1084 Commits

Author SHA1 Message Date
Vicious
599c56738d skill tree for NJ/GS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5528 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 07:52:27 +00:00
Vicious
ae8573f399 * included MAX_WEAPON_SIZE for flexible weapon types
* more ninja/GS work

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5527 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 05:43:51 +00:00
Vicious
e2200363f2 enabled skill_cast_db. still lacking LOTS of info
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5525 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 01:01:57 +00:00
Vicious
a3d320f902 more skill fix.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5524 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 00:56:11 +00:00
blackhole89
e44d01699a GS_TRIPLEACTION: multihit x3
GS_RAPIDSHOWER: multihit x5
GS_SINGLEACTION, GS_SNAKEEYE: passive like AC_OWL
GS_CHAINACTION: passive like TF_DOUBLE

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5523 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08 20:45:23 +00:00
Vicious
236ee6573a Some item/skill db fixes, thanks to Zephiris and Foruken
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5521 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08 19:21:35 +00:00
Vicious
10f9078ab9 some skill check condition
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5514 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08 15:43:04 +00:00
foruken
608d7837c3 Fixed ASC_CDP cool down time, to match skill description.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5513 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08 15:20:46 +00:00
Vicious
d4e9bcf863 fixed compile issue. fixed ninja issues.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5510 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08 05:52:55 +00:00
Vicious
d2a34c42cc some NJ/GS fix.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5509 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08 05:18:46 +00:00
Vicious
598056945a @job ninja/gs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5506 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08 02:31:16 +00:00
Vicious
934151fee6 some random battle.c edit. /ho
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5504 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 23:16:05 +00:00
skotlex
fad5deaa7b - Added a check that forces self skills to cast on yourself in skill_use_id
- Skills with INF_SELF_SKILL + INF2_NO_TARGET_SELF are now "combo" skills in the sense they auto-select your attack target, and do not stop your attacking animation. Attackable time by default is adjusted by amotion.
- Gospel won't start taking effect until after 10 secs have passed.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5501 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 21:31:01 +00:00
Vicious
396e392fd0 more ground work for ninja/GS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5500 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 21:11:54 +00:00
blackhole89
fc52720f62 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5499 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-03-07 21:00:09 +00:00
blackhole89
665c941b53 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5498 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-03-07 20:56:29 +00:00
blackhole89
cafdec7373 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5497 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-03-07 20:50:44 +00:00
Zephiris
5c27631619 - Fixed the soul linker skill tree. (Thanks to muad_dib) [Zephiris]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5492 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 19:21:52 +00:00
Vicious
81145f1ab6 some more temp plugs. XD
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5489 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 18:39:23 +00:00
Vicious
5da241c9a9 temp ninja/gs skill tree
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5488 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 18:27:40 +00:00
Vicious
33b81a5e70 updated skill db a bit. still temp plugs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5487 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 18:11:52 +00:00
Vicious
35d6afee31 Ninja skill db temp plug
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5483 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 16:37:59 +00:00
Vicious
008213f9b4 Changed biolab mob drop to normal drop
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5480 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 04:16:32 +00:00
Poki#3
9e532bacf9 Updated item_db.txt temp plugs names.
We need NJ and GS Equip ID's, and a lot of new weapon types <.<
DB Devs, do your thing ^^;

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5475 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-06 16:25:41 +00:00
skotlex
2b874adf3c - Fixed a debug message showing up on skill castend nodamage id when using a guild skill
- Fixed #save not working on maps not in the current map server.
- Added battle config clear_skills_on_death to decide whether all ground-based skills should be removed when you die. Defaults to yes.
- Changed Magic Crasher's element to -1


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5472 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-06 14:37:44 +00:00
skotlex
9e7f9a41ad - Fixed a pair of missing map_freeblock_unlock
- Changed around a bit the code of the skill_get defines to return 0 if you ask for an id of the place where the guild skills are placed. Also moved the guild skills block to ID 900~915. Also stuff like skill_get_inf will return the relevant guild data as defined on skill_db.txt


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5465 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-05 16:06:30 +00:00
skotlex
dc8dd724eb - Fixed missing baby-dancer job in exp2.txt
- Added function battle_set_walkdelay in charge of updating walkdelays of characters based on two criterias: when the delay is induced by damage, if the current walk delay isn't over yet, do not update it. If the delay is instead caused by a skill, then the current walk delay cannot be decreased, only increased.
- Removed the canmove tick reset on skill cast cancel; likewise it isn't updated on begin casting. pc_can_move uses a skilltimer check to know whether you can move or not.
- Added GrandCross's can't move delay of 900ms to skill_cast_db
- Added Finger Offensive's can't move delay of 200ms/lv to skill_cast_db


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5457 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-04 04:48:30 +00:00
skotlex
db973e2998 - The rate passed to status_change_start must now be in 0->10000 range.
- Added macros sc_start and sc_start4 to simplify invocation of status_change_start.
- Cleaned the active guild skills, requirements moved to skill_check_require, should now be usable by non-players as well (pets/mobs).
- Updated skill_cast_db time info. Magnum's time2 is skill-block time, St. Recovery/ Cure's time2 is the confuse/blind duration, added NPC_POWERUP/NPC_AGIUP durations, Napalm Vulcan's time2 is curse length, and most of Tarot Card's effects last time2 as well.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5454 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-04 01:54:56 +00:00
skotlex
2558edf496 - Added a column in skill_cast_db for specifying can't walk delays.
- Removed the apply walk-delay entry from skill_cast_nodex
- Fixed autoloot dropping the item to the ground even when it was autolooted.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5450 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-03 18:46:51 +00:00
skotlex
d770421a9d - Trick dead now ends on logout
- Added mapflag nocommand which blocks @/# commands unless your gm level is above gm_skill_unconditional's level.
- Fixed weapon scripts not being executed unless the weapon was forged.
- gm_skill_unconditional is now a no/gm-level setting instead of yes/no


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5446 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-03 14:38:13 +00:00
skotlex
898a5cb482 - Gospel no longer blocks item usage of whoever is in the area of effect.
- Added the long/near attack_def_rate card effects to battle_calc_magic
- Cleaned up a bit the slim pitcher code.
- Elemental fields should vanish on map-change now.
- Land Protector only blocks magical skills.
- Adjusted the duration of blind/bleeding of Meteor Assault


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02 15:31:16 +00:00
Poki#3
9bdbed73e8 * Temp Plugs for NJ and GS items [Poki#3]
* Fixed some skill warnings. [Poki#3]
	* Added back mob "Mime Monkey". [Poki#3]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5425 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02 15:20:17 +00:00
Lupus
0c99f15cbb temp Green Iguana skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5413 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-01 16:22:28 +00:00
Lupus
65c4a503d8 fixed 6 item combo bonuses
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5397 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-27 12:46:47 +00:00
Lupus
a0068ae96c fixed rogue's treasure, vesper accessories, stone buckler
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5394 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-27 12:15:34 +00:00
Poki#3
4bd5350aa3 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5389 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-02-25 11:26:44 +00:00
Komurka
9303dbefeb * Changed bosses slaves in Bio Labs level 3 - they will spawn only once now
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5387 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-24 15:13:22 +00:00
skotlex
a4b9893c90 - Fixed Lady Tanee's spawns.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5385 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-24 14:27:14 +00:00
skotlex
ada437dcaf - Added mob skill conditions myhpinrate and friendhpinrate for using HP ranges instead of a fixed "less than" condition.
- Added mob_ai condition &16, enables skills that are normally used on 'friends' to also pick up caster as target.
- Fixed npc_shopid not being reset to 0 when buying/selling. FIXME: The client sends a packet when you cancel? It is required so that npc_shopid will be cleared and prevent the player from being stuck.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5380 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-23 21:33:35 +00:00
Poki#3
d71c3fd5d1 Fixed Summon skills, among others.
Changed Light Dun Spawn numbers a bit (Gemini is a Mini-boss)
Changed "Virus" to "Anopheles"
Fixed item name in Cube Room Quest.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5378 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-23 19:35:29 +00:00
Komurka
b4135d9c6d * Fixed G_GOBLINE_XMAS mode (aggresive ~~)
Can anyone from script devs fix all G mobs mode ?

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5373 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-22 17:50:48 +00:00
Komurka
ee268a6fbd * Made G_DARK_ILLUSION more ... aggressive
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5369 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-22 16:56:09 +00:00
Poki#3
d2a288f76f * Changed a bunch of item names according to the upcoming iRO Lighthalzen Patch. [Poki#3]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5361 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-21 22:46:55 +00:00
Komurka
8138fcb6e6 * Some mob_skill_db fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5350 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 21:36:21 +00:00
MasterOfMuppets
1aad539664 Fixed a small typo I found while browsing through the mob skill database.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5346 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 18:07:20 +00:00
Komurka
5172bae1a3 * Reverted back all 'status change' cards back to 10/20/30% (kRO website have full descs ~~)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 13:24:49 +00:00
Komurka
0fc8a2651c * Updated item_bluebox.txt, item_giftbox.txt, item_violetbox.txt, item_db.txt, mob_db.txt, added item_cookie_bag.txt
- new databases from Aegis 10.2
- implemented Cookie Bag item
- added missing mobs
- note: yes, I know that random item databases can be shorter (item_bluebox.txt, item_violetbox.txt, item_cookie_bag.txt, but not with current implementation of item randomizing
  for expamle:
	- there are 9285 items in item_bluebox.txt, and 1000000/9285 = real value
	- so line with Red Potion would contain rate = 1000000/9285*12 = real value (can't be)
  I think it's better to have bigger db, and do ONE rand check, than shorter and check it even 1000 times ~~ (in function itemdb_searchrandomid) so please, don't mess with them, or change them
* Changed MAX_RANDITEM from 2000 to 10000 to fit new databases
- Added reading of new file - item_cookie_bag.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5341 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 12:42:24 +00:00
Komurka
c8948e128e * Updated mobs mode (ID 1001-1691) according to Aegis 10.2
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5340 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 10:47:45 +00:00
Komurka
8f5d0050f2 Forgot about:
- all bAddEff and bResEff updated

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5337 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 02:11:07 +00:00
Komurka
0429bdcf2d * 2nd part (status % chances, coma) of item_db.txt update according to Aegis 10.2 file
- all cards, that had 20% on status change now have 6%
- all cards, that had 10%+20% on status change now have 3%+3%
- some small fixes
- fixed Assaulter slaves thanks to Poki#3

There is MUCH more to do ~~
Also obb and ovb databases need to be updated.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5336 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 01:52:58 +00:00