13553 Commits

Author SHA1 Message Date
aleos89
1df18a4a78 Compile Warning Cleanup
* Resolves some warnings from the gcc compiler.
2016-02-14 09:10:42 -05:00
Playtester
bd5911abb5 Monster level 10 skills (Part 2), Magnum, Brandish (fixes #958)
* The following monster level 10 skills now have their official effect
-- Brandish Spear: 5x5 line of damage. 562% damage to all cells.
-- Magnum Break: 9x9 AoE. 600% damage to all cells.
-- Mammonite: 1200% damage.
-- Fireball: Renewal: 1020% damage. Pre-renewal: 510% damage.
* Added explanations and corresponding rAthena level to mob_skill_db_powerskill.txt
* When used by monsters, Brandish Spear and Magnum Break now always deal full damage, independent of distance
2016-02-14 13:01:52 +01:00
aleos89
95a8d656a2 Follow up to b307ae8
* MD_FIXED_ITEMDROP only applies to renewal level penalty mod.
2016-02-13 08:27:19 -05:00
Playtester
719c43fb07 Fixed Weaponry Research's hidden hit bonus not working in pre-renewal
* The hidden hit bonus exists in both pre-renewal and renewal
* This is a partial revert of b0bc485
2016-02-13 13:30:07 +01:00
Playtester
7a62ab49dc Monster level 10 skills (Part 1), LoV (fixes #957)
* The following monster level 10 skills now have their official effect
-- Two-Hand Quicken: Increases ASPD by 70%. Duration 300s.
-- Lord of Vermilion: Deploys units in a 15x15 area that splash 1 cell into LP each. 520% damage per wave.
-- Thunderstorm: 20 Hits, 7x7 AoE. Splashes 3 cells into LP.
-- Decrease Agility: Reduces Agi by 50. Duration 130s.
-- Hammer Fall: 25x25 AoE. 100% base stun chance.
* Added a document that will contain all information on these special level 10 monsters skills
* Implemented official damage formula for renewal Lord of Vermilion; it only applies to LoV cast by players
2016-02-13 11:50:12 +01:00
aleos89
c9fde7655c Updated Illusion - Death effect
* Curse duration is not reduced by VIT.
* Cannot kill the target when lowering HP.
2016-02-12 09:21:12 -05:00
Playtester
e3667f4a07 Fixed boss monster skills being completely random (fixes #951)
- Boss monster skills no longer will have a random element
- Fixed boss monster skills being significantly weaker than they should be
- Prepared layout defines for upcoming MVP skill fixes
- Increased MAX_SKILLTIMERSKILL to 50 as this is maximum number of meteors you can have "in store" officially
2016-02-11 20:34:36 +01:00
Atemo
dbf21462ef Merge pull request #956 from rathena/fix_script
Fixes some bug in npc/cities folder and corrected syntax
2016-02-11 18:29:28 +01:00
aleos89
b9cce000bf Follow up to a7de6f8
* Fixed a compile error.
2016-02-11 11:06:59 -05:00
aleos89
a7de6f8f63 Updated Wedding Skills effect
* Male max HP required increased from 10% to 15%.
* Female max SP required increased from 10% to 15%.
-- These changes only affect renewal mode.
2016-02-11 09:54:25 -05:00
Atemo
befc6123be Fixes some bug in npc/cities folder and corrected syntax
Corrected some npc view
2016-02-11 02:06:10 +01:00
aleos89
30141bdbbd Updated Cart Cannon effect
* Cart Cannon endowed with fire should not break Thorn Trap.
* Cart Cannon should never deal damage to Wall of Thorns.
2016-02-10 10:31:18 -05:00
Playtester
8677277121 Falcon Assault, Land Mine, Mercenary skill database updates
- Falcon Assault now has a fixed range of 9 and cannot be increased by Vulture's Eye (fixes #953)
- Land Mine is now correctly defined as non-splash skill (follow up to 04a1173)
- Applied all the skill fixes from the past years to the mercenary versions of those skills
2016-02-09 20:12:43 +01:00
aleos89
bddb3fb3b3 Fixes #708
* Follow up to 4f4d8fe.
* Dispell is now usable outside PvP in Duels.
* Dispell is now usable outside PvP in the caster's party.
2016-02-09 10:12:32 -05:00
CairoLee
b96fba7e36 Follow up to b43853e 2016-02-09 12:55:26 +08:00
Playtester
0fd46eb3a6 Freeze, Stun, Sleep and Stone behavior (fixes #950)
- These status changes no longer make the target stand up
- Sleep and Stone (first phase) no longer make the target stop moving/singing/dancing
- Stone (second phase) will now make the target stop singing/dancing, but only make you stop moving in this one case
- You can now sit down while in the first phase of Stone
- You can no longer stand up while having any of these status changes (except first phase of Stone)
2016-02-08 20:52:09 +01:00
aleos89
744aed55e3 Updated Madogear effect
* Canto Candidus can now increase the agility of Madogear-ed players in the party.
* Heal, Increase Agility, Decrease Agility, Dispell, Renovatio, and Highness Heal now display the correct skill fail message.
2016-02-08 10:34:56 -05:00
CairoLee
b43853e174 Follow up to c1014ea
Thanks to cydh
2016-02-08 19:46:19 +08:00
CairoLee
c1014ea864 Use sv_readdb to read CashShop Database 2016-02-08 15:34:08 +08:00
Playtester
f5ea1dcb3e Several no-damage status change skills updated
* Scream and Frost Joke (fixes #945)
-- The delay until the status change kicks in was increased from 2s to 3s
-- Aftercast delay in pre-renewal was increased from 3s to 4s (already 4s in renewal)
-- Duration of Freeze from Frost Joke increased from 10-14s to 30s
* Hammer Fall, Lex Divina and offensive Status Recovery (fixes #945)
-- A delay of 1 second until the status change kicks in was added
-- Hammer Fall will hit the targets that are in the AoE before the delay (so you can't dodge)
-- Offensive Status Recovery's base duration reduced from 30s to 20s and base chance increased to 100%
-- Increased the maximum number of skill timers from 15 to 40 as they are needed for delayed status changes
* Stone and Freeze now remove Lex Aeterna (fixes #947)
-- For stone this refers to the second phase
* Scream, Frost Joke and Hammer Fall no longer make a target stop (fixes #948)
-- Similar behavior to e.g. Ankle Snare against bosses or in WoE
-- If the target was singing/dancing, it will still stop and the song/dance will be canceled
-- Fixed a bug that caused position lag when targets that are still moving but can't move anymore are hit
2016-02-07 18:58:53 +01:00
aleos89
620e953e1d Updated Item Delay Database
* Added Emergency Scrolls (12968, 12969, 12970) to the SC_REUSE_LIMIT_RECALL group.
* Removed the Vending Scrolls (12580, 12581) and Catalog Scroll (12591) from the SC_REUSE_LIMIT_RECALL group.
* Added ASPD Potion (12684) to the SC_REUSE_LIMIT_ASPD_POTION group (renewal only).
* Added Eclage items (12812, 12913, 12814, 12815) to the SC_REUSE_LIMIT_ECL group (renewal only).
* Updated Eden Group Mark (22508) from 120 minutes to 20 minutes. (renewal only).
2016-02-07 10:08:55 -05:00
aleos89
a6811c7c18 Fixes #179
* Resolves NPC files not being loaded if the one before failed to load on Windows OS.
Thanks to @Lemongrass3110!
2016-02-06 09:36:36 -05:00
aleos89
8e283d2a00 Follow up to 0a77835
* Some basic refactoring.
* Cleaned up the documentation for script command getmapxy.
-- Removed UNITTYPE_MOB from the script command.
2016-02-05 12:38:30 -05:00
aleos89
0a77835029 Unit Controller Updates
* Added missing UMOB_CANMOVETICK option.
* Restructured script command getunittype return values to match the order of script command getmapxy to allow for more universal usage.
* Created constants for script commands getmapxy and getunittype.
* Updated NPCs using script command getmapxy to use the new constant values.
* Updated Battleground NPCs to use constant value for script command setunitdata.
2016-02-04 10:47:16 -05:00
Playtester
c0f2ee85fd Merge branch 'master' of https://github.com/rathena/rathena 2016-02-03 23:06:46 +01:00
Playtester
2b05c3c46f Fixed resistance cards reducing the damage to 0 (fixes #935)
* Damage reductions/increases from items will now always be rounded down, rather than the damage itself
2016-02-03 23:06:09 +01:00
aleos89
31c5914bb2 Updated Stasis effect
* Fixes #830 and fixes #918.
* All players within the skills range (depending on level) are effected by Stasis.
-- Resolves issue with players behind walls not being effected.
* Duration is now 10 + (10 * skill_lv) seconds with a minimum of 10 seconds after being reduced by VIT + DEX.
* Status Recovery now removes Stasis and White Imprison.
* All players effected by Stasis are unable to cast any skill except Status Recovery, Dispell, Clearance, and Banishing Buster.
2016-02-03 15:16:23 -05:00
Playtester
03118326b6 Pre-renewal monster database fixes
* Updated some MVP drops to the most reliable pre-renewal data available
* Changed Aunoe and Fanat from their iRO version to the kRO version (weaker)
* Fixed MVP EXP of Satan Morroc and Kublin
* Fixed modes of all SE Guild Dungeon monsters
* Other minor corrections
2016-02-03 20:45:43 +01:00
Playtester
6ad062f6e3 Official line of damage path algorithm (fixes #658)
* Implemented the official line of damage algorithm that official servers use; it will calculate the direction between caster and target and apply one of eight possible AoEs
* Added a config setting with which you can switch back to the custom emulator path algorithm
* Updated Brandish Spear(5x5), Focused Arrow Strike(13x3), First Wind(5-9x3), NPC Breath attacks(14x7), Flame Launcher(5x3) and Cannon Spear(11x3) to use this algorithm and corrected range, splash and maxcount values for all these skills
* Fixed Brandish Spear's AoE being completely wrong and having holes in its AoE when attacking diagonally; also fixed the knock back being 3 instead of 2 and not working at all for the longest reach; Brandish Spear's AoE width and length can now be defined in skill_db.txt
* Focused Arrow Strike, First Wind and NPC breath attacks will at least hit one target, if no enemy is on the AoE, the target will be hit instead; Brandish Spear, Flame Launcher and Cannon Spear can completely miss
2016-02-02 23:41:05 +01:00
aleos89
79229c83c5 Follow up to 77e9eff
* Resolves compile warnings from the revert.
2016-02-02 11:58:47 -05:00
aleos89
77e9eff40d Revert "Updated Flash Combo effect"
This reverts commit fc68007.
2016-02-02 11:37:45 -05:00
aleos89
a765f96657 Follow up to d457d2f
* Added missing import copy for VS.
2016-02-02 09:16:57 -05:00
Nova
b99e9b7e97 Revert "Reverting Playtester's merge."
This reverts commit 21021751dafe78334f7f9e2b256eca16177a5212.
2016-02-01 14:33:23 -08:00
Nova
21021751da Reverting Playtester's merge. 2016-02-01 14:14:57 -08:00
aleos89
d457d2f5f9 Implemented SC Blocking Database
* This database contains status (SC) that will be disabled/blocked on certain map.
* The specified map for SC is determined by map type or zone.
* The disabled SC will be removed if player has the SC from previous map and will fail to be applied again.
Thanks to @cydh!
2016-02-01 12:20:18 -05:00
aleos89
918ef966f8 Updated renewal mapcache 2016-01-31 10:52:57 -05:00
Playtester
78e8147c39 Miracle no longer dispels on death (fixes #940) 2016-01-30 19:07:19 +01:00
Playtester
dfb56658a3 Updated Mob Mode documentation once more according to latest test results
* Also fixed a few explanations
2016-01-30 18:24:18 +01:00
aleos89
79d6eb29ee Compile Warning Cleanup
* Resolves some warnings from the gcc compiler.
2016-01-30 11:47:03 -05:00
aleos89
b307ae8004 Added MD_FIXED_ITEMDROP mob mode
* When active the mob's drops are not affected by item drop modifiers.
2016-01-30 11:20:20 -05:00
Playtester
922f8b2579 Added monster type 24 to documentation 2016-01-30 15:38:46 +01:00
Playtester
78419baa76 Monster random walk code optimized (fixes #208)
* Monsters will now always find a cell to walk to on first attempt as long as there is at least one cell available
* Performance for searching a cell improved, a monster no longer tries the same cell twice
* Removed the "MOB can't move" warning by default; the warning could appear with legit behavior like using Icewall and actually made the monster re-spawn
* Added a config option to monster.conf, where you can re-enable the warning and the re-spawning again
2016-01-30 14:33:52 +01:00
Playtester
92bf61cd6f Kaahi is now able to overwrite higher levels (fixes #933)
* Also some small code cleanups
2016-01-30 09:51:30 +01:00
Playtester
d018648a3e Added information on "class" and "attr" modes to documentation 2016-01-30 00:31:36 +01:00
Playtester
dbb19abb66 Fixed elemental armor not reducing damage to 0 in pre-renewal (fixes #924) 2016-01-29 22:07:24 +01:00
Lemongrass3110
3f78f16db9 Added some more missing monsters
Sorry missed them in the last commit
2016-01-29 20:09:16 +01:00
aleos89
627d7d36a3 Merge branch 'master' of https://github.com/rathena/rathena 2016-01-29 11:15:30 -05:00
aleos89
fc6800701b Updated Flash Combo effect
* Includes fixes for Dragon Combo, Fallen Empire, Tiger Cannon, and Sky Net Blow.
* Removed the SR_FLASHCOMBO_ATK_STEP usage.
* Fixes #627, fixes #725, fixes #741, and fixes #765.
Thanks to @exneval and @Rytech!
2016-01-29 11:15:00 -05:00
rAthenaAPI
d8e4695eab SQL synchronization
[ci skip]
2016-01-29 15:16:41 +01:00
Lemongrass3110
3011639bf3 Added some newer mob sprite names to mob db 2016-01-29 01:15:19 +01:00