skotlex
ea4513e726
- Now when a mob's adelay is set to be less than the amotion, both values will be swapped (this is an attempt to understand how those mobs actually work on aegis)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8474 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 20:29:32 +00:00
skotlex
f3687369e6
- script command "isrefine" will no longer return always false for equip positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago)
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- Added NPC_CRITICALSLASH to the list of skills that display as a normal attack.
- Changed the default of clear_skills_on_death to 0
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8473 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 19:25:16 +00:00
skotlex
383129375f
- Reverted the previous change, changed the pet capture code to try to capture a mob based on their view class rather than actual class.
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- Changed various instances of md->db->lv for md->level, since the later is the actual mob level.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8471 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 15:25:50 +00:00
skotlex
ac3aeb0574
- Fixed the md->class_ variable not being updated when a mob's class is changed.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8470 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 14:59:23 +00:00
skotlex
dbedc092e8
- Added setting clear_skills_on_warp to specify when a character's land-based skills are deleted when the caster changes maps. Defaults to all types.
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- Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage.
- Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting)
- Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations.
- Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp)
- traps_setting &2 no longer does anything (handled now by blah blah)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 14:49:16 +00:00
toms
10d8fa1083
- Applied some change from mpeg on Ninja Skills
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- Put HVAN_Explosion based on max_hp instead of current hp
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8468 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 14:43:20 +00:00
Playtester
b8fa0d9d1e
Various fixes on Headgear 2006 quests
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8467 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 13:18:33 +00:00
Playtester
0776b5f260
Updated X.3 iRO mob names
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8465 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 11:01:17 +00:00
Lupus
70e170f745
move Bio ethic to skill quests, fixed bio ethic (let Baby alc+creators learn the skill, too). updated lighthalzen added mapflags. fixed treasure spawn formula
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8463 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 04:47:51 +00:00
skotlex
e19c834ae2
- Fixed mob_clone_spawn completely ignoring the mode variable.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8462 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24 04:19:56 +00:00
skotlex
44a5b037a3
- Fixed Energy Coat reducing and consuming more than it should when you have 100% SP
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8460 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 21:27:51 +00:00
skotlex
db3fdbe23b
- Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 20:27:24 +00:00
MasterOfMuppets
a288f9c512
Corrected the healing value of novice pots.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8457 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 18:25:55 +00:00
toms
88841f05dc
SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev 6791. Try to reimplement it.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8456 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 17:22:46 +00:00
skotlex
6ffb2533a7
- Some minor cleanups.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8455 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 16:42:42 +00:00
skotlex
99f03f87cc
- Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it giving no exp to the caster, whichever bug was there)
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- Frost Nova won't display a nodamage skill packet (still need to sort out a way to fix the splash damaged packets)
- Some cleaning on the timeout code for traps.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8453 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 16:12:25 +00:00
toms
cff4864a78
- Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknown
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- Added debug on "Inifity loop" to know which script is making this loop
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8451 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 13:29:05 +00:00
evera
7ef66cffd5
fix'd exploit in bio ethics quest
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8448 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 02:04:46 +00:00
skotlex
cd5cecdf0f
- Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the target, this way the skill animation will correctly display for the targetted mob, and not the others who get caught in the splash area.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8447 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23 00:57:21 +00:00
evera
f663c21b97
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8446 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 23:06:05 +00:00
skotlex
98d0cb73fd
- Fixed a crash on the mobspawn script command.
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- Made SC_FLEET increase batk as well as watk.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8444 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 21:26:17 +00:00
toms
fb6029a221
Fixed gcc warning
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8443 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 20:26:50 +00:00
toms
da4d239d1f
Fixed AM_REST not closing the homunc status window
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8442 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 20:10:03 +00:00
toms
34e28b6b16
- Fixed SC_NEN according to Mpeg
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- Added a ShowStatus("Terminating...\n") on login-server_sql
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8441 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 19:30:27 +00:00
Playtester
22789445b0
Fixed SP usage of some Gunslinger skills
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8440 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 19:08:25 +00:00
Playtester
af738bf572
Same as below only 30 seconds duration
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8439 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 18:54:13 +00:00
Playtester
9ee9f49092
Added a duration to Disarm
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8438 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 18:48:17 +00:00
skotlex
c026d4bcac
- Some corrections to make Tatami Gaeshi work correctly.
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- Fixed SBR44 doing 100% more damage than it should.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8437 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 18:39:52 +00:00
skotlex
8a8ed83b63
- Some more work on the splash skill code. Now splash-damaged enemies should show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 17:21:42 +00:00
Playtester
2c521c1246
Final fix on Grand Cross weapon
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8435 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 16:53:25 +00:00
Playtester
6a72f31049
Some fixes on Grand Cross weapon, might need more fixes
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8434 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 16:34:02 +00:00
Playtester
ae83a38c34
Removed event bonus on Celebration Ring
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 16:16:31 +00:00
skotlex
2cf8c82bc7
- Modified the homun-txt file-save format to separate the name from the rest of fields with tabs (like character saving does), this may fix homun save/loading when using non-latin characters on the name, but be warned that it also means the previous homun-data files are lost! (unless you replace the comma before the start of a name with a tab)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8432 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 16:05:53 +00:00
toms
c6b702ec4b
Updated Gunslinger Quest, removed "Thin Trunk" (7186) according to RockmanEXE
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8430 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 15:17:17 +00:00
skotlex
9f8cee903c
- updated (more or less) the sql-files/item_db2.sql file.
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- Some insignificant cleanups.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8429 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 14:54:29 +00:00
skotlex
d359756066
- getnameditem will now also work on stackable items
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- Corrected battle_calc_weapon_attack so that all skills ignore your left-hand weapon, and that the Katar's double-attack damage bonus for the offhand damage applies ONLY on normal attacks.
- Fixed Resurrect Homunculus's % to 20*lv%
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 14:09:01 +00:00
toms
276361d8dd
Applied Mpeg's fix on GS according to kRO's values
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8425 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 13:59:13 +00:00
toms
c96183c9d4
Added SQL update which should remove \' from guild names
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8423 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 11:56:41 +00:00
Lupus
6d6d0f4000
more typos
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8422 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 11:35:38 +00:00
Lupus
337a5bcaca
field typo
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8421 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 11:31:54 +00:00
Lupus
796497fae5
added char deletion condition by BaseLevel
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8420 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 11:27:48 +00:00
toms
cb86bacf04
Updated Embryo creation, put "Potion Creation Guide" instead of "Embryo Creation Guide" according to RockmanEXE's & iRO info
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8419 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 11:07:08 +00:00
Playtester
c530ba0790
Updated range of guns according to RockmanEXE's info
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8418 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 10:24:03 +00:00
Playtester
355947c742
Updated some items thanks to Haplo
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8417 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 07:24:40 +00:00
Lupus
ea2da2863f
amblem - > emblem
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8416 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 04:08:03 +00:00
skotlex
30bf9a2b13
- Some more cleaning up of the splash skill code. Now the passed hit value for the splash targetted mobs is 9 instead of 5, this allows multi-hitting splash skills to display the number of hits correctly.
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- Also merged Blitz Beat to the rest of the splash code.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8415 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 03:30:07 +00:00
toms
a18ae6fb49
Fixed call homunc bug when the homunc was vapo and the master has change of map
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8414 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21 21:57:56 +00:00
toms
cc6ddef2e4
Fixed SQL-Guild Creation, guild name was escaped 2 times
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8413 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21 21:44:52 +00:00
skotlex
df20c4e1d2
- Some cleaning of the splash skills. Updated skill-attack to enable again passing of flag 0xF000 which signals that the skill level sent to the client should be -1 (no skill name shouted). Should (hopefully) clear/clean up a bunch of splash damage skill animation-related packets.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8412 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21 21:35:44 +00:00
skotlex
8ce99cc52d
- Homun saving won't cap hp/sp to max hp/sp since a homun can have higher hp/sp than the one stated in the db (due to skill bonuses or status changes)
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- Increased splash range of HVAN_EXPLOSION to 4.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8411 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21 19:53:03 +00:00