- Added two additional mercenaries and updated data.
- Added place holder values to the item database.
- Added packets for the party booking system.
- Updated the 13.2 monster skills to official.
- Updated stats and drop rates on several monsters.
- Fixed Lullaby working on allies/party members.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14412 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Applied Ai4rei's patch for the skill WE_CALLPARTNER (bugreport:4437)
* Lots of updates to monster stats/drops, all fairly minor.
* Updated the price and weight of a handful of etc items.
* Removed drops for quest-spawned Satan Morroc. (bugreport:4425)
* Changed weight on novice consumable items to 0 (bugreport:4442)
* Updated Sage quest skill quest with the file curtosy of 5511.
* Fixed the Pink Crystal being named Blue Crystal in Flavius.
* Touched up the archer tutorial, and phantasmic arrow quests.
* Fixed Turbo Track records for 8 and 16 normal saving as expert. (bugreport:4433)
* Corrected the positions for the arug castle 04 exterior flags. (bugreport:4436)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14409 54d463be-8e91-2dee-dedb-b68131a5f0ec
* As a folow up to r14301, increased MAX_REG_NUM to 256, to prevent possible data loss.
* Touched up the endless tower script slightly.
- Added ends to several NPCs which would allow you to restart timers.
- Added some missing stopnpctimers to npcs. (bugreport:4418)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14400 54d463be-8e91-2dee-dedb-b68131a5f0ec
* delitem/2 will now send the close button when failing to find all neccecary items to delete.
- Still do to, items should not be deleted as-found, and should be deleted once counted
and in the event of delitem failure, nothing should be consumed. This is a design flaw
in eathena, and should be fixed as soon as possible.
* Implemented the Endless Tower instance.
* Updated announces and dialogs in KVM.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14395 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed some small typos in KVM scripts. (bugreport:4403)
- Fixed @refresh leaving you stuck if you had a chat window open.
- Changed @refresh to also send your facing direction.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14394 54d463be-8e91-2dee-dedb-b68131a5f0ec
- The bonuses are addititive to existing bAdd/SubEles, as that's how it appears to work.
- Updated Asprika to use new bonus3 bSubEle.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14381 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Stormgust hit counter no longer resets under new casts of stormgust.
- RG_STEALCOIN will now cause the monster to aggro player on success. (bugreport:3547)
- SL_WIZARD will now consume one crystal fragement per reflected hit. (bugreport:3603)
- WZ_FROSTNOVA will now ignore targets in area that are already frozen. (bugreport:3980)
- SL_KAAHI will no longer uses SP if player has full health already. (bugreport:3918)
- CG_TAROTCARD "The Lovers" will heal source player instead of target. (bugreport:4171)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14378 54d463be-8e91-2dee-dedb-b68131a5f0ec
* More battleground editing, and some bug fixes.
- * ALL BATTLEGROUNDS ARE NOW ACTIVE BY DEFAULT. PLEASE CONTINUE TESTING *
- Rewrote the Badge Exchange NPC in bg_common.txt, is official now.
- Other changes to the bg_common folder, including disabled GM NPC.
- Completely rewrote Flavius for the most part, from ground up.
- Moved old Flavius battlegrounds to /custom/battleground folder.
- Restored original bg_common, and KVM to /custom/battleground
- Fixed wall bugs in Tierra Gorge, and added an oninit to the timers.
- Other minor tweaks to both Tierra Gorge and KVM scripts.
- Fixed the pseudo-cooldown on KVM not working properly, I hope.
- Added global time2str function which will be used later in Endless tower.
* Applied Epoque's mapflag clean up, which removes flags from scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14374 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added two new monster mercenaries.
- Added information for the three new mercenary skills.
- Added mercenary skills with cast times to castnodex.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14367 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added patch from Paradox to allow a skill to use a random element for damage. See skill DB for info.
* Updated entry for npc_randomattack in the skill database, now uses the newly added -3 element.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14365 54d463be-8e91-2dee-dedb-b68131a5f0ec
'autospell_check_range', by default is set to no, as this is official behavior. This does not affect autospellwhenhit.
* Sonic Blow autocast now stops players attacking when it triggers. It's possible there is more depth to this
on official servers, and should 'stop' attacking on regular casts as well. It appears so far that this is the
only skill that behaves this way.
* Modified the default value for homunculus_auto_vapor in source to 1.
* pvp_points are no longer calculated in the gvg_dungeon flagged maps.
* Corrected a view ID and an equip location in the item database. (bugreport:4330)
* Corrected a typo in the DTS_Warper script.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14356 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated several NPCs to use the updated specialeffect command, updated more NPCs to use the updated emotion command.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14353 54d463be-8e91-2dee-dedb-b68131a5f0ec