- Attached timer now can be stopped properly.
- Attached timer will now stop if the NPC is unloaded. (bugreport:2510)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13744 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed a misleading message in the custom Job Changer. (bugreport:682)
- Updated some NPC's facing directions. (bugreport:3030)
- Added missing newline in some ShowWarning(). (bugreport:2940)
- Fixed SC_BOSSMAPINFO time being off by 1 minutes (bugreport:3035)
Now, the seconds are rounded up to the next whole minute.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13713 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed an issue with Battleground Exchange NPC. (bugreport:2839)
- Fixed an issue with Platinum Skills NPC. (bugreport:2847)
- Fixed some typos and engrish in iRO Experience quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13578 54d463be-8e91-2dee-dedb-b68131a5f0ec
- you can duplicate warps/shops/cashshops/npcs (before only npcs could be duplicated)
- warp duplicates inherit the target location
- shop/cashshop duplicates inherit the item list
- npc duplicates inherit the script code (backward compatible behaviour)
- updated script_commands.txt with the information
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13407 54d463be-8e91-2dee-dedb-b68131a5f0ec
Charcommands still retain their '#' symbol but now looks for a character name as the first parameter instead of last.
Atcommand configs now support charcommand level configurations by comma seperation (e.g. 60,99)
As a result of this, all atcommands that don't affect multiple users already (@kickall, @doom, @mapexit) are capable of remote usage.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13403 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Made scripts terminate with an error: (fixes bugreport:2429)
- when getitem/getitem2 tries to delete more items than the player has
- when trying to set Zeny to a negative number.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13368 54d463be-8e91-2dee-dedb-b68131a5f0ec
Item 2385 was still using bLoseSPWhenUnequip -- fixed.
npc/custom/events/xmas_rings_event.txt still uses both in conjunction with setitemscript. Someone will need to make it so equip and/or unequip scripts change be changed as well, or find an alternative solution.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13327 54d463be-8e91-2dee-dedb-b68131a5f0ec
- New script commands for this system "setwall" and "delwall"
- Added other scripts commands "changelook" (can be used to try clothes colors, hair styles, headgears, etc without saving this on logout).
- Added getmobdrops to request a list of drop and rate of an specified class.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13101 54d463be-8e91-2dee-dedb-b68131a5f0ec
* new mapserver files, mapreg.h, mapreg_txt.c, mapreg_sql.c
* removed MAPREGSQL from project files / makefiles
* mapreg storage engine is now fully dependent on the server type
* added config settings mapreg_txt and mapreg_db to inter config
* added get_str() function to complement add_str()
* fixed txt mapreg code allowing too long variable names
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13081 54d463be-8e91-2dee-dedb-b68131a5f0ec
The system consists of
* script command to spawn a controlled mob
* script commands to attach npcs to such mobs and manipulate their AI
* a page of documentation for these commands
* callbacks at various source code locations that invoke the attached npcs
* two npc examples
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13021 54d463be-8e91-2dee-dedb-b68131a5f0ec
- known bug: ui components that are displaying the emblem at the time (emblem in flag npc and emblem over head in gvg maps) are not updated, but putting the mouse over the target shows the new emblem
* Modified script command 'guardian':
- returns the id of the guardian
- if guardian index isn't supplied, it generates a temporary guardian
* Implemented support for temporary guardians (not saved with castle).
* Added missing includes from r12520.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12525 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated the firepillar code so it behaves like the other traps.
- Changed the default format for @me and @main to avoid crashes on the newer clients.
- Fixed the char-sql server so it returns a valid 'not found' packet when attempting to load a non-existing homunculus.
- Fixed jump to use 0,0 for random coordinates rather than -1,-1
- Added missing \n to error reporting in getmonsterinfo
- Additional status changes now only get triggered if the attack did damage, not if they get absorbed.
- Fixed a logical comparison in unit_free to properly remove pets/homuncs when their intimacy is reduced to 0.
- Properly set the opt3 value for Moonlight, Changeundead and Soul Link
- Fixed the "no equip" flag of cards not being properly applied when attemting to equip items.
- Added a check to avoid invoking pet menu entries when the pet is incuvated.
- Fixed the session_data de-association in chrif_auth_delete
- Cleaned chrif_auth_ok so that the latest received char info is kept when previous char login data was already in there.
- Corrected docs mentioning non-existing flag 'mf_nopvp'
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12293 54d463be-8e91-2dee-dedb-b68131a5f0ec
- two new optional arguments 'min' and 'max'
- return value indicating if it's in the correct range
- config variables for the default value of the arguments: 'input_min_value' and 'input_max_value' in script_athena.conf
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12192 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Extended the status_percent_damage define to include a bolean to specify whether or not the target can be killed from it.
- Corrected CR_CULTIVATION to fail when the target cell has some BL_CHAR on it already.
- Changed the meaning of 'flag' in status_percent_change, to enable differentiation between damage that can kill the object and damage that cannot.
- Script command percentheal will no longer kill the player if the specified amount is negative (and not -100).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12051 54d463be-8e91-2dee-dedb-b68131a5f0ec
Also removed script object 'setcell', added script function 'setcell'.
- Now you can manipulate cell information without needing @loadnpc
- You can also manipulate the terrain ('gat') type itself, using the new cell_walkable, cell_shootable and cell_water constants
(currently the implementation uses bit flags too, so to get the type you want, you need to adjust the flags one by one)
- This breaks current scripts, so please adjust places that use setcell
(also be sure to _only_ use predefined constants, not direct numbers)
- Details can be found in the script reference.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12009 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Made temporary character string variables not have a limited length. (now all temporary string variables don't have limited length)
* Made temporary character variables reuse free positions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11984 54d463be-8e91-2dee-dedb-b68131a5f0ec
- reformatted the file header (less junk more info)
- corrected "$" variable description saying that it always uses save/mapreg.txt
- added missing OnMinute: reference
- corrected OnLoadMapEvent saying 'loadmap' is the mapflag to use (should be 'loadevent')
- fixed getcharid() script example doing the opposite of what it said it was doing
- corrected getmonsterinfo() saying its parameter was an 'item id'
- corrected attachrid() saying "use character id as parameter" when RIDs are account ids
- placed commands from the 'RoVeRT' block to where they logically belong
- re-phrased the documentation to npc timers
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11948 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed guardian hp from the castle data structure, database, savefiles and various script functions (use upgrade_svn11914.sql)
- removed guardian hp calculation and manipulation from the castle manager npc, now the hp values are updated by the server itself (glitch: when castle defense changes, all guardians are healed to full)
- tweaked script function 'guardianinfo' to provide some data needed by the manager npc (currently available are hp, maxhp and visibility); also, it doesn't need a player attached to execute anymore
The whole thing is experimental, use at your own risk (seems to work though...)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11915 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed several script config options which break NPC compatibility when you mess with them (event_script_type, event_requires_trigger, die_event_name, kill_pc_event_name, kill_mob_event_name, logout_event_name, login_event_name, loadmap_event_name, baselvup_event_name, joblvup_event_name)
- LoadMap events no longer set the variable "@maploaded$" to the name of the new map.
- Optimized/simplified the code now that the previous config options were removed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11859 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed a forgotten "return 0;" that stopped the parsing of the file after the first "script" of the file is parsed sucessfully (caused by r11502).
* Applied the same parsing and restrictions of npc names to warps, duplicates and shops (other code expects unique names for them too).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11508 54d463be-8e91-2dee-dedb-b68131a5f0ec
* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used.
Added a forgotten file from r11311. (script_commands.txt)
Note: charid's are globally unique, id's are equal for characters in the same account.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected and simplified the skill_magic_reflect function. Fixed damage reflection being based on the caster rather than the target.
- Potions are now usable inside Gospel by the casting Paladin (as per Aegis tests done by AuronX)
- The unequip script command now takes a position from 1 to 10 rather than 0 to 9 (to make it consistant with all the other equip position related script commands)
- Added the EQI_* constants to db/const.txt in a format usable by the equip-position related script commands.
- Updated some items to use the new EQI constants.
- Also updated doc/script_commands.txt to refer to the EQI list.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11230 54d463be-8e91-2dee-dedb-b68131a5f0ec