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4
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
4
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@@ -6,7 +6,9 @@ body:
|
||||
id: hash
|
||||
attributes:
|
||||
label: rAthena Hash
|
||||
description: Please specify the rAthena [GitHub hash](https://help.github.com/articles/autolinked-references-and-urls/#commit-shas) on which you encountered this issue.
|
||||
description: |
|
||||
Please specify the rAthena [GitHub hash](https://help.github.com/articles/autolinked-references-and-urls/#commit-shas) on which you encountered this issue.
|
||||
One way to get your hash is to type `git rev-parse --short HEAD` on your console.
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
|
||||
92
.github/workflows/analysis_codeql.yml
vendored
Normal file
92
.github/workflows/analysis_codeql.yml
vendored
Normal file
@@ -0,0 +1,92 @@
|
||||
name: Analyse servers with CodeQL
|
||||
# analysis_codeql.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
paths:
|
||||
# Always trigger all Github Actions if an action or something CI related was changed
|
||||
- '.github/workflows/**'
|
||||
- 'tools/ci/**'
|
||||
# This workflow should run when a file in a source directory has been modified.
|
||||
- 'src/**'
|
||||
- '3rdparty/**'
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
# Github Actions checks for '[ci skip]', '[skip ci]', '[no ci]', '[skip actions]', or '[actions skip]' but not a hyphenated version.
|
||||
# It's a catch-all incase a Pull Request has been opened and someone is on auto-pilot.
|
||||
if: "!contains(github.event.head_commit.message, 'ci-skip')"
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE','RE']
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
|
||||
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
|
||||
languages: cpp
|
||||
# Trigger security and quality findings
|
||||
# https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
|
||||
# TODO: Resolve the issues and then enable it again
|
||||
#queries: +security-and-quality
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
if: ${{ matrix.mode == 'PRE' }}
|
||||
run: |
|
||||
echo "PRERE=yes" >> $GITHUB_ENV
|
||||
- name: Variable Parsing - RE
|
||||
if: ${{ matrix.mode == 'RE' }}
|
||||
run: |
|
||||
echo "PRERE=no" >> $GITHUB_ENV
|
||||
|
||||
- name: Update & Install packages
|
||||
# Ubuntu runners already have most of the packages rAthena requires to build.
|
||||
# https://github.com/actions/virtual-environments/blob/main/images/linux/Ubuntu2004-Readme.md
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install zlib1g-dev libpcre3-dev gcc-${{ matrix.gcc }} g++-${{ matrix.gcc }}
|
||||
|
||||
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
|
||||
# If this step fails, then you should remove it and run the build manually (see below)
|
||||
#- name: Autobuild
|
||||
# uses: github/codeql-action/autobuild@v2
|
||||
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following
|
||||
# three lines and modify them (or add more) to build your code if your
|
||||
# project uses a compiled language
|
||||
- name: Command - configure
|
||||
env:
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-prere=${{ env.PRERE }} --enable-buildbot=yes'
|
||||
run: ./configure $CONFIGURE_FLAGS
|
||||
|
||||
- name: Command - make clean
|
||||
run: make clean
|
||||
|
||||
- name: Command - make server
|
||||
run: make server
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
9
.github/workflows/build_servers_clang.yml
vendored
9
.github/workflows/build_servers_clang.yml
vendored
@@ -1,7 +1,12 @@
|
||||
name: Build servers with Clang
|
||||
# build_servers_clang.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
@@ -22,9 +27,9 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
os: [ubuntu-20.04]
|
||||
# Version list can be found on https://github.com/marketplace/actions/install-clang
|
||||
clang: ['6.0', '7', '8', '9', '10', '11'] #, '12', '13']
|
||||
|
||||
|
||||
7
.github/workflows/build_servers_cmake.yml
vendored
7
.github/workflows/build_servers_cmake.yml
vendored
@@ -1,7 +1,12 @@
|
||||
name: Build servers with CMake
|
||||
# build_servers_cmake.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
@@ -22,7 +27,7 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
|
||||
|
||||
9
.github/workflows/build_servers_gcc.yml
vendored
9
.github/workflows/build_servers_gcc.yml
vendored
@@ -1,7 +1,12 @@
|
||||
name: Build servers with GCC
|
||||
# build_servers_gcc.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
@@ -22,11 +27,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['7', '8', '9', '10']
|
||||
gcc: ['9', '10', '11']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
9
.github/workflows/build_servers_modes.yml
vendored
9
.github/workflows/build_servers_modes.yml
vendored
@@ -1,7 +1,12 @@
|
||||
name: Build servers in Pre-Renewal and Renewal
|
||||
# build_servers_modes.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
@@ -22,11 +27,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
gcc: ['11']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE','RE']
|
||||
|
||||
|
||||
5
.github/workflows/build_servers_msbuild.yml
vendored
5
.github/workflows/build_servers_msbuild.yml
vendored
@@ -1,7 +1,12 @@
|
||||
name: Build servers with MSVS
|
||||
# build_servers_msbuild.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
name: Build servers with different packet versions
|
||||
# build_servers_packetversions.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
@@ -22,11 +27,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
gcc: ['11']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE','RE']
|
||||
# Check build success for different packet-versions
|
||||
|
||||
9
.github/workflows/build_servers_vip.yml
vendored
9
.github/workflows/build_servers_vip.yml
vendored
@@ -1,7 +1,12 @@
|
||||
name: Build servers in VIP mode
|
||||
# build_servers_vip.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
@@ -22,11 +27,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
gcc: ['11']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
|
||||
9
.github/workflows/npc_db_validation.yml
vendored
9
.github/workflows/npc_db_validation.yml
vendored
@@ -4,7 +4,12 @@ name: Validate NPC Scripts and DB Changes
|
||||
# For NPC and DB validation we only need two builds: one of Renewal and one for Pre-Renewal checks.
|
||||
# NPC scripts and database files are not platform dependent, so we can achieve this validation using only a simple linux setup.
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
@@ -25,11 +30,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Only a single version of GCC is required for validating NPC scripts and database changes.
|
||||
gcc: ['10']
|
||||
gcc: ['11']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -39,6 +39,7 @@ Thumbs.db
|
||||
/Makefile
|
||||
/Makefile.cache
|
||||
/map-server
|
||||
/map-server-generator
|
||||
/mapcache
|
||||
/nbproject
|
||||
/web-server
|
||||
@@ -136,6 +137,7 @@ Thumbs.db
|
||||
/webserv.bat
|
||||
/yaml2sql.bat
|
||||
/yamlupgrade.bat
|
||||
/navigenerator.bat
|
||||
|
||||
# dlls
|
||||
/libmysql.dll
|
||||
|
||||
1
3rdparty/CMakeLists.txt
vendored
1
3rdparty/CMakeLists.txt
vendored
@@ -48,6 +48,7 @@ endmacro( CONFIGURE_WITH_LOCAL_OR_SYSTEM )
|
||||
|
||||
|
||||
add_subdirectory( httplib )
|
||||
add_subdirectory( json )
|
||||
add_subdirectory( libconfig )
|
||||
add_subdirectory( mysql )
|
||||
add_subdirectory( pcre )
|
||||
|
||||
1
3rdparty/README.txt
vendored
1
3rdparty/README.txt
vendored
@@ -6,3 +6,4 @@ libconfig - library for processing structured configuration files (http://www.hy
|
||||
mysql - library for MySQL Community Server (http://www.mysql.com)
|
||||
pcre - library for Perl Compatible Regular Expressions (http://www.pcre.org)
|
||||
zlib - library for DEFLATE lossless compression algorithm (http://www.zlib.net)
|
||||
json - library for nlohmann json (https://github.com/nlohmann/json/tree/4b2c8ce6bcfe7f39f2bb9e680c1e7a4d67c2dd48)
|
||||
|
||||
7
3rdparty/json/CMakeLists.txt
vendored
Normal file
7
3rdparty/json/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
set (JSON_INCLUDE_DIRS
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
CACHE INTERNAL "json include dir" )
|
||||
|
||||
mark_as_advanced( JSON_INCLUDE_DIRS )
|
||||
21
3rdparty/json/LICENSE.MIT
vendored
Normal file
21
3rdparty/json/LICENSE.MIT
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2013-2022 Niels Lohmann
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
24641
3rdparty/json/include/nlohmann/json.hpp
vendored
Normal file
24641
3rdparty/json/include/nlohmann/json.hpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
177
3rdparty/json/include/nlohmann/json_fwd.hpp
vendored
Normal file
177
3rdparty/json/include/nlohmann/json_fwd.hpp
vendored
Normal file
@@ -0,0 +1,177 @@
|
||||
// __ _____ _____ _____
|
||||
// __| | __| | | | JSON for Modern C++
|
||||
// | | |__ | | | | | | version 3.11.2
|
||||
// |_____|_____|_____|_|___| https://github.com/nlohmann/json
|
||||
//
|
||||
// SPDX-FileCopyrightText: 2013-2022 Niels Lohmann <https://nlohmann.me>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#ifndef INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
#define INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
|
||||
#include <cstdint> // int64_t, uint64_t
|
||||
#include <map> // map
|
||||
#include <memory> // allocator
|
||||
#include <string> // string
|
||||
#include <vector> // vector
|
||||
|
||||
// #include <nlohmann/detail/abi_macros.hpp>
|
||||
// __ _____ _____ _____
|
||||
// __| | __| | | | JSON for Modern C++
|
||||
// | | |__ | | | | | | version 3.11.2
|
||||
// |_____|_____|_____|_|___| https://github.com/nlohmann/json
|
||||
//
|
||||
// SPDX-FileCopyrightText: 2013-2022 Niels Lohmann <https://nlohmann.me>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
|
||||
|
||||
// This file contains all macro definitions affecting or depending on the ABI
|
||||
|
||||
#ifndef JSON_SKIP_LIBRARY_VERSION_CHECK
|
||||
#if defined(NLOHMANN_JSON_VERSION_MAJOR) && defined(NLOHMANN_JSON_VERSION_MINOR) && defined(NLOHMANN_JSON_VERSION_PATCH)
|
||||
#if NLOHMANN_JSON_VERSION_MAJOR != 3 || NLOHMANN_JSON_VERSION_MINOR != 11 || NLOHMANN_JSON_VERSION_PATCH != 2
|
||||
#warning "Already included a different version of the library!"
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define NLOHMANN_JSON_VERSION_MAJOR 3 // NOLINT(modernize-macro-to-enum)
|
||||
#define NLOHMANN_JSON_VERSION_MINOR 11 // NOLINT(modernize-macro-to-enum)
|
||||
#define NLOHMANN_JSON_VERSION_PATCH 2 // NOLINT(modernize-macro-to-enum)
|
||||
|
||||
#ifndef JSON_DIAGNOSTICS
|
||||
#define JSON_DIAGNOSTICS 0
|
||||
#endif
|
||||
|
||||
#ifndef JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#define JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON 0
|
||||
#endif
|
||||
|
||||
#if JSON_DIAGNOSTICS
|
||||
#define NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS _diag
|
||||
#else
|
||||
#define NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS
|
||||
#endif
|
||||
|
||||
#if JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#define NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON _ldvcmp
|
||||
#else
|
||||
#define NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_NO_VERSION
|
||||
#define NLOHMANN_JSON_NAMESPACE_NO_VERSION 0
|
||||
#endif
|
||||
|
||||
// Construct the namespace ABI tags component
|
||||
#define NLOHMANN_JSON_ABI_TAGS_CONCAT_EX(a, b) json_abi ## a ## b
|
||||
#define NLOHMANN_JSON_ABI_TAGS_CONCAT(a, b) \
|
||||
NLOHMANN_JSON_ABI_TAGS_CONCAT_EX(a, b)
|
||||
|
||||
#define NLOHMANN_JSON_ABI_TAGS \
|
||||
NLOHMANN_JSON_ABI_TAGS_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS, \
|
||||
NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON)
|
||||
|
||||
// Construct the namespace version component
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT_EX(major, minor, patch) \
|
||||
_v ## major ## _ ## minor ## _ ## patch
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT(major, minor, patch) \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT_EX(major, minor, patch)
|
||||
|
||||
#if NLOHMANN_JSON_NAMESPACE_NO_VERSION
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION
|
||||
#else
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT(NLOHMANN_JSON_VERSION_MAJOR, \
|
||||
NLOHMANN_JSON_VERSION_MINOR, \
|
||||
NLOHMANN_JSON_VERSION_PATCH)
|
||||
#endif
|
||||
|
||||
// Combine namespace components
|
||||
#define NLOHMANN_JSON_NAMESPACE_CONCAT_EX(a, b) a ## b
|
||||
#define NLOHMANN_JSON_NAMESPACE_CONCAT(a, b) \
|
||||
NLOHMANN_JSON_NAMESPACE_CONCAT_EX(a, b)
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE
|
||||
#define NLOHMANN_JSON_NAMESPACE \
|
||||
nlohmann::NLOHMANN_JSON_NAMESPACE_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAGS, \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION)
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_BEGIN
|
||||
#define NLOHMANN_JSON_NAMESPACE_BEGIN \
|
||||
namespace nlohmann \
|
||||
{ \
|
||||
inline namespace NLOHMANN_JSON_NAMESPACE_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAGS, \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION) \
|
||||
{
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_END
|
||||
#define NLOHMANN_JSON_NAMESPACE_END \
|
||||
} /* namespace (inline namespace) NOLINT(readability/namespace) */ \
|
||||
} // namespace nlohmann
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
@brief namespace for Niels Lohmann
|
||||
@see https://github.com/nlohmann
|
||||
@since version 1.0.0
|
||||
*/
|
||||
NLOHMANN_JSON_NAMESPACE_BEGIN
|
||||
|
||||
/*!
|
||||
@brief default JSONSerializer template argument
|
||||
|
||||
This serializer ignores the template arguments and uses ADL
|
||||
([argument-dependent lookup](https://en.cppreference.com/w/cpp/language/adl))
|
||||
for serialization.
|
||||
*/
|
||||
template<typename T = void, typename SFINAE = void>
|
||||
struct adl_serializer;
|
||||
|
||||
/// a class to store JSON values
|
||||
/// @sa https://json.nlohmann.me/api/basic_json/
|
||||
template<template<typename U, typename V, typename... Args> class ObjectType =
|
||||
std::map,
|
||||
template<typename U, typename... Args> class ArrayType = std::vector,
|
||||
class StringType = std::string, class BooleanType = bool,
|
||||
class NumberIntegerType = std::int64_t,
|
||||
class NumberUnsignedType = std::uint64_t,
|
||||
class NumberFloatType = double,
|
||||
template<typename U> class AllocatorType = std::allocator,
|
||||
template<typename T, typename SFINAE = void> class JSONSerializer =
|
||||
adl_serializer,
|
||||
class BinaryType = std::vector<std::uint8_t>, // cppcheck-suppress syntaxError
|
||||
class CustomBaseClass = void>
|
||||
class basic_json;
|
||||
|
||||
/// @brief JSON Pointer defines a string syntax for identifying a specific value within a JSON document
|
||||
/// @sa https://json.nlohmann.me/api/json_pointer/
|
||||
template<typename RefStringType>
|
||||
class json_pointer;
|
||||
|
||||
/*!
|
||||
@brief default specialization
|
||||
@sa https://json.nlohmann.me/api/json/
|
||||
*/
|
||||
using json = basic_json<>;
|
||||
|
||||
/// @brief a minimal map-like container that preserves insertion order
|
||||
/// @sa https://json.nlohmann.me/api/ordered_map/
|
||||
template<class Key, class T, class IgnoredLess, class Allocator>
|
||||
struct ordered_map;
|
||||
|
||||
/// @brief specialization that maintains the insertion order of object keys
|
||||
/// @sa https://json.nlohmann.me/api/ordered_json/
|
||||
using ordered_json = basic_json<nlohmann::ordered_map>;
|
||||
|
||||
NLOHMANN_JSON_NAMESPACE_END
|
||||
|
||||
#endif // INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
|
||||
@@ -35,7 +35,7 @@ project( rAthena )
|
||||
if( CYGWIN )
|
||||
unset( WIN32 )
|
||||
endif()
|
||||
set(CMAKE_CXX_STANDARD 11) # C++11...
|
||||
set(CMAKE_CXX_STANDARD 14) # C++14...
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON) #...is required...
|
||||
#set(CMAKE_CXX_EXTENSIONS OFF) #...without compiler extensions like gnu++11
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<img src="doc/logo.png" align="right" height="90" />
|
||||
|
||||
# rAthena
|
||||
[](https://lgtm.com/projects/g/rathena/rathena/alerts/) [](https://lgtm.com/projects/g/rathena/rathena/context:cpp)  
|
||||
      
|
||||
> rAthena is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. rAthena is a continuation of the eAthena project.
|
||||
|
||||
[Forum](https://rathena.org/board)|[Discord](https://rathena.org/discord)|[Wiki](https://github.com/rathena/rathena/wiki)|[FluxCP](https://github.com/rathena/FluxCP)|[Crowdfunding](https://rathena.org/board/crowdfunding/)|[Fork and Pull Request Q&A](https://rathena.org/board/topic/86913-pull-request-qa/)
|
||||
|
||||
35
athena-start
35
athena-start
@@ -20,8 +20,7 @@ print_start() {
|
||||
get_status(){
|
||||
PIDFILE=.$1.pid
|
||||
if [ -e ${PIDFILE} ]; then
|
||||
ISRUN=$(ps ax | grep $(cat ${PIDFILE}) | grep $1)
|
||||
PSRUN=$(echo "$ISRUN" | awk '{ print $1 }')
|
||||
PSRUN=$(pgrep -F ${PIDFILE})
|
||||
fi
|
||||
#return ${PSRUN} #seems to cause an issue for some os
|
||||
}
|
||||
@@ -36,11 +35,11 @@ start_serv(){
|
||||
echo "stat_serv, log is enabled"
|
||||
echo "My logfile=${LOGFILE}"
|
||||
if [ -z ${PSRUN} ]; then
|
||||
if [ -e ./${FIFO} ]; then rm "$FIFO"; fi
|
||||
if [ -e ./${FIFO} ]; then rm "$FIFO"; fi
|
||||
mkfifo "$FIFO"; tee "$LOGRUN" < "$FIFO" & "./$1" > "$FIFO" 2>&1 & PID=$!
|
||||
#"./$1" > >(tee "$LOGRUN") 2>&1 & PID=$! #bash only
|
||||
echo "$PID" > .$1.pid
|
||||
echo "Server '$1' started at `date +"%m-%d-%H:%M-%S"`" | tee ${LOGFILE}
|
||||
echo "Server '$1' started at $(date +"%m-%d-%H:%M-%S")" | tee ${LOGFILE}
|
||||
else
|
||||
echo "Cannot start '$1', because it is already running p${PSRUN}" | tee ${LOGFILE}
|
||||
fi
|
||||
@@ -48,7 +47,7 @@ start_serv(){
|
||||
if [ -z ${PSRUN} ]; then
|
||||
./$1&
|
||||
echo "$!" > .$1.pid
|
||||
echo "Server '$1' started at `date +"%m-%d-%H:%M-%S"`"
|
||||
echo "Server '$1' started at $(date +"%m-%d-%H:%M-%S")"
|
||||
else
|
||||
echo "Cannot start '$1', because it is already running p${PSRUN}"
|
||||
fi
|
||||
@@ -66,20 +65,20 @@ watch_serv(){
|
||||
LOGFILE="$LOG_DIR/$i.launch.log"
|
||||
LOGRUN="$LOG_DIR/$i.log"
|
||||
FIFO=$i"_fifo"
|
||||
|
||||
get_status $i
|
||||
|
||||
get_status ${i}
|
||||
#echo "Echo id of $i is ${PSRUN}"
|
||||
if [ -z ${PSRUN} ]; then
|
||||
count=$((count+1))
|
||||
#echo "fifo=$FIFO"
|
||||
echo "server '$i' is down"
|
||||
echo "server '$i' is down" >> ${LOGFILE}
|
||||
echo "restarting server at time at `date +"%m-%d-%H:%M-%S"`"
|
||||
echo "restarting server at time at `date +"%m-%d-%H:%M-%S"`" >> ${LOGFILE}
|
||||
echo "restarting server at time at $(date +"%m-%d-%H:%M-%S")"
|
||||
echo "restarting server at time at $(date +"%m-%d-%H:%M-%S")" >> ${LOGFILE}
|
||||
if [ -e $FIFO ]; then rm $FIFO; fi
|
||||
mkfifo "$FIFO"; tee "$LOGRUN" < "$FIFO" & "./$i" > "$FIFO" 2>&1 & PID=$!
|
||||
echo "$PID" > .$i.pid
|
||||
if [ $2 ] && [ $2 -lt $count ]; then break; fi
|
||||
if [ $2 ] && [ $2 -lt $count ]; then break; fi
|
||||
fi
|
||||
done
|
||||
sleep $1
|
||||
@@ -101,11 +100,11 @@ restart(){
|
||||
fi
|
||||
done
|
||||
done
|
||||
$0 start
|
||||
$0 start
|
||||
}
|
||||
|
||||
case $1 in
|
||||
'start')
|
||||
'start')
|
||||
print_start
|
||||
check_files
|
||||
echo "Check complete."
|
||||
@@ -123,7 +122,7 @@ case $1 in
|
||||
done
|
||||
echo "rAthena was started."
|
||||
;;
|
||||
'watch')
|
||||
'watch')
|
||||
if [ ! -d "$LOG_DIR" ]; then mkdir -p $LOG_DIR; fi
|
||||
if [ -z $2 ]; then Restart_count=10; else Restart_count=$2; fi
|
||||
if [ -z $3 ]; then Restart_sleep=3; else Restart_sleep=$3; fi
|
||||
@@ -134,7 +133,7 @@ case $1 in
|
||||
done
|
||||
watch_serv $Restart_count $Restart_sleep
|
||||
echo "Watching rAthena now."
|
||||
;;
|
||||
;;
|
||||
'stop')
|
||||
for i in ${W_SRV} ${M_SRV} ${C_SRV} ${L_SRV}
|
||||
do
|
||||
@@ -155,7 +154,7 @@ case $1 in
|
||||
done
|
||||
;;
|
||||
'restart')
|
||||
restart
|
||||
restart "$@"
|
||||
;;
|
||||
'status')
|
||||
for i in ${L_SRV} ${C_SRV} ${M_SRV} ${W_SRV}
|
||||
@@ -181,7 +180,7 @@ case $1 in
|
||||
'start')
|
||||
echo "syntax: 'start {--enlog}'"
|
||||
echo "This option will start the servers"
|
||||
echo "--enlog will write all terminal output into a log/$servname.log file"
|
||||
echo "--enlog will write all terminal output into a log/\$servname.log file"
|
||||
;;
|
||||
'stop')
|
||||
echo "This option will shut the servers down"
|
||||
@@ -205,11 +204,11 @@ case $1 in
|
||||
;;
|
||||
'val_runonce')
|
||||
echo "syntax: 'val_runonce'"
|
||||
echo "This option will run valgrin with run-once to check the servers"
|
||||
echo "This option will run valgrind with run-once to check the servers"
|
||||
;;
|
||||
'valchk')
|
||||
echo "syntax: 'valchk'"
|
||||
echo "This option will run valgrin with the servers"
|
||||
echo "This option will run valgrind with the servers"
|
||||
;;
|
||||
*)
|
||||
echo "Please specify a command you would like more info on { start | stop | restart | status | watch }"
|
||||
|
||||
@@ -1016,6 +1016,9 @@ Body:
|
||||
- Command: enchantgradeui
|
||||
Help: |
|
||||
Opens the enchantgrade UI.
|
||||
- Command: roulette
|
||||
Help: |
|
||||
Opens the roulette UI.
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -148,3 +148,24 @@ show_skill_scale: yes
|
||||
// Note: Enabling this is known to cause problems on clients that make use of REST API calls.
|
||||
// Official: no
|
||||
drop_connection_on_quit: no
|
||||
|
||||
// Macro Detector retries
|
||||
// Number of times someone can fail the macro detection before being banned.
|
||||
// Official: 3 (minimum: 1)
|
||||
macro_detection_retry: 3
|
||||
|
||||
// Macro Detector timeout
|
||||
// Amount of time in milliseconds before the macro detection will fail and the user will be banned.
|
||||
// Official: 60000
|
||||
macro_detection_timeout: 60000
|
||||
|
||||
// Macro Detector punishment type
|
||||
// 0 - Ban
|
||||
// 1 - Jail
|
||||
// Official: 0
|
||||
macro_detection_punishment: 0
|
||||
|
||||
// Macro Detector punishment duration
|
||||
// Amount of time in minutes that the punishment type is active for. Use 0 for infinite.
|
||||
// Official: 0
|
||||
macro_detection_punishment_time: 0
|
||||
|
||||
@@ -56,7 +56,7 @@ feature.autotrade_head_direction: 0
|
||||
// 1 = Sitting
|
||||
feature.autotrade_sit: 1
|
||||
|
||||
// Delay in miliseconds to open vending/buyingsotre after player logged in.
|
||||
// Delay in milliseconds to open vending/buyingsotre after player logged in.
|
||||
feature.autotrade_open_delay: 5000
|
||||
|
||||
// Battlegrounds queue interface. Makes it possible to queue for a battleground anywhere using the battle menu.
|
||||
@@ -67,6 +67,10 @@ feature.bgqueue: on
|
||||
// Requires: 2014-10-22bRagexe or later
|
||||
feature.roulette: on
|
||||
|
||||
// Roulette bonus reward
|
||||
// Multiply amount by 2 if the reward item ID is the same as bonus item ID
|
||||
feature.roulette_bonus_reward: on
|
||||
|
||||
// Achievement (Note 1)
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
feature.achievement: on
|
||||
@@ -119,3 +123,43 @@ feature.barter: on
|
||||
// Extended Barter Shop System (Note 1)
|
||||
// Requires: 2019-11-06RagexeRE or later
|
||||
feature.barter_extended: on
|
||||
|
||||
// The timeout in milliseconds when a dynamic NPC will be despawned if not used.
|
||||
// Default: 60000 (60s)
|
||||
feature.dynamicnpc_timeout: 60000
|
||||
|
||||
// The x range in which the dynamic NPC will be spawned relative to the player.
|
||||
// Default: 2
|
||||
feature.dynamicnpc_rangex: 2
|
||||
|
||||
// The y range in which the dynamic NPC will be spawned relative to the player.
|
||||
// Default: 2
|
||||
feature.dynamicnpc_rangey: 2
|
||||
|
||||
// Should the dynamic NPCs look into the direction of the player? (Note 1)
|
||||
// Default: no
|
||||
feature.dynamicnpc_direction: no
|
||||
|
||||
// Itemlink System on informational related commands (Note 1)
|
||||
// Generates an itemlink string for an item and can be used for npctalk, message,
|
||||
// dispbottom, and broadcast commands. The result is clickable-item name just
|
||||
// like from SHIFT+Click from player's inventory/cart/equipment window.
|
||||
// Requires: 2015-11-04Ragexe or later
|
||||
feature.itemlink: on
|
||||
|
||||
// Itemlink System on NPC messages (Note 1)
|
||||
// Generates an itemlink string for an item and can be used for NPC's mes command.
|
||||
// Requires: 2010-01-01 or later
|
||||
feature.mesitemlink: on
|
||||
|
||||
// Force all mesitemlinks to be wrapped in brackets (Note 1)
|
||||
// Default: no
|
||||
feature.mesitemlink_brackets: no
|
||||
|
||||
// Force all mesitemlinks to use the database name (Note 1)
|
||||
// Default: no
|
||||
feature.mesitemlink_dbname: no
|
||||
|
||||
// Stylist UI (Note 1)
|
||||
// Requires: 2015-11-04 or later
|
||||
feature.stylist: on
|
||||
|
||||
@@ -116,7 +116,7 @@ default_bind_on_equip: 4
|
||||
allow_bound_sell: 0x0
|
||||
|
||||
// Hide n last characters of player's name with asterisk (*) when the player
|
||||
// obtained an item with special broadcast flag.
|
||||
// obtained an item with special broadcast flag or refined an item at a level with broadcast flag.
|
||||
// Note: Players with short names can be fully converted to asterisks if this
|
||||
// config value is set high.
|
||||
broadcast_hide_name: 2
|
||||
|
||||
@@ -297,3 +297,8 @@ achievement_mob_share: no
|
||||
// Should slaves teleport back to their master if they get too far during chase? (Note 1)
|
||||
// Default (Official): no
|
||||
slave_stick_with_master: no
|
||||
|
||||
// Absolute minimum respawn time in milliseconds of a monster.
|
||||
// Also used in delaying the spawning of guardians when a guild is not loaded.
|
||||
// Default (Official): 1000
|
||||
mob_respawn_time: 1000
|
||||
|
||||
@@ -121,7 +121,8 @@ start_point_doram: lasa_fild01,48,297
|
||||
// Format: <id>,<amount>,<position>{:<id>,<amount>,<position>...}
|
||||
// To auto-equip an item, include the position where it will be equipped; otherwise, use zero.
|
||||
// NOTE: For Doram, this requires client 20151001 or newer.
|
||||
start_items: 1201,1,2:2301,1,16
|
||||
start_items: 1201,1,2:2301,1,16:23484,1,0
|
||||
start_items_pre: 1201,1,2:2301,1,16
|
||||
start_items_doram: 1681,1,2:2301,1,16
|
||||
|
||||
// Starting zeny for new characters
|
||||
@@ -197,6 +198,9 @@ char_del_restriction: 3
|
||||
// Uncomment to customize the restriction
|
||||
//allowed_job_flag: 3
|
||||
|
||||
// Should parties that don't have any members be cleared from the party_db table at start up?
|
||||
clear_parties: no
|
||||
|
||||
// Folder that contains the database files.
|
||||
db_path: db
|
||||
|
||||
|
||||
@@ -216,6 +216,7 @@ Body:
|
||||
hack_info: true
|
||||
any_warp: true
|
||||
view_hpmeter: true
|
||||
macro_detect: true
|
||||
- Id: 99
|
||||
Name: Admin
|
||||
Level: 99
|
||||
@@ -238,6 +239,7 @@ Body:
|
||||
item_unconditional: false
|
||||
bypass_stat_onclone: true
|
||||
bypass_max_stat: true
|
||||
macro_register: true
|
||||
#all_permission: true
|
||||
|
||||
Footer:
|
||||
|
||||
@@ -147,8 +147,6 @@ item_table: item_db
|
||||
renewal-item_table: item_db_re
|
||||
item2_table: item_db2
|
||||
renewal-item2_table: item_db2_re
|
||||
item_cash_table: item_cash_db
|
||||
item_cash2_table: item_cash_db2
|
||||
mob_table: mob_db
|
||||
renewal-mob_table: mob_db_re
|
||||
mob2_table: mob_db2
|
||||
@@ -158,6 +156,7 @@ renewal-mob_skill_table: mob_skill_db_re
|
||||
mob_skill2_table: mob_skill_db2
|
||||
renewal-mob_skill2_table: mob_skill_db2_re
|
||||
mapreg_table: mapreg
|
||||
partybookings_table: party_bookings
|
||||
sales_table: sales
|
||||
vending_table: vendings
|
||||
vending_items_table: vending_items
|
||||
@@ -166,7 +165,7 @@ roulette_table: db_roulette
|
||||
guild_storage_log: guild_storage_log
|
||||
|
||||
// Web Database Tables
|
||||
// NOTE: The web server reads the login (login) and char (guild) tables, so it needs
|
||||
// NOTE: The web server reads the login (login) and char (party,guild) tables and map (party_bookings), so it needs
|
||||
// the ability to connect to those databases.
|
||||
guild_emblems: guild_emblems
|
||||
user_configs: user_configs
|
||||
|
||||
@@ -1517,6 +1517,9 @@ map: bl_grass
|
||||
map: bl_lava
|
||||
map: bl_ice
|
||||
map: bl_death
|
||||
map: bl_soul
|
||||
map: bl_temple
|
||||
map: bl_venom
|
||||
|
||||
// Clock Tower: Unknown Basement
|
||||
map: clock_01
|
||||
@@ -1535,12 +1538,37 @@ map: 1@vrcas
|
||||
map: 1@vrev
|
||||
map: 1@vrgen
|
||||
map: 1@vrpo
|
||||
map: 1@vrac1
|
||||
map: 1@vrac2
|
||||
map: 1@vrclo
|
||||
map: 1@vrhha
|
||||
map: 2@vrclo
|
||||
|
||||
// ??
|
||||
map: 1@pdb
|
||||
map: airplane2
|
||||
map: vr_bob
|
||||
|
||||
// Heroria
|
||||
map: hero_dun1
|
||||
map: hero_ent1
|
||||
map: hero_ent2
|
||||
map: hero_ent3
|
||||
map: hero_in1
|
||||
map: hero_in2
|
||||
map: hero_in3
|
||||
map: hero_in4
|
||||
map: hero_lb
|
||||
map: hero_out1
|
||||
map: hero_out2
|
||||
map: hero_out3
|
||||
map: hero_out4
|
||||
map: hero_tra
|
||||
map: herosria
|
||||
|
||||
// Level 260 Expansion
|
||||
map: mjo_wst01
|
||||
map: ra_pol01
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -927,7 +927,10 @@
|
||||
// Enchant UI
|
||||
829: Enchanting is not possible for your item's enchant grade.
|
||||
|
||||
//830-899 free
|
||||
// @reloadbarterdb
|
||||
830: Barter database has been reloaded.
|
||||
|
||||
//831-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
@@ -1444,7 +1447,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@@ -1454,7 +1457,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
|
||||
1285: Item: '%s'[%d] (ID: %u)
|
||||
1285: Item: '%s' (ID: %u)
|
||||
1286: - Item is not dropped by mobs.
|
||||
1287: - Common mobs with highest drop chance (only max %d are listed):
|
||||
|
||||
|
||||
@@ -1192,7 +1192,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: 請輸入 物品名稱/ID (用法: @ii/@iteminfo <物品名稱/ID>).
|
||||
1277: 物品: '%s'/'%s'[%d] (%u) 類型: %s | 額外效果: %s
|
||||
1277: 物品: '%s'/'%s' (%u) 類型: %s | 額外效果: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC 買價:%dz, 賣價:%dz | 重量: %.1f
|
||||
@@ -1202,7 +1202,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Please enter 物品名稱/ID (用法: @whodrops <物品名稱/ID>).
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1286: - Item is not dropped by mobs.
|
||||
1287: - Common mobs with highest drop chance (only max %d are listed):
|
||||
|
||||
|
||||
@@ -1205,7 +1205,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Entrez un nom/ID d'objet (usage: @ii/@iteminfo <nom/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1278: Aucun
|
||||
1279: Avec script
|
||||
1280: NPC Acheté:%dz, Vendu:%dz | Poids: %.1f
|
||||
@@ -1215,7 +1215,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Entrez un nom/ID d'Objet (usage: @whodrops <nom/ID_objet>).
|
||||
1285: Objet: '%s'[%d] (ID:%d)
|
||||
1285: Objet: '%s' (ID:%d)
|
||||
1286: - Cet Objet n'est lâché par aucun monstre.
|
||||
1287: - Monstres communs avec la plus grande chance de drop (seuls %d max sont listés):
|
||||
|
||||
|
||||
@@ -1293,7 +1293,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Harap masukkan nama/ID item. (Penggunaan: @ii/@iteminfo <nama/ID item>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Jenis: %s | Efek tambahan: %s
|
||||
1277: Item: '%s'/'%s' (%u) Jenis: %s | Efek tambahan: %s
|
||||
1278: Tidak ada
|
||||
1279: Dengan script.
|
||||
1280: NPC Harga Beli:%dz, Harga jual:%dz | Berat: %.1f
|
||||
@@ -1303,7 +1303,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Harap masukkan nama/ID item. (Penggunaan: @whodrops <nama/ID item>).
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1286: - Item ini tidak dijatuhkan dari monster.
|
||||
1287: - Monster biasa dengan kemungkinan menjatuhkan barang tertinggi. (Maks. hanya %d yang ditampilkan):
|
||||
|
||||
|
||||
@@ -1375,7 +1375,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Digite o nome/ID de um item (uso: @ii/@iteminfo <nome do item/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Tipo: %s | Efeito Extra: %s
|
||||
1277: Item: '%s'/'%s' (%u) Tipo: %s | Efeito Extra: %s
|
||||
1278: Nenhum
|
||||
1279: Com script
|
||||
1280: NPC Compra:%dz, Venda:%dz | Peso: %.1f
|
||||
@@ -1385,7 +1385,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Digite o nome/ID de um item (uso: @whodrops <nome do item/ID>).
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1286: - Item não derrubado por monstros.
|
||||
1287: - Monstros comuns com maiores chances de drop (somente máx %d são listados):
|
||||
|
||||
|
||||
@@ -1205,7 +1205,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Введите ID/название предмета (Использование: @ii/@iteminfo <ID/название предмета>).
|
||||
1277: Предмет: '%s'/'%s'[%d] (%u) Тип: %s | Доп. эффект: %s
|
||||
1277: Предмет: '%s'/'%s' (%u) Тип: %s | Доп. эффект: %s
|
||||
1278: Пусто
|
||||
1279: Скрипт
|
||||
1280: НИП покупка:%d зени, продажа:%d зени | Вес: %.1f
|
||||
@@ -1215,7 +1215,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Введите ID/название предмета (Использование: @whodrops <ID/название предмета>).
|
||||
1285: Предмет: '%s'[%d] (ID:%d)
|
||||
1285: Предмет: '%s' (ID:%d)
|
||||
1286: - Предмет не падает с монстров.
|
||||
1287: - Обычные монстры с высоким шансом выпадения (перечислено только %d):
|
||||
|
||||
|
||||
@@ -1344,7 +1344,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Introduce el nombre/ID de un objeto (instrucciones: @ii/@iteminfo <nombre/ID del objeto>).
|
||||
1277: Objeto: '%s'/'%s'[%d] (%u) Tipo: %s | Efecto: %s
|
||||
1277: Objeto: '%s'/'%s' (%u) Tipo: %s | Efecto: %s
|
||||
1278: Ninguno
|
||||
1279: Contiene código
|
||||
1280: Compra en NPC:%dz, Venta:%dz | Peso: %.1f
|
||||
@@ -1354,7 +1354,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Introduce el nombre/ID de un objeto (instrucciones: @whodrops <nombre/ID del objeto>).
|
||||
1285: Objeto: '%s'[%d] (ID:%d)
|
||||
1285: Objeto: '%s' (ID:%d)
|
||||
1286: - Ningún monstruo tiene ese objeto.
|
||||
1287: - Estos monstruos tienen ese objeto (sólo se muestran un máximo de %d):
|
||||
|
||||
|
||||
@@ -1198,7 +1198,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID item (<28><>¸<EFBFBD>ד×י: @ii/@iteminfo <×<>ט<EFBFBD>/ID item>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@@ -1208,7 +1208,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID item (<28><>¸<EFBFBD>ד×י: @whodrops <×<>ט<EFBFBD>/ID item>).
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1286: - Item ¹<>יה<D799>ט<EFBFBD><D798>µ<EFBFBD>¨<EFBFBD><C2A8> monster.
|
||||
1287: - Monster ·<>ט<EFBFBD>ה»·<C2BB>ט<EFBFBD><D798>ג<EFBFBD><D792><EFBFBD><EFBFBD>µ<EFBFBD><C2B5><EFBFBD>§<EFBFBD><C2A7>´ (ב<>´§א¾<D790><C2BE>§ %d <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>):
|
||||
|
||||
|
||||
8
configure
vendored
8
configure
vendored
@@ -4538,9 +4538,9 @@ ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
|
||||
|
||||
CFLAGS="$CFLAGS -pipe -ffast-math -Wall"
|
||||
CPPFLAGS="$CPPFLAGS -I../common"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++11"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++11"
|
||||
CXXFLAG_CLEARS="-std=c++11"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++14"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++14"
|
||||
CXXFLAG_CLEARS="-std=c++14"
|
||||
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether byte ordering is bigendian" >&5
|
||||
$as_echo_n "checking whether byte ordering is bigendian... " >&6; }
|
||||
@@ -7109,7 +7109,7 @@ else
|
||||
$as_echo "no" >&6; }
|
||||
fi
|
||||
|
||||
CXXFLAG_CLEARS="-std=c++11 $CPPFLAGS"
|
||||
CXXFLAG_CLEARS="-std=c++14 $CPPFLAGS"
|
||||
CFLAGS="$OPT_LTO $CFLAGS"
|
||||
CFLAGS_AR="$OPT_LTO_AR $CFLAGS"
|
||||
|
||||
|
||||
@@ -483,9 +483,9 @@ AC_LANG([C++])
|
||||
|
||||
CFLAGS="$CFLAGS -pipe -ffast-math -Wall"
|
||||
CPPFLAGS="$CPPFLAGS -I../common"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++11"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++11"
|
||||
CXXFLAG_CLEARS="-std=c++11"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++14"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++14"
|
||||
CXXFLAG_CLEARS="-std=c++14"
|
||||
|
||||
AC_C_BIGENDIAN(
|
||||
[AC_MSG_ERROR([[bigendian is not supported... stopping]])],
|
||||
@@ -1355,7 +1355,7 @@ else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
|
||||
CXXFLAG_CLEARS="-std=c++11 $CPPFLAGS"
|
||||
CXXFLAG_CLEARS="-std=c++14 $CPPFLAGS"
|
||||
CFLAGS="$OPT_LTO $CFLAGS"
|
||||
CFLAGS_AR="$OPT_LTO_AR $CFLAGS"
|
||||
AC_SUBST([CFLAGS_AR])
|
||||
|
||||
37
db/captcha_db.yml
Normal file
37
db/captcha_db.yml
Normal file
@@ -0,0 +1,37 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Captcha Database Table
|
||||
###########################################################################
|
||||
#
|
||||
# Captcha Database Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Index value.
|
||||
# Filename Name of the BMP image file (with location).
|
||||
# Answer Correct answer for the captcha (case-sensitive).
|
||||
# Bonus Bonus Script ran on success. (Default: Level 10 Blessing and Increase Agility)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CAPTCHA_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/captcha_db.yml
|
||||
172
db/castle_db.yml
172
db/castle_db.yml
@@ -26,174 +26,18 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -30,7 +30,9 @@
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
# Announce Announce on upgrade success and failure.
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
@@ -49,7 +51,7 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
33
db/import-tmpl/captcha_db.yml
Normal file
33
db/import-tmpl/captcha_db.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Captcha Database Table
|
||||
###########################################################################
|
||||
#
|
||||
# Captcha Database Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Index value.
|
||||
# Filename Name of the BMP image file (with location).
|
||||
# Answer Correct answer for the captcha (case-sensitive).
|
||||
# Bonus Bonus Script ran on success. (Default: Level 10 Blessing and Increase Agility)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CAPTCHA_DB
|
||||
Version: 1
|
||||
@@ -26,8 +26,15 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
@@ -30,7 +30,9 @@
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
# Announce Announce on upgrade success and failure.
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
@@ -49,4 +51,4 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
33
db/import-tmpl/item_cash.yml
Normal file
33
db/import-tmpl/item_cash.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_CASH_DB
|
||||
Version: 1
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
@@ -30,6 +30,8 @@
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# BroadcastSuccess Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
|
||||
# BroadcastFailure Broadcast to the whole server when a refine attempt at this level fails. (Default: false)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
@@ -41,7 +43,7 @@
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
###########################################################################
|
||||
# Event Refine Rates
|
||||
|
||||
33
db/import-tmpl/reputation_group.yml
Normal file
33
db/import-tmpl/reputation_group.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side group index.
|
||||
# ScriptName Unused? Used for "ID" in client
|
||||
# Name Visible name in window
|
||||
# ReputeList List of Reputations
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_GROUP_DB
|
||||
Version: 1
|
||||
@@ -35,10 +35,11 @@
|
||||
# MinRate Minimum rate after status change reduction (10000 = 100%). (Default: 0)
|
||||
# MinDuration Minimum duration in milliseconds after status change reduction. (Default: 1)
|
||||
# Fail: List of Status Changes that causes the status to fail to activate. (Optional)
|
||||
# End: List of Status Changes that will end when the status activates. (Optional)
|
||||
# EndOnStart: List of Status Changes that will end when the status activates. (Optional)
|
||||
# EndReturn: List of Status Changes that will end when the status activates and won't give its effect. (Optional)
|
||||
# EndOnEnd: List of Status Changes that will end when the status becomes inactive. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: STATUS_DB
|
||||
Version: 2
|
||||
Version: 3
|
||||
|
||||
37
db/item_cash.yml
Normal file
37
db/item_cash.yml
Normal file
@@ -0,0 +1,37 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_CASH_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/item_cash.yml
|
||||
BIN
db/map_cache.dat
BIN
db/map_cache.dat
Binary file not shown.
@@ -1185,6 +1185,31 @@ prt_elib
|
||||
1@pdb
|
||||
airplane2
|
||||
vr_bob
|
||||
hero_dun1
|
||||
hero_ent1
|
||||
hero_ent2
|
||||
hero_ent3
|
||||
hero_in1
|
||||
hero_in2
|
||||
hero_in3
|
||||
hero_in4
|
||||
hero_lb
|
||||
hero_out1
|
||||
hero_out2
|
||||
hero_out3
|
||||
hero_out4
|
||||
hero_tra
|
||||
herosria
|
||||
1@vrac1
|
||||
1@vrac2
|
||||
1@vrclo
|
||||
1@vrhha
|
||||
2@vrclo
|
||||
bl_soul
|
||||
bl_temple
|
||||
bl_venom
|
||||
mjo_wst01
|
||||
ra_pol01
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
@@ -126,6 +126,26 @@ Body:
|
||||
Dialog: This is the truth! Hahahahah!
|
||||
- Id: 58 # !todo Unknown dialogue
|
||||
Dialog: Attack!
|
||||
- Id: 60
|
||||
Dialog: Go !! Ultra Critical Bash EX !!
|
||||
- Id: 61
|
||||
Dialog: Come on!! Hell's Fireball !!
|
||||
- Id: 62
|
||||
Dialog: Kneel before me!! The vast power of capitalism !!
|
||||
- Id: 63
|
||||
Dialog: You can't run from me!! Double Strafe, pierce through my enemies !!
|
||||
- Id: 64
|
||||
Dialog: I'm gonna make you sick!!! Ultimate generational Envenom !!
|
||||
- Id: 65
|
||||
Dialog: I'll roll over you!! Ultimate Decrease Agility GX !!
|
||||
- Id: 67
|
||||
Dialog: Dark cast that narrows the field of vision! It can only be removed with a green potion!
|
||||
- Id: 68
|
||||
Dialog: A poison that continuously lowers HP for a certain period of time! But it is not released with a green herb!
|
||||
- Id: 69
|
||||
Dialog: Let's start with recovery!
|
||||
- Id: 70
|
||||
Dialog: Silence that cannot use skills! You can only escape by eating green potions!
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -26,8 +26,242 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 6
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 7
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 8
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 9
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 10
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 11
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 12
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 13
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 14
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 15
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 16
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 17
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 18
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 19
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 20
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 1
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 2
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 3
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 4
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 5
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
Type: First_Edition
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
Type: First_Edition
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
Type: First_Edition
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
Type: First_Edition
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 26
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 27
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 28
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 29
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 30
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 21
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 22
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 23
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 24
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 25
|
||||
|
||||
@@ -67,7 +67,7 @@ Body:
|
||||
- Id: 3
|
||||
Name: Orc's Memory
|
||||
Enter:
|
||||
Map: 1@orcs
|
||||
Map: 1@orcs
|
||||
X: 179
|
||||
Y: 15
|
||||
AdditionalMaps:
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
@@ -7433,3 +7433,45 @@ Body:
|
||||
Rate: 1
|
||||
- Item: Gold_Tiara_
|
||||
Rate: 1
|
||||
- Group: MF_NOTELEPORT
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Wing_Of_Fly
|
||||
- Item: Giant_Fly_Wing
|
||||
- Item: N_Fly_Wing
|
||||
- Item: E_Giant_Fly_Wing
|
||||
- Item: F_Giant_Fly_Wing
|
||||
- Group: MF_NORETURN
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Wing_Of_Butterfly
|
||||
- Item: N_Butterfly_Wing
|
||||
- Item: Dun_Tele_Scroll1
|
||||
- Item: Dun_Tele_Scroll2
|
||||
- Item: Dun_Tele_Scroll3
|
||||
- Item: E_Dun_Tele_Scroll1
|
||||
- Item: F_Dun_Tele_Scroll1
|
||||
- Item: WOB_Rune
|
||||
- Item: E_WOB_Rune
|
||||
- Item: F_WOB_Rune
|
||||
- Item: WOB_Schwaltz
|
||||
- Item: E_WOB_Schwaltz
|
||||
- Item: F_WOB_Schwaltz
|
||||
- Item: WOB_Rachel
|
||||
- Item: E_WOB_Rachel
|
||||
- Item: F_WOB_Rachel
|
||||
- Item: WOB_Local
|
||||
- Item: E_WOB_Local
|
||||
- Item: F_WOB_Local
|
||||
- Item: Siege_Teleport_Scroll
|
||||
- Item: Siege_Teleport_Scroll2
|
||||
- Item: E_Siege_Teleport_Scroll
|
||||
- Group: GIANT_FLY_WING
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Giant_Fly_Wing
|
||||
- Item: E_Giant_Fly_Wing
|
||||
- Item: F_Giant_Fly_Wing
|
||||
|
||||
@@ -717,8 +717,8 @@
|
||||
1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
|
||||
1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,target,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,master,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,afterskill,331,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
|
||||
1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,,
|
||||
|
||||
@@ -30,6 +30,8 @@
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# BroadcastSuccess Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
|
||||
# BroadcastFailure Broadcast to the whole server when a refine attempt at this level fails. (Default: false)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
@@ -41,7 +43,7 @@
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Group: Armor
|
||||
|
||||
@@ -9325,15 +9325,13 @@ Body:
|
||||
Name: NPC_WEAPONBRAKER
|
||||
Description: Break weapon
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
TargetType: Self
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
Status: BrokenWeapon
|
||||
Duration: 30000
|
||||
Status: WeaponBreaker
|
||||
- Id: 344
|
||||
Name: NPC_ARMORBRAKE
|
||||
Description: Break armor
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1784,6 +1784,12 @@ Body:
|
||||
Rewards:
|
||||
TitleId: 1034
|
||||
Score: 10
|
||||
- Id: 130005 # TODO (Terra Gloria: give achievement when player visit the coronation ceremony)
|
||||
Group: Chatting
|
||||
Name: Who made the king
|
||||
Rewards:
|
||||
TitleID: 1046
|
||||
Score: 10
|
||||
- Id: 170000
|
||||
Group: Chatting
|
||||
Name: Song chamber is not an accident
|
||||
@@ -1902,7 +1908,7 @@ Body:
|
||||
Name: Elite Adventurer! (1)
|
||||
Condition: " Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 50
|
||||
- Id: 200012
|
||||
@@ -1910,7 +1916,7 @@ Body:
|
||||
Name: Transcendentaler! (1)
|
||||
Condition: " Class >= JOB_RUNE_KNIGHT_T && Class <= JOB_GUILLOTINE_CROSS_T "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 60
|
||||
- Id: 200013
|
||||
@@ -1918,7 +1924,7 @@ Body:
|
||||
Name: Elite Adventurer! (2)
|
||||
Condition: " Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 50
|
||||
- Id: 200014
|
||||
@@ -1926,7 +1932,7 @@ Body:
|
||||
Name: Transcendentaler! (2)
|
||||
Condition: " Class >= JOB_ROYAL_GUARD_T && Class <= JOB_SHADOW_CHASER_T "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 60
|
||||
- Id: 200015
|
||||
@@ -1941,7 +1947,7 @@ Body:
|
||||
Name: This is My way!
|
||||
Condition: " Class == JOB_STAR_GLADIATOR || Class == JOB_SOUL_LINKER || Class == JOB_KAGEROU || Class == JOB_OBORO || Class == JOB_REBELLION "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 20
|
||||
- Id: 200017
|
||||
@@ -2021,7 +2027,7 @@ Body:
|
||||
Name: Incarnation of Love and Hate
|
||||
Condition: " BaseLevel == 99 && Class == JOB_NOVICE "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
|
||||
Score: 30
|
||||
- Id: 200030
|
||||
@@ -2029,7 +2035,7 @@ Body:
|
||||
Name: I really love it!
|
||||
Condition: " BaseLevel == 99 && (Class >= JOB_SWORDMAN && Class <= JOB_THIEF) "
|
||||
Rewards:
|
||||
Item: Bubble_Gum_Box_10
|
||||
Item: E_Bubble_Gum_Box
|
||||
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
|
||||
Score: 30
|
||||
- Id: 200031
|
||||
@@ -2037,30 +2043,38 @@ Body:
|
||||
Name: Reborn in Valhalla!
|
||||
Condition: " Class == JOB_NOVICE_HIGH "
|
||||
Rewards:
|
||||
# Item: Adventurer_Box_1
|
||||
Item: Adventurer_Box_1
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 10
|
||||
- Id: 200032
|
||||
Group: Goal_Level
|
||||
Name: The start of another adventure!
|
||||
Condition: " BaseLevel == 100 "
|
||||
#Rewards:
|
||||
# Item: Rebeginer_Box_100
|
||||
Rewards:
|
||||
Item: Rebeginer_Box_100
|
||||
Score: 10
|
||||
- Id: 200033
|
||||
Group: Goal_Level
|
||||
Name: With a new mind!(1)
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
|
||||
#Rewards:
|
||||
# Item: Costume_Ticket
|
||||
Rewards:
|
||||
Item: Costume_Ticket
|
||||
Score: 50
|
||||
- Id: 200034
|
||||
Group: Goal_Level
|
||||
Name: With a new mind!(2)
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
|
||||
#Rewards:
|
||||
# Item: Costume_Ticket
|
||||
Rewards:
|
||||
Item: Costume_Ticket
|
||||
Score: 50
|
||||
- Id: 200035
|
||||
Group: Goal_Level
|
||||
Name: Level 200 achieved!
|
||||
Condition: " BaseLevel == 200 "
|
||||
Rewards:
|
||||
Item: C_Magestic_Goat2
|
||||
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
|
||||
Score: 100
|
||||
- Id: 220000
|
||||
Group: Chatting_Create
|
||||
Name: Community begin
|
||||
|
||||
@@ -26,51 +26,384 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 6
|
||||
WarpEnabled: true
|
||||
WarpX: 212
|
||||
WarpY: 175
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 7
|
||||
WarpEnabled: true
|
||||
WarpX: 82
|
||||
WarpY: 71
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 8
|
||||
WarpEnabled: true
|
||||
WarpX: 109
|
||||
WarpY: 112
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 9
|
||||
WarpEnabled: true
|
||||
WarpX: 60
|
||||
WarpY: 116
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 10
|
||||
WarpEnabled: true
|
||||
WarpX: 61
|
||||
WarpY: 185
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 11
|
||||
WarpEnabled: true
|
||||
WarpX: 40
|
||||
WarpY: 43
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 12
|
||||
WarpEnabled: true
|
||||
WarpX: 22
|
||||
WarpY: 66
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 13
|
||||
WarpEnabled: true
|
||||
WarpX: 112
|
||||
WarpY: 23
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 14
|
||||
WarpEnabled: true
|
||||
WarpX: 58
|
||||
WarpY: 46
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 15
|
||||
WarpEnabled: true
|
||||
WarpX: 66
|
||||
WarpY: 48
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 16
|
||||
WarpEnabled: true
|
||||
WarpX: 115
|
||||
WarpY: 57
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 17
|
||||
WarpEnabled: true
|
||||
WarpX: 26
|
||||
WarpY: 265
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 18
|
||||
WarpEnabled: true
|
||||
WarpX: 43
|
||||
WarpY: 264
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 19
|
||||
WarpEnabled: true
|
||||
WarpX: 36
|
||||
WarpY: 272
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 20
|
||||
WarpEnabled: true
|
||||
WarpX: 274
|
||||
WarpY: 246
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 1
|
||||
WarpEnabled: true
|
||||
WarpX: 107
|
||||
WarpY: 180
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 2
|
||||
WarpEnabled: true
|
||||
WarpX: 94
|
||||
WarpY: 56
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 3
|
||||
WarpEnabled: true
|
||||
WarpX: 46
|
||||
WarpY: 97
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 4
|
||||
WarpEnabled: true
|
||||
WarpX: 260
|
||||
WarpY: 262
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 5
|
||||
WarpEnabled: true
|
||||
WarpX: 26
|
||||
WarpY: 38
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
Type: First_Edition
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
Type: First_Edition
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
Type: First_Edition
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
Type: First_Edition
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 26
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 27
|
||||
WarpEnabled: true
|
||||
WarpX: 101
|
||||
WarpY: 372
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 28
|
||||
WarpEnabled: true
|
||||
WarpX: 81
|
||||
WarpY: 94
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 29
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 30
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 21
|
||||
WarpEnabled: true
|
||||
WarpX: 77
|
||||
WarpY: 371
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 22
|
||||
WarpEnabled: true
|
||||
WarpX: 301
|
||||
WarpY: 332
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 23
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 24
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 25
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
|
||||
# WOE TE castle
|
||||
- Id: 34
|
||||
Map: te_aldecas1
|
||||
Name: Kafragarten 1
|
||||
Npc: Manager_TE#Glaris
|
||||
Type: Third_Edition
|
||||
- Id: 35
|
||||
Map: te_aldecas2
|
||||
Name: Kafragarten 2
|
||||
Npc: Manager_TE#Defolty
|
||||
Type: Third_Edition
|
||||
- Id: 36
|
||||
Map: te_aldecas3
|
||||
Name: Kafragarten 3
|
||||
Npc: Manager_TE#Sorin
|
||||
Type: Third_Edition
|
||||
- Id: 37
|
||||
Map: te_aldecas4
|
||||
Name: Kafragarten 4
|
||||
Npc: Manager_TE#Bennit
|
||||
Type: Third_Edition
|
||||
- Id: 38
|
||||
Map: te_aldecas5
|
||||
Name: Kafragarten 5
|
||||
Npc: Manager_TE#W
|
||||
Type: Third_Edition
|
||||
- Id: 39
|
||||
Map: te_prtcas01
|
||||
Name: Gloria 1
|
||||
Npc: Manager_TE#Gaebolg
|
||||
Type: Third_Edition
|
||||
- Id: 40
|
||||
Map: te_prtcas02
|
||||
Name: Gloria 2
|
||||
Npc: Manager_TE#Richard
|
||||
Type: Third_Edition
|
||||
- Id: 41
|
||||
Map: te_prtcas03
|
||||
Name: Gloria 3
|
||||
Npc: Manager_TE#Wigner
|
||||
Type: Third_Edition
|
||||
- Id: 42
|
||||
Map: te_prtcas04
|
||||
Name: Gloria 4
|
||||
Npc: Manager_TE#Heine
|
||||
Type: Third_Edition
|
||||
- Id: 43
|
||||
Map: te_prtcas05
|
||||
Name: Gloria 5
|
||||
Npc: Manager_TE#Nerious
|
||||
Type: Third_Edition
|
||||
|
||||
@@ -30,7 +30,9 @@
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
# Announce Announce on upgrade success and failure.
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
@@ -49,7 +51,7 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Type: Armor
|
||||
@@ -98,6 +100,7 @@ Body:
|
||||
Refine: 11
|
||||
Chance: 5000
|
||||
Bonus: 50
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 5
|
||||
@@ -117,6 +120,7 @@ Body:
|
||||
Refine: 11
|
||||
Chance: 4000
|
||||
Bonus: 100
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 7
|
||||
@@ -178,6 +182,7 @@ Body:
|
||||
Refine: 11
|
||||
Chance: 5000
|
||||
Bonus: 50
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 5
|
||||
@@ -197,6 +202,7 @@ Body:
|
||||
Refine: 11
|
||||
Chance: 4000
|
||||
Bonus: 100
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 7
|
||||
|
||||
43
db/re/generator/reputation.yml
Normal file
43
db/re/generator/reputation.yml
Normal file
@@ -0,0 +1,43 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side index.
|
||||
# Visibility Always = Always show
|
||||
# Never = Never show
|
||||
# Exist = Only show if greater than 0
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
Visibility: Always
|
||||
- Id: 2
|
||||
Visibility: Always
|
||||
- Id: 3
|
||||
Visibility: Exist
|
||||
- Id: 4
|
||||
Visibility: Exist
|
||||
51
db/re/generator/reputation_group.yml
Normal file
51
db/re/generator/reputation_group.yml
Normal file
@@ -0,0 +1,51 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side group index.
|
||||
# ScriptName Unused? Used for "ID" in client
|
||||
# Name Visible name in window
|
||||
# ReputeList List of Reputations
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_GROUP_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
ScriptName: MonsterGroup1
|
||||
Name: Monster Friends
|
||||
ReputeList:
|
||||
- 1
|
||||
- 2
|
||||
- Id: 2
|
||||
ScriptName: Arunafelts
|
||||
Name: Arunafeltz
|
||||
ReputeList:
|
||||
- 3
|
||||
- Id: 3
|
||||
ScriptName: Isgard
|
||||
Name: Isgard
|
||||
ReputeList:
|
||||
- 4
|
||||
@@ -67,7 +67,7 @@ Body:
|
||||
- Id: 3
|
||||
Name: Orc's Memory
|
||||
Enter:
|
||||
Map: 1@orcs
|
||||
Map: 1@orcs
|
||||
X: 179
|
||||
Y: 15
|
||||
AdditionalMaps:
|
||||
@@ -345,3 +345,33 @@ Body:
|
||||
Map: 1@cor
|
||||
X: 176
|
||||
Y: 169
|
||||
- Id: 44
|
||||
Name: Half Moon In The Daylight
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@pop1
|
||||
X: 47
|
||||
Y: 133
|
||||
AdditionalMaps:
|
||||
1@pop2: true
|
||||
1@pop3: true
|
||||
- Id: 45
|
||||
Name: Weekend Dungeon
|
||||
TimeLimit: 3600
|
||||
Enter:
|
||||
Map: 1@md_pay
|
||||
X: 240
|
||||
Y: 29
|
||||
- Id: 46
|
||||
Name: Friday Dungeon
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@md_gef
|
||||
X: 106
|
||||
Y: 129
|
||||
- Id: 47
|
||||
Name: Poring Village
|
||||
Enter:
|
||||
Map: 1@begi
|
||||
X: 100
|
||||
Y: 22
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
File diff suppressed because it is too large
Load Diff
16355
db/re/item_db_equip.yml
16355
db/re/item_db_equip.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
14111
db/re/item_db_usable.yml
14111
db/re/item_db_usable.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
18411
db/re/item_group_db.yml
18411
db/re/item_group_db.yml
File diff suppressed because it is too large
Load Diff
@@ -180,34 +180,34 @@ Body:
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Attacker_Booster_Plate_
|
||||
- Item: Attacker_Booster_Manteau_
|
||||
- Item: Attacker_Booster_Greaves_
|
||||
- Item: Attacker_Booster_Ring
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Atker_Ring
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ranger_Booster_Suits_
|
||||
- Item: Ranger_Booster_Manteau_
|
||||
- Item: Ranger_Booster_Boots_
|
||||
- Item: Range_Booster_Brooch
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ran_Brooch
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Elemental_Booster_Robe_
|
||||
- Item: Elemental_Booster_Muffler_
|
||||
- Item: Elemental_Booster_Shoes_
|
||||
- Item: Elemental_Booster_Earring
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Ele_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Defender_Booster_Robe_
|
||||
- Item: Defender_Booster_Muffler_
|
||||
- Item: Defender_Booster_Shoes_
|
||||
- Item: Defender_Booster_Earring
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Defn_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Special_Coin_Pack
|
||||
|
||||
@@ -1567,7 +1567,7 @@ Body:
|
||||
- Option: ATTR_TOLERACE_ALL
|
||||
MinValue: 1
|
||||
MaxValue: 2
|
||||
Chance: 50
|
||||
Chance: 50
|
||||
- Option: DAMAGE_SIZE_SMALL_USER
|
||||
MinValue: 3
|
||||
MaxValue: 5
|
||||
@@ -11524,39 +11524,39 @@ Body:
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Slot: 2
|
||||
Options:
|
||||
@@ -11582,31 +11582,31 @@ Body:
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
||||
MinValue: 1
|
||||
@@ -12285,3 +12285,836 @@ Body:
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 769
|
||||
- Id: 145
|
||||
Group: Group_0 # Note: this group is left empty. It can be used to remove the current options, when applied.
|
||||
# Abyss ogh enchants. Source: https://ro.gnjoy.in.th/abyss-glastheim-1st-floor/
|
||||
- Id: 146
|
||||
Group: AGW1
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 5000
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 5000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: VAR_CRITICALSUCCESSVALUE
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 5000
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Id: 147
|
||||
Group: AGM1
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 5000
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 5000
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 5000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Id: 148
|
||||
Group: GREAT_HERO_BRAVERY
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 40
|
||||
Chance: 666
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 2
|
||||
Chance: 666
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 7
|
||||
Chance: 666
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: CLASS_DAMAGE_BOSS_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
Chance: 666
|
||||
- Id: 149
|
||||
Group: GREAT_HERO_WISDOM
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 40
|
||||
Chance: 435
|
||||
- Option: HEAL_VALUE
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 7
|
||||
Chance: 714
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: CLASS_MDAMAGE_NORMAL
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 714
|
||||
- Option: CLASS_MDAMAGE_BOSS
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 714
|
||||
- Id: 150
|
||||
Group: HERO_LT_REFINE_MELEE
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 45
|
||||
Chance: 588
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 2
|
||||
Chance: 588
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 588
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 588
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 588
|
||||
- Option: VAR_CRITICALSUCCESSVALUE
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 588
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 7
|
||||
Chance: 625
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 625
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 625
|
||||
- Option: CLASS_DAMAGE_BOSS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 625
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
Chance: 625
|
||||
- Id: 151
|
||||
Group: HERO_LT_REFINE_MAGIC
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 45
|
||||
Chance: 435
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 2
|
||||
Chance: 435
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 435
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 7
|
||||
Chance: 666
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 666
|
||||
- Option: ADDSKILLMDAMAGE_ALL
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: CLASS_MDAMAGE_NORMAL
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: CLASS_MDAMAGE_BOSS
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
|
||||
@@ -3109,7 +3109,7 @@ Body:
|
||||
CardsAllowed: false
|
||||
ResultItem: Club_
|
||||
ChangeRefine: 2
|
||||
#RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
RandomOptionGroup: Group_0
|
||||
ClearSlots: true
|
||||
RemoveGrade: true
|
||||
- BaseItem: Avd_Knife
|
||||
@@ -3139,11 +3139,11 @@ Body:
|
||||
CardsAllowed: false
|
||||
ResultItem: Tsurugi
|
||||
ChangeRefine: -20
|
||||
#RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: C_Hill_Wind_Mask
|
||||
ResultItem: Katar
|
||||
ChangeRefine: 5
|
||||
#RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
RandomOptionGroup: Group_0
|
||||
RemoveGrade: true
|
||||
- BaseItem: SeeOtter_Fan
|
||||
Materials:
|
||||
@@ -4589,200 +4589,200 @@ Body:
|
||||
# Amount: 10
|
||||
# ResultItem: D_Glacier_M_Mace
|
||||
# ChangeRefine: 1
|
||||
# - Item: OS_Weapon_Reform
|
||||
# BaseItems:
|
||||
# - BaseItem: Beam_Claymore_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Beam_Claymore_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Meuchler_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Meuchler_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Blasti_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Blasti_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Virtual_Bow_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Virtual_Bow_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: MH_P89_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: MH_P89_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: AC_B44_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: AC_B44_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: HR_S55_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: HR_S55_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Burning_Knuckle_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Burning_Knuckle_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Cannon_Rapier_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Cannon_Rapier_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Saphir_Hall_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Saphir_Hall_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Ultio_Spes_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Ultio_Spes_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Rutilus_Stick_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Rutilus_Stick_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: ElectricFox_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: ElectricFox_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Circuit_Board_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Circuit_Board_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Kuroiro_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Kuroiro_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Boost_Lance_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Boost_Lance_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
- Item: OS_Weapon_Reform
|
||||
BaseItems:
|
||||
- BaseItem: Beam_Claymore_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Beam_Claymore_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Meuchler_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Meuchler_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Blasti_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Blasti_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Virtual_Bow_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Virtual_Bow_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: MH_P89_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: MH_P89_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: AC_B44_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: AC_B44_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: HR_S55_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: HR_S55_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Burning_Knuckle_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Burning_Knuckle_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Cannon_Rapier_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Cannon_Rapier_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Saphir_Hall_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Saphir_Hall_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Ultio_Spes_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Ultio_Spes_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Rutilus_Stick_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Rutilus_Stick_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: ElectricFox_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: ElectricFox_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Circuit_Board_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Circuit_Board_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Kuroiro_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Kuroiro_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Boost_Lance_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Boost_Lance_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- Item: Hero_Weapon_Up_Box_5
|
||||
BaseItems:
|
||||
- BaseItem: Up_Blade_Katar
|
||||
@@ -6892,3 +6892,91 @@ Body:
|
||||
# Amount: 150
|
||||
# ResultItem: Blessed_Knife_LT
|
||||
# ChangeRefine: 1
|
||||
- Item: Dimmen_A_Reform
|
||||
BaseItems:
|
||||
- BaseItem: Under_Seal_D_Key
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Creed_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Key
|
||||
- BaseItem: Under_Seal_D_Padlock
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Justice_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Padlock
|
||||
- BaseItem: Under_Seal_D_keyring
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Glory_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Keyring
|
||||
- Item: Dimmen_A_Refine
|
||||
BaseItems:
|
||||
- BaseItem: Dimmension_W_Key
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Key
|
||||
ChangeRefine: 1
|
||||
- BaseItem: Dimmension_W_Padlock
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Padlock
|
||||
ChangeRefine: 1
|
||||
- BaseItem: Dimmension_W_Keyring
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Keyring
|
||||
ChangeRefine: 1
|
||||
|
||||
@@ -37,7 +37,7 @@ Header:
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Item: Shadow_Exchange_Box
|
||||
- Item: Shadow_Mix_Recipe
|
||||
RewardGroup: SHADOW_EXCHANGE_BOX
|
||||
RequiredRequirementsCount: 3
|
||||
Requirements:
|
||||
@@ -345,42 +345,42 @@ Body:
|
||||
- Item: S_Gunslinger_Shield
|
||||
- Item: S_Thief_earring
|
||||
- Item: S_Archer_earring
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: S_Sigrun_Armor
|
||||
- Item: S_Sigrun_Shield
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: S_Critical_Shield
|
||||
- Item: S_Critical_Shoes
|
||||
- Item: S_Magic_Compose_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_MagicCompose_Armor
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S_AllMighty_Earring
|
||||
- Item: S_AllMighty_Pendant
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_Plasterer's_Armor_II
|
||||
- Item: S_Insomniac_Shoes_II
|
||||
- Item: S_Peerless_Armor_II
|
||||
- Item: S_Adulate_Shoes_II
|
||||
- Item: S_Unfreezing_Weapon_II
|
||||
- Item: S_Vitality_Earring_II
|
||||
- Item: S_Neutral_Weapon_II
|
||||
- Item: S_Uncursed_Pendant_II
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S2_Plasterer's_Armor
|
||||
- Item: S2_Insomniac_Shoes
|
||||
- Item: S2_Peerless_Armor
|
||||
- Item: S2_Adurate_Shoes
|
||||
- Item: Unfreez_Weapon_S2
|
||||
- Item: Vitality_Earing_S2
|
||||
- Item: S2_Neutral_Weapon
|
||||
- Item: S2_Curse_Lift_Pendent
|
||||
- Item: S_Tension_Weapon
|
||||
- Item: S_Tension_Earring
|
||||
- Item: S_Tension_Pendent
|
||||
@@ -390,17 +390,17 @@ Body:
|
||||
- Item: S_Healing_Shield
|
||||
- Item: S_Healing_Shoes
|
||||
- Item: S_Restore_Earring
|
||||
- Item: S_Restore_Pendant
|
||||
- Item: S_Mortal_Blow_Weapon
|
||||
- Item: S_Mortal_Blow_Earring
|
||||
- Item: S_Mortal_Blow_Pendant
|
||||
- Item: S_Restore_Pendent
|
||||
- Item: S_MortalBlow_Weapon
|
||||
- Item: S_MortalBlow_Earring
|
||||
- Item: S_MortalBlow_Pendent
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: Sentimental_Weapone_S
|
||||
- Item: Sentimental_Earring_S
|
||||
- Item: Sentimental_Pendant_S
|
||||
@@ -414,8 +414,8 @@ Body:
|
||||
- Item: S_Magical_Shoes
|
||||
- Item: S_Magical_Shield
|
||||
- Item: S_Magical_Armor
|
||||
- Item: S_Immune_Athena_Shield
|
||||
- Item: S_Hard_Champion_Shoes
|
||||
- Item: S_ImmunedAthena_Shield
|
||||
- Item: S_HardChamption_Shoes
|
||||
- Item: S_KingbirdAncient_Armor
|
||||
- Item: S_CriticalHit_Armor
|
||||
- Item: S_Rebellion_Armor
|
||||
@@ -657,8 +657,8 @@ Body:
|
||||
- Item: S_FullPene_Armor
|
||||
- Item: S_FullPene_Pendant
|
||||
- Item: S_FullPene_Earring
|
||||
- Item: S_All_Race_Shoes
|
||||
- Item: S_All_Race_Shield
|
||||
- Item: S_AllRace_Shoes
|
||||
- Item: S_AllRace_Shield
|
||||
- Item: S_Blitz_Weapon
|
||||
- Item: S_Blitz_Armor
|
||||
- Item: S_FullTemp_Earring
|
||||
@@ -857,9 +857,9 @@ Body:
|
||||
- Item: MechanicStone_Bottom
|
||||
- Item: MechanicStone_Robe
|
||||
- Item: WanderMinstrelStone_Top
|
||||
- Item: WanderMinstrelStone_Middle
|
||||
- Item: WanderMinstrelStone_Bottom
|
||||
- Item: WanderMinstrelStone_Robe
|
||||
- Item: WanderMinstStone_Middle
|
||||
- Item: WanderMinstStone_Bottom
|
||||
- Item: WanderMinstreStone_Robe
|
||||
- Item: HPStone_Bottom
|
||||
- Item: DoubleAttack_Stone
|
||||
- Item: Critical_Stone_Robe
|
||||
@@ -890,14 +890,14 @@ Body:
|
||||
- Item: ShadowchasStone_Bottom2
|
||||
- Item: ShadowchasStone_Middle2
|
||||
- Item: ShadowchaserStone_Top2
|
||||
- Item: SoulReaperStone_Robe
|
||||
- Item: SoulLinkerStone_Top
|
||||
- Item: SoulLinkerStone_Middle
|
||||
- Item: SoulLinkerStone_Bottom
|
||||
- Item: StarGladiatorStone_Top
|
||||
- Item: StarGladiatorStone_Middle
|
||||
- Item: StarGladiatorStone_Bottom
|
||||
- Item: StarEmperorStone_Garment
|
||||
- Item: SoulreaperStone_Robe
|
||||
- Item: SoullinkerStone_Top
|
||||
- Item: SoullinkerStone_Middle
|
||||
- Item: SoullinkerStone_Bottom
|
||||
- Item: GladiatorStone_Top
|
||||
- Item: GladiatorStone_Middle
|
||||
- Item: GladiatorStone_Bottom
|
||||
- Item: StaremperorStone_Robe
|
||||
- Item: NinjaStone_Top
|
||||
- Item: NinjaStone_Middle
|
||||
- Item: NinjaStone_Bottom
|
||||
@@ -906,35 +906,35 @@ Body:
|
||||
- Item: GunslingerStone_Top
|
||||
- Item: GunslingerStone_Middle
|
||||
- Item: GunslingerStone_Bottom
|
||||
- Item: GunslingerStone_Robe
|
||||
- Item: RebellionStone_Robe
|
||||
- Item: DoramStone_Top
|
||||
- Item: DoramStone_Middle
|
||||
- Item: DoramStone_Bottom
|
||||
- Item: DoramStone_Robe
|
||||
- Item: RangerStone_II_Top
|
||||
- Item: RangerStone_II_Middle
|
||||
- Item: RangerStone_II_Bottom
|
||||
- Item: RangerStone_II_Garment
|
||||
- Item: MechanicStone_II_Top
|
||||
- Item: MechanicStone_II_Middle
|
||||
- Item: MechanicStone_II_Bottom
|
||||
- Item: MechanicStone_II_Garment
|
||||
- Item: HighpriestStone_II_Top
|
||||
- Item: HighpriestStone_II_Middle
|
||||
- Item: HighpriestStone_II_Bottom
|
||||
- Item: ArchbishopStone_II_Garment
|
||||
- Item: RangerStone_Top2
|
||||
- Item: RangerStone_Middle2
|
||||
- Item: RangerStone_Bottom2
|
||||
- Item: RangerStone_Robe2
|
||||
- Item: MechanicStone_Top2
|
||||
- Item: MechanicStone_Middle2
|
||||
- Item: MechanicStone_Bottom2
|
||||
- Item: MechanicStone_Robe2
|
||||
- Item: HighpriestStone_Top2
|
||||
- Item: HighpriestStone_Middle2
|
||||
- Item: HighpriestStone_Bottom2
|
||||
- Item: ArchbishopStone_Robe2
|
||||
- Item: WarlockStone_Robe2
|
||||
- Item: WarlockStone_Top2
|
||||
- Item: WarlockStone_Middle2
|
||||
- Item: WarlockStone_Bottom2
|
||||
- Item: RoyalGuardStone_Robe2
|
||||
- Item: RoyalGuardStone_Top2
|
||||
- Item: RoyalGuardStone_Middle2
|
||||
- Item: RoyalGuardStone_Bottom2
|
||||
- Item: GuillotineCrossStone_Robe2
|
||||
- Item: GuillotineCrossStone_Top2
|
||||
- Item: GuillotineCrossStone_Middle2
|
||||
- Item: GuillotineCrossStone_Bottom2
|
||||
- Item: RoyalguardStone_Robe2
|
||||
- Item: PaladinStone_Top2
|
||||
- Item: PaladinStone_Middle2
|
||||
- Item: PaladinStone_Bottom2
|
||||
- Item: GuillcrossStone_Robe2
|
||||
- Item: AssacrossStone_Top2
|
||||
- Item: AssacrossStone_Middle2
|
||||
- Item: AssacrossStone_Bottom2
|
||||
- Item: RuneknightStone_Robe2
|
||||
- Item: RuneknightStone_Top2
|
||||
- Item: RuneknightStone_Middle2
|
||||
@@ -994,7 +994,7 @@ Body:
|
||||
- Item: ShadowchasStone_Top3
|
||||
- Item: ShadowchasStone_Middle3
|
||||
- Item: ShadowchasStone_Bottom3
|
||||
- Item: Collectibles_Box
|
||||
- Item: EventItem_Recipe
|
||||
# TODO: Add official rewards
|
||||
RewardGroup: VIOLETBOX
|
||||
RequiredRequirementsCount: 10
|
||||
@@ -1387,7 +1387,7 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Frozen_Stone_Fragment
|
||||
Amount: 10
|
||||
- Item: Spirit_Jewel
|
||||
- Item: SpritJewel
|
||||
Amount: 10
|
||||
- Item: Snowball
|
||||
Amount: 10
|
||||
@@ -1419,7 +1419,7 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Fine_Old_Doll
|
||||
Amount: 10
|
||||
- Item: Old_Shell
|
||||
- Item: OldShell
|
||||
Amount: 10
|
||||
- Item: Ein_SOLIDDUST
|
||||
Amount: 10
|
||||
@@ -1427,7 +1427,7 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Ein_EYEROCK
|
||||
Amount: 10
|
||||
- Item: Pet_Egg_Box
|
||||
- Item: PetEgg_Recipe
|
||||
RewardGroup: PET_EGG_BOX
|
||||
RequiredRequirementsCount: 2
|
||||
Requirements:
|
||||
@@ -1502,7 +1502,7 @@ Body:
|
||||
- Item: Miyabi_Ningyo_Egg
|
||||
- Item: Leaf_Cat_Egg
|
||||
- Item: Dark_Priest_Egg
|
||||
- Item: Costume_Exchange_Box
|
||||
- Item: Nyang_Costume_Recipe
|
||||
RewardGroup: COSTUME_EXCHANGE_BOX
|
||||
Requirements:
|
||||
- Item: C_Rabbit_Ear_Hat
|
||||
@@ -1554,7 +1554,7 @@ Body:
|
||||
- Item: C_Cowlick_OM
|
||||
- Item: C_Cowlick_BU
|
||||
- Item: C_Cowlick_WH
|
||||
- Item: C_Bouncing_Hair_Black
|
||||
- Item: C_Cowlick_BL
|
||||
- Item: C_Straight_Pony_YL
|
||||
- Item: C_Straight_Pony_GN
|
||||
- Item: C_Straight_Pony_PP
|
||||
@@ -1562,7 +1562,7 @@ Body:
|
||||
- Item: C_Straight_Pony_OM
|
||||
- Item: C_Straight_Pony_BU
|
||||
- Item: C_Straight_Pony_WH
|
||||
- Item: C_Straight_Pony_Black
|
||||
- Item: C_Straight_Pony_BL
|
||||
- Item: C_Loose_Wave_Twin_YL
|
||||
- Item: C_Loose_Wave_Twin_GN
|
||||
- Item: C_Loose_Wave_Twin_PP
|
||||
@@ -1570,7 +1570,7 @@ Body:
|
||||
- Item: C_Loose_Wave_Twin_OM
|
||||
- Item: C_Loose_Wave_Twin_BU
|
||||
- Item: C_Loose_Wave_Twin_WH
|
||||
- Item: C_Loose_Wave_Twin
|
||||
- Item: C_Loose_Wave_Twin_BL
|
||||
- Item: C_Cupid_Wing_Pink
|
||||
- Item: C_Pecopeco_Cap
|
||||
- Item: C_Green_Hat
|
||||
@@ -1602,7 +1602,7 @@ Body:
|
||||
- Item: C_Charleston_Antenna
|
||||
- Item: C_Wings_of_Uriel
|
||||
- Item: C_Pig_Nose
|
||||
- Item: C_Cat_Ears_Hat
|
||||
- Item: C_Cat_Ear_Hat
|
||||
- Item: C_Valkyrie_Circlet
|
||||
- Item: C_Eremes_Scarf_Black
|
||||
- Item: C_Eleanor_Wig
|
||||
@@ -1639,7 +1639,7 @@ Body:
|
||||
- Item: C_Long_Pony_OM
|
||||
- Item: C_Long_Pony_PP
|
||||
- Item: C_Piggyback
|
||||
- Item: C_RuneHelm
|
||||
- Item: C_Rune_Helm
|
||||
- Item: C_Shaving_Foam
|
||||
- Item: C_Blue_Fairy_Wing
|
||||
- Item: C_Black_Cat
|
||||
@@ -1649,7 +1649,7 @@ Body:
|
||||
- Item: C_Thanatos_Sword
|
||||
- Item: C_Warm_Cat_Muffler
|
||||
- Item: C_Clock_Casket
|
||||
- Item: C_Happy_Parrot_J
|
||||
- Item: C_Chatty_Parrot
|
||||
- Item: C_Flame_Muffler
|
||||
- Item: C_Teddy_Bear_Hood
|
||||
- Item: C_Mouton_Life_BL
|
||||
@@ -1659,7 +1659,7 @@ Body:
|
||||
- Item: C_BelieversCap
|
||||
- Item: C_Pope_Ribbon
|
||||
- Item: C_Alice_Wig
|
||||
- Item: Khalitzburg_KN_Helm_BL
|
||||
- Item: C_Khalitzburg_Helm_BL
|
||||
- Item: C_Wanderer_Sakkat
|
||||
- Item: C_Wings_of_Michael
|
||||
- Item: C_Shura_King_Pledge
|
||||
@@ -1738,13 +1738,13 @@ Body:
|
||||
- Item: C_Big_Foxtail
|
||||
- Item: C_T_Bear_Bag
|
||||
- Item: C_Poring_On_Shoulder
|
||||
- Item: Costume_Yawata_Seal
|
||||
- Item: C_FortunetellinSealed
|
||||
- Item: C_Pretty_Bear_WH
|
||||
- Item: C_Bicolor_Cat_Witch_Hat
|
||||
- Item: C_Nifl_Bloom
|
||||
- Item: C_Floating_Ball_TW
|
||||
- Item: C_Dark_Snake_Lord_Stall
|
||||
- Item: Costume_Twin_Cannon
|
||||
- Item: C_Twin_Canon
|
||||
- Item: C_Picnic_Basket
|
||||
- Item: C_Magic_Helm
|
||||
- Item: C_ManyStars_TW
|
||||
@@ -1773,13 +1773,13 @@ Body:
|
||||
- Item: C_Disapear_Time_TW
|
||||
- Item: C_Magic_Heir_TW
|
||||
- Item: C_Blink_Eyes_Sakura
|
||||
- Item: Costume_Angola_Intention
|
||||
- Item: C_Stole_Of_Dominion
|
||||
- Item: C_Angola_Intention
|
||||
- Item: C_Stall_Of_Dominions
|
||||
- Item: C_Flowery_Vision_TH
|
||||
- Item: C_Frill_Collar
|
||||
- Item: C_Rose_Gothic_Bonnet
|
||||
- Item: C_LittleGarden
|
||||
- Item: Costume_Twinkling_Red_Eyes
|
||||
- Item: C_Blinking_Eyes_RD
|
||||
- Item: C_P_Ulysses_Feather
|
||||
- Item: C_DancingButterfly_TW
|
||||
- Item: C_Blue_Pencil_In_Mouth
|
||||
@@ -1790,7 +1790,7 @@ Body:
|
||||
- Item: C_Frog_Hood
|
||||
- Item: C_Lude_Hood
|
||||
- Item: C_Blessings_Of_Soul
|
||||
- Item: C_Crow
|
||||
- Item: C_Gossip_Raven
|
||||
- Item: C_Halloween_Hat
|
||||
- Item: C_Blessed_Veil
|
||||
- Item: C_Eyes_Of_Ifrit
|
||||
@@ -1799,7 +1799,7 @@ Body:
|
||||
- Item: C_Wildcat_Knit_Cap
|
||||
- Item: C_Pink_Fur_Hat
|
||||
- Item: C_Gift_Of_Snow
|
||||
- Item: C_Large_Ribbon_Muffler_Red
|
||||
- Item: C_L_RibbonMuff_Red
|
||||
- Item: C_Imperial_Glory
|
||||
- Item: C_Black_Shiba_Inu_Hat
|
||||
- Item: C_Black_Glasses
|
||||
@@ -1809,18 +1809,18 @@ Body:
|
||||
- Item: C_Fairy_Feathers
|
||||
- Item: C_Giant_White_Rabbit
|
||||
- Item: C_Katashiro_Flying
|
||||
- Item: C_Yellow_Hunting_Cap
|
||||
- Item: C_Love_Daddy
|
||||
- Item: C_Sakura_Coronet
|
||||
- Item: C_Full_Bloom_Hairpin
|
||||
- Item: Cons_Of_Earth
|
||||
- Item: Costume_Master_Of_Wind
|
||||
- Item: C_Cons_Of_Wind
|
||||
- Item: C_Cons_Of_Darkness
|
||||
- Item: C_Boitata_Hat_J
|
||||
- Item: C_Jioia_TW
|
||||
- Item: C_Baldr_Wing_TW
|
||||
- Item: C_Brabery_Hat
|
||||
- Item: C_Carefree_Face
|
||||
- Item: C_Stings_Silk_Ribbon
|
||||
- Item: C_Sting_Silk_Ribbon
|
||||
- Item: C_Adventure_Cat_Bag
|
||||
- Item: C_Flower_Summer_Hat
|
||||
- Item: C_Cherry_Ribbon
|
||||
@@ -1858,12 +1858,12 @@ Body:
|
||||
RewardGroup: SUIT_UPGRADE_KIT
|
||||
Requirements:
|
||||
- Item: Kafra_Uniform
|
||||
- Item: Scroll_of_Fallen_Angel_Wings
|
||||
- Item: FallenAngelWing_Reset
|
||||
RewardGroup: SCROLL_OF_FALLEN_ANGEL_WINGS
|
||||
Requirements:
|
||||
- Item: Fallen_Angel_Wings_
|
||||
- Item: Fallen_Angel_Wing
|
||||
- Item: Class_Shadow_Box_Weapon
|
||||
- Item: JobShadow_Mix_Weapon
|
||||
RewardGroup: CLASS_SHADOW_BOX_WEAPON
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1886,7 +1886,7 @@ Body:
|
||||
- Item: S_Ranger_Weapon
|
||||
- Item: S_Minstrel_Weapon
|
||||
- Item: S_Wanderer_Weapon
|
||||
- Item: Class_Shadow_Box_Armor
|
||||
- Item: JobShadow_Mix_Armor
|
||||
RewardGroup: CLASS_SHADOW_BOX_ARMOR
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1910,7 +1910,7 @@ Body:
|
||||
- Item: S_DoramMagical_Armor
|
||||
- Item: S_Star_Emperor_Armor
|
||||
- Item: S_Soul_Reaper_Armor
|
||||
- Item: Class_Shadow_Box_Shoes
|
||||
- Item: JobShadow_Mix_Shoes
|
||||
RewardGroup: CLASS_SHADOW_BOX_SHOES
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1934,7 +1934,7 @@ Body:
|
||||
- Item: S_DoramMagical_Shoes
|
||||
- Item: S_Star_Emperor_Shoes
|
||||
- Item: S_Soul_Reaper_Shoes
|
||||
- Item: Class_Shadow_Box_Shield
|
||||
- Item: JobShadow_Mix_Shield
|
||||
RewardGroup: CLASS_SHADOW_BOX_SHIELD
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1957,7 +1957,7 @@ Body:
|
||||
- Item: S_DoramMagical_Shield
|
||||
- Item: S_SuperNovice_Shield
|
||||
- Item: S_Gunslinger_Shield
|
||||
- Item: Class_Shadow_Box_Pendant
|
||||
- Item: JobShadow_Mix_Pendant
|
||||
RewardGroup: CLASS_SHADOW_BOX_PENDANT
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1967,7 +1967,7 @@ Body:
|
||||
- Item: S_Thief_Pendant
|
||||
- Item: S_Magician_Pendant
|
||||
- Item: S_Archer_Pendant
|
||||
- Item: Class_Shadow_Box_Earring
|
||||
- Item: JobShadow_Mix_Earing
|
||||
RewardGroup: CLASS_SHADOW_BOX_EARRING
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -2067,7 +2067,7 @@ Body:
|
||||
- Item: Magical_Cat_Hand
|
||||
RewardGroup: MAGICAL_CAT_HAND
|
||||
Requirements:
|
||||
- Item: Neko_Headress
|
||||
- Item: Cat_Lace_Hairband_K
|
||||
- Item: StabilityShadow_Mix
|
||||
RewardGroup: STABILITYSHADOW_MIX
|
||||
RequiredRequirementsCount: 3
|
||||
@@ -2829,7 +2829,7 @@ Body:
|
||||
RequiredRequirementsCount: 2
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S_Hasty_Armor
|
||||
- Item: S_Hasty_Shoes
|
||||
- Item: EnchantStone_Recipe_4m
|
||||
@@ -2911,7 +2911,7 @@ Body:
|
||||
RewardGroup: SHIVER_KATAR_K_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Katar_of_Shiver
|
||||
- Item: Shiver_Katar_K
|
||||
- Item: Blade_Katar_Cube
|
||||
RewardGroup: BLADE_KATAR_CUBE
|
||||
MinimumRefine: 9
|
||||
@@ -3212,7 +3212,7 @@ Body:
|
||||
RewardGroup: DEMON_HUNT_BIBLE_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Exoricists_Bible_
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
- Item: Saint_Hall_Cube
|
||||
RewardGroup: SAINT_HALL_CUBE
|
||||
MinimumRefine: 9
|
||||
@@ -3233,12 +3233,12 @@ Body:
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Humma_Clear
|
||||
- Item: Thousand_Sun_Cube
|
||||
- Item: OneSkyOneSun_Cube
|
||||
RewardGroup: THOUSAND_SUN_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: OneSkyOneSun
|
||||
- Item: Spirit_Pendulum_Cube
|
||||
- Item: SoulWeight_Cube
|
||||
RewardGroup: SPIRIT_PENDULUM_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
@@ -3253,17 +3253,17 @@ Body:
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Master_Soul_Rifle
|
||||
- Item: Golden_Lord_Launcher_Cube
|
||||
- Item: Golden_L_Launcher_Cube
|
||||
RewardGroup: GOLDEN_LORD_LAUNCHER_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Golden_L_Launcher
|
||||
- Item: The_Black_Cube
|
||||
- Item: The_Black_Gatling_Cube
|
||||
RewardGroup: THE_BLACK_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: The_Black_Gatling
|
||||
- Item: Demon_Slayer_Shot_Cube
|
||||
- Item: Demon_S_Shot_Cube
|
||||
RewardGroup: DEMON_SLAYER_SHOT_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
@@ -3272,11 +3272,11 @@ Body:
|
||||
# RewardGroup: ENCHANTSTONE_RECIPE_3M
|
||||
# Requirements:
|
||||
# - Item: C_Pretty_Bear_WH
|
||||
# - Item: Costume_Yawata_Seal
|
||||
# - Item: C_FortunetellinSealed
|
||||
# - Item: C_Floating_Ball_TW
|
||||
# - Item: C_Dark_Snake_Lord_Stall
|
||||
# - Item: C_Bicolor_Cat_Witch_Hat
|
||||
# - Item: Costume_Twin_Cannon
|
||||
# - Item: C_Twin_Canon
|
||||
# - Item: C_Picnic_Basket
|
||||
# - Item: C_Magic_Helm
|
||||
# - Item: C_Fawn_Ear
|
||||
@@ -3291,7 +3291,7 @@ Body:
|
||||
# - Item: C_Frill_Collar
|
||||
# - Item: C_Rose_Gothic_Bonnet
|
||||
# - Item: C_LittleGarden
|
||||
# - Item: Costume_Twinkling_Red_Eyes
|
||||
# - Item: C_Blinking_Eyes_RD
|
||||
# - Item: Egirnion_Box
|
||||
# RewardGroup: EGIRNION_BOX
|
||||
# Requirements:
|
||||
@@ -3307,11 +3307,11 @@ Body:
|
||||
Requirements:
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: S_Penetration_Earring
|
||||
- Item: S_Penetration_Pendent
|
||||
- Item: S_Executioner_Weapon
|
||||
@@ -3324,7 +3324,7 @@ Body:
|
||||
- Item: S_Vibration_Weapon
|
||||
- Item: S_Holy_Water_Weapon
|
||||
- Item: S_Scissors_Weapon
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S_Penetration_Weapon
|
||||
- Item: S_Penetration_Armor
|
||||
- Item: S_Exe_Ho_Weapon
|
||||
@@ -3344,11 +3344,11 @@ Body:
|
||||
Requirements:
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S_Tempest_Earring
|
||||
- Item: S_Tempest_Pendent
|
||||
- Item: S_M_Executioner_Weapon
|
||||
@@ -3361,7 +3361,7 @@ Body:
|
||||
- Item: S_M_Vibration_Weapon
|
||||
- Item: S_M_Holy_Water_Weapon
|
||||
- Item: S_M_Scissors_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S_Tempest_Weapon
|
||||
- Item: S_Tempest_Armor
|
||||
- Item: S_M_Exe_Ho_Weapon
|
||||
@@ -3700,11 +3700,11 @@ Body:
|
||||
# - Item: S_AllMighty_Pendant
|
||||
# - Item: S_Tempest_Shield
|
||||
# - Item: S_Tempest_Shoes
|
||||
# - Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
# - Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
# - Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
# - Item: S_Magic_Scissor_Hunting_Armor
|
||||
# - Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
# - Item: S_M_ExeHoly_Armor
|
||||
# - Item: S_M_ExoCorrupt_Armor
|
||||
# - Item: S_M_DragonVib_Armor
|
||||
# - Item: S_M_SciHunting_Armor
|
||||
# - Item: S_M_FishInsect_Armor
|
||||
# - Item: S_Plasterer's_Armor_II
|
||||
# - Item: S_Insomniac_Shoes_II
|
||||
# - Item: S_Peerless_Armor_II
|
||||
@@ -3728,11 +3728,11 @@ Body:
|
||||
# - Item: S_Mortal_Blow_Pendant
|
||||
# - Item: S_Penetration_Shoes
|
||||
# - Item: S_Penetration_Shield
|
||||
# - Item: S_Executioner_Holy_Water_Armor
|
||||
# - Item: S_Exorcist_Corrupted_Armor
|
||||
# - Item: S_Vibration_Dragon_Killer_Armor
|
||||
# - Item: S_Scissor_Hunting_Armor
|
||||
# - Item: S_Fishing_Insect_Net_Armor
|
||||
# - Item: S_ExeHoly_Armor
|
||||
# - Item: S_ExoCorrupt_Armor
|
||||
# - Item: S_DragonVib_Armor
|
||||
# - Item: S_SciHunting_Armor
|
||||
# - Item: S_FishInsect_Armor
|
||||
# - Item: Sentimental_Weapone_S
|
||||
# - Item: Sentimental_Earring_S
|
||||
# - Item: Sentimental_Pendant_S
|
||||
@@ -4209,9 +4209,9 @@ Body:
|
||||
- Item: S_Gemstone_Earring
|
||||
- Item: S_Gemstone_Pendent
|
||||
- Item: S_Gemstone_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: Mammoth_Mix
|
||||
RewardGroup: MAMMOTH_MIX
|
||||
RequiredRequirementsCount: 6
|
||||
@@ -4247,11 +4247,11 @@ Body:
|
||||
- Item: S_Spiritual_Weapon
|
||||
- Item: S_Spiritual_Earring
|
||||
- Item: S_Spiritual_Pendent
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S_Malicious_Armor
|
||||
- Item: S_Malicious_Shoes
|
||||
- Item: S_Malicious_Shield
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: MajorAutoSpell_Mix
|
||||
RewardGroup: MAJORAUTOSPELL_MIX
|
||||
RequiredRequirementsCount: 6
|
||||
@@ -4341,18 +4341,18 @@ Body:
|
||||
- Item: S_Reload_Armor
|
||||
- Item: S_Reload_Shoes
|
||||
- Item: S_Reload_Shield
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: SpellCasterShadow_Mix
|
||||
RewardGroup: SPELLCASTERSHADOW_MIX
|
||||
RequiredRequirementsCount: 6
|
||||
MinimumRefine: 7
|
||||
MaximumRefine: 10
|
||||
Requirements:
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S_Spell_Flow_Shield
|
||||
- Item: S_Spell_Flow_Armor
|
||||
- Item: S_Spell_Flow_Shoes
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S_Caster_Armor
|
||||
- Item: S_Caster_Shield
|
||||
- Item: S_Caster_Shoes
|
||||
@@ -4469,9 +4469,9 @@ Body:
|
||||
MinimumRefine: 7
|
||||
MaximumRefine: 10
|
||||
Requirements:
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S_Bearers_Earring
|
||||
- Item: S_Bearers_Pendent
|
||||
- Item: S_Bearers_Armor
|
||||
|
||||
@@ -60,7 +60,7 @@ Body:
|
||||
# - Item: Ein_1HSWORD
|
||||
# - Item: Ein_1HGUN
|
||||
# - Item: Ein_1H_Foxtail
|
||||
- Item: Metal_Smelting_Ticket
|
||||
- Item: Metal_Rifine_Ticket
|
||||
ResultRefine: 7
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -74,7 +74,7 @@ Body:
|
||||
- Item: Metal_Bow
|
||||
- Item: Metal_Two_Hand_Sword
|
||||
- Item: Metal_Revolver
|
||||
- Item: Huuma_Metal_Shuriken
|
||||
- Item: Metal_Huuma_Shuriken
|
||||
- Item: Metal_Foxtail
|
||||
# - Item: Ein_Ddbox2
|
||||
# TargetItems:
|
||||
@@ -475,46 +475,46 @@ Body:
|
||||
- Item: S_DoramMagical_Shield
|
||||
- Item: S_SuperNovice_Shield
|
||||
- Item: S_Gunslinger_Shield
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: S_Sigrun_Armor
|
||||
- Item: S_Sigrun_Shield
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: S_Critical_Shield
|
||||
- Item: S_Critical_Shoes
|
||||
- Item: S_Magic_Compose_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_MagicCompose_Armor
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S_AllMighty_Earring
|
||||
- Item: S_AllMighty_Pendant
|
||||
- Item: S_All_Race_Shoes
|
||||
- Item: S_All_Race_Shield
|
||||
- Item: S_AllRace_Shoes
|
||||
- Item: S_AllRace_Shield
|
||||
- Item: S_Blitz_Weapon
|
||||
- Item: S_Blitz_Armor
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_Plasterer's_Armor_II
|
||||
- Item: S_Insomniac_Shoes_II
|
||||
- Item: S_Peerless_Armor_II
|
||||
- Item: S_Adulate_Shoes_II
|
||||
- Item: S_Unfreezing_Weapon_II
|
||||
- Item: S_Vitality_Earring_II
|
||||
- Item: S_Neutral_Weapon_II
|
||||
- Item: S_Uncursed_Pendant_II
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S2_Plasterer's_Armor
|
||||
- Item: S2_Insomniac_Shoes
|
||||
- Item: S2_Peerless_Armor
|
||||
- Item: S2_Adurate_Shoes
|
||||
- Item: Unfreez_Weapon_S2
|
||||
- Item: Vitality_Earing_S2
|
||||
- Item: S2_Neutral_Weapon
|
||||
- Item: S2_Curse_Lift_Pendent
|
||||
- Item: S_Tension_Weapon
|
||||
- Item: S_Tension_Earring
|
||||
- Item: S_Tension_Pendent
|
||||
@@ -524,17 +524,17 @@ Body:
|
||||
- Item: S_Healing_Shield
|
||||
- Item: S_Healing_Shoes
|
||||
- Item: S_Restore_Earring
|
||||
- Item: S_Restore_Pendant
|
||||
- Item: S_Mortal_Blow_Weapon
|
||||
- Item: S_Mortal_Blow_Earring
|
||||
- Item: S_Mortal_Blow_Pendant
|
||||
- Item: S_Restore_Pendent
|
||||
- Item: S_MortalBlow_Weapon
|
||||
- Item: S_MortalBlow_Earring
|
||||
- Item: S_MortalBlow_Pendent
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: Sentimental_Weapone_S
|
||||
- Item: Sentimental_Earring_S
|
||||
- Item: Sentimental_Pendant_S
|
||||
@@ -548,8 +548,8 @@ Body:
|
||||
- Item: S_Magical_Shoes
|
||||
- Item: S_Magical_Shield
|
||||
- Item: S_Magical_Armor
|
||||
- Item: S_Immune_Athena_Shield
|
||||
- Item: S_Hard_Champion_Shoes
|
||||
- Item: S_ImmunedAthena_Shield
|
||||
- Item: S_HardChamption_Shoes
|
||||
- Item: S_KingbirdAncient_Armor
|
||||
- Item: S_CriticalHit_Armor
|
||||
- Item: S_Thief_earring
|
||||
@@ -1207,46 +1207,46 @@ Body:
|
||||
- Item: S_Reload_Shoes
|
||||
- Item: S_Reload_Shield
|
||||
- Item: S_Reload_Armor
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: S_Sigrun_Armor
|
||||
- Item: S_Sigrun_Shield
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: S_Critical_Shield
|
||||
- Item: S_Critical_Shoes
|
||||
- Item: S_Magic_Compose_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_MagicCompose_Armor
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S_AllMighty_Earring
|
||||
- Item: S_AllMighty_Pendant
|
||||
- Item: S_All_Race_Shoes
|
||||
- Item: S_All_Race_Shield
|
||||
- Item: S_AllRace_Shoes
|
||||
- Item: S_AllRace_Shield
|
||||
- Item: S_Blitz_Weapon
|
||||
- Item: S_Blitz_Armor
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_Plasterer's_Armor_II
|
||||
- Item: S_Insomniac_Shoes_II
|
||||
- Item: S_Peerless_Armor_II
|
||||
- Item: S_Adulate_Shoes_II
|
||||
- Item: S_Unfreezing_Weapon_II
|
||||
- Item: S_Vitality_Earring_II
|
||||
- Item: S_Neutral_Weapon_II
|
||||
- Item: S_Uncursed_Pendant_II
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S2_Plasterer's_Armor
|
||||
- Item: S2_Insomniac_Shoes
|
||||
- Item: S2_Peerless_Armor
|
||||
- Item: S2_Adurate_Shoes
|
||||
- Item: Unfreez_Weapon_S2
|
||||
- Item: Vitality_Earing_S2
|
||||
- Item: S2_Neutral_Weapon
|
||||
- Item: S2_Curse_Lift_Pendent
|
||||
- Item: S_Tension_Weapon
|
||||
- Item: S_Tension_Earring
|
||||
- Item: S_Tension_Pendent
|
||||
@@ -1256,17 +1256,17 @@ Body:
|
||||
- Item: S_Healing_Shield
|
||||
- Item: S_Healing_Shoes
|
||||
- Item: S_Restore_Earring
|
||||
- Item: S_Restore_Pendant
|
||||
- Item: S_Mortal_Blow_Weapon
|
||||
- Item: S_Mortal_Blow_Earring
|
||||
- Item: S_Mortal_Blow_Pendant
|
||||
- Item: S_Restore_Pendent
|
||||
- Item: S_MortalBlow_Weapon
|
||||
- Item: S_MortalBlow_Earring
|
||||
- Item: S_MortalBlow_Pendent
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: Sentimental_Weapone_S
|
||||
- Item: Sentimental_Earring_S
|
||||
- Item: Sentimental_Pendant_S
|
||||
@@ -1280,8 +1280,8 @@ Body:
|
||||
- Item: S_Magical_Shoes
|
||||
- Item: S_Magical_Shield
|
||||
- Item: S_Magical_Armor
|
||||
- Item: S_Immune_Athena_Shield
|
||||
- Item: S_Hard_Champion_Shoes
|
||||
- Item: S_ImmunedAthena_Shield
|
||||
- Item: S_HardChamption_Shoes
|
||||
- Item: S_KingbirdAncient_Armor
|
||||
- Item: S_CriticalHit_Armor
|
||||
- Item: S_Tempest_Weapon
|
||||
@@ -2017,46 +2017,46 @@ Body:
|
||||
- Item: S_DoramMagical_Shield
|
||||
- Item: S_SuperNovice_Shield
|
||||
- Item: S_Gunslinger_Shield
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: S_Sigrun_Armor
|
||||
- Item: S_Sigrun_Shield
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: S_Critical_Shield
|
||||
- Item: S_Critical_Shoes
|
||||
- Item: S_Magic_Compose_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_MagicCompose_Armor
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S_AllMighty_Earring
|
||||
- Item: S_AllMighty_Pendant
|
||||
- Item: S_All_Race_Shoes
|
||||
- Item: S_All_Race_Shield
|
||||
- Item: S_AllRace_Shoes
|
||||
- Item: S_AllRace_Shield
|
||||
- Item: S_Blitz_Weapon
|
||||
- Item: S_Blitz_Armor
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_Plasterer's_Armor_II
|
||||
- Item: S_Insomniac_Shoes_II
|
||||
- Item: S_Peerless_Armor_II
|
||||
- Item: S_Adulate_Shoes_II
|
||||
- Item: S_Unfreezing_Weapon_II
|
||||
- Item: S_Vitality_Earring_II
|
||||
- Item: S_Neutral_Weapon_II
|
||||
- Item: S_Uncursed_Pendant_II
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S2_Plasterer's_Armor
|
||||
- Item: S2_Insomniac_Shoes
|
||||
- Item: S2_Peerless_Armor
|
||||
- Item: S2_Adurate_Shoes
|
||||
- Item: Unfreez_Weapon_S2
|
||||
- Item: Vitality_Earing_S2
|
||||
- Item: S2_Neutral_Weapon
|
||||
- Item: S2_Curse_Lift_Pendent
|
||||
- Item: S_Tension_Weapon
|
||||
- Item: S_Tension_Earring
|
||||
- Item: S_Tension_Pendent
|
||||
@@ -2066,17 +2066,17 @@ Body:
|
||||
- Item: S_Healing_Shield
|
||||
- Item: S_Healing_Shoes
|
||||
- Item: S_Restore_Earring
|
||||
- Item: S_Restore_Pendant
|
||||
- Item: S_Mortal_Blow_Weapon
|
||||
- Item: S_Mortal_Blow_Earring
|
||||
- Item: S_Mortal_Blow_Pendant
|
||||
- Item: S_Restore_Pendent
|
||||
- Item: S_MortalBlow_Weapon
|
||||
- Item: S_MortalBlow_Earring
|
||||
- Item: S_MortalBlow_Pendent
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: Sentimental_Weapone_S
|
||||
- Item: Sentimental_Earring_S
|
||||
- Item: Sentimental_Pendant_S
|
||||
@@ -2090,8 +2090,8 @@ Body:
|
||||
- Item: S_Magical_Shoes
|
||||
- Item: S_Magical_Shield
|
||||
- Item: S_Magical_Armor
|
||||
- Item: S_Immune_Athena_Shield
|
||||
- Item: S_Hard_Champion_Shoes
|
||||
- Item: S_ImmunedAthena_Shield
|
||||
- Item: S_HardChamption_Shoes
|
||||
- Item: S_KingbirdAncient_Armor
|
||||
- Item: S_CriticalHit_Armor
|
||||
- Item: S_Thief_earring
|
||||
@@ -2412,13 +2412,13 @@ Body:
|
||||
- Item: Illusion_Butcher
|
||||
- Item: Illusion_Gold_Lux
|
||||
- Item: Infiltrator_IL
|
||||
- Item: Illusion_War_Axe
|
||||
- Item: Illusion_Immaterial_Sword
|
||||
- Item: Illusion_Iron_Driver
|
||||
- Item: Illusion_Pole_Axe
|
||||
- Item: War_Axe_IL
|
||||
- Item: Immaterial_Sword_IL
|
||||
- Item: Iron_Driver_IL
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Book_Of_The_Apo_IL
|
||||
- Item: Balistar_IL
|
||||
- Item: Illusion_Wing_Shuriken
|
||||
- Item: Huuma_Bird_Wing_IL
|
||||
- Item: Wizardy_Staff_IL
|
||||
- Item: Long_Mace_IL
|
||||
- Item: Huuma_Flutter_Snow_IL
|
||||
@@ -2451,13 +2451,13 @@ Body:
|
||||
- Item: Illusion_Butcher
|
||||
- Item: Illusion_Gold_Lux
|
||||
- Item: Infiltrator_IL
|
||||
- Item: Illusion_War_Axe
|
||||
- Item: Illusion_Immaterial_Sword
|
||||
- Item: Illusion_Iron_Driver
|
||||
- Item: Illusion_Pole_Axe
|
||||
- Item: War_Axe_IL
|
||||
- Item: Immaterial_Sword_IL
|
||||
- Item: Iron_Driver_IL
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Book_Of_The_Apo_IL
|
||||
- Item: Balistar_IL
|
||||
- Item: Illusion_Wing_Shuriken
|
||||
- Item: Huuma_Bird_Wing_IL
|
||||
- Item: Wizardy_Staff_IL
|
||||
- Item: Long_Mace_IL
|
||||
- Item: Huuma_Flutter_Snow_IL
|
||||
@@ -2499,8 +2499,8 @@ Body:
|
||||
- Item: Iron_Staff
|
||||
- Item: Oriental_Sword
|
||||
- Item: Undine_Spear_K
|
||||
- Item: Exoricists_Bible_
|
||||
- Item: Katar_of_Shiver
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
- Item: Shiver_Katar_K
|
||||
- Item: OneSkyOneSun
|
||||
- Item: SoulWeight
|
||||
- Item: MeawFoxtail
|
||||
@@ -2560,6 +2560,28 @@ Body:
|
||||
- Item: Up_Crimson_Rose
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: aegis_2064
|
||||
- Item: Comp_Undine_Spear_K
|
||||
- Item: Comp_Royal_Bow_K
|
||||
- Item: Comp_Shadow_Staff_K
|
||||
- Item: aegis_1873
|
||||
- Item: Comp_Sword_Of_Bluefire
|
||||
- Item: Comp_Oriental_Sword
|
||||
- Item: aegis_18202
|
||||
- Item: aegis_1350
|
||||
- Item: Comp_Magic_Sword
|
||||
- Item: aegis_28646
|
||||
- Item: Comp_Shiver_Katar_K_TH
|
||||
- Item: Comp_Demon_S_Shot
|
||||
- Item: Comp_Sharp_Wind_Sword
|
||||
- Item: Comp_Fog_Dew_Sword
|
||||
- Item: Comp_Crimson_Rose
|
||||
- Item: Comp_The_Black_Gatling
|
||||
- Item: Comp_MeawFoxtail
|
||||
- Item: aegis_21066
|
||||
- Item: Comp_Fatalist
|
||||
- Item: Comp_Light_Blade
|
||||
- Item: Comp_Scalet_DragonL_Bow
|
||||
- Item: Ancient_Hero_Wisdom
|
||||
RandomOptionGroup: ANCIENT_HERO_WISDOM
|
||||
TargetItems:
|
||||
@@ -2573,8 +2595,8 @@ Body:
|
||||
- Item: Iron_Staff
|
||||
- Item: Oriental_Sword
|
||||
- Item: Undine_Spear_K
|
||||
- Item: Exoricists_Bible_
|
||||
- Item: Katar_of_Shiver
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
- Item: Shiver_Katar_K
|
||||
- Item: OneSkyOneSun
|
||||
- Item: SoulWeight
|
||||
- Item: MeawFoxtail
|
||||
@@ -2634,44 +2656,66 @@ Body:
|
||||
- Item: Up_Crimson_Rose
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: aegis_2064
|
||||
- Item: Comp_Undine_Spear_K
|
||||
- Item: Comp_Royal_Bow_K
|
||||
- Item: Comp_Shadow_Staff_K
|
||||
- Item: aegis_1873
|
||||
- Item: Comp_Sword_Of_Bluefire
|
||||
- Item: Comp_Oriental_Sword
|
||||
- Item: aegis_18202
|
||||
- Item: aegis_1350
|
||||
- Item: Comp_Magic_Sword
|
||||
- Item: aegis_28646
|
||||
- Item: Comp_Shiver_Katar_K_TH
|
||||
- Item: Comp_Demon_S_Shot
|
||||
- Item: Comp_Sharp_Wind_Sword
|
||||
- Item: Comp_Fog_Dew_Sword
|
||||
- Item: Comp_Crimson_Rose
|
||||
- Item: Comp_The_Black_Gatling
|
||||
- Item: Comp_MeawFoxtail
|
||||
- Item: aegis_21066
|
||||
- Item: Comp_Fatalist
|
||||
- Item: Comp_Light_Blade
|
||||
- Item: Comp_Scalet_DragonL_Bow
|
||||
- Item: Boost_Up_1
|
||||
ResultRefine: 10
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Attacker_Booster_Plate_
|
||||
- Item: Attacker_Booster_Manteau_
|
||||
- Item: Attacker_Booster_Greaves_
|
||||
- Item: Ranger_Booster_Suits_
|
||||
- Item: Ranger_Booster_Manteau_
|
||||
- Item: Ranger_Booster_Boots_
|
||||
- Item: Elemental_Booster_Robe_
|
||||
- Item: Elemental_Booster_Muffler_
|
||||
- Item: Elemental_Booster_Shoes_
|
||||
- Item: Defender_Booster_Robe_
|
||||
- Item: Defender_Booster_Muffler_
|
||||
- Item: Defender_Booster_Shoes_
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Boost_Up_2
|
||||
ResultRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Boost_TH_Sword
|
||||
- Item: Boost_Katar
|
||||
- Item: Boost_Mace
|
||||
- Item: Boost_Hall
|
||||
- Item: Boost_Staff
|
||||
- Item: Boost_Bow
|
||||
- Item: Boost_Spear
|
||||
- Item: Boost_Sword
|
||||
- Item: Boost_Dagger
|
||||
- Item: Boost_Spellbook
|
||||
- Item: Boost_Spl_Book
|
||||
- Item: Boost_Guitar
|
||||
- Item: Boost_Knuckles
|
||||
- Item: Boost_Knuckle
|
||||
- Item: Boost_Whip
|
||||
- Item: Boost_Nindo
|
||||
- Item: Boost_Gatling
|
||||
- Item: Boost_Axe
|
||||
- Item: Boost_Book
|
||||
- Item: Boost_Rod
|
||||
- Item: Boost_Text
|
||||
- Item: Boost_Soul_Rod
|
||||
- Item: Boost_Foxtail
|
||||
- Item: Metal_7_Ticket
|
||||
ResultRefine: 7
|
||||
@@ -2689,7 +2733,7 @@ Body:
|
||||
- Item: Metal_Bow
|
||||
- Item: Metal_Foxtail
|
||||
- Item: Metal_Revolver
|
||||
- Item: Huuma_Metal_Shuriken
|
||||
- Item: Metal_Huuma_Shuriken
|
||||
- Item: Noblesse_Rifine_Ticket
|
||||
ResultRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -3884,8 +3928,8 @@ Body:
|
||||
- Item: Iron_Staff
|
||||
- Item: Oriental_Sword
|
||||
- Item: Undine_Spear_K
|
||||
- Item: Exoricists_Bible_
|
||||
- Item: Katar_of_Shiver
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
- Item: Shiver_Katar_K
|
||||
- Item: OneSkyOneSun
|
||||
- Item: SoulWeight
|
||||
- Item: MeawFoxtail
|
||||
@@ -4091,41 +4135,41 @@ Body:
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Staff_of_Miracle
|
||||
- Item: Staff_Of_Miracle
|
||||
- Item: Gravitation_Staff
|
||||
- Item: Adorare_Staff
|
||||
- Item: Volar
|
||||
- Item: Vernan
|
||||
- Item: Ripper_Cross
|
||||
- Item: Reaper_Cross
|
||||
- Item: Agudo_Filo
|
||||
- Item: Maxi_Spanner
|
||||
- Item: Rapid_Fire
|
||||
- Item: Rapid_Fire_C_Bow
|
||||
- Item: Sharp_Star_Bow
|
||||
- Item: Aiming_Bow
|
||||
- Item: Falken_Shooter
|
||||
- Item: Wind_Gale
|
||||
- Item: Golden_Wrench
|
||||
- Item: Raging_Dragon_Fist
|
||||
- Item: Dedicated_Bandage
|
||||
- Item: Combo_Fist
|
||||
- Item: Asura_Bandage
|
||||
- Item: Engine_Pilebuncker
|
||||
- Item: Coolant_Injection
|
||||
- Item: Gene_Rod
|
||||
- Item: Lucis_Flail
|
||||
- Item: Bright_Pendulum
|
||||
- Item: Bright_Mace
|
||||
- Item: Crimson_Rose_Stick
|
||||
- Item: Psychic_Spear_Rod
|
||||
- Item: Dust_Grave
|
||||
- Item: Penitentia
|
||||
- Item: Ponitendtia
|
||||
- Item: Heart_Whip
|
||||
- Item: Scarlet_Ribbon
|
||||
- Item: Boltijin
|
||||
- Item: Boltigin
|
||||
- Item: Judgement_Slasher
|
||||
- Item: Repent_Slasher
|
||||
- Item: Jack_The_Knife
|
||||
- Item: Platinum_Dagger
|
||||
- Item: Argen_Blanco
|
||||
- Item: Harve
|
||||
- Item: Fortridge
|
||||
- Item: Fortrage
|
||||
- Item: Black_Circle
|
||||
- Item: Antique_Cello
|
||||
- Item: Farthezan
|
||||
@@ -4184,80 +4228,82 @@ Body:
|
||||
- Item: Nurse_Cap_IL
|
||||
- Item: Puente_Robe_IL
|
||||
- Item: Apple_Of_Archer_IL
|
||||
# - Item: Great_Hero_Bravery
|
||||
# TargetItems:
|
||||
# - Item: Up_Oriental_Sword
|
||||
# - Item: Up_Dragonic_Slayer
|
||||
# - Item: Up_Shiver_Katar_K
|
||||
# - Item: Up_Blade_Katar
|
||||
# - Item: Up_Sword_Of_Bluefire
|
||||
# - Item: Up_Slate_Sword
|
||||
# - Item: Up_Narcis_Bow
|
||||
# - Item: Up_Trumpet_Shell_K
|
||||
# - Item: Up_Barb_Wire_K
|
||||
# - Item: Up_Avenger
|
||||
# - Item: Up_Magic_Sword
|
||||
# - Item: Up_Fatalist
|
||||
# - Item: Up_Meteor_Striker
|
||||
# - Item: Up_Royal_Bow_K
|
||||
# - Item: Up_Scalet_Dragon_L_Bow
|
||||
# - Item: Up_Shadow_Staff_K
|
||||
# - Item: Up_Freezing_Rod
|
||||
# - Item: Up_Iron_Nail_K
|
||||
# - Item: Up_Ray_Knuckle
|
||||
# - Item: Up_Undine_Spear_K
|
||||
# - Item: Up_Light_Blade
|
||||
# - Item: Up_Iron_Staff
|
||||
# - Item: Up_Blue_Crystal_Staff
|
||||
# - Item: Up_Demon_Hunting_Bible
|
||||
# - Item: Up_Saint_Hall
|
||||
# - Item: Up_MeawFoxtail
|
||||
# - Item: Up_Fog_Dew_Sword
|
||||
# - Item: Up_Humma_Clear
|
||||
# - Item: Up_Master_Soul_Rifle
|
||||
# - Item: Up_Golden_L_Launcher
|
||||
# - Item: Up_The_Black_Gatling
|
||||
# - Item: Up_Demon_S_Shot
|
||||
# - Item: Up_Crimson_Rose
|
||||
# - Item: Up_OneSkyOneSun
|
||||
# - Item: Up_SoulWeight
|
||||
# - Item: Great_Hero_Wisdom
|
||||
# TargetItems:
|
||||
# - Item: Up_Oriental_Sword
|
||||
# - Item: Up_Dragonic_Slayer
|
||||
# - Item: Up_Shiver_Katar_K
|
||||
# - Item: Up_Blade_Katar
|
||||
# - Item: Up_Sword_Of_Bluefire
|
||||
# - Item: Up_Slate_Sword
|
||||
# - Item: Up_Narcis_Bow
|
||||
# - Item: Up_Trumpet_Shell_K
|
||||
# - Item: Up_Barb_Wire_K
|
||||
# - Item: Up_Avenger
|
||||
# - Item: Up_Magic_Sword
|
||||
# - Item: Up_Fatalist
|
||||
# - Item: Up_Meteor_Striker
|
||||
# - Item: Up_Royal_Bow_K
|
||||
# - Item: Up_Scalet_Dragon_L_Bow
|
||||
# - Item: Up_Shadow_Staff_K
|
||||
# - Item: Up_Freezing_Rod
|
||||
# - Item: Up_Iron_Nail_K
|
||||
# - Item: Up_Ray_Knuckle
|
||||
# - Item: Up_Undine_Spear_K
|
||||
# - Item: Up_Light_Blade
|
||||
# - Item: Up_Iron_Staff
|
||||
# - Item: Up_Blue_Crystal_Staff
|
||||
# - Item: Up_Demon_Hunting_Bible
|
||||
# - Item: Up_Saint_Hall
|
||||
# - Item: Up_MeawFoxtail
|
||||
# - Item: Up_Fog_Dew_Sword
|
||||
# - Item: Up_Humma_Clear
|
||||
# - Item: Up_Master_Soul_Rifle
|
||||
# - Item: Up_Golden_L_Launcher
|
||||
# - Item: Up_The_Black_Gatling
|
||||
# - Item: Up_Demon_S_Shot
|
||||
# - Item: Up_Crimson_Rose
|
||||
# - Item: Up_OneSkyOneSun
|
||||
# - Item: Up_SoulWeight
|
||||
- Item: Great_Hero_Bravery
|
||||
RandomOptionGroup: GREAT_HERO_BRAVERY
|
||||
TargetItems:
|
||||
- Item: Up_Oriental_Sword
|
||||
- Item: Up_Dragonic_Slayer
|
||||
- Item: Up_Shiver_Katar_K
|
||||
- Item: Up_Blade_Katar
|
||||
- Item: Up_Sword_Of_Bluefire
|
||||
- Item: Up_Slate_Sword
|
||||
- Item: Up_Narcis_Bow
|
||||
- Item: Up_Trumpet_Shell_K
|
||||
- Item: Up_Barb_Wire_K
|
||||
- Item: Up_Avenger
|
||||
- Item: Up_Magic_Sword
|
||||
- Item: Up_Fatalist
|
||||
- Item: Up_Meteor_Striker
|
||||
- Item: Up_Royal_Bow_K
|
||||
- Item: Up_Scalet_Dragon_L_Bow
|
||||
- Item: Up_Shadow_Staff_K
|
||||
- Item: Up_Freezing_Rod
|
||||
- Item: Up_Iron_Nail_K
|
||||
- Item: Up_Ray_Knuckle
|
||||
- Item: Up_Undine_Spear_K
|
||||
- Item: Up_Light_Blade
|
||||
- Item: Up_Iron_Staff
|
||||
- Item: Up_Blue_Crystal_Staff
|
||||
- Item: Up_Demon_Hunting_Bible
|
||||
- Item: Up_Saint_Hall
|
||||
- Item: Up_MeawFoxtail
|
||||
- Item: Up_Fog_Dew_Sword
|
||||
- Item: Up_Humma_Clear
|
||||
- Item: Up_Master_Soul_Rifle
|
||||
- Item: Up_Golden_L_Launcher
|
||||
- Item: Up_The_Black_Gatling
|
||||
- Item: Up_Demon_S_Shot
|
||||
- Item: Up_Crimson_Rose
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: Great_Hero_Wisdom
|
||||
RandomOptionGroup: GREAT_HERO_WISDOM
|
||||
TargetItems:
|
||||
- Item: Up_Oriental_Sword
|
||||
- Item: Up_Dragonic_Slayer
|
||||
- Item: Up_Shiver_Katar_K
|
||||
- Item: Up_Blade_Katar
|
||||
- Item: Up_Sword_Of_Bluefire
|
||||
- Item: Up_Slate_Sword
|
||||
- Item: Up_Narcis_Bow
|
||||
- Item: Up_Trumpet_Shell_K
|
||||
- Item: Up_Barb_Wire_K
|
||||
- Item: Up_Avenger
|
||||
- Item: Up_Magic_Sword
|
||||
- Item: Up_Fatalist
|
||||
- Item: Up_Meteor_Striker
|
||||
- Item: Up_Royal_Bow_K
|
||||
- Item: Up_Scalet_Dragon_L_Bow
|
||||
- Item: Up_Shadow_Staff_K
|
||||
- Item: Up_Freezing_Rod
|
||||
- Item: Up_Iron_Nail_K
|
||||
- Item: Up_Ray_Knuckle
|
||||
- Item: Up_Undine_Spear_K
|
||||
- Item: Up_Light_Blade
|
||||
- Item: Up_Iron_Staff
|
||||
- Item: Up_Blue_Crystal_Staff
|
||||
- Item: Up_Demon_Hunting_Bible
|
||||
- Item: Up_Saint_Hall
|
||||
- Item: Up_MeawFoxtail
|
||||
- Item: Up_Fog_Dew_Sword
|
||||
- Item: Up_Humma_Clear
|
||||
- Item: Up_Master_Soul_Rifle
|
||||
- Item: Up_Golden_L_Launcher
|
||||
- Item: Up_The_Black_Gatling
|
||||
- Item: Up_Demon_S_Shot
|
||||
- Item: Up_Crimson_Rose
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: Vampire_Box_IL
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
@@ -4303,12 +4349,12 @@ Body:
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Illusion_Wing_Shuriken
|
||||
- Item: Illusion_War_Axe
|
||||
- Item: Illusion_Immaterial_Sword
|
||||
- Item: Illusion_Iron_Driver
|
||||
- Item: Illusion_Pole_Axe
|
||||
- Item: Illusion_Fancy_Flower
|
||||
- Item: Huuma_Bird_Wing_IL
|
||||
- Item: War_Axe_IL
|
||||
- Item: Immaterial_Sword_IL
|
||||
- Item: Iron_Driver_IL
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Fancy_Flower_IL
|
||||
- Item: S_Turtle_Is_Box_IL
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
@@ -4316,12 +4362,12 @@ Body:
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Illusion_Wing_Shuriken
|
||||
- Item: Illusion_War_Axe
|
||||
- Item: Illusion_Immaterial_Sword
|
||||
- Item: Illusion_Iron_Driver
|
||||
- Item: Illusion_Pole_Axe
|
||||
- Item: Illusion_Fancy_Flower
|
||||
- Item: Huuma_Bird_Wing_IL
|
||||
- Item: War_Axe_IL
|
||||
- Item: Immaterial_Sword_IL
|
||||
- Item: Iron_Driver_IL
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Fancy_Flower_IL
|
||||
- Item: Teddy_Bear_Box_IL
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
@@ -4968,80 +5014,82 @@ Body:
|
||||
# - Item: EC_B_Staff
|
||||
# - Item: SP_B_Saber
|
||||
# - Item: SI_B_Saber
|
||||
# - Item: Costama_Egg69
|
||||
# TargetItems:
|
||||
# - Item: Saint_Hall_LT
|
||||
# - Item: Undine_Spear_K_LT
|
||||
# - Item: Demon_Hunting_Bible_LT
|
||||
# - Item: Light_Blade_LT
|
||||
# - Item: Magic_Sword_LT
|
||||
# - Item: Fatalist_LT
|
||||
# - Item: Iron_Staff_LT
|
||||
# - Item: Blue_Crystal_Staff_LT
|
||||
# - Item: Shadow_Staff_K_LT
|
||||
# - Item: Freezing_Rod_LT
|
||||
# - Item: Iron_Nail_K_LT
|
||||
# - Item: Ray_Knuckle_LT
|
||||
# - Item: Scalet_Dragon_L_Bow_LT
|
||||
# - Item: Royal_Bow_K_LT
|
||||
# - Item: Slate_Sword_LT
|
||||
# - Item: Sword_Of_Bluefire_LT
|
||||
# - Item: Trumpet_Shell_K_LT
|
||||
# - Item: Barb_Wire_K_LT
|
||||
# - Item: Narcis_Bow_LT
|
||||
# - Item: Avenger_LT
|
||||
# - Item: Meteor_Striker_LT
|
||||
# - Item: Oriental_Sword_LT
|
||||
# - Item: Dragonic_Slayer_LT
|
||||
# - Item: Shiver_Katar_K_LT
|
||||
# - Item: Blade_Katar_LT
|
||||
# - Item: Humma_Clear_LT
|
||||
# - Item: Fog_Dew_Sword_LT
|
||||
# - Item: Crimson_Rose_LT
|
||||
# - Item: Master_Soul_Rifle_LT
|
||||
# - Item: Demon_S_Shot_LT
|
||||
# - Item: The_Black_Gatling_LT
|
||||
# - Item: Golden_L_Launcher_LT
|
||||
# - Item: MeawFoxtail_LT
|
||||
# - Item: OneSkyOneSun_LT
|
||||
# - Item: SoulWeight_LT
|
||||
# - Item: Hero_LT_Refine_Magic
|
||||
# TargetItems:
|
||||
# - Item: Saint_Hall_LT
|
||||
# - Item: Undine_Spear_K_LT
|
||||
# - Item: Demon_Hunting_Bible_LT
|
||||
# - Item: Light_Blade_LT
|
||||
# - Item: Magic_Sword_LT
|
||||
# - Item: Fatalist_LT
|
||||
# - Item: Iron_Staff_LT
|
||||
# - Item: Blue_Crystal_Staff_LT
|
||||
# - Item: Shadow_Staff_K_LT
|
||||
# - Item: Freezing_Rod_LT
|
||||
# - Item: Iron_Nail_K_LT
|
||||
# - Item: Ray_Knuckle_LT
|
||||
# - Item: Scalet_Dragon_L_Bow_LT
|
||||
# - Item: Royal_Bow_K_LT
|
||||
# - Item: Slate_Sword_LT
|
||||
# - Item: Sword_Of_Bluefire_LT
|
||||
# - Item: Trumpet_Shell_K_LT
|
||||
# - Item: Barb_Wire_K_LT
|
||||
# - Item: Narcis_Bow_LT
|
||||
# - Item: Avenger_LT
|
||||
# - Item: Meteor_Striker_LT
|
||||
# - Item: Oriental_Sword_LT
|
||||
# - Item: Dragonic_Slayer_LT
|
||||
# - Item: Shiver_Katar_K_LT
|
||||
# - Item: Blade_Katar_LT
|
||||
# - Item: Humma_Clear_LT
|
||||
# - Item: Fog_Dew_Sword_LT
|
||||
# - Item: Crimson_Rose_LT
|
||||
# - Item: Master_Soul_Rifle_LT
|
||||
# - Item: Demon_S_Shot_LT
|
||||
# - Item: The_Black_Gatling_LT
|
||||
# - Item: Golden_L_Launcher_LT
|
||||
# - Item: MeawFoxtail_LT
|
||||
# - Item: OneSkyOneSun_LT
|
||||
# - Item: SoulWeight_LT
|
||||
- Item: Hero_LT_Refine_Melee
|
||||
RandomOptionGroup: HERO_LT_REFINE_MELEE
|
||||
TargetItems:
|
||||
- Item: Saint_Hall_LT
|
||||
- Item: Undine_Spear_K_LT
|
||||
- Item: Demon_Hunting_Bible_LT
|
||||
- Item: Light_Blade_LT
|
||||
- Item: Magic_Sword_LT
|
||||
- Item: Fatalist_LT
|
||||
- Item: Iron_Staff_LT
|
||||
- Item: Blue_Crystal_Staff_LT
|
||||
- Item: Shadow_Staff_K_LT
|
||||
- Item: Freezing_Rod_LT
|
||||
- Item: Iron_Nail_K_LT
|
||||
- Item: Ray_Knuckle_LT
|
||||
- Item: Scalet_Dragon_L_Bow_LT
|
||||
- Item: Royal_Bow_K_LT
|
||||
- Item: Slate_Sword_LT
|
||||
- Item: Sword_Of_Bluefire_LT
|
||||
- Item: Trumpet_Shell_K_LT
|
||||
- Item: Barb_Wire_K_LT
|
||||
- Item: Narcis_Bow_LT
|
||||
- Item: Avenger_LT
|
||||
- Item: Meteor_Striker_LT
|
||||
- Item: Oriental_Sword_LT
|
||||
- Item: Dragonic_Slayer_LT
|
||||
- Item: Shiver_Katar_K_LT
|
||||
- Item: Blade_Katar_LT
|
||||
- Item: Humma_Clear_LT
|
||||
- Item: Fog_Dew_Sword_LT
|
||||
- Item: Crimson_Rose_LT
|
||||
- Item: Master_Soul_Rifle_LT
|
||||
- Item: Demon_S_Shot_LT
|
||||
- Item: The_Black_Gatling_LT
|
||||
- Item: Golden_L_Launcher_LT
|
||||
- Item: MeawFoxtail_LT
|
||||
- Item: OneSkyOneSun_LT
|
||||
- Item: SoulWeight_LT
|
||||
- Item: Hero_LT_Refine_Magic
|
||||
RandomOptionGroup: HERO_LT_REFINE_MAGIC
|
||||
TargetItems:
|
||||
- Item: Saint_Hall_LT
|
||||
- Item: Undine_Spear_K_LT
|
||||
- Item: Demon_Hunting_Bible_LT
|
||||
- Item: Light_Blade_LT
|
||||
- Item: Magic_Sword_LT
|
||||
- Item: Fatalist_LT
|
||||
- Item: Iron_Staff_LT
|
||||
- Item: Blue_Crystal_Staff_LT
|
||||
- Item: Shadow_Staff_K_LT
|
||||
- Item: Freezing_Rod_LT
|
||||
- Item: Iron_Nail_K_LT
|
||||
- Item: Ray_Knuckle_LT
|
||||
- Item: Scalet_Dragon_L_Bow_LT
|
||||
- Item: Royal_Bow_K_LT
|
||||
- Item: Slate_Sword_LT
|
||||
- Item: Sword_Of_Bluefire_LT
|
||||
- Item: Trumpet_Shell_K_LT
|
||||
- Item: Barb_Wire_K_LT
|
||||
- Item: Narcis_Bow_LT
|
||||
- Item: Avenger_LT
|
||||
- Item: Meteor_Striker_LT
|
||||
- Item: Oriental_Sword_LT
|
||||
- Item: Dragonic_Slayer_LT
|
||||
- Item: Shiver_Katar_K_LT
|
||||
- Item: Blade_Katar_LT
|
||||
- Item: Humma_Clear_LT
|
||||
- Item: Fog_Dew_Sword_LT
|
||||
- Item: Crimson_Rose_LT
|
||||
- Item: Master_Soul_Rifle_LT
|
||||
- Item: Demon_S_Shot_LT
|
||||
- Item: The_Black_Gatling_LT
|
||||
- Item: Golden_L_Launcher_LT
|
||||
- Item: MeawFoxtail_LT
|
||||
- Item: OneSkyOneSun_LT
|
||||
- Item: SoulWeight_LT
|
||||
# - Item: Lens_Craft_Stone
|
||||
# TargetItems:
|
||||
# - Item: Deepblue_Sunglasses_
|
||||
@@ -5148,3 +5196,20 @@ Body:
|
||||
# - Item: S_M_Mammoth_Shoes
|
||||
# - Item: S_M_Mammoth_Earring
|
||||
# - Item: S_M_Mammoth_Pendant
|
||||
- Item: SubjectCape_Refine_Cube
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Subject_CapeRange_TH
|
||||
- Item: Subject_CapeMagic_TH
|
||||
- Item: Subject_CapeMelee_TH
|
||||
- Item: GMT_Robe_Stone
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Geffen_Magic_Muffler
|
||||
- Item: Anti_Magic_Manteau
|
||||
- Item: Comp_Anti_Manteau_TH
|
||||
- Item: Comp_Geffen_M_Muffle
|
||||
|
||||
@@ -611,3 +611,69 @@ Body:
|
||||
Skills:
|
||||
- Name: MER_INVINCIBLEOFF2
|
||||
MaxLevel: 1
|
||||
- Id: 3569
|
||||
AegisName: POPE_MD_H_MERC_NORMAL
|
||||
Name: Official Pope
|
||||
Level: 120
|
||||
Hp: 120000
|
||||
Sp: 200
|
||||
Attack: 123
|
||||
Defense: 999
|
||||
MagicDefense: 105
|
||||
Str: 2
|
||||
Vit: 400
|
||||
Int: 10
|
||||
Dex: 110
|
||||
AttackRange: 1
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Medium
|
||||
Race: Demihuman
|
||||
Element: Neutral
|
||||
ElementLevel: 3
|
||||
WalkSpeed: 100
|
||||
AttackDelay: 576
|
||||
AttackMotion: 750
|
||||
DamageMotion: 384
|
||||
Skills:
|
||||
- Name: MER_MAGNIFICAT
|
||||
MaxLevel: 1
|
||||
- Name: MER_DECAGI
|
||||
MaxLevel: 1
|
||||
- Name: MER_TENDER
|
||||
MaxLevel: 1
|
||||
- Name: MER_BLESSING
|
||||
MaxLevel: 3
|
||||
- Id: 3570
|
||||
AegisName: POPE_MD_H_MERC_CASUAL
|
||||
Name: Casual Pope
|
||||
Level: 120
|
||||
Hp: 120000
|
||||
Sp: 200
|
||||
Attack: 123
|
||||
Defense: 999
|
||||
MagicDefense: 105
|
||||
Str: 2
|
||||
Vit: 400
|
||||
Int: 10
|
||||
Dex: 110
|
||||
AttackRange: 1
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Medium
|
||||
Race: Demihuman
|
||||
Element: Neutral
|
||||
ElementLevel: 3
|
||||
WalkSpeed: 100
|
||||
AttackDelay: 576
|
||||
AttackMotion: 750
|
||||
DamageMotion: 384
|
||||
Skills:
|
||||
- Name: MER_MAGNIFICAT
|
||||
MaxLevel: 1
|
||||
- Name: MER_DECAGI
|
||||
MaxLevel: 1
|
||||
- Name: MER_TENDER
|
||||
MaxLevel: 1
|
||||
- Name: MER_BLESSING
|
||||
MaxLevel: 3
|
||||
|
||||
4463
db/re/mob_db.yml
4463
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -719,8 +719,8 @@
|
||||
1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
|
||||
1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,target,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,master,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,afterskill,331,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
|
||||
1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,,
|
||||
@@ -12403,6 +12403,274 @@
|
||||
3505,DR_BIG_EGGRING@NPC_SUMMONSLAVE,attack,196,4,10000,2000,10000,no,self,slavele,3,3508,,,,,,
|
||||
3505,DR_BIG_EGGRING@NPC_SUMMONSLAVE,idle,196,4,10000,2000,10000,no,self,slavele,3,3508,,,,,,
|
||||
|
||||
// Episode 16.1 - EDDA Half Moon In The Daylight
|
||||
3510,POPE_MD_H_GUARD@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
|
||||
3510,POPE_MD_H_GUARD@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3510,POPE_MD_H_GUARD@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3510,POPE_MD_H_GUARD@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,9,
|
||||
3510,POPE_MD_H_GUARD@SM_BASH,attack,5,3,500,0,5000,no,target,always,0,,,,,,27,
|
||||
3510,POPE_MD_H_GUARD@SM_BASH,angry,5,3,500,0,5000,no,target,always,0,,,,,,27,
|
||||
3511,POPE_MD_H_BELIEVER_1@SM_BASH,attack,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3511,POPE_MD_H_BELIEVER_1@SM_BASH,angry,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3511,POPE_MD_H_BELIEVER_1@SM_MAGNUM,attack,7,3,500,500,5000,no,self,always,0,,,,,,,
|
||||
3511,POPE_MD_H_BELIEVER_1@CR_AUTOGUARD,chase,249,2,500,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
3512,POPE_MD_H_BELIEVER_2@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,9,
|
||||
3512,POPE_MD_H_BELIEVER_2@NPC_WIDECURSE,attack,677,1,500,0,5000,no,self,always,0,,,,,,,
|
||||
3512,POPE_MD_H_BELIEVER_2@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3513,POPE_MD_H_DOG@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
3513,POPE_MD_H_DOG@NPC_AGIUP,attack,350,1,10000,0,100000,yes,self,always,0,,,,,,,
|
||||
3513,POPE_MD_H_DOG@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,,
|
||||
3513,POPE_MD_H_DOG@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
3513,POPE_MD_H_DOG@SM_BASH,attack,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3513,POPE_MD_H_DOG@SM_BASH,chase,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3514,POPE_MD_H_BISHOP@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3514,POPE_MD_H_BISHOP@NPC_POWERUP,attack,349,2,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
3514,POPE_MD_H_BISHOP@NPC_AGIUP,attack,350,2,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3514,POPE_MD_H_BISHOP@KN_TWOHANDQUICKEN,attack,60,2,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3514,POPE_MD_H_BISHOP@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
|
||||
3514,POPE_MD_H_BISHOP@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@WZ_ICEWALL,chase,87,3,10000,500,25000,no,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@WZ_ICEWALL,attack,87,3,10000,500,25000,no,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_DRAGONFEAR,attack,659,1,10000,0,30000,yes,self,myhpltmaxrate,70,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,0,,,,,,6,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_WATERATTACK,chase,184,2,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_WATERATTACK,chase,184,2,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,3,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,3,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,3,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,3,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_PULSESTRIKE,attack,661,1,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,chase,196,1,10000,700,60000,no,self,slavele,3,3517,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,idle,196,1,10000,700,60000,no,self,onspawn,0,3517,,,,,,
|
||||
3517,POPE_MD_H_GUARD@NPC_COMBOATTACK,idle,171,3,500,700,5000,no,target,always,,,,,,,,
|
||||
3517,POPE_MD_H_GUARD@NPC_COMBOATTACK,attack,171,3,500,500,5000,no,target,always,0,,,,,,,
|
||||
3517,POPE_MD_H_GUARD@NPC_CRITICALSLASH,idle,170,3,1000,700,5000,no,target,always,0,,,,,,,
|
||||
3517,POPE_MD_H_GUARD@NPC_CRITICALSLASH,attack,170,3,1000,500,5000,no,target,always,0,,,,,,,
|
||||
3517,POPE_MD_H_GUARD@SM_BASH,attack,5,5,500,0,5000,no,target,always,0,,,,,,27,
|
||||
3517,POPE_MD_H_GUARD@SM_BASH,angry,5,5,500,0,5000,no,target,always,0,,,,,,27,
|
||||
3518,POPE_MD_H_BELIEVER_1@SM_BASH,attack,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3518,POPE_MD_H_BELIEVER_1@SM_BASH,angry,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3518,POPE_MD_H_BELIEVER_1@SM_MAGNUM,attack,7,3,500,500,5000,no,self,always,0,,,,,,,
|
||||
3518,POPE_MD_H_BELIEVER_1@CR_AUTOGUARD,chase,249,2,500,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
3519,POPE_MD_H_BELIEVER_2@NPC_CURSEATTACK,chase,181,3,1000,800,5000,yes,target,always,0,,,,,,9,
|
||||
3519,POPE_MD_H_BELIEVER_2@NPC_WIDECURSE,attack,677,3,500,0,5000,no,self,always,0,,,,,,,
|
||||
3519,POPE_MD_H_BELIEVER_2@NPC_CRITICALWOUND,attack,673,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3520,POPE_MD_H_DOG@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
3520,POPE_MD_H_DOG@NPC_AGIUP,attack,350,1,10000,0,100000,yes,self,always,0,,,,,,,
|
||||
3520,POPE_MD_H_DOG@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,,
|
||||
3520,POPE_MD_H_DOG@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
3520,POPE_MD_H_DOG@SM_BASH,attack,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3520,POPE_MD_H_DOG@SM_BASH,chase,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3522,POPE_MD_H_BISHOP@NPC_CRITICALSLASH,attack,170,3,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3522,POPE_MD_H_BISHOP@NPC_POWERUP,attack,349,4,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
3522,POPE_MD_H_BISHOP@NPC_AGIUP,attack,350,4,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3522,POPE_MD_H_BISHOP@KN_TWOHANDQUICKEN,attack,60,3,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3522,POPE_MD_H_BISHOP@NPC_HALLUCINATION,attack,207,2,500,500,5000,yes,target,always,,,,,,,29,
|
||||
3522,POPE_MD_H_BISHOP@NPC_CRITICALWOUND,attack,673,4,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@WZ_ICEWALL,chase,87,5,10000,500,25000,no,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@WZ_ICEWALL,attack,87,5,10000,500,25000,no,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_DRAGONFEAR,attack,659,3,10000,0,30000,yes,self,myhpltmaxrate,70,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_WATERATTACK,attack,184,4,2000,0,5000,no,target,always,0,,,,,,6,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_WATERATTACK,chase,184,4,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_WATERATTACK,chase,184,4,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_PULSESTRIKE,attack,661,3,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,chase,196,3,10000,700,60000,no,self,slavele,3,3517,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,idle,196,3,10000,700,60000,no,self,onspawn,0,3517,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_WATERATTACK,attack,184,3,1000,500,5000,no,target,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_RANDOMATTACK,attack,183,2,1000,500,5000,no,target,always,0,,,,,,6,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_WIDEFREEZE,chase,664,1,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_WIDEFREEZE,attack,664,1,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
3526,POPE_MD_H_KTULLANUX@MG_FROSTDIVER,idle,15,3,5000,1000,7000,no,randomtarget,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@MG_FROSTDIVER,chase,15,3,5000,1000,7000,no,target,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@WZ_STORMGUST,chase,89,3,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@WZ_STORMGUST,attack,89,3,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_ICEBREATH,chase,655,2,500,3000,5000,no,target,always,0,,,,,,32,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_ICEBREATH,attack,655,2,500,3000,5000,no,target,always,0,,,,,,32,
|
||||
3526,POPE_MD_H_KTULLANUX@WZ_FROSTNOVA,chase,88,3,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@WZ_FROSTNOVA,attack,88,3,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_POWERUP,attack,349,1,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_AGIUP,attack,350,1,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@AL_HEAL,idle,28,5,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
|
||||
// Weekend Memorial Dungeon
|
||||
3637,MD_SKELETON_60@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3637,MD_SKELETON_60@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3637,MD_SKELETON_60@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3637,MD_SKELETON_60@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3637,MD_SKELETON_60@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3637,MD_SKELETON_60@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3638,MD_SKELETON_80@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3639,MD_SKELETON_100@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3640,MD_SKELETON_120@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3641,MD_SKELETON_140@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3642,MD_SKELETON_160@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3643,MD_FARMILIAR_60@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3643,MD_FARMILIAR_60@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3643,MD_FARMILIAR_60@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3643,MD_FARMILIAR_60@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3644,MD_FARMILIAR_80@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3644,MD_FARMILIAR_80@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3644,MD_FARMILIAR_80@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3644,MD_FARMILIAR_80@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3645,MD_FARMILIAR_100@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3645,MD_FARMILIAR_100@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3645,MD_FARMILIAR_100@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3645,MD_FARMILIAR_100@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3646,MD_FARMILIAR_120@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3646,MD_FARMILIAR_120@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3646,MD_FARMILIAR_120@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3646,MD_FARMILIAR_120@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3647,MD_FARMILIAR_140@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3647,MD_FARMILIAR_140@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3647,MD_FARMILIAR_140@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3647,MD_FARMILIAR_140@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3648,MD_FARMILIAR_160@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3648,MD_FARMILIAR_160@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3648,MD_FARMILIAR_160@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3648,MD_FARMILIAR_160@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3649,MD_ZOMBIE_60@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3649,MD_ZOMBIE_60@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3650,MD_ZOMBIE_80@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3650,MD_ZOMBIE_80@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3651,MD_ZOMBIE_100@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3651,MD_ZOMBIE_100@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3652,MD_ZOMBIE_120@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3652,MD_ZOMBIE_120@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3653,MD_ZOMBIE_140@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3653,MD_ZOMBIE_140@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3654,MD_ZOMBIE_160@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3654,MD_ZOMBIE_160@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
|
||||
// Friday Memorial Dungeon
|
||||
3658,MD_LICH_LORD_100@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3658,MD_LICH_LORD_100@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
3658,MD_LICH_LORD_100@MG_FIREWALL,chase,18,10,2000,500,5000,no,target,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,36,
|
||||
3658,MD_LICH_LORD_100@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,36,
|
||||
3658,MD_LICH_LORD_100@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9,
|
||||
3658,MD_LICH_LORD_100@NPC_HELMBRAKE,attack,345,10,2000,500,5000,no,target,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
3658,MD_LICH_LORD_100@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,,
|
||||
3658,MD_LICH_LORD_100@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3659,MD_LICH_LORD_160@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
3659,MD_LICH_LORD_160@MG_FIREWALL,chase,18,10,2000,500,5000,no,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_HELLJUDGEMENT,chase,662,10,10000,800,10000,no,self,always,0,,,,,,36,
|
||||
3659,MD_LICH_LORD_160@NPC_HELLJUDGEMENT,attack,662,10,10000,800,10000,no,self,always,0,,,,,,36,
|
||||
3659,MD_LICH_LORD_160@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9,
|
||||
3659,MD_LICH_LORD_160@NPC_HELMBRAKE,attack,345,10,2000,500,5000,no,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
3659,MD_LICH_LORD_160@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,,
|
||||
3659,MD_LICH_LORD_160@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3660,MD_NIGHTMARE_100@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3660,MD_NIGHTMARE_100@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3660,MD_NIGHTMARE_100@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,,
|
||||
3660,MD_NIGHTMARE_100@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3661,MD_NIGHTMARE_160@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3661,MD_NIGHTMARE_160@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3661,MD_NIGHTMARE_160@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,,
|
||||
3661,MD_NIGHTMARE_160@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3662,MD_JAKK_100@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3662,MD_JAKK_100@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
3662,MD_JAKK_100@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
3662,MD_JAKK_100@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3662,MD_JAKK_100@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
3662,MD_JAKK_100@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
|
||||
3663,MD_JAKK_160@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3663,MD_JAKK_160@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
3663,MD_JAKK_160@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
3663,MD_JAKK_160@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3663,MD_JAKK_160@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
3663,MD_JAKK_160@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
|
||||
3664,MD_GHOUL_100@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3664,MD_GHOUL_100@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3665,MD_GHOUL_160@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3665,MD_GHOUL_160@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3666,MD_DRAINLIAR_100@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3666,MD_DRAINLIAR_100@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3666,MD_DRAINLIAR_100@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3667,MD_DRAINLIAR_160@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3667,MD_DRAINLIAR_160@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3667,MD_DRAINLIAR_160@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
|
||||
// ep16.2
|
||||
3621,EP16_2_MM_CUTIE@NPC_AGIUP,attack,350,1,10000,0,20000,yes,self,always,0,,,,,,,
|
||||
3621,EP16_2_MM_CUTIE@NPC_MENTALBREAKER,attack,159,2,10000,1000,30000,no,target,always,0,,,,,,,
|
||||
@@ -12595,6 +12863,79 @@
|
||||
3765,Deranged Adventurer@NPC_TALK,idle,682,10,2500,0,35000,yes,self,always,0,,,,,,,53
|
||||
3765,Deranged Adventurer@NPC_TALK,idle,682,10,2500,0,30000,yes,self,always,0,,,,,,,54
|
||||
|
||||
// Illusion frozen
|
||||
3792,ILL_GAZETI@CR_AUTOGUARD,idle,249,5,1500,0,30000,yes,self,always,0,,,,,,,
|
||||
3792,ILL_GAZETI@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3792,ILL_GAZETI@MG_COLDBOLT,attack,14,9,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3792,ILL_GAZETI@NPC_GUIDEDATTACK,attack,172,2,500,0,20000,no,target,always,0,,,,,,,
|
||||
3792,ILL_GAZETI@NPC_WATERATTACK,attack,184,4,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@WZ_FROSTNOVA,attack,88,1,10000,1500,20000,no,self,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@SM_ENDURE,attack,8,5,5000,0,5000,yes,self,longrangeattacked,0,,,,,,,
|
||||
3793,ILL_SNOWIER@BS_HAMMERFALL,attack,110,4,1500,1000,4000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
3793,ILL_SNOWIER@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
3794,ILL_ICE_TITAN@MG_FROSTDIVER,chase,15,9,10000,800,5000,no,target,always,0,,,,,,,
|
||||
3794,ILL_ICE_TITAN@MG_FROSTDIVER,attack,15,9,2000,800,5000,no,target,always,0,,,,,,,
|
||||
3794,ILL_ICE_TITAN@NPC_COMBOATTACK,attack,171,4,1000,700,5000,no,target,always,0,,,,,,36,
|
||||
3794,ILL_ICE_TITAN@NPC_WATERATTACK,attack,184,4,2000,0,5000,no,target,always,0,,,,,,29,
|
||||
3794,ILL_ICE_TITAN@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,,
|
||||
3794,ILL_ICE_TITAN@NPC_MAGICMIRROR,attack,671,1,200,500,30000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_ALLHEAL,idle,687,1,10000,0,20000,yes,self,myhpltmaxrate,90,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_WATERATTACK,attack,184,10,1000,500,5000,no,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_JACKFROST,attack,720,5,1000,1500,35000,no,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,no,self,slavele,3,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,no,self,slavele,3,,,,,,,
|
||||
// 3796,ILL_KTULLANUX@NPC_WIDEFREEZE2,chase,763,5,10000,0,20000,yes,target,myhpltmaxrate,80,,,,,,32,
|
||||
// 3796,ILL_KTULLANUX@NPC_WIDEFREEZE2,attack,763,5,10000,0,20000,yes,target,myhpltmaxrate,80,,,,,,32,
|
||||
3796,ILL_KTULLANUX@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
3796,ILL_KTULLANUX@MG_FROSTDIVER,idle,15,40,5000,500,7000,no,target,longrangeattacked,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@MG_FROSTDIVER,chase,15,40,5000,500,7000,no,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_STORMGUST,chase,89,10,5000,500,20000,no,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_STORMGUST,attack,89,10,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_CRITICALWOUND,attack,673,3,4000,0,50000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_MENTALBREAKER,attack,159,5,10000,0,5000,yes,target,skillused,490,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_WATERBALL,attack,86,10,10000,0,5000,yes,target,skillused,271,,,,,,,
|
||||
|
||||
// Poring Village instance
|
||||
3810,MD_KING_PORING@SM_BASH,attack,5,3,1000,1000,9000,yes,target,always,0,,,,,,,60
|
||||
3810,MD_KING_PORING@MG_FIREBALL,attack,17,3,1000,1000,9000,yes,target,always,0,,,,,,,61
|
||||
3810,MD_KING_PORING@MC_MAMMONITE,attack,42,3,1000,1000,9000,yes,target,always,0,,,,,,,62
|
||||
3810,MD_KING_PORING@AC_DOUBLE,attack,46,3,1000,1000,9000,yes,target,always,0,,,,,,,63
|
||||
3810,MD_KING_PORING@TF_POISON,attack,52,3,1000,1000,9000,yes,target,always,0,,,,,,,64
|
||||
3810,MD_KING_PORING@AL_DECAGI,attack,30,3,1000,1000,9000,yes,target,always,0,,,,,,,65
|
||||
3811,MD_GOLDRING@NPC_STUNATTACK,attack,179,5,3500,1000,10000,no,target,always,0,,,,,,,
|
||||
// todo NPC_WIDECONFUSE2
|
||||
//3812,MD_AMERING@NPC_WIDECONFUSE2,attack,762,1,3000,2000,20000,yes,target,always,0,,,,,,,
|
||||
3812,MD_AMERING@NPC_WIDECONFUSE,attack,667,1,3000,2000,20000,yes,target,always,0,,,,,,,
|
||||
3813,MD_DROPS@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
3813,MD_DROPS@NPC_FIREATTACK,attack,186,1,2000,100,5000,yes,target,always,0,,,,,,,
|
||||
3813,MD_DROPS@NPC_BLINDATTACK,attack,177,3,2000,1000,15000,yes,target,always,0,,,,,,,67
|
||||
3814,MD_POPORING@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,,,,,,2,
|
||||
3814,MD_POPORING@NPC_POISON,attack,176,1,500,1000,15000,no,target,always,0,,,,,,,
|
||||
3814,MD_POPORING@NPC_POISONATTACK,attack,188,1,2000,900,15000,yes,target,always,0,,,,,,,68
|
||||
3815,MD_PORING@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,,,,,,2,
|
||||
3815,MD_PORING@NPC_SILENCEATTACK,attack,178,2,1500,1000,15000,no,target,always,0,,,,,,,70
|
||||
3816,MD_MARIN@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,,,,,,2,
|
||||
3816,MD_MARIN@NPC_WATERATTACK,attack,184,1,2000,1000,15000,yes,target,always,0,,,,,,,
|
||||
3816,MD_MARIN@AL_HEAL,idle,28,1,10000,500,5000,yes,friend,myhpltmaxrate,90,,,,,,2,
|
||||
3816,MD_MARIN@AL_HEAL,attack,28,1,10000,500,5000,yes,friend,myhpltmaxrate,90,,,,,,,69
|
||||
|
||||
// Episode 17.1 - Illusion (custom) #!todo
|
||||
20340,EL-A17T@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
20340,EL-A17T@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
@@ -12735,6 +13076,92 @@
|
||||
20382,G Twin Caput@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
|
||||
20382,G Twin Caput@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29,
|
||||
|
||||
// Abyss OGH
|
||||
20367,RAYDRIC_H@KN_SPEARBOOMERANG,idle,59,5,3000,0,15000,yes,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20367,RAYDRIC_H@NPC_EMOTION,chase,197,1,2000,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
20367,RAYDRIC_H@KN_SPEARBOOMERANG,chase,59,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@CR_AUTOGUARD,chase,249,4,4000,0,300000,yes,self,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@NPC_GUIDEDATTACK,chase,172,5,5000,300,30000,no,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@KN_PIERCE,chase,56,4,5000,300,30000,no,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@SM_MAGNUM,attack,7,8,4000,500,60000,no,self,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@NPC_STUNATTACK,attack,179,5,5000,200,30000,no,target,casttargeted,0,,,,,,,
|
||||
20367,RAYDRIC_H@CR_SHIELDCHARGE,attack,250,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@NPC_DARKNESSATTACK,attack,190,4,4000,500,30000,no,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_PIERCINGATT,attack,158,3,3000,500,60000,yes,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_GUIDEDATTACK,attack,172,4,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@AC_SHOWER,attack,47,7,5000,200,60000,no,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_MAGICALATTACK,attack,192,3,5000,800,20000,no,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_POISONATTACK,attack,188,3,5000,300,30000,no,target,casttargeted,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_BLINDATTACK,attack,177,3,5000,300,30000,no,target,longrangeattacked,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@AC_DOUBLE,attack,46,7,3000,500,12000,no,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@AC_CHARGEARROW,attack,148,1,2000,1000,18000,yes,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_STUNATTACK,attack,179,5,7000,200,30000,no,target,casttargeted,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_CURSEATTACK,attack,181,5,5000,300,80000,no,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20369,GARGOYLE_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20369,GARGOYLE_H@AC_CHARGEARROW,attack,148,1,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20369,GARGOYLE_H@NPC_BLINDATTACK,attack,177,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20369,GARGOYLE_H@NPC_WATERATTACK,attack,184,3,4000,0,20000,yes,target,always,0,,,,,,,
|
||||
20369,GARGOYLE_H@NPC_EMOTION,attack,197,1,2000,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
20369,GARGOYLE_H@NPC_SILENCEATTACK,attack,178,5,5000,200,60000,no,target,casttargeted,0,,,,,,,
|
||||
20369,GARGOYLE_H@MG_FROSTDIVER,attack,15,5,5000,200,30000,no,target,casttargeted,0,,,,,,,
|
||||
20370,STING_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20370,STING_H@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,0x0081,,,,,19,
|
||||
20370,STING_H@WZ_HEAVENDRIVE,chase,91,3,7000,500,30000,no,target,skillused,18,,,,,,,
|
||||
20370,STING_H@NPC_POISONATTACK,chase,188,3,5000,300,30000,no,target,casttargeted,0,,,,,,,
|
||||
20370,STING_H@AL_DECAGI,chase,30,5,2000,500,10000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@WZ_QUAGMIRE,chase,92,5,500,700,15000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@NPC_POISON,chase,176,5,6000,500,25000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@NPC_GROUNDATTACK,attack,185,3,4000,500,25000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@KN_SPEARSTAB,attack,58,10,3000,500,25000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20371,RAGGED_ZOMBIE_H@NPC_EMOTION,chase,197,1,2000,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
20371,RAGGED_ZOMBIE_H@NPC_CURSEATTACK,attack,181,5,4000,0,30000,yes,target,always,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@AC_DOUBLE,attack,46,5,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@AC_SHOWER,attack,47,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@NPC_MAGICALATTACK,attack,192,1,2000,800,20000,no,target,always,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20420,WANDER_MAN_H@NPC_EMOTION,chase,197,1,2000,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
20420,WANDER_MAN_H@KN_SPEARBOOMERANG,chase,59,4,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@KN_AUTOCOUNTER,attack,61,5,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_GUIDEDATTACK,attack,172,4,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_IGNITIONBREAK,attack,740,2,1000,300,30000,no,self,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_BLEEDING2,attack,764,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_FIREATTACK,chase,186,10,3000,500,5000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@MG_FROSTDIVER,chase,15,40,2500,500,10000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_ICEBREATH2,chase,765,5,2000,3000,30000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_WIDEFREEZE2,chase,763,5,5000,1000,30000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@SA_DISPELL,chase,289,4,3000,0,60000,yes,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@WZ_FROSTNOVA,attack,88,7,3000,0,5000,yes,self,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@MG_COLDBOLT,attack,14,8,5000,300,60000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@WZ_STORMGUST,attack,89,7,2000,500,30000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_WIDEFREEZE2,attack,763,5,5000,1000,30000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,2,3088,,,,,,
|
||||
20421,BRINARANEA_H@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_COMET,chase,708,5,2000,2000,30000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_HELMBRAKE,chase,345,10,1000,500,30000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@WZ_METEOR,chase,83,11,5000,500,60000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_HELLJUDGEMENT2,chase,768,5,10000,800,10000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@SA_DISPELL,attack,289,5,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_HELLJUDGEMENT2,attack,768,5,10000,800,10000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@WZ_METEOR,attack,83,11,5000,500,60000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@AL_PNEUMA,attack,25,1,5000,0,5000,yes,target,longrangeattacked,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
20422,DARK_LORD_H@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
20422,DARK_LORD_H@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
|
||||
// Meister ABR's (Automated Battle Robot)
|
||||
20834,ABR_BATTLE_WARIOR@ABR_BATTLE_BUSTER,chase,8601,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
20834,ABR_BATTLE_WARIOR@ABR_BATTLE_BUSTER,attack,8601,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -12749,6 +13176,69 @@
|
||||
20837,ABR_INFINITY@ABR_INFINITY_BUSTER,chase,8605,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
20837,ABR_INFINITY@ABR_INFINITY_BUSTER,attack,8605,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
|
||||
// sp_rudus4
|
||||
20929,GIANT_CAPUT@NPC_EMOTION,chase,197,1,1000,0,30000,yes,self,always,0,,,,,,19,
|
||||
20929,GIANT_CAPUT@NPC_EMOTION,idle,197,1,8000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20929,GIANT_CAPUT@NPC_COMBOATTACK,attack,171,2,1000,500,15000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@LK_SPIRALPIERCE,chase,397,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_DARKNESSATTACK,chase,190,3,5000,500,10000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_DARKNESSATTACK,attack,190,3,5000,500,10000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_HELMBRAKE,attack,345,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_PULSESTRIKE,attack,661,3,2000,1000,60000,no,self,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_POWERUP,attack,349,3,5000,0,60000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_POWERUP,chase,349,3,5000,0,60000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
20930,DOLORIAN@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20930,DOLORIAN@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20930,DOLORIAN@NPC_CRITICALWOUND,attack,673,1,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20930,DOLORIAN@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20930,DOLORIAN@NPC_BLOODDRAIN,chase,199,1,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20930,DOLORIAN@NPC_STONESKIN,chase,675,3,3000,500,30000,no,self,myhpltmaxrate,30,,,,,,47,
|
||||
20930,DOLORIAN@NPC_POISONATTACK,attack,188,3,2000,500,10000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20931,PLAGARION@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20931,PLAGARION@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20931,PLAGARION@NPC_CRITICALWOUND,attack,673,3,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20931,PLAGARION@MG_FIREBALL,chase,17,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@NPC_FIREATTACK,chase,186,2,2000,500,30000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@NPC_DARKSTRIKE,chase,340,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20932,DEADRE@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20932,DEADRE@AL_HEAL,idle,28,9,7000,500,5000,no,friend,myhpltmaxrate,50,,,,,,3,
|
||||
20932,DEADRE@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,14,
|
||||
20932,DEADRE@AL_HEAL,attack,28,9,3000,500,15000,no,friend,always,0,,,,,,3,
|
||||
20932,DEADRE@NPC_DARKCROSS,attack,338,5,3000,500,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_HOLYLIGHT,chase,156,1,3000,300,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@NPC_HOLYATTACK,chase,189,3,4000,500,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_HEAL,idle,28,9,10000,700,3000,no,friend,friendhpltmaxrate,50,,,,,,,
|
||||
20933,VENEDI@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20933,VENEDI@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20933,VENEDI@NPC_BLINDATTACK,chase,177,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_POISON_BUSTER,attack,742,1,2000,1500,30000,no,self,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_CLOUD_KILL,attack,739,3,2000,500,15000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@WZ_METEOR,idle,83,9,10000,0,5000,no,target,longrangeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_PNEUMA,idle,25,1,10000,0,1000,no,self,longrangeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_HEAL,idle,28,11,10000,0,3000,no,friend,myhpltmaxrate,50,,,,,,,
|
||||
20934,R001_BESTIA@AL_HEAL,idle,28,5,10000,0,3000,no,friend,myhpltmaxrate,99,,,,,,,
|
||||
20934,R001_BESTIA@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_EARTHQUAKE_K,chase,750,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,2,,,,,,,
|
||||
20934,R001_BESTIA@ST_FULLSTRIP,attack,476,5,2000,0,5000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
20934,R001_BESTIA@WZ_METEOR,attack,83,11,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,,
|
||||
20934,R001_BESTIA@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_EARTHQUAKE_K,attack,750,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
20934,R001_BESTIA@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,no,self,always,0,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
|
||||
// Training Ground outside Prontera
|
||||
21064,S_DUMMY_100_SMALL@NPC_ALLHEAL,attack,687,1,10000,0,500,no,self,myhpltmaxrate,90,,,,,,,
|
||||
21064,S_DUMMY_100_SMALL@NPC_ALLHEAL,idle,687,1,10000,0,500,no,self,myhpltmaxrate,90,,,,,,,
|
||||
|
||||
@@ -1322,24 +1322,66 @@ Body:
|
||||
- Id: 3469
|
||||
Title: Illusion of Underwater 100 Kills - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 3471
|
||||
Title: Subjugation-Einbroch Field-2
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ein_fild03
|
||||
- Id: 3472
|
||||
Title: "[Standby] Subjugation-Einbroch Field-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 3473
|
||||
Title: Subjugation-Lighthalzen Field-2
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: lhz_fild03
|
||||
- Id: 3474
|
||||
Title: "[Standby] Subjugation-Lighthalzen Field-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 3475
|
||||
Title: Subjugation-Ida Plains-1
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild12
|
||||
- Id: 3476
|
||||
Title: "[Standby] Subjugation-Ida Plains-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 3477
|
||||
Title: Subjugation-Veins Field-1
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild07
|
||||
- Id: 3478
|
||||
Title: "[Standby] Subjugation-Veins Field-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 3479
|
||||
Title: "Subjugation-Ida Plains-2"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild08
|
||||
- Id: 3480
|
||||
Title: "[Standby] Subjugation-Ida Plains-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 3481
|
||||
Title: "Subjugation-Veins Field-2"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild01
|
||||
- Id: 3482
|
||||
Title: "[Standby] Subjugation-Veins Field-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 3483
|
||||
Title: "Subjugation-Ice Cave 1st Floor"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ice_dun01
|
||||
- Id: 3484
|
||||
Title: "[Standby] Subjugation-Ice Cave 1st Floor"
|
||||
TimeLimit: 4h
|
||||
@@ -2812,29 +2854,101 @@ Body:
|
||||
- Id: 5900
|
||||
Title: "[Waiting] Cleaning the first power plant."
|
||||
TimeLimit: 4h
|
||||
- Id: 5916
|
||||
Title: "Subjugation-Einbroch Field-1"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ein_fild06
|
||||
MapMobTargets:
|
||||
MOLE: true
|
||||
METALING: true
|
||||
- Id: 5917
|
||||
Title: "[Standby] Subjugation-Einbroch Field-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 5918
|
||||
Title: "Subjugation-Lighthalzen Field-1"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: lhz_fild01
|
||||
MapMobTargets:
|
||||
RAFFLESIA: true
|
||||
STEM_WORM: true
|
||||
METALING: true
|
||||
- Id: 5919
|
||||
Title: "[Standby] Subjugation-Lighthalzen Field-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 5920
|
||||
Title: "Subjugation - Geffen field"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: gef_fild06
|
||||
MapMobTargets:
|
||||
PETIT: true
|
||||
MANTIS: true
|
||||
SIDE_WINDER: true
|
||||
- Id: 5921
|
||||
Title: "[Standby] Subjugation-Geffen Field"
|
||||
TimeLimit: 4h
|
||||
- Id: 5922
|
||||
Title: "Subjugation - Turtle Island"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: tur_dun01
|
||||
MapMobTargets:
|
||||
SPRING_RABBIT: true
|
||||
DRAGON_TAIL: true
|
||||
PERMETER: true
|
||||
PEST: true
|
||||
- Id: 5923
|
||||
Title: "[Standby] Subjugation-Turtle Island"
|
||||
TimeLimit: 4h
|
||||
- Id: 5924
|
||||
Title: "Subjugation - In front of Thanatos Tower"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: hu_fild01
|
||||
MapMobTargets:
|
||||
NOVUS: true
|
||||
NOVUS_: true
|
||||
GEOGRAPHER: true
|
||||
DRAGON_EGG: true
|
||||
- Id: 5925
|
||||
Title: "[Standby] Subjugation-Thanatos Tower"
|
||||
TimeLimit: 4h
|
||||
- Id: 5926
|
||||
Title: "Subjugation - Starlight Coral Zone"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: mal_dun01
|
||||
MapMobTargets:
|
||||
RED_ERUMA: true
|
||||
SIORAVA: true
|
||||
C5_RED_ERUMA: true
|
||||
- Id: 5927
|
||||
Title: "[Standby] Subjugation-Coral Zone"
|
||||
TimeLimit: 4h
|
||||
- Id: 5928
|
||||
Title: "Subjugation - Turtle Island Dungeon"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: tur_dun02
|
||||
MapMobTargets:
|
||||
SOLIDER: true
|
||||
PERMETER: true
|
||||
PEST: true
|
||||
FREEZER: true
|
||||
- Id: 5929
|
||||
Title: "[Standby] Subjugation-Turtle Island Dungeon"
|
||||
TimeLimit: 4h
|
||||
- Id: 5930
|
||||
Title: Subjugation-Yanggeochon
|
||||
Title: "Subjugation - Yanggeochon"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
@@ -5536,14 +5650,35 @@ Body:
|
||||
- Id: 8538
|
||||
Title: Renting an advanced oxygen mask
|
||||
TimeLimit: 4h
|
||||
- Id: 8541
|
||||
Title: Nothing to See
|
||||
Targets:
|
||||
- Mob: RAYDRIC_H
|
||||
Count: 20
|
||||
- Mob: RAYDRIC_ARCHER_H
|
||||
Count: 20
|
||||
- Id: 8542
|
||||
Title: Standby
|
||||
Title: Nothing to See - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8544
|
||||
Title: High Freezing Point
|
||||
Targets:
|
||||
- Mob: GARGOYLE_H
|
||||
Count: 5
|
||||
- Mob: RAGGED_ZOMBIE_H
|
||||
Count: 5
|
||||
- Id: 8545
|
||||
Title: High freezing point (Standby)
|
||||
TimeLimit: 4h
|
||||
- Id: 8547
|
||||
Title: A Mirror
|
||||
Targets:
|
||||
- Mob: ICE_GHOST_H
|
||||
Count: 10
|
||||
- Mob: FLAME_GHOST_H
|
||||
Count: 10
|
||||
- Id: 8548
|
||||
Title: Mirror (Standby)
|
||||
Title: A Mirror - (Standby)
|
||||
TimeLimit: 4h
|
||||
- Id: 8551
|
||||
Title: The Dealer That Caused Evolution (Standby)
|
||||
@@ -5590,24 +5725,121 @@ Body:
|
||||
- Id: 8661
|
||||
Title: "[Standby] Subjugation-Audumra Chowon-3"
|
||||
TimeLimit: 4h
|
||||
- Id: 8662
|
||||
Title: "Subjugation-Audumla Meadow-3"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild01
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
DESERT_WOLF: true
|
||||
ROWEEN: true
|
||||
- Id: 8664
|
||||
Title: "[Standby] Subjugation-Ida Plains-3"
|
||||
TimeLimit: 4h
|
||||
- Id: 8665
|
||||
Title: "Subjugation-Ida Plains-3"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild03
|
||||
MapMobTargets:
|
||||
ANACONDAQ: true
|
||||
ANOPHELES: true
|
||||
HILL_WIND_1: true
|
||||
ROWEEN: true
|
||||
- Id: 8667
|
||||
Title: "[Standby] Subjugation-Audumra Chowon-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 8668
|
||||
Title: "Subjugation-Audumla Meadow-1"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild04
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
ROWEEN: true
|
||||
HILL_WIND_1: true
|
||||
DESERT_WOLF: true
|
||||
- Id: 8670
|
||||
Title: "[Standby] Subjugation-Audumra Chowon-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 8671
|
||||
Title: "Subjugation-Audumla Meadow-2"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild05
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
KOBOLD_1: true
|
||||
KOBOLD_2: true
|
||||
KOBOLD_3: true
|
||||
- Id: 8672
|
||||
Title: "Subjugation - Porto Luna"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild06
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
KOBOLD_1: true
|
||||
KOBOLD_2: true
|
||||
KOBOLD_3: true
|
||||
KOBOLD_ARCHER: true
|
||||
- Id: 8674
|
||||
Title: "Subjugation - Porto Luna"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild06
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
KOBOLD_1: true
|
||||
KOBOLD_2: true
|
||||
KOBOLD_3: true
|
||||
KOBOLD_ARCHER: true
|
||||
- Id: 8673
|
||||
Title: "[Standby] Subjugation-Portu Luna"
|
||||
TimeLimit: 4h
|
||||
- Id: 8675
|
||||
Title: "Subjugation-Veins Field-3"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild04
|
||||
MapMobTargets:
|
||||
GALION: true
|
||||
DROSERA: true
|
||||
MUSCIPULAR: true
|
||||
- Id: 8676
|
||||
Title: "[Standby] Subjugation-Veins Field-3"
|
||||
TimeLimit: 4h
|
||||
- Id: 8677
|
||||
Title: "Subjugation-Veins Field-3"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild04
|
||||
MapMobTargets:
|
||||
GALION: true
|
||||
DROSERA: true
|
||||
MUSCIPULAR: true
|
||||
- Id: 8679
|
||||
Title: "[Standby] Subjugation-Veins Field-4"
|
||||
TimeLimit: 4h
|
||||
- Id: 8680
|
||||
Title: "Subjugation-Veins Field-4"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild03
|
||||
MapMobTargets:
|
||||
MAGMARING: true
|
||||
DROSERA: true
|
||||
MUSCIPULAR: true
|
||||
- Id: 9000
|
||||
Title: Job Change to Knight
|
||||
- Id: 9001
|
||||
@@ -8147,12 +8379,15 @@ Body:
|
||||
TimeLimit: 4h
|
||||
- Id: 12376
|
||||
Title: First transaction
|
||||
- Id: 12377
|
||||
Title: Attack on Weekend Dungeon
|
||||
TimeLimit: +1h
|
||||
- Id: 12378
|
||||
Title: Fatigue recovery required
|
||||
TimeLimit: 0h
|
||||
Title: Time to Rest
|
||||
TimeLimit: 4h
|
||||
- Id: 12379
|
||||
Title: Fatigue recovery required
|
||||
TimeLimit: 0h
|
||||
Title: Time to Rest
|
||||
TimeLimit: 4h
|
||||
- Id: 12381
|
||||
Title: New Continent's Food Supplier
|
||||
- Id: 12382
|
||||
@@ -8248,9 +8483,15 @@ Body:
|
||||
- Id: 12411
|
||||
Title: Come Back Tomorrow
|
||||
TimeLimit: 4h
|
||||
- Id: 12415
|
||||
Title: Contract with Fantasy Ganghwa
|
||||
- Id: 12416
|
||||
Title: Contract with Emily
|
||||
- Id: 12417
|
||||
Title: Recovering Fatigue
|
||||
TimeLimit: 4h
|
||||
- Id: 12418
|
||||
Title: First visit to Poring Village
|
||||
- Id: 12420
|
||||
Title: Recovering Fatigue
|
||||
TimeLimit: 4h
|
||||
@@ -9326,9 +9567,19 @@ Body:
|
||||
Title: To Granma
|
||||
- Id: 14584
|
||||
Title: Back to Recorder
|
||||
- Id: 14585
|
||||
Title: Investigating the Cause
|
||||
Targets:
|
||||
- Mob: POPE_MD_E_LUWMIN
|
||||
Count: 1
|
||||
- Id: 14586
|
||||
Title: Time to Rest
|
||||
TimeLimit: 4h
|
||||
- Id: 14587
|
||||
Title: Investigating the Cause
|
||||
Targets:
|
||||
- Mob: POPE_MD_H_KTULLANUX
|
||||
Count: 1
|
||||
- Id: 14588
|
||||
Title: The Competition
|
||||
Targets:
|
||||
@@ -9584,6 +9835,17 @@ Body:
|
||||
- Id: 14687
|
||||
Title: Mysterious Device
|
||||
TimeLimit: +1h
|
||||
- Id: 14688
|
||||
Title: My name is Shorty
|
||||
- Id: 14689
|
||||
Title: Help Shorty
|
||||
- Id: 14693
|
||||
Title: To Payon
|
||||
- Id: 14694
|
||||
Title: To Prontera Field
|
||||
- Id: 14695
|
||||
Title: Cheer up, Sunsammi!
|
||||
TimeLimit: +30mn
|
||||
- Id: 14699
|
||||
Title: Event once a day
|
||||
TimeLimit: 4h
|
||||
@@ -9711,9 +9973,48 @@ Body:
|
||||
- Id: 15093
|
||||
Title: Promote the 13th Anniversary
|
||||
TimeLimit: 4h
|
||||
- Id: 15110
|
||||
Title: Fighting Ice with Fire
|
||||
- Id: 15111
|
||||
Title: Hunt Furious Ice Titans
|
||||
Targets:
|
||||
- Mob: ILL_ICE_TITAN
|
||||
Count: 10
|
||||
- Id: 15112
|
||||
Title: Direct Approach
|
||||
Targets:
|
||||
- Mob: ILL_FROZEN_GC
|
||||
Count: 1
|
||||
- Id: 15113
|
||||
Title: Direct Approach
|
||||
Targets:
|
||||
- Mob: ILL_FROZEN_KN
|
||||
Count: 1
|
||||
- Id: 15114
|
||||
Title: Catch a Strange Lizard
|
||||
Targets:
|
||||
- Mob: ILL_KTULLANUX
|
||||
Count: 1
|
||||
- Id: 15115
|
||||
Title: Bride and Jace
|
||||
Title: Vrid and Zeith
|
||||
TimeLimit: 4h
|
||||
- Id: 15116
|
||||
Title: Clear the Illusion of the Frozen
|
||||
- Id: 15117
|
||||
Title: Hunt Furious Gazetis
|
||||
Targets:
|
||||
- Mob: ILL_GAZETI
|
||||
Count: 10
|
||||
- Id: 15118
|
||||
Title: Hunt Furious Snowiers
|
||||
Targets:
|
||||
- Mob: ILL_SNOWIER
|
||||
Count: 10
|
||||
- Id: 15119
|
||||
Title: Hunt Hard Icicles
|
||||
Targets:
|
||||
- Mob: ILL_ICEICLE
|
||||
Count: 10
|
||||
- Id: 15128
|
||||
Title: Chocolate Delivery Complete
|
||||
TimeLimit: 4h
|
||||
@@ -10203,15 +10504,37 @@ Body:
|
||||
- Id: 16439
|
||||
Title: Award Garden-Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16521
|
||||
Title: 4th floor of Rudus, an organic field for waste specimens
|
||||
- Id: 16522
|
||||
Title: 4th floor of Rudus, an organic field for waste specimens
|
||||
- Id: 16523
|
||||
Title: The solitude of the abyss
|
||||
Title: Abyssal Solitude - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16524
|
||||
Title: Abyssal Solitude
|
||||
Targets:
|
||||
- Mob: DEADRE
|
||||
Count: 10
|
||||
- Mob: DOLORIAN
|
||||
Count: 10
|
||||
- Mob: PLAGARION
|
||||
Count: 10
|
||||
- Id: 16525
|
||||
Title: Transformation and development - Standby
|
||||
Title: Transformation and Evolution - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16526
|
||||
Title: Transformation and Evolution
|
||||
Targets:
|
||||
- Mob: GIANT_CAPUT
|
||||
Count: 15
|
||||
- Mob: VENEDI
|
||||
Count: 15
|
||||
- Id: 16527
|
||||
Title: Data backup - Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16528
|
||||
Title: Data Backup
|
||||
- Id: 16530
|
||||
Title: The ground and fire
|
||||
TimeLimit: 4h
|
||||
@@ -10227,8 +10550,12 @@ Body:
|
||||
- Id: 16538
|
||||
Title: Natural change - Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16540
|
||||
Title: Data Backup
|
||||
- Id: 16546
|
||||
Title: Farm Worker
|
||||
- Id: 16547
|
||||
Title: Juno Monster Society
|
||||
- Id: 17000
|
||||
Title: Meet with Father Bamph
|
||||
- Id: 17001
|
||||
|
||||
130
db/re/refine.yml
130
db/re/refine.yml
@@ -30,6 +30,8 @@
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# BroadcastSuccess Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
|
||||
# BroadcastFailure Broadcast to the whole server when a refine attempt at this level fails. (Default: false)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
@@ -41,7 +43,7 @@
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Group: Armor
|
||||
@@ -252,6 +254,8 @@ Body:
|
||||
- Level: 13
|
||||
Bonus: 2800
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -267,6 +271,8 @@ Body:
|
||||
- Level: 14
|
||||
Bonus: 3200
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -281,6 +287,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 15
|
||||
Bonus: 3600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -295,6 +303,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 16
|
||||
Bonus: 4000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -309,6 +319,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 17
|
||||
Bonus: 4500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -323,6 +335,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 18
|
||||
Bonus: 5000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -337,6 +351,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 19
|
||||
Bonus: 5500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -351,6 +367,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 20
|
||||
Bonus: 6000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -452,6 +470,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 8
|
||||
Bonus: 1440
|
||||
BlacksmithBlessingAmount: 1
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 2000
|
||||
@@ -465,6 +484,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 9
|
||||
Bonus: 1800
|
||||
BlacksmithBlessingAmount: 2
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 2000
|
||||
@@ -478,6 +498,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 10
|
||||
Bonus: 2160
|
||||
BlacksmithBlessingAmount: 4
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 900
|
||||
@@ -491,6 +512,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 11
|
||||
Bonus: 2520
|
||||
BlacksmithBlessingAmount: 7
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -504,6 +526,7 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 12
|
||||
Bonus: 2880
|
||||
BlacksmithBlessingAmount: 11
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -517,6 +540,9 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 13
|
||||
Bonus: 3360
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -530,6 +556,9 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 14
|
||||
Bonus: 3840
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -543,6 +572,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 15
|
||||
Bonus: 4320
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -556,6 +587,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 16
|
||||
Bonus: 4800
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -569,6 +602,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 17
|
||||
Bonus: 5400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -582,6 +617,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 18
|
||||
Bonus: 6000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -595,6 +632,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 19
|
||||
Bonus: 6600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -608,6 +647,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 20
|
||||
Bonus: 7200
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -824,6 +865,8 @@ Body:
|
||||
Bonus: 2600
|
||||
RandomBonus: 1800
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -840,6 +883,8 @@ Body:
|
||||
Bonus: 2800
|
||||
RandomBonus: 2100
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -855,6 +900,8 @@ Body:
|
||||
- Level: 15
|
||||
Bonus: 3000
|
||||
RandomBonus: 2400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -870,6 +917,8 @@ Body:
|
||||
- Level: 16
|
||||
Bonus: 4800
|
||||
RandomBonus: 2700
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -885,6 +934,8 @@ Body:
|
||||
- Level: 17
|
||||
Bonus: 5100
|
||||
RandomBonus: 3000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -900,6 +951,8 @@ Body:
|
||||
- Level: 18
|
||||
Bonus: 5400
|
||||
RandomBonus: 3300
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -915,6 +968,8 @@ Body:
|
||||
- Level: 19
|
||||
Bonus: 5700
|
||||
RandomBonus: 3600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -930,6 +985,8 @@ Body:
|
||||
- Level: 20
|
||||
Bonus: 6000
|
||||
RandomBonus: 3900
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1149,6 +1206,8 @@ Body:
|
||||
Bonus: 3900
|
||||
RandomBonus: 3500
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1165,6 +1224,8 @@ Body:
|
||||
Bonus: 4200
|
||||
RandomBonus: 4000
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1180,6 +1241,8 @@ Body:
|
||||
- Level: 15
|
||||
Bonus: 4500
|
||||
RandomBonus: 4500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1195,6 +1258,8 @@ Body:
|
||||
- Level: 16
|
||||
Bonus: 8000
|
||||
RandomBonus: 5000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1210,6 +1275,8 @@ Body:
|
||||
- Level: 17
|
||||
Bonus: 8500
|
||||
RandomBonus: 5500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1225,6 +1292,8 @@ Body:
|
||||
- Level: 18
|
||||
Bonus: 9000
|
||||
RandomBonus: 6000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1240,6 +1309,8 @@ Body:
|
||||
- Level: 19
|
||||
Bonus: 9500
|
||||
RandomBonus: 6500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1255,6 +1326,8 @@ Body:
|
||||
- Level: 20
|
||||
Bonus: 10000
|
||||
RandomBonus: 7000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1478,6 +1551,8 @@ Body:
|
||||
Bonus: 6500
|
||||
RandomBonus: 6400
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1494,6 +1569,8 @@ Body:
|
||||
Bonus: 7000
|
||||
RandomBonus: 7200
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1509,6 +1586,8 @@ Body:
|
||||
- Level: 15
|
||||
Bonus: 7500
|
||||
RandomBonus: 8000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1524,6 +1603,8 @@ Body:
|
||||
- Level: 16
|
||||
Bonus: 11200
|
||||
RandomBonus: 8800
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1539,6 +1620,8 @@ Body:
|
||||
- Level: 17
|
||||
Bonus: 11900
|
||||
RandomBonus: 9600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1554,6 +1637,8 @@ Body:
|
||||
- Level: 18
|
||||
Bonus: 12600
|
||||
RandomBonus: 10400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1569,6 +1654,8 @@ Body:
|
||||
- Level: 19
|
||||
Bonus: 13300
|
||||
RandomBonus: 11200
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1584,6 +1671,8 @@ Body:
|
||||
- Level: 20
|
||||
Bonus: 14000
|
||||
RandomBonus: 12000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1811,6 +1900,8 @@ Body:
|
||||
Bonus: 9100
|
||||
RandomBonus: 12600
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -1827,6 +1918,8 @@ Body:
|
||||
Bonus: 9800
|
||||
RandomBonus: 14000
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -1842,6 +1935,8 @@ Body:
|
||||
- Level: 15
|
||||
Bonus: 10500
|
||||
RandomBonus: 15400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -1857,6 +1952,8 @@ Body:
|
||||
- Level: 16
|
||||
Bonus: 16000
|
||||
RandomBonus: 16800
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -1872,6 +1969,8 @@ Body:
|
||||
- Level: 17
|
||||
Bonus: 17000
|
||||
RandomBonus: 18200
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -1887,6 +1986,8 @@ Body:
|
||||
- Level: 18
|
||||
Bonus: 18000
|
||||
RandomBonus: 19600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -1902,6 +2003,8 @@ Body:
|
||||
- Level: 19
|
||||
Bonus: 19000
|
||||
RandomBonus: 21000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -1917,6 +2020,8 @@ Body:
|
||||
- Level: 20
|
||||
Bonus: 20000
|
||||
RandomBonus: 22400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -2018,6 +2123,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 8
|
||||
Bonus: 6400
|
||||
BlacksmithBlessingAmount: 1
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 2000
|
||||
@@ -2031,6 +2137,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 9
|
||||
Bonus: 7200
|
||||
BlacksmithBlessingAmount: 2
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 2000
|
||||
@@ -2044,6 +2151,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 10
|
||||
Bonus: 8000
|
||||
BlacksmithBlessingAmount: 4
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 900
|
||||
@@ -2057,6 +2165,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 11
|
||||
Bonus: 8800
|
||||
BlacksmithBlessingAmount: 7
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -2070,6 +2179,7 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 12
|
||||
Bonus: 9600
|
||||
BlacksmithBlessingAmount: 11
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -2083,6 +2193,9 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 13
|
||||
Bonus: 10400
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -2096,6 +2209,9 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 14
|
||||
Bonus: 11200
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -2109,6 +2225,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 15
|
||||
Bonus: 12000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -2122,6 +2240,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 16
|
||||
Bonus: 12800
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -2135,6 +2255,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 17
|
||||
Bonus: 13600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -2148,6 +2270,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 18
|
||||
Bonus: 14400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -2161,6 +2285,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 19
|
||||
Bonus: 15200
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -2174,6 +2300,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 20
|
||||
Bonus: 16000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
|
||||
@@ -54,3 +54,8 @@ Body:
|
||||
Variable: RepPointsIsgard
|
||||
Minimum: -3000
|
||||
Maximum: 3000
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/generator/reputation.yml
|
||||
Generator: true
|
||||
|
||||
38
db/re/reputation_group.yml
Normal file
38
db/re/reputation_group.yml
Normal file
@@ -0,0 +1,38 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side group index.
|
||||
# ScriptName Unused? Used for "ID" in client
|
||||
# Name Visible name in window
|
||||
# ReputeList List of Reputations
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_GROUP_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/generator/reputation_group.yml
|
||||
Generator: true
|
||||
@@ -9635,15 +9635,13 @@ Body:
|
||||
Name: NPC_WEAPONBRAKER
|
||||
Description: Break weapon
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
TargetType: Self
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
Status: BrokenWeapon
|
||||
Duration: 30000
|
||||
Status: WeaponBreaker
|
||||
- Id: 344
|
||||
Name: NPC_ARMORBRAKE
|
||||
Description: Break armor
|
||||
@@ -10518,9 +10516,6 @@ Body:
|
||||
Amount: 90
|
||||
- Level: 5
|
||||
Amount: 100
|
||||
ItemCost:
|
||||
- Item: Poison_Bottle
|
||||
Amount: 1
|
||||
Status: Edp
|
||||
- Id: 379
|
||||
Name: ASC_BREAKER
|
||||
@@ -17024,7 +17019,7 @@ Body:
|
||||
Range: 11
|
||||
Hit: Multi_Hit
|
||||
HitCount: -20
|
||||
Duration1: 18000
|
||||
Duration2: 18000
|
||||
SplashArea: 9
|
||||
Knockback: 2
|
||||
CastCancel: true
|
||||
@@ -17166,11 +17161,12 @@ Body:
|
||||
Name: NPC_MAXPAIN_ATK
|
||||
Description: Max Pain Attack
|
||||
MaxLevel: 10
|
||||
Type: Misc
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreElement: true
|
||||
IgnoreDefense: true
|
||||
IgnoreFlee: true
|
||||
IgnoreDefCard: true
|
||||
Flags:
|
||||
@@ -17911,6 +17907,263 @@ Body:
|
||||
NoReiteration: true
|
||||
NoOverlap: true
|
||||
Status: PropertyWalk
|
||||
- Id: 756
|
||||
Name: NPC_WIDEBLEEDING2
|
||||
Description: Wide Bleeding
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 5
|
||||
- Level: 3
|
||||
Area: 8
|
||||
- Level: 4
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration2: 108000
|
||||
Status: Bleeding
|
||||
- Id: 757
|
||||
Name: NPC_WIDESILENCE2
|
||||
Description: Wide Silence
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 5
|
||||
- Level: 3
|
||||
Area: 8
|
||||
- Level: 4
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration2: 18000
|
||||
Status: Silence
|
||||
- Id: 758
|
||||
Name: NPC_WIDESTUN2
|
||||
Description: Wide Stun
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 5
|
||||
- Level: 3
|
||||
Area: 8
|
||||
- Level: 4
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration2: 4500
|
||||
Status: Stun
|
||||
- Id: 759
|
||||
Name: NPC_WIDESTONE2
|
||||
Description: Wide Petrify
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 5
|
||||
- Level: 3
|
||||
Area: 8
|
||||
- Level: 4
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration1: 100
|
||||
Duration2: 17000
|
||||
Status: StoneWait
|
||||
- Id: 760
|
||||
Name: NPC_WIDESLEEP2
|
||||
Description: Wide Sleep
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 5
|
||||
- Level: 3
|
||||
Area: 8
|
||||
- Level: 4
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration2: 18000
|
||||
Status: Sleep
|
||||
- Id: 761
|
||||
Name: NPC_WIDECURSE2
|
||||
Description: Wide Curse
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 5
|
||||
- Level: 3
|
||||
Area: 8
|
||||
- Level: 4
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration2: 18000
|
||||
Status: Curse
|
||||
- Id: 762
|
||||
Name: NPC_WIDECONFUSE2
|
||||
Description: Wide Confusion
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 5
|
||||
- Level: 3
|
||||
Area: 8
|
||||
- Level: 4
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration2: 18000
|
||||
Status: Confusion
|
||||
- Id: 763
|
||||
Name: NPC_WIDEFREEZE2
|
||||
Description: Wide Freeze
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 2
|
||||
- Level: 2
|
||||
Area: 5
|
||||
- Level: 3
|
||||
Area: 8
|
||||
- Level: 4
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration2: 27000
|
||||
Status: Freeze
|
||||
- Id: 764
|
||||
Name: NPC_BLEEDING2
|
||||
Description: Bleeding
|
||||
MaxLevel: 5
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Neutral
|
||||
Duration2: 108000
|
||||
Status: Bleeding
|
||||
- Id: 765
|
||||
Name: NPC_ICEBREATH2
|
||||
Description: Ice Breath
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 6
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Water
|
||||
SplashArea: 4
|
||||
ActiveInstance: 14
|
||||
Duration2: 27000
|
||||
Status: Freeze
|
||||
- Id: 768
|
||||
Name: NPC_HELLJUDGEMENT2
|
||||
Description: Hell's Judgement
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
TargetTrap: true
|
||||
ShowScale: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Neutral
|
||||
SplashArea: 14
|
||||
Duration2: 18000
|
||||
Status: Curse
|
||||
- Id: 1001
|
||||
Name: KN_CHARGEATK
|
||||
Description: Charge Attack
|
||||
@@ -27609,8 +27862,8 @@ Body:
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: -3
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
Element: Wind
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
@@ -44821,7 +45074,7 @@ Body:
|
||||
IsGuild: true
|
||||
CastCancel: true
|
||||
Duration1: 300000
|
||||
Cooldown: 60000
|
||||
Cooldown: 900000
|
||||
FixedCastTime: 1000
|
||||
- Id: 10018
|
||||
Name: GD_CHARGESHOUT_BEATING
|
||||
@@ -44833,7 +45086,7 @@ Body:
|
||||
Flags:
|
||||
IsGuild: true
|
||||
CastCancel: true
|
||||
Cooldown: 60000
|
||||
Cooldown: 900000
|
||||
FixedCastTime: 1000
|
||||
- Id: 10019
|
||||
Name: GD_EMERGENCY_MOVE
|
||||
@@ -44847,5 +45100,5 @@ Body:
|
||||
IsGuild: true
|
||||
SplashArea: 15
|
||||
Duration1: 10000
|
||||
Cooldown: 600000
|
||||
Cooldown: 60000
|
||||
Status: Emergency_Move
|
||||
|
||||
414
db/re/status.yml
414
db/re/status.yml
File diff suppressed because it is too large
Load Diff
99
db/readme.md
99
db/readme.md
@@ -18,6 +18,7 @@ We want to add our own custom achievement that can be given to a player via an N
|
||||
|
||||
#### /db/import/achievement_db.yml
|
||||
|
||||
```yml
|
||||
- Id: 280000
|
||||
Group: None
|
||||
Name: Emperio
|
||||
@@ -30,6 +31,7 @@ We want to add our own custom achievement that can be given to a player via an N
|
||||
Reward:
|
||||
TitleId: 1036
|
||||
Score: 50
|
||||
```
|
||||
|
||||
|
||||
### Instances
|
||||
@@ -38,27 +40,30 @@ We want to add our own customized Housing Instance.
|
||||
|
||||
#### /db/import/instance_db.yml
|
||||
|
||||
- Id: 35
|
||||
Name: Home
|
||||
IdleTimeOut: 900
|
||||
Enter:
|
||||
Map: 1@home
|
||||
X: 24
|
||||
Y: 6
|
||||
AdditionalMaps:
|
||||
- Map: 2@home
|
||||
- Map: 3@home
|
||||
```yml
|
||||
- Id: 35
|
||||
Name: Home
|
||||
IdleTimeOut: 900
|
||||
Enter:
|
||||
Map: 1@home
|
||||
X: 24
|
||||
Y: 6
|
||||
AdditionalMaps:
|
||||
- Map: 2@home
|
||||
- Map: 3@home
|
||||
```
|
||||
|
||||
|
||||
### Mob Alias
|
||||
---
|
||||
We want to give a custom mob a Novice player sprite.
|
||||
We want to make Porings look like Baphomet.
|
||||
|
||||
#### /db/import/mob_avail.txt
|
||||
#### /db/import/mob_avail.yml
|
||||
|
||||
// Structure of Database:
|
||||
// MobID,SpriteID{,Equipment}
|
||||
3850,0
|
||||
```yml
|
||||
- Mob: PORING
|
||||
Sprite: BAPHOMET
|
||||
```
|
||||
|
||||
|
||||
### Custom Maps
|
||||
@@ -67,45 +72,71 @@ We want to add our own custom maps. For this we need to add our map names to `im
|
||||
|
||||
#### /db/import/map_index.txt
|
||||
|
||||
```
|
||||
1@home 1250
|
||||
2@home
|
||||
3@home
|
||||
ev_has
|
||||
shops
|
||||
prt_pvp
|
||||
```
|
||||
|
||||
|
||||
### Item Trade Restrictions
|
||||
---
|
||||
We want to ensure that specific items cannot be traded, sold, dropped, placed in storage, etc.
|
||||
|
||||
#### /db/import/item_trade.txt
|
||||
#### /db/import/item_db.yml
|
||||
|
||||
// Legend for 'TradeMask' field (bitmask):
|
||||
// 1 - item can't be dropped
|
||||
// 2 - item can't be traded (nor vended)
|
||||
// 4 - wedded partner can override restriction 2
|
||||
// 8 - item can't be sold to npcs
|
||||
// 16 - item can't be placed in the cart
|
||||
// 32 - item can't be placed in the storage
|
||||
// 64 - item can't be placed in the guild storage
|
||||
// 128 - item can't be attached to mail
|
||||
// 256 - item can't be auctioned
|
||||
// Full outright value = 511
|
||||
34000,511,100 // Old Green Box
|
||||
34001,511,100 // House Keys
|
||||
34002,511,100 // Reputation Journal
|
||||
```yml
|
||||
- Id: 34000 # Old Green Box
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
TradePartner: true
|
||||
NoSell: true
|
||||
NoCart: true
|
||||
NoStorage: true
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
- Id: 34001 # House Keys
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
TradePartner: true
|
||||
NoSell: true
|
||||
NoCart: true
|
||||
NoStorage: true
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
- Id: 34002 # Reputation Journal
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
TradePartner: true
|
||||
NoSell: true
|
||||
NoCart: true
|
||||
NoStorage: true
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
```
|
||||
|
||||
|
||||
### Custom Quests
|
||||
---
|
||||
We want to add our own custom quests to the quest_db.
|
||||
|
||||
#### /db/import/quest_db.txt
|
||||
#### /db/import/quest_db.yml
|
||||
|
||||
// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
|
||||
89001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"
|
||||
89002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"
|
||||
```yml
|
||||
- Id: 89001
|
||||
Title: "Reputation Quest"
|
||||
- Id: 89002
|
||||
Title: "Reputation Quest"
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -30,6 +30,8 @@
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# BroadcastSuccess Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
|
||||
# BroadcastFailure Broadcast to the whole server when a refine attempt at this level fails. (Default: false)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
@@ -41,7 +43,7 @@
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
39
db/reputation_group.yml
Normal file
39
db/reputation_group.yml
Normal file
@@ -0,0 +1,39 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side group index.
|
||||
# ScriptName Unused? Used for "ID" in client
|
||||
# Name Visible name in window
|
||||
# ReputeList List of Reputations
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_GROUP_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/reputation_group.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/reputation_group.yml
|
||||
@@ -35,13 +35,14 @@
|
||||
# MinRate Minimum rate after status change reduction (10000 = 100%). (Default: 0)
|
||||
# MinDuration Minimum duration in milliseconds after status change reduction. (Default: 1)
|
||||
# Fail: List of Status Changes that causes the status to fail to activate. (Optional)
|
||||
# End: List of Status Changes that will end when the status activates. (Optional)
|
||||
# EndOnStart: List of Status Changes that will end when the status activates. (Optional)
|
||||
# EndReturn: List of Status Changes that will end when the status activates and won't give its effect. (Optional)
|
||||
# EndOnEnd: List of Status Changes that will end when the status becomes inactive. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: STATUS_DB
|
||||
Version: 2
|
||||
Version: 3
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -1419,6 +1419,7 @@ This will also send a packet to clients causing them to close.
|
||||
@reloadstatusdb
|
||||
@reloadachievementdb
|
||||
@reloadattendancedb
|
||||
@reloadbarterdb
|
||||
|
||||
Reloads a database or configuration file.
|
||||
|
||||
@@ -1427,10 +1428,11 @@ Databases:
|
||||
-- itemdb: Item Database
|
||||
-- mobdb: Monster Database
|
||||
-- questdb: Quest Database
|
||||
-- script: NPC Scripts
|
||||
-- script: NPC Scripts and Barter Database
|
||||
-- skilldb: Skill Database
|
||||
-- achievementdb: Achievement Database
|
||||
-- attendancedb: Attendance Database
|
||||
-- barterdb: Barter Database
|
||||
|
||||
Configuration files:
|
||||
-- atcommand: Atcommand Settings
|
||||
@@ -1450,11 +1452,12 @@ Affected files:
|
||||
-- msgconf: atcommands.yml
|
||||
-- pcdb: statpoint.yml, job_exp.yml, skill_tree.yml, attr_fix.yml, job_stats.yml, job_basepoints.yml, level_penalty.yml
|
||||
-- questdb: quest_db.yml
|
||||
-- script: /npc/*.txt, /npc/*.conf
|
||||
-- script: /npc/*.txt, /npc/*.conf, /npc/barters.yml
|
||||
-- skilldb: skill_db.yml, skill_nocast_db.txt, skill_changematerial_db.txt, skill_damage_db.txt, abra_db.yml, create_arrow_db.yml, produce_db.txt, spellbook_db.yml, magicmushroom_db.yml
|
||||
-- statusdb: attr_fix.yml, size_fix.yml, refine.yml
|
||||
-- achievementdb: achievement_db.yml
|
||||
-- attendancedb: attendance.yml
|
||||
-- barterdb: /npc/barters.yml
|
||||
|
||||
Restriction:
|
||||
- Used from 'atcommand' or 'useatcmd'. For @reload & @reloadscript
|
||||
|
||||
44
doc/captcha_db.txt
Normal file
44
doc/captcha_db.txt
Normal file
@@ -0,0 +1,44 @@
|
||||
//===== rAthena Documentation ================================
|
||||
//= Captcha Database Structure
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20220920
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the captcha_db.yml file and structure.
|
||||
//============================================================
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Id: Unique ID.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Filename: Name of the BMP image file (with location).
|
||||
The path of the file can be different for each captcha image, but it's best practice to keep them in the same directory.
|
||||
|
||||
Example:
|
||||
Filename: db/import/captcha/rathena.bmp
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Answer: Correct answer for the captcha (case-sensitive).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Bonus: NPC script that is ran when a captcha is successfully answered. Accepts all forms of script constants, variables, as well as the
|
||||
unique player variable @captcha_retries. This variable can be used within the Bonus script to get the remaining retries a player
|
||||
has. Coupled with the script command 'getbattleflag()' this could be used to assign different bonuses based on success rate.
|
||||
|
||||
Example:
|
||||
# Give level 10 Blessing for 20 minutes with no failures, else give for 30 seconds.
|
||||
Bonus: >
|
||||
if (@captcha_retries == getbattleflag("macro_detection_retry")) {
|
||||
# Player solved it on first try
|
||||
specialeffect2 EF_BLESSING;
|
||||
sc_start SC_BLESSING,1200000,10;
|
||||
} else {
|
||||
# Player needed more than one try
|
||||
specialeffect2 EF_BLESSING;
|
||||
sc_start SC_BLESSING,30000,10;
|
||||
}
|
||||
@@ -2,8 +2,6 @@
|
||||
|
||||
This is a tool to generate files that are hard to manually create.
|
||||
|
||||
Only navigation files can be generated at this time.
|
||||
|
||||
## How to run
|
||||
### Linux
|
||||
Run `make tools`.
|
||||
@@ -21,6 +19,8 @@ On Windows, prefix with `/`
|
||||
|
||||
option | feature
|
||||
---|---
|
||||
generate-navi | create navigation files
|
||||
`generate-navi` | create navigation files
|
||||
`generate-reputation` | create reputation bson files
|
||||
`generate-itemmoveinfo` | create itemmoveinfov5.txt
|
||||
|
||||
|
||||
|
||||
@@ -212,3 +212,15 @@ Allow to bypass the maximum stat parameter (at conf/player.conf) to
|
||||
maximum value 32,767.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_detect
|
||||
|
||||
Allows player to use the client command /macro_detector.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_register
|
||||
|
||||
Allows player to use the client commands /maco_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20180831
|
||||
//= 20211112
|
||||
//===== Description: =========================================
|
||||
//= An example of how duplicate NPCs are handled:
|
||||
//= NPC variables are shared between all duplicates.
|
||||
@@ -18,14 +18,88 @@ prontera,150,175,4 script Duplicate Test Script 909,{
|
||||
close;
|
||||
|
||||
OnInit:
|
||||
getmapxy(.map$, .x, .y, 1);
|
||||
getmapxy(.map$, .x, .y, BL_NPC);
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
getmapxy(.map$, .x, .y, 1);
|
||||
getmapxy(.map$, .x, .y, BL_NPC);
|
||||
emotion ET_SCISSOR;
|
||||
end;
|
||||
}
|
||||
|
||||
prontera,155,175,4 duplicate(Duplicate Test Script) Duplicate Test2 909,2,2
|
||||
prontera,160,175,4 duplicate(Duplicate Test Script) Duplicate Test3 909,3,3
|
||||
|
||||
//duplicate command script
|
||||
prontera,150,168,4 script Duplicate Command Test 909,{
|
||||
mes "Would you like to create a new NPC?";
|
||||
.@original_npc$ = "original_npc_unique_name";
|
||||
|
||||
mes "Input Map Name";
|
||||
mes "recommended 'prontera'";
|
||||
input .@map$;
|
||||
clear;
|
||||
mes "Input x";
|
||||
mes "recommended '155'";
|
||||
input .@x,0;
|
||||
clear;
|
||||
mes "Input y";
|
||||
mes "recommended '168'";
|
||||
input .@y,0;
|
||||
clear;
|
||||
|
||||
switch( .@s = select( "Provide no info:With name:With name and look:With name, look and dir:cancel" ) ){
|
||||
case 1:
|
||||
.@new_npc$ = duplicate( .@original_npc$, .@map$, .@x, .@y );
|
||||
break;
|
||||
case 2:
|
||||
mes "Input Duplicate NPC Name";
|
||||
input .@name$;
|
||||
clear;
|
||||
.@new_npc$ = duplicate( .@original_npc$, .@map$, .@x, .@y, .@name$ );
|
||||
break;
|
||||
case 3:
|
||||
mes "Input Duplicate NPC Name";
|
||||
input .@name$;
|
||||
clear;
|
||||
mes "Input look";
|
||||
mes "recommended '445'";
|
||||
input .@look,0;
|
||||
.@new_npc$ = duplicate( .@original_npc$, .@map$, .@x, .@y, .@name$, .@look );
|
||||
break;
|
||||
case 4:
|
||||
mes "Input Duplicate NPC Name";
|
||||
input .@name$;
|
||||
clear;
|
||||
mes "Input look";
|
||||
mes "recommended '445'";
|
||||
input .@look,0;
|
||||
clear;
|
||||
mes "Input dir";
|
||||
mes "between " + DIR_NORTH + " and " + DIR_NORTHEAST;
|
||||
input .@dir,DIR_NORTH,DIR_NORTHEAST;
|
||||
.@new_npc$ = duplicate( .@original_npc$, .@map$, .@x, .@y, .@name$, .@look, .@dir );
|
||||
break;
|
||||
default:
|
||||
mes "Ok, see you next time!";
|
||||
close;
|
||||
}
|
||||
|
||||
if( getnpcid( 0, .@new_npc$ ) == 0 ){
|
||||
mes "Something went wrong!";
|
||||
mes "The new NPC could not be found!";
|
||||
close;
|
||||
}
|
||||
|
||||
clear;
|
||||
mes "The new NPC is now at " + .@map$ + "," + .@x + "," + .@y;
|
||||
end;
|
||||
}
|
||||
|
||||
prontera,150,165,0 script test npc::original_npc_unique_name 444,{
|
||||
getmapxy(.@map$, .@x, .@y, BL_NPC);
|
||||
mes "Hi.";
|
||||
mes "My Unique Name is: " + strnpcinfo(3);
|
||||
mes "My coords are "+ .@map$ +", "+ .@x +"/" +.@y ;
|
||||
close;
|
||||
}
|
||||
@@ -159,7 +159,8 @@ executed, it is affected by spawn rates in 'battle_athena.conf'.
|
||||
Delay1 and delay2 control monster respawn delays - the first one is the fixed
|
||||
base respawn time, and the second is random variance on top of the base time.
|
||||
Both values are given in milliseconds (1000 = 1 second).
|
||||
Note that the server also enforces a minimum respawn delay of 5 seconds.
|
||||
Note that the server also enforces a minimum respawn delay of 1 second (See
|
||||
/conf/battle/monster.conf::mob_respawn_time).
|
||||
|
||||
Event is a script event to be executed when the mob is killed. The event must
|
||||
be in the form "NPCName::OnEventName" to execute, and the event name label
|
||||
@@ -431,8 +432,9 @@ hexadecimal value. Notice that 0x10 is equal to 16. Also notice that if you try
|
||||
to 'mes 0x10' it will print '16'.
|
||||
|
||||
Number values can't exceed the limits of an integer variable: Any number
|
||||
greater than INT_MAX (2147483647) or smaller than INT_MIN (-2147483648) will
|
||||
be capped to those values and will cause a warning to be reported.
|
||||
greater than INT64_MAX (9223372036854775807) or smaller than INT64_MIN
|
||||
(-9223372036854775808) will be capped to those values and will cause a warning
|
||||
to be reported.
|
||||
|
||||
Variables
|
||||
---------
|
||||
@@ -1125,13 +1127,17 @@ In 2015 the tag name was changed to <ITEM> resulting in the following syntax:
|
||||
|
||||
<ITEM>Display Name<INFO>Item ID</INFO></ITEM>
|
||||
|
||||
We therefore created script command "mesitemlink" that allows you to create the correct syntax
|
||||
depending on your configured packet version. We recommend that you use this script command
|
||||
instead of hardcoding the HTML-like tags. For more details see the documentation for "mesitemlink".
|
||||
|
||||
The following sample will open a preview window for Red Potion:
|
||||
|
||||
mes "Did you ever consume a <ITEMLINK>Red Potion<INFO>501</INFO></ITEMLINK>?";
|
||||
// Or in 2015:
|
||||
mes "Did you ever consume a <ITEM>Red Potion<INFO>501</INFO></ITEM>?";
|
||||
|
||||
NOTE: Be aware that item links are rendered incorrectly in 2015+ clients at the moment.
|
||||
NOTE: Be aware that item links are broken in some 2015 clients.
|
||||
|
||||
URLs
|
||||
----
|
||||
@@ -1228,6 +1234,12 @@ Don't expect things to run smoothly if you don't make your scripts 'end'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*close3;
|
||||
|
||||
The command is similar to 'close' but the cutin (if any) is cleared after closing.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*end;
|
||||
|
||||
This command will stop the execution for this particular script. The two
|
||||
@@ -2723,7 +2735,7 @@ See 'getequipid' for a full list of valid equipment slots.
|
||||
|
||||
Given the database ID number of an item, this function will return the text
|
||||
stored in the 'Name' field in item_db_*.yml for text version
|
||||
or 'name_english' field for SQL version.
|
||||
or 'name_english' field for SQL version. The function returns "null" if the item doesn't exist.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -3582,6 +3594,32 @@ This command does not count skills which are set as flag 4 (permament granted) (
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getrandmobid(<type>{,<flag>{,<level>}})
|
||||
|
||||
This command returns a random monster ID from the random monster group.
|
||||
With <flag> you can apply certain restrictions which monsters of the group can be returned.
|
||||
Returns 0 if one of the parameters is invalid or no monster could be found with the given parameters.
|
||||
|
||||
Valid <type> are:
|
||||
MOBG_BRANCH_OF_DEAD_TREE
|
||||
MOBG_PORING_BOX
|
||||
MOBG_BLOODY_DEAD_BRANCH
|
||||
MOBG_RED_POUCH_OF_SURPRISE
|
||||
MOBG_CLASSCHANGE
|
||||
MOBG_TAEKWON_MISSION
|
||||
|
||||
Valid <flag> are:
|
||||
RMF_NONE = 0x00 - Apply no flags
|
||||
RMF_DB_RATE = 0x01 - Apply the summon success chance found in the list (otherwise get any monster from the db)
|
||||
RMF_CHECK_MOB_LV = 0x02 - Apply a monster level check
|
||||
RMF_MOB_NOT_BOSS = 0x04 - Selected monster should not be a Boss type (default)
|
||||
- (except those from MOBG_BLOODY_DEAD_BRANCH)
|
||||
RMF_MOB_NOT_SPAWN = 0x08 - Selected monster must have normal spawn
|
||||
RMF_MOB_NOT_PLANT = 0x10 - Selected monster should not be a Plant type
|
||||
RMF_ALL = 0xFF - Apply all flags
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getmonsterinfo(<mob ID>,<type>)
|
||||
*getmonsterinfo(<mob name>,<type>)
|
||||
|
||||
@@ -6277,6 +6315,28 @@ it just removes non-permanent script.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*plagiarizeskill <skill_id>,<level>;
|
||||
|
||||
Enable the player to plagiarize specific skills that are copyable.
|
||||
Return 1 on success, 0 otherwise.
|
||||
|
||||
Note:
|
||||
- Plagiarism only able to copy skill while SC_PRESERVE is not active and skill is copyable by Plagiarism.
|
||||
- Reproduce can copy skill if SC__REPRODUCE is active and the skill is copyable by Reproduce.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*plagiarizeskillreset <flag>;
|
||||
|
||||
Remove a plagiarized skill from the player.
|
||||
Return 1 on success, 0 otherwise.
|
||||
|
||||
Flag constants:
|
||||
1 - Use for Plagiarism Skill
|
||||
2 - Use for Reproduce Skill
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*skill <skill id>,<level>{,<flag>};
|
||||
*skill "<skill name>",<level>{,<flag>};
|
||||
*addtoskill <skill id>,<level>{,<flag>};
|
||||
@@ -6524,6 +6584,28 @@ Examples:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
macro_detector({<account ID>});
|
||||
macro_detector({"<character name>"});
|
||||
|
||||
This command will display the captcha UI challenge onto the invoking character or the given <account ID>/<character name>.
|
||||
|
||||
Example:
|
||||
// Use 'getareaunits' to gather an area of players to test.
|
||||
// Build an int array of the account IDs.
|
||||
.@num = getareaunits(BL_PC, "prontera", 150, 150, 160, 160, .@array[0]);
|
||||
|
||||
mes "The number of Players in Prontera in between 150x150 and 160x160 is " + .@num + " .";
|
||||
mes "Players to challenge:";
|
||||
freeloop(1); // If the list is too big
|
||||
for(.@i = 0; .@i < getarraysize(.@array); .@i++) {
|
||||
mes (.@i + 1) + " " + convertpcinfo(.@array[.@i], CPC_NAME);
|
||||
macro_detector .@array[.@i];
|
||||
}
|
||||
freeloop(0);
|
||||
end;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
==================================
|
||||
|5.- Mob / NPC -related commands.|
|
||||
==================================
|
||||
@@ -6840,6 +6922,29 @@ This command will fully unload a NPC object and all of it's duplicates.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*duplicate "<NPC name>","<map>",<x>,<y>{,"<Duplicate NPC name>"{,<sprite>{,<dir>{,<xs>{,<xy>}}}}};
|
||||
|
||||
This command will duplicate the NPC with the given <NPC name> on <map> at <x>/<y>.
|
||||
If <Duplicate NPC name>, <sprite>, <dir>, <xs> or <ys> is not provided the value of the original NPC will be used.
|
||||
The Unique name of the new duplicated NPC is returned on success. An empty string is returned on failure.
|
||||
|
||||
NOTE:
|
||||
Duplicates will always have the same NPC variables as the original NPC.
|
||||
Editing a NPC variable in a duplicate or the original NPC will change it for the others.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*duplicate_dynamic("<NPC name>"{,<character ID>});
|
||||
|
||||
This command will duplicate the NPC with the given <NPC name> near the attached player or the player with the given <character ID>.
|
||||
The Unique name of the new duplicated NPC is returned on success. An empty string is returned on failure.
|
||||
|
||||
NOTE:
|
||||
Duplicates will always have the same NPC variables as the original NPC.
|
||||
Editing a NPC variable in a duplicate or the original NPC will change it for the others.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*cloakonnpc {"<NPC object name>"{,<character ID>}};
|
||||
*cloakoffnpc {"<NPC object name>"{,<character ID>}};
|
||||
|
||||
@@ -8251,6 +8356,13 @@ Gets the reputation points for reputation group <type> for the attached player o
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*add_reputation_points(<type>,<points>{,<char id>})
|
||||
|
||||
Adds the reputation points via <points> for reputation group <type> for the attached player or the given character ID.
|
||||
<type> is the client side index as stored in the Id field of the reputation.yml database files.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*item_reform({<item id>{,<char id>}})
|
||||
*item_reform({<"item name">{,<char id>}})
|
||||
|
||||
@@ -8527,6 +8639,7 @@ Parameters (indexes) for monsters are:
|
||||
UMOB_IGNORE_CELL_STACK_LIMIT
|
||||
UMOB_RES
|
||||
UMOB_MRES
|
||||
UMOB_DAMAGETAKEN
|
||||
|
||||
-----
|
||||
|
||||
@@ -8954,6 +9067,18 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*cap_value(<number>, <min>, <max>)
|
||||
|
||||
Returns the number but capped between <min> and <max>.
|
||||
|
||||
Example:
|
||||
// capped between 0 ~ 100
|
||||
.@value = cap_value(10, 0, 100); // .@value will be equal to 10
|
||||
.@value = cap_value(1000, 0, 100); // .@value will be equal to 100
|
||||
.@value = cap_value(-10, 3, 100); // .@value will be equal to 3
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*round(<number>,<precision>);
|
||||
*ceil(<number>,<precision>);
|
||||
*floor(<number>,<precision>);
|
||||
@@ -9549,9 +9674,13 @@ returns an empty string instead.
|
||||
|
||||
*instance_id({<instance mode>})
|
||||
|
||||
Returns the unique instance ID of the given mode. By default it returns the
|
||||
attached script instance. If <instance mode> is provided then the instance
|
||||
of the currently attached player is used. If that fails, the function will return 0.
|
||||
Returns the unique instance ID of the given mode.
|
||||
|
||||
By default (no parameter given) the command returns the instance ID from the attached NPC.
|
||||
If <instance mode> is provided the instance ID of the currently attached player is returned.
|
||||
If that fails, the function will return 0.
|
||||
|
||||
Please note that the command always requires the parameter <instance mode> to get the instance ID of an attached player!
|
||||
|
||||
Instance Mode options:
|
||||
IM_CHAR: Attached to character.
|
||||
@@ -9559,6 +9688,13 @@ Instance Mode options:
|
||||
IM_GUILD: Attached to character's guild.
|
||||
IM_CLAN: Attached to character's clan.
|
||||
|
||||
Examples:
|
||||
// Example with an attached player :
|
||||
npctalk "The current instance ID (mode party) from the attached player is : " + instance_id(IM_PARTY);
|
||||
|
||||
// Example with an attached NPC on an instance map :
|
||||
npctalk "The current instance ID from the attached NPC is : " + instance_id();
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*instance_warpall "<map name>",<x>,<y>{,<instance id>};
|
||||
@@ -10184,7 +10320,7 @@ server and the egg will disappear when anyone tries to hatch it.
|
||||
This function will return pet information for the pet the invoking character
|
||||
currently has active. Valid types are:
|
||||
|
||||
PETINFO_ID - Pet ID
|
||||
PETINFO_ID - Pet unique ID
|
||||
PETINFO_CLASS - Pet class number as per 'db/(pre-)re/pet_db.yml' - will tell you what kind of a pet it is.
|
||||
PETINFO_NAME - Pet name. Will return "null" if there's no pet.
|
||||
PETINFO_INTIMATE - Pet friendly level (intimacy score). 1000 is full loyalty.
|
||||
@@ -10866,6 +11002,47 @@ If <char id> is specified, the specified player is used rather than the attached
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*itemlink(<item_id>{,<refine>{,<card0>{,<card1>{,<card2>{,<card3>,{<enchantgrade>{,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>}}}}}}});
|
||||
|
||||
Generates an item link string for an item that can be used for npctalk, message,
|
||||
dispbottom, and broadcast commands. The result is a clickable-item name just
|
||||
like SHIFT+Click from a player's inventory/cart/equipment window. This command can be
|
||||
used with mes but the item name will not be clickable. You should use script command
|
||||
"mesitemlink" for displaying item links in mes dialogues, if the client supports them.
|
||||
|
||||
|
||||
Examples:
|
||||
|
||||
npctalk "Knife [3] : "+itemlink(1201)+"";
|
||||
npctalk "+16 Knife [3] : "+itemlink(1201,16)+"";
|
||||
npctalk "+13 BXB Bapho+VR+EA2+EA1 : "+itemlink(18110,13,4147,4407,4833,4832)+"";
|
||||
setarray .@opt_ids[0],RDMOPT_VAR_ATKPERCENT,RDMOPT_VAR_ATKPERCENT,RDMOPT_VAR_ATTMPOWER,0,0;
|
||||
setarray .@opt_values[0],3,5,20,0,0;
|
||||
setarray .@opt_params[0],0,0,0,0,0;
|
||||
npctalk "+13 BXB Bapho+VR+EA2+EA1 + 3 Options : "+itemlink(18110,13,4147,4407,4833,4832,0,.@opt_ids,.@opt_values,.@opt_params)+"";
|
||||
|
||||
|
||||
RandomIDArray, RandomValueArray, and RandomParamArray only works if the
|
||||
client (and server) supports the Item Random Options feature (PACKETVER >= 20150225).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*mesitemlink(<item_id>{,<use_brackets>{,<display_name>});
|
||||
|
||||
Generates an itemlink string for an item and can be used with NPC's mes command.
|
||||
The NPC message will show the item's name which will be clickable and opens the
|
||||
item description client side.
|
||||
By default <use_brackets> is true which surrounds the link with brackets. Send false to disable.
|
||||
By default the link will be created with the name of the item stored in the item database,
|
||||
but in some cases it might be necessary to overwrite the <display_name> with something else.
|
||||
|
||||
Examples:
|
||||
|
||||
mes mesitemlink( 1201 ); // Will display "[Knife]" and will be clickable. If clicked it opens the description for Knife [3]
|
||||
mes "Bring me a " + mesitemlink( 1201 ) + "."; // Will display "Bring me a [Knife]." and "[Knife]" will be clickable.
|
||||
mes "Bring me a " + mesitemlink( 1201, false ) + "."; // Will display "Bring me a Knife." and "Knife" will be clickable.
|
||||
mes "Bring me a " + mesitemlink( 1201, true, "Super cutting knife" ) + "."; // Will display "Bring me a [Super cutting knife]." and "[Super cutting knife]" will be clickable.
|
||||
|
||||
========================
|
||||
|14.- Channel commands.|
|
||||
========================
|
||||
@@ -11114,3 +11291,30 @@ See 'achievementinfo' for valid <type> values.
|
||||
- Excludes ACHIEVEINFO_LEVEL and ACHIEVEINFO_SCORE.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*addfame(<amount>,{,<char id>})
|
||||
|
||||
Increases the fame of the attached player or the supplied <char id> by the <amount> given.
|
||||
Note: Only works with classes that use the ranking system.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getfame({<char id>})
|
||||
|
||||
Gets the fame points of the attached player or the supplied <char id>.
|
||||
Note: Only works with classes that use the ranking system.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getfamerank({<char id>})
|
||||
|
||||
Returns fame rank (start from 1 to MAX_FAME_LIST), else 0.
|
||||
Note: Only works with classes that use the ranking system.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*isdead({<account id>})
|
||||
|
||||
Returns true if the player is dead else false.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20220421
|
||||
//= 20221216
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the status.yml file and structure.
|
||||
//============================================================
|
||||
@@ -232,6 +232,7 @@ Flags: Various status flags for specific status change events.
|
||||
RemoveOnUnequip - Removed when unequipping any type of equipment.
|
||||
RemoveOnUnequipWeapon - Removed when unequipping a weapon.
|
||||
RemoveOnUnequipArmor - Removed when unequipping an armor.
|
||||
RemoveOnHermode - Removed by CG_HERMODE.
|
||||
|
||||
StopAttacking - Makes the unit stop attacking.
|
||||
StopCasting - Makes the unit stop casting skills.
|
||||
@@ -266,7 +267,7 @@ Fail: List of status that causes the status to fail to activate.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
End: List of status that will end if the status activates.
|
||||
EndOnStart: List of status that will end if the status activates.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -276,6 +277,10 @@ EndReturn: List of status that will end if the status activates and it won't giv
|
||||
|
||||
---------------------------------------
|
||||
|
||||
EndOnEnd: List of status that will end when the status becomes inactive.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Notes:
|
||||
|
||||
By default, statuses are 'Buff' (those that aren't explicitely given the 'Debuff' flag) which are removable by 'map_quit' in combination with 'battle_config.debuff_on_logout'.
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user