Fixed some create_arrow_db.txt comments. (Follow up r15672.)
Fixed Sura job change quest. (bugreport:5431)
Corrected a NPC location in quests_veins.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15679 54d463be-8e91-2dee-dedb-b68131a5f0ec
* renamed variable that stores quest progress as it collided with define from `db/const.txt`
* replaced numbers with defines from `const.txt`
* fixed a bug when talking to Chainheart could reset quest
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15533 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added missing "t" in eden quests. bugreport:5213.
- Fixed option "Cancel" not being shown in novice grounds Acolyte NPC menu. bugreport:5212.
- Fixed some typos in Genetic Job change Quest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15406 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated Paradise Groups "Goods Cabinet" (Storage).
- Fixed 'specialeffect EF_WIND;' not showing when talking to the Strange Device NPC in Nydhoggrs Quest. bugreport:5149
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15278 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added Rune Knight skill updates, and supporting information for r14983.
* Updated Emperium to be plant-mode.
* Updated item database with RE stats.
* Added new constants to const.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14984 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Still working on updating the status window to display properly.
* Refine bonuses on armor now apply properly. (+1 additional bonus for every 4 refines.) Refining in general now goes up to 20.
* Criticals will now no longer ignore defense, but will still always hit.
* Converted m/def2 to a short, for testing status window update, will eventually need to surpass 32k. Good like this for now while we work on it.
* Cleaned up some minor things relating tot he arch bishop skill update.
* Applied some of the 30/08/2011 kRO updates to arch bishop skills.
* Added more SI_ Constants from newer clients to status.h.
* Added constants to the database for future updates.
* Updated Runestones and creation items.
* Added Runestone delays to item_delay.
* Added Runestones receipies to produce_db.
* Added dummy rates to refine_db.
* Added Rune Knight skills to skill_cast_db
* Updated Rune Knight skills, and Arch Bishop skills.
* Updated SP requirements in skill_require_db.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14964 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic.
Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be.
- As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after.
- Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc.
- Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic.
- Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale.
- Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item)
- Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP.
- Modified updatestatus(), to display information more in line with the client's status window.
- Updated some calculations in status_calc_misc to match renewal, needs a lot of work still.
- ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled.
* Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf
* clif_skill_fail() now accepts a new parameter, to be used in later messages.
* status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations.
* Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14941 54d463be-8e91-2dee-dedb-b68131a5f0ec
* More battleground editing, and some bug fixes.
- * ALL BATTLEGROUNDS ARE NOW ACTIVE BY DEFAULT. PLEASE CONTINUE TESTING *
- Rewrote the Badge Exchange NPC in bg_common.txt, is official now.
- Other changes to the bg_common folder, including disabled GM NPC.
- Completely rewrote Flavius for the most part, from ground up.
- Moved old Flavius battlegrounds to /custom/battleground folder.
- Restored original bg_common, and KVM to /custom/battleground
- Fixed wall bugs in Tierra Gorge, and added an oninit to the timers.
- Other minor tweaks to both Tierra Gorge and KVM scripts.
- Fixed the pseudo-cooldown on KVM not working properly, I hope.
- Added global time2str function which will be used later in Endless tower.
* Applied Epoque's mapflag clean up, which removes flags from scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14374 54d463be-8e91-2dee-dedb-b68131a5f0ec