1463 Commits

Author SHA1 Message Date
skotlex
a5b4b2d05e - status_setviewdata will set your option accordingly when the previous/new view-class is wedding or xmas suit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6437 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-01 22:07:15 +00:00
Lance
49fc4fe81d * Optimized fake npc system. Added npc_checknear back to npc_buysellsel.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-01 05:48:06 +00:00
skotlex
c24b68e5eb - Some corrections in the clif_parse_whisper function which should fix crashes in the chat_log under "certain" conditions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6423 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-01 03:31:31 +00:00
skotlex
ffea9656f8 - Removed attack_type from sd->state structure (it's only use was for soul-drain!)
- Moved the soul-drain code to skill_counter_additionaleffect


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6392 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-30 06:01:16 +00:00
skotlex
99a6cf0627 - Changed checks of item's identify field from 0/1 to 0/non-zero
- Corrected TK_JUMPKICK to place the caster on the tile next to the target rather than on top of it.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 19:03:46 +00:00
LuzZza
c2276ce3e2 Added @noask command: enable/disable deals/invites autorejecting.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6376 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 15:54:20 +00:00
skotlex
54e4cd9afc - Added support for packet 0x229 (clif_changeoption).
- Bumped up PACKETVER to 7 to enable use of packets 0x229 and 0x22c
- Small cleanup on the calculation in the skill tree regarding spirit skills.
- Added missing next/prev initialization in chat-creation.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 07:30:19 +00:00
skotlex
552bc8752c - Clones can't be class-changed now
- Readded the class == -1 distance check in npc_checknear
- Replaced check sd->trade_partner for sd->state.trading in clif.c


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6356 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 04:13:21 +00:00
Lance
020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized.
* Eliminated initializations for pointers returned by calloc.
* Moved grfio_final to do_init since it's not used after server boot.
* Optimized scripts to return CONSTSTR instead of allocating memory just to return a constant string. Some buildin functions still need work. 
* Disabled graph since it doesn't work yet.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 04:00:19 +00:00
skotlex
6469df410d - Removed the sending of the online guild list when you log-on, may fix the "getting stuck" problem.
- Added battle config default_skill_delay. Specifies the default skill delay for most skills, it is also applied as a walkdelay (total skill walkdelay is default_skill_delay + that skill's can't walk delay)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6344 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-28 13:58:59 +00:00
skotlex
e967ccf396 - Modified clif_skill_nodamage to allow for a NULL source. This is to simplify code related to AL_HEAL/MG_RECOVERY effects where someone shows a healing value, but there's no "caster" in sight (Pitcher skills, Blood Drain, Kaahi)
- Updated Kaahi to use clif_skill_nodamage to display amount healed.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6335 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-28 02:41:54 +00:00
skotlex
a5e5db6539 - unit_remove_map will reset attackable-time, canact and canwalk delays.
- Added a timer in clif.c so that walk requests that are done while your cannot move duration will be delayed and processed afterwards (as long as the walk delay remaining is less than 2000 ms)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6329 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27 21:00:39 +00:00
skotlex
fc449ba30f - Fixed the compilation error. Gee, how did that slipped by...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6315 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27 14:43:55 +00:00
skotlex
1a3d6004c5 - Corrected the hit value of the TK kicks (from single hit "6" to multi-hit "8")
- All kicks do 3 hits now.
- Added battle config hide_woe_damage which hides damage on woe maps packet-wise.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6311 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27 13:31:29 +00:00
skotlex
af55aa1e6e - Updated item_db.sql to current.
- Some small code-cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6298 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 23:01:55 +00:00
skotlex
d44188210b - Renamed skill_clear_element_field to skill_clear_group, it accepts a flag to determine what to erase. &1 for elemental fields, &2 for traps. Also rewrote how it works to prevent missing elements (since each time an element is erased, the array contents shift)
- Added battle config traps_setting to determine how traps should behave. With &1 traps are invisible if you didn't see them get set up. With &2 traps will be removed after changing maps. The default is 2.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6285 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 23:58:19 +00:00
skotlex
cb00c164f7 - Idle skills won't trigger while the mob is walking.
- Idle skills will now trigger each IDLE_SKILL_INTERVAL iterations (10 currently)
- Added support for walk packet 0x22c (disabled currently as it's non-walk packet equivalent is yet missing), it will be used when PACKETVER is set to 7 or above.
- Normal walking will now also trigger mob skills (due to the walk skill condition)
- Updated mob_skill_db: all idle and walk skills had their rate go up x10.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6245 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 02:45:17 +00:00
skotlex
41a6c38e23 - Added SC_KEEPING/SC_BARRIER to calc_flag in status_change_end
- Added Option constants for Carts, fixed OPTION_FLYING (it conflicts with OPTION_XMAS?)
- Updated clif.c to check for OPTION_WEDDING|OPTION_XMAS instead of view class to block attacks and skill usage.
- Removed struct pc_base_job and functions pc_calc_base_job/pc_calc_base_job2 which are no longer used anywhere (were long ago deprecated infavor of the new jobid system)
- Cleaned up change-cart code.
- Modified SC_XMAS to not change your view anymore and only set the proper option value (OPTION_XMAS)
- Cleaned up the code regarding char_gm reading.
- Changed the option field to unsigned short to make room for the higher values.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6229 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-22 05:21:24 +00:00
skotlex
ffce65e7bf - Raised the buffer size in clif_MainChatMessage to 200, removed the message length in atcommand_main.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6197 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-20 19:42:54 +00:00
skotlex
d6cb791e3c - Fixed buffer overflow in clif_MainChatMessage. It now prints a Debug message with the offending line.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6195 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-20 19:30:24 +00:00
skotlex
63eec80717 - Added support for n to specify minutes to @charban.
- Fixed a logic typo on the way dummy_npc_id was defined.
- Added state.trading to specify when a trading has started. Now you should be able to walk around until the trade is either rejected or started.
- Armor defense is no longer reduced by the amount of characters targetting you.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-20 16:04:47 +00:00
skotlex
8c6c2841f8 - Added back the "you can't walk delay while attacking" to unit_attack_timer, now when you want to walk during your attack animation, you will only stop attacking, you will have to click again to move.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-20 00:08:46 +00:00
skotlex
6b9fd3cf04 - Removed message 592 from trade.c
- Removed mapflag nopvp
- Added support for disabling mapflags on a mapflag line:
  comodo.gat	mapflag	nomemo <- turns on nomemo mapflag
  comodo.gat	mapflag	nomemo	off <- turns off nomemo mapflag
- Cleaned up and optimized the restricted/zones mapflag. Restricted cards will just not work in disallowed maps rather than blocking the compounded equipement from being used.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6159 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-18 16:01:26 +00:00
Lance
c0b1eb7787 * Shinomori's method (kinda) of remote script execution with interaction.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6151 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-18 11:40:36 +00:00
Vicious
2ee927ae9b cleaned the invisible fix a bit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6148 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-18 03:52:18 +00:00
Vicious
5dbbb0f42d better way to fix invisible npc! :D
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6146 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-18 03:38:19 +00:00
skotlex
cbea996edc - Fixed pet being incorrectly removed when it had intimacy 0.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6139 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 18:44:59 +00:00
Lance
1be152193d * Clearing the dummy npc after fooling the client.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6128 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 09:08:16 +00:00
Lance
78bf3ea131 Skot please fix the remaining code by removing the fake npc after sending the input.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6116 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 15:45:25 +00:00
Lance
44c387b2a7 Initialization in send_fake_npc. Still needs fixing.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6115 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 15:36:16 +00:00
Lance
53614089eb Please fix my packets :S
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6113 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 15:32:12 +00:00
Lance
88cf55de08 * Sending fake npc for inputs and menus for NPC without map coordinates.
* Fixed npc.h compiler warnings.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 14:57:54 +00:00
Lance
458f135cd7 * Temperory fixed compiler warnings/errors. Please compile before commiting. [Lance]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6098 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 02:40:46 +00:00
skotlex
5b9305fe41 - Removed the ->prev != NULL checks in skill_attack due to the fact that the code should check elsewhere how it should behave (eg: if traps are not cleared on death, stepping on one afterwards SHOULD cause damage)
- Removed use of packet 0x1c9 for skill_unit display, except for Graffiti (which is the only unit which requires the much larger packet)
- clif_getareachar_skillunit will sent the unit_id of UNT_ATTACK_SKILLS for traps (this is to prevent them from displaying on the client)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 19:17:47 +00:00
skotlex
de415edfde - Fixed being able to do all the stuff you shouldn't be able to during the petrifying state.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6059 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-14 15:58:56 +00:00
skotlex
a489ed4364 - Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay.
- Changed battle_damage to accept the walk-delay as well.
- Removed the walk-delay timers from unit.c, merged them to battle_delay_damage.
- Traps will not be displayed when you walk within their range.
- Added HT_DETECTING revealing traps.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5997 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-11 23:58:55 +00:00
skotlex
add318fc2f - Some cleanup of clif_parseloadendack, fixed guild-member list being sent on all map-changes.
- Removed the hardcoded removal of characters who spawn in a castle. All castle maps got the flag nosave now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5909 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-05 14:16:47 +00:00
skotlex
491228d9cc - Added inter config connection_ping_interval which specifies interval in hours at which mysql_ping's must be done on all connection handles to keep the mysql connection alive. Defaults to 0 (disabled)
- Removed login sql handle from the map server as it isn't used for anything.
- Made the login sql handle on the char-sql server be used only when gm_read_method 1 is enabled.
- Small fixes to npc_enable, added BL_NPC handling on status_get_sc.
- Added a path_search check in map_random_dir, so that the random direction picked up doesn't goes through walls and all that.
- Some changes to close-confine, status start will fail when the source is not found or it doesn't has sc-data.
- pc_setoption no longer changes the character's class when mounting/dismounting, it only changes the view-class.
- The peco-crash-fix from the char servers is still needed. This packet must be wrong! We likely need to sniff it.
- Modified the char-txt server to modify the class of mounted characters to their non-mounted version. Added an upgrade_svn file to handle the class update on the sql tables.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5902 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-05 00:23:18 +00:00
skotlex
cabad21166 - Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar.
- When you have the wrong ammo-type equipped the skill-failed message is now "skill can't be used with this weapon", which is less misleading than "please equip arrows first".
- Corrected pet-equipment display (I originally assumed they went in the shield view-position, when they actually go in the head-bottom position).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5883 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-03 14:13:13 +00:00
skotlex
eb6eaff618 - Added preventing sending packet clif_clearchar_id when the character in question is invisible.
- Added packet 0x7c in clif_spawn which was supposed to be used for non-players.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5869 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 16:36:07 +00:00
skotlex
8f76fb4c7b - Forgot to set state.night = 1 in the night timer.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5864 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 08:40:07 +00:00
skotlex
e7a2020fc5 - Moved the night icon invocation to clif_parse_LoadEndAck
- Changed function clif_set01e1 to clif_spiritball_single
- Removed clif_spawnpc as it wasn't really needed.
- Added clif_weather_check to handle the weather changes checks.
- Merged Larry's fix of using a timer to get rid of the glow-issue when you login to night-enabled map.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5863 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 08:27:14 +00:00
Lance
715da93848 * Workround the warnings for clif.c (what to do? the original codes are ugly.. passing values as pointers omgwtfbbq).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5856 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 00:30:24 +00:00
skotlex
d336815c66 - Added function clif_changetraplook to handle changing the appearance of traps as they are triggered (rather than using clif_changelook which is meant for view_data objects)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5852 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01 22:42:54 +00:00
skotlex
27e01b2442 - Fixed berserk not raising your HP to your new cap.
- Fixed ground-skills not displaying damage done.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5851 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01 22:21:26 +00:00
skotlex
b11e202bc2 - Fixed a few functions sending a negative ID for disguised characters (such as clif_specialeffect) which very likely produced client crashes.
- A small cleanup on npc-whispering which could fix a reported crash on it.
- Removed the gm-whispering of the charnameack hack notice since it isn't perfected yet.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5850 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01 20:55:08 +00:00
Lance
008b473603 Fixed the dynamic shop system memory allocation and id_db problem. Added sample script.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5842 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01 09:37:50 +00:00
Lance
e051037bce * Dynamic shops support with script callback. (needs testing)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5841 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01 07:29:54 +00:00
Lance
f2e352bb0f * Fixed compiler warnings.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5838 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01 05:30:12 +00:00
skotlex
e9c44b50c8 - Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn)
- Fixed the clif_change_class packet (it should check for non players classes, not a class above MAX_PC_CLASS), it fixes morphing enemies.
- Rewrote the way cloth dye packets are resent to optimize bandwidth usage.
- Fixed the npc_item_flag thing (enable_items/disable_items script command)
- Rewrote the disguise implementation to be bandwidth friendly.
- Modified the hide options to change your class to INVISIBLE_CLASS, since such classes don't even get their view packets sent around.
- Rewrote several clif functions to adapt to the new view_data class;
- Added class 139 to npcdb_checkid which was required by some npcs in the swordman quest? o.O


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5833 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-01 02:23:56 +00:00