* Double Bowling Bash
- Reduces knock-back distance from 2 cells to 1 cell.
- Increases base damage from 2650%Atk to 3200%Atk per hit based on level 10.
* Mega Sonic Blow
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 5350%Atk to 8400%Atk based on level 10.
* Shield Chain Rush
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 5100%Atk to 5700%Atk based on level 10.
* Spiral Pierce Max
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 4050%Atk to 8700%Atk based on level 10.
* Hell's Drive
- Increases SP consumption from 98 to 115 based on level 10.
* Ground Gravitation
- Increases SP consumption from 100 to 120 based on level 10.
* Breaking Limit
- Increases damage bonus of Mega Sonic Blow and Spiral Pierce Max from 70% to 100%.
- Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 50% to 70%.
Updated Level 250/50 to 260/55.
Hp and Sp are unknown.
Additionally updated Super_Novice_E job level from 50 to 70 (note: this class doesn't get additional stats by job level).
* Abyss Dagger
- Increases cooldown from 0.3 seconds to 0.4 seconds.
- Increases SP consumption from 64 to 76 based on level 5.
- Increases base damage from 2600%Atk to 4600%Atk based on level 5.
* Frenzy Shot
- Increases cooldown from 0.2 seconds to 0.35 seconds.
- Increases SP consumption from 55 to 65 based on level 10.
- Increases number of hit from 1 hit to 2 hits.
- Increases base damage from 4000%Atk to 6150%Atk based on level 10.
- Increases factor weight of CON in skill formula from 5 to 15.
* Deft Stab
- Removes a chance to trigger the skill one more time.
- Increases SP consumption from 62 to 72 based on level 10.
- Increases cooldown from 0.3 seconds to 0.7 seconds.
- Reduces base damage from 5850%Atk to 3750%Atk based on level 10.
- Changes damage logic from 5 split hits to 5 cumulative hits.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Axe Stomp
- Increases SP consumption from 74 to 85 based on level 5.
- Increases base damage from 4600%Atk to 5150%Atk per hit based on level 5.
Mighty Smash, Spark Blaster and Triple Laser are already up-to-date
* Madness Crusher
- Reduces SP consumption from 68 to 55 based on level 5.
- Increases base damage from 4400%Atk to 8350%Atk based on level 5.
- Increases factor weight of POW in skill formula from 7 to 10.
* Storm Slash
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Reduces SP consumption from 60 to 55 based on level 5.
- Increases base damage from 950%Atk to 2200%Atk per hit based on level 5.
- Increases the chance to double skill damage while under Giant Growth buff from 30% to 60%.
* Hack and Slasher
- Increases base damage from 7300%Atk to 7700%Atk per hit based on level 10.
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Applies critical damage, the critical chance is the user's Cri.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Rhythm Shooting
- Increases cooldown from 0.15 seconds to 0.35 seconds.
- Increases base damage from 800%/1400%Atk to 3700%/4550%Atk per hit based on level 5.
- Increases factor weight of CON in skill formula from 3 to 5 (7 on targets marked with sound brand).
Additionally
- The effect from Rhythm Shooting does not remove SC_SOUNDBLEND anymore (written in the skill description)
* Metallic Fury
- Reworks skill to dealing damage to surrounding enemies around the target (9 x 9 cells based on level 5).
- Increases cooldown from 0.3 seconds to 0.4 seconds.
- Increases global cool time from 0.3 seconds to 0.5 seconds.
- No longer remove sound brand debuff from target. (doesn't mention it changelog but it works)
- Increases base damage from 11000%Matk to 13000%/18000%(targets marked with sound brand)Matk based on level 5.
- Increases factor weight of SPL in skill formula (on targets marked with sound brand) from 1.5x of Stage Manner skill level to 2x of Stage Manner skill level.
* Cross Rain
- Reduces cooldown from 4.5 seconds to 2.4 seconds.
- Reduces skill duration from 4.5 seconds to 2.4 seconds based on level 10.
- Increases factor weight of Spear & Sword Mastery skill level in skill formula from 50/100 (Holy Shield) to 100/150 (Holy Shield) based on level 10.
- Increases factor weight of SPL in skill formula from 5 to 7.
- Reduces AP recovery rate from 7 to 4.
* Shield Shooting
- Reworks skill to dealing damage to surrounding enemies within 7 x 7 cells around the target.
- Reduces cast range from 11 cells to 9 cells.
- Increases factor weight of Shield Mastery skill level in skill formula from 75 to 250 based on level 5.
- Increases base damage from 11900%Atk to 14900%Atk based on level 5.
- Increases factor weight of POW in skill formula from 5 to 7.
- Increases factor weight of shield refine rate in skill formula from 4 to 25.
* Rain of Crystal
- Reduces area of effect from 19 x 19 cells to 13 x 13 cells based on level 5.
- Increases SP consumption from 100 to 125 based on level 5.
* Crimson Arrow
- Reduces SP consumption from 94 to 90 based on level 5.
- Increases base damage of linear damage from 1500%Matk to 1750%Matk based on level 5.
- Increases base damage of explosion damage from 3000%Matk to 3500%Matk based on level 5.
* Storm Cannon
- Reduces SP consumption from 94 to 88 based on level 5.
- Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.
* Rock Down
- Reduces SP consumption from 94 to 88 based on level 5.
- Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.
* Frozen Slash
- Increases SP consumption from 96 to 115 based on level 5.
- Increases base damage from 4750%/6650%Matk to 4900%/6800%Matk based on level 5.
* Destructive Hurricane
- Increases cooldown from 2 seconds to 2.5 seconds.
- Increases base damage from 14250%Matk to 14850%Matk based on level 5.
- Reduces damage bonus from Climax level 3 from 200% to 150%.
- Changes damage modifier from Climax level 5 from 50% increasing to 20% reducing.
- Increases SP consumption from 132 to 186 based on level 5.
* Crystal Impact
- Reduces area of effect from 15 x 15 cells to 13 x 13 cells based on level 5.
- Increases SP consumption from 132 to 186 based on level 5.
- Reduces area of effect bonus from Climax level 5 from entire screen to 15 x 15 cells.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* No Limits (Ranger)
- No longer be removed by Dispell or Clearance.
* Calamity Gale
- Increases duration from 60 seconds to 180 seconds.
- Reduces cooldown from 300 seconds to 180 seconds.
Note: it was not implemented
- No longer be removed when using No Limits.
* Gale Storm
- Reduces cooldown from 1.5 seconds to 1.2 seconds.
- Increases SP consumption from 100 to 120 based on level 10.
- Increases base damage from 9500%Atk to 10000%Atk based on level 5.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 10.
Note: CON weight was already 10
- Increases factor weight of CON in skill formula from 5 to 10.
* Crescive Bolt
- Increases cooldown from 0.15 seconds to 0.35 seconds.
- Increases global cool time from 0.3 seconds to 0.7 seconds.
- Increases base damage from 3400%Atk to 9400%Atk based on level 10.
Additionnally
- Removed leftover Deep Blind Trap / Solid Trap / Swift Trap / Flame Trap status ailments in `skills_db.yml` (from previous rebalance)
- Corrected WH HAWK BOOMERANG and WH_HAWKBOOMERANG formula according to the Korean description of the skill.
- Included WH_NATUREFRIENDLY in the damage formula of WH_HAWKRUSH and WH_HAWKBOOMERANG (x1.5 at level 5) (source: tests on KRO)
Thanks to @datawulf
* Framen
- Increases base damage from 4000%/4500%Matk to 4750%/5250%Matk based on level 5.
* Arbitrium
- Reduces cooldown from 1.5 seconds to 1 second.
- Increases SP consumption from 112 to 125 based on level 10.
- Applies AP recovery rate by 2.
- Increases base damage of area damage from 12500%Matk to 17500%Matk based on level 10.
- Increases factor weight of Fidus Animus skill level in skill formula of area damage from 100 to 500 based on level 10.
- Increases factor weight of SPL in skill formula from 7 to 10.
* Petitio
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Increases factor weight of Mace & Book Mastery skill level in skill formula from 100 to 500 based on level 10.
* Oleum Sanctum
- Reduces cooldown from 2 seconds to 1.5 seconds.
- No longer require Holy Water on casting.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.
* Explosion Blaster
- Adds global cool time by 1 second.
- Increases SP consumption from 90 to 125 based on level 5.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.
- Reduces base damage of from 14000%Atk to 12000%Atk based on level 5.
- Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5.
- Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10.
* Massive Flame Blaster
- Adds global cool time by 0.5 seconds.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells.
- Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10.
* Savage Impact
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.
- Applies AP recovery rate by 2.
* Shadow Stab
- The skill will deal damage for 2 hits.
- While under Cloaking Exceed buff, increases number of hit to 3 hits with higher damage per hit.
- Increases factor weight of POW in skill formula while under Cloaking Exceed buff from 5 to 7.
- Increases base damage from 1500%Atk to 1750%/2000%Atk per hit based on level 5.
MAX Lv: 5
Skill Requirement: Mystical Creature Mastery 10, Commune with Kisul 1
Skill Form: Active(AP)
Type: Secondary
Target: Single target
Consumes: AP 100
Description: Gives the Blessing of Mystical Creatures to 1 party member, excluding doram and self, recovers the target's AP to 200 and increases P.Atk, S.Matk for 10 seconds.
When the skill duration ends, target's AP becomes 0.
The target can't receive Blessing of Mystical Creatures again for 1 minute.
_
[Level 1]: P.Atk, S.Matk +10
[Level 2]: P.Atk, S.Matk +20
[Level 3]: P.Atk, S.Matk +30
[Level 4]: P.Atk, S.Matk +40
[Level 5]: P.Atk, S.Matk +50
1st rebalance :
(nothing)
2nd rebalance :
(nothing)
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 5, Hyunrok Breeze 3
Skill Form: Active
Type: Magic
Target: Single target
Recovery: AP 1 (2 if Commune With Hyunrok is learned)
Description: Using the mysterious magical power of Hyunrok, fires the powerful magic cannon to the target.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and SPL.
If the user learned Commune With Hyunrok, increases skill damage and increases AP recovery amount.
Damage property can be changed according to Colors of Hyunrok.
_
[Level 1]: (2600 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (2900 + (Mystical Creature level x 75))% Matk.
[Level 2]: (4150 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (4750 + (Mystical Creature level x 75))% Matk.
[Level 3]: (5700 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (6600 + (Mystical Creature level x 75))% Matk.
[Level 4]: (7250 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (8450 + (Mystical Creature level x 75))% Matk.
[Level 5]: (8800 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (10300 + (Mystical Creature level x 75))% Matk.
[Level 6]: (10350 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (12150 + (Mystical Creature level x 75))% Matk.
[Level 7]: (11900 + (Mystical Creature level x 50))% Matk.
Commune With Hyunrok: (14000 + (Mystical Creature level x 75))% Matk.
1st rebalance :
- Removes 0.5 seconds delay after skill.
- Increases SP consumption from 62 to 74 based on level 7.
- Increases damage from 3400%/4400%(Commune With Hyunrok)Matk to 7300%/8500%(Commune With Hyunrok)Matk based on level 7.
2nd rebalance :
- Increases cast range from 9 cells to 11 cells.
- Reduces SP consumption from 74 to 65 based on level 7.
- Increases base damage from 7350%/8500%Matk to 11900%/14000%Matk based on level 7.
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 3, Colors of Hyunrok 3
Skill Form: Active
Type: Magic
Target: 1 cell ground target
Recovery: AP 4
Description: Using the mysterious magical power of Hyunrok to create breeze on the ground, inflicts neutral property magical damage every 0.3 seconds for 4.5 seconds to all targets within range.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and SPL.
If the user learned Commune With Hyunrok, increases skill damage.
Damage property can be changed according to Colors of Hyunrok.
_
[Level 1]: (1400 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (1700 + (Mystical Creature level x 40))% Matk / area of effect: 5 x 5 cells.
[Level 2]: (2150 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (2650 + (Mystical Creature level x 40))% Matk / area of effect: 5 x 5 cells.
[Level 3]: (2900 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (3600 + (Mystical Creature level x 40))% Matk / area of effect: 7 x 7 cells.
[Level 4]: (3650 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (4550 + (Mystical Creature level x 40))% Matk / area of effect: 7 x 7 cells.
[Level 5]: (4400 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (5500 + (Mystical Creature level x 40))% Matk / area of effect: 9 x 9 cells.
[Level 6]: (5150 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (6450 + (Mystical Creature level x 40))% Matk / area of effect: 9 x 9 cells.
[Level 7]: (5900 + (Mystical Creature level x 20))% Matk.
Commune With Hyunrok: (7400 + (Mystical Creature level x 40))% Matk / area of effect: 11 x 11 cells.
1st rebalance :
- Increases SP consumption from 92 to 94 based on level 7.
- Increases AP recovery rate from 3 to 4.
- Increases damage from 2250%/4000%(Commune With Hyunrok)Matk to 4800%/6300%(Commune With Hyunrok)Matk based on level 7.
2nd rebalance :
- Increases base damage from 4800%/6300%Matk to 5900%/7400%Matk per hit based on level 7.
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Secondary
Target: Instant Casting
Description: With the mysterious magical power of Hyunrok, endows elemental property to Catnip Meteor, Hyunrok Breeze and Hyunrok Cannon for 300 seconds.
If the user learned Commune with Hyunrok, using this skill also increases Catnip Meteor damage by 50%.
When using skill level 7, the endowment is canceled.
_
[Level 1]: Endows water property.
[Level 2]: Endows wind property.
[Level 3]: Endows earth property.
[Level 4]: Endows fire property.
[Level 5]: Endows shadow property.
[Level 6]: Endows holy property.
[Level 7]: Removes the endowment.
1st rebalance :
(nothing)
2nd rebalance :
(nothing)
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 5, Marine Festival of Kisul 2, Sandy Festival of Kisul 2
Skill Form: Active
Type: Recovery
Target: Instant Casting
Description: Using the powerful healing effect of Kisul.
Recovers 2 AP every 1 second to all party members, excluding the user, with 7 x 7 cells around the user.
The user can't use other skills while this skill is active, and if the user leaves the standing cell due to certain effect such as being knocked-back, the skill effect is canceled.
If the user learned Commune with Kisul, increases area of effect to 11 x 11 cells and increases AP recovery amount to 4.
_
[Level 1]: Duration: 4 seconds.
[Level 2]: Duration: 5 seconds.
[Level 3]: Duration: 6 seconds.
[Level 4]: Duration: 7 seconds.
[Level 5]: Duration: 8 seconds.
[Level 6]: Duration: 9 seconds.
[Level 7]: Duration: 10 seconds.
1st rebalance :
(nothing)
2nd rebalance :
- Reduces AP recovery rate from 3/6 to 2/4.
MAX Lv: 5
Skill Requirement: Mystical Creature Mastery 3, Kisul Water Spraying 3
Skill Form: Active
Type: Buff
Target: Instant Casting
Recovery: AP 4
Description: With the power of the sea by Kisul, increases SPL, WIS and STA to self and nearby party member around the user.
If the user learned Commune With Kisul, increases area of effect and doubles the skill duration.
Doesn't stack with Cardinal's Religio.
_
[Level 1]: SPL, WIS, STA + 2 / duration: 60 seconds / area of effect: 5 x 5 cells.
Commune With Kisul: area of effect: 9 x 9 cells.
[Level 2]: SPL, WIS, STA + 4 / duration: 75 seconds / area of effect: 7 x 7 cells.
Commune With Kisul: area of effect: 11 x 11 cells.
[Level 3]: SPL, WIS, STA + 6 / duration: 90 seconds / area of effect: 9 x 9 cells.
Commune With Kisul: area of effect: 13 x 13 cells.
[Level 4]: SPL, WIS, STA + 8 / duration: 105 seconds / area of effect: 11 x 11 cells.
Commune With Kisul: area of effect: 15 x 15 cells.
[Level 5]: SPL, WIS, STA + 10 / duration: 120 seconds / area of effect: 13 x 13 cells.
Commune With Kisul: area of effect: 17 x 17 cells.
1st rebalance :
- Increases AP recovery rate from 2 to 4.
2nd rebalance :
(nothing)
MAX Lv: 5
Skill Requirement: Mystical Creature Mastery 3, Kisul Water Spraying 3
Skill Form: Active
Type: Buff
Target: Instant Casting
Recovery: AP 4
Description: With the power of the sea by Kisul, increases POW, CRT and CON to self and nearby party member around the user.
If the user learned Commune With Kisul, increases area of effect and doubles the skill duration.
Doesn't stack with Cardinal's Benedictum.
_
[Level 1]: POW, CRT, CON + 2 / duration: 60 seconds / area of effect: 5 x 5 cells.
Commune With Kisul: area of effect: 9 x 9 cells.
[Level 2]: POW, CRT, CON + 4 / duration: 75 seconds / area of effect: 7 x 7 cells.
Commune With Kisul: area of effect: 11 x 11 cells.
[Level 3]: POW, CRT, CON + 6 / duration: 90 seconds / area of effect: 9 x 9 cells.
Commune With Kisul: area of effect: 13 x 13 cells.
[Level 4]: POW, CRT, CON + 8 / duration: 105 seconds / area of effect: 11 x 11 cells.
Commune With Kisul: area of effect: 15 x 15 cells.
[Level 5]: POW, CRT, CON + 10 / duration: 120 seconds / area of effect: 13 x 13 cells.
Commune With Kisul: area of effect: 17 x 17 cells.
1st rebalance :
- Increases AP recovery rate from 2 to 4.
2nd rebalance :
(nothing)
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Recovery
Target: Instant Casting
Recovery: AP 1
Description: Fires the water cannon contained healing power of Kisul, recovers HP to self and nearby party member around the user.
Recovers additional amount depends on level of Mystical Creature Mastery user learned, user's base level and CRT.
If the user learned Commune with Kisul, increases area of effect and healing amount.
_
[Level 1]: Healing amount: 500 + (Mystical Creature Mastery level x 100) / area of effect: 7 x 7 cells.
Commune With Kisul: Healing amount: 750 + (Mystical Creature Mastery level x 150) / area of effect: 11 x 11 cells.
[Level 2]: Healing amount: 1000 + (Mystical Creature Mastery level x 100) / area of effect: 7 x 7 cells.
Commune With Kisul: Healing amount: 1500 + (Mystical Creature Mastery level x 150) / area of effect: 11 x 11 cells.
[Level 3]: Healing amount: 1500 + (Mystical Creature Mastery level x 100) / area of effect: 9 x 9 cells.
Commune With Kisul: Healing amount: 2250 + (Mystical Creature Mastery level x 150) / area of effect: 13 x 13 cells.
[Level 4]: Healing amount: 2000 + (Mystical Creature Mastery level x 100) / area of effect: 9 x 9 cells.
Commune With Kisul: Healing amount: 3000 + (Mystical Creature Mastery level x 150) / area of effect: 13 x 13 cells.
[Level 5]: Healing amount: 2500 + (Mystical Creature Mastery level x 100) / area of effect: 11 x 11 cells.
Commune With Kisul: Healing amount: 3750 + (Mystical Creature Mastery level x 150) / area of effect: 15 x 15 cells.
[Level 6]: Healing amount: 3000 + (Mystical Creature Mastery level x 100) / area of effect: 11 x 11 cells.
Commune With Kisul: Healing amount: 4500 + (Mystical Creature Mastery level x 150) / area of effect: 15 x 15 cells.
[Level 7]: Healing amount: 3500 + (Mystical Creature Mastery level x 100) / area of effect: 13 x 13 cells.
Commune With Kisul: Healing amount: 5250 + (Mystical Creature Mastery level x 150) / area of effect: 17 x 17 cells.
(no rebalance)
MAX Lv: 5
Skill Requirement: Mystical Creature Mastery 10
Skill Form: Active(AP)
Type: Secondary
Target: Instant Casting
Consumes: AP 150
Description: Can only be used when the user learned at least one of either Commune with Chulho, Kisul or Hyunrok.
Through the temporary communion with Chulho, Kisul and Hyunrok, the user is in the state of communion of all three mystical creatures for the certain duration.
Increases P.Atk, S.Matk and H.Plus for the duration.
_
[Level 1]: Duration: 30 seconds / P.Atk, S.Matk, H.Plus +3
[Level 2]: Duration: 60 seconds / P.Atk, S.Matk, H.Plus +6
[Level 3]: Duration: 90 seconds / P.Atk, S.Matk, H.Plus +9
[Level 4]: Duration: 120 seconds / P.Atk, S.Matk, H.Plus +12
[Level 5]: Duration: 150 seconds / P.Atk, S.Matk, H.Plus +15
1st rebalance :
(none)
2nd rebalance :
(none)
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 5, Howling of Chulho 3
Skill Form: Active
Type: Ranged Physical
Target: Single target
Recovery: AP 1 (2 if Commune With Chulho is learned)
Description: Punches the front paws of Chulho to nearby targets who are affected by [Hogogong effect], inflicts long ranged physical damage to the targets for 3 hits.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
If the user learned Commune With Chulho, increases skill damage and increases AP recovery amount.
_
[Level 1]: (380 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (600 + (Mystical Creature level x 20))% Atk per hit / area of effect: 7 x 7 cells.
[Level 2]: (580 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (950 + (Mystical Creature level x 20))% Atk per hit / area of effect: 7 x 7 cells.
[Level 3]: (780 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (1300 + (Mystical Creature level x 20))% Atk per hit / area of effect: 7 x 7 cells.
[Level 4]: (980 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (1650 + (Mystical Creature level x 20))% Atk per hit / area of effect: 9 x 9 cells.
[Level 5]: (1180 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (2000 + (Mystical Creature level x 20))% Atk per hit / area of effect: 9 x 9 cells.
[Level 6]: (1380 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (2350 + (Mystical Creature level x 20))% Atk per hit / area of effect: 9 x 9 cells.
[Level 7]: (1580 + (Mystical Creature level x 10))% Atk per hit.
Commune With Chulho: (2700 + (Mystical Creature level x 20))% Atk per hit / area of effect: 11 x 11 cells.
1st rebalance :
- Increases SP consumption from 68 to 72 based on level 7.
- Increases damage from 900%/1500%(Commune With Chulho)Atk to 1580%/2700%(Commune With Chulho)Atk per hit based on level 7.
- Reduces cooldown from 0.5 seconds to 0.35 seconds.
2nd rebalance :
- Increases SP consumption from 72 to 85 based on level 7.
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 3, Chulho Sonic Claw 3
Skill Form: Active
Type: Ranged Physical
Target: Instant Casting
Recovery: AP 2
Description: Roars with the power of Chulho, inflicts long ranged physical damage to all targets around the user.
Inflicts [Hogogong effect] to the targets for 12 seconds.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and POW.
If the user learned Commune With Chulho, increases skill damage.
[Level 1]: (1650 + (Mystical Creature level x 50))% Atk / area of effect: 5 x 5 cells.
Commune With Chulho: (1850 + (Mystical Creature level x 100))% Atk / area of effect: 7 x 7 cells.
[Level 2]: (2700 + (Mystical Creature level x 50))% Atk / area of effect: 5 x 5 cells.
Commune With Chulho: (3000 + (Mystical Creature level x 100))% Atk / area of effect: 7 x 7 cells.
[Level 3]: (3750 + (Mystical Creature level x 50))% Atk / area of effect: 5 x 5 cells.
Commune With Chulho: (4150 + (Mystical Creature level x 100))% Atk / area of effect: 7 x 7 cells.
[Level 4]: (4800 + (Mystical Creature level x 50))% Atk / area of effect: 7 x 7 cells.
Commune With Chulho: (5300 + (Mystical Creature level x 100))% Atk / area of effect: 9 x 9 cells.
[Level 5]: (5850 + (Mystical Creature level x 50))% Atk / area of effect: 7 x 7 cells.
Commune With Chulho: (6450 + (Mystical Creature level x 100))% Atk / area of effect: 9 x 9 cells.
[Level 6]: (6900 + (Mystical Creature level x 50))% Atk / area of effect: 7 x 7 cells.
Commune With Chulho: (7600 + (Mystical Creature level x 100))% Atk / area of effect: 9 x 9 cells.
[Level 7]: (7950 + (Mystical Creature level x 50))% Atk / area of effect: 9 x 9 cells.
Commune With Chulho: (8750 + (Mystical Creature level x 100))% Atk / area of effect: 11 x 11 cells.
1st rebalance :
- Increases SP consumption from 62 to 68.
- Increases damage from 5750%/7250%(Commune With Chulho)Atk to 7950%/8750%(Commune With Chulho)Atk based on level 7.
- Increases factor weight of Mystical Creature skill level in skill formula from 30/50(Commune With Chulho) to 50/100(Commune With Chulho).
2nd rebalance :
- Increases SP consumption from 68 to 72
MAX Lv: 7
Skill Requirement: Mystical Creature Mastery 1
Skill Form: Active
Type: Ranged Physical
Target: Single target
Recovery: AP 1
Description: Using the sharp claw of Chulho by scratches the air towards the target, inflicts long ranged physical damage to the target.
Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and POW.
If the user learned Commune With Chulho, increases skill damage and applies critical damage, the critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
_
[Level 1]: (2500 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (2900 + (Mystical Creature level x 100))% Atk.
[Level 2]: (4150 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (4950 + (Mystical Creature level x 100))% Atk.
[Level 3]: (5800 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (7000 + (Mystical Creature level x 100))% Atk.
[Level 4]: (7450 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (9050 + (Mystical Creature level x 100))% Atk.
[Level 5]: (9100 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (11100 + (Mystical Creature level x 100))% Atk.
[Level 6]: (10750 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (13150 + (Mystical Creature level x 100))% Atk.
[Level 7]: (12400 + (Mystical Creature level x 50))% Atk.
Commune With Chulho: (15200 + (Mystical Creature level x 100))% Atk.
1st rebalance :
- Increases SP consumption from 42 to 54 based on level 7.
- Increases damage from 2800%/3150%(Commune With Chulho)Atk to 5650%/6450%(Commune With Chulho)Atk based on level 7.
- Increases factor weight of Mystical Creature skill level in skill formula from 30/50(Commune With Chulho) to 50/100(Commune With Chulho).
2nd rebalance :
- Increases cast range from 9 cells to 11 cells.
- Increases base damage from 5650%/6450%Atk to 12400%/15200%Atk based on level 7.
MAX Lv: 1
Skill Requirement: Mystical Creature Mastery 7, Hyunrok Cannon 3
Skill Form: Passive
Description: Empowers the skills that borrow the power from Hyunrok through perfect communion with the mystical creature Hyunrok.
MAX Lv: 1
Skill Requirement: Mystical Creature Mastery 7, Kisul Rampage 3
Skill Form: Passive
Description: Empowers the skills that borrow the power from Kisul through perfect communion with the mystical creature Kisul.
MAX Lv: 1
Skill Requirement: Mystical Creature Mastery 7, Hogogong Strike 3
Skill Form: Passive
Description: Empowers the skills that borrow the power from Chulho through perfect communion with the mystical creature Chulho.
Deals normal long ranged physical damage to the target.
Can only be used when riding dragon.
Deals additional damage depends on user's MaxHP and MaxSP.
Affected by Hit/Flee calculation.
Ignores physical defense.
Damage property depends on weapon property.
Affected by attack modifiers (such as race modifier).
Recovers 2 AP.
When using while under Dragonic Aura buff, increases influence of MaxHP and MaxSP in skill damage.
Fixed casting time : 0.5 seconds (based on level 10).
Variable Casting time : 2 seconds (based on level 10).
Cooldown: 0.5 seconds (based on level 10).
Global cool time : 0.15 seconds (based on level 10).
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Credit to @datawulf
* Implemented BO_EXPLOSIVE_POWDER
- Deals melee physical damage to all targets around the user.
- Doesn't need any catalyst.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : - (based on level 5).
- Variable Casting time : - (based on level 5).
- Cooldown: 0.7 seconds (based on level 5).
- Global cool time : 0.25 seconds (based on level 5).
* Implemented BO_MAYHEMIC_THORNS
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Doesn't need any catalyst.
- Has a chance to trigger critical, the critical chance is the user's cri.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1 second (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.15 seconds (based on level 10).
* Skills updated to 2nd rebalance
Credit to @datawulf
* Implemented MT_MIGHTY_SMASH
- Deals melee physical damage to all targets around the user.
- When using while under Axe Stomp buff, increases damage and number of hit.
- Fixed casting time : - (based on level 10).
- Variable Casting time : - (based on level 10).
- Cooldown: 0.3 seconds (based on level 10).
- Global cool time : - (based on level 10).
* Updated Mighty Smash to last rebalance
- Increases cooldown from 0.3 seconds to 0.5 seconds.
- Adds global cool time by 0.25 seconds.
- Increases SP consumption from 78 to 95 based on level 10.
- Reduces base damage from 3100%/3150%Atk to 1825%/1850%Atk per hit based on level 10.
- Increases number of hit from 3/5 hits to 5/7 hits.
- While under Axe Stomp buff, increases factor weight of POW in skill formula from 7 to 10.
* Implemented MT_TRIPLE_LASER
- Deals long ranged physical damage to the target.
- Can only be used when using Madogear.
- Has a chance to trigger critical, the critical chance is the user's cri.
- Damage property depends on weapon property.
- Doesn't consume magic gear fuel or cannonball.
- Fixed casting time : 0.5 seconds (based on level 5).
- Variable Casting time : 1 seconds (based on level 5).
- Cooldown: 0.25 seconds (based on level 5).
- Global cool time : - (based on level 5).
* Updated Triple Laser to last rebalance
- Increases cooldown from 0.25 seconds to 0.35 seconds.
- Adds global cool time by 0.25 seconds.
- Increases base damage from 3300%Atk to 5050%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 10 to 12.
* Implemented MT_SPARK_BLASTER
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Can only be used when using Madogear.
- Affected by Hit/Flee calculation.
- Ignores physical defense.
- Doesn't consume magic gear fuel or cannonball.
- Damage property depends on weapon property.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1.5 seconds (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.25 seconds (based on level 10).
* Updated Spark Blaster to last rebalance
- Reduces cooldown from 0.7 seconds to 0.5 seconds.
- Increases base damage from 7750%Atk to 9250%Atk based on level 10.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Credits to @datawulf