- Cleaned up a bit the char-saving code, added overflow crash prevention in case there are more memos than the max-allowed saved.
- AM_CALLHOMUN can now be used to recall vaporized homuns.
- AM_RESURRECTHOMUN will now fail when the homun is vaporized.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8295 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected skill_attack_area hitting dead characters on it's splash range.
- Swapped the values for OPTION_XMAS and OPTION_FLYING. This should enable SG to show the fly animation again, even if sometimes others will see him as Santa. As for xmas cloth, it shouldn't make much of a difference since the view class is changed to christmas anyway.
- Moved the AM_CALLHOMUN code from castend_id to castend_pos.
- Made AM_CALLHOMUN and AM_RESURRECTHOMUN be like the wedding skills, where they automatically pick a spot around you.
- Cleaned up some the AM_RESURRECTHOMUN code. Hopefully it works now.
- Cleaned up some the hom evolution code.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8292 54d463be-8e91-2dee-dedb-b68131a5f0ec
- sphere creation and ammo casing are still missing, working on it
- removed erKURITA's version, he's okay with it
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8287 54d463be-8e91-2dee-dedb-b68131a5f0ec
Uses new global var $dtsday to count voting sessions
Bug fix for a bug involving both warpers being activated at the same time
Need bug testers for these fixes before stable merge
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8284 54d463be-8e91-2dee-dedb-b68131a5f0ec
- When Asura fails, the skill display will still come off.
- Cleaned up AM_CALLHOMUN so that the required item is specified on skill_require_db
- Cleaned up function merc_call_homun and added function merc_hom_vaporize to handle the respective cases.
- Cleaned up a bit unit_remove_map/unit_free on regards to homun. it will display the /sob emotion when the homun dies due to low intimacy. Moved removal of timers and all that to unit_free
- Cleaned up function merc_hom_dead
- Simplified lots of code around by using the new merc functions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8279 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected emergency_call setting to not use map_flag_gvg define, since the setting already has woe on/off restriction bits.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8276 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Modified emergency_call setting to allow for more specific configuration (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see skill.conf for details.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8275 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed setting hide_woe_damage making even "miss" attacks seem to connect.
- Cleaned up pc_getzeny to not require doubles.
- When readjusting the fame-list, the last entry's id is also reset (may fix characters appearing more than once on it?)
- Some sign/unsigned comparison warning fixes.
- Some 'may be used unitialized' warning fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8273 54d463be-8e91-2dee-dedb-b68131a5f0ec
- put erKURITA's version of the Garrison quest into another file since I already added a complete version, use it if you like it more
- also gave the NPCs their official names
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8267 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added that to garbage cleaning
Added garbage cleaning func call to dts_warper.txt (only makes sense)
And I did this at 1am, so look for bugs before I merge to stable, and report on forums.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8266 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added (finally) the Garrison quest npc. Item requirements are the official ones, but the quest... well you know. Thanks to RockmanEXE [erKURITA]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8265 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added Bio Ethics to quest_variables.txt for bit shift character variable optimization... And I don't feel good, so look over it for errors.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8262 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected states killer/killable being easily dispellable.
- Fixed the totally wrong text messages being used for @killer/@killable related atcommands, added appropiate entries to msg_athena
- Magic and Misc attacks will now get type "flee" when they do less than 1 damage, this blocks them from causing additional status effects when they are blocked.
- Cleaned up a bit the Basilica code, it should now properly end when you walk.
- Added an unnecessary qty check when inserting cards :P
- Fixed some logs not working when you enabled all logs.
- Corrected unmute being a level 60 command by default (should be 80)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8256 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Optimized a warp near Gunslinger weapon shop
* Extended the Garrison quest to slot the Garrison
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8247 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed unnecessary member id from the item group structure.
- Fixed songs/dances always being considered overlapped with themselves.
- Added some additional song/dance overlap code that should correctly change the effect of songs/dances when they overlap.
- Added a check so that the status-change packet is always send to self when the inflicted char is a player disguised.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8242 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed setting mob_ghostring_fix
- Changed setting attack_attr_none to affect all neutral-element attacks. Basicly, this setting is now used to determine who can hit for full damage always when using neutral-attacks (defaults to non-players)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8237 54d463be-8e91-2dee-dedb-b68131a5f0ec
Note: There is no way to make the effect display, if anyone knows how to make it display please add it.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8231 54d463be-8e91-2dee-dedb-b68131a5f0ec