for a lot of missing clients and features almost all clients from 2016 and 2017
clientinfo.xml's version value will be ignored from now on
By setting PACKETVER the server will configure everything else on it's own from now on
Dropped is_clientver script command
And a lot more
2017-07-15 22:45:12 +02:00
Aleos
5f7a143d3e Updated Summoner class (#1965)
* Fixes #1865.
* Updated and added new Summoner class skills.
* Information based on kRO patch notes.
- http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=1987966&curpage=1
* Updated previously implemented skills to better mimic official behavior.
Thanks to @RagnarokNova, Fyrus, and Jet for their hard work on gathering the information!
Thanks to @Grimfiend, @Atemo, @feltenc, @Lemongrass3110, @Felleonel, and @sanny1128 for the rapid test and reports!
2017-07-05 19:40:35 -04:00
Lemongrass3110
a3c0590508 Added some checks to guild leader change
Introduces two new configurations:
1) Allow guild leader changes in WoE (yes/no)
	Default: no
2) Delay between the changes (in minutes)
	Default: 1440 minutes = 1 day

Follow up to b51617c
2017-07-02 23:40:30 +02:00
Atemo
4b8720b44c Removed extra tabs/spaces in script_commands.txt 2017-07-02 16:31:16 +02:00
Lemongrass3110
045f4be573 Fixed getequipid returning 0 instead of -1
Fixed #2228 and updated the documentation a little

Thanks to @talesvalente
2017-07-02 15:39:35 +02:00
Jittapan Pluemsumran
fa24b2134d Expanded bg_get_data script command (#2179)
* Expanded bg_get_data script command.
* Now able accept type parameter of 1 to list account IDs of battleground members.
* Originally implemented by @AnnieRuru at https://rathena.org/board/topic/72571-b/
2017-06-30 14:06:04 -04:00
Atemo
a8e4c83ef1 Updated sleep2: (#2208)
* Updated sleep2:
Currently sleep2 is supposed to return 0 or 1 if the unit is still attached. Actually mapserv throws a warning and the script end if the timer is still running and unit offline. With this update the script ends if there is no unit attached for sleep2.
* Corrected comments / docs
Thanks @secretdataz, @Lemongrass3110
2017-06-30 10:25:14 -04:00
Atemo
a5afb06979 Initial release of lasagna npcs (#2105)
* First release of lasagna npcs (playing conversion).

* Added a new parameter for npctalk script command
Target for <flag>:
- bc_all  : Broadcast message is sent server-wide (only in the chat window).
- bc_map  : Message is sent to everyone in the same map as the source of the npc.
- bc_area : Message is sent to players in the vicinity of the source (default value).
- bc_self : Message is sent only to player attached.

* Implemented doram food buffs

* Updated npctalk:
*npctalk "<message>"{,"<NPC name>",<flag>};
- Empty string for "<NPC name>" now means attached NPC

* Added flag parameter for unittalk script command
*unittalk <GID>,"<text>"{,<flag>};
flag: Specify target
   bc_area - Message is sent to players in the vicinity of the source (default).
   bc_self - Message is sent only to player attached.
 
* Updated classchange script command:
classchange(<view id>{,"<NPC name>",<flag>});
flag: Specify target
   bc_area - Data is sent to players in the vicinity of the source (default).
   bc_self - Data is sent only to player attached.

* Updated Time Limit for quests to allow HH:MM format

Thanks @secretdataz, @Lemongrass3110, @aleos89, @Jeybla, @anacondaqq, @jenkijo, @sikiro, @admkakaroto for contributing !
2017-06-26 00:54:25 +02:00
Lemongrass3110
58776da1ac Basic RODEX support (#2186)
Adds basic support for the new mail UI RODEX.

Fixes #1567

Thanks to @RagnarokNova, @Atemo, @aleos89 and everyone else that helped me with this.
Additionally I would like to thank @jezznar and @hazimjauhari90 for their good testing in the pull request.
2017-06-21 00:00:29 +02:00
Lemongrass3110
d0ca637ddd Fixed vip_status command (#2184)
Fixed different return types for the same function call
Also introduced constants for better function usage.

Fixes #2183
Thanks to @anacondaqq
2017-06-20 19:22:46 +02:00
Jittapan Pluemsumran
887efa4ea4 Item DB update and script command adjustment (#1739)
* Made getequipid script command accept EQI_COMPOUND_ON (-1) for current equipment slot when running in item script.
* Added new equipment index for current item in item script context.
* Fixed typo in Fulbuk_Card item script.
* Fixed typo in Lich_Lord_Card effect.
2017-06-14 13:35:32 -04:00
Aleos
f450538f4c Implemented Clan Instance support (#2178)
* Allows instances to be created specifically for clans.
* Added script command instance_check_clan.
Thanks to @Lemongrass3110 for the idea and testing!
2017-06-01 10:48:34 -04:00
Lemongrass3110
8d8712f85e Corrected some wrong inter packet documentation 2017-05-25 23:38:51 +02:00
Atemo
809754379b Added 'warp2' NPC
Unlike 'warp', 'warp2' NPC will also be triggered by hidden player.
Thanks @secretdataz and @Lemongrass3110 !

* Replace script using OnTouch:([\r\n\t]+)warp by warp2

* Removed sprite id from warp duplicates in Bangungot instance

* Fixed a bug where warp/warp2 parsing is too greedy
2017-05-09 23:45:34 +02:00
Cydh Ramdh
a15661ecfa RE:Initial release script commands for Item Random Options (#2066)
* Added script commands getitem3, getitembound3, makeitem3, rentitem3, countitem3, and delitem3.
2017-05-04 12:11:43 -04:00
Aleos
10b512b859 Updated Giant Fly Wing behavior (#2098)
* Party members should be recalled to their own positions in a 3x3 area around the party leader.
* Added two missing client messages.
* Adjusted script command warpparty to support range values.
* Adjusted script command warpparty to not warp the party leader if "Leader" is passed as the map.
2017-05-02 20:51:26 -04:00
Cydh Ramdh
c87dba5a52 Channel System is Expanded! (#1933)
* Many changes on conf/channel.conf!
- Now capable of setting default values for channels through the config such as the channel name, channel password, member capacity, chat color, chat delay, and more.
* Many new channel script commands!
- Added script commands channel_create, channel_setopt channel_setcolor, channel_setpass, channel_setgroup, channel_chat, channel_ban, channel_unban, channel_kick, and channel_delete.
2017-04-19 14:12:00 -04:00
Akkarinage
58bad46c32 Misc grammar changes to documentation.
Signed-off-by: Akkarinage <akkarin@rathena.org>
2017-04-19 03:13:17 +01:00
aleos
0c2ccc77c7 Added script command getfreecell
* The command can randomly find a free cell on the given map and store the references to the found cell in the given variables.
* Check out the script commands documentation for more information.
Thanks to @Tokeiburu!
2017-04-10 10:45:33 -04:00
Jeybla
72fe4cd515 Adds chatmes (scriptcommand). (#1924)
* Adds chatmes script command.
* chatmes writes a given message to the waitingroom of the NPC.
2017-04-06 17:55:58 -04:00
Atemo
a6b252c01e Added rid check in SaraMemory.txt (issue #2032) 2017-04-04 19:20:26 +02:00
Atemo
82967fceb4 Updated doc/sample/instancing.txt follow up cb703c5bfa 2017-04-01 16:42:39 +02:00
Atemo
4270ef876d Fixed #1981 Clearchus Mercenary Npc
- Delete / give the quest when the time limit has been reached
2017-02-24 12:42:09 +01:00
aleos
0c20c596e0 Expanded script command setbattleflag
* Fixes #1945.
* Adds an optional flag to reload the monster database for specific map flags that are EXP/drop related.
* This resolves having to add atcommand reloadmobdb after setting the battle configs.
* Adjusted atcommand setbattleflag to also have the optional parameter.
* The reload should only have to be called on the final setbattleflag use.
2017-02-11 20:55:35 -05:00
aleos89
6e9cd4404a Amended script command checkweight documentation
* Fixes #1917.
* Second example is about arrays and should use script command checkweight2.
Thanks to @lucasoli!
2017-01-26 09:05:02 -05:00
aleos89
65427737bf Follow up to 9c2026d
* Renamed atcommand reloadnpc to reloadnpcfile.
* Adjusted documentation to fit.
2017-01-25 13:48:37 -05:00
aleos89
9c2026d216 Fixed atcommands for NPC loading (fixes #203)
* Resolves atcommand loadnpc not working in sequence with atcommand unloadnpc multiple times on the same NPC.
* Added atcommand reloadnpc.
Thanks to @Tokeiburu!
2017-01-25 13:06:45 -05:00
Atemo
09cbf2dfa6 Follow up a63604d92a1c8090257277e353fd28464e859c08
The display name of the NPC won't get appended in front of the message for globalmes script command.

Corrected area monsters spawn in Nydhoggr's Nest Instance
2017-01-22 19:14:19 +01:00
Atemo
c6470ff4ff Clean-up permanent monster spawn: (#1831)
* Clean-up permanent monster spawn:
- <delay1>,<delay2>,<event> are actually optionnal field
- <event> value 0 and 1 are meaningless (actually event name with length < 4 are skipped)

* Exported monster AI constants

* Updated docs for monster size constants (already exported)
Notes:
- the default size for monster script cmd was small not medium
- monster script cmd now display a warning for size above SZ_BIG (previously SZ_ALL)

* - Fixed an issue to make <xs> and <ys> optionnals
- Updated npcs scripts

* Leftover in the docs for permanent monster spawn

* Corrected english docs. Credit to @aleos89
Added additionnal warning for xs / ys negative input. Credit @Lemongrass3110 

Thanks to @cydh for the idea
2017-01-22 19:03:08 +01:00
Atemo
c6ab72207e Horror toy factory (#1813)
* Initial release of Horror Toy Factory instance.
Thanks to @aleos89, @secretdataz, @Lemongrass3110
Took some part from 52f6420abc
Credit @exneval

Todo : implement NPC_HELLBURNING skill
2017-01-18 03:25:12 +01:00
Lemongrass3110
2043c95e66 Refactored hardcoded npc event names (#1767)
While refactoring those events the following other changes were made:

Introducing OnInstanceDestroy event. This event can be used to hook script code right in front of the instance destruction. This can be useful if you have any stored references to an instance id for example.

The script command cmdothernpc will now check if the target event exists and report failures. Therefore it now returns true or false.

All agit(FE,SE,TE) start and end commands from atcommand and script commands have been merged in their respective guild function which now returns a bool value of true for successful actions and false if it did not succeed(if the specific WoE was [not] running).

All global triggered events with mapserver status output now call the same function and therefore have the same mapserver output(including their respective event name of course).

Renamed a few events in the script configuration to match the other names

Added constants for months and weekdays

Additionally added constants for gettime types to make it easier to read.

Replaced all existing usages I found with their proper new syntax or better fitting functions.
2017-01-10 22:58:04 +01:00
Lemongrass3110
55459f30f2 Added a script command for instance information (#1815)
With this script command you can look up information about a specific instance. This way you do not have to hardcode values specified in the database in the script if you need it.

Thanks to @aleos89 for the script documentation.
2017-01-07 00:08:11 +01:00
Cydh Ramdh
2896d894d1 Official Random Coordinates for Savepoint (#1756)
* Added parameters for `savepoint are range for `x` and `y` for random savepoint coordinates.
* Added documentation for new savepoint params. Credits to @aleos89
* Updated savepoint on script to follow official behaviour (random save in 3x3). All credits to @Atemo
2016-12-20 17:16:42 +07:00
Lemongrass3110
1b634c8f42 Fixed showdigit's start values (#1807)
Fixed #1769
2016-12-20 01:37:40 +01:00
Lemongrass3110
93339212bc Fixed #1772 (#1773)
* Fixed #1772

Added support for char_id to readparam
Added a check and error message if get_var is used on a parameter instead of a variable
2016-12-11 16:00:44 +01:00
Lemongrass3110
b9a8ab722e Added an additional parameter to instance_enter (#1720)
Added an additional parameter to instance_enter

This allows easier usage for instances in IM_NONE, where a player will never be attached to the instance.
All you have to do is remember the created instance id and supply this command with it. That way you do not have to use any workaround like the following anymore:
warp instance_mapname( <mapname>, <instance id> ), <hardcoded enter x coordinate>, <hardcoded enter y coordinate>;

Added usage of the new constants in the existing scripts

Fixed default checks and null pointer output
Thanks to @Atemo
2016-12-10 12:38:57 +01:00
Lemongrass3110
e2eadcfbd8 Implemented mapflag nolockon correctly
Fixed #1736
Thanks to @GrumpyLittlePanda for reporting and @Playtester for pointing me into the right direction.
2016-12-07 23:09:53 +01:00
Cydh Ramdh
342443bf61 Added new mapflag hidemobhpbar (#1537)
* Added new mapflag `hidemobhpbar` to hides monster's HP bar on a map.
* Added maps for this mapflag, credits to @Atemo and @Lemongrass3110 

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-12-04 10:52:14 +07:00
Lemongrass3110
9040613fa6 Added missing empty newlines to a lot of files 2016-11-23 13:54:45 +01:00
Cydh Ramdh
633a642e5a * Corrected combos of Elemental Clothes (19048)
* Updated Status Change documentation for `SC_SIEGFRIED` and `SC_SCRESIST`
* Fixed `bResEff` cannot be used to increase the rate (for reducing resistance)

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-11-20 11:35:02 +07:00
Lemongrass3110
ecc8cf9f0b Initial release of the clan system
Thanks to @cydh, @RagnarokNova and @aleos89 for their help.
2016-11-16 15:36:08 +01:00
aleos89
00fd5e7078 Removed rAthena Stat Reporter
* Follow up to 0ffeec0.
* No longer being used so it will now be completely removed.
2016-11-15 10:19:58 -05:00
Aleos
ade1b171eb Optimized Inventory, Cart Inventory, and Storage usage (#1115)
* These storage types now mimic Guild Storage and can be loaded/saved whenever needed.
* Relieves mmo_charstatus from having to send storage types and lets the char-server handle it.
* All storage types now have an increased max amount.
* Implemented Premium Storage System. Thanks to @cydh!
* Fixes #441 - Players will no longer be required to log out to resync cart item data before opening a Vending Store.
* Refactored player weight and cart weight calculations into their own functions.
* Added script commands openstorage2, guildstoragecountitem[2] and guildstoragedelitem[2].
* Refactored several function return types as well as documentation.
Thanks to @lighta and @cydh for their help with it!
2016-11-14 13:11:43 -05:00
Lemongrass3110
ea085f86f8 Follow up to 61ce61c 2016-11-12 13:47:54 +01:00
aleos89
5aa53e4738 Merge branch 'master' into cleanup/storages_optimization 2016-11-11 14:54:43 -05:00
aleos89
550cfcad54 Merge branch 'master' of https://github.com/rathena/rathena 2016-11-08 11:10:33 -05:00
aleos89
623d845717 Fixed IgnoreDefClassRate check (fixes #1702)
* The item bonus will now properly check for a valid Class rather than a valid Race.
* Added IgnoreDefRaceRate and IgnoreDefClassRate to the item_bonus documentation.
Thanks to @Tokeiburu!
2016-11-08 11:07:08 -05:00
aleos89
cbc365d0f2 Corrected autospell bonuses (fixes #1593)
* Resolves the range check when the config is enabled not checking the proper distance between the two targets.
* Updated the item bonus documentation.
Thanks to @chriser-!
2016-11-06 14:15:12 -05:00
aleos89
b831287b0e Small documentation cleanups
* Cleaned up the inter_server.conf documentation.
* Cleaned up the script command openstorage2 documentation.
2016-11-01 09:08:59 +07:00
Cydh Ramdh
46b1de7d50 Initial release 'premium' storage
* Adapting official multiple storages.
* Added config to defines storages. See conf/import-tmpl/inter_server.conf.
* Added packet IZ `0x388c` for sending storage definitions.
* Added script command `openstorage2` to open premium storages.
* Removed `sd->storage_size`, replaced by `sd->storage.max_amount`. The value is defined in inter_server.conf in storage entries.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-11-01 09:08:55 +07:00