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92
.github/workflows/analysis_codeql.yml
vendored
Normal file
92
.github/workflows/analysis_codeql.yml
vendored
Normal file
@@ -0,0 +1,92 @@
|
||||
name: Analyse servers with CodeQL
|
||||
# analysis_codeql.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
paths:
|
||||
# Always trigger all Github Actions if an action or something CI related was changed
|
||||
- '.github/workflows/**'
|
||||
- 'tools/ci/**'
|
||||
# This workflow should run when a file in a source directory has been modified.
|
||||
- 'src/**'
|
||||
- '3rdparty/**'
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
# Github Actions checks for '[ci skip]', '[skip ci]', '[no ci]', '[skip actions]', or '[actions skip]' but not a hyphenated version.
|
||||
# It's a catch-all incase a Pull Request has been opened and someone is on auto-pilot.
|
||||
if: "!contains(github.event.head_commit.message, 'ci-skip')"
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE','RE']
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
|
||||
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
|
||||
languages: cpp
|
||||
# Trigger security and quality findings
|
||||
# https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
|
||||
# TODO: Resolve the issues and then enable it again
|
||||
#queries: +security-and-quality
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
if: ${{ matrix.mode == 'PRE' }}
|
||||
run: |
|
||||
echo "PRERE=yes" >> $GITHUB_ENV
|
||||
- name: Variable Parsing - RE
|
||||
if: ${{ matrix.mode == 'RE' }}
|
||||
run: |
|
||||
echo "PRERE=no" >> $GITHUB_ENV
|
||||
|
||||
- name: Update & Install packages
|
||||
# Ubuntu runners already have most of the packages rAthena requires to build.
|
||||
# https://github.com/actions/virtual-environments/blob/main/images/linux/Ubuntu2004-Readme.md
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install zlib1g-dev libpcre3-dev gcc-${{ matrix.gcc }} g++-${{ matrix.gcc }}
|
||||
|
||||
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
|
||||
# If this step fails, then you should remove it and run the build manually (see below)
|
||||
#- name: Autobuild
|
||||
# uses: github/codeql-action/autobuild@v2
|
||||
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following
|
||||
# three lines and modify them (or add more) to build your code if your
|
||||
# project uses a compiled language
|
||||
- name: Command - configure
|
||||
env:
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-prere=${{ env.PRERE }} --enable-buildbot=yes'
|
||||
run: ./configure $CONFIGURE_FLAGS
|
||||
|
||||
- name: Command - make clean
|
||||
run: make clean
|
||||
|
||||
- name: Command - make server
|
||||
run: make server
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
3
.github/workflows/build_servers_clang.yml
vendored
3
.github/workflows/build_servers_clang.yml
vendored
@@ -3,9 +3,10 @@ name: Build servers with Clang
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_cmake.yml
vendored
3
.github/workflows/build_servers_cmake.yml
vendored
@@ -3,9 +3,10 @@ name: Build servers with CMake
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_gcc.yml
vendored
3
.github/workflows/build_servers_gcc.yml
vendored
@@ -3,9 +3,10 @@ name: Build servers with GCC
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_modes.yml
vendored
3
.github/workflows/build_servers_modes.yml
vendored
@@ -3,9 +3,10 @@ name: Build servers in Pre-Renewal and Renewal
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_msbuild.yml
vendored
3
.github/workflows/build_servers_msbuild.yml
vendored
@@ -3,9 +3,10 @@ name: Build servers with MSVS
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
@@ -3,9 +3,10 @@ name: Build servers with different packet versions
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/build_servers_vip.yml
vendored
3
.github/workflows/build_servers_vip.yml
vendored
@@ -3,9 +3,10 @@ name: Build servers in VIP mode
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
3
.github/workflows/npc_db_validation.yml
vendored
3
.github/workflows/npc_db_validation.yml
vendored
@@ -6,9 +6,10 @@ name: Validate NPC Scripts and DB Changes
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
@@ -35,7 +35,7 @@ project( rAthena )
|
||||
if( CYGWIN )
|
||||
unset( WIN32 )
|
||||
endif()
|
||||
set(CMAKE_CXX_STANDARD 11) # C++11...
|
||||
set(CMAKE_CXX_STANDARD 14) # C++14...
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON) #...is required...
|
||||
#set(CMAKE_CXX_EXTENSIONS OFF) #...without compiler extensions like gnu++11
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<img src="doc/logo.png" align="right" height="90" />
|
||||
|
||||
# rAthena
|
||||
[](https://lgtm.com/projects/g/rathena/rathena/alerts/) [](https://lgtm.com/projects/g/rathena/rathena/context:cpp)  
|
||||
      
|
||||
> rAthena is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. rAthena is a continuation of the eAthena project.
|
||||
|
||||
[Forum](https://rathena.org/board)|[Discord](https://rathena.org/discord)|[Wiki](https://github.com/rathena/rathena/wiki)|[FluxCP](https://github.com/rathena/FluxCP)|[Crowdfunding](https://rathena.org/board/crowdfunding/)|[Fork and Pull Request Q&A](https://rathena.org/board/topic/86913-pull-request-qa/)
|
||||
@@ -30,7 +30,7 @@ Disk Space | 300 MB | 500 MB
|
||||
Operating System | Compiler
|
||||
------|------
|
||||
Linux | [gcc-5 or newer](https://www.gnu.org/software/gcc/gcc-5/) / [Make](https://www.gnu.org/software/make/)
|
||||
Windows | [MS Visual Studio 2013, 2015, 2017](https://www.visualstudio.com/downloads/)
|
||||
Windows | [MS Visual Studio 2017 or newer](https://www.visualstudio.com/downloads/)
|
||||
|
||||
### Required Applications
|
||||
Application | Name
|
||||
|
||||
@@ -158,3 +158,14 @@ macro_detection_retry: 3
|
||||
// Amount of time in milliseconds before the macro detection will fail and the user will be banned.
|
||||
// Official: 60000
|
||||
macro_detection_timeout: 60000
|
||||
|
||||
// Macro Detector punishment type
|
||||
// 0 - Ban
|
||||
// 1 - Jail
|
||||
// Official: 0
|
||||
macro_detection_punishment: 0
|
||||
|
||||
// Macro Detector punishment duration
|
||||
// Amount of time in minutes that the punishment type is active for. Use 0 for infinite.
|
||||
// Official: 0
|
||||
macro_detection_punishment_time: 0
|
||||
|
||||
@@ -33,6 +33,11 @@ feature.warp_suggestions: off
|
||||
// Requires: 2013-07-24aRagexe or later
|
||||
feature.banking: on
|
||||
|
||||
// Should Banking strictly checks the UI state on zeny deposit and withdrawal? (Note 1)
|
||||
// Note: Disabled by default because existing official clients do not report the banking UI state to the server.
|
||||
// But this config could be useful in case of clients that actually report the UI state or custom clients.
|
||||
feature.banking_state_enforce: no
|
||||
|
||||
// Autotrade persistency (Note 1)
|
||||
// Should vendors that used @autotrade be restored after a restart?
|
||||
feature.autotrade: on
|
||||
@@ -67,6 +72,10 @@ feature.bgqueue: on
|
||||
// Requires: 2014-10-22bRagexe or later
|
||||
feature.roulette: on
|
||||
|
||||
// Roulette bonus reward
|
||||
// Multiply amount by 2 if the reward item ID is the same as bonus item ID
|
||||
feature.roulette_bonus_reward: on
|
||||
|
||||
// Achievement (Note 1)
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
feature.achievement: on
|
||||
@@ -137,8 +146,32 @@ feature.dynamicnpc_rangey: 2
|
||||
feature.dynamicnpc_direction: no
|
||||
|
||||
// Itemlink System on informational related commands (Note 1)
|
||||
// Generates <ITEML> string for an item and can be used for npctalk, message,
|
||||
// Generates an itemlink string for an item and can be used for npctalk, message,
|
||||
// dispbottom, and broadcast commands. The result is clickable-item name just
|
||||
// like from SHIFT+Click from player's inventory/cart/equipment window.
|
||||
// Requires: 2010-00-00RagexeRE or later
|
||||
// Requires: 2015-11-04Ragexe or later
|
||||
feature.itemlink: on
|
||||
|
||||
// Itemlink System on NPC messages (Note 1)
|
||||
// Generates an itemlink string for an item and can be used for NPC's mes command.
|
||||
// Requires: 2010-01-01 or later
|
||||
feature.mesitemlink: on
|
||||
|
||||
// Force all mesitemlinks to be wrapped in brackets (Note 1)
|
||||
// Default: no
|
||||
feature.mesitemlink_brackets: no
|
||||
|
||||
// Force all mesitemlinks to use the database name (Note 1)
|
||||
// Default: no
|
||||
feature.mesitemlink_dbname: no
|
||||
|
||||
// Stylist UI (Note 1)
|
||||
// Requires: 2015-11-04 or later
|
||||
feature.stylist: on
|
||||
|
||||
// Are players allowed to reconnect into instances? (Note 1)
|
||||
// This is enabled by default in Renewal mode and
|
||||
// disabled by default in Pre-Renewal mode.
|
||||
// If this is allowed the "nosave" mapflag is still being respected
|
||||
// and may prevent players from warping back into the instance.
|
||||
//feature.instance_allow_reconnect: yes
|
||||
|
||||
@@ -50,7 +50,7 @@ homunculus_auto_vapor: 80
|
||||
homunculus_max_level: 99
|
||||
|
||||
// Max level for Homunculus S
|
||||
homunculus_S_max_level: 175
|
||||
homunculus_S_max_level: 250
|
||||
|
||||
// Growth level for Homunculus S
|
||||
// This is the level at which homunculus S can use their growth tables
|
||||
|
||||
@@ -297,3 +297,8 @@ achievement_mob_share: no
|
||||
// Should slaves teleport back to their master if they get too far during chase? (Note 1)
|
||||
// Default (Official): no
|
||||
slave_stick_with_master: no
|
||||
|
||||
// Absolute minimum respawn time in milliseconds of a monster.
|
||||
// Also used in delaying the spawning of guardians when a guild is not loaded.
|
||||
// Default (Official): 1000
|
||||
mob_respawn_time: 1000
|
||||
|
||||
@@ -198,6 +198,9 @@ char_del_restriction: 3
|
||||
// Uncomment to customize the restriction
|
||||
//allowed_job_flag: 3
|
||||
|
||||
// Should parties that don't have any members be cleared from the party_db table at start up?
|
||||
clear_parties: no
|
||||
|
||||
// Folder that contains the database files.
|
||||
db_path: db
|
||||
|
||||
|
||||
@@ -147,8 +147,6 @@ item_table: item_db
|
||||
renewal-item_table: item_db_re
|
||||
item2_table: item_db2
|
||||
renewal-item2_table: item_db2_re
|
||||
item_cash_table: item_cash_db
|
||||
item_cash2_table: item_cash_db2
|
||||
mob_table: mob_db
|
||||
renewal-mob_table: mob_db_re
|
||||
mob2_table: mob_db2
|
||||
@@ -158,6 +156,7 @@ renewal-mob_skill_table: mob_skill_db_re
|
||||
mob_skill2_table: mob_skill_db2
|
||||
renewal-mob_skill2_table: mob_skill_db2_re
|
||||
mapreg_table: mapreg
|
||||
partybookings_table: party_bookings
|
||||
sales_table: sales
|
||||
vending_table: vendings
|
||||
vending_items_table: vending_items
|
||||
@@ -166,7 +165,7 @@ roulette_table: db_roulette
|
||||
guild_storage_log: guild_storage_log
|
||||
|
||||
// Web Database Tables
|
||||
// NOTE: The web server reads the login (login) and char (guild) tables, so it needs
|
||||
// NOTE: The web server reads the login (login) and char (party,guild) tables and map (party_bookings), so it needs
|
||||
// the ability to connect to those databases.
|
||||
guild_emblems: guild_emblems
|
||||
user_configs: user_configs
|
||||
|
||||
@@ -1517,6 +1517,9 @@ map: bl_grass
|
||||
map: bl_lava
|
||||
map: bl_ice
|
||||
map: bl_death
|
||||
map: bl_soul
|
||||
map: bl_temple
|
||||
map: bl_venom
|
||||
|
||||
// Clock Tower: Unknown Basement
|
||||
map: clock_01
|
||||
@@ -1535,6 +1538,11 @@ map: 1@vrcas
|
||||
map: 1@vrev
|
||||
map: 1@vrgen
|
||||
map: 1@vrpo
|
||||
map: 1@vrac1
|
||||
map: 1@vrac2
|
||||
map: 1@vrclo
|
||||
map: 1@vrhha
|
||||
map: 2@vrclo
|
||||
|
||||
// ??
|
||||
map: 1@pdb
|
||||
@@ -1558,5 +1566,9 @@ map: hero_out4
|
||||
map: hero_tra
|
||||
map: herosria
|
||||
|
||||
// Level 260 Expansion
|
||||
map: mjo_wst01
|
||||
map: ra_pol01
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -927,7 +927,10 @@
|
||||
// Enchant UI
|
||||
829: Enchanting is not possible for your item's enchant grade.
|
||||
|
||||
//830-899 free
|
||||
// @reloadbarterdb
|
||||
830: Barter database has been reloaded.
|
||||
|
||||
//831-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
@@ -1444,7 +1447,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@@ -1454,7 +1457,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
|
||||
1285: Item: '%s'[%d] (ID: %u)
|
||||
1285: Item: '%s' (ID: %u)
|
||||
1286: - Item is not dropped by mobs.
|
||||
1287: - Common mobs with highest drop chance (only max %d are listed):
|
||||
|
||||
|
||||
@@ -1192,7 +1192,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: 請輸入 物品名稱/ID (用法: @ii/@iteminfo <物品名稱/ID>).
|
||||
1277: 物品: '%s'/'%s'[%d] (%u) 類型: %s | 額外效果: %s
|
||||
1277: 物品: '%s'/'%s' (%u) 類型: %s | 額外效果: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC 買價:%dz, 賣價:%dz | 重量: %.1f
|
||||
@@ -1202,7 +1202,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Please enter 物品名稱/ID (用法: @whodrops <物品名稱/ID>).
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1286: - Item is not dropped by mobs.
|
||||
1287: - Common mobs with highest drop chance (only max %d are listed):
|
||||
|
||||
|
||||
@@ -1205,7 +1205,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Entrez un nom/ID d'objet (usage: @ii/@iteminfo <nom/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1278: Aucun
|
||||
1279: Avec script
|
||||
1280: NPC Acheté:%dz, Vendu:%dz | Poids: %.1f
|
||||
@@ -1215,7 +1215,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Entrez un nom/ID d'Objet (usage: @whodrops <nom/ID_objet>).
|
||||
1285: Objet: '%s'[%d] (ID:%d)
|
||||
1285: Objet: '%s' (ID:%d)
|
||||
1286: - Cet Objet n'est lâché par aucun monstre.
|
||||
1287: - Monstres communs avec la plus grande chance de drop (seuls %d max sont listés):
|
||||
|
||||
|
||||
@@ -1293,7 +1293,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Harap masukkan nama/ID item. (Penggunaan: @ii/@iteminfo <nama/ID item>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Jenis: %s | Efek tambahan: %s
|
||||
1277: Item: '%s'/'%s' (%u) Jenis: %s | Efek tambahan: %s
|
||||
1278: Tidak ada
|
||||
1279: Dengan script.
|
||||
1280: NPC Harga Beli:%dz, Harga jual:%dz | Berat: %.1f
|
||||
@@ -1303,7 +1303,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Harap masukkan nama/ID item. (Penggunaan: @whodrops <nama/ID item>).
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1286: - Item ini tidak dijatuhkan dari monster.
|
||||
1287: - Monster biasa dengan kemungkinan menjatuhkan barang tertinggi. (Maks. hanya %d yang ditampilkan):
|
||||
|
||||
|
||||
@@ -1375,7 +1375,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Digite o nome/ID de um item (uso: @ii/@iteminfo <nome do item/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Tipo: %s | Efeito Extra: %s
|
||||
1277: Item: '%s'/'%s' (%u) Tipo: %s | Efeito Extra: %s
|
||||
1278: Nenhum
|
||||
1279: Com script
|
||||
1280: NPC Compra:%dz, Venda:%dz | Peso: %.1f
|
||||
@@ -1385,7 +1385,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Digite o nome/ID de um item (uso: @whodrops <nome do item/ID>).
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1286: - Item não derrubado por monstros.
|
||||
1287: - Monstros comuns com maiores chances de drop (somente máx %d são listados):
|
||||
|
||||
|
||||
@@ -1205,7 +1205,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Введите ID/название предмета (Использование: @ii/@iteminfo <ID/название предмета>).
|
||||
1277: Предмет: '%s'/'%s'[%d] (%u) Тип: %s | Доп. эффект: %s
|
||||
1277: Предмет: '%s'/'%s' (%u) Тип: %s | Доп. эффект: %s
|
||||
1278: Пусто
|
||||
1279: Скрипт
|
||||
1280: НИП покупка:%d зени, продажа:%d зени | Вес: %.1f
|
||||
@@ -1215,7 +1215,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Введите ID/название предмета (Использование: @whodrops <ID/название предмета>).
|
||||
1285: Предмет: '%s'[%d] (ID:%d)
|
||||
1285: Предмет: '%s' (ID:%d)
|
||||
1286: - Предмет не падает с монстров.
|
||||
1287: - Обычные монстры с высоким шансом выпадения (перечислено только %d):
|
||||
|
||||
|
||||
@@ -1344,7 +1344,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Introduce el nombre/ID de un objeto (instrucciones: @ii/@iteminfo <nombre/ID del objeto>).
|
||||
1277: Objeto: '%s'/'%s'[%d] (%u) Tipo: %s | Efecto: %s
|
||||
1277: Objeto: '%s'/'%s' (%u) Tipo: %s | Efecto: %s
|
||||
1278: Ninguno
|
||||
1279: Contiene código
|
||||
1280: Compra en NPC:%dz, Venta:%dz | Peso: %.1f
|
||||
@@ -1354,7 +1354,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Introduce el nombre/ID de un objeto (instrucciones: @whodrops <nombre/ID del objeto>).
|
||||
1285: Objeto: '%s'[%d] (ID:%d)
|
||||
1285: Objeto: '%s' (ID:%d)
|
||||
1286: - Ningún monstruo tiene ese objeto.
|
||||
1287: - Estos monstruos tienen ese objeto (sólo se muestran un máximo de %d):
|
||||
|
||||
|
||||
@@ -1198,7 +1198,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID item (<28><>¸<EFBFBD>ד×י: @ii/@iteminfo <×<>ט<EFBFBD>/ID item>).
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@@ -1208,7 +1208,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID item (<28><>¸<EFBFBD>ד×י: @whodrops <×<>ט<EFBFBD>/ID item>).
|
||||
1285: Item: '%s'[%d] (ID:%d)
|
||||
1285: Item: '%s' (ID:%d)
|
||||
1286: - Item ¹<>יה<D799>ט<EFBFBD><D798>µ<EFBFBD>¨<EFBFBD><C2A8> monster.
|
||||
1287: - Monster ·<>ט<EFBFBD>ה»·<C2BB>ט<EFBFBD><D798>ג<EFBFBD><D792><EFBFBD><EFBFBD>µ<EFBFBD><C2B5><EFBFBD>§<EFBFBD><C2A7>´ (ב<>´§א¾<D790><C2BE>§ %d <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>):
|
||||
|
||||
|
||||
8
configure
vendored
8
configure
vendored
@@ -4538,9 +4538,9 @@ ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
|
||||
|
||||
CFLAGS="$CFLAGS -pipe -ffast-math -Wall"
|
||||
CPPFLAGS="$CPPFLAGS -I../common"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++11"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++11"
|
||||
CXXFLAG_CLEARS="-std=c++11"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++14"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++14"
|
||||
CXXFLAG_CLEARS="-std=c++14"
|
||||
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether byte ordering is bigendian" >&5
|
||||
$as_echo_n "checking whether byte ordering is bigendian... " >&6; }
|
||||
@@ -7109,7 +7109,7 @@ else
|
||||
$as_echo "no" >&6; }
|
||||
fi
|
||||
|
||||
CXXFLAG_CLEARS="-std=c++11 $CPPFLAGS"
|
||||
CXXFLAG_CLEARS="-std=c++14 $CPPFLAGS"
|
||||
CFLAGS="$OPT_LTO $CFLAGS"
|
||||
CFLAGS_AR="$OPT_LTO_AR $CFLAGS"
|
||||
|
||||
|
||||
10
configure.ac
10
configure.ac
@@ -483,9 +483,9 @@ AC_LANG([C++])
|
||||
|
||||
CFLAGS="$CFLAGS -pipe -ffast-math -Wall"
|
||||
CPPFLAGS="$CPPFLAGS -I../common"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++11"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++11"
|
||||
CXXFLAG_CLEARS="-std=c++11"
|
||||
CXXFLAGS="$CXXFLAGS -std=c++14"
|
||||
#CXXFLAGS="$CXXFLAGS -std=gnu++14"
|
||||
CXXFLAG_CLEARS="-std=c++14"
|
||||
|
||||
AC_C_BIGENDIAN(
|
||||
[AC_MSG_ERROR([[bigendian is not supported... stopping]])],
|
||||
@@ -620,7 +620,7 @@ if test "$enable_lto" != "no" ; then
|
||||
)
|
||||
CFLAGS="$OLD_CFLAGS"
|
||||
LDFLAGS="$OLD_LDFLAGS"
|
||||
|
||||
|
||||
CFLAGS="$CFLAGS -flto -fuse-linker-plugin"
|
||||
LDFLAGS="$LDFLAGS -flto -fuse-linker-plugin"
|
||||
|
||||
@@ -1355,7 +1355,7 @@ else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
|
||||
CXXFLAG_CLEARS="-std=c++11 $CPPFLAGS"
|
||||
CXXFLAG_CLEARS="-std=c++14 $CPPFLAGS"
|
||||
CFLAGS="$OPT_LTO $CFLAGS"
|
||||
CFLAGS_AR="$OPT_LTO_AR $CFLAGS"
|
||||
AC_SUBST([CFLAGS_AR])
|
||||
|
||||
172
db/castle_db.yml
172
db/castle_db.yml
@@ -26,174 +26,18 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
// Homunculus Skill Tree Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,SkillID,MaxLv,NeedLevel,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name#
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. SkillID Skill ID of the homunuculus skill.
|
||||
// 03. MaxLv Maximum level of the homunuculus skill.
|
||||
// 04. NeedLevel Homunculus level required for the skill to become available
|
||||
// 05. Prerequisite SkillID Homunculus skill required for the skill to become available.
|
||||
// 06. Prerequisite SkillLv Level of the required homunculus skill.
|
||||
// ...
|
||||
// 15. IntimacyLvReq Minimum level of intimacy to unlock skill.
|
||||
//
|
||||
// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
|
||||
|
||||
//Lif
|
||||
6001,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
6001,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
6001,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
|
||||
//Amistr
|
||||
6002,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
|
||||
6002,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
|
||||
6002,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
|
||||
//Filir
|
||||
6003,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
|
||||
6003,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
|
||||
6003,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
|
||||
//Vanilmirth
|
||||
6004,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
|
||||
6004,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
|
||||
6004,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
|
||||
//Lif2
|
||||
6005,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
6005,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
6005,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
|
||||
//Amistr2
|
||||
6006,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
|
||||
6006,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
|
||||
6006,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
|
||||
//Filir2
|
||||
6007,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
|
||||
6007,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
|
||||
6007,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
|
||||
//Vanilmirth2
|
||||
6008,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
|
||||
6008,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
|
||||
6008,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
|
||||
//Lif_H
|
||||
6009,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
6009,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
6009,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
|
||||
6009,8004,3,0,0,0,0,0,0,0,0,0,0,0,910 //HLIF_CHANGE
|
||||
//Amistr_H
|
||||
6010,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
|
||||
6010,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
|
||||
6010,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
|
||||
6010,8008,3,0,0,0,0,0,0,0,0,0,0,0,910 //HAMI_BLOODLUST
|
||||
//Filir_H
|
||||
6011,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
|
||||
6011,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
|
||||
6011,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
|
||||
6011,8012,3,0,0,0,0,0,0,0,0,0,0,0,910 //HFLI_SBR44
|
||||
//Vanilmirth_H
|
||||
6012,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
|
||||
6012,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
|
||||
6012,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
|
||||
6012,8016,3,0,0,0,0,0,0,0,0,0,0,0,910 //HVAN_EXPLOSION
|
||||
//Lif2_H
|
||||
6013,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
6013,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
6013,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
|
||||
6013,8004,3,0,0,0,0,0,0,0,0,0,0,0,910 //HLIF_CHANGE
|
||||
//Amistr2_H
|
||||
6014,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
|
||||
6014,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
|
||||
6014,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
|
||||
6014,8008,3,0,0,0,0,0,0,0,0,0,0,0,910 //HAMI_BLOODLUST
|
||||
//Filir2_H
|
||||
6015,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
|
||||
6015,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
|
||||
6015,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
|
||||
6015,8012,3,0,0,0,0,0,0,0,0,0,0,0,910 //HFLI_SBR44
|
||||
//Vanilmirth2_H
|
||||
6016,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
|
||||
6016,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
|
||||
6016,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
|
||||
6016,8016,3,0,0,0,0,0,0,0,0,0,0,0,910 //HVAN_EXPLOSION
|
||||
//Eira
|
||||
6048,8022,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE
|
||||
6048,8023,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST
|
||||
6048,8024,10,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,10,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8026,5,137,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE
|
||||
//Bayeri
|
||||
6049,8031,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8032,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE
|
||||
6049,8033,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND
|
||||
6049,8034,10,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8035,5,130,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS
|
||||
//Sera
|
||||
6050,8018,5,132,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION
|
||||
6050,8019,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8020,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST
|
||||
6050,8021,10,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
//Dieter
|
||||
6051,8039,5,122,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW
|
||||
6051,8040,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR
|
||||
6051,8041,10,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,10,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8043,5,102,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH
|
||||
//Elanor
|
||||
6052,8027,1,100,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE
|
||||
6052,8028,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW
|
||||
6052,8029,10,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,10,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8036,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER
|
||||
6052,8037,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC
|
||||
6052,8038,5,133,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC
|
||||
65
db/homunculus_db.yml
Normal file
65
db/homunculus_db.yml
Normal file
@@ -0,0 +1,65 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUNCULUS_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/homunculus_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/homunculus_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/homunculus_db.yml
|
||||
@@ -26,8 +26,15 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
// Homunculus Skill Tree Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,SkillID,MaxLv,NeedLevel,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name#
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. SkillID Skill ID of the homunuculus skill.
|
||||
// 03. MaxLv Maximum level of the homunuculus skill.
|
||||
// 04. NeedLevel Homunculus level required for the skill to become available
|
||||
// 05. Prerequisite SkillID Homunculus skill required for the skill to become available.
|
||||
// 06. Prerequisite SkillLv Level of the required homunculus skill.
|
||||
// ...
|
||||
// 15. IntimacyLvReq Minimum level of intimacy to unlock skill.
|
||||
//
|
||||
// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
|
||||
@@ -1,20 +0,0 @@
|
||||
// Homunculus Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,EvoClass,Name,FoodID,HungryDelay,BaseSize,EvoSize,Race,Element,bASPD,bHP,bSP,bSTR,bAGI,bVIT,bINT,bDEX,bLUK,gnHP,gxHP,gnSP,gxSP,gnSTR,gxSTR,gnAGI,gxAGI,gnVIT,gxVIT,gnINT,gxINT,gnDEX,gxDEX,gnLUK,gxLUK,enHP,exHP,enSP,exSP,enSTR,exSTR,enAGI,exAGI,enVIT,exVIT,enINT,exINT,enDEX,exDEX,enLUK,exLUK
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. EvoClass Homunculus ID of the evolved version.
|
||||
// 03. Name Name of the homunculus.
|
||||
// 04. FoodID Item ID of the homunuclus food.
|
||||
// 05. HungryDelay Time interval in milliseconds after which the homunculus' hunger value is altered.
|
||||
// 06. BaseSize Size of the base homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 07. EvoSize Size of the evolved homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 08. Race Race of the homunculus (0 = formless, 1 = undead, 2 = brute, 3 = plant, 4 = insect, 5 = fish, 6 = demon, 7 = demi-human, 8 = angel, 9 = dragon).
|
||||
// 09. Element Element of the homunculus (0 = neutral, 1 = water, 2 = earth, 3 = fire, 4 = wind, 5 = poison, 6 = holy, 7 = dark, 8 = ghost, 9 = undead).
|
||||
// The element level is always 1.
|
||||
// ...
|
||||
//
|
||||
// Legend: b: base, gn: growth min, gx: growth max, en: evolution min, ex: evolution max
|
||||
// NOTE: Only the growth values are in a 1/10 scale, the other stats are 1/1 (eg: 5 gmAGI means 0.5 agi)
|
||||
|
||||
57
db/import-tmpl/homunculus_db.yml
Normal file
57
db/import-tmpl/homunculus_db.yml
Normal file
@@ -0,0 +1,57 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUNCULUS_DB
|
||||
Version: 1
|
||||
33
db/import-tmpl/item_cash.yml
Normal file
33
db/import-tmpl/item_cash.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_CASH_DB
|
||||
Version: 1
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
37
db/item_cash.yml
Normal file
37
db/item_cash.yml
Normal file
@@ -0,0 +1,37 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_CASH_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/item_cash.yml
|
||||
BIN
db/map_cache.dat
BIN
db/map_cache.dat
Binary file not shown.
@@ -1200,6 +1200,16 @@ hero_out3
|
||||
hero_out4
|
||||
hero_tra
|
||||
herosria
|
||||
1@vrac1
|
||||
1@vrac2
|
||||
1@vrclo
|
||||
1@vrhha
|
||||
2@vrclo
|
||||
bl_soul
|
||||
bl_temple
|
||||
bl_venom
|
||||
mjo_wst01
|
||||
ra_pol01
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
@@ -26,8 +26,242 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 6
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 7
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 8
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 9
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 10
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 11
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 12
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 13
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 14
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 15
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 16
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 17
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 18
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 19
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 20
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 1
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 2
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 3
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 4
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 5
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
Type: First_Edition
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
Type: First_Edition
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
Type: First_Edition
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
Type: First_Edition
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 26
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 27
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 28
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 29
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 30
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 21
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 22
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 23
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 24
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 25
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
// Homunculus Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,EvoClass,Name,FoodID,HungryDelay,BaseSize,EvoSize,Race,Element,bASPD,bHP,bSP,bSTR,bAGI,bVIT,bINT,bDEX,bLUK,gnHP,gxHP,gnSP,gxSP,gnSTR,gxSTR,gnAGI,gxAGI,gnVIT,gxVIT,gnINT,gxINT,gnDEX,gxDEX,gnLUK,gxLUK,enHP,exHP,enSP,exSP,enSTR,exSTR,enAGI,exAGI,enVIT,exVIT,enINT,exINT,enDEX,exDEX,enLUK,exLUK
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. EvoClass Homunculus ID of the evolved version.
|
||||
// 03. Name Name of the homunculus.
|
||||
// 04. FoodID Item ID of the homunuclus food.
|
||||
// 05. HungryDelay Time interval in milliseconds after which the homunculus' hunger value is altered.
|
||||
// 06. BaseSize Size of the base homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 07. EvoSize Size of the evolved homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 08. Race Race of the homunculus (0 = formless, 1 = undead, 2 = brute, 3 = plant, 4 = insect, 5 = fish, 6 = demon, 7 = demi-human, 8 = angel, 9 = dragon).
|
||||
// 09. Element Element of the homunculus (0 = neutral, 1 = water, 2 = earth, 3 = fire, 4 = wind, 5 = poison, 6 = holy, 7 = dark, 8 = ghost, 9 = undead).
|
||||
// The element level is always 1.
|
||||
// ...
|
||||
//
|
||||
// Legend: b: base, gn: growth min, gx: growth max, en: evolution min, ex: evolution max
|
||||
// NOTE: Only the growth values are in a 1/10 scale, the other stats are 1/1 (eg: 5 gmAGI means 0.5 agi)
|
||||
|
||||
6001,6009,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,1,10,10,20,1,5,1,4,1,5,4,10,1,10,1,3
|
||||
6002,6010,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
|
||||
6003,6011,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,5,15,5,15,4,10,1,10,1,3,1,4,1,5,1,5
|
||||
6004,6012,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6005,6013,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,1,10,10,20,1,5,1,4,1,5,4,10,1,10,1,3
|
||||
6006,6014,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
|
||||
6007,6015,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,5,15,5,15,4,10,1,10,1,3,1,4,1,5,1,5
|
||||
6008,6016,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6048,6048,Eira,6098,60000,1,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,1,10,10,20,1,5,1,4,1,5,4,10,1,10,1,3
|
||||
6049,6049,Bayeri,6112,60000,1,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
|
||||
6050,6050,Sera,6108,60000,1,1,4,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,5,15,5,15,4,10,1,10,1,3,1,4,1,5,1,5
|
||||
6051,6051,Dieter,6104,60000,1,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6052,6052,Eleanor,6115,60000,1,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
|
||||
623
db/pre-re/homunculus_db.yml
Normal file
623
db/pre-re/homunculus_db.yml
Normal file
@@ -0,0 +1,623 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUNCULUS_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Class: Lif
|
||||
Name: Lif
|
||||
EvolutionClass: Lif_H
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 100
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 9
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 20
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
SkillTree:
|
||||
- Skill: HLIF_HEAL
|
||||
MaxLevel: 5
|
||||
- Skill: HLIF_AVOID
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 3
|
||||
- Skill: HLIF_BRAIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 5
|
||||
- Skill: HLIF_CHANGE
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Amistr
|
||||
Name: Amistr
|
||||
EvolutionClass: Amistr_H
|
||||
Food: Zargon
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 80
|
||||
GrowthMaximum: 130
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 20
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 4
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
SkillTree:
|
||||
- Skill: HAMI_CASTLE
|
||||
MaxLevel: 5
|
||||
- Skill: HAMI_DEFENCE
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_CASTLE
|
||||
Level: 5
|
||||
- Skill: HAMI_SKIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_DEFENCE
|
||||
Level: 3
|
||||
- Skill: HAMI_BLOODLUST
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Filir
|
||||
Name: Filir
|
||||
EvolutionClass: Filir_H
|
||||
Food: Garlet
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 45
|
||||
GrowthMaximum: 75
|
||||
EvolutionMinimum: 5
|
||||
EvolutionMaximum: 15
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 6
|
||||
EvolutionMinimum: 5
|
||||
EvolutionMaximum: 15
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
SkillTree:
|
||||
- Skill: HFLI_MOON
|
||||
MaxLevel: 5
|
||||
- Skill: HFLI_FLEET
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_MOON
|
||||
Level: 3
|
||||
- Skill: HFLI_SPEED
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_FLEET
|
||||
Level: 3
|
||||
- Skill: HFLI_SBR44
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Vanilmirth
|
||||
Name: Vanilmirth
|
||||
EvolutionClass: Vanilmirth_H
|
||||
Food: Scell
|
||||
Race: Formless
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 30
|
||||
GrowthMaximum: 150
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 30
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 0
|
||||
GrowthMaximum: 7
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 30
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
SkillTree:
|
||||
- Skill: HVAN_CAPRICE
|
||||
MaxLevel: 5
|
||||
- Skill: HVAN_CHAOTIC
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 3
|
||||
- Skill: HVAN_INSTRUCT
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 5
|
||||
- Skill: HVAN_EXPLOSION
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Lif2
|
||||
Name: Lif
|
||||
EvolutionClass: Lif_H2
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 100
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 9
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 20
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
SkillTree:
|
||||
- Skill: HLIF_HEAL
|
||||
MaxLevel: 5
|
||||
- Skill: HLIF_AVOID
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 3
|
||||
- Skill: HLIF_BRAIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 5
|
||||
- Skill: HLIF_CHANGE
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Amistr2
|
||||
Name: Amistr
|
||||
EvolutionClass: Amistr_H2
|
||||
Food: Zargon
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 80
|
||||
GrowthMaximum: 130
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 20
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 4
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
SkillTree:
|
||||
- Skill: HAMI_CASTLE
|
||||
MaxLevel: 5
|
||||
- Skill: HAMI_DEFENCE
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_CASTLE
|
||||
Level: 5
|
||||
- Skill: HAMI_SKIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_DEFENCE
|
||||
Level: 3
|
||||
- Skill: HAMI_BLOODLUST
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Filir2
|
||||
Name: Filir
|
||||
EvolutionClass: Filir_H2
|
||||
Food: Garlet
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 45
|
||||
GrowthMaximum: 75
|
||||
EvolutionMinimum: 5
|
||||
EvolutionMaximum: 15
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 6
|
||||
EvolutionMinimum: 5
|
||||
EvolutionMaximum: 15
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 4
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 3
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 4
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 5
|
||||
SkillTree:
|
||||
- Skill: HFLI_MOON
|
||||
MaxLevel: 5
|
||||
- Skill: HFLI_FLEET
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_MOON
|
||||
Level: 3
|
||||
- Skill: HFLI_SPEED
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_FLEET
|
||||
Level: 3
|
||||
- Skill: HFLI_SBR44
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Vanilmirth2
|
||||
Name: Vanilmirth
|
||||
EvolutionClass: Vanilmirth_H2
|
||||
Food: Scell
|
||||
Race: Formless
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 30
|
||||
GrowthMaximum: 150
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 30
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 0
|
||||
GrowthMaximum: 7
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 30
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 1
|
||||
EvolutionMaximum: 10
|
||||
SkillTree:
|
||||
- Skill: HVAN_CAPRICE
|
||||
MaxLevel: 5
|
||||
- Skill: HVAN_CHAOTIC
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 3
|
||||
- Skill: HVAN_INSTRUCT
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 5
|
||||
- Skill: HVAN_EXPLOSION
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
@@ -7433,3 +7433,45 @@ Body:
|
||||
Rate: 1
|
||||
- Item: Gold_Tiara_
|
||||
Rate: 1
|
||||
- Group: MF_NOTELEPORT
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Wing_Of_Fly
|
||||
- Item: Giant_Fly_Wing
|
||||
- Item: N_Fly_Wing
|
||||
- Item: E_Giant_Fly_Wing
|
||||
- Item: F_Giant_Fly_Wing
|
||||
- Group: MF_NORETURN
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Wing_Of_Butterfly
|
||||
- Item: N_Butterfly_Wing
|
||||
- Item: Dun_Tele_Scroll1
|
||||
- Item: Dun_Tele_Scroll2
|
||||
- Item: Dun_Tele_Scroll3
|
||||
- Item: E_Dun_Tele_Scroll1
|
||||
- Item: F_Dun_Tele_Scroll1
|
||||
- Item: WOB_Rune
|
||||
- Item: E_WOB_Rune
|
||||
- Item: F_WOB_Rune
|
||||
- Item: WOB_Schwaltz
|
||||
- Item: E_WOB_Schwaltz
|
||||
- Item: F_WOB_Schwaltz
|
||||
- Item: WOB_Rachel
|
||||
- Item: E_WOB_Rachel
|
||||
- Item: F_WOB_Rachel
|
||||
- Item: WOB_Local
|
||||
- Item: E_WOB_Local
|
||||
- Item: F_WOB_Local
|
||||
- Item: Siege_Teleport_Scroll
|
||||
- Item: Siege_Teleport_Scroll2
|
||||
- Item: E_Siege_Teleport_Scroll
|
||||
- Group: GIANT_FLY_WING
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Giant_Fly_Wing
|
||||
- Item: E_Giant_Fly_Wing
|
||||
- Item: F_Giant_Fly_Wing
|
||||
|
||||
@@ -245,6 +245,7 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -273,6 +274,7 @@ Body:
|
||||
BossResist: true
|
||||
Debuff: true
|
||||
NoSaveInfinite: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Freeze: true
|
||||
Stone: true
|
||||
@@ -296,6 +298,7 @@ Body:
|
||||
Quicken: true
|
||||
Flags:
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Decreaseagi: true
|
||||
- Status: Concentrate
|
||||
@@ -306,6 +309,7 @@ Body:
|
||||
Dex: true
|
||||
Flags:
|
||||
FailedMado: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
- Status: Hiding
|
||||
@@ -324,11 +328,10 @@ Body:
|
||||
OnTouch: true
|
||||
StopAttacking: true
|
||||
RemoveOnDamaged: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
EndOnStart:
|
||||
Closeconfine: true
|
||||
Closeconfine2: true
|
||||
@@ -357,6 +360,7 @@ Body:
|
||||
Atk_Ele: true
|
||||
Flags:
|
||||
RemoveOnUnequipWeapon: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Aspersio: true
|
||||
Fireweapon: true
|
||||
@@ -369,6 +373,8 @@ Body:
|
||||
- Status: Poisonreact
|
||||
Icon: EFST_POISONREACT
|
||||
DurationLookup: AS_POISONREACT
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Quagmire
|
||||
Icon: EFST_QUAGMIRE
|
||||
DurationLookup: WZ_QUAGMIRE
|
||||
@@ -381,6 +387,7 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Speedup1: true
|
||||
EndOnStart:
|
||||
@@ -408,6 +415,7 @@ Body:
|
||||
Angelus: true
|
||||
Flags:
|
||||
SendOption: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Blessing
|
||||
Icon: EFST_BLESSING
|
||||
DurationLookup: AL_BLESSING
|
||||
@@ -418,6 +426,7 @@ Body:
|
||||
Flags:
|
||||
BossResist: true
|
||||
TaekwonAngel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Signumcrucis
|
||||
Icon: EFST_CRUCIS
|
||||
DurationLookup: AL_CRUCIS
|
||||
@@ -437,6 +446,7 @@ Body:
|
||||
Flags:
|
||||
FailedMado: true
|
||||
TaekwonAngel: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
EndOnStart:
|
||||
@@ -452,6 +462,7 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Speedup1: true
|
||||
EndOnStart:
|
||||
@@ -470,6 +481,7 @@ Body:
|
||||
DurationLookup: PR_SLOWPOISON
|
||||
Flags:
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Impositio
|
||||
Icon: EFST_IMPOSITIO
|
||||
DurationLookup: PR_IMPOSITIO
|
||||
@@ -477,6 +489,7 @@ Body:
|
||||
Watk: true
|
||||
Flags:
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Impositio: true
|
||||
- Status: Suffragium
|
||||
@@ -484,6 +497,7 @@ Body:
|
||||
DurationLookup: PR_SUFFRAGIUM
|
||||
Flags:
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Aspersio
|
||||
Icon: EFST_ASPERSIO
|
||||
DurationLookup: PR_ASPERSIO
|
||||
@@ -491,6 +505,7 @@ Body:
|
||||
Atk_Ele: true
|
||||
Flags:
|
||||
RemoveOnUnequipWeapon: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Encpoison: true
|
||||
Fireweapon: true
|
||||
@@ -509,11 +524,13 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
#RemoveOnUnequipArmor: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Kyrie
|
||||
Icon: EFST_KYRIE
|
||||
DurationLookup: PR_KYRIE
|
||||
Flags:
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Assumptio: true
|
||||
- Status: Magnificat
|
||||
@@ -525,6 +542,7 @@ Body:
|
||||
FailedMado: true
|
||||
NoSave: true
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Gloria
|
||||
Icon: EFST_GLORIA
|
||||
DurationLookup: PR_GLORIA
|
||||
@@ -532,11 +550,13 @@ Body:
|
||||
Luk: true
|
||||
Flags:
|
||||
SuperNoviceAngel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Aeterna
|
||||
Icon: EFST_LEXAETERNA
|
||||
DurationLookup: PR_LEXAETERNA
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Stone: true
|
||||
Freeze: true
|
||||
@@ -548,6 +568,7 @@ Body:
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
Decreaseagi: true
|
||||
@@ -556,6 +577,7 @@ Body:
|
||||
DurationLookup: BS_WEAPONPERFECT
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Overthrust
|
||||
Icon: EFST_OVERTHRUST
|
||||
DurationLookup: BS_OVERTHRUST
|
||||
@@ -563,6 +585,7 @@ Body:
|
||||
OverThrust: true
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Maxoverthrust: true
|
||||
- Status: Maximizepower
|
||||
@@ -572,6 +595,7 @@ Body:
|
||||
Regen: true
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Trickdead
|
||||
Icon: EFST_TRICKDEAD
|
||||
DurationLookup: NV_TRICKDEAD
|
||||
@@ -590,7 +614,8 @@ Body:
|
||||
RemoveOnDamaged: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Dancing: true
|
||||
- Status: Loud
|
||||
@@ -600,11 +625,14 @@ Body:
|
||||
Str: true
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Energycoat
|
||||
Icon: EFST_ENERGYCOAT
|
||||
DurationLookup: MG_ENERGYCOAT
|
||||
Opt3:
|
||||
EnergyCoat: true
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Brokenarmor
|
||||
Icon: EFST_BROKENARMOR
|
||||
DurationLookup: NPC_ARMORBRAKE
|
||||
@@ -656,12 +684,14 @@ Body:
|
||||
Flags:
|
||||
NoClearance: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Aspdpotion2
|
||||
Icon: EFST_ATTHASTE_POTION3
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Flags:
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Aspdpotion3
|
||||
Icon: EFST_ATTHASTE_INFINITY
|
||||
CalcFlags:
|
||||
@@ -669,6 +699,7 @@ Body:
|
||||
Flags:
|
||||
NoClearance: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Speedup0
|
||||
Icon: EFST_MOVHASTE_HORSE
|
||||
CalcFlags:
|
||||
@@ -686,6 +717,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Atkpotion
|
||||
Icon: EFST_PLUSATTACKPOWER
|
||||
CalcFlags:
|
||||
@@ -694,6 +726,7 @@ Body:
|
||||
NoRemoveOnDead: true
|
||||
NoClearance: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Matkpotion
|
||||
Icon: EFST_PLUSMAGICPOWER
|
||||
CalcFlags:
|
||||
@@ -702,6 +735,7 @@ Body:
|
||||
NoRemoveOnDead: true
|
||||
NoClearance: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Wedding
|
||||
States:
|
||||
NoAttack: true
|
||||
@@ -732,8 +766,7 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
@@ -745,6 +778,8 @@ Body:
|
||||
CalcFlags:
|
||||
Mdef: true
|
||||
Def: true
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Stripweapon
|
||||
Icon: EFST_NOEQUIPWEAPON
|
||||
DurationLookup: RG_STRIPWEAPON
|
||||
@@ -757,6 +792,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Stripshield
|
||||
Icon: EFST_NOEQUIPSHIELD
|
||||
DurationLookup: RG_STRIPSHIELD
|
||||
@@ -769,6 +805,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Striparmor
|
||||
Icon: EFST_NOEQUIPARMOR
|
||||
DurationLookup: RG_STRIPARMOR
|
||||
@@ -781,6 +818,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Striphelm
|
||||
Icon: EFST_NOEQUIPHELM
|
||||
DurationLookup: RG_STRIPHELM
|
||||
@@ -793,6 +831,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Cp_Weapon
|
||||
Icon: EFST_PROTECTWEAPON
|
||||
DurationLookup: AM_CP_WEAPON
|
||||
@@ -802,6 +841,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveChemicalProtect: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Cp_Shield
|
||||
Icon: EFST_PROTECTSHIELD
|
||||
DurationLookup: AM_CP_SHIELD
|
||||
@@ -811,6 +851,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveChemicalProtect: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Cp_Armor
|
||||
Icon: EFST_PROTECTARMOR
|
||||
DurationLookup: AM_CP_ARMOR
|
||||
@@ -820,6 +861,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveChemicalProtect: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Cp_Helm
|
||||
Icon: EFST_PROTECTHELM
|
||||
DurationLookup: AM_CP_HELM
|
||||
@@ -829,18 +871,21 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveChemicalProtect: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Autoguard
|
||||
Icon: EFST_AUTOGUARD
|
||||
DurationLookup: CR_AUTOGUARD
|
||||
Flags:
|
||||
NoClearance: true
|
||||
RequireShield: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Reflectshield
|
||||
Icon: EFST_REFLECTSHIELD
|
||||
DurationLookup: CR_REFLECTSHIELD
|
||||
Flags:
|
||||
NoClearance: true
|
||||
RequireShield: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Reflectdamage: true
|
||||
- Status: Splasher
|
||||
@@ -853,6 +898,7 @@ Body:
|
||||
All: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Defender
|
||||
Icon: EFST_DEFENDER
|
||||
DurationLookup: CR_DEFENDER
|
||||
@@ -861,11 +907,13 @@ Body:
|
||||
Aspd: true
|
||||
Flags:
|
||||
RequireShield: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Magicrod
|
||||
Icon: EFST_MAGICROD
|
||||
DurationLookup: SA_MAGICROD
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Spellbreaker
|
||||
Flags:
|
||||
NoWarning: true
|
||||
@@ -899,6 +947,7 @@ Body:
|
||||
Flags:
|
||||
FailedMado: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
- Status: Autocounter
|
||||
@@ -953,6 +1002,7 @@ Body:
|
||||
Debuff: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Combo
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
@@ -965,8 +1015,7 @@ Body:
|
||||
States:
|
||||
NoMove: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Bladestop
|
||||
Icon: EFST_BLADESTOP
|
||||
DurationLookup: MO_BLADESTOP
|
||||
@@ -983,7 +1032,8 @@ Body:
|
||||
NoClearbuff: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Fireweapon
|
||||
Icon: EFST_PROPERTYFIRE
|
||||
DurationLookup: SA_FLAMELAUNCHER
|
||||
@@ -1052,6 +1102,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Deluge
|
||||
Icon: EFST_GROUNDMAGIC
|
||||
DurationLookup: SA_DELUGE
|
||||
@@ -1111,6 +1162,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Parrying
|
||||
Icon: EFST_PARRYING
|
||||
DurationLookup: LK_PARRYING
|
||||
@@ -1118,6 +1170,7 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Concentration
|
||||
Icon: EFST_LKCONCENTRATION
|
||||
DurationLookup: LK_CONCENTRATION
|
||||
@@ -1131,6 +1184,7 @@ Body:
|
||||
Quicken: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Tensionrelax
|
||||
Icon: EFST_TENSIONRELAX
|
||||
DurationLookup: LK_TENSIONRELAX
|
||||
@@ -1139,6 +1193,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Berserk
|
||||
Icon: EFST_BERSERK
|
||||
DurationLookup: LK_BERSERK
|
||||
@@ -1179,6 +1234,7 @@ Body:
|
||||
Aspd: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Assumptio
|
||||
Icon: EFST_ASSUMPTIO
|
||||
DurationLookup: HP_ASSUMPTIO
|
||||
@@ -1187,6 +1243,8 @@ Body:
|
||||
EndOnStart:
|
||||
Kyrie: true
|
||||
Kaite: true
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Basilica
|
||||
DurationLookup: HP_BASILICA
|
||||
States:
|
||||
@@ -1196,7 +1254,8 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Guildaura
|
||||
Flags:
|
||||
NoDispell: true
|
||||
@@ -1209,6 +1268,7 @@ Body:
|
||||
Matk: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Magicpower: true
|
||||
- Status: Edp
|
||||
@@ -1234,6 +1294,7 @@ Body:
|
||||
Flags:
|
||||
FailedMado: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
- Status: Windwalk
|
||||
@@ -1245,6 +1306,7 @@ Body:
|
||||
Flags:
|
||||
FailedMado: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
- Status: Meltdown
|
||||
@@ -1288,11 +1350,10 @@ Body:
|
||||
OnTouch: true
|
||||
StopAttacking: true
|
||||
RemoveOnDamaged: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
- Status: Rejectsword
|
||||
Icon: EFST_SWORDREJECT
|
||||
DurationLookup: ST_REJECTSWORD
|
||||
@@ -1309,8 +1370,7 @@ Body:
|
||||
Opt3:
|
||||
Marionette: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
Fail:
|
||||
Marionette: true
|
||||
- Status: Marionette2
|
||||
@@ -1326,8 +1386,7 @@ Body:
|
||||
Opt3:
|
||||
Marionette: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
Fail:
|
||||
Marionette2: true
|
||||
- Status: Changeundead
|
||||
@@ -1341,6 +1400,7 @@ Body:
|
||||
Debuff: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Blessing: true
|
||||
Increaseagi: true
|
||||
@@ -1356,6 +1416,7 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Mindbreaker
|
||||
Icon: EFST_MINDBREAKER
|
||||
DurationLookup: PF_MINDBREAKER
|
||||
@@ -1365,6 +1426,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Freeze: true
|
||||
Stone: true
|
||||
@@ -1374,6 +1436,7 @@ Body:
|
||||
DurationLookup: PF_MEMORIZE
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Fogwall
|
||||
Icon: EFST_FOGWALL
|
||||
DurationLookup: PF_FOGWALL
|
||||
@@ -1381,6 +1444,7 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Spiderweb
|
||||
Icon: EFST_SPIDERWEB
|
||||
DurationLookup: PF_SPIDERWEB
|
||||
@@ -1401,8 +1465,9 @@ Body:
|
||||
DurationLookup: CR_DEVOTION
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnHermode: true
|
||||
EndOnEnd:
|
||||
Autoguard: true
|
||||
Defender: true
|
||||
@@ -1410,6 +1475,8 @@ Body:
|
||||
Endure: true
|
||||
- Status: Sacrifice
|
||||
DurationLookup: PA_SACRIFICE
|
||||
Flags:
|
||||
RemoveOnHermode: true
|
||||
- Status: Steelbody
|
||||
Icon: EFST_STEELBODY
|
||||
DurationLookup: MO_STEELBODY
|
||||
@@ -1422,6 +1489,7 @@ Body:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
Opt3:
|
||||
SteelBody: true
|
||||
- Status: Orcish
|
||||
@@ -1485,7 +1553,8 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Shadowweapon
|
||||
Icon: EFST_PROPERTYDARK
|
||||
DurationLookup: TK_SEVENWIND
|
||||
@@ -1494,6 +1563,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Encpoison: true
|
||||
Aspersio: true
|
||||
@@ -1511,6 +1581,7 @@ Body:
|
||||
MadoCancel: true
|
||||
NoSave: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Quagmire: true
|
||||
Decreaseagi: true
|
||||
@@ -1522,6 +1593,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Encpoison: true
|
||||
Aspersio: true
|
||||
@@ -1539,6 +1611,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Kaahi: true
|
||||
- Status: Kaupe
|
||||
@@ -1547,6 +1620,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Onehand
|
||||
Icon: EFST_ONEHANDQUICKEN
|
||||
DurationLookup: KN_ONEHAND
|
||||
@@ -1558,6 +1632,7 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
Fail:
|
||||
Decreaseagi: true
|
||||
EndOnStart:
|
||||
@@ -1570,6 +1645,7 @@ Body:
|
||||
DurationLookup: ST_PRESERVE
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Battleorders
|
||||
Icon: EFST_GDSKILL_BATTLEORDER
|
||||
DurationLookup: GD_BATTLEORDER
|
||||
@@ -1593,6 +1669,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Gravitation
|
||||
Icon: EFST_GRAVITATION
|
||||
DurationLookup: HW_GRAVITATION
|
||||
@@ -1607,6 +1684,7 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Maxoverthrust
|
||||
Icon: EFST_OVERTHRUSTMAX
|
||||
DurationLookup: WS_OVERTHRUSTMAX
|
||||
@@ -1615,6 +1693,7 @@ Body:
|
||||
Flags:
|
||||
MadoCancel: true
|
||||
NoSave: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Overthrust: true
|
||||
- Status: Longing
|
||||
@@ -1663,7 +1742,7 @@ Body:
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
NoRemoveOnDead: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Closeconfine2
|
||||
Icon: EFST_RG_CCONFINE_S
|
||||
DurationLookup: RG_CLOSECONFINE
|
||||
@@ -1676,7 +1755,7 @@ Body:
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
NoRemoveOnDead: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
Fail:
|
||||
Closeconfine2: true
|
||||
- Status: Dancing
|
||||
@@ -1693,10 +1772,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
RequireWeapon: true
|
||||
OverlapIgnoreLevel: true
|
||||
NoSave: true
|
||||
EndOnEnd:
|
||||
Longing: true
|
||||
- Status: Elementalchange
|
||||
@@ -1860,8 +1938,9 @@ Body:
|
||||
StopWalking: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
Debuff: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Spurt
|
||||
Icon: EFST_STRUP
|
||||
DurationLookup: TK_RUN
|
||||
@@ -1871,6 +1950,7 @@ Body:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RequireWeapon: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Spirit
|
||||
Icon: EFST_SOULLINK
|
||||
DurationLookup: SL_HIGH
|
||||
@@ -1882,6 +1962,7 @@ Body:
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
NoBanishingBuster: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Coma
|
||||
DurationLookup: NPC_DARKBLESSING
|
||||
Flags:
|
||||
@@ -2176,8 +2257,8 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Sun_Comfort
|
||||
Icon: EFST_SUN_COMFORT
|
||||
DurationLookup: SG_SUN_COMFORT
|
||||
@@ -2185,7 +2266,6 @@ Body:
|
||||
Def2: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Moon_Comfort
|
||||
Icon: EFST_MOON_COMFORT
|
||||
DurationLookup: SG_MOON_COMFORT
|
||||
@@ -2193,7 +2273,6 @@ Body:
|
||||
Flee: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Star_Comfort
|
||||
Icon: EFST_STAR_COMFORT
|
||||
DurationLookup: SG_STAR_COMFORT
|
||||
@@ -2201,7 +2280,6 @@ Body:
|
||||
Aspd: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
- Status: Fusion
|
||||
DurationLookup: SG_FUSION
|
||||
CalcFlags:
|
||||
@@ -2232,6 +2310,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Assumptio: true
|
||||
- Status: Swoo
|
||||
@@ -2331,6 +2410,7 @@ Body:
|
||||
NoClearance: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Bunsinjyutsu
|
||||
Icon: EFST_NJ_BUNSINJYUTSU
|
||||
DurationLookup: NJ_BUNSINJYUTSU
|
||||
@@ -2341,6 +2421,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Kaensin
|
||||
Flags:
|
||||
NoWarning: true
|
||||
@@ -2397,8 +2478,7 @@ Body:
|
||||
Vit: true
|
||||
Int: true
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
Fail:
|
||||
Change: true
|
||||
- Status: Bloodlust
|
||||
@@ -2456,6 +2536,7 @@ Body:
|
||||
SendVal1: true
|
||||
OverlapIgnoreLevel: true
|
||||
RemoveOnUnequipWeapon: true
|
||||
RemoveOnHermode: true
|
||||
EndOnStart:
|
||||
Enchantarms: true
|
||||
Aspersio: true
|
||||
@@ -3209,7 +3290,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Bite
|
||||
Icon: EFST_WUGBITE
|
||||
DurationLookup: RA_WUGBITE
|
||||
@@ -3241,7 +3322,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Acceleration
|
||||
Icon: EFST_ACCELERATION
|
||||
DurationLookup: NC_ACCELERATION
|
||||
@@ -3323,7 +3404,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Stealthfield
|
||||
Icon: EFST_STEALTHFIELD
|
||||
DurationLookup: NC_STEALTHFIELD
|
||||
@@ -3346,7 +3427,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Overheat
|
||||
Icon: EFST_OVERHEAT
|
||||
Flags:
|
||||
@@ -3755,7 +3836,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
Debuff: true
|
||||
Fail:
|
||||
Hallucinationwalk: true
|
||||
@@ -4142,7 +4223,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
StopAttacking: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Cursedcircle_Target
|
||||
Icon: EFST_CURSEDCIRCLE_TARGET
|
||||
DurationLookup: SR_CURSEDCIRCLE
|
||||
@@ -4484,7 +4565,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: _Bodypaint
|
||||
Icon: EFST_BODYPAINT
|
||||
DurationLookup: SC_BODYPAINT
|
||||
@@ -4618,8 +4699,7 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: _Bloodylust
|
||||
Icon: EFST_BLOODYLUST
|
||||
DurationLookup: SC_BLOODYLUST
|
||||
@@ -5213,7 +5293,7 @@ Body:
|
||||
Flags:
|
||||
StopWalking: true
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Tinder_Breaker2
|
||||
Icon: EFST_TINDER_BREAKER
|
||||
DurationLookup: MH_TINDER_BREAKER
|
||||
@@ -5224,7 +5304,7 @@ Body:
|
||||
Flags:
|
||||
StopWalking: true
|
||||
NoSave: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Cbc
|
||||
Icon: EFST_CBC
|
||||
DurationLookup: MH_CBC
|
||||
@@ -5758,9 +5838,10 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Mtf_Aspd2
|
||||
Icon: EFST_MTF_ASPD2
|
||||
CalcFlags:
|
||||
@@ -6063,6 +6144,7 @@ Body:
|
||||
Flags:
|
||||
StopAttacking: true
|
||||
RemoveOnDamaged: true
|
||||
RemoveOnChangeMap: true
|
||||
RemoveOnMapWarp: true
|
||||
- Status: Su_Stoop
|
||||
Icon: EFST_SU_STOOP
|
||||
@@ -6364,6 +6446,7 @@ Body:
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Geffen_Magic2
|
||||
Icon: EFST_GEFFEN_MAGIC2
|
||||
CalcFlags:
|
||||
@@ -6628,8 +6711,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
NoClearbuff: true
|
||||
RemoveOnMapWarp: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
- Status: Entry_Queue_Apply_Delay
|
||||
Icon: EFST_ENTRY_QUEUE_APPLY_DELAY
|
||||
Flags:
|
||||
@@ -6701,7 +6783,7 @@ Body:
|
||||
Icon: EFST_FLASHKICK
|
||||
DurationLookup: SJ_FLASHKICK
|
||||
Flags:
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
@@ -6718,7 +6800,7 @@ Body:
|
||||
NoClearance: true
|
||||
StopAttacking: true
|
||||
RemoveOnDamaged: true
|
||||
RemoveOnMapWarp: true
|
||||
RemoveOnChangeMap: true
|
||||
Fail:
|
||||
Bite: true
|
||||
- Status: Starstance
|
||||
|
||||
@@ -120,7 +120,7 @@ Body:
|
||||
Holy: 125
|
||||
Dark: 0
|
||||
Ghost: 100
|
||||
Undead: -25
|
||||
Undead: 0
|
||||
Ghost:
|
||||
Neutral: 90
|
||||
Water: 100
|
||||
@@ -136,8 +136,8 @@ Body:
|
||||
Neutral: 100
|
||||
Water: 100
|
||||
Earth: 100
|
||||
Fire: 100
|
||||
Wind: 90
|
||||
Fire: 90
|
||||
Wind: 100
|
||||
Poison: 75
|
||||
Holy: 125
|
||||
Dark: 0
|
||||
@@ -217,7 +217,7 @@ Body:
|
||||
Fire: 100
|
||||
Wind: 100
|
||||
Poison: 75
|
||||
Holy: -25
|
||||
Holy: 0
|
||||
Dark: 150
|
||||
Ghost: 100
|
||||
Undead: 150
|
||||
@@ -229,9 +229,9 @@ Body:
|
||||
Wind: 100
|
||||
Poison: 75
|
||||
Holy: 150
|
||||
Dark: -25
|
||||
Dark: 0
|
||||
Ghost: 100
|
||||
Undead: -50
|
||||
Undead: 0
|
||||
Ghost:
|
||||
Neutral: 70
|
||||
Water: 100
|
||||
@@ -268,7 +268,7 @@ Body:
|
||||
Undead: 100
|
||||
Water:
|
||||
Neutral: 100
|
||||
Water: -25
|
||||
Water: 0
|
||||
Earth: 100
|
||||
Fire: 200
|
||||
Wind: 70
|
||||
@@ -280,7 +280,7 @@ Body:
|
||||
Earth:
|
||||
Neutral: 100
|
||||
Water: 100
|
||||
Earth: -25
|
||||
Earth: 0
|
||||
Fire: 70
|
||||
Wind: 200
|
||||
Poison: 125
|
||||
@@ -292,7 +292,7 @@ Body:
|
||||
Neutral: 100
|
||||
Water: 70
|
||||
Earth: 200
|
||||
Fire: -25
|
||||
Fire: 0
|
||||
Wind: 100
|
||||
Poison: 125
|
||||
Holy: 100
|
||||
@@ -304,7 +304,7 @@ Body:
|
||||
Water: 200
|
||||
Earth: 70
|
||||
Fire: 100
|
||||
Wind: -25
|
||||
Wind: 0
|
||||
Poison: 125
|
||||
Holy: 100
|
||||
Dark: 100
|
||||
@@ -328,7 +328,7 @@ Body:
|
||||
Fire: 100
|
||||
Wind: 100
|
||||
Poison: 50
|
||||
Holy: -50
|
||||
Holy: 0
|
||||
Dark: 175
|
||||
Ghost: 100
|
||||
Undead: 175
|
||||
@@ -340,9 +340,9 @@ Body:
|
||||
Wind: 100
|
||||
Poison: 50
|
||||
Holy: 175
|
||||
Dark: -50
|
||||
Dark: 0
|
||||
Ghost: 100
|
||||
Undead: -75
|
||||
Undead: 0
|
||||
Ghost:
|
||||
Neutral: 50
|
||||
Water: 100
|
||||
@@ -379,7 +379,7 @@ Body:
|
||||
Undead: 100
|
||||
Water:
|
||||
Neutral: 100
|
||||
Water: -50
|
||||
Water: 0
|
||||
Earth: 100
|
||||
Fire: 200
|
||||
Wind: 60
|
||||
@@ -391,7 +391,7 @@ Body:
|
||||
Earth:
|
||||
Neutral: 100
|
||||
Water: 100
|
||||
Earth: -50
|
||||
Earth: 0
|
||||
Fire: 60
|
||||
Wind: 200
|
||||
Poison: 125
|
||||
@@ -403,7 +403,7 @@ Body:
|
||||
Neutral: 100
|
||||
Water: 60
|
||||
Earth: 200
|
||||
Fire: -50
|
||||
Fire: 0
|
||||
Wind: 100
|
||||
Poison: 125
|
||||
Holy: 100
|
||||
@@ -415,7 +415,7 @@ Body:
|
||||
Water: 200
|
||||
Earth: 60
|
||||
Fire: 100
|
||||
Wind: -50
|
||||
Wind: 0
|
||||
Poison: 125
|
||||
Holy: 100
|
||||
Dark: 100
|
||||
@@ -431,7 +431,7 @@ Body:
|
||||
Holy: 50
|
||||
Dark: 50
|
||||
Ghost: 50
|
||||
Undead: -100
|
||||
Undead: 0
|
||||
Holy:
|
||||
Neutral: 100
|
||||
Water: 100
|
||||
@@ -439,7 +439,7 @@ Body:
|
||||
Fire: 100
|
||||
Wind: 100
|
||||
Poison: 50
|
||||
Holy: -100
|
||||
Holy: 0
|
||||
Dark: 200
|
||||
Ghost: 100
|
||||
Undead: 200
|
||||
@@ -451,9 +451,9 @@ Body:
|
||||
Wind: 100
|
||||
Poison: 50
|
||||
Holy: 200
|
||||
Dark: -100
|
||||
Dark: 0
|
||||
Ghost: 100
|
||||
Undead: -100
|
||||
Undead: 0
|
||||
Ghost:
|
||||
Neutral: 0
|
||||
Water: 100
|
||||
@@ -471,7 +471,7 @@ Body:
|
||||
Earth: 100
|
||||
Fire: 60
|
||||
Wind: 100
|
||||
Poison: -25
|
||||
Poison: 0
|
||||
Holy: 200
|
||||
Dark: 0
|
||||
Ghost: 175
|
||||
|
||||
@@ -26,51 +26,384 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 6
|
||||
WarpEnabled: true
|
||||
WarpX: 212
|
||||
WarpY: 175
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 7
|
||||
WarpEnabled: true
|
||||
WarpX: 82
|
||||
WarpY: 71
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 8
|
||||
WarpEnabled: true
|
||||
WarpX: 109
|
||||
WarpY: 112
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 9
|
||||
WarpEnabled: true
|
||||
WarpX: 60
|
||||
WarpY: 116
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 10
|
||||
WarpEnabled: true
|
||||
WarpX: 61
|
||||
WarpY: 185
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 11
|
||||
WarpEnabled: true
|
||||
WarpX: 40
|
||||
WarpY: 43
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 12
|
||||
WarpEnabled: true
|
||||
WarpX: 22
|
||||
WarpY: 66
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 13
|
||||
WarpEnabled: true
|
||||
WarpX: 112
|
||||
WarpY: 23
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 14
|
||||
WarpEnabled: true
|
||||
WarpX: 58
|
||||
WarpY: 46
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 15
|
||||
WarpEnabled: true
|
||||
WarpX: 66
|
||||
WarpY: 48
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 16
|
||||
WarpEnabled: true
|
||||
WarpX: 115
|
||||
WarpY: 57
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 17
|
||||
WarpEnabled: true
|
||||
WarpX: 26
|
||||
WarpY: 265
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 18
|
||||
WarpEnabled: true
|
||||
WarpX: 43
|
||||
WarpY: 264
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 19
|
||||
WarpEnabled: true
|
||||
WarpX: 36
|
||||
WarpY: 272
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 20
|
||||
WarpEnabled: true
|
||||
WarpX: 274
|
||||
WarpY: 246
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 1
|
||||
WarpEnabled: true
|
||||
WarpX: 107
|
||||
WarpY: 180
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 2
|
||||
WarpEnabled: true
|
||||
WarpX: 94
|
||||
WarpY: 56
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 3
|
||||
WarpEnabled: true
|
||||
WarpX: 46
|
||||
WarpY: 97
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 4
|
||||
WarpEnabled: true
|
||||
WarpX: 260
|
||||
WarpY: 262
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 5
|
||||
WarpEnabled: true
|
||||
WarpX: 26
|
||||
WarpY: 38
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
Type: First_Edition
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
Type: First_Edition
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
Type: First_Edition
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
Type: First_Edition
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 26
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 27
|
||||
WarpEnabled: true
|
||||
WarpX: 101
|
||||
WarpY: 372
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 28
|
||||
WarpEnabled: true
|
||||
WarpX: 81
|
||||
WarpY: 94
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 29
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 30
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 21
|
||||
WarpEnabled: true
|
||||
WarpX: 77
|
||||
WarpY: 371
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 22
|
||||
WarpEnabled: true
|
||||
WarpX: 301
|
||||
WarpY: 332
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 23
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 24
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 25
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
|
||||
# WOE TE castle
|
||||
- Id: 34
|
||||
Map: te_aldecas1
|
||||
Name: Kafragarten 1
|
||||
Npc: Manager_TE#Glaris
|
||||
Type: Third_Edition
|
||||
- Id: 35
|
||||
Map: te_aldecas2
|
||||
Name: Kafragarten 2
|
||||
Npc: Manager_TE#Defolty
|
||||
Type: Third_Edition
|
||||
- Id: 36
|
||||
Map: te_aldecas3
|
||||
Name: Kafragarten 3
|
||||
Npc: Manager_TE#Sorin
|
||||
Type: Third_Edition
|
||||
- Id: 37
|
||||
Map: te_aldecas4
|
||||
Name: Kafragarten 4
|
||||
Npc: Manager_TE#Bennit
|
||||
Type: Third_Edition
|
||||
- Id: 38
|
||||
Map: te_aldecas5
|
||||
Name: Kafragarten 5
|
||||
Npc: Manager_TE#W
|
||||
Type: Third_Edition
|
||||
- Id: 39
|
||||
Map: te_prtcas01
|
||||
Name: Gloria 1
|
||||
Npc: Manager_TE#Gaebolg
|
||||
Type: Third_Edition
|
||||
- Id: 40
|
||||
Map: te_prtcas02
|
||||
Name: Gloria 2
|
||||
Npc: Manager_TE#Richard
|
||||
Type: Third_Edition
|
||||
- Id: 41
|
||||
Map: te_prtcas03
|
||||
Name: Gloria 3
|
||||
Npc: Manager_TE#Wigner
|
||||
Type: Third_Edition
|
||||
- Id: 42
|
||||
Map: te_prtcas04
|
||||
Name: Gloria 4
|
||||
Npc: Manager_TE#Heine
|
||||
Type: Third_Edition
|
||||
- Id: 43
|
||||
Map: te_prtcas05
|
||||
Name: Gloria 5
|
||||
Npc: Manager_TE#Nerious
|
||||
Type: Third_Edition
|
||||
|
||||
@@ -379,3 +379,154 @@ Body:
|
||||
Exp: 87140000
|
||||
- Level: 174
|
||||
Exp: 94875000
|
||||
# TODO: unconfirmed values from here
|
||||
- Level: 175
|
||||
Exp: 104362500
|
||||
- Level: 176
|
||||
Exp: 112711500
|
||||
- Level: 177
|
||||
Exp: 121728420
|
||||
- Level: 178
|
||||
Exp: 131466693
|
||||
- Level: 179
|
||||
Exp: 141984028
|
||||
- Level: 180
|
||||
Exp: 153342750
|
||||
- Level: 181
|
||||
Exp: 165610170
|
||||
- Level: 182
|
||||
Exp: 178858983
|
||||
- Level: 183
|
||||
Exp: 193167701
|
||||
- Level: 184
|
||||
Exp: 208621117
|
||||
- Level: 185
|
||||
Exp: 225310806
|
||||
- Level: 186
|
||||
Exp: 243335670
|
||||
- Level: 187
|
||||
Exp: 262802523
|
||||
- Level: 188
|
||||
Exp: 283826724
|
||||
- Level: 189
|
||||
Exp: 306532861
|
||||
- Level: 190
|
||||
Exp: 331055489
|
||||
- Level: 191
|
||||
Exp: 357539928
|
||||
- Level: 192
|
||||
Exp: 386143122
|
||||
- Level: 193
|
||||
Exp: 417034571
|
||||
- Level: 194
|
||||
Exp: 450397336
|
||||
- Level: 195
|
||||
Exp: 486429122
|
||||
- Level: 196
|
||||
Exp: 525343451
|
||||
- Level: 197
|
||||
Exp: 567370927
|
||||
- Level: 198
|
||||
Exp: 612760601
|
||||
- Level: 199
|
||||
Exp: 661781449
|
||||
- Level: 200
|
||||
Exp: 714723964
|
||||
- Level: 201
|
||||
Exp: 771901881
|
||||
- Level: 202
|
||||
Exp: 833654031
|
||||
- Level: 203
|
||||
Exp: 900346353
|
||||
- Level: 204
|
||||
Exp: 972374061
|
||||
- Level: 205
|
||||
Exp: 1050163985
|
||||
- Level: 206
|
||||
Exp: 1134177103
|
||||
- Level: 207
|
||||
Exp: 1224911271
|
||||
- Level: 208
|
||||
Exp: 1322904172
|
||||
- Level: 209
|
||||
Exp: 1428736505
|
||||
- Level: 210
|
||||
Exp: 1543035425
|
||||
- Level: 211
|
||||
Exp: 1666478259
|
||||
- Level: 212
|
||||
Exp: 1799796519
|
||||
- Level: 213
|
||||
Exp: 1943780240
|
||||
- Level: 214
|
||||
Exp: 2099282659
|
||||
- Level: 215
|
||||
Exp: 2267225271
|
||||
- Level: 216
|
||||
Exp: 2448603292
|
||||
- Level: 217
|
||||
Exp: 2644491555
|
||||
- Level: 218
|
||||
Exp: 2856050879
|
||||
- Level: 219
|
||||
Exp: 3084534949
|
||||
- Level: 220
|
||||
Exp: 3331297744
|
||||
- Level: 221
|
||||
Exp: 3597801563
|
||||
- Level: 222
|
||||
Exp: 3885625688
|
||||
- Level: 223
|
||||
Exp: 4196475743
|
||||
- Level: 224
|
||||
Exp: 4532193802
|
||||
- Level: 225
|
||||
Exp: 4894769306
|
||||
- Level: 226
|
||||
Exp: 5286350850
|
||||
- Level: 227
|
||||
Exp: 5709258918
|
||||
- Level: 228
|
||||
Exp: 6165999631
|
||||
- Level: 229
|
||||
Exp: 6659279601
|
||||
- Level: 230
|
||||
Exp: 7192021969
|
||||
- Level: 231
|
||||
Exp: 7767383726
|
||||
- Level: 232
|
||||
Exp: 8388774424
|
||||
- Level: 233
|
||||
Exp: 9059876377
|
||||
- Level: 234
|
||||
Exp: 9784666487
|
||||
- Level: 235
|
||||
Exp: 10567439805
|
||||
- Level: 236
|
||||
Exp: 11412834989
|
||||
- Level: 237
|
||||
Exp: 12325861788
|
||||
- Level: 238
|
||||
Exp: 13311930731
|
||||
- Level: 239
|
||||
Exp: 14376885189
|
||||
- Level: 240
|
||||
Exp: 15527036004
|
||||
- Level: 241
|
||||
Exp: 16769198884
|
||||
- Level: 242
|
||||
Exp: 18110734794
|
||||
- Level: 243
|
||||
Exp: 19559593577
|
||||
- Level: 244
|
||||
Exp: 21124361063
|
||||
- Level: 245
|
||||
Exp: 22814309948
|
||||
- Level: 246
|
||||
Exp: 24639454743
|
||||
- Level: 247
|
||||
Exp: 26610611122
|
||||
- Level: 248
|
||||
Exp: 28739460011
|
||||
- Level: 249
|
||||
Exp: 31038616811
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
// Homunculus Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Class,EvoClass,Name,FoodID,HungryDelay,BaseSize,EvoSize,Race,Element,bASPD,bHP,bSP,bSTR,bAGI,bVIT,bINT,bDEX,bLUK,gnHP,gxHP,gnSP,gxSP,gnSTR,gxSTR,gnAGI,gxAGI,gnVIT,gxVIT,gnINT,gxINT,gnDEX,gxDEX,gnLUK,gxLUK,enHP,exHP,enSP,exSP,enSTR,exSTR,enAGI,exAGI,enVIT,exVIT,enINT,exINT,enDEX,exDEX,enLUK,exLUK
|
||||
//
|
||||
// 01. Class Homunculus ID.
|
||||
// 02. EvoClass Homunculus ID of the evolved version.
|
||||
// 03. Name Name of the homunculus.
|
||||
// 04. FoodID Item ID of the homunuclus food.
|
||||
// 05. HungryDelay Time interval in milliseconds after which the homunculus' hunger value is altered.
|
||||
// 06. BaseSize Size of the base homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 07. EvoSize Size of the evolved homunculus class (0 = small, 1 = normal, 2 = large).
|
||||
// 08. Race Race of the homunculus (0 = formless, 1 = undead, 2 = brute, 3 = plant, 4 = insect, 5 = fish, 6 = demon, 7 = demi-human, 8 = angel, 9 = dragon).
|
||||
// 09. Element Element of the homunculus (0 = neutral, 1 = water, 2 = earth, 3 = fire, 4 = wind, 5 = poison, 6 = holy, 7 = dark, 8 = ghost, 9 = undead).
|
||||
// The element level is always 1.
|
||||
// ...
|
||||
//
|
||||
// Legend: b: base, gn: growth min, gx: growth max, en: evolution min, ex: evolution max
|
||||
// NOTE: Only the growth values are in a 1/10 scale, the other stats are 1/1 (eg: 5 gmAGI means 0.5 agi)
|
||||
|
||||
6001,6009,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,800,2400,220,480,10,30,10,30,20,40,30,50,20,50,10,30
|
||||
6002,6010,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,1600,3600,120,360,20,50,10,30,20,50,20,50,10,30,10,30
|
||||
6003,6011,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,1200,3200,200,400,20,50,10,30,20,50,20,50,10,30,10,30
|
||||
6004,6012,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1200,4800,480,640,10,30,10,30,10,30,20,50,10,50,10,100
|
||||
6005,6013,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,800,2400,220,480,10,30,10,30,20,40,30,50,20,50,10,30
|
||||
6006,6014,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,1600,3600,120,360,20,50,10,30,20,50,20,50,10,30,10,30
|
||||
6007,6015,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,1200,3200,200,400,20,50,10,30,20,50,20,50,10,30,10,30
|
||||
6008,6016,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1200,4800,480,640,10,30,10,30,10,30,20,50,10,50,10,100
|
||||
6048,6048,Eira,6098,60000,1,1,8,4,700,150,40,17,20,15,35,24,12,40,160,20,42,13,39,28,42,15,25,14,48,16,36,9,18,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6049,6049,Bayeri,6112,60000,1,1,2,6,700,320,10,20,17,35,11,24,12,90,360,48,52,18,36,8,36,16,32,22,44,12,24,20,36,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6050,6050,Sera,6108,60000,1,1,4,2,700,90,25,29,35,9,8,30,9,60,240,36,64,10,25,16,32,5,25,7,35,28,40,20,40,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6051,6051,Dieter,6104,60000,1,1,0,3,700,80,11,11,11,11,11,11,11,240,480,40,120,20,40,13,26,18,36,15,40,16,32,4,16,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
6052,6052,Eleanor,6115,60000,1,1,7,5,700,320,10,20,17,35,11,24,12,60,300,10,20,20,40,10,50,24,48,5,15,12,36,2,10,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
|
||||
948
db/re/homunculus_db.yml
Normal file
948
db/re/homunculus_db.yml
Normal file
@@ -0,0 +1,948 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: HOMUNCULUS_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Class: Lif
|
||||
Name: Lif
|
||||
EvolutionClass: Lif_H
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 100
|
||||
EvolutionMinimum: 800
|
||||
EvolutionMaximum: 2400
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 9
|
||||
EvolutionMinimum: 220
|
||||
EvolutionMaximum: 480
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 40
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 30
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HLIF_HEAL
|
||||
MaxLevel: 5
|
||||
- Skill: HLIF_AVOID
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 3
|
||||
- Skill: HLIF_BRAIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 5
|
||||
- Skill: HLIF_CHANGE
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Amistr
|
||||
Name: Amistr
|
||||
EvolutionClass: Amistr_H
|
||||
Food: Zargon
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 80
|
||||
GrowthMaximum: 130
|
||||
EvolutionMinimum: 1600
|
||||
EvolutionMaximum: 3600
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 4
|
||||
EvolutionMinimum: 120
|
||||
EvolutionMaximum: 360
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HAMI_CASTLE
|
||||
MaxLevel: 5
|
||||
- Skill: HAMI_DEFENCE
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_CASTLE
|
||||
Level: 5
|
||||
- Skill: HAMI_SKIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_DEFENCE
|
||||
Level: 3
|
||||
- Skill: HAMI_BLOODLUST
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Filir
|
||||
Name: Filir
|
||||
EvolutionClass: Filir_H
|
||||
Food: Garlet
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 45
|
||||
GrowthMaximum: 75
|
||||
EvolutionMinimum: 1200
|
||||
EvolutionMaximum: 3200
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 6
|
||||
EvolutionMinimum: 200
|
||||
EvolutionMaximum: 400
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HFLI_MOON
|
||||
MaxLevel: 5
|
||||
- Skill: HFLI_FLEET
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_MOON
|
||||
Level: 3
|
||||
- Skill: HFLI_SPEED
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_FLEET
|
||||
Level: 3
|
||||
- Skill: HFLI_SBR44
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Vanilmirth
|
||||
Name: Vanilmirth
|
||||
EvolutionClass: Vanilmirth_H
|
||||
Food: Scell
|
||||
Race: Formless
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 30
|
||||
GrowthMaximum: 150
|
||||
EvolutionMinimum: 1200
|
||||
EvolutionMaximum: 4800
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 0
|
||||
GrowthMaximum: 7
|
||||
EvolutionMinimum: 480
|
||||
EvolutionMaximum: 640
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 50
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 100
|
||||
SkillTree:
|
||||
- Skill: HVAN_CAPRICE
|
||||
MaxLevel: 5
|
||||
- Skill: HVAN_CHAOTIC
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 3
|
||||
- Skill: HVAN_INSTRUCT
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 5
|
||||
- Skill: HVAN_EXPLOSION
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Lif2
|
||||
Name: Lif
|
||||
EvolutionClass: Lif_H2
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 100
|
||||
EvolutionMinimum: 800
|
||||
EvolutionMaximum: 2400
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 9
|
||||
EvolutionMinimum: 220
|
||||
EvolutionMaximum: 480
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 40
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 30
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 6
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HLIF_HEAL
|
||||
MaxLevel: 5
|
||||
- Skill: HLIF_AVOID
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 3
|
||||
- Skill: HLIF_BRAIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HLIF_HEAL
|
||||
Level: 5
|
||||
- Skill: HLIF_CHANGE
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Amistr2
|
||||
Name: Amistr
|
||||
EvolutionClass: Amistr_H2
|
||||
Food: Zargon
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 80
|
||||
GrowthMaximum: 130
|
||||
EvolutionMinimum: 1600
|
||||
EvolutionMaximum: 3600
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 4
|
||||
EvolutionMinimum: 120
|
||||
EvolutionMaximum: 360
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HAMI_CASTLE
|
||||
MaxLevel: 5
|
||||
- Skill: HAMI_DEFENCE
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_CASTLE
|
||||
Level: 5
|
||||
- Skill: HAMI_SKIN
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HAMI_DEFENCE
|
||||
Level: 3
|
||||
- Skill: HAMI_BLOODLUST
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Filir2
|
||||
Name: Filir
|
||||
EvolutionClass: Filir_H2
|
||||
Food: Garlet
|
||||
Race: Brute
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 45
|
||||
GrowthMaximum: 75
|
||||
EvolutionMinimum: 1200
|
||||
EvolutionMaximum: 3200
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 6
|
||||
EvolutionMinimum: 200
|
||||
EvolutionMaximum: 400
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 10
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 20
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 3
|
||||
GrowthMaximum: 19
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
SkillTree:
|
||||
- Skill: HFLI_MOON
|
||||
MaxLevel: 5
|
||||
- Skill: HFLI_FLEET
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_MOON
|
||||
Level: 3
|
||||
- Skill: HFLI_SPEED
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HFLI_FLEET
|
||||
Level: 3
|
||||
- Skill: HFLI_SBR44
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Vanilmirth2
|
||||
Name: Vanilmirth
|
||||
EvolutionClass: Vanilmirth_H2
|
||||
Food: Scell
|
||||
Race: Formless
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 30
|
||||
GrowthMaximum: 150
|
||||
EvolutionMinimum: 1200
|
||||
EvolutionMaximum: 4800
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 0
|
||||
GrowthMaximum: 7
|
||||
EvolutionMinimum: 480
|
||||
EvolutionMaximum: 640
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 30
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 20
|
||||
EvolutionMaximum: 50
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 50
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 1
|
||||
GrowthMaximum: 30
|
||||
EvolutionMinimum: 10
|
||||
EvolutionMaximum: 100
|
||||
SkillTree:
|
||||
- Skill: HVAN_CAPRICE
|
||||
MaxLevel: 5
|
||||
- Skill: HVAN_CHAOTIC
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 3
|
||||
- Skill: HVAN_INSTRUCT
|
||||
MaxLevel: 5
|
||||
Required:
|
||||
- Skill: HVAN_CAPRICE
|
||||
Level: 5
|
||||
- Skill: HVAN_EXPLOSION
|
||||
MaxLevel: 3
|
||||
RequiredIntimacy: 910
|
||||
RequireEvolution: true
|
||||
- Class: Eira
|
||||
Name: Eira
|
||||
Food: Small_Snow_Flower
|
||||
Race: Angel
|
||||
Element: Wind
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 150
|
||||
GrowthMinimum: 40
|
||||
GrowthMaximum: 160
|
||||
- Type: Sp
|
||||
Base: 40
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 42
|
||||
- Type: Str
|
||||
Base: 17
|
||||
GrowthMinimum: 13
|
||||
GrowthMaximum: 39
|
||||
- Type: Agi
|
||||
Base: 20
|
||||
GrowthMinimum: 28
|
||||
GrowthMaximum: 42
|
||||
- Type: Vit
|
||||
Base: 15
|
||||
GrowthMinimum: 15
|
||||
GrowthMaximum: 25
|
||||
- Type: Int
|
||||
Base: 35
|
||||
GrowthMinimum: 14
|
||||
GrowthMaximum: 48
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 16
|
||||
GrowthMaximum: 36
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 9
|
||||
GrowthMaximum: 18
|
||||
SkillTree:
|
||||
- Skill: MH_LIGHT_OF_REGENE
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 128
|
||||
- Skill: MH_OVERED_BOOST
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 114
|
||||
- Skill: MH_ERASER_CUTTER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 106
|
||||
- Skill: MH_XENO_SLASHER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 121
|
||||
- Skill: MH_SILENT_BREEZE
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 137
|
||||
- Skill: MH_CLASSY_FLUTTER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Skill: MH_TWISTER_CUTTER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_ABSOLUTE_ZEPHYR
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Class: Bayeri
|
||||
Name: Bayeri
|
||||
Food: Fresh_Plant
|
||||
Race: Brute
|
||||
Element: Holy
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 90
|
||||
GrowthMaximum: 360
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 48
|
||||
GrowthMaximum: 52
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 18
|
||||
GrowthMaximum: 36
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 8
|
||||
GrowthMaximum: 36
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 16
|
||||
GrowthMaximum: 32
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 22
|
||||
GrowthMaximum: 44
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 12
|
||||
GrowthMaximum: 24
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 36
|
||||
SkillTree:
|
||||
- Skill: MH_STAHL_HORN
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 105
|
||||
- Skill: MH_GOLDENE_FERSE
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 112
|
||||
- Skill: MH_STEINWAND
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 121
|
||||
- Skill: MH_HEILIGE_STANGE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 138
|
||||
- Skill: MH_ANGRIFFS_MODUS
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 130
|
||||
- Skill: MH_LICHT_GEHORN
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Skill: MH_GLANZEN_SPIES
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_HEILIGE_PFERD
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Skill: MH_GOLDENE_TONE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Class: Sera
|
||||
Name: Sera
|
||||
Food: Apple_Pudding
|
||||
Race: Insect
|
||||
Element: Earth
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 90
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 240
|
||||
- Type: Sp
|
||||
Base: 25
|
||||
GrowthMinimum: 36
|
||||
GrowthMaximum: 64
|
||||
- Type: Str
|
||||
Base: 29
|
||||
GrowthMinimum: 10
|
||||
GrowthMaximum: 25
|
||||
- Type: Agi
|
||||
Base: 35
|
||||
GrowthMinimum: 16
|
||||
GrowthMaximum: 32
|
||||
- Type: Vit
|
||||
Base: 9
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 25
|
||||
- Type: Int
|
||||
Base: 8
|
||||
GrowthMinimum: 7
|
||||
GrowthMaximum: 35
|
||||
- Type: Dex
|
||||
Base: 30
|
||||
GrowthMinimum: 28
|
||||
GrowthMaximum: 40
|
||||
- Type: Luk
|
||||
Base: 9
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 40
|
||||
SkillTree:
|
||||
- Skill: MH_SUMMON_LEGION
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 132
|
||||
- Skill: MH_NEEDLE_OF_PARALYZE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 105
|
||||
- Skill: MH_POISON_MIST
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 116
|
||||
- Skill: MH_PAIN_KILLER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 123
|
||||
- Skill: MH_POLISHING_NEEDLE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Skill: MH_TOXIN_OF_MANDARA
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_NEEDLE_STINGER
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Class: Dieter
|
||||
Name: Dieter
|
||||
Food: Big_Cell
|
||||
Race: Formless
|
||||
Element: Fire
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 80
|
||||
GrowthMinimum: 240
|
||||
GrowthMaximum: 480
|
||||
- Type: Sp
|
||||
Base: 11
|
||||
GrowthMinimum: 40
|
||||
GrowthMaximum: 120
|
||||
- Type: Str
|
||||
Base: 11
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 40
|
||||
- Type: Agi
|
||||
Base: 11
|
||||
GrowthMinimum: 13
|
||||
GrowthMaximum: 26
|
||||
- Type: Vit
|
||||
Base: 11
|
||||
GrowthMinimum: 18
|
||||
GrowthMaximum: 36
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 15
|
||||
GrowthMaximum: 40
|
||||
- Type: Dex
|
||||
Base: 11
|
||||
GrowthMinimum: 16
|
||||
GrowthMaximum: 32
|
||||
- Type: Luk
|
||||
Base: 11
|
||||
GrowthMinimum: 4
|
||||
GrowthMaximum: 16
|
||||
SkillTree:
|
||||
- Skill: MH_MAGMA_FLOW
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 122
|
||||
- Skill: MH_GRANITIC_ARMOR
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 116
|
||||
- Skill: MH_LAVA_SLIDE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 109
|
||||
- Skill: MH_PYROCLASTIC
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 131
|
||||
- Skill: MH_VOLCANIC_ASH
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 102
|
||||
- Skill: MH_BLAST_FORGE
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_TEMPERING
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
- Skill: MH_BLAZING_LAVA
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Class: Eleanor
|
||||
Name: Eleanor
|
||||
Food: Bun_
|
||||
Element: Poison
|
||||
Size: Medium
|
||||
Status:
|
||||
- Type: Hp
|
||||
Base: 320
|
||||
GrowthMinimum: 60
|
||||
GrowthMaximum: 300
|
||||
- Type: Sp
|
||||
Base: 10
|
||||
GrowthMinimum: 10
|
||||
GrowthMaximum: 20
|
||||
- Type: Str
|
||||
Base: 20
|
||||
GrowthMinimum: 20
|
||||
GrowthMaximum: 40
|
||||
- Type: Agi
|
||||
Base: 17
|
||||
GrowthMinimum: 10
|
||||
GrowthMaximum: 50
|
||||
- Type: Vit
|
||||
Base: 35
|
||||
GrowthMinimum: 24
|
||||
GrowthMaximum: 48
|
||||
- Type: Int
|
||||
Base: 11
|
||||
GrowthMinimum: 5
|
||||
GrowthMaximum: 15
|
||||
- Type: Dex
|
||||
Base: 24
|
||||
GrowthMinimum: 12
|
||||
GrowthMaximum: 36
|
||||
- Type: Luk
|
||||
Base: 12
|
||||
GrowthMinimum: 2
|
||||
GrowthMaximum: 10
|
||||
SkillTree:
|
||||
- Skill: MH_STYLE_CHANGE
|
||||
MaxLevel: 1
|
||||
RequiredLevel: 100
|
||||
- Skill: MH_SONIC_CRAW
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 100
|
||||
- Skill: MH_SILVERVEIN_RUSH
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 114
|
||||
- Skill: MH_MIDNIGHT_FRENZY
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 128
|
||||
- Skill: MH_TINDER_BREAKER
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 100
|
||||
- Skill: MH_CBC
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 112
|
||||
- Skill: MH_EQC
|
||||
MaxLevel: 5
|
||||
RequiredLevel: 133
|
||||
- Skill: MH_BRUSHUP_CLAW
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 210
|
||||
- Skill: MH_BLAZING_AND_FURIOUS
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 215
|
||||
- Skill: MH_THE_ONE_FIGHTER_RISES
|
||||
MaxLevel: 10
|
||||
RequiredLevel: 230
|
||||
@@ -375,3 +375,204 @@ Body:
|
||||
Map: 1@begi
|
||||
X: 100
|
||||
Y: 22
|
||||
- Id: 49
|
||||
Name: Old Glast Heim (Challenge Mode)
|
||||
Enter:
|
||||
Map: 1@gl_he
|
||||
X: 150
|
||||
Y: 28
|
||||
- Id: 50
|
||||
Name: Old Glast Heim (Beginner)
|
||||
Enter:
|
||||
Map: 1@gl_k2
|
||||
X: 150
|
||||
Y: 20
|
||||
- Id: 51
|
||||
Name: Fall of Glast Heim (Normal)
|
||||
Enter:
|
||||
Map: 1@gl_prq
|
||||
X: 299
|
||||
Y: 19
|
||||
- Id: 52
|
||||
Name: Fall of Glast Heim (Advanced)
|
||||
Enter:
|
||||
Map: 1@gl_prq
|
||||
X: 79
|
||||
Y: 22
|
||||
- Id: 53
|
||||
Name: Twilight Garden
|
||||
Enter:
|
||||
Map: 1@bamn
|
||||
X: 100
|
||||
Y: 320
|
||||
AdditionalMaps:
|
||||
1@bamq: true
|
||||
- Id: 54
|
||||
Name: Hey! Sweety
|
||||
Enter:
|
||||
Map: 1@bamq
|
||||
X: 16
|
||||
Y: 39
|
||||
AdditionalMaps:
|
||||
1@bamn: true
|
||||
- Id: 55
|
||||
Name: Farm Lost in Time
|
||||
Enter:
|
||||
Map: 1@lost
|
||||
X: 161
|
||||
Y: 42
|
||||
- Id: 56
|
||||
Name: Water Garden
|
||||
Enter:
|
||||
Map: 1@ghg
|
||||
X: 64
|
||||
Y: 69
|
||||
- Id: 57
|
||||
Name: Water Garden Hard
|
||||
Enter:
|
||||
Map: 1@ghg
|
||||
X: 64
|
||||
Y: 69
|
||||
- Id: 58
|
||||
Name: Hidden Flower Garden
|
||||
Enter:
|
||||
Map: 1@herbs
|
||||
X: 51
|
||||
Y: 273
|
||||
- Id: 59
|
||||
Name: Security Area 1
|
||||
Enter:
|
||||
Map: 1@herbs
|
||||
X: 45
|
||||
Y: 208
|
||||
- Id: 60
|
||||
Name: Security Area 2
|
||||
Enter:
|
||||
Map: 1@herbs
|
||||
X: 59
|
||||
Y: 214
|
||||
- Id: 61
|
||||
Name: Sunken Tower
|
||||
Enter:
|
||||
Map: 1@ch_u
|
||||
X: 13
|
||||
Y: 59
|
||||
- Id: 62
|
||||
Name: Constellation Tower
|
||||
Enter:
|
||||
Map: 1@ch_t
|
||||
X: 48
|
||||
Y: 183
|
||||
AdditionalMaps:
|
||||
2@ch_t: true
|
||||
3@ch_t: true
|
||||
- Id: 63
|
||||
Name: Tomb of Remorse
|
||||
Enter:
|
||||
Map: 1@spa2
|
||||
X: 51
|
||||
Y: 197
|
||||
- Id: 64
|
||||
Name: Geffen Night Arena
|
||||
Enter:
|
||||
Map: 1@ge_sn
|
||||
X: 89
|
||||
Y: 48
|
||||
- Id: 65
|
||||
Name: Airship Crash
|
||||
Enter:
|
||||
Map: 1@mjo1
|
||||
X: 219
|
||||
Y: 379
|
||||
AdditionalMaps:
|
||||
1@mjo2: true
|
||||
- Id: 66
|
||||
Name: Thanatos Tower
|
||||
Enter:
|
||||
Map: 1@thts
|
||||
X: 74
|
||||
Y: 371
|
||||
AdditionalMaps:
|
||||
2@thts: true
|
||||
3@thts: true
|
||||
4@thts: true
|
||||
5@thts: true
|
||||
6@thts: true
|
||||
7@thts: true
|
||||
8@thts: true
|
||||
- Id: 67
|
||||
Name: The Maze of Oz
|
||||
Enter:
|
||||
Map: 1@oz
|
||||
X: 284
|
||||
Y: 167
|
||||
- Id: 68
|
||||
Name: Thor Gunsu Base
|
||||
Enter:
|
||||
Map: 1@tcamp
|
||||
X: 103
|
||||
Y: 237
|
||||
- Id: 69
|
||||
Name: A Gathering Place of Wolves
|
||||
Enter:
|
||||
Map: 1@nyr
|
||||
X: 194
|
||||
Y: 30
|
||||
AdditionalMaps:
|
||||
2@nyr: true
|
||||
- Id: 70
|
||||
Name: Sanctuary Purification
|
||||
Enter:
|
||||
Map: 1@nyr
|
||||
X: 194
|
||||
Y: 30
|
||||
AdditionalMaps:
|
||||
2@nyr: true
|
||||
- Id: 71
|
||||
Name: Villa of High Priest
|
||||
Enter:
|
||||
Map: 1@adv
|
||||
X: 123
|
||||
Y: 17
|
||||
- Id: 72
|
||||
Name: Villa of Deception
|
||||
Enter:
|
||||
Map: 1@advs
|
||||
X: 111
|
||||
Y: 19
|
||||
- Id: 73
|
||||
Name: Villa of Deception Advanced
|
||||
Enter:
|
||||
Map: 1@advs
|
||||
X: 111
|
||||
Y: 19
|
||||
- Id: 74
|
||||
Name: Bagot Laboratory
|
||||
Enter:
|
||||
Map: 1@jorlab
|
||||
X: 57
|
||||
Y: 45
|
||||
- Id: 75
|
||||
Name: Confused Snake's Nest
|
||||
Enter:
|
||||
Map: 1@jorchs
|
||||
X: 272
|
||||
Y: 20
|
||||
- Id: 76
|
||||
Name: Iwin Patrol
|
||||
Enter:
|
||||
Map: 1@iwp
|
||||
X: 380
|
||||
Y: 229
|
||||
- Id: 77
|
||||
Name: Airship Destruction
|
||||
Enter:
|
||||
Map: 1@whl
|
||||
X: 32
|
||||
Y: 53
|
||||
- Id: 78
|
||||
Name: Simulation Battle
|
||||
Enter:
|
||||
Map: 1@jorlab
|
||||
X: 57
|
||||
Y: 45
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
File diff suppressed because it is too large
Load Diff
13207
db/re/item_db_equip.yml
13207
db/re/item_db_equip.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1567,7 +1567,7 @@ Body:
|
||||
- Option: ATTR_TOLERACE_ALL
|
||||
MinValue: 1
|
||||
MaxValue: 2
|
||||
Chance: 50
|
||||
Chance: 50
|
||||
- Option: DAMAGE_SIZE_SMALL_USER
|
||||
MinValue: 3
|
||||
MaxValue: 5
|
||||
@@ -11524,39 +11524,39 @@ Body:
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 714
|
||||
- Slot: 2
|
||||
Options:
|
||||
@@ -11582,31 +11582,31 @@ Body:
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 5
|
||||
MaxValue: 30
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
||||
MinValue: 1
|
||||
@@ -12285,3 +12285,836 @@ Body:
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 769
|
||||
- Id: 145
|
||||
Group: Group_0 # Note: this group is left empty. It can be used to remove the current options, when applied.
|
||||
# Abyss ogh enchants. Source: https://ro.gnjoy.in.th/abyss-glastheim-1st-floor/
|
||||
- Id: 146
|
||||
Group: AGW1
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 5000
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 5000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: VAR_CRITICALSUCCESSVALUE
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 5000
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: DAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Id: 147
|
||||
Group: AGM1
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 5000
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 5000
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 5000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 5000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 10
|
||||
Chance: 5000
|
||||
- Id: 148
|
||||
Group: GREAT_HERO_BRAVERY
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 40
|
||||
Chance: 666
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 2
|
||||
Chance: 666
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 7
|
||||
Chance: 666
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: CLASS_DAMAGE_BOSS_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
Chance: 666
|
||||
- Id: 149
|
||||
Group: GREAT_HERO_WISDOM
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 40
|
||||
Chance: 435
|
||||
- Option: HEAL_VALUE
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 7
|
||||
Chance: 714
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 25
|
||||
Chance: 714
|
||||
- Option: CLASS_MDAMAGE_NORMAL
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 714
|
||||
- Option: CLASS_MDAMAGE_BOSS
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 714
|
||||
- Id: 150
|
||||
Group: HERO_LT_REFINE_MELEE
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 45
|
||||
Chance: 588
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 2
|
||||
Chance: 588
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 588
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 588
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 588
|
||||
- Option: VAR_CRITICALSUCCESSVALUE
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 588
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 588
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 7
|
||||
Chance: 625
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 625
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 625
|
||||
- Option: CLASS_DAMAGE_NORMAL_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 625
|
||||
- Option: CLASS_DAMAGE_BOSS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 625
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
Chance: 625
|
||||
- Id: 151
|
||||
Group: HERO_LT_REFINE_MAGIC
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 5
|
||||
MaxValue: 45
|
||||
Chance: 435
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
MaxValue: 2
|
||||
Chance: 435
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 435
|
||||
- Option: VAR_PLUSASPDPERCENT
|
||||
MinValue: 5
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 435
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 3
|
||||
MaxValue: 7
|
||||
Chance: 666
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 666
|
||||
- Option: ADDSKILLMDAMAGE_ALL
|
||||
MinValue: 3
|
||||
MaxValue: 12
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 666
|
||||
- Option: CLASS_MDAMAGE_NORMAL
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: CLASS_MDAMAGE_BOSS
|
||||
MinValue: 5
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
|
||||
@@ -3109,7 +3109,7 @@ Body:
|
||||
CardsAllowed: false
|
||||
ResultItem: Club_
|
||||
ChangeRefine: 2
|
||||
#RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
RandomOptionGroup: Group_0
|
||||
ClearSlots: true
|
||||
RemoveGrade: true
|
||||
- BaseItem: Avd_Knife
|
||||
@@ -3139,11 +3139,11 @@ Body:
|
||||
CardsAllowed: false
|
||||
ResultItem: Tsurugi
|
||||
ChangeRefine: -20
|
||||
#RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: C_Hill_Wind_Mask
|
||||
ResultItem: Katar
|
||||
ChangeRefine: 5
|
||||
#RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
RandomOptionGroup: Group_0
|
||||
RemoveGrade: true
|
||||
- BaseItem: SeeOtter_Fan
|
||||
Materials:
|
||||
@@ -4589,200 +4589,200 @@ Body:
|
||||
# Amount: 10
|
||||
# ResultItem: D_Glacier_M_Mace
|
||||
# ChangeRefine: 1
|
||||
# - Item: OS_Weapon_Reform
|
||||
# BaseItems:
|
||||
# - BaseItem: Beam_Claymore_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Beam_Claymore_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Meuchler_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Meuchler_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Blasti_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Blasti_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Virtual_Bow_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Virtual_Bow_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: MH_P89_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: MH_P89_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: AC_B44_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: AC_B44_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: HR_S55_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: HR_S55_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Burning_Knuckle_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Burning_Knuckle_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Cannon_Rapier_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Cannon_Rapier_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Saphir_Hall_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Saphir_Hall_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Ultio_Spes_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Ultio_Spes_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Rutilus_Stick_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Rutilus_Stick_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: ElectricFox_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: ElectricFox_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Circuit_Board_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Circuit_Board_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Kuroiro_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Kuroiro_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
# - BaseItem: Boost_Lance_OS
|
||||
# MinimumRefine: 7
|
||||
# CardsAllowed: false
|
||||
# Materials:
|
||||
# - Material: EP17_1_EVT02
|
||||
# Amount: 200
|
||||
# - Material: EP17_1_EVT39
|
||||
# Amount: 40
|
||||
# - Material: Weapon_Stone_1
|
||||
# Amount: 70
|
||||
# ResultItem: Boost_Lance_AD
|
||||
# RandomOptionGroup: G0 # TODO: translate to our group names
|
||||
- Item: OS_Weapon_Reform
|
||||
BaseItems:
|
||||
- BaseItem: Beam_Claymore_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Beam_Claymore_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Meuchler_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Meuchler_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Blasti_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Blasti_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Virtual_Bow_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Virtual_Bow_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: MH_P89_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: MH_P89_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: AC_B44_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: AC_B44_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: HR_S55_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: HR_S55_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Burning_Knuckle_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Burning_Knuckle_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Cannon_Rapier_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Cannon_Rapier_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Saphir_Hall_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Saphir_Hall_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Ultio_Spes_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Ultio_Spes_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Rutilus_Stick_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Rutilus_Stick_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: ElectricFox_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: ElectricFox_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Circuit_Board_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Circuit_Board_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Kuroiro_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Kuroiro_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- BaseItem: Boost_Lance_OS
|
||||
MinimumRefine: 7
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: EP17_1_EVT02
|
||||
Amount: 200
|
||||
- Material: EP17_1_EVT39
|
||||
Amount: 40
|
||||
- Material: Weapon_Stone_1
|
||||
Amount: 70
|
||||
ResultItem: Boost_Lance_AD
|
||||
RandomOptionGroup: Group_0
|
||||
- Item: Hero_Weapon_Up_Box_5
|
||||
BaseItems:
|
||||
- BaseItem: Up_Blade_Katar
|
||||
@@ -6892,3 +6892,91 @@ Body:
|
||||
# Amount: 150
|
||||
# ResultItem: Blessed_Knife_LT
|
||||
# ChangeRefine: 1
|
||||
- Item: Dimmen_A_Reform
|
||||
BaseItems:
|
||||
- BaseItem: Under_Seal_D_Key
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Creed_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Key
|
||||
- BaseItem: Under_Seal_D_Padlock
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Justice_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Padlock
|
||||
- BaseItem: Under_Seal_D_keyring
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Glory_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Keyring
|
||||
- Item: Dimmen_A_Refine
|
||||
BaseItems:
|
||||
- BaseItem: Dimmension_W_Key
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Key
|
||||
ChangeRefine: 1
|
||||
- BaseItem: Dimmension_W_Padlock
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Padlock
|
||||
ChangeRefine: 1
|
||||
- BaseItem: Dimmension_W_Keyring
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Keyring
|
||||
ChangeRefine: 1
|
||||
|
||||
@@ -1387,7 +1387,7 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Frozen_Stone_Fragment
|
||||
Amount: 10
|
||||
- Item: Spirit_Jewel
|
||||
- Item: SpritJewel
|
||||
Amount: 10
|
||||
- Item: Snowball
|
||||
Amount: 10
|
||||
@@ -1419,7 +1419,7 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Fine_Old_Doll
|
||||
Amount: 10
|
||||
- Item: Old_Shell
|
||||
- Item: OldShell
|
||||
Amount: 10
|
||||
- Item: Ein_SOLIDDUST
|
||||
Amount: 10
|
||||
@@ -1602,7 +1602,7 @@ Body:
|
||||
- Item: C_Charleston_Antenna
|
||||
- Item: C_Wings_of_Uriel
|
||||
- Item: C_Pig_Nose
|
||||
- Item: C_Cat_Ears_Hat
|
||||
- Item: C_Cat_Ear_Hat
|
||||
- Item: C_Valkyrie_Circlet
|
||||
- Item: C_Eremes_Scarf_Black
|
||||
- Item: C_Eleanor_Wig
|
||||
@@ -1738,13 +1738,13 @@ Body:
|
||||
- Item: C_Big_Foxtail
|
||||
- Item: C_T_Bear_Bag
|
||||
- Item: C_Poring_On_Shoulder
|
||||
- Item: Costume_Yawata_Seal
|
||||
- Item: C_FortunetellinSealed
|
||||
- Item: C_Pretty_Bear_WH
|
||||
- Item: C_Bicolor_Cat_Witch_Hat
|
||||
- Item: C_Nifl_Bloom
|
||||
- Item: C_Floating_Ball_TW
|
||||
- Item: C_Dark_Snake_Lord_Stall
|
||||
- Item: Costume_Twin_Cannon
|
||||
- Item: C_Twin_Canon
|
||||
- Item: C_Picnic_Basket
|
||||
- Item: C_Magic_Helm
|
||||
- Item: C_ManyStars_TW
|
||||
@@ -1773,13 +1773,13 @@ Body:
|
||||
- Item: C_Disapear_Time_TW
|
||||
- Item: C_Magic_Heir_TW
|
||||
- Item: C_Blink_Eyes_Sakura
|
||||
- Item: Costume_Angola_Intention
|
||||
- Item: C_Stole_Of_Dominion
|
||||
- Item: C_Angola_Intention
|
||||
- Item: C_Stall_Of_Dominions
|
||||
- Item: C_Flowery_Vision_TH
|
||||
- Item: C_Frill_Collar
|
||||
- Item: C_Rose_Gothic_Bonnet
|
||||
- Item: C_LittleGarden
|
||||
- Item: Costume_Twinkling_Red_Eyes
|
||||
- Item: C_Blinking_Eyes_RD
|
||||
- Item: C_P_Ulysses_Feather
|
||||
- Item: C_DancingButterfly_TW
|
||||
- Item: C_Blue_Pencil_In_Mouth
|
||||
@@ -1790,7 +1790,7 @@ Body:
|
||||
- Item: C_Frog_Hood
|
||||
- Item: C_Lude_Hood
|
||||
- Item: C_Blessings_Of_Soul
|
||||
- Item: C_Crow
|
||||
- Item: C_Gossip_Raven
|
||||
- Item: C_Halloween_Hat
|
||||
- Item: C_Blessed_Veil
|
||||
- Item: C_Eyes_Of_Ifrit
|
||||
@@ -1799,7 +1799,7 @@ Body:
|
||||
- Item: C_Wildcat_Knit_Cap
|
||||
- Item: C_Pink_Fur_Hat
|
||||
- Item: C_Gift_Of_Snow
|
||||
- Item: C_Large_Ribbon_Muffler_Red
|
||||
- Item: C_L_RibbonMuff_Red
|
||||
- Item: C_Imperial_Glory
|
||||
- Item: C_Black_Shiba_Inu_Hat
|
||||
- Item: C_Black_Glasses
|
||||
@@ -3272,11 +3272,11 @@ Body:
|
||||
# RewardGroup: ENCHANTSTONE_RECIPE_3M
|
||||
# Requirements:
|
||||
# - Item: C_Pretty_Bear_WH
|
||||
# - Item: Costume_Yawata_Seal
|
||||
# - Item: C_FortunetellinSealed
|
||||
# - Item: C_Floating_Ball_TW
|
||||
# - Item: C_Dark_Snake_Lord_Stall
|
||||
# - Item: C_Bicolor_Cat_Witch_Hat
|
||||
# - Item: Costume_Twin_Cannon
|
||||
# - Item: C_Twin_Canon
|
||||
# - Item: C_Picnic_Basket
|
||||
# - Item: C_Magic_Helm
|
||||
# - Item: C_Fawn_Ear
|
||||
@@ -3291,7 +3291,7 @@ Body:
|
||||
# - Item: C_Frill_Collar
|
||||
# - Item: C_Rose_Gothic_Bonnet
|
||||
# - Item: C_LittleGarden
|
||||
# - Item: Costume_Twinkling_Red_Eyes
|
||||
# - Item: C_Blinking_Eyes_RD
|
||||
# - Item: Egirnion_Box
|
||||
# RewardGroup: EGIRNION_BOX
|
||||
# Requirements:
|
||||
@@ -3700,11 +3700,11 @@ Body:
|
||||
# - Item: S_AllMighty_Pendant
|
||||
# - Item: S_Tempest_Shield
|
||||
# - Item: S_Tempest_Shoes
|
||||
# - Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
# - Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
# - Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
# - Item: S_Magic_Scissor_Hunting_Armor
|
||||
# - Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
# - Item: S_M_ExeHoly_Armor
|
||||
# - Item: S_M_ExoCorrupt_Armor
|
||||
# - Item: S_M_DragonVib_Armor
|
||||
# - Item: S_M_SciHunting_Armor
|
||||
# - Item: S_M_FishInsect_Armor
|
||||
# - Item: S_Plasterer's_Armor_II
|
||||
# - Item: S_Insomniac_Shoes_II
|
||||
# - Item: S_Peerless_Armor_II
|
||||
@@ -3728,11 +3728,11 @@ Body:
|
||||
# - Item: S_Mortal_Blow_Pendant
|
||||
# - Item: S_Penetration_Shoes
|
||||
# - Item: S_Penetration_Shield
|
||||
# - Item: S_Executioner_Holy_Water_Armor
|
||||
# - Item: S_Exorcist_Corrupted_Armor
|
||||
# - Item: S_Vibration_Dragon_Killer_Armor
|
||||
# - Item: S_Scissor_Hunting_Armor
|
||||
# - Item: S_Fishing_Insect_Net_Armor
|
||||
# - Item: S_ExeHoly_Armor
|
||||
# - Item: S_ExoCorrupt_Armor
|
||||
# - Item: S_DragonVib_Armor
|
||||
# - Item: S_SciHunting_Armor
|
||||
# - Item: S_FishInsect_Armor
|
||||
# - Item: Sentimental_Weapone_S
|
||||
# - Item: Sentimental_Earring_S
|
||||
# - Item: Sentimental_Pendant_S
|
||||
|
||||
@@ -60,7 +60,7 @@ Body:
|
||||
# - Item: Ein_1HSWORD
|
||||
# - Item: Ein_1HGUN
|
||||
# - Item: Ein_1H_Foxtail
|
||||
- Item: Metal_Smelting_Ticket
|
||||
- Item: Metal_Rifine_Ticket
|
||||
ResultRefine: 7
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -74,7 +74,7 @@ Body:
|
||||
- Item: Metal_Bow
|
||||
- Item: Metal_Two_Hand_Sword
|
||||
- Item: Metal_Revolver
|
||||
- Item: Huuma_Metal_Shuriken
|
||||
- Item: Metal_Huuma_Shuriken
|
||||
- Item: Metal_Foxtail
|
||||
# - Item: Ein_Ddbox2
|
||||
# TargetItems:
|
||||
@@ -2412,13 +2412,13 @@ Body:
|
||||
- Item: Illusion_Butcher
|
||||
- Item: Illusion_Gold_Lux
|
||||
- Item: Infiltrator_IL
|
||||
- Item: Illusion_War_Axe
|
||||
- Item: Illusion_Immaterial_Sword
|
||||
- Item: Illusion_Iron_Driver
|
||||
- Item: Illusion_Pole_Axe
|
||||
- Item: War_Axe_IL
|
||||
- Item: Immaterial_Sword_IL
|
||||
- Item: Iron_Driver_IL
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Book_Of_The_Apo_IL
|
||||
- Item: Balistar_IL
|
||||
- Item: Illusion_Wing_Shuriken
|
||||
- Item: Huuma_Bird_Wing_IL
|
||||
- Item: Wizardy_Staff_IL
|
||||
- Item: Long_Mace_IL
|
||||
- Item: Huuma_Flutter_Snow_IL
|
||||
@@ -2451,13 +2451,13 @@ Body:
|
||||
- Item: Illusion_Butcher
|
||||
- Item: Illusion_Gold_Lux
|
||||
- Item: Infiltrator_IL
|
||||
- Item: Illusion_War_Axe
|
||||
- Item: Illusion_Immaterial_Sword
|
||||
- Item: Illusion_Iron_Driver
|
||||
- Item: Illusion_Pole_Axe
|
||||
- Item: War_Axe_IL
|
||||
- Item: Immaterial_Sword_IL
|
||||
- Item: Iron_Driver_IL
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Book_Of_The_Apo_IL
|
||||
- Item: Balistar_IL
|
||||
- Item: Illusion_Wing_Shuriken
|
||||
- Item: Huuma_Bird_Wing_IL
|
||||
- Item: Wizardy_Staff_IL
|
||||
- Item: Long_Mace_IL
|
||||
- Item: Huuma_Flutter_Snow_IL
|
||||
@@ -2560,6 +2560,28 @@ Body:
|
||||
- Item: Up_Crimson_Rose
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: Comp_Iron_Staff
|
||||
- Item: Comp_Undine_Spear_K
|
||||
- Item: Comp_Royal_Bow_K
|
||||
- Item: Comp_Shadow_Staff_K
|
||||
- Item: Comp_Iron_Nail_K
|
||||
- Item: Comp_Sword_Of_Bluefire
|
||||
- Item: Comp_Oriental_Sword
|
||||
- Item: Comp_Narcis_Bow
|
||||
- Item: Comp_Avenger
|
||||
- Item: Comp_Magic_Sword
|
||||
- Item: Comp_D_Hunt_Bible_K
|
||||
- Item: Comp_Shiver_Katar_K_TH
|
||||
- Item: Comp_Demon_S_Shot
|
||||
- Item: Comp_Sharp_Wind_Sword
|
||||
- Item: Comp_Fog_Dew_Sword
|
||||
- Item: Comp_Crimson_Rose
|
||||
- Item: Comp_The_Black_Gatling
|
||||
- Item: Comp_MeawFoxtail
|
||||
- Item: Comp_Dragonic_Slayer
|
||||
- Item: Comp_Fatalist
|
||||
- Item: Comp_Light_Blade
|
||||
- Item: Comp_Scalet_DragonL_Bow
|
||||
- Item: Ancient_Hero_Wisdom
|
||||
RandomOptionGroup: ANCIENT_HERO_WISDOM
|
||||
TargetItems:
|
||||
@@ -2634,6 +2656,28 @@ Body:
|
||||
- Item: Up_Crimson_Rose
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: Comp_Iron_Staff
|
||||
- Item: Comp_Undine_Spear_K
|
||||
- Item: Comp_Royal_Bow_K
|
||||
- Item: Comp_Shadow_Staff_K
|
||||
- Item: Comp_Iron_Nail_K
|
||||
- Item: Comp_Sword_Of_Bluefire
|
||||
- Item: Comp_Oriental_Sword
|
||||
- Item: Comp_Narcis_Bow
|
||||
- Item: Comp_Avenger
|
||||
- Item: Comp_Magic_Sword
|
||||
- Item: Comp_D_Hunt_Bible_K
|
||||
- Item: Comp_Shiver_Katar_K_TH
|
||||
- Item: Comp_Demon_S_Shot
|
||||
- Item: Comp_Sharp_Wind_Sword
|
||||
- Item: Comp_Fog_Dew_Sword
|
||||
- Item: Comp_Crimson_Rose
|
||||
- Item: Comp_The_Black_Gatling
|
||||
- Item: Comp_MeawFoxtail
|
||||
- Item: Comp_Dragonic_Slayer
|
||||
- Item: Comp_Fatalist
|
||||
- Item: Comp_Light_Blade
|
||||
- Item: Comp_Scalet_DragonL_Bow
|
||||
- Item: Boost_Up_1
|
||||
ResultRefine: 10
|
||||
MaximumRefine: 9
|
||||
@@ -2657,21 +2701,21 @@ Body:
|
||||
TargetItems:
|
||||
- Item: Boost_TH_Sword
|
||||
- Item: Boost_Katar
|
||||
- Item: Boost_Mace
|
||||
- Item: Boost_Hall
|
||||
- Item: Boost_Staff
|
||||
- Item: Boost_Bow
|
||||
- Item: Boost_Spear
|
||||
- Item: Boost_Sword
|
||||
- Item: Boost_Dagger
|
||||
- Item: Boost_Spellbook
|
||||
- Item: Boost_Spl_Book
|
||||
- Item: Boost_Guitar
|
||||
- Item: Boost_Knuckles
|
||||
- Item: Boost_Knuckle
|
||||
- Item: Boost_Whip
|
||||
- Item: Boost_Nindo
|
||||
- Item: Boost_Gatling
|
||||
- Item: Boost_Axe
|
||||
- Item: Boost_Book
|
||||
- Item: Boost_Rod
|
||||
- Item: Boost_Text
|
||||
- Item: Boost_Soul_Rod
|
||||
- Item: Boost_Foxtail
|
||||
- Item: Metal_7_Ticket
|
||||
ResultRefine: 7
|
||||
@@ -2689,7 +2733,7 @@ Body:
|
||||
- Item: Metal_Bow
|
||||
- Item: Metal_Foxtail
|
||||
- Item: Metal_Revolver
|
||||
- Item: Huuma_Metal_Shuriken
|
||||
- Item: Metal_Huuma_Shuriken
|
||||
- Item: Noblesse_Rifine_Ticket
|
||||
ResultRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -4184,80 +4228,82 @@ Body:
|
||||
- Item: Nurse_Cap_IL
|
||||
- Item: Puente_Robe_IL
|
||||
- Item: Apple_Of_Archer_IL
|
||||
# - Item: Great_Hero_Bravery
|
||||
# TargetItems:
|
||||
# - Item: Up_Oriental_Sword
|
||||
# - Item: Up_Dragonic_Slayer
|
||||
# - Item: Up_Shiver_Katar_K
|
||||
# - Item: Up_Blade_Katar
|
||||
# - Item: Up_Sword_Of_Bluefire
|
||||
# - Item: Up_Slate_Sword
|
||||
# - Item: Up_Narcis_Bow
|
||||
# - Item: Up_Trumpet_Shell_K
|
||||
# - Item: Up_Barb_Wire_K
|
||||
# - Item: Up_Avenger
|
||||
# - Item: Up_Magic_Sword
|
||||
# - Item: Up_Fatalist
|
||||
# - Item: Up_Meteor_Striker
|
||||
# - Item: Up_Royal_Bow_K
|
||||
# - Item: Up_Scalet_Dragon_L_Bow
|
||||
# - Item: Up_Shadow_Staff_K
|
||||
# - Item: Up_Freezing_Rod
|
||||
# - Item: Up_Iron_Nail_K
|
||||
# - Item: Up_Ray_Knuckle
|
||||
# - Item: Up_Undine_Spear_K
|
||||
# - Item: Up_Light_Blade
|
||||
# - Item: Up_Iron_Staff
|
||||
# - Item: Up_Blue_Crystal_Staff
|
||||
# - Item: Up_Demon_Hunting_Bible
|
||||
# - Item: Up_Saint_Hall
|
||||
# - Item: Up_MeawFoxtail
|
||||
# - Item: Up_Fog_Dew_Sword
|
||||
# - Item: Up_Humma_Clear
|
||||
# - Item: Up_Master_Soul_Rifle
|
||||
# - Item: Up_Golden_L_Launcher
|
||||
# - Item: Up_The_Black_Gatling
|
||||
# - Item: Up_Demon_S_Shot
|
||||
# - Item: Up_Crimson_Rose
|
||||
# - Item: Up_OneSkyOneSun
|
||||
# - Item: Up_SoulWeight
|
||||
# - Item: Great_Hero_Wisdom
|
||||
# TargetItems:
|
||||
# - Item: Up_Oriental_Sword
|
||||
# - Item: Up_Dragonic_Slayer
|
||||
# - Item: Up_Shiver_Katar_K
|
||||
# - Item: Up_Blade_Katar
|
||||
# - Item: Up_Sword_Of_Bluefire
|
||||
# - Item: Up_Slate_Sword
|
||||
# - Item: Up_Narcis_Bow
|
||||
# - Item: Up_Trumpet_Shell_K
|
||||
# - Item: Up_Barb_Wire_K
|
||||
# - Item: Up_Avenger
|
||||
# - Item: Up_Magic_Sword
|
||||
# - Item: Up_Fatalist
|
||||
# - Item: Up_Meteor_Striker
|
||||
# - Item: Up_Royal_Bow_K
|
||||
# - Item: Up_Scalet_Dragon_L_Bow
|
||||
# - Item: Up_Shadow_Staff_K
|
||||
# - Item: Up_Freezing_Rod
|
||||
# - Item: Up_Iron_Nail_K
|
||||
# - Item: Up_Ray_Knuckle
|
||||
# - Item: Up_Undine_Spear_K
|
||||
# - Item: Up_Light_Blade
|
||||
# - Item: Up_Iron_Staff
|
||||
# - Item: Up_Blue_Crystal_Staff
|
||||
# - Item: Up_Demon_Hunting_Bible
|
||||
# - Item: Up_Saint_Hall
|
||||
# - Item: Up_MeawFoxtail
|
||||
# - Item: Up_Fog_Dew_Sword
|
||||
# - Item: Up_Humma_Clear
|
||||
# - Item: Up_Master_Soul_Rifle
|
||||
# - Item: Up_Golden_L_Launcher
|
||||
# - Item: Up_The_Black_Gatling
|
||||
# - Item: Up_Demon_S_Shot
|
||||
# - Item: Up_Crimson_Rose
|
||||
# - Item: Up_OneSkyOneSun
|
||||
# - Item: Up_SoulWeight
|
||||
- Item: Great_Hero_Bravery
|
||||
RandomOptionGroup: GREAT_HERO_BRAVERY
|
||||
TargetItems:
|
||||
- Item: Up_Oriental_Sword
|
||||
- Item: Up_Dragonic_Slayer
|
||||
- Item: Up_Shiver_Katar_K
|
||||
- Item: Up_Blade_Katar
|
||||
- Item: Up_Sword_Of_Bluefire
|
||||
- Item: Up_Slate_Sword
|
||||
- Item: Up_Narcis_Bow
|
||||
- Item: Up_Trumpet_Shell_K
|
||||
- Item: Up_Barb_Wire_K
|
||||
- Item: Up_Avenger
|
||||
- Item: Up_Magic_Sword
|
||||
- Item: Up_Fatalist
|
||||
- Item: Up_Meteor_Striker
|
||||
- Item: Up_Royal_Bow_K
|
||||
- Item: Up_Scalet_Dragon_L_Bow
|
||||
- Item: Up_Shadow_Staff_K
|
||||
- Item: Up_Freezing_Rod
|
||||
- Item: Up_Iron_Nail_K
|
||||
- Item: Up_Ray_Knuckle
|
||||
- Item: Up_Undine_Spear_K
|
||||
- Item: Up_Light_Blade
|
||||
- Item: Up_Iron_Staff
|
||||
- Item: Up_Blue_Crystal_Staff
|
||||
- Item: Up_Demon_Hunting_Bible
|
||||
- Item: Up_Saint_Hall
|
||||
- Item: Up_MeawFoxtail
|
||||
- Item: Up_Fog_Dew_Sword
|
||||
- Item: Up_Humma_Clear
|
||||
- Item: Up_Master_Soul_Rifle
|
||||
- Item: Up_Golden_L_Launcher
|
||||
- Item: Up_The_Black_Gatling
|
||||
- Item: Up_Demon_S_Shot
|
||||
- Item: Up_Crimson_Rose
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: Great_Hero_Wisdom
|
||||
RandomOptionGroup: GREAT_HERO_WISDOM
|
||||
TargetItems:
|
||||
- Item: Up_Oriental_Sword
|
||||
- Item: Up_Dragonic_Slayer
|
||||
- Item: Up_Shiver_Katar_K
|
||||
- Item: Up_Blade_Katar
|
||||
- Item: Up_Sword_Of_Bluefire
|
||||
- Item: Up_Slate_Sword
|
||||
- Item: Up_Narcis_Bow
|
||||
- Item: Up_Trumpet_Shell_K
|
||||
- Item: Up_Barb_Wire_K
|
||||
- Item: Up_Avenger
|
||||
- Item: Up_Magic_Sword
|
||||
- Item: Up_Fatalist
|
||||
- Item: Up_Meteor_Striker
|
||||
- Item: Up_Royal_Bow_K
|
||||
- Item: Up_Scalet_Dragon_L_Bow
|
||||
- Item: Up_Shadow_Staff_K
|
||||
- Item: Up_Freezing_Rod
|
||||
- Item: Up_Iron_Nail_K
|
||||
- Item: Up_Ray_Knuckle
|
||||
- Item: Up_Undine_Spear_K
|
||||
- Item: Up_Light_Blade
|
||||
- Item: Up_Iron_Staff
|
||||
- Item: Up_Blue_Crystal_Staff
|
||||
- Item: Up_Demon_Hunting_Bible
|
||||
- Item: Up_Saint_Hall
|
||||
- Item: Up_MeawFoxtail
|
||||
- Item: Up_Fog_Dew_Sword
|
||||
- Item: Up_Humma_Clear
|
||||
- Item: Up_Master_Soul_Rifle
|
||||
- Item: Up_Golden_L_Launcher
|
||||
- Item: Up_The_Black_Gatling
|
||||
- Item: Up_Demon_S_Shot
|
||||
- Item: Up_Crimson_Rose
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: Vampire_Box_IL
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
@@ -4303,12 +4349,12 @@ Body:
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Illusion_Wing_Shuriken
|
||||
- Item: Illusion_War_Axe
|
||||
- Item: Illusion_Immaterial_Sword
|
||||
- Item: Illusion_Iron_Driver
|
||||
- Item: Illusion_Pole_Axe
|
||||
- Item: Illusion_Fancy_Flower
|
||||
- Item: Huuma_Bird_Wing_IL
|
||||
- Item: War_Axe_IL
|
||||
- Item: Immaterial_Sword_IL
|
||||
- Item: Iron_Driver_IL
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Fancy_Flower_IL
|
||||
- Item: S_Turtle_Is_Box_IL
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
@@ -4316,12 +4362,12 @@ Body:
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Illusion_Wing_Shuriken
|
||||
- Item: Illusion_War_Axe
|
||||
- Item: Illusion_Immaterial_Sword
|
||||
- Item: Illusion_Iron_Driver
|
||||
- Item: Illusion_Pole_Axe
|
||||
- Item: Illusion_Fancy_Flower
|
||||
- Item: Huuma_Bird_Wing_IL
|
||||
- Item: War_Axe_IL
|
||||
- Item: Immaterial_Sword_IL
|
||||
- Item: Iron_Driver_IL
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Fancy_Flower_IL
|
||||
- Item: Teddy_Bear_Box_IL
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
@@ -4968,80 +5014,82 @@ Body:
|
||||
# - Item: EC_B_Staff
|
||||
# - Item: SP_B_Saber
|
||||
# - Item: SI_B_Saber
|
||||
# - Item: Costama_Egg69
|
||||
# TargetItems:
|
||||
# - Item: Saint_Hall_LT
|
||||
# - Item: Undine_Spear_K_LT
|
||||
# - Item: Demon_Hunting_Bible_LT
|
||||
# - Item: Light_Blade_LT
|
||||
# - Item: Magic_Sword_LT
|
||||
# - Item: Fatalist_LT
|
||||
# - Item: Iron_Staff_LT
|
||||
# - Item: Blue_Crystal_Staff_LT
|
||||
# - Item: Shadow_Staff_K_LT
|
||||
# - Item: Freezing_Rod_LT
|
||||
# - Item: Iron_Nail_K_LT
|
||||
# - Item: Ray_Knuckle_LT
|
||||
# - Item: Scalet_Dragon_L_Bow_LT
|
||||
# - Item: Royal_Bow_K_LT
|
||||
# - Item: Slate_Sword_LT
|
||||
# - Item: Sword_Of_Bluefire_LT
|
||||
# - Item: Trumpet_Shell_K_LT
|
||||
# - Item: Barb_Wire_K_LT
|
||||
# - Item: Narcis_Bow_LT
|
||||
# - Item: Avenger_LT
|
||||
# - Item: Meteor_Striker_LT
|
||||
# - Item: Oriental_Sword_LT
|
||||
# - Item: Dragonic_Slayer_LT
|
||||
# - Item: Shiver_Katar_K_LT
|
||||
# - Item: Blade_Katar_LT
|
||||
# - Item: Humma_Clear_LT
|
||||
# - Item: Fog_Dew_Sword_LT
|
||||
# - Item: Crimson_Rose_LT
|
||||
# - Item: Master_Soul_Rifle_LT
|
||||
# - Item: Demon_S_Shot_LT
|
||||
# - Item: The_Black_Gatling_LT
|
||||
# - Item: Golden_L_Launcher_LT
|
||||
# - Item: MeawFoxtail_LT
|
||||
# - Item: OneSkyOneSun_LT
|
||||
# - Item: SoulWeight_LT
|
||||
# - Item: Hero_LT_Refine_Magic
|
||||
# TargetItems:
|
||||
# - Item: Saint_Hall_LT
|
||||
# - Item: Undine_Spear_K_LT
|
||||
# - Item: Demon_Hunting_Bible_LT
|
||||
# - Item: Light_Blade_LT
|
||||
# - Item: Magic_Sword_LT
|
||||
# - Item: Fatalist_LT
|
||||
# - Item: Iron_Staff_LT
|
||||
# - Item: Blue_Crystal_Staff_LT
|
||||
# - Item: Shadow_Staff_K_LT
|
||||
# - Item: Freezing_Rod_LT
|
||||
# - Item: Iron_Nail_K_LT
|
||||
# - Item: Ray_Knuckle_LT
|
||||
# - Item: Scalet_Dragon_L_Bow_LT
|
||||
# - Item: Royal_Bow_K_LT
|
||||
# - Item: Slate_Sword_LT
|
||||
# - Item: Sword_Of_Bluefire_LT
|
||||
# - Item: Trumpet_Shell_K_LT
|
||||
# - Item: Barb_Wire_K_LT
|
||||
# - Item: Narcis_Bow_LT
|
||||
# - Item: Avenger_LT
|
||||
# - Item: Meteor_Striker_LT
|
||||
# - Item: Oriental_Sword_LT
|
||||
# - Item: Dragonic_Slayer_LT
|
||||
# - Item: Shiver_Katar_K_LT
|
||||
# - Item: Blade_Katar_LT
|
||||
# - Item: Humma_Clear_LT
|
||||
# - Item: Fog_Dew_Sword_LT
|
||||
# - Item: Crimson_Rose_LT
|
||||
# - Item: Master_Soul_Rifle_LT
|
||||
# - Item: Demon_S_Shot_LT
|
||||
# - Item: The_Black_Gatling_LT
|
||||
# - Item: Golden_L_Launcher_LT
|
||||
# - Item: MeawFoxtail_LT
|
||||
# - Item: OneSkyOneSun_LT
|
||||
# - Item: SoulWeight_LT
|
||||
- Item: Hero_LT_Refine_Melee
|
||||
RandomOptionGroup: HERO_LT_REFINE_MELEE
|
||||
TargetItems:
|
||||
- Item: Saint_Hall_LT
|
||||
- Item: Undine_Spear_K_LT
|
||||
- Item: Demon_Hunting_Bible_LT
|
||||
- Item: Light_Blade_LT
|
||||
- Item: Magic_Sword_LT
|
||||
- Item: Fatalist_LT
|
||||
- Item: Iron_Staff_LT
|
||||
- Item: Blue_Crystal_Staff_LT
|
||||
- Item: Shadow_Staff_K_LT
|
||||
- Item: Freezing_Rod_LT
|
||||
- Item: Iron_Nail_K_LT
|
||||
- Item: Ray_Knuckle_LT
|
||||
- Item: Scalet_Dragon_L_Bow_LT
|
||||
- Item: Royal_Bow_K_LT
|
||||
- Item: Slate_Sword_LT
|
||||
- Item: Sword_Of_Bluefire_LT
|
||||
- Item: Trumpet_Shell_K_LT
|
||||
- Item: Barb_Wire_K_LT
|
||||
- Item: Narcis_Bow_LT
|
||||
- Item: Avenger_LT
|
||||
- Item: Meteor_Striker_LT
|
||||
- Item: Oriental_Sword_LT
|
||||
- Item: Dragonic_Slayer_LT
|
||||
- Item: Shiver_Katar_K_LT
|
||||
- Item: Blade_Katar_LT
|
||||
- Item: Humma_Clear_LT
|
||||
- Item: Fog_Dew_Sword_LT
|
||||
- Item: Crimson_Rose_LT
|
||||
- Item: Master_Soul_Rifle_LT
|
||||
- Item: Demon_S_Shot_LT
|
||||
- Item: The_Black_Gatling_LT
|
||||
- Item: Golden_L_Launcher_LT
|
||||
- Item: MeawFoxtail_LT
|
||||
- Item: OneSkyOneSun_LT
|
||||
- Item: SoulWeight_LT
|
||||
- Item: Hero_LT_Refine_Magic
|
||||
RandomOptionGroup: HERO_LT_REFINE_MAGIC
|
||||
TargetItems:
|
||||
- Item: Saint_Hall_LT
|
||||
- Item: Undine_Spear_K_LT
|
||||
- Item: Demon_Hunting_Bible_LT
|
||||
- Item: Light_Blade_LT
|
||||
- Item: Magic_Sword_LT
|
||||
- Item: Fatalist_LT
|
||||
- Item: Iron_Staff_LT
|
||||
- Item: Blue_Crystal_Staff_LT
|
||||
- Item: Shadow_Staff_K_LT
|
||||
- Item: Freezing_Rod_LT
|
||||
- Item: Iron_Nail_K_LT
|
||||
- Item: Ray_Knuckle_LT
|
||||
- Item: Scalet_Dragon_L_Bow_LT
|
||||
- Item: Royal_Bow_K_LT
|
||||
- Item: Slate_Sword_LT
|
||||
- Item: Sword_Of_Bluefire_LT
|
||||
- Item: Trumpet_Shell_K_LT
|
||||
- Item: Barb_Wire_K_LT
|
||||
- Item: Narcis_Bow_LT
|
||||
- Item: Avenger_LT
|
||||
- Item: Meteor_Striker_LT
|
||||
- Item: Oriental_Sword_LT
|
||||
- Item: Dragonic_Slayer_LT
|
||||
- Item: Shiver_Katar_K_LT
|
||||
- Item: Blade_Katar_LT
|
||||
- Item: Humma_Clear_LT
|
||||
- Item: Fog_Dew_Sword_LT
|
||||
- Item: Crimson_Rose_LT
|
||||
- Item: Master_Soul_Rifle_LT
|
||||
- Item: Demon_S_Shot_LT
|
||||
- Item: The_Black_Gatling_LT
|
||||
- Item: Golden_L_Launcher_LT
|
||||
- Item: MeawFoxtail_LT
|
||||
- Item: OneSkyOneSun_LT
|
||||
- Item: SoulWeight_LT
|
||||
# - Item: Lens_Craft_Stone
|
||||
# TargetItems:
|
||||
# - Item: Deepblue_Sunglasses_
|
||||
@@ -5156,3 +5204,12 @@ Body:
|
||||
- Item: Subject_CapeRange_TH
|
||||
- Item: Subject_CapeMagic_TH
|
||||
- Item: Subject_CapeMelee_TH
|
||||
- Item: GMT_Robe_Stone
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Geffen_Magic_Muffler
|
||||
- Item: Anti_Magic_Manteau
|
||||
- Item: Comp_Anti_Manteau_TH
|
||||
- Item: Comp_Geffen_M_Muffle
|
||||
|
||||
2328
db/re/mob_db.yml
2328
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -12863,6 +12863,55 @@
|
||||
3765,Deranged Adventurer@NPC_TALK,idle,682,10,2500,0,35000,yes,self,always,0,,,,,,,53
|
||||
3765,Deranged Adventurer@NPC_TALK,idle,682,10,2500,0,30000,yes,self,always,0,,,,,,,54
|
||||
|
||||
// Illusion frozen
|
||||
3792,ILL_GAZETI@CR_AUTOGUARD,idle,249,5,1500,0,30000,yes,self,always,0,,,,,,,
|
||||
3792,ILL_GAZETI@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3792,ILL_GAZETI@MG_COLDBOLT,attack,14,9,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3792,ILL_GAZETI@NPC_GUIDEDATTACK,attack,172,2,500,0,20000,no,target,always,0,,,,,,,
|
||||
3792,ILL_GAZETI@NPC_WATERATTACK,attack,184,4,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@WZ_FROSTNOVA,attack,88,1,10000,1500,20000,no,self,always,0,,,,,,,
|
||||
3793,ILL_SNOWIER@SM_ENDURE,attack,8,5,5000,0,5000,yes,self,longrangeattacked,0,,,,,,,
|
||||
3793,ILL_SNOWIER@BS_HAMMERFALL,attack,110,4,1500,1000,4000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
3793,ILL_SNOWIER@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
3794,ILL_ICE_TITAN@MG_FROSTDIVER,chase,15,9,10000,800,5000,no,target,always,0,,,,,,,
|
||||
3794,ILL_ICE_TITAN@MG_FROSTDIVER,attack,15,9,2000,800,5000,no,target,always,0,,,,,,,
|
||||
3794,ILL_ICE_TITAN@NPC_COMBOATTACK,attack,171,4,1000,700,5000,no,target,always,0,,,,,,36,
|
||||
3794,ILL_ICE_TITAN@NPC_WATERATTACK,attack,184,4,2000,0,5000,no,target,always,0,,,,,,29,
|
||||
3794,ILL_ICE_TITAN@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,,
|
||||
3794,ILL_ICE_TITAN@NPC_MAGICMIRROR,attack,671,1,200,500,30000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_ALLHEAL,idle,687,1,10000,0,20000,yes,self,myhpltmaxrate,90,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_WATERATTACK,attack,184,10,1000,500,5000,no,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_JACKFROST,attack,720,5,1000,1500,35000,no,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,no,self,slavele,3,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,no,self,slavele,3,,,,,,,
|
||||
// 3796,ILL_KTULLANUX@NPC_WIDEFREEZE2,chase,763,5,10000,0,20000,yes,target,myhpltmaxrate,80,,,,,,32,
|
||||
// 3796,ILL_KTULLANUX@NPC_WIDEFREEZE2,attack,763,5,10000,0,20000,yes,target,myhpltmaxrate,80,,,,,,32,
|
||||
3796,ILL_KTULLANUX@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
3796,ILL_KTULLANUX@MG_FROSTDIVER,idle,15,40,5000,500,7000,no,target,longrangeattacked,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@MG_FROSTDIVER,chase,15,40,5000,500,7000,no,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_STORMGUST,chase,89,10,5000,500,20000,no,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_STORMGUST,attack,89,10,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_CRITICALWOUND,attack,673,3,4000,0,50000,yes,target,always,0,,,,,,,
|
||||
3796,ILL_KTULLANUX@NPC_MENTALBREAKER,attack,159,5,10000,0,5000,yes,target,skillused,490,,,,,,,
|
||||
3796,ILL_KTULLANUX@WZ_WATERBALL,attack,86,10,10000,0,5000,yes,target,skillused,271,,,,,,,
|
||||
|
||||
// Poring Village instance
|
||||
3810,MD_KING_PORING@SM_BASH,attack,5,3,1000,1000,9000,yes,target,always,0,,,,,,,60
|
||||
3810,MD_KING_PORING@MG_FIREBALL,attack,17,3,1000,1000,9000,yes,target,always,0,,,,,,,61
|
||||
@@ -13027,6 +13076,92 @@
|
||||
20382,G Twin Caput@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
|
||||
20382,G Twin Caput@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29,
|
||||
|
||||
// Abyss OGH
|
||||
20367,RAYDRIC_H@KN_SPEARBOOMERANG,idle,59,5,3000,0,15000,yes,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20367,RAYDRIC_H@NPC_EMOTION,chase,197,1,2000,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
20367,RAYDRIC_H@KN_SPEARBOOMERANG,chase,59,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@CR_AUTOGUARD,chase,249,4,4000,0,300000,yes,self,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@NPC_GUIDEDATTACK,chase,172,5,5000,300,30000,no,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@KN_PIERCE,chase,56,4,5000,300,30000,no,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@SM_MAGNUM,attack,7,8,4000,500,60000,no,self,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@NPC_STUNATTACK,attack,179,5,5000,200,30000,no,target,casttargeted,0,,,,,,,
|
||||
20367,RAYDRIC_H@CR_SHIELDCHARGE,attack,250,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@NPC_DARKNESSATTACK,attack,190,4,4000,500,30000,no,target,always,0,,,,,,,
|
||||
20367,RAYDRIC_H@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_PIERCINGATT,attack,158,3,3000,500,60000,yes,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_GUIDEDATTACK,attack,172,4,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@AC_SHOWER,attack,47,7,5000,200,60000,no,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_MAGICALATTACK,attack,192,3,5000,800,20000,no,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_POISONATTACK,attack,188,3,5000,300,30000,no,target,casttargeted,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_BLINDATTACK,attack,177,3,5000,300,30000,no,target,longrangeattacked,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@AC_DOUBLE,attack,46,7,3000,500,12000,no,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@AC_CHARGEARROW,attack,148,1,2000,1000,18000,yes,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_STUNATTACK,attack,179,5,7000,200,30000,no,target,casttargeted,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@NPC_CURSEATTACK,attack,181,5,5000,300,80000,no,target,always,0,,,,,,,
|
||||
20368,RAYDRIC_ARCHER_H@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20369,GARGOYLE_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20369,GARGOYLE_H@AC_CHARGEARROW,attack,148,1,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20369,GARGOYLE_H@NPC_BLINDATTACK,attack,177,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20369,GARGOYLE_H@NPC_WATERATTACK,attack,184,3,4000,0,20000,yes,target,always,0,,,,,,,
|
||||
20369,GARGOYLE_H@NPC_EMOTION,attack,197,1,2000,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
20369,GARGOYLE_H@NPC_SILENCEATTACK,attack,178,5,5000,200,60000,no,target,casttargeted,0,,,,,,,
|
||||
20369,GARGOYLE_H@MG_FROSTDIVER,attack,15,5,5000,200,30000,no,target,casttargeted,0,,,,,,,
|
||||
20370,STING_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20370,STING_H@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,0x0081,,,,,19,
|
||||
20370,STING_H@WZ_HEAVENDRIVE,chase,91,3,7000,500,30000,no,target,skillused,18,,,,,,,
|
||||
20370,STING_H@NPC_POISONATTACK,chase,188,3,5000,300,30000,no,target,casttargeted,0,,,,,,,
|
||||
20370,STING_H@AL_DECAGI,chase,30,5,2000,500,10000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@WZ_QUAGMIRE,chase,92,5,500,700,15000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@NPC_POISON,chase,176,5,6000,500,25000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@NPC_GROUNDATTACK,attack,185,3,4000,500,25000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@KN_SPEARSTAB,attack,58,10,3000,500,25000,no,target,always,0,,,,,,,
|
||||
20370,STING_H@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20371,RAGGED_ZOMBIE_H@NPC_EMOTION,chase,197,1,2000,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
20371,RAGGED_ZOMBIE_H@NPC_CURSEATTACK,attack,181,5,4000,0,30000,yes,target,always,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@AC_DOUBLE,attack,46,5,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@AC_SHOWER,attack,47,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@NPC_MAGICALATTACK,attack,192,1,2000,800,20000,no,target,always,0,,,,,,,
|
||||
20371,RAGGED_ZOMBIE_H@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_EMOTION,idle,197,1,7000,0,30000,yes,self,always,0,0x3695,,,,,44,
|
||||
20420,WANDER_MAN_H@NPC_EMOTION,chase,197,1,2000,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
20420,WANDER_MAN_H@KN_SPEARBOOMERANG,chase,59,4,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@KN_AUTOCOUNTER,attack,61,5,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_GUIDEDATTACK,attack,172,4,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_IGNITIONBREAK,attack,740,2,1000,300,30000,no,self,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@NPC_BLEEDING2,attack,764,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20420,WANDER_MAN_H@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_FIREATTACK,chase,186,10,3000,500,5000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@MG_FROSTDIVER,chase,15,40,2500,500,10000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_ICEBREATH2,chase,765,5,2000,3000,30000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_WIDEFREEZE2,chase,763,5,5000,1000,30000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@SA_DISPELL,chase,289,4,3000,0,60000,yes,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@WZ_FROSTNOVA,attack,88,7,3000,0,5000,yes,self,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@MG_COLDBOLT,attack,14,8,5000,300,60000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@WZ_STORMGUST,attack,89,7,2000,500,30000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_WIDEFREEZE2,attack,763,5,5000,1000,30000,no,target,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20421,BRINARANEA_H@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,2,3088,,,,,,
|
||||
20421,BRINARANEA_H@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_COMET,chase,708,5,2000,2000,30000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_HELMBRAKE,chase,345,10,1000,500,30000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@WZ_METEOR,chase,83,11,5000,500,60000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_HELLJUDGEMENT2,chase,768,5,10000,800,10000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@SA_DISPELL,attack,289,5,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_HELLJUDGEMENT2,attack,768,5,10000,800,10000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@WZ_METEOR,attack,83,11,5000,500,60000,no,target,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@AL_PNEUMA,attack,25,1,5000,0,5000,yes,target,longrangeattacked,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20422,DARK_LORD_H@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
20422,DARK_LORD_H@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
20422,DARK_LORD_H@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
|
||||
// Meister ABR's (Automated Battle Robot)
|
||||
20834,ABR_BATTLE_WARIOR@ABR_BATTLE_BUSTER,chase,8601,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
20834,ABR_BATTLE_WARIOR@ABR_BATTLE_BUSTER,attack,8601,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -13041,6 +13176,171 @@
|
||||
20837,ABR_INFINITY@ABR_INFINITY_BUSTER,chase,8605,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
20837,ABR_INFINITY@ABR_INFINITY_BUSTER,attack,8605,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
|
||||
// sp_rudus4
|
||||
20929,GIANT_CAPUT@NPC_EMOTION,chase,197,1,1000,0,30000,yes,self,always,0,,,,,,19,
|
||||
20929,GIANT_CAPUT@NPC_EMOTION,idle,197,1,8000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20929,GIANT_CAPUT@NPC_COMBOATTACK,attack,171,2,1000,500,15000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@LK_SPIRALPIERCE,chase,397,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_DARKNESSATTACK,chase,190,3,5000,500,10000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_DARKNESSATTACK,attack,190,3,5000,500,10000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_HELMBRAKE,attack,345,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_PULSESTRIKE,attack,661,3,2000,1000,60000,no,self,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_POWERUP,attack,349,3,5000,0,60000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_POWERUP,chase,349,3,5000,0,60000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
20930,DOLORIAN@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20930,DOLORIAN@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20930,DOLORIAN@NPC_CRITICALWOUND,attack,673,1,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20930,DOLORIAN@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20930,DOLORIAN@NPC_BLOODDRAIN,chase,199,1,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20930,DOLORIAN@NPC_STONESKIN,chase,675,3,3000,500,30000,no,self,myhpltmaxrate,30,,,,,,47,
|
||||
20930,DOLORIAN@NPC_POISONATTACK,attack,188,3,2000,500,10000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20931,PLAGARION@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20931,PLAGARION@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20931,PLAGARION@NPC_CRITICALWOUND,attack,673,3,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20931,PLAGARION@MG_FIREBALL,chase,17,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@NPC_FIREATTACK,chase,186,2,2000,500,30000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@NPC_DARKSTRIKE,chase,340,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20932,DEADRE@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20932,DEADRE@AL_HEAL,idle,28,9,7000,500,5000,no,friend,myhpltmaxrate,50,,,,,,3,
|
||||
20932,DEADRE@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,14,
|
||||
20932,DEADRE@AL_HEAL,attack,28,9,3000,500,15000,no,friend,always,0,,,,,,3,
|
||||
20932,DEADRE@NPC_DARKCROSS,attack,338,5,3000,500,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_HOLYLIGHT,chase,156,1,3000,300,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@NPC_HOLYATTACK,chase,189,3,4000,500,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_HEAL,idle,28,9,10000,700,3000,no,friend,friendhpltmaxrate,50,,,,,,,
|
||||
20933,VENEDI@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20933,VENEDI@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20933,VENEDI@NPC_BLINDATTACK,chase,177,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_POISON_BUSTER,attack,742,1,2000,1500,30000,no,self,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_CLOUD_KILL,attack,739,3,2000,500,15000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@WZ_METEOR,idle,83,9,10000,0,5000,no,target,longrangeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_PNEUMA,idle,25,1,10000,0,1000,no,self,longrangeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_HEAL,idle,28,11,10000,0,3000,no,friend,myhpltmaxrate,50,,,,,,,
|
||||
20934,R001_BESTIA@AL_HEAL,idle,28,5,10000,0,3000,no,friend,myhpltmaxrate,99,,,,,,,
|
||||
20934,R001_BESTIA@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_EARTHQUAKE_K,chase,750,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,2,,,,,,,
|
||||
20934,R001_BESTIA@ST_FULLSTRIP,attack,476,5,2000,0,5000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
20934,R001_BESTIA@WZ_METEOR,attack,83,11,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,,
|
||||
20934,R001_BESTIA@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_EARTHQUAKE_K,attack,750,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
20934,R001_BESTIA@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,no,self,always,0,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
|
||||
// nif_dun
|
||||
20935,GAN_CEANN@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
|
||||
20935,GAN_CEANN@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
20935,GAN_CEANN@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20935,GAN_CEANN@NPC_DARKNESSATTACK,attack,190,3,1000,500,5000,no,target,always,0,,,,,,6,
|
||||
20935,GAN_CEANN@NPC_BLEEDING2,attack,764,5,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20935,GAN_CEANN@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20935,GAN_CEANN@NPC_DARKCROSS,attack,338,3,300,0,5000,yes,target,always,0,,,,,,,
|
||||
20936,DISGUISER@NPC_COMBOATTACK,attack,171,2,1000,700,5000,no,target,always,0,,,,,,19,
|
||||
20936,DISGUISER@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
20936,DISGUISER@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
20936,DISGUISER@NPC_GUIDEDATTACK,attack,172,3,8000,500,600000,no,target,always,0,,,,,,,
|
||||
20936,DISGUISER@NPC_COMBOATTACK,attack,171,3,1000,500,15000,no,target,always,0,,,,,,,
|
||||
20936,DISGUISER@NPC_CHANGEWIND,attack,165,1,10000,500,100000,no,self,always,0,,,,,,,
|
||||
20936,DISGUISER@NPC_CHANGEFIRE,attack,164,1,10000,500,100000,no,self,always,0,,,,,,,
|
||||
20936,DISGUISER@NPC_CHANGEWATER,attack,162,1,10000,500,100000,no,self,always,0,,,,,,,
|
||||
20936,DISGUISER@NPC_CHANGEGROUND,attack,163,1,10000,500,100000,no,self,always,0,,,,,,,
|
||||
20937,BRUTAL_MURDERER@AS_SONICBLOW,attack,136,7,500,800,5000,no,target,always,0,,,,,,29,
|
||||
20937,BRUTAL_MURDERER@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29,
|
||||
20937,BRUTAL_MURDERER@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20937,BRUTAL_MURDERER@NPC_IGNITIONBREAK,attack,740,2,1000,300,30000,no,self,always,0,,,,,,,
|
||||
20937,BRUTAL_MURDERER@NPC_CRITICALWOUND,attack,673,1,8000,300,5000,no,target,always,0,,,,,,,
|
||||
20938,GHOST_CUBE@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
20938,GHOST_CUBE@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
20938,GHOST_CUBE@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20938,GHOST_CUBE@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
20938,GHOST_CUBE@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
20938,GHOST_CUBE@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20939,LUDE_GAL@NPC_CHEAL,idle,729,3,2500,500,5000,no,self,always,0,,,,,,5,
|
||||
20939,LUDE_GAL@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
|
||||
20939,LUDE_GAL@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
|
||||
20939,LUDE_GAL@AL_HEAL,chase,28,9,10000,500,5000,no,friend,myhpltmaxrate,30,,,,,,18,
|
||||
20939,LUDE_GAL@AL_HEAL,attack,28,9,10000,500,5000,no,friend,myhpltmaxrate,30,,,,,,18,
|
||||
20939,LUDE_GAL@PR_LEXAETERNA,chase,78,1,1000,1000,5000,no,target,always,0,,,,,,6,
|
||||
20939,LUDE_GAL@PR_LEXAETERNA,attack,78,1,1000,1000,5000,no,target,always,0,,,,,,6,
|
||||
20939,LUDE_GAL@NPC_CHEAL,chase,729,3,2500,500,5000,no,self,always,0,,,,,,5,
|
||||
20939,LUDE_GAL@AM_POTIONPITCHER,attack,231,4,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,5,
|
||||
20939,LUDE_GAL@AM_POTIONPITCHER,attack,231,4,10000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
|
||||
20939,LUDE_GAL@NPC_GROUNDATTACK,attack,185,5,2000,500,5000,no,target,always,0,,,,,,6,
|
||||
20939,LUDE_GAL@NPC_STUNATTACK,attack,179,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
20940,BLUEMOON_LOLI_RURI@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20940,BLUEMOON_LOLI_RURI@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20940,BLUEMOON_LOLI_RURI@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6,
|
||||
20940,BLUEMOON_LOLI_RURI@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,0,,,,,,6,
|
||||
20940,BLUEMOON_LOLI_RURI@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,3,
|
||||
20940,BLUEMOON_LOLI_RURI@PR_LEXDIVINA,chase,76,10,500,1000,5000,no,target,always,0,,,,,,2,
|
||||
20940,BLUEMOON_LOLI_RURI@PR_LEXDIVINA,attack,76,10,500,1000,5000,no,target,always,0,,,,,,2,
|
||||
20940,BLUEMOON_LOLI_RURI@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
|
||||
20940,BLUEMOON_LOLI_RURI@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
|
||||
20941,GROTE@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
20941,GROTE@NPC_CURSEATTACK,attack,181,3,1000,800,5000,no,target,always,0,,,,,,6,
|
||||
20941,GROTE@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
20941,GROTE@NPC_CHEAL,chase,729,3,2500,500,5000,no,self,always,0,,,,,,5,
|
||||
20941,GROTE@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,0,,,,,,,
|
||||
20941,GROTE@NPC_WIDEBLEEDING2,attack,756,4,10000,0,15000,yes,self,always,0,,,,,,,
|
||||
20941,GROTE@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,always,0,,,,,,,
|
||||
20941,GROTE@NPC_GROUNDATTACK,attack,185,5,2000,500,5000,no,target,always,0,,,,,,6,
|
||||
20941,GROTE@NPC_STUNATTACK,attack,179,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
20942,PIERROTZOIST@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,0,,,,,,29,
|
||||
20942,PIERROTZOIST@NPC_HALLUCINATION,chase,207,1,500,500,5000,no,target,always,0,,,,,,9,
|
||||
20942,PIERROTZOIST@NPC_HALLUCINATION,attack,207,1,500,500,5000,no,target,always,0,,,,,,9,
|
||||
20942,PIERROTZOIST@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
20942,PIERROTZOIST@KN_SPEARSTAB,chase,58,5,2500,0,5000,yes,target,groundattacked,0,,,,,,9,
|
||||
20942,PIERROTZOIST@KN_SPEARSTAB,chase,58,5,5000,0,5000,yes,target,longrangeattacked,0,,,,,,,
|
||||
20942,PIERROTZOIST@SM_MAGNUM,attack,7,4,500,500,5000,no,self,always,0,,,,,,,
|
||||
20942,PIERROTZOIST@KN_TWOHANDQUICKEN,attack,60,5,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
20942,PIERROTZOIST@KN_BRANDISHSPEAR,attack,57,5,2000,0,10000,yes,target,always,0,,,,,,6,
|
||||
20942,PIERROTZOIST@NPC_DARKNESSATTACK,attack,190,4,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_WIDESILENCE,chase,663,1,2000,1000,20000,no,self,always,0,,,,,,32,
|
||||
20943,DEATH_WITCH@NPC_WIDESILENCE,attack,663,1,2000,700,25000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_WIDEFREEZE,chase,664,1,2000,1000,20000,no,self,always,0,,,,,,36,
|
||||
20943,DEATH_WITCH@NPC_WIDEFREEZE,attack,664,1,2000,1000,20000,no,self,always,0,,,,,,36,
|
||||
20943,DEATH_WITCH@NPC_WIDESLEEP,chase,668,1,2000,700,25000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_WIDESLEEP,attack,668,1,2000,700,25000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_DARKTHUNDER,chase,341,3,500,1500,15000,no,target,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_DARKTHUNDER,attack,341,3,500,1500,15000,no,target,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,0,,,,,,42,
|
||||
20943,DEATH_WITCH@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,0,,,,,,42,
|
||||
20943,DEATH_WITCH@WZ_WATERBALL,attack,86,10,3000,500,25000,no,target,always,0,,,,,,0,
|
||||
20943,DEATH_WITCH@WZ_WATERBALL,chase,86,10,3000,500,25000,no,target,always,0,,,,,,0,
|
||||
20943,DEATH_WITCH@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_WIDESTUN,chase,678,1,2000,1300,180000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_WIDESTUN,attack,678,1,2000,1300,180000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_DARKNESSATTACK,attack,190,5,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
20943,DEATH_WITCH@NPC_DARKNESSATTACK,chase,190,5,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
20943,DEATH_WITCH@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32,
|
||||
20943,DEATH_WITCH@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
// 20943,DEATH_WITCH@NPC_EARTHQUAKE_K,attack,750,5,10000,1500,25000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_EARTHQUAKE,attack,653,5,10000,1500,25000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
|
||||
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CALLSLAVE,attack,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
|
||||
// Training Ground outside Prontera
|
||||
21064,S_DUMMY_100_SMALL@NPC_ALLHEAL,attack,687,1,10000,0,500,no,self,myhpltmaxrate,90,,,,,,,
|
||||
21064,S_DUMMY_100_SMALL@NPC_ALLHEAL,idle,687,1,10000,0,500,no,self,myhpltmaxrate,90,,,,,,,
|
||||
|
||||
@@ -5650,14 +5650,35 @@ Body:
|
||||
- Id: 8538
|
||||
Title: Renting an advanced oxygen mask
|
||||
TimeLimit: 4h
|
||||
- Id: 8541
|
||||
Title: Nothing to See
|
||||
Targets:
|
||||
- Mob: RAYDRIC_H
|
||||
Count: 20
|
||||
- Mob: RAYDRIC_ARCHER_H
|
||||
Count: 20
|
||||
- Id: 8542
|
||||
Title: Standby
|
||||
Title: Nothing to See - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8544
|
||||
Title: High Freezing Point
|
||||
Targets:
|
||||
- Mob: GARGOYLE_H
|
||||
Count: 5
|
||||
- Mob: RAGGED_ZOMBIE_H
|
||||
Count: 5
|
||||
- Id: 8545
|
||||
Title: High freezing point (Standby)
|
||||
TimeLimit: 4h
|
||||
- Id: 8547
|
||||
Title: A Mirror
|
||||
Targets:
|
||||
- Mob: ICE_GHOST_H
|
||||
Count: 10
|
||||
- Mob: FLAME_GHOST_H
|
||||
Count: 10
|
||||
- Id: 8548
|
||||
Title: Mirror (Standby)
|
||||
Title: A Mirror - (Standby)
|
||||
TimeLimit: 4h
|
||||
- Id: 8551
|
||||
Title: The Dealer That Caused Evolution (Standby)
|
||||
@@ -5683,24 +5704,75 @@ Body:
|
||||
- Id: 8595
|
||||
Title: Playing with Pitaya - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8639
|
||||
Title: Great banquet hall in the depths of the underworld
|
||||
- Id: 8640
|
||||
Title: Both the dead and the living are in high spirits
|
||||
- Id: 8641
|
||||
Title: He looks cute
|
||||
Targets:
|
||||
- Mob: GHOST_CUBE
|
||||
Count: 15
|
||||
- Mob: LUDE_GAL
|
||||
Count: 15
|
||||
- Id: 8642
|
||||
Title: He looks cute - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8644
|
||||
Title: That's not an instrument
|
||||
Targets:
|
||||
- Mob: BRUTAL_MURDERER
|
||||
Count: 10
|
||||
- Mob: GAN_CEANN
|
||||
Count: 10
|
||||
- Id: 8645
|
||||
Title: That's not an instrument - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8647
|
||||
Title: Playing the piano
|
||||
- Id: 8648
|
||||
Title: Playing the piano - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8649
|
||||
Title: It was a great performance
|
||||
- Id: 8650
|
||||
Title: Guys with messy hair
|
||||
Targets:
|
||||
- Mob: DISGUISER
|
||||
Count: 15
|
||||
- Mob: BLUEMOON_LOLI_RURI
|
||||
Count: 15
|
||||
- Id: 8651
|
||||
Title: Guys with messy hair - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8652
|
||||
Title: Guys with messy hair
|
||||
Targets:
|
||||
- Mob: DISGUISER
|
||||
Count: 15
|
||||
- Mob: BLUEMOON_LOLI_RURI
|
||||
Count: 15
|
||||
- Id: 8653
|
||||
Title: The ones with dolls
|
||||
Targets:
|
||||
- Mob: GROTE
|
||||
Count: 10
|
||||
- Mob: PIERROTZOIST
|
||||
Count: 10
|
||||
- Id: 8654
|
||||
Title: The ones with dolls - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8655
|
||||
Title: The ones with dolls
|
||||
- Id: 8656
|
||||
Title: Wake them up
|
||||
- Id: 8657
|
||||
Title: Wake them up - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8658
|
||||
Title: Sorry for being sleepy (1)
|
||||
- Id: 8659
|
||||
Title: Sorry for being sleepy (2)
|
||||
- Id: 8661
|
||||
Title: "[Standby] Subjugation-Audumra Chowon-3"
|
||||
TimeLimit: 4h
|
||||
@@ -5768,9 +5840,31 @@ Body:
|
||||
KOBOLD_2: true
|
||||
KOBOLD_3: true
|
||||
KOBOLD_ARCHER: true
|
||||
- Id: 8674
|
||||
Title: "Subjugation - Porto Luna"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild06
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
KOBOLD_1: true
|
||||
KOBOLD_2: true
|
||||
KOBOLD_3: true
|
||||
KOBOLD_ARCHER: true
|
||||
- Id: 8673
|
||||
Title: "[Standby] Subjugation-Portu Luna"
|
||||
TimeLimit: 4h
|
||||
- Id: 8675
|
||||
Title: "Subjugation-Veins Field-3"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild04
|
||||
MapMobTargets:
|
||||
GALION: true
|
||||
DROSERA: true
|
||||
MUSCIPULAR: true
|
||||
- Id: 8676
|
||||
Title: "[Standby] Subjugation-Veins Field-3"
|
||||
TimeLimit: 4h
|
||||
@@ -8440,6 +8534,8 @@ Body:
|
||||
- Id: 12411
|
||||
Title: Come Back Tomorrow
|
||||
TimeLimit: 4h
|
||||
- Id: 12415
|
||||
Title: Contract with Fantasy Ganghwa
|
||||
- Id: 12416
|
||||
Title: Contract with Emily
|
||||
- Id: 12417
|
||||
@@ -9928,9 +10024,48 @@ Body:
|
||||
- Id: 15093
|
||||
Title: Promote the 13th Anniversary
|
||||
TimeLimit: 4h
|
||||
- Id: 15110
|
||||
Title: Fighting Ice with Fire
|
||||
- Id: 15111
|
||||
Title: Hunt Furious Ice Titans
|
||||
Targets:
|
||||
- Mob: ILL_ICE_TITAN
|
||||
Count: 10
|
||||
- Id: 15112
|
||||
Title: Direct Approach
|
||||
Targets:
|
||||
- Mob: ILL_FROZEN_GC
|
||||
Count: 1
|
||||
- Id: 15113
|
||||
Title: Direct Approach
|
||||
Targets:
|
||||
- Mob: ILL_FROZEN_KN
|
||||
Count: 1
|
||||
- Id: 15114
|
||||
Title: Catch a Strange Lizard
|
||||
Targets:
|
||||
- Mob: ILL_KTULLANUX
|
||||
Count: 1
|
||||
- Id: 15115
|
||||
Title: Bride and Jace
|
||||
Title: Vrid and Zeith
|
||||
TimeLimit: 4h
|
||||
- Id: 15116
|
||||
Title: Clear the Illusion of the Frozen
|
||||
- Id: 15117
|
||||
Title: Hunt Furious Gazetis
|
||||
Targets:
|
||||
- Mob: ILL_GAZETI
|
||||
Count: 10
|
||||
- Id: 15118
|
||||
Title: Hunt Furious Snowiers
|
||||
Targets:
|
||||
- Mob: ILL_SNOWIER
|
||||
Count: 10
|
||||
- Id: 15119
|
||||
Title: Hunt Hard Icicles
|
||||
Targets:
|
||||
- Mob: ILL_ICEICLE
|
||||
Count: 10
|
||||
- Id: 15128
|
||||
Title: Chocolate Delivery Complete
|
||||
TimeLimit: 4h
|
||||
@@ -10420,15 +10555,37 @@ Body:
|
||||
- Id: 16439
|
||||
Title: Award Garden-Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16521
|
||||
Title: 4th floor of Rudus, an organic field for waste specimens
|
||||
- Id: 16522
|
||||
Title: 4th floor of Rudus, an organic field for waste specimens
|
||||
- Id: 16523
|
||||
Title: The solitude of the abyss
|
||||
Title: Abyssal Solitude - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16524
|
||||
Title: Abyssal Solitude
|
||||
Targets:
|
||||
- Mob: DEADRE
|
||||
Count: 10
|
||||
- Mob: DOLORIAN
|
||||
Count: 10
|
||||
- Mob: PLAGARION
|
||||
Count: 10
|
||||
- Id: 16525
|
||||
Title: Transformation and development - Standby
|
||||
Title: Transformation and Evolution - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16526
|
||||
Title: Transformation and Evolution
|
||||
Targets:
|
||||
- Mob: GIANT_CAPUT
|
||||
Count: 15
|
||||
- Mob: VENEDI
|
||||
Count: 15
|
||||
- Id: 16527
|
||||
Title: Data backup - Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16528
|
||||
Title: Data Backup
|
||||
- Id: 16530
|
||||
Title: The ground and fire
|
||||
TimeLimit: 4h
|
||||
@@ -10444,6 +10601,8 @@ Body:
|
||||
- Id: 16538
|
||||
Title: Natural change - Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16540
|
||||
Title: Data Backup
|
||||
- Id: 16546
|
||||
Title: Farm Worker
|
||||
- Id: 16547
|
||||
|
||||
1218
db/re/skill_db.yml
1218
db/re/skill_db.yml
File diff suppressed because it is too large
Load Diff
381
db/re/status.yml
381
db/re/status.yml
File diff suppressed because it is too large
Load Diff
@@ -1419,6 +1419,7 @@ This will also send a packet to clients causing them to close.
|
||||
@reloadstatusdb
|
||||
@reloadachievementdb
|
||||
@reloadattendancedb
|
||||
@reloadbarterdb
|
||||
|
||||
Reloads a database or configuration file.
|
||||
|
||||
@@ -1427,10 +1428,11 @@ Databases:
|
||||
-- itemdb: Item Database
|
||||
-- mobdb: Monster Database
|
||||
-- questdb: Quest Database
|
||||
-- script: NPC Scripts
|
||||
-- script: NPC Scripts and Barter Database
|
||||
-- skilldb: Skill Database
|
||||
-- achievementdb: Achievement Database
|
||||
-- attendancedb: Attendance Database
|
||||
-- barterdb: Barter Database
|
||||
|
||||
Configuration files:
|
||||
-- atcommand: Atcommand Settings
|
||||
@@ -1450,11 +1452,12 @@ Affected files:
|
||||
-- msgconf: atcommands.yml
|
||||
-- pcdb: statpoint.yml, job_exp.yml, skill_tree.yml, attr_fix.yml, job_stats.yml, job_basepoints.yml, level_penalty.yml
|
||||
-- questdb: quest_db.yml
|
||||
-- script: /npc/*.txt, /npc/*.conf
|
||||
-- script: /npc/*.txt, /npc/*.conf, /npc/barters.yml
|
||||
-- skilldb: skill_db.yml, skill_nocast_db.txt, skill_changematerial_db.txt, skill_damage_db.txt, abra_db.yml, create_arrow_db.yml, produce_db.txt, spellbook_db.yml, magicmushroom_db.yml
|
||||
-- statusdb: attr_fix.yml, size_fix.yml, refine.yml
|
||||
-- achievementdb: achievement_db.yml
|
||||
-- attendancedb: attendance.yml
|
||||
-- barterdb: /npc/barters.yml
|
||||
|
||||
Restriction:
|
||||
- Used from 'atcommand' or 'useatcmd'. For @reload & @reloadscript
|
||||
|
||||
@@ -322,6 +322,11 @@ bonus bIgnoreMDefEle,e; Disregard MDEF against enemies of element e
|
||||
bonus2 bIgnoreDefClassRate,c,n; Disregard n% of the target's DEF if the target belongs to class c
|
||||
bonus2 bIgnoreMdefClassRate,c,n; Disregard n% of the target's MDEF if the target belongs to class c
|
||||
|
||||
Ignore Res
|
||||
----------
|
||||
bonus2 bIgnoreResRaceRate,r,n; Disregard n% of the target's Res if the target belongs to race r
|
||||
bonus2 bIgnoreMResRaceRate,r,n; Disregard n% of the target's MRes if the target belongs to race r
|
||||
|
||||
Experience
|
||||
----------
|
||||
bonus2 bExpAddRace,r,x; Increase exp gained by x% against enemies of race r
|
||||
|
||||
@@ -159,7 +159,8 @@ executed, it is affected by spawn rates in 'battle_athena.conf'.
|
||||
Delay1 and delay2 control monster respawn delays - the first one is the fixed
|
||||
base respawn time, and the second is random variance on top of the base time.
|
||||
Both values are given in milliseconds (1000 = 1 second).
|
||||
Note that the server also enforces a minimum respawn delay of 5 seconds.
|
||||
Note that the server also enforces a minimum respawn delay of 1 second (See
|
||||
/conf/battle/monster.conf::mob_respawn_time).
|
||||
|
||||
Event is a script event to be executed when the mob is killed. The event must
|
||||
be in the form "NPCName::OnEventName" to execute, and the event name label
|
||||
@@ -1126,13 +1127,17 @@ In 2015 the tag name was changed to <ITEM> resulting in the following syntax:
|
||||
|
||||
<ITEM>Display Name<INFO>Item ID</INFO></ITEM>
|
||||
|
||||
We therefore created script command "mesitemlink" that allows you to create the correct syntax
|
||||
depending on your configured packet version. We recommend that you use this script command
|
||||
instead of hardcoding the HTML-like tags. For more details see the documentation for "mesitemlink".
|
||||
|
||||
The following sample will open a preview window for Red Potion:
|
||||
|
||||
mes "Did you ever consume a <ITEMLINK>Red Potion<INFO>501</INFO></ITEMLINK>?";
|
||||
// Or in 2015:
|
||||
mes "Did you ever consume a <ITEM>Red Potion<INFO>501</INFO></ITEM>?";
|
||||
|
||||
NOTE: Be aware that item links are rendered incorrectly in 2015+ clients at the moment.
|
||||
NOTE: Be aware that item links are broken in some 2015 clients.
|
||||
|
||||
URLs
|
||||
----
|
||||
@@ -2730,7 +2735,7 @@ See 'getequipid' for a full list of valid equipment slots.
|
||||
|
||||
Given the database ID number of an item, this function will return the text
|
||||
stored in the 'Name' field in item_db_*.yml for text version
|
||||
or 'name_english' field for SQL version.
|
||||
or 'name_english' field for SQL version. The function returns "null" if the item doesn't exist.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -6579,6 +6584,28 @@ Examples:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
macro_detector({<account ID>});
|
||||
macro_detector({"<character name>"});
|
||||
|
||||
This command will display the captcha UI challenge onto the invoking character or the given <account ID>/<character name>.
|
||||
|
||||
Example:
|
||||
// Use 'getareaunits' to gather an area of players to test.
|
||||
// Build an int array of the account IDs.
|
||||
.@num = getareaunits(BL_PC, "prontera", 150, 150, 160, 160, .@array[0]);
|
||||
|
||||
mes "The number of Players in Prontera in between 150x150 and 160x160 is " + .@num + " .";
|
||||
mes "Players to challenge:";
|
||||
freeloop(1); // If the list is too big
|
||||
for(.@i = 0; .@i < getarraysize(.@array); .@i++) {
|
||||
mes (.@i + 1) + " " + convertpcinfo(.@array[.@i], CPC_NAME);
|
||||
macro_detector .@array[.@i];
|
||||
}
|
||||
freeloop(0);
|
||||
end;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
==================================
|
||||
|5.- Mob / NPC -related commands.|
|
||||
==================================
|
||||
@@ -9647,9 +9674,13 @@ returns an empty string instead.
|
||||
|
||||
*instance_id({<instance mode>})
|
||||
|
||||
Returns the unique instance ID of the given mode. By default it returns the
|
||||
attached script instance. If <instance mode> is provided then the instance
|
||||
of the currently attached player is used. If that fails, the function will return 0.
|
||||
Returns the unique instance ID of the given mode.
|
||||
|
||||
By default (no parameter given) the command returns the instance ID from the attached NPC.
|
||||
If <instance mode> is provided the instance ID of the currently attached player is returned.
|
||||
If that fails, the function will return 0.
|
||||
|
||||
Please note that the command always requires the parameter <instance mode> to get the instance ID of an attached player!
|
||||
|
||||
Instance Mode options:
|
||||
IM_CHAR: Attached to character.
|
||||
@@ -9657,14 +9688,27 @@ Instance Mode options:
|
||||
IM_GUILD: Attached to character's guild.
|
||||
IM_CLAN: Attached to character's clan.
|
||||
|
||||
Examples:
|
||||
// Example with an attached player :
|
||||
npctalk "The current instance ID (mode party) from the attached player is : " + instance_id(IM_PARTY);
|
||||
|
||||
// Example with an attached NPC on an instance map :
|
||||
npctalk "The current instance ID from the attached NPC is : " + instance_id();
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*instance_warpall "<map name>",<x>,<y>{,<instance id>};
|
||||
*instance_warpall "<map name>",<x>,<y>{,<instance id>,{<flag>}};
|
||||
|
||||
Warps all players in the <instance id> to <map name> to the given coordinates.
|
||||
If no ID is specified, the IM_PARTY instance the invoking player is attached
|
||||
to is used. If that fails, the script will come to a halt.
|
||||
|
||||
<flag> bitmask allows to add restrictions.
|
||||
|
||||
Available values for the <flag> bitmask:
|
||||
IWA_NONE No restriction. (default)
|
||||
IWA_NOTDEAD If dead players are warped or not
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*instance_announce <instance id>,"<text>",<flag>{,<fontColor>{,<fontType>{,<fontSize>{,<fontAlign>{,<fontY>}}}}};
|
||||
@@ -10964,13 +11008,13 @@ If <char id> is specified, the specified player is used rather than the attached
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*itemlink(<item_id>,<refine>,<card0>,<card1>,<card2>,<card3>,<enchantgrade>{,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>});
|
||||
*itemlink(<item_id>{,<refine>{,<card0>{,<card1>{,<card2>{,<card3>,{<enchantgrade>{,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>}}}}}}});
|
||||
|
||||
Generates an item link string for an item that can be used for npctalk, message,
|
||||
dispbottom, and broadcast commands. The result is a clickable-item name just
|
||||
like SHIFT+Click from a player's inventory/cart/equipment window. This command can be
|
||||
used with mes but the item name will not be clickable. You should use the normal client
|
||||
tags for displaying item links in mes dialogues, if the client supports them.
|
||||
used with mes but the item name will not be clickable. You should use script command
|
||||
"mesitemlink" for displaying item links in mes dialogues, if the client supports them.
|
||||
|
||||
|
||||
Examples:
|
||||
@@ -10987,6 +11031,24 @@ Examples:
|
||||
RandomIDArray, RandomValueArray, and RandomParamArray only works if the
|
||||
client (and server) supports the Item Random Options feature (PACKETVER >= 20150225).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*mesitemlink(<item_id>{,<use_brackets>{,<display_name>});
|
||||
|
||||
Generates an itemlink string for an item and can be used with NPC's mes command.
|
||||
The NPC message will show the item's name which will be clickable and opens the
|
||||
item description client side.
|
||||
By default <use_brackets> is true which surrounds the link with brackets. Send false to disable.
|
||||
By default the link will be created with the name of the item stored in the item database,
|
||||
but in some cases it might be necessary to overwrite the <display_name> with something else.
|
||||
|
||||
Examples:
|
||||
|
||||
mes mesitemlink( 1201 ); // Will display "[Knife]" and will be clickable. If clicked it opens the description for Knife [3]
|
||||
mes "Bring me a " + mesitemlink( 1201 ) + "."; // Will display "Bring me a [Knife]." and "[Knife]" will be clickable.
|
||||
mes "Bring me a " + mesitemlink( 1201, false ) + "."; // Will display "Bring me a Knife." and "Knife" will be clickable.
|
||||
mes "Bring me a " + mesitemlink( 1201, true, "Super cutting knife" ) + "."; // Will display "Bring me a [Super cutting knife]." and "[Super cutting knife]" will be clickable.
|
||||
|
||||
========================
|
||||
|14.- Channel commands.|
|
||||
========================
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20221013
|
||||
//= 20221216
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the status.yml file and structure.
|
||||
//============================================================
|
||||
@@ -226,11 +226,13 @@ Flags: Various status flags for specific status change events.
|
||||
RemoveOnRefresh - Removed by RK_REFRESH.
|
||||
RemoveOnLuxAnima - Removed by RK_LUXANIMA.
|
||||
RemoveOnMapWarp - Removed when warping to another map.
|
||||
RemoveOnChangeMap - Removed when changing map-server.
|
||||
RemoveChemicalProtect - Removed by AM_CP_ARMOR/AM_CP_HELM/AM_CP_SHIELD/AM_CP_WEAPON.
|
||||
RemoveElementalOption - Removed by elemental changing modes/quitting/EL_TIDAL_WEAPON/EL_WATER_SCREEN on the master and elemental.
|
||||
RemoveOnUnequip - Removed when unequipping any type of equipment.
|
||||
RemoveOnUnequipWeapon - Removed when unequipping a weapon.
|
||||
RemoveOnUnequipArmor - Removed when unequipping an armor.
|
||||
RemoveOnHermode - Removed by CG_HERMODE.
|
||||
|
||||
StopAttacking - Makes the unit stop attacking.
|
||||
StopCasting - Makes the unit stop casting skills.
|
||||
|
||||
36
doc/yaml/db/homunculus_db.yml
Normal file
36
doc/yaml/db/homunculus_db.yml
Normal file
@@ -0,0 +1,36 @@
|
||||
###########################################################################
|
||||
# Homunculus Database
|
||||
###########################################################################
|
||||
#
|
||||
# Homunculus Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - BaseClass Base class.
|
||||
# Name Name of homunculus.
|
||||
# EvolutionClass Evolution class.
|
||||
# Food Homunculus food item. (Default: Pet_Food)
|
||||
# HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000)
|
||||
# Race Race. (Default: Demihuman)
|
||||
# Element Element. (Default: Neutral)
|
||||
# Size Size. (Default: Small)
|
||||
# EvolutionSize Evolution size. (Default: Medium)
|
||||
# AttackDelay Base ASPD. (Default: 700)
|
||||
# Status: Homunculus stats.
|
||||
# - Type Type of status.
|
||||
# Base Base value of this status. (Default: 1)
|
||||
# GrowthMinimum Minimum growth of this status. (Default: 0)
|
||||
# GrowthMaximum Maximum growth of this status. (Default: 0)
|
||||
# EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0)
|
||||
# SkillTree: Skill tree.
|
||||
# - Skill Skill name.
|
||||
# Clear True to remove the given skill name. (Optional)
|
||||
# MaxLevel Maximum level of skill.
|
||||
# RequiredLevel Required base level of homunculus to learn. (Default: 0)
|
||||
# RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0)
|
||||
# RequireEvolution Require the homunculus to be evolved to be available. (Default: false)
|
||||
# Required: Prerequisite skills. (Default: null)
|
||||
# - Skill Prerequisite skill name.
|
||||
# Level Level of prerequisite skill.
|
||||
# Clear True to remove the given prerequisite skill name. (Optional)
|
||||
###########################################################################
|
||||
12
doc/yaml/db/item_cash.yml
Normal file
12
doc/yaml/db/item_cash.yml
Normal file
@@ -0,0 +1,12 @@
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
@@ -39,6 +39,7 @@ CREATE TABLE `item_db2_re` (
|
||||
`job_rogue` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_sage` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_soullinker` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_spirit_handler` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_stargladiator` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_summoner` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_supernovice` tinyint(1) unsigned DEFAULT NULL,
|
||||
@@ -53,6 +54,7 @@ CREATE TABLE `item_db2_re` (
|
||||
`class_third` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_third_upper` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_third_baby` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_fourth` tinyint(1) unsigned DEFAULT NULL,
|
||||
`gender` varchar(10) DEFAULT NULL,
|
||||
`location_head_top` tinyint(1) unsigned DEFAULT NULL,
|
||||
`location_head_mid` tinyint(1) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -39,6 +39,7 @@ CREATE TABLE `item_db_re` (
|
||||
`job_rogue` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_sage` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_soullinker` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_spirit_handler` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_stargladiator` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_summoner` tinyint(1) unsigned DEFAULT NULL,
|
||||
`job_supernovice` tinyint(1) unsigned DEFAULT NULL,
|
||||
@@ -53,6 +54,7 @@ CREATE TABLE `item_db_re` (
|
||||
`class_third` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_third_upper` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_third_baby` tinyint(1) unsigned DEFAULT NULL,
|
||||
`class_fourth` tinyint(1) unsigned DEFAULT NULL,
|
||||
`gender` varchar(10) DEFAULT NULL,
|
||||
`location_head_top` tinyint(1) unsigned DEFAULT NULL,
|
||||
`location_head_mid` tinyint(1) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -260,7 +260,7 @@ L_Shield:
|
||||
case 3: goto L_Menu; break;
|
||||
}
|
||||
mes .@n$;
|
||||
mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
|
||||
mes mesitemlink( .@item, false );
|
||||
mes "Price is "+.@cost+" coins";
|
||||
mes "Do you wish to exchange your coins?";
|
||||
next;
|
||||
@@ -303,7 +303,7 @@ L_Ring:
|
||||
break;
|
||||
}
|
||||
mes .@n$;
|
||||
mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
|
||||
mes mesitemlink( .@item, false );
|
||||
mes "Price is "+.@cost+" coins";
|
||||
mes "Do you wish to exchange your coins?";
|
||||
next;
|
||||
@@ -345,7 +345,7 @@ L_Armor:
|
||||
break;
|
||||
}
|
||||
mes .@n$;
|
||||
mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
|
||||
mes mesitemlink( .@item, false );
|
||||
mes "Price is "+.@cost+" coins";
|
||||
mes "Do you wish to exchange your coins?";
|
||||
next;
|
||||
|
||||
@@ -127,13 +127,14 @@ function Restrict {
|
||||
Towns:
|
||||
// --------------------------------------------------
|
||||
menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
|
||||
"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
|
||||
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Kunlun",T14, "Hugel",T15,
|
||||
"Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Luoyang",T20,
|
||||
"Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24,
|
||||
"Midgarts Expedition Camp",T25, "Mora",T26, "Morocc",T27, "Moscovia",T28,
|
||||
"Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33,
|
||||
"Thor Camp",T34, "Umbala",T35, "Veins",T36, "Juno",T37;
|
||||
"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
|
||||
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Hugel",T14, "Ice Castle",T15,
|
||||
"Izlude",T16, "Jawaii",T17, "Juno",T18, "Kunlun",T19, "Lasagna",T20,
|
||||
"Lighthalzen",T21, "Luoyang",T22, "Lutie",T23, "Malangdo",T24, "Malaya",T25,
|
||||
"Manuk",T26, "Midgarts Expedition Camp",T27, "Mora",T28, "Morocc",T29, "Moscovia",T30,
|
||||
"Nameless Island (Day)",T31, "Nameless Island (Night)",T32, "Niflheim",T33, "Payon",T34, "Rachel",T35,
|
||||
"Rockridge",T36, "Special Security Area, Cor",T37, "Splendide",T38, "Thor Camp",T39, "Umbala",T40,
|
||||
"Varmundt's Mansion",T41, "Veins",T42, "Verus Findspot",T43, "Wolf Village",T44;
|
||||
|
||||
T1: Go("prontera",155,183);
|
||||
T2: Go("alberta",28,234);
|
||||
@@ -152,34 +153,47 @@ T11: Go("einbroch",64,200);
|
||||
T12: Restrict("RE");
|
||||
Go("dicastes01",198,187);
|
||||
T13: Go("geffen",119,59);
|
||||
T14: Go("gonryun",160,120);
|
||||
T15: Go("hugel",96,145);
|
||||
T14: Go("hugel",96,145);
|
||||
T15: Restrict("RE");
|
||||
Go("icecastle",185,212);
|
||||
T16: Go("izlude",128,(checkre(3)?146:114));
|
||||
T17: Go("jawaii",251,132);
|
||||
T18: Restrict("RE");
|
||||
T18: Go("yuno",157,51);
|
||||
T19: Go("gonryun",160,120);
|
||||
T20: Restrict("RE");
|
||||
Go("lasagna",193,182);
|
||||
T19: Go("lighthalzen",158,92);
|
||||
T20: Go("louyang",217,100);
|
||||
T21: Go("xmas",147,134);
|
||||
T22: Restrict("RE");
|
||||
T21: Go("lighthalzen",158,92);
|
||||
T22: Go("louyang",217,100);
|
||||
T23: Go("xmas",147,134);
|
||||
T24: Restrict("RE");
|
||||
Go("malangdo",140,114);
|
||||
T23: Restrict("RE");
|
||||
T25: Restrict("RE");
|
||||
Go("malaya",231,200);
|
||||
T24: Go("manuk",282,138);
|
||||
T25: Go("mid_camp",210,288);
|
||||
T26: Restrict("RE");
|
||||
T26: Go("manuk",282,138);
|
||||
T27: Go("mid_camp",210,288);
|
||||
T28: Restrict("RE");
|
||||
Go("mora",55,146);
|
||||
T27: Go("morocc",156,93);
|
||||
T28: Go("moscovia",223,184);
|
||||
T29: Go("nameless_n",256,215);
|
||||
T30: Go("niflheim",202,174);
|
||||
T31: Go("payon",179,100);
|
||||
T32: Go("rachel",130,110);
|
||||
T33: Go("splendide",201,147);
|
||||
T34: Go("thor_camp",246,68);
|
||||
T35: Go("umbala",97,153);
|
||||
T36: Go("veins",216,123);
|
||||
T37: Go("yuno",157,51);
|
||||
T29: Go("morocc",156,93);
|
||||
T30: Go("moscovia",223,184);
|
||||
T31: Go("nameless_i",256,215);
|
||||
T32: Go("nameless_n",256,215);
|
||||
T33: Go("niflheim",202,174);
|
||||
T34: Go("payon",179,100);
|
||||
T35: Go("rachel",130,110);
|
||||
T36: Restrict("RE");
|
||||
Go("harboro1",298,206);
|
||||
T37: Restrict("RE");
|
||||
Go("sp_cor",160,166);
|
||||
T38: Go("splendide",201,147);
|
||||
T39: Go("thor_camp",246,68);
|
||||
T40: Go("umbala",97,153);
|
||||
T41: Restrict("RE");
|
||||
Go("ba_maison",72,146);
|
||||
T42: Go("veins",216,123);
|
||||
T43: Restrict("RE");
|
||||
Go("verus04",123,250);
|
||||
T44: Restrict("RE");
|
||||
Go("wolfvill",144,144);
|
||||
|
||||
// --------------------------------------------------
|
||||
Fields:
|
||||
@@ -188,13 +202,14 @@ T37: Go("yuno",157,51);
|
||||
menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
|
||||
"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
|
||||
"Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
|
||||
"Geffen Fields",F10, "Kunlun Fields",F11, "Hugel Fields",F12,
|
||||
"Lasagna Fields",F13, "Lighthalzen Fields",F14, "Luoyang Field",F15,
|
||||
"Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18,
|
||||
"Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21,
|
||||
"Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24,
|
||||
"Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27,
|
||||
"Veins Fields",F28, "Juno Fields",F29;
|
||||
"Frozen Scale Fields",F10, "Geffen Fields",F11, "Grey Wolf Forest",F12,
|
||||
"Hugel Fields",F13, "Juno Fields",F14, "Kiwawa Desert",F15,
|
||||
"Kunlun Fields",F16, "Lasagna Fields",F17, "Lighthalzen Fields",F18,
|
||||
"Luoyang Field",F19, "Lutie Field",F20, "Malaya Fields",F21,
|
||||
"Manuk Fields",F22, "Mjolnir Fields",F23, "Moscovia Fields",F24,
|
||||
"Niflheim Fields",F25, "Payon Forests",F26, "Prontera Fields",F27,
|
||||
"Rachel Fields",F28, "Sograt Deserts",F29, "Splendide Fields",F30,
|
||||
"Umbala Fields",F31, "Veins Fields",F32;
|
||||
|
||||
F1: setarray @c[2],190,197;
|
||||
Disp("Amatsu Field",1,1); Pick("ama_fild");
|
||||
@@ -221,43 +236,55 @@ F8: Restrict("Pre-RE",2,10);
|
||||
F9: Restrict("RE");
|
||||
setarray @c[2],143,132,143,217;
|
||||
Disp("El Dicastes Field",1,2); Pick("dic_fild");
|
||||
F10: Restrict("Pre-RE",13,15);
|
||||
F10: Restrict("RE");
|
||||
setarray @c[2],378,223,223,18,365,241,140,280;
|
||||
Disp("Frozen Scale Hill:Frozen Scale Plains:Frozen Scale Glacier:Frozen Tail"); Pick("","jor_back1","jor_back2","jor_back3","jor_tail");
|
||||
F11: Restrict("Pre-RE",13,15);
|
||||
setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
|
||||
Disp("Geffen Field",0,14); Pick("gef_fild",1);
|
||||
F11: setarray @c[2],220,227;
|
||||
Disp("Kunlun Field",1,1); Pick("gon_fild");
|
||||
F12: Restrict("Pre-RE",3,7);
|
||||
F12: Restrict("RE");
|
||||
setarray @c[2],22,315,122,388;
|
||||
Disp("Grey Wolf Forest",1,2); Pick("gw_fild");
|
||||
F13: Restrict("Pre-RE",3,7);
|
||||
setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
|
||||
Disp("Hugel Field",1,7); Pick("hu_fild");
|
||||
F13: Restrict("RE");
|
||||
F14: Restrict("Pre-RE",5,10);
|
||||
setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
|
||||
Disp("Juno Field",1,12); Pick("yuno_fild");
|
||||
F15: Restrict("RE");
|
||||
setarray @c[2],38,246,31,207;
|
||||
Disp("Kiwawa Desert",1,2); Pick("","rockrdg1","rockrdg2");
|
||||
F16: setarray @c[2],220,227;
|
||||
Disp("Kunlun Field",1,1); Pick("gon_fild");
|
||||
F17: Restrict("RE");
|
||||
setarray @c[2],344,371,20,98;
|
||||
Disp("Lasagna Field",1,2); Pick("lasa_fild");
|
||||
F14: setarray @c[2],240,179,185,235,240,226;
|
||||
F18: setarray @c[2],240,179,185,235,240,226;
|
||||
Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
|
||||
F15: setarray @c[2],229,187;
|
||||
F19: setarray @c[2],229,187;
|
||||
Disp("Luoyang Field",1,1); Pick("lou_fild");
|
||||
F16: setarray @c[2],115,145;
|
||||
F20: setarray @c[2],115,145;
|
||||
Disp("Lutie Field",1,1); Pick("xmas_fild");
|
||||
F17: Restrict("RE");
|
||||
F21: Restrict("RE");
|
||||
setarray @c[2],40,272,207,180;
|
||||
Disp("Malaya Field",1,2); Pick("ma_fild");
|
||||
F18: setarray @c[2],35,236,35,262,84,365;
|
||||
F22: setarray @c[2],35,236,35,262,84,365;
|
||||
Disp("Manuk Field",1,3); Pick("man_fild");
|
||||
F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
|
||||
F23: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
|
||||
Disp("Mjolnir Field",1,12); Pick("mjolnir_");
|
||||
F20: setarray @c[2],82,104,131,147;
|
||||
F24: setarray @c[2],82,104,131,147;
|
||||
Disp("Moscovia Field",1,2); Pick("mosk_fild");
|
||||
F21: setarray @c[2],215,229,167,234;
|
||||
F25: setarray @c[2],215,229,167,234;
|
||||
Disp("Niflheim Field",1,2); Pick("nif_fild");
|
||||
F22: Restrict("Pre-RE",5,11);
|
||||
F26: Restrict("Pre-RE",5,11);
|
||||
setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
|
||||
Disp("Payon Forest",1,11); Pick("pay_fild");
|
||||
F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
|
||||
F27: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
|
||||
Disp("Prontera Field",0,11); Pick("prt_fild",1);
|
||||
F24: Restrict("Pre-RE",2,7,9,10,11,13);
|
||||
F28: Restrict("Pre-RE",2,7,9,10,11,13);
|
||||
setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
|
||||
Disp("Rachel Field",1,13); Pick("ra_fild");
|
||||
F25: if(.Satan_Morocc){
|
||||
F29: if(.Satan_Morocc){
|
||||
setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
|
||||
Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
|
||||
Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
|
||||
@@ -265,133 +292,195 @@ F25: if(.Satan_Morocc){
|
||||
setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97;
|
||||
Disp("Sograt Desert",1,19); Pick("moc_fild");
|
||||
}
|
||||
F26: setarray @c[2],175,186,236,184,188,204;
|
||||
F30: setarray @c[2],175,186,236,184,188,204;
|
||||
Disp("Splendide Field",1,3); Pick("spl_fild");
|
||||
F27: setarray @c[2],217,206,223,221,237,215,202,197;
|
||||
F31: setarray @c[2],217,206,223,221,237,215,202,197;
|
||||
Disp("Umbala Field",1,4); Pick("um_fild");
|
||||
F28: Restrict("Pre-RE",5);
|
||||
F32: Restrict("Pre-RE",5);
|
||||
setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
|
||||
Disp("Veins Field",1,7); Pick("ve_fild");
|
||||
F29: Restrict("Pre-RE",5,10);
|
||||
setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
|
||||
Disp("Juno Field",1,12); Pick("yuno_fild");
|
||||
|
||||
// --------------------------------------------------
|
||||
Dungeons:
|
||||
// --------------------------------------------------
|
||||
@d = true;
|
||||
menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
|
||||
"Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42,
|
||||
"Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
|
||||
"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
|
||||
"Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
|
||||
"Glast Heim",D17, "Kunlun Dungeon",D18, "Hidden Dungeon",D19,
|
||||
"Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23,
|
||||
"Luoyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26,
|
||||
"Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29,
|
||||
"Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33,
|
||||
"Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37,
|
||||
"Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41;
|
||||
menu "Abandoned Lab Amicitia",D1, "Abyss Lakes",D2, "Amatsu Dungeon",D3,
|
||||
"Anthell",D4, "Ayothaya Dungeon",D5, "Beach Dungeon",D6,
|
||||
"Bifrost Tower",D7, "Bio Labs",D8, "Brasilis Dungeon",D9,
|
||||
"Byalan Dungeon",D10, "Clock Tower",D11, "Coal Mines",D12,
|
||||
"Culvert",D13, "Cursed Abbey",D14, "Dewata Dungeon",D15,
|
||||
"Einbroch Dungeon",D16, "Flame Basin",D17, "Gefenia",D18,
|
||||
"Geffen Dungeon",D19, "Glast Heim",D20, "Hidden Dungeon",D21,
|
||||
"Ice Dungeon",D22, "Illusion Dungeon",D23, "Issgard Dungeon",D24,
|
||||
"Juperos",D25, "Kiel Dungeon",D26, "Kunlun Dungeon",D27,
|
||||
"Lasagna Dungeon",D28, "Luoyang Dungeon",D29, "Magma Dungeon",D30,
|
||||
"Malangdo Dungeon",D31, "Moscovia Dungeon",D32, "Nidhogg's Dungeon",D33,
|
||||
"Niflheim Dungeon",D34, "Odin Temple",D35, "Orc Dungeon",D36,
|
||||
"Oz Labyrinth Dungeon",D37, "Payon Dungeon",D38, "Prontera Underground",D39,
|
||||
"Pyramids",D40, "Rachel Sanctuary",D41, "Rock Ridge Dungeon",D42,
|
||||
"Rudus Dungeon",D43, "Scaraba Hole",D44, "Sphinx",D45,
|
||||
"Sunken Ship",D46, "Thanatos Tower",D47, "Thor Volcano",D48,
|
||||
"Toy Factory",D49, "Turtle Dungeon",D50, "Umbala Dungeon",D51,
|
||||
"Varmundt's Dungeon",D52, "Verus Area",D53;
|
||||
|
||||
D1: setarray @c[2],261,272,275,270,116,27;
|
||||
Disp("Abyss Lakes",1,3); Pick("abyss_");
|
||||
D2: setarray @c[2],228,11,34,41,119,14;
|
||||
D1: Restrict("RE");
|
||||
setarray @c[2],253,244,145,278;
|
||||
Disp("1st Floor - Comprehensive Lab:2nd Floor - Intensive Culture Room"); Pick("","amicitia1","amicitia2");
|
||||
D2: Restrict("RE",4);
|
||||
setarray @c[2],261,272,275,270,116,27,169,159;
|
||||
Disp("Abyss Lakes",1,4); Pick("abyss_");
|
||||
D3: setarray @c[2],228,11,34,41,119,14;
|
||||
Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
|
||||
D3: setarray @c[2],35,262,168,170;
|
||||
D4: setarray @c[2],35,262,168,170;
|
||||
Disp("Anthell",1,2); Pick("anthell");
|
||||
D4: setarray @c[2],275,19,24,26;
|
||||
D5: setarray @c[2],275,19,24,26;
|
||||
Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
|
||||
D5: setarray @c[2],266,67,255,244,23,260;
|
||||
D6: setarray @c[2],266,67,255,244,23,260;
|
||||
Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
|
||||
D6: Restrict("RE",4);
|
||||
setarray @c[2],150,288,150,18,140,134,244,52;
|
||||
Disp("Bio Lab",1,4); Pick("lhz_dun");
|
||||
D7: Restrict("RE");
|
||||
setarray @c[2],57,13,64,88,45,14,26,23;
|
||||
Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
|
||||
D8: Restrict("RE",4,5);
|
||||
setarray @c[2],150,288,150,18,140,134,244,52,100,202;
|
||||
Disp("Bio Lab 1:Bio Lab 2:Bio Lab 3:Bio Lab 4:Tomb of the Fallen"); Pick("","lhz_dun01","lhz_dun02","lhz_dun03","lhz_dun04","lhz_dun_n");
|
||||
D9: Restrict("RE");
|
||||
setarray @c[2],87,47,262,262;
|
||||
Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
|
||||
D8: Restrict("RE",6);
|
||||
setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
|
||||
Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
|
||||
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
|
||||
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
|
||||
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
|
||||
D10: setarray @c[2],52,17,381,343,302,262;
|
||||
D10: Restrict("RE",6);
|
||||
setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
|
||||
Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
|
||||
D11: Restrict("RE",9,10,11);
|
||||
setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74,266,27,60,142,79,39;
|
||||
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4:Nightmare Clock Tower, 2nd Floor:Nightmare Clock Tower, 3rd Floor:Unknown Basement");
|
||||
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04","c_tower2_","c_tower3_","clock_01");
|
||||
D12: setarray @c[2],52,17,381,343,302,262;
|
||||
Disp("Coal Mines",1,3); Pick("mjo_dun");
|
||||
D11: setarray @c[2],131,247,19,19,180,169,100,92;
|
||||
D13: setarray @c[2],131,247,19,19,180,169,100,92;
|
||||
Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
|
||||
D12: setarray @c[2],51,14,150,11,120,10;
|
||||
D14: setarray @c[2],51,14,150,11,120,10;
|
||||
Disp("Cursed Abbey",1,3); Pick("abbey");
|
||||
D13: Restrict("RE");
|
||||
D15: Restrict("RE");
|
||||
setarray @c[2],285,160,299,29;
|
||||
Disp("Dewata Dungeon",1,2); Pick("dew_dun");
|
||||
D14: setarray @c[2],22,14,292,290;
|
||||
Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
|
||||
D15: setarray @c[2],40,103,203,34,266,168,130,272;
|
||||
D16: Restrict("RE",3);
|
||||
setarray @c[2],22,14,292,290,269,279;
|
||||
Disp("Einbroch Dungeon",1,3); Pick("ein_dun");
|
||||
D17: Restrict("RE");
|
||||
Go("moro_vol",97,107);
|
||||
D18: setarray @c[2],40,103,203,34,266,168,130,272;
|
||||
Disp("Gefenia",1,4); Pick("gefenia",0);
|
||||
D16: setarray @c[0],104,99,115,236,106,132,203,200;
|
||||
D19: setarray @c[0],104,99,115,236,106,132,203,200;
|
||||
Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
|
||||
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
|
||||
Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
|
||||
Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
|
||||
D18: setarray @c[2],153,53,28,113,68,16;
|
||||
Disp("Kunlun Dungeon",1,3); Pick("gon_dun");
|
||||
D19: setarray @c[2],176,7,93,20,23,8;
|
||||
D20: Restrict("RE",17,18,19);
|
||||
setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14,104,31,148,144,199,29;
|
||||
Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2:Castle 2 - Nightmare Mode:Churchyard - Nightmare Mode:Abyss Glastheim Castle F1");
|
||||
Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1","gl_cas02_","gl_chyard_","gl_cas01_");
|
||||
D21: setarray @c[2],99,31,93,20,182,88;
|
||||
Disp("Hidden Dungeon",1,3); Pick("prt_maze");
|
||||
D20: setarray @c[2],157,14,151,155,149,22,33,158;
|
||||
D22: setarray @c[2],157,14,151,155,149,22,33,158;
|
||||
Disp("Ice Dungeon",1,4); Pick("ice_dun");
|
||||
D21: setarray @c[2],140,51,53,247,37,63,150,285;
|
||||
Disp("Entrance:Juperos 1:Juperos 2:Core");
|
||||
Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
|
||||
D22: setarray @c[2],28,226,41,198;
|
||||
D23: menu "Illusion of Abyss",SubD1, "Illusion of Frozen",SubD2, "Illusion of Labyrinth",SubD3,
|
||||
"Illusion of Luanda",SubD4, "Illusion of Moonlight",SubD5, "Illusion of Teddy Bear",SubD6,
|
||||
"Illusion of Twins",SubD7, "Illusion of Underwater",SubD8, "Illusion of Vampire",SubD9;
|
||||
SubD1: Restrict("RE");
|
||||
setarray @c[2],132,189,99,186;
|
||||
Disp("Desolate Village:Bleak Turtle Palace"); Pick("","tur_d03_i","tur_d04_i");
|
||||
SubD2: Restrict("RE");
|
||||
Go("ice_d03_i",149,22);
|
||||
SubD3: Restrict("RE");
|
||||
Go("prt_mz03_i",100,100);
|
||||
SubD4: Restrict("RE");
|
||||
Go("com_d02_i",250,245);
|
||||
SubD5: Restrict("RE");
|
||||
Go("pay_d03_i",140,44);
|
||||
SubD6: Restrict("RE");
|
||||
Go("ein_d02_i",164,184);
|
||||
SubD7: Restrict("RE");
|
||||
Go("ant_d02_i",168,170);
|
||||
SubD8: Restrict("RE");
|
||||
setarray @c[2],130,230,141,188;
|
||||
Disp("Deep Sea Cave",1,2); Pick("","iz_d04_i","iz_d05_i");
|
||||
SubD9: Restrict("RE");
|
||||
Go("gef_d01_i",114,216);
|
||||
D24: Restrict("RE");
|
||||
setarray @c[2],112,15,280,87,112,12,274,85;
|
||||
Disp("Abandoned Pit Floor 1:Abandoned Pit Floor 2:Snake God's Warmth 1st Floor:Snake God's Warmth 2nd Floor"); Pick("","jor_ab01","jor_ab02","jor_dun01","jor_dun02");
|
||||
D25: Restrict("RE",5);
|
||||
setarray @c[2],140,51,53,247,37,63,150,285,146,215;
|
||||
Disp("Entrance:Juperos 1:Juperos 2:Core:Eastern Ruins of Juperos");
|
||||
Pick("","jupe_cave","juperos_01","juperos_02","jupe_core","ver_eju");
|
||||
D26: setarray @c[2],28,226,41,198;
|
||||
Disp("Kiel Dungeon",1,2); Pick("kh_dun");
|
||||
D23: Restrict("RE");
|
||||
D27: setarray @c[2],153,53,28,113,68,16;
|
||||
Disp("Kunlun Dungeon",1,3); Pick("gon_dun");
|
||||
D28: Restrict("RE");
|
||||
setarray @c[2],24,143,22,171,190,18;
|
||||
Disp("Lasagna Dungeon",1,3); Pick("lasa_dun");
|
||||
D24: setarray @c[2],218,196,282,20,165,38;
|
||||
D29: setarray @c[2],218,196,282,20,165,38;
|
||||
Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
|
||||
D25: setarray @c[2],126,68,47,30;
|
||||
Disp("Magma Dungeon",1,2); Pick("mag_dun");
|
||||
D26: Restrict("RE");
|
||||
D30: Restrict("RE",3);
|
||||
setarray @c[2],126,68,47,30,118,113;
|
||||
Disp("Magma Dungeon",1,3); Pick("mag_dun");
|
||||
D31: Restrict("RE");
|
||||
setarray @c[2],33,230;
|
||||
Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
|
||||
D27: setarray @c[2],189,48,165,30,32,135;
|
||||
D32: setarray @c[2],189,48,165,30,32,135;
|
||||
Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
|
||||
D28: setarray @c[2],61,239,60,271;
|
||||
D33: setarray @c[2],61,239,60,271;
|
||||
Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
|
||||
D29: setarray @c[2],298,167,224,149,266,280;
|
||||
Disp("Odin Temple",1,3); Pick("odin_tem");
|
||||
D30: setarray @c[2],32,170,21,185;
|
||||
D34: Restrict("RE");
|
||||
setarray @c[2],145,90,150,20;
|
||||
Disp("Niflheim Dungeon - 1st Floor:Niflheim Dungeon - 2nd Floor"); Pick("nif_dun");
|
||||
D35: Restrict("RE",4);
|
||||
setarray @c[2],298,167,224,149,266,280,276,236;
|
||||
Disp("Odin Temple 1:Odin Temple 2:Odin Temple 3:Odin Past"); Pick("","odin_tem01","odin_tem02","odin_tem03","odin_past");
|
||||
D36: setarray @c[2],32,170,21,185;
|
||||
Disp("Orc Dungeon",1,2); Pick("orcsdun");
|
||||
D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
|
||||
D37: Restrict("RE");
|
||||
setarray @c[2],21,191,141,277;
|
||||
Disp("Oz Labyrinth Floor 1:Oz Labyrinth Floor 2"); Pick("oz_dun");
|
||||
D38: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
|
||||
Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
|
||||
D32: Restrict("RE",7,8);
|
||||
D39: Restrict("RE");
|
||||
setarray @c[2],159,289,155,353;
|
||||
Disp("Prontera Underground Prison:Prontera Invasion"); Pick("","prt_prison","prt_q");
|
||||
D40: Restrict("RE",7,8);
|
||||
setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
|
||||
Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
|
||||
Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
|
||||
D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
|
||||
D41: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
|
||||
Disp("Rachel Sanctuary",1,5); Pick("ra_san");
|
||||
D34: Restrict("RE");
|
||||
setarray @c[2],364,44,101,141;
|
||||
Disp("Scaraba Hole",1,2); Pick("dic_dun");
|
||||
D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
|
||||
D42: Restrict("RE");
|
||||
setarray @c[2],247,19,281,104;
|
||||
Disp("Rock Ridge Mine:Underground Waterway Culvert"); Pick("","rockmi1","harboro2");
|
||||
D43: Restrict("RE");
|
||||
setarray @c[2],200,377,185,258,366,207,378,178;
|
||||
Disp("Rudus Dungeon",1,4); Pick("","sp_rudus","sp_rudus2","sp_rudus3","sp_rudus4");
|
||||
D44: Restrict("RE");
|
||||
setarray @c[2],364,44,101,141,101,141;
|
||||
Disp("Scaraba Hole",1,3); Pick("dic_dun");
|
||||
D45: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
|
||||
Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
|
||||
D36: setarray @c[2],69,24,102,27;
|
||||
D46: setarray @c[2],69,24,102,27;
|
||||
Disp("Sunken Ship",1,2); Pick("treasure");
|
||||
D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
|
||||
D47: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
|
||||
Disp("Thanatos Tower",1,12); Pick("tha_t");
|
||||
D38: setarray @c[2],21,228,75,205,34,272;
|
||||
D48: setarray @c[2],21,228,75,205,34,272;
|
||||
Disp("Thor Volcano",1,3); Pick("thor_v");
|
||||
D39: setarray @c[2],205,15,129,133;
|
||||
D49: setarray @c[2],205,15,129,133;
|
||||
Disp("Toy Factory",1,2); Pick("xmas_dun");
|
||||
D40: setarray @c[2],154,49,148,261,132,189,100,192;
|
||||
D50: setarray @c[2],154,49,148,261,132,189,100,192;
|
||||
Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
|
||||
D41: Restrict("Pre-RE",1,2);
|
||||
D51: Restrict("Pre-RE",1,2);
|
||||
setarray @c[2],42,31,48,30,204,78;
|
||||
Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
|
||||
Pick("","um_dun01","um_dun02","yggdrasil01");
|
||||
D42: Restrict("RE");
|
||||
setarray @c[2],57,13,64,88,45,14,26,23;
|
||||
Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
|
||||
D52: Restrict("RE");
|
||||
setarray @c[2],275,21,15,115,15,115,159,27,162,36,159,11,156,33,337,333,314,64,163,18,156,20,39,81;
|
||||
Disp("Sewage Treatment Plant:1st Power Plant:2nd Power Plant:Large Bath Meditathio:Lost Farm Valley:Library Memory Corridor:Upper Floor of Tartaros Storage:Lower Floor of Tartaros Storage:Death Rune:Fire Rune:Grass Rune:Ice Rune"); Pick("","ba_pw02","ba_pw01","ba_pw03","ba_bath","ba_lost","ba_lib","ba_2whs01","ba_2whs02","bl_death","bl_lava","bl_grass","bl_ice");
|
||||
D53: Restrict("RE");
|
||||
setarray @c[2],244,61,72,20,122,22;
|
||||
Disp("Lab-OPTATIO:R&D-WISH:Verus Center Square"); Pick("verus");
|
||||
|
||||
// --------------------------------------------------
|
||||
Castles:
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
//= 1.7 Updated. [Lupus]
|
||||
//= 1.8 Updated. [L0ne_W0lf]
|
||||
//= 1.9 Renewal split. [Euphy]
|
||||
//= 2.0 Moved instances to pre-renewal. [Lemongrass]
|
||||
//============================================================
|
||||
|
||||
//============================================================
|
||||
@@ -268,23 +269,6 @@ que_qaru03 mapflag nosave SavePoint
|
||||
que_qaru04 mapflag nosave SavePoint
|
||||
que_qaru05 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Sealed Shrine
|
||||
//============================================================
|
||||
1@cata mapflag nosave SavePoint
|
||||
2@cata mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Endless Tower
|
||||
//============================================================
|
||||
e_tower mapflag nosave SavePoint
|
||||
1@tower mapflag nosave SavePoint
|
||||
2@tower mapflag nosave SavePoint
|
||||
3@tower mapflag nosave SavePoint
|
||||
4@tower mapflag nosave SavePoint
|
||||
5@tower mapflag nosave SavePoint
|
||||
6@tower mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Battlegrounds
|
||||
//============================================================
|
||||
@@ -307,18 +291,6 @@ schg_dun01 mapflag nosave SavePoint
|
||||
arug_que01 mapflag nosave SavePoint
|
||||
arug_dun01 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Orc's Memory
|
||||
//============================================================
|
||||
1@orcs mapflag nosave SavePoint
|
||||
2@orcs mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Nidhoggr's Instance
|
||||
//============================================================
|
||||
1@nyd mapflag nosave SavePoint
|
||||
2@nyd mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// RWC
|
||||
//============================================================
|
||||
|
||||
@@ -1,125 +0,0 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Cash Hair Stylist
|
||||
//===== By: ==================================================
|
||||
//= Kisuka
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
//= Exchange cash item, New_Style_Coupon, for new hair styles.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First Version. [Kisuka]
|
||||
//============================================================
|
||||
|
||||
itemmall,19,74,5 script Stylist#cash 91,{
|
||||
mes "[Stylist]";
|
||||
mes "Hey, I'm Kaniki.";
|
||||
mes "I'm here to start a new";
|
||||
mes "trend by introducing my";
|
||||
mes "special new hairstyles!";
|
||||
mes "Give me a ^FF0000New Style Coupon^000000,";
|
||||
mes "and I'll change your hair~";
|
||||
next;
|
||||
if (Sex == SEX_MALE) {
|
||||
mes "[Kaniki]";
|
||||
mes "I have two special";
|
||||
mes "hairstyles for men, the";
|
||||
mes "Emergency Heal Perm";
|
||||
mes "and the Aura Blade Cut.";
|
||||
mes "and aura blade cut.";
|
||||
next;
|
||||
cutin "hair_m_24.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "This is the Emergency";
|
||||
mes "Heal Perm. It's a brand";
|
||||
mes "new style I invented recently.";
|
||||
mes "What do you think? Cool, huh?";
|
||||
next;
|
||||
cutin "",255;
|
||||
cutin "hair_m_25.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "Now this is the Aura";
|
||||
mes "Blade Cut. You haven't";
|
||||
mes "seen anything like it";
|
||||
mes "before, haven't you?";
|
||||
next;
|
||||
cutin "",255;
|
||||
}else{
|
||||
mes "[Kaniki]";
|
||||
mes "I have two new hairstyles for";
|
||||
mes "women, the Assumptio Perm";
|
||||
mes "and the Soul Changer Cut.";
|
||||
mes "Do you want to see how";
|
||||
mes "these styles look?";
|
||||
next;
|
||||
cutin "hair_f_24.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "This is the Assumptio";
|
||||
mes "Perm. It'd really good";
|
||||
mes "on you, wouldn't it?";
|
||||
next;
|
||||
cutin "",255;
|
||||
cutin "hair_f_25.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "Next is the Soul";
|
||||
mes "Changer Cut. What do";
|
||||
mes "you think? Isn't it nice?";
|
||||
next;
|
||||
cutin "",255;
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "Have you decided";
|
||||
mes "if you'd like me to";
|
||||
mes "change your hairstyle?";
|
||||
next;
|
||||
if(select("Change Hairstyle:Don't Change") == 1) {
|
||||
if (countitem(7622) > 0) {
|
||||
mes "[Kaniki]";
|
||||
mes "Great, you brought";
|
||||
mes "a New Style Coupon!";
|
||||
mes "Alright, which hairstyle";
|
||||
mes "did you want to have?";
|
||||
next;
|
||||
if (Sex == SEX_MALE) {
|
||||
if(select("Emergency Heal Perm:Aura Blade Cut") == 1) {
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,24;
|
||||
}else{
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,25;
|
||||
}
|
||||
}else{
|
||||
if(select("Assumptio Perm:Soul Changer Cut") == 1) {
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,24;
|
||||
}else{
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,25;
|
||||
}
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "There--! It's done!";
|
||||
mes "How do you like your";
|
||||
mes "new hair? Well, I hope";
|
||||
mes "to see you again. Take care!";
|
||||
close;
|
||||
}else{
|
||||
mes "[Kaniki]";
|
||||
mes "I'm sorry, but I can";
|
||||
mes "only provide my hairstyling";
|
||||
mes "service if you bring a New";
|
||||
mes "Style Coupon. Please come";
|
||||
mes "back to me after you manage to";
|
||||
mes "get one of those coupons, okay?";
|
||||
close;
|
||||
}
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "Really? Oh, that's too bad.";
|
||||
mes "Well, if you ever change your";
|
||||
mes "mind about updating your";
|
||||
mes "hairstyle, come back";
|
||||
mes "and let me know, okay?";
|
||||
close;
|
||||
}
|
||||
37
npc/pre-re/mapflag/nosave.txt
Normal file
37
npc/pre-re/mapflag/nosave.txt
Normal file
@@ -0,0 +1,37 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Mapflag: Disable auto-save.
|
||||
//===== Description: =========================================
|
||||
//= Characters logging out on the specified map will be warped
|
||||
//= to the map specified in the last field, or "SavePoint".
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 Renewal Split. [Lemongrass]
|
||||
//============================================================
|
||||
|
||||
//============================================================
|
||||
// Endless Tower
|
||||
//============================================================
|
||||
e_tower mapflag nosave SavePoint
|
||||
1@tower mapflag nosave SavePoint
|
||||
2@tower mapflag nosave SavePoint
|
||||
3@tower mapflag nosave SavePoint
|
||||
4@tower mapflag nosave SavePoint
|
||||
5@tower mapflag nosave SavePoint
|
||||
6@tower mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Sealed Shrine
|
||||
//============================================================
|
||||
1@cata mapflag nosave SavePoint
|
||||
2@cata mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Orc's Memory
|
||||
//============================================================
|
||||
1@orcs mapflag nosave SavePoint
|
||||
2@orcs mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Nidhoggr's Instance
|
||||
//============================================================
|
||||
1@nyd mapflag nosave SavePoint
|
||||
2@nyd mapflag nosave SavePoint
|
||||
@@ -14,7 +14,7 @@
|
||||
// nyd_dun01 - Yggdrasil Root Dungeon
|
||||
//==================================================
|
||||
nyd_dun01,0,0 monster Draco 2013,40
|
||||
nyd_dun01,0,0 monster Draco's Egg 2014,10,0,0,0
|
||||
nyd_dun01,0,0 monster Draco's Egg 2014,10
|
||||
nyd_dun01,0,0 monster Aqua Elemental 2016,20
|
||||
nyd_dun01,0,0 monster Dark Pinguicula 2015,10
|
||||
nyd_dun01,0,0 monster Rata 2017,2,900000
|
||||
|
||||
@@ -84,7 +84,7 @@ prt_maze03,50,150,70,70 monster Vagabond Wolf 1092,1,1920000,150000
|
||||
prt_maze03,170,170,70,70 monster Mantis 1139,30,60000,30000
|
||||
prt_maze03,170,170,70,70 monster Eclipse 1093,1,1920000,150000
|
||||
prt_maze03,23,23,70,70 monster Mastering 1090,1,1920000,150000
|
||||
prt_maze03,100,100,80,80 monster Baphomet Jr. 1101,25,0,0,0
|
||||
prt_maze03,100,100,80,80 monster Baphomet Jr. 1101,25
|
||||
prt_maze03,0,0,0,0 boss_monster Baphomet 1039,1,7200000,600000,1
|
||||
prt_maze03,61,98,10,10 monster Shining Plant 1083,1,1800000,900000
|
||||
prt_maze03,61,98,10,10 monster Blue Plant 1079,1,1800000,900000
|
||||
|
||||
@@ -2066,22 +2066,22 @@ lasagna,131,245,5 script The diligent second son 4_CAT_3COLOR,{
|
||||
mes "[Yota Chara]";
|
||||
switch(.@s) {
|
||||
case 1:
|
||||
mes "<ITEM>Low-grade Horse Mackerel Amulet <INFO>28413</INFO></ITEM> is for my father who is far out to the sea.";
|
||||
mes mesitemlink( 28413, false ) + " is for my father who is far out to the sea.";
|
||||
break;
|
||||
case 2:
|
||||
mes "<ITEM>Low-grade Leaf Amulet <INFO>28416</INFO></ITEM> is for my mother who should be wandering about the deep side of the forest.";
|
||||
mes mesitemlink( 28416, false ) + " is for my mother who should be wandering about the deep side of the forest.";
|
||||
break;
|
||||
case 3:
|
||||
mes "<ITEM>Low-grade Rabbit Amulet <INFO>28419</INFO></ITEM> is for my brothers' health and wellness.";
|
||||
mes mesitemlink( 28419, false ) + " is for my brothers' health and wellness.";
|
||||
break;
|
||||
case 4:
|
||||
mes "<ITEM>Shining Twig Charm <INFO>28422</INFO></ITEM> is to wish for my mother to return home safely from anywhere in the world.";
|
||||
mes mesitemlink( 28422, false ) + " is to wish for my mother to return home safely from anywhere in the world.";
|
||||
break;
|
||||
case 5:
|
||||
mes "<ITEM>Fresh Tuna Amulet <INFO>28423</INFO></ITEM> is to wish for my father to return home quick with his ship full of tunas.";
|
||||
mes mesitemlink( 28423, false ) + " is to wish for my father to return home quick with his ship full of tunas.";
|
||||
break;
|
||||
case 6:
|
||||
mes "<ITEM>Plump Earthworm Amulet <INFO>28424</INFO></ITEM> is to wish for easy fishing so that my family won't be starved.";
|
||||
mes mesitemlink( 28424, false ) + " is to wish for easy fishing so that my family won't be starved.";
|
||||
break;
|
||||
}
|
||||
if (.@s < 4) {
|
||||
@@ -2092,7 +2092,7 @@ lasagna,131,245,5 script The diligent second son 4_CAT_3COLOR,{
|
||||
.@cost = 30;
|
||||
.@item_id = 28418 + .@s;
|
||||
}
|
||||
mes "Will you exchange it for " + .@cost + " <ITEM>Doram Token<INFO>25142</INFO></ITEM>?";
|
||||
mes "Will you exchange it for " + .@cost + " " + mesitemlink( 25142, false ) + "?";
|
||||
next;
|
||||
if (select( "Exchange", "Cancel" ) == 2) {
|
||||
mes "[Yota Chara]";
|
||||
@@ -2164,7 +2164,7 @@ lasagna,131,250,5 script The brave third#weapon 4_DR_M_02,{
|
||||
emotion ET_SPARK;
|
||||
mes "[Jogi Chara]";
|
||||
mes "Whoa, a new weapon! New power!";
|
||||
mes "What are you going to give me? Do you have a lot of weapons? Can I search into them? Will you exchange it for <ITEM>Doram Token <INFO>25142</INFO></ITEM>?";
|
||||
mes "What are you going to give me? Do you have a lot of weapons? Can I search into them? Will you exchange it for " + mesitemlink( 25142, false ) + "?";
|
||||
next;
|
||||
if (select( "Search", "Cancel" ) == 1) {
|
||||
setarray .@item_data[0],
|
||||
@@ -2193,7 +2193,7 @@ lasagna,131,250,5 script The brave third#weapon 4_DR_M_02,{
|
||||
else {
|
||||
mes "[Jogi Chara]";
|
||||
mes "Whoa! This is ^3131FF" + getitemname(.@item_data[.@i]) + "^000000!";
|
||||
mes "Exchange it for " + .@item_data[.@i+1] + " <ITEM>Doram Token<INFO>25142</INFO></ITEM>! Please? Will you do it, please?";
|
||||
mes "Exchange it for " + .@item_data[.@i+1] + " " + mesitemlink( 25142, false ) + "! Please? Will you do it, please?";
|
||||
next;
|
||||
if (select( "Exchange", "Quit exchanging" ) == 2) {
|
||||
mes "[Jogi Chara]";
|
||||
@@ -2253,7 +2253,7 @@ lasagna,140,250,3 script The skittish fourth#wea 4_DR_F_01,{
|
||||
}
|
||||
mes "[Dandi Chara]";
|
||||
mes "Do you mind if I search you to see the items you have with you?";
|
||||
mes "If I find an item suitable for Jogi, I'll pay <INFO>25142</INFO><ITEM>Doram Token </ITEM>....";
|
||||
mes "If I find an item suitable for Jogi, I'll pay " + mesitemlink( 25142, false ) + "....";
|
||||
next;
|
||||
if (select( "Search", "Cancel" ) == 1) {
|
||||
setarray .@item_data[0], // keep the order
|
||||
@@ -2298,7 +2298,7 @@ lasagna,140,250,3 script The skittish fourth#wea 4_DR_F_01,{
|
||||
else {
|
||||
mes "[Dandi Chara]";
|
||||
mes "Whoa, this must be ^3131FF" + getitemname(.@item_data[.@i]) + "^000000!!";
|
||||
mes "Don't you want to exchange this with " + .@item_data[.@i+1] + " <ITEM>Doram Token<INFO>25142</INFO></ITEM>?";
|
||||
mes "Don't you want to exchange this with " + .@item_data[.@i+1] + " " + mesitemlink( 25142, false ) + "?";
|
||||
next;
|
||||
if (select( "Exchange", "Quit exchanging" ) == 2) {
|
||||
mes "[Dandi Chara]";
|
||||
@@ -2388,8 +2388,8 @@ lasagna,140,245,3 script The sensitive-minded ela 4_CAT_SAILOR3,{
|
||||
mes "...I knew this was going to happen again. Worse, this one must require a lot more time to polish!";
|
||||
next;
|
||||
mes "[Goma Chara]";
|
||||
mes "Hey, if you give me " + .@needCoin + "<ITEM>Doram Token<INFO>25142</INFO></ITEM>, I'll fix this for you.";
|
||||
mes "<ITEM>This should produce the <INFO>" + .@next_charm_ID + "</INFO></ITEM> function, I guess. How do you like it?";
|
||||
mes "Hey, if you give me " + .@needCoin + " " + mesitemlink( 25142, false ) + ", I'll fix this for you.";
|
||||
mes "This should produce " + mesitemlink( .@next_charm_ID, false ) + ", I guess. How do you like it?";
|
||||
next;
|
||||
if (select( "Upgrade", "Cancel" ) == 2) {
|
||||
mes "[Goma Chara]";
|
||||
|
||||
@@ -99,7 +99,7 @@ mal_in01,172,28,2 script Albo#mal 561,{
|
||||
case 2: callsub L_GiveQuest,.@i,12262,12272,"Deep Sea Sword Fish";
|
||||
case 3: callsub L_GiveQuest,.@i,12263,12272,"Deep Sea Strouf";
|
||||
case 4: callsub L_GiveQuest,.@i,12264,12272,"Deep Sea Anolian";
|
||||
case 5: callsub L_GiveQuest,.@i,12265,12272,"Deep Sea Obeanue";
|
||||
case 5: callsub L_GiveQuest,.@i,12265,12272,"Deep Sea Obeaune";
|
||||
case 6: callsub L_GiveQuest,.@i,12266,12272,"Deep Sea Kapha";
|
||||
}
|
||||
case 3: // General Culvert Weekly Service
|
||||
|
||||
401
npc/re/instances/WeekendDungeon.txt
Normal file
401
npc/re/instances/WeekendDungeon.txt
Normal file
@@ -0,0 +1,401 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Weekend Memorial Dungeon
|
||||
//===== Description: =========================================
|
||||
//= [Walkthrough Conversion]
|
||||
//= Weekend Memorial Dungeon
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 Initial release [Everade]
|
||||
//============================================================
|
||||
|
||||
pay_arche,44,124,5 script Marry Jae 4_F_JOB_BLACKSMITH,{
|
||||
mes "[Marry Jae]";
|
||||
if (BaseLevel < 60) {
|
||||
mes "Your base level is too low, come back when you hit level 60+.";
|
||||
close;
|
||||
}
|
||||
mes "^ff0000If you attempt to tame any monsters, it will not count as a kill. Please be careful.^000000";
|
||||
next;
|
||||
.@day = gettime(DT_DAYOFWEEK);
|
||||
if (.@day != SATURDAY && .@day != SUNDAY) {
|
||||
mes "[Marry Jae]";
|
||||
mes "Oh, a curious onlooker? I'm Marry Jae, the person in charge of weekends among the days of the week.";
|
||||
next;
|
||||
mes "[Marry Jae]";
|
||||
mes "What is the weekend dungeon? Actually, it's a specially designed space for new adventurers to train.";
|
||||
next;
|
||||
mes "^0000FFLooking around, it's obvious that Marry Jae is talking to you.^000000";
|
||||
next;
|
||||
mes "[Marry Jae]";
|
||||
mes "For those who do not have a party on the weekends, this place is hunting and experience gaining grounds for lonely adventurers!";
|
||||
next;
|
||||
mes "[Marry Jae]";
|
||||
mes "Besides, the experience gain here is very generous.";
|
||||
next;
|
||||
select( "When is the opening time?" );
|
||||
mes "[Marry Jae]";
|
||||
mes "The dungeon will be open during:";
|
||||
mes "^0000FFSaturday 00:00 ~ Sunday 23:59^000000";
|
||||
next;
|
||||
mes "[Marry Jae]";
|
||||
mes "I hope to see you when the weekend arrives~";
|
||||
close;
|
||||
}
|
||||
.@md_name$ = "Weekend Dungeon";
|
||||
|
||||
if (is_party_leader() == false) {
|
||||
mes "[Marry Jae]";
|
||||
mes "You need to form a party of one member or more.";
|
||||
close;
|
||||
}
|
||||
switch( checkquest(12378,PLAYTIME) ) {
|
||||
case -1:
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
switch( checkquest(12377,PLAYTIME) ) {
|
||||
case -1:
|
||||
case 2:
|
||||
mes "[Marry Jae]";
|
||||
mes "Sorry, but the entry period to the " + .@md_name$ + " has expired.";
|
||||
mes "Take a rest while waiting for the dungeon to be available again.";
|
||||
close;
|
||||
case 0:
|
||||
case 1:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
erasequest 12377;
|
||||
erasequest 12378;
|
||||
mes "[Marry Jae]";
|
||||
mes "The cooldown has expired.";
|
||||
mes "You may re-enter the Memorial Dungeon.";
|
||||
close;
|
||||
}
|
||||
mes "[Marry Jae]";
|
||||
mes "I think you're just about ready.";
|
||||
mes "Now, would you like to enter it now?";
|
||||
next;
|
||||
switch( select( "Prepare Memorial Dungeon", "Enter Weekend Dungeon", "Cancel" ) ) {
|
||||
case 1:
|
||||
instance_create(.@md_name$);
|
||||
mes "[Marry Jae]";
|
||||
mes "The Memorial Dungeon has been created.";
|
||||
mes "You may now enter.";
|
||||
close;
|
||||
case 2:
|
||||
switch( instance_enter(.@md_name$) ) {
|
||||
case IE_NOMEMBER:
|
||||
end;
|
||||
case IE_NOINSTANCE:
|
||||
mes "There is no Memorial Dungeon registered.";
|
||||
close;
|
||||
case IE_OTHER:
|
||||
mes "An unknown error has occurred.";
|
||||
close;
|
||||
case IE_OK:
|
||||
mes "[Marry Jae]";
|
||||
mes "Off you go!";
|
||||
mapannounce "pay_arche", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering the " + .@md_name$ + ".", bc_map, 0xFF99;
|
||||
if (isbegin_quest(12377) == 0)
|
||||
setquest 12377;
|
||||
if (isbegin_quest(12378) == 0)
|
||||
setquest 12378;
|
||||
end;
|
||||
}
|
||||
end;
|
||||
case 3:
|
||||
mes "[Marry Jae]";
|
||||
mes "You have not prepared?";
|
||||
mes "Can't really help it I guess.";
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
//Merchant
|
||||
pay_arche,44,121,5 script Gift Supplies Clerk 4_F_02,{
|
||||
.@zeny = 60000;
|
||||
mes "[Gift Supplies Clerk]";
|
||||
mes "I offer packaging services for those who wish to present a precious gift to a cherished one.";
|
||||
next;
|
||||
mes "[Gift Supplies Clerk]";
|
||||
mes "If you have 5 units of <ITEM>" + getitemname(23143) + "<INFO>23143</INFO></ITEM> or <ITEM>" + getitemname(23142) + "<INFO>23142</INFO></ITEM>, I can pack it for just ^FF0000" + F_InsertComma(.@zeny) + "^000000 Zeny!";
|
||||
mes "Do you want to pack it right now?";
|
||||
next;
|
||||
switch( select( "Cancel", "Growth Elixir Packing", "Job Elixir Packing" ) ) {
|
||||
case 1:
|
||||
mes "[Gift Supplies Clerk]";
|
||||
mes "Come back whenever you need packaging services!";
|
||||
close;
|
||||
case 2:
|
||||
.@item = 23142;
|
||||
.@box = 23144;
|
||||
break;
|
||||
case 3:
|
||||
.@item = 23143;
|
||||
.@box = 23145;
|
||||
break;
|
||||
}
|
||||
mes "[Gift Supplies Clerk]";
|
||||
if (countitem(.@item) < 5) {
|
||||
mes "Please come back when you have enough materials.";
|
||||
close;
|
||||
}
|
||||
if (Zeny < .@zeny) {
|
||||
mes "Please come back when you have enough Zeny.";
|
||||
mes F_InsertComma(.@zeny) + "z to be specific.";
|
||||
close;
|
||||
}
|
||||
if (checkweight(23144,1) == 0) {
|
||||
mes "You have too many kinds of objects. Clear your inventory.";
|
||||
close;
|
||||
}
|
||||
if (MaxWeight - Weight < 10000) {
|
||||
mes "Can't continue because you have too many heavy objects. Reduce your total weight by clearing your inventory.";
|
||||
close;
|
||||
}
|
||||
mes "Confirm to spend " + F_InsertComma(.@zeny) + "z to package 5 <ITEM>" + getitemname(.@item) + "<INFO>" + .@item + "</INFO></ITEM> into <ITEM>" + getitemname(.@box) + "<INFO>" + .@box + "</INFO></ITEM>?";
|
||||
next;
|
||||
if (select( "Yes", "No" ) == 2) {
|
||||
mes "[Gift Supplies Clerk]";
|
||||
mes "Come back whenever you need packaging services!";
|
||||
close;
|
||||
}
|
||||
Zeny -= .@zeny;
|
||||
delitem .@item,5;
|
||||
getitem .@box,1;
|
||||
end;
|
||||
}
|
||||
|
||||
//Instance
|
||||
1@md_pay,239,30,6 script Marry Jae#0_1 4_F_JOB_BLACKSMITH,{
|
||||
if (is_party_leader() == false)
|
||||
end;
|
||||
mes "[Marry Jae]";
|
||||
mes "Before we start setting up the environment here, we'll give you the chance to choose an appropriate difficulty level.";
|
||||
mes "I could make my own choice, but each person handles it differently based on their abilities.";
|
||||
next;
|
||||
switch( select( "Cancel", "Lv60 ~ 79", "Lv80 ~ 99", "Lv100 ~ 119", "Lv120 ~ 139", "Lv140 ~ 159", "Lv160 ~ " ) ) {
|
||||
case 1:
|
||||
end;
|
||||
//Familiar, Skeleton, Zombie
|
||||
case 2:
|
||||
.@min_level = 60;
|
||||
setarray 'mob[0],3643,3637,3649;
|
||||
break;
|
||||
case 3:
|
||||
.@min_level = 80;
|
||||
setarray 'mob[0],3644,3638,3650;
|
||||
break;
|
||||
case 4:
|
||||
.@min_level = 100;
|
||||
setarray 'mob[0],3645,3639,3651;
|
||||
break;
|
||||
case 5:
|
||||
.@min_level = 120;
|
||||
setarray 'mob[0],3646,3640,3652;
|
||||
break;
|
||||
case 6:
|
||||
.@min_level = 140;
|
||||
setarray 'mob[0],3647,3641,3653;
|
||||
break;
|
||||
case 7:
|
||||
.@min_level = 160;
|
||||
setarray 'mob[0],3648,3642,3654;
|
||||
break;
|
||||
}
|
||||
mes "[Marry Jae]";
|
||||
if (BaseLevel < .@min_level) {
|
||||
mes "Your base level is too low to select this, you need to be level " + .@min_level + " + .";
|
||||
close;
|
||||
}
|
||||
|
||||
mes "Good luck finding the treasures!";
|
||||
npctalk "Good luck~";
|
||||
donpcevent instance_npcname("map_md_pay_spawn") + "::OnStart";
|
||||
close;
|
||||
}
|
||||
|
||||
1@md_pay,1,1,6 script map_md_pay_spawn -1,{
|
||||
end;
|
||||
OnStart:
|
||||
sleep 2500;
|
||||
disablenpc instance_npcname("Marry Jae#0_1");
|
||||
|
||||
.@event$ = instance_npcname("map_md_pay_spawn") + "::OnFarmiliarDead";
|
||||
killmonster 'map_md_pay$, .@event$;
|
||||
monster 'map_md_pay$,252,54,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,260,40,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,249,93,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,224,38,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,255,125,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,264,132,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,255,165,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,265,181,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,225,165,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,235,115,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,205,145,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,190,180,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,213,250,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,90,263,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,135,200,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,175,155,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,165,145,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,180,117,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,175,115,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,185,66,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,155,55,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,165,45,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,124,57,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,54,45,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,53,48,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,55,65,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,51,66,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,42,84,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,41,152,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,46,171,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,45,185,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,64,172,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,75,181,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,50,202,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,55,205,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,75,245,"Familiar",'mob[0],1,.@event$;
|
||||
monster 'map_md_pay$,90,263,"Familiar",'mob[0],1,.@event$;
|
||||
|
||||
.@event$ = instance_npcname("map_md_pay_spawn") + "::OnSkelDead";
|
||||
killmonster 'map_md_pay$, .@event$;
|
||||
monster 'map_md_pay$,245,55,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,243,63,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,259,98,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,258,204,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,239,122,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,189,190,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,239,231,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,205,225,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,172,207,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,166,234,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,171,236,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,126,180,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,150,150,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,155,135,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,174,75,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,186,67,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,95,65,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,55,85,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,37,92,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,34,90,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,27,99,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,57,76,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,62,93,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,33,97,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,60,45,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,48,60,"Skeleton",'mob[1],1,.@event$;
|
||||
monster 'map_md_pay$,73,51,"Skeleton",'mob[1],1,.@event$;
|
||||
|
||||
.@event$ = instance_npcname("map_md_pay_spawn") + "::OnZombieDead";
|
||||
killmonster 'map_md_pay$, .@event$;
|
||||
monster 'map_md_pay$,245,65,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,218,61,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,255,171,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,215,165,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,237,127,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,215,105,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,198,168,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,243,267,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,165,207,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,157,236,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,113,259,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,105,255,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,117,238,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,164,194,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,159,172,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,175,155,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,146,131,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,152,126,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,181,85,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,165,81,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,157,74,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,175,45,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,49,48,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,65,175,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,78,180,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,33,207,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,49,227,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,55,235,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,60,240,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,70,237,"Zombie",'mob[2],1,.@event$;
|
||||
monster 'map_md_pay$,65,265,"Zombie",'mob[2],1,.@event$;
|
||||
|
||||
'rand_chest = rand(1,4);
|
||||
end;
|
||||
|
||||
OnFarmiliarDead:
|
||||
callsub( S_Mob, 'mob[0], "Familiar", "OnFarmiliarDead" );
|
||||
OnSkelDead:
|
||||
callsub( S_Mob, 'mob[1], "Skeleton", "OnSkelDead" );
|
||||
OnZombieDead:
|
||||
callsub( S_Mob, 'mob[2], "Zombie", "OnZombieDead" );
|
||||
|
||||
S_Mob:
|
||||
if (rand(100) == 0) {
|
||||
'rand_chest++;
|
||||
if ('rand_chest > 4)
|
||||
'rand_chest = 1;
|
||||
// Treasure Chest Spawn
|
||||
donpcevent instance_npcname("#WDbox" + 'rand_chest) + "::OnStart";
|
||||
}
|
||||
sleep 10000;
|
||||
monster 'map_md_pay$,0,0, getarg(1), getarg(0),1, instance_npcname("map_md_pay_spawn") + "::" + getarg(2);
|
||||
end;
|
||||
|
||||
OnInstanceInit:
|
||||
'count = 0;
|
||||
'rand_chest = 0;
|
||||
'map_md_pay$ = instance_mapname("1@md_pay");
|
||||
disablenpc instance_npcname("#WDbox1");
|
||||
disablenpc instance_npcname("#WDbox2");
|
||||
disablenpc instance_npcname("#WDbox3");
|
||||
disablenpc instance_npcname("#WDbox4");
|
||||
end;
|
||||
}
|
||||
|
||||
// Treasure Chest Reward
|
||||
1@md_pay,99,172,3 script #WDbox1 4_TREASURE_BOX,{
|
||||
specialeffect EF_COIN;
|
||||
disablenpc();
|
||||
stopnpctimer;
|
||||
sleep 500;
|
||||
.@chestname$ = strnpcinfo(2);
|
||||
|
||||
if (.@chestname$ == "WDbox1") {
|
||||
for ( .@i = 0; .@i < 3; ++.@i )
|
||||
makeitem rand(23142,23143),1, 'map_md_pay$, rand(97,101), rand(170,174);
|
||||
}
|
||||
else if (.@chestname$ == "WDbox2") {
|
||||
for ( .@i = 0; .@i < 3; ++.@i )
|
||||
makeitem rand(23142,23143),1, 'map_md_pay$, rand(233,237), rand(58,62);
|
||||
}
|
||||
else if (.@chestname$ == "WDbox3") {
|
||||
for ( .@i = 0; .@i < 3; ++.@i )
|
||||
makeitem rand(23142,23143),1, 'map_md_pay$, rand(51,55), rand(265,269);
|
||||
}
|
||||
else if (.@chestname$ == "WDbox4") {
|
||||
for ( .@i = 0; .@i < 3; ++.@i )
|
||||
makeitem rand(23142,23143),1, 'map_md_pay$, rand(236,240), rand(250,254);
|
||||
}
|
||||
end;
|
||||
|
||||
OnStart:
|
||||
enablenpc();
|
||||
instance_announce -1, "A treasure chest appeared somewhere in the dungeon. It'll disappear after a while, so let's find it.", bc_map, "0xff5500";
|
||||
initnpctimer;
|
||||
end;
|
||||
OnTimer180000: //3min before chest disappears
|
||||
disablenpc();
|
||||
stopnpctimer;
|
||||
end;
|
||||
}
|
||||
|
||||
1@md_pay,235,60,3 duplicate(#WDbox1) #WDbox2 4_TREASURE_BOX
|
||||
1@md_pay,53,267,3 duplicate(#WDbox1) #WDbox3 4_TREASURE_BOX
|
||||
1@md_pay,238,252,3 duplicate(#WDbox1) #WDbox4 4_TREASURE_BOX
|
||||
@@ -241,6 +241,12 @@ que_swat mapflag nobranch
|
||||
har_in01 mapflag nobranch
|
||||
rockmi2 mapflag nobranch
|
||||
|
||||
//============================================================
|
||||
// Memorial day
|
||||
//============================================================
|
||||
1@md_gef mapflag nobranch
|
||||
1@md_pay mapflag nobranch
|
||||
|
||||
//============================================================
|
||||
// Lasagna
|
||||
//============================================================
|
||||
@@ -391,3 +397,8 @@ que_thr mapflag nobranch
|
||||
// Sunken Tower
|
||||
//============================================================
|
||||
1@ch_u mapflag nobranch
|
||||
|
||||
//============================================================
|
||||
// Cash Mall
|
||||
//============================================================
|
||||
itemmall mapflag nobranch
|
||||
|
||||
@@ -256,6 +256,12 @@ har_in01 mapflag nomemo
|
||||
rockmi1 mapflag nomemo
|
||||
rockmi2 mapflag nomemo
|
||||
|
||||
//============================================================
|
||||
// Memorial day
|
||||
//============================================================
|
||||
1@md_gef mapflag nomemo
|
||||
1@md_pay mapflag nomemo
|
||||
|
||||
//============================================================
|
||||
// Lasagna
|
||||
//============================================================
|
||||
@@ -486,3 +492,8 @@ wolfvill mapflag nomemo
|
||||
// Illusion of Twins
|
||||
//============================================================
|
||||
ant_d02_i mapflag nomemo
|
||||
|
||||
//============================================================
|
||||
// Cash Mall
|
||||
//============================================================
|
||||
itemmall mapflag nomemo
|
||||
|
||||
@@ -107,3 +107,8 @@ lasa_in01 mapflag nopenalty
|
||||
conch_in mapflag nopenalty
|
||||
|
||||
wolfvill mapflag nopenalty
|
||||
|
||||
//============================================================
|
||||
// Cash Mall
|
||||
//============================================================
|
||||
itemmall mapflag nopenalty
|
||||
|
||||
@@ -122,3 +122,8 @@ ecl_hub01 mapflag pvp off
|
||||
que_avan01 mapflag pvp off
|
||||
dali mapflag pvp off
|
||||
wolfvill mapflag pvp off
|
||||
|
||||
//============================================================
|
||||
// Cash Mall
|
||||
//============================================================
|
||||
itemmall mapflag pvp off
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 Renewal split. [Euphy]
|
||||
//= 1.1 Added GVG TE Guild Dungeons. [Capuche]
|
||||
//= 1.2 Removed instances. [Lemongrass]
|
||||
//============================================================
|
||||
|
||||
//============================================================
|
||||
@@ -60,27 +61,10 @@ te_aldecas3 mapflag nosave SavePoint
|
||||
te_aldecas4 mapflag nosave SavePoint
|
||||
te_aldecas5 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Misty Forest Labyrinth
|
||||
//============================================================
|
||||
1@mist mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Octopus Cave
|
||||
//============================================================
|
||||
1@cash mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Drain
|
||||
//============================================================
|
||||
1@pump mapflag nosave SavePoint
|
||||
2@pump mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Somatology Laboratory
|
||||
//============================================================
|
||||
que_lhz mapflag nosave SavePoint
|
||||
1@lhz mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Port Malaya
|
||||
@@ -95,240 +79,22 @@ ma_zif07 mapflag nosave SavePoint
|
||||
ma_zif08 mapflag nosave SavePoint
|
||||
ma_zif09 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Bangungot Hospital F2
|
||||
//============================================================
|
||||
1@ma_h mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Buwaya Cave
|
||||
//============================================================
|
||||
1@ma_c mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Bakonawa Hideout
|
||||
//============================================================
|
||||
1@ma_b mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Inside Eclage
|
||||
//============================================================
|
||||
que_avan01 mapflag nosave SavePoint
|
||||
1@ecl mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Glastheim Memorial Dungeon
|
||||
//============================================================
|
||||
1@gl_k mapflag nosave SavePoint
|
||||
2@gl_k mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Wave Mode Memorial Dungeon
|
||||
//============================================================
|
||||
1@def01 mapflag nosave SavePoint
|
||||
1@def02 mapflag nosave SavePoint
|
||||
1@def03 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Heroes' Trail - Part 1
|
||||
//============================================================
|
||||
1@face mapflag nosave SavePoint
|
||||
1@sara mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Heroes' Trail - Part 2
|
||||
//============================================================
|
||||
1@ge_st mapflag nosave SavePoint
|
||||
1@gef mapflag nosave SavePoint
|
||||
1@gef_in mapflag nosave SavePoint
|
||||
1@spa mapflag nosave SavePoint
|
||||
1@tnm1 mapflag nosave SavePoint
|
||||
1@tnm2 mapflag nosave SavePoint
|
||||
1@tnm3 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Horror Toy Factory Memorial Dungeon
|
||||
//============================================================
|
||||
1@xm_d mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Heroes' Trail - Part 3
|
||||
//============================================================
|
||||
1@glast mapflag nosave SavePoint
|
||||
1@air1 mapflag nosave SavePoint
|
||||
1@air2 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Decisive Battle - Part 1
|
||||
//============================================================
|
||||
1@dth1 mapflag nosave SavePoint
|
||||
1@dth2 mapflag nosave SavePoint
|
||||
1@dth3 mapflag nosave SavePoint
|
||||
1@rev mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Decisive Battle - Part 2
|
||||
//============================================================
|
||||
1@eom mapflag nosave SavePoint
|
||||
1@jtb mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Episode 15 - Phantasmagorica
|
||||
//============================================================
|
||||
1@lab mapflag nosave SavePoint
|
||||
1@uns mapflag nosave SavePoint
|
||||
un_myst mapflag nosave SavePoint
|
||||
1@mcd mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Infinite Space
|
||||
//============================================================
|
||||
1@infi mapflag nosave
|
||||
|
||||
//============================================================
|
||||
// Episode 16.1 - Banquet of Heroes
|
||||
//============================================================
|
||||
que_swat mapflag nosave SavePoint
|
||||
1@mir mapflag nosave SavePoint
|
||||
2@mir mapflag nosave SavePoint
|
||||
1@sthb mapflag nosave SavePoint
|
||||
1@sthc mapflag nosave SavePoint
|
||||
1@sthd mapflag nosave SavePoint
|
||||
1@slw mapflag nosave SavePoint
|
||||
1@swat mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Rockridge
|
||||
//============================================================
|
||||
rockmi2 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Chicken Mode - Nightmare Glastheim
|
||||
//============================================================
|
||||
1@gl_k2 mapflag nosave SavePoint
|
||||
2@gl_k2 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Chicken Mode - Horror Toy Factory
|
||||
//============================================================
|
||||
1@xm_d2 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Suspicious Shipwreck
|
||||
//============================================================
|
||||
1@tre mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Poring Village
|
||||
//============================================================
|
||||
1@begi mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Volcanic Island Korodo
|
||||
//============================================================
|
||||
1@crd mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Noodles Festival July
|
||||
//============================================================
|
||||
1@drdo mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Soul Reaper Job Change
|
||||
//============================================================
|
||||
1@soul mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Episode 17.1
|
||||
//============================================================
|
||||
1@cor mapflag nosave SavePoint
|
||||
1@os_a mapflag nosave SavePoint
|
||||
1@os_b mapflag nosave SavePoint
|
||||
1@rgsr mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Episode 17.2
|
||||
//============================================================
|
||||
1@bamn mapflag nosave SavePoint
|
||||
1@bamq mapflag nosave SavePoint
|
||||
1@ghg mapflag nosave SavePoint
|
||||
1@herbs mapflag nosave SavePoint
|
||||
1@lost mapflag nosave SavePoint
|
||||
1@odin mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// 4th Jobs Change
|
||||
//============================================================
|
||||
1@4win mapflag nosave SavePoint
|
||||
1@4mag mapflag nosave SavePoint
|
||||
1@4mst mapflag nosave SavePoint
|
||||
1@4sac mapflag nosave SavePoint
|
||||
1@4tro mapflag nosave SavePoint
|
||||
1@4inq mapflag nosave SavePoint
|
||||
1@4cdn mapflag nosave SavePoint
|
||||
1@4igd mapflag nosave SavePoint
|
||||
1@4drk mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Geffen Night Arena
|
||||
//============================================================
|
||||
1@ge_sn mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Traces of Heroes
|
||||
//============================================================
|
||||
1@mjo1 mapflag nosave SavePoint
|
||||
1@mjo2 mapflag nosave SavePoint
|
||||
1@spa2 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Thanatos Tower Memorial Dungeon
|
||||
//============================================================
|
||||
1@thts mapflag nosave SavePoint
|
||||
2@thts mapflag nosave SavePoint
|
||||
3@thts mapflag nosave SavePoint
|
||||
4@thts mapflag nosave SavePoint
|
||||
5@thts mapflag nosave SavePoint
|
||||
6@thts mapflag nosave SavePoint
|
||||
7@thts mapflag nosave SavePoint
|
||||
8@thts mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Glastheim Challenge Mode
|
||||
//============================================================
|
||||
1@gl_he mapflag nosave SavePoint
|
||||
1@gl_he2 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// EDDA
|
||||
//============================================================
|
||||
1@gl_prq mapflag nosave SavePoint
|
||||
1@gol1 mapflag nosave SavePoint
|
||||
1@gol2 mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// 2018 Halloween
|
||||
//============================================================
|
||||
1@halo mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Constellation Tower
|
||||
//============================================================
|
||||
1@ch_t mapflag nosave SavePoint
|
||||
2@ch_t mapflag nosave SavePoint
|
||||
3@ch_t mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Episode 18 - Direction of Prayer
|
||||
//============================================================
|
||||
1@adv mapflag nosave SavePoint
|
||||
1@advs mapflag nosave SavePoint
|
||||
1@nyr mapflag nosave SavePoint
|
||||
1@oz mapflag nosave SavePoint
|
||||
1@tcamp mapflag nosave SavePoint
|
||||
2@nyr mapflag nosave SavePoint
|
||||
|
||||
//============================================================
|
||||
// Sunken Tower
|
||||
//============================================================
|
||||
1@ch_u mapflag nosave SavePoint
|
||||
|
||||
@@ -246,6 +246,12 @@ rebel_in mapflag monster_noteleport
|
||||
har_in01 mapflag noteleport
|
||||
rockmi2 mapflag noteleport
|
||||
|
||||
//============================================================
|
||||
// Memorial day
|
||||
//============================================================
|
||||
1@md_gef mapflag noteleport
|
||||
1@md_pay mapflag noteleport
|
||||
|
||||
//============================================================
|
||||
// Lasagna
|
||||
//============================================================
|
||||
@@ -446,3 +452,9 @@ que_thr mapflag noteleport
|
||||
1@ch_u mapflag noteleport
|
||||
1@ch_u mapflag monster_noteleport
|
||||
1@ch_u mapflag monster_noteleport
|
||||
|
||||
//============================================================
|
||||
// Cash Mall
|
||||
//============================================================
|
||||
itemmall mapflag noteleport
|
||||
itemmall mapflag monster_noteleport
|
||||
|
||||
@@ -189,6 +189,12 @@ har_in01 mapflag nowarpto
|
||||
rockmi1 mapflag nowarpto
|
||||
rockmi2 mapflag nowarpto
|
||||
|
||||
//============================================================
|
||||
// Memorial day
|
||||
//============================================================
|
||||
1@md_gef mapflag nowarpto
|
||||
1@md_pay mapflag nowarpto
|
||||
|
||||
//============================================================
|
||||
// Lasagna
|
||||
//============================================================
|
||||
|
||||
@@ -122,6 +122,12 @@
|
||||
1@slw mapflag partylock
|
||||
1@swat mapflag partylock
|
||||
|
||||
//============================================================
|
||||
// Memorial day
|
||||
//============================================================
|
||||
1@md_gef mapflag partylock
|
||||
1@md_pay mapflag partylock
|
||||
|
||||
//============================================================
|
||||
// Chicken Mode Nightmare Glastheim
|
||||
//============================================================
|
||||
|
||||
@@ -107,6 +107,12 @@ lhz_d_n2 mapflag restricted 6
|
||||
1@slw mapflag restricted 6
|
||||
1@swat mapflag restricted 6
|
||||
|
||||
//============================================================
|
||||
// Memorial day
|
||||
//============================================================
|
||||
1@md_gef mapflag restricted 6
|
||||
1@md_pay mapflag restricted 6
|
||||
|
||||
//============================================================
|
||||
// Chicken Mode Nightmare Glastheim
|
||||
//============================================================
|
||||
|
||||
@@ -28,7 +28,7 @@ prt_in,212,169,3 script Guild Clerk 4_M_04,{
|
||||
next;
|
||||
mes "[Guild Clerk]";
|
||||
mes "As part of that,";
|
||||
mes "we are selling a limited quantity of 100 <ITEM>Emperium<INFO>714</INFO></ITEM> every day";
|
||||
mes "we are selling a limited quantity of 100 " + mesitemlink( 714, false ) + " every day";
|
||||
mes "from ^0000ff18:00 to 23:59^000000 from ^0000ffMonday to Saturday^000000.";
|
||||
next;
|
||||
mes "[Guild Clerk]";
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
prt_in,211,173,3 script Slot Move Card Sales#slo 4_F_01,{
|
||||
mes "[Salesman]";
|
||||
mes "Howdy.";
|
||||
mes "I'm selling <ITEM>[Character Position Change Coupon]<INFO>12786</INFO></ITEM>.";
|
||||
mes "I'm selling " + mesitemlink( 12786 ) + ".";
|
||||
mes "You can ^4d4dffchange the slot position of a character using the card^000000.";
|
||||
next;
|
||||
mes "[Salesman]";
|
||||
|
||||
@@ -54,3 +54,5 @@ Footer:
|
||||
- Path: npc/re/merchants/barters/quests_17_1.yml
|
||||
- Path: npc/re/merchants/barters/refine.yml
|
||||
- Path: npc/re/merchants/barters/enchantgrade.yml
|
||||
- Path: npc/re/merchants/barters/cashmall.yml
|
||||
- Path: npc/re/merchants/barters/rgsr_in.yml
|
||||
|
||||
1039
npc/re/merchants/barters/cashmall.yml
Normal file
1039
npc/re/merchants/barters/cashmall.yml
Normal file
File diff suppressed because it is too large
Load Diff
219
npc/re/merchants/barters/rgsr_in.yml
Normal file
219
npc/re/merchants/barters/rgsr_in.yml
Normal file
@@ -0,0 +1,219 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Barter Database
|
||||
###########################################################################
|
||||
#
|
||||
# Barter Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Name NPC name.
|
||||
# Map Map name. (Default: not on a map)
|
||||
# X Map x coordinate. (Default: 0)
|
||||
# Y Map y coordinate. (Default: 0)
|
||||
# Direction Direction the NPC is looking. (Default: North)
|
||||
# Sprite Sprite name of the NPC. (Default: FakeNpc)
|
||||
# Items: List of sold items.
|
||||
# - Index Index of the item inside the shop. (0-...)
|
||||
# Maximum index depends on client.
|
||||
# Item Aegis name of the item.
|
||||
# Stock Amount of item in stock. 0 means unlimited. (Default: 0)
|
||||
# Zeny Cost of them item in Zeny. (Default: 0)
|
||||
# RequiredItems: List of required items (Optional)
|
||||
# - Index Index of the required item. (0-4)
|
||||
# Item Aegis name of required item.
|
||||
# Amount Amount of required item. (Default: 1)
|
||||
# Refine Refine level of required item. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BARTER_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Name: barter_rgsr_in_1
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Weapon_Stone_1
|
||||
Zeny: 10000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Weapon_Ore_1
|
||||
Amount: 5
|
||||
- Index: 1
|
||||
Item: Armor_Stone_1
|
||||
Zeny: 10000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Armor_Ore_1
|
||||
Amount: 5
|
||||
- Index: 2
|
||||
Item: Acc_Stone_1
|
||||
Zeny: 10000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Acc_Ore_1
|
||||
Amount: 5
|
||||
- Index: 3
|
||||
Item: Weapon_Stone_2
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Weapon_Ore_2
|
||||
Amount: 5
|
||||
- Index: 4
|
||||
Item: Armor_Stone_2
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Armor_Ore_2
|
||||
Amount: 5
|
||||
- Index: 5
|
||||
Item: Acc_Stone_2
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Acc_Ore_2
|
||||
Amount: 5
|
||||
- Index: 6
|
||||
Item: Weapon_Stone_3
|
||||
Zeny: 50000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Weapon_Ore_3
|
||||
Amount: 5
|
||||
- Index: 7
|
||||
Item: Armor_Stone_3
|
||||
Zeny: 50000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Armor_Ore_3
|
||||
Amount: 5
|
||||
- Index: 8
|
||||
Item: Acc_Stone_3
|
||||
Zeny: 50000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Acc_Ore_3
|
||||
Amount: 5
|
||||
- Index: 9
|
||||
Item: Weapon_Stone_4
|
||||
Zeny: 100000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Weapon_Ore_4
|
||||
Amount: 5
|
||||
- Index: 10
|
||||
Item: Armor_Stone_4
|
||||
Zeny: 100000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Armor_Ore_4
|
||||
Amount: 5
|
||||
- Index: 11
|
||||
Item: Acc_Stone_4
|
||||
Zeny: 100000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Acc_Ore_4
|
||||
Amount: 5
|
||||
- Name: barter_rgsr_in_2
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Weapon_Stone_2
|
||||
Zeny: 10000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Weapon_Stone_1
|
||||
Amount: 3
|
||||
- Index: 1
|
||||
Item: Armor_Stone_2
|
||||
Zeny: 10000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Armor_Stone_1
|
||||
Amount: 3
|
||||
- Index: 2
|
||||
Item: Acc_Stone_2
|
||||
Zeny: 10000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Acc_Stone_1
|
||||
Amount: 3
|
||||
- Index: 3
|
||||
Item: Weapon_Stone_3
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Weapon_Stone_2
|
||||
Amount: 3
|
||||
- Index: 4
|
||||
Item: Armor_Stone_3
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Armor_Stone_2
|
||||
Amount: 3
|
||||
- Index: 5
|
||||
Item: Acc_Stone_3
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Acc_Stone_2
|
||||
Amount: 3
|
||||
- Index: 6
|
||||
Item: Weapon_Stone_4
|
||||
Zeny: 50000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Weapon_Stone_3
|
||||
Amount: 3
|
||||
- Index: 7
|
||||
Item: Armor_Stone_4
|
||||
Zeny: 50000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Armor_Stone_3
|
||||
Amount: 3
|
||||
- Index: 8
|
||||
Item: Acc_Stone_4
|
||||
Zeny: 50000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Acc_Stone_3
|
||||
Amount: 3
|
||||
- Name: barter_rgsr_in_3
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Weapon_Stone_1
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Shadowdecon
|
||||
- Index: 1
|
||||
Item: Armor_Stone_1
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Shadowdecon
|
||||
- Index: 2
|
||||
Item: Acc_Stone_1
|
||||
Zeny: 20000
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Shadowdecon
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user