Commit Graph

  • 0e382cb337 - Fixed a small typo/logic-error in pet_ai_sub_hard skotlex 2006-05-01 04:19:43 +00:00
  • c24b68e5eb - Some corrections in the clif_parse_whisper function which should fix crashes in the chat_log under "certain" conditions. skotlex 2006-05-01 03:31:31 +00:00
  • 95cee853fa Patched up dancer.txt abit.. still VERY messy. Someone needs to figure out a better algorithm for the dance test T.T Lance 2006-05-01 02:35:11 +00:00
  • 147c06cb89 * Fixed dangling pointer in pc_steal_item (missing lines) causing crash. Lance 2006-05-01 02:01:06 +00:00
  • 7acd437879 * Fixed lack of initialization in chrif_authreq causing crashes in chrif_authok. Lance 2006-05-01 01:55:17 +00:00
  • 115370e79e Made Geffen Tower 1 in eamobs a bit more crowded Playtester 2006-04-30 23:43:01 +00:00
  • 87106dc0b9 Added the correct spawns for Ancient Geffenia(gef_dun03) Playtester 2006-04-30 21:21:40 +00:00
  • 2595c4e876 Added Hellion Revenant to the mob_db.txt, his skills are still missing Playtester 2006-04-30 20:52:24 +00:00
  • 42fae8721c - Fixed a logic error that was likely the cause of pet loot drops not working. skotlex 2006-04-30 20:39:13 +00:00
  • 14f0bdab75 Added some tabs to the pickpocket quest so it's more readable Playtester 2006-04-30 20:09:19 +00:00
  • 6c49b01601 Added the updated dancer.txt script from sodaboy581, it still gives error messages though, can someone check that? Playtester 2006-04-30 19:30:00 +00:00
  • 5518341f86 Added first version Gywall's Pickpocket Quest to npc/quests/quests_lighthalzen.txt Playtester 2006-04-30 19:13:40 +00:00
  • f95ab0abbe - If someone is expulsed from a guild while the guild storage is open, it will be auto-closed now. - Modified battle_consume_ammo to prevent consuming multiple arrows on AC_SHOWER. - Readded script command skillpointcount. (who removed it? <.<) skotlex 2006-04-30 18:41:05 +00:00
  • 3aa45ae40e Changed chance of Demon Pungus Card and Killer Mantis Card to 10% Playtester 2006-04-30 18:29:23 +00:00
  • 44b90f247c Final updates for Bio Lab drop rates Playtester 2006-04-30 18:12:25 +00:00
  • 0c0fe1e647 - Merged the code of NJ_SHADOWJUMP with TK_JUMPKICK. - Moved the hiding requirement to the skill_require_db.txt as it should be. skotlex 2006-04-30 17:20:31 +00:00
  • 03db04332b Updating Bio Lab drop rates to Aegis X.2 (part two) Playtester 2006-04-30 16:49:44 +00:00
  • cf7dc68763 Updating Bio Lab drop rates to Aegis X.2 (part one) Playtester 2006-04-30 16:18:26 +00:00
  • ab4b65926f Updated several job quests so they work again Playtester 2006-04-30 15:04:06 +00:00
  • d880305708 fixed STEAL. 8) and tested at lhz_dun03 Lupus 2006-04-30 14:11:27 +00:00
  • 171ba4e902 Implemented NJ_SHADOWJUMP. Tell me if I forgot anything (especially DB entries). blackhole89 2006-04-30 12:58:23 +00:00
  • 2a6dc10d0b Fixed scripts relying on older event calling methods.. Still searching for other scripts.. Lance 2006-04-30 09:24:46 +00:00
  • 5bd59eab24 Fixed mjolnir_12 -> prt_maze01 warp Playtester 2006-04-30 08:39:59 +00:00
  • 3b9defe150 Fixed the name of Wind Demon = "Fuuma" shurikens Playtester 2006-04-30 07:54:28 +00:00
  • ffea9656f8 - Removed attack_type from sd->state structure (it's only use was for soul-drain!) - Moved the soul-drain code to skill_counter_additionaleffect skotlex 2006-04-30 06:01:16 +00:00
  • 9310d31229 - Fixed possible crash when mob drop logs is enabled. - The drop log tables are useless now that mobs have more slots, that thing needs to be rewritten... skotlex 2006-04-30 04:58:52 +00:00
  • ac1a85a96d * Fixed fake NPC missing code. Thanks to Skotlex for pointing out. Lance 2006-04-30 03:32:28 +00:00
  • e70b7a0837 - and more typos Lance 2006-04-30 03:23:01 +00:00
  • 91ea6a4e09 Fixed typo in script.c Lance 2006-04-30 03:18:14 +00:00
  • f73a093fc6 - Changed the HT_DETECTING method from invoking clif_changetraplook to clif_skill_setunit since in the first the client ignores the fact that it is now a trap (rendering skills like Remove Trap useless). skotlex 2006-04-29 21:08:29 +00:00
  • 26e1f8b8d4 Item ID 7344 is now called Shinokas Case File Playtester 2006-04-29 20:55:40 +00:00
  • f0fc466d8b - pc_resetskill flag can now be &2, it only returns the total amount of skill points spent, it doesn't does a reset. - added script command skillpointcount. Returns total amount of skill points a char has (the value returned is the same that SkillPoint would have after invoking a skill reset) - Modified Defender. Speed reduction is 35-5*lv%, damage reduction on devoted chars is 5+5*lv%. These values are custom, but should be closer to "reality" than what we have. - When you have the wrong ammo type equipped, the equip arrows first message will be sent, as suggested by Haplo skotlex 2006-04-29 20:51:07 +00:00
  • 8043799642 - Cleaned up unused variables in npc.c Lance 2006-04-29 19:54:40 +00:00
  • 99a6cf0627 - Changed checks of item's identify field from 0/1 to 0/non-zero - Corrected TK_JUMPKICK to place the caster on the tile next to the target rather than on top of it. skotlex 2006-04-29 19:03:46 +00:00
  • 3c1a4c2b72 - Small change in pc_calc_skilltree which should fix the infinite loop... skotlex 2006-04-29 18:50:08 +00:00
  • 0b3804b8b1 temp steal disable Lupus 2006-04-29 17:49:31 +00:00
  • cdffe16fba fixed STEAL. now working Lupus 2006-04-29 16:40:04 +00:00
  • c2276ce3e2 Added @noask command: enable/disable deals/invites autorejecting. LuzZza 2006-04-29 15:54:20 +00:00
  • 367dec7ccf temp steal disable Lupus 2006-04-29 14:39:21 +00:00
  • adb7357fd2 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6373 54d463be-8e91-2dee-dedb-b68131a5f0ec Lance 2006-04-29 13:54:07 +00:00
  • af63e6c2cf Updated drops of Bio Lab 3 MVPs -rate is 1/10 of the guessed values since we aren't finished with the skills and delays yet -also fixed a typo in item_db.txt Playtester 2006-04-29 13:45:06 +00:00
  • 46c0cbffff * Removed unreferenced local variable in pc.c Lance 2006-04-29 13:42:12 +00:00
  • 2fc07bb1c8 * Reverted npc_checknear to exclude check for class_ -1. * Removed npc_checknear in npc_buysellsel, npc_selllist and npc_buylist as enough preventive measures of hacking are already implemented. Lance 2006-04-29 13:25:12 +00:00
  • d90c69d8a9 Updated drops of Bio Lab 3 mobs Playtester 2006-04-29 12:41:00 +00:00
  • ac6c93ef2d Updated mob delays to current info - Bio Lab 1&2 mobs use delays of Egnigem - Bio Lab 3 mobs use delays of Howard (until we get more info) - Corrected Skekkiold's Speed/aDelay/aMotion Playtester 2006-04-29 11:48:08 +00:00
  • 687b2210a7 Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tries' to set max number of stealing tries. It could help to fix stealing exploit on mobs with few drops Lupus 2006-04-29 11:16:21 +00:00
  • c6b604a02f More fixes in the mob db - fixed more drops - kRO name for Goblin Steamrider is "Steam Goblin" Playtester 2006-04-29 11:04:29 +00:00
  • 019d76ce8c Started fixing the drops of mobs with more than 8 different items Playtester 2006-04-29 09:15:40 +00:00
  • 76bd040f29 Added new hats ViewID Lupus 2006-04-29 08:33:40 +00:00
  • 5889d060e1 added new cards Lupus 2006-04-29 07:51:23 +00:00
  • 2dc08e9bda - Added another missing prev/next = NULL setting in chat.c skotlex 2006-04-29 07:39:59 +00:00
  • 54e4cd9afc - Added support for packet 0x229 (clif_changeoption). - Bumped up PACKETVER to 7 to enable use of packets 0x229 and 0x22c - Small cleanup on the calculation in the skill tree regarding spirit skills. - Added missing next/prev initialization in chat-creation. skotlex 2006-04-29 07:30:19 +00:00
  • 056ee82c7f - Added missing sql-files/mob_db.sql... somehow it was missing from the mob_db update. skotlex 2006-04-29 04:18:55 +00:00
  • b0698104c3 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6357 54d463be-8e91-2dee-dedb-b68131a5f0ec Lance 2006-04-29 04:17:17 +00:00
  • 552bc8752c - Clones can't be class-changed now - Readded the class == -1 distance check in npc_checknear - Replaced check sd->trade_partner for sd->state.trading in clif.c skotlex 2006-04-29 04:13:21 +00:00
  • 020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized. * Eliminated initializations for pointers returned by calloc. * Moved grfio_final to do_init since it's not used after server boot. * Optimized scripts to return CONSTSTR instead of allocating memory just to return a constant string. Some buildin functions still need work. * Disabled graph since it doesn't work yet. Lance 2006-04-29 04:00:19 +00:00
  • 38243e373c - Modified the mob_db structure. The mvp related columns were moved to before the drops, amount of drops increased from 10 to 15. - Updated sql-files/mob_db.sql to latest. skotlex 2006-04-29 00:34:36 +00:00
  • 39f49da059 Fixed the stun typo that has been in eAthena for ages - SC_STAN is now SC_STUN - Eff_Stan is now Eff_Stun Playtester 2006-04-28 20:02:56 +00:00
  • c791cc651f - Modified HP conversion so that it fails when you don't have enough Hp. Also updated it to enable casting on "someone else" (effect: target loses Hp and gains Sp based on the max HP of the caster, will someone ever use this? who knows, but it's nice to have :P) - Cleaned up Strip skills so that the skill animation will only show when something was stripped. skotlex 2006-04-28 17:27:53 +00:00
  • f8db64c952 - Added constant MAX_MOB_DROP to specify the amount of normal drops a mob has. The mob_db reading code will automatically parse the file according to the number of drops expected (the Mexp/Mper and MVP item rewards must still be after the normal drops). Set to 10 currently. skotlex 2006-04-28 15:53:03 +00:00
  • 1b38364cab - Storm Kick's range increased to 2. - Mobinfo's drop list will use jName rather than Name for drop names. - Some cleaning of the ASC_BREAKER code in skill_attack - Modified skill_attack so that all skills with amotion get their damage delayed (should fix mob walk-teleport issues) skotlex 2006-04-28 15:20:28 +00:00
  • 0f3de92a52 - Added function stristr to strlib.c, used by mob.c and item_db.c for case-insensitive seeks. skotlex 2006-04-28 14:36:55 +00:00
  • 6469df410d - Removed the sending of the online guild list when you log-on, may fix the "getting stuck" problem. - Added battle config default_skill_delay. Specifies the default skill delay for most skills, it is also applied as a walkdelay (total skill walkdelay is default_skill_delay + that skill's can't walk delay) skotlex 2006-04-28 13:58:59 +00:00
  • 7adaf687d3 Lowered drop rates of Bio Lab 3 normal mobs - not finished yet, need 12 item drop slots... Playtester 2006-04-28 11:12:24 +00:00
  • c2507df8c3 flying sidekick range 10->8 cells Lupus 2006-04-28 10:04:07 +00:00
  • 5015ea3ca2 Updated drop rates of the Bio Lab 1&2 mobs Playtester 2006-04-28 09:53:26 +00:00
  • 63a226a4a0 Rearrange makefile so dependencies won't get overwritten by 'make depend' celest 2006-04-28 03:27:28 +00:00
  • 4ded556eb0 - skill_castend_id and skill_castend_pos will trigger unit_stop_walking with flag 1 (fix pos) rather than none. Should fix some skills making you appear moving while doing them. skotlex 2006-04-28 03:07:59 +00:00
  • e967ccf396 - Modified clif_skill_nodamage to allow for a NULL source. This is to simplify code related to AL_HEAL/MG_RECOVERY effects where someone shows a healing value, but there's no "caster" in sight (Pitcher skills, Blood Drain, Kaahi) - Updated Kaahi to use clif_skill_nodamage to display amount healed. skotlex 2006-04-28 02:41:54 +00:00
  • ebf3c20d6b - Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you around while cloaked. skotlex 2006-04-28 00:03:26 +00:00
  • 1e0a083910 - Changed the default rate of clone mob skills to 5% modified by mob_skill_rate setting. skotlex 2006-04-27 23:07:45 +00:00
  • 7a07d3c6ec - Applied some changes in unit.c to make mobs pick chase paths as they should. skotlex 2006-04-27 22:42:31 +00:00
  • a5e5db6539 - unit_remove_map will reset attackable-time, canact and canwalk delays. - Added a timer in clif.c so that walk requests that are done while your cannot move duration will be delayed and processed afterwards (as long as the walk delay remaining is less than 2000 ms) skotlex 2006-04-27 21:00:39 +00:00
  • 03906b69cf Fixed another Aldebaran Castle 4 warp in warps/guild/guildcastles.txt Playtester 2006-04-27 20:02:36 +00:00
  • 6fca002f26 Fixed the fix to the Ninja job quest. blackhole89 2006-04-27 19:22:44 +00:00
  • 9895d86389 Lord Gywall (who's a GM on my server) had a question in the Ninja quest referring to something specific to tRO. Removed that; also fixed some grammar. blackhole89 2006-04-27 19:19:47 +00:00
  • 38a15cc4e1 - Fixed compilation error/warning on script command setbattleflag. skotlex 2006-04-27 18:27:43 +00:00
  • 234ac1fddc - Some changes in the slave skill conditions. All their skills are triggered at a 10% chance now. skotlex 2006-04-27 16:55:14 +00:00
  • 28a65510a3 - Changed in the behaviour of wedding skills, should invoke skill_castend_pos when skill_castend_id triggers, should enable all the config settings for land skills to apply to the wedding skills. skotlex 2006-04-27 16:15:41 +00:00
  • 6082535bca - Small change in @commands, may fix the null-pointer error. skotlex 2006-04-27 15:25:53 +00:00
  • 6e1f885043 - Small change in the pet_ai that should stop the "strange" catch-up behaviour of pets when you are much faster than them. - Corrected the unequip script of the wedding dress/tuxedo (it should be Class, not bClass) - Changebase script command will also refresh the weapon sprites (in case you changed into Wedding/Xmas class) skotlex 2006-04-27 15:15:22 +00:00
  • fc449ba30f - Fixed the compilation error. Gee, how did that slipped by... skotlex 2006-04-27 14:43:55 +00:00
  • 3caf2d4406 - Now when you do @baselevel to reduce your level and you don't have enough stat points to deduct, you will get a stat-reset and THEN your stat points will be reduced. skotlex 2006-04-27 14:25:02 +00:00
  • 2728afbb10 - Added at command @commands, displays the list of commands available to you. skotlex 2006-04-27 14:10:29 +00:00
  • 21b2151c97 - Added the missing clif_* calls to make changebase's view-class change update on the client. skotlex 2006-04-27 13:40:15 +00:00
  • 1a3d6004c5 - Corrected the hit value of the TK kicks (from single hit "6" to multi-hit "8") - All kicks do 3 hits now. - Added battle config hide_woe_damage which hides damage on woe maps packet-wise. skotlex 2006-04-27 13:31:29 +00:00
  • 11bb133151 - Fixed base-level up @ command giving stat points instead of taking them away when leveling down. - Some small change in pc_heal which would let you have negative SP if you were killed on the same pc_heal invocation. skotlex 2006-04-27 12:18:18 +00:00
  • 97f93f125a - Fixed unit_attack_timer mismatch warnings (this was solved yesterday, but I forgot to apply the fix to trunk) skotlex 2006-04-27 11:44:02 +00:00
  • ccac4a5746 added setmapflag sample Lupus 2006-04-27 06:53:32 +00:00
  • b662c487e4 updated 'setmapflag' script command Lupus 2006-04-27 05:55:23 +00:00
  • 37b5553438 commented out temp gunslinger shops Lupus 2006-04-27 05:09:28 +00:00
  • af55aa1e6e - Updated item_db.sql to current. - Some small code-cleanups. skotlex 2006-04-26 23:01:55 +00:00
  • 66cb46e29d - Modified mob_drop_adjust function to receive unsigned int as initial parameter, should give a bit more room before data overflows. - Increased range check for Extremity to 2. skotlex 2006-04-26 21:33:07 +00:00
  • d66d94cd80 - Item use interval is set to a default of 100ms now. - Updated Full Buster so that the can't act delay carries on to the weapon attack delay and can't use item intervals. - Added script command getbattleflag to retrieve the current value of a battle_config switch. skotlex 2006-04-26 21:12:08 +00:00
  • a12fcabe54 Fixed Food Seller in Alberta Playtester 2006-04-26 20:35:58 +00:00
  • dfca545bcf - When Taekwons level up they get Bless and Agi Up level 10 instead of the S.Novice bonuses. - Increased number of hits for TK kicks. 3 hits for TK_COUNTER and TK_TURNKICK, 2 hits for TK_STORMKICK and TK_DOWNKICK (until further information arrives) skotlex 2006-04-26 19:20:17 +00:00
  • 200ad25417 * functions_kafra.txt was pretty buggy, including a zeny exploit (free warps). Thanks to OZ over IRC for pointing out. It needs more optimization too. [erKURITA] * eAAC Update: quest_warper.txt [erKURITA] eaac 2006-04-26 16:45:57 +00:00
  • 56571363d2 - Wedding Dress/Tuxedo now handle view-change using the onequip/onunequip scripts. - Removed special state changebase and view-change check on status_calc_pc skotlex 2006-04-26 15:35:47 +00:00
  • 6aa5c83229 - Changed the skill_wall_check to use shoot-path seeking. May fix skill_wall_check setting. skotlex 2006-04-26 13:43:10 +00:00
  • 8fab64aa3c Updated drop rates of Remover and Gemini to 1/2 of the guessed values from Tharis Playtester 2006-04-26 08:47:25 +00:00