4896 Commits

Author SHA1 Message Date
Atemo
2633599458
Implemented missing renewal items usable (#8190) 2024-03-28 00:37:40 +01:00
Playtester
1a004f0164
Mercenary, Regen and Frenzy Improvements (#8185)
- When a Mercenary gains a bonus, there will now be an animation
- Mercenary bonuses now last for 5 minutes instead of 10 minutes
- Fixed HP/SP recovery values of Mercenaries (and Elementals)
- Mercenaries now recover HP when walking
- Homunculi no longer recover SP when walking
- Mercenary natural recovery interval is 8s for HP and 6s for SP
- Homunculus natural recovery interval is 2s for HP and 4s for SP
- MER_CRASH now only deals 1 hit and can be cast-cancelled
- Frenzy now drains HP every 10 seconds instead of every 15 in pre-renewal
- Fixed SP cost Mercenary Frenzy (100 -> 200 SP)
- Killing monsters exactly 2 times below you base level now still counts as mercenary kill
- Fixes #8184 
- Fixes #7663
2024-03-27 11:48:05 +01:00
Playtester
dd663c7eb4
Fixed Asprika damage reduction (#8173)
- Monster damage is now always reduced by items that reduce BF_WEAPON damage
- Monster damage is now never reduced by items that reduce BF_MAGIC damage
- Asprika now reduces all damage from monsters by 30%
- Asprika now reduces all physical damage from players by 30%
- Asprika now reduces damage regardless of range of the attack
- Shaman Hat will no longer reduce damage from monsters, but will still reduce magic damage from players
- This also affects all custom items using bonus3 bSubEle and bonus3 bSubRace
- Added a config to battle/items.conf to return to old behavior
- Fixes #8171
2024-03-24 21:32:49 +01:00
Atemo
34711b5307
Implemented new items up to 20-03-2024 (#8180)
* Removed duplicate IDs
2024-03-22 21:42:16 +01:00
Atemo
b71586b3ca
Item DB corrections (#8179)
* Corrected etc items with item script (shouldn't happen)
* Corrected some item type
2024-03-22 20:48:53 +01:00
Atemo
3627377d49
Updated items DB (#8178)
* Updated items Trade, Flags, EquipLevelMin, ArmorLevel, WeaponLevel, Slot and Gradable
2024-03-22 19:52:30 +01:00
Atemo
5ebfd54163
Updated item_packages.yml and item_group_db.yml (#8174)
Files updated according to KRO client datas.
2024-03-17 14:48:28 +01:00
Atemo
f55e29068a
Updated pet_db.yml (#8170)
* Updates pet_db.yml based on KRO client data.
2024-03-15 14:58:52 +01:00
Atemo
a768af85ee
Updated geteleminfo script command (#8168)
* Updated geteleminfo script command
* Added a new <type> "2" that returns the class ID of the elemental spirit
* Fixed Dimensions Elemental* combos: item descriptions require high elemental spirit check
* Added new constants for geteleminfo

Thanks to @aleos89 @Badarosk0 !
2024-03-14 14:08:45 +01:00
Atemo
872e31cc8d
Updated NPCs list and mobs list according to KRO client (#8167) 2024-03-13 14:39:45 +01:00
Atemo
0536323882
Updated the Name of some items in item DB (#8166)
* Updated the "Name" of some items in item DB according to https://www.divine-pride.net/
* Truncated "Shinkiro & Shiranui Soul (Huuma Shuriken - Construct)" item name to 49 character
2024-03-13 00:23:16 +01:00
Atemo
43eece8628
Implemented new items up to March 6 2024 (#8165) 2024-03-12 15:12:41 +01:00
Atemo
3e82cf45a6
Rebalance Night Watch 2024-02-05 (#8164)
* Hidden Card
- No longer be removed by Dispell or Clearance.

* The Vigilante at Night
- Increases AP recovery rate from 1 to 2.

* Only One Bullet
- Increases AP recovery rate from 1 to 2.

* Spiral Shooting
- Increases AP recovery rate from 1 to 2.

* Magazine for One
- Increases AP recovery rate from 1 to 2.

* Wild Fire
- Increases AP recovery rate from 1 to 2.
2024-03-11 19:55:23 +01:00
Atemo
4a3149649e
Rebalance Abyss Chaser 2024-02-05 (#8153)
* Abyss Slayer
- Reduces AP consumption from 150 to 120.

* Omega Abyss Strike
- Reduces fixed casting time from 1.5 seconds to 1 second.
- Reduces skill cooldown from 3 seconds to 0.7 seconds.
- Reduces AP consumption from 15 to 10.
- Changes damage property from neutral to fire.
- Increases base damage from 22000%/23500%(angel and demon)Matk to 26500%/28500%(angel and demon)Matk based on level 10.

* Abyss Dagger
- Increases base damage from 4600%Atk to 7350%Atk based on level 5.

* Deft Stab
- Increases base damage from 3750%Atk to 6200%Atk based on level 10.
- Increases factor weight of POW in skill formula from 5 to 7.

* From the Abyss
- Reduces skill cooldown from 60 seconds to 30 seconds.
- Increases number of hit from 2 hits to 5 hits.
- Increases base damage from 2600%Matk to 3400%Matk based on level 5.
- No longer be removed by Dispell or Clearance.
- Increases the trigger chance of abyss sphere from 15% to 25% based on level 5.

* Abyss Square
- Increases base damage from 2850+(Magic Sword Mastery skill level x 100)%Matk to 3750+(Magic Sword Mastery skill level x 200)Matk based on level 5.

* Chain Reaction Shot
- Increases base damage of secondary attack from 12350%Atk to 13550%Atk based on level 5.

* Frenzy Shot
- Increases AP recovery rate from 1 to 3.
- Increases base damage from 6150%Atk to 8250%Atk per hit based on level 10.
2024-03-11 18:58:59 +01:00
Atemo
34e90e9aa9
Rebalance Elemental Master 2024-02-05 (#8154)
* Summon Elemental Ardor
- Reduces skill cooldown from 900 seconds to 60 seconds.
- Passive mode : Flame Technique, increases damage bonus of Fire Bolt from 100% to 400%.

* Summon Elemental Diluvio
- Reduces skill cooldown from 900 seconds to 60 seconds.
- Passive mode : Cold Force, increases damage bonus of Cold Bolt from 100% to 400%.

* Summon Elemental Procella
- Reduces skill cooldown from 900 seconds to 60 seconds.
- Passive mode : Grace Breeze, increases damage bonus of Lightning Bolt from 100% to 400%.

* Summon Elemental Terremotus
- Reduces skill cooldown from 900 seconds to 60 seconds.
- Passive mode : Earth Care, increases damage bonus of Earth Spike from 80% to 800%.

* Summon Elemental Serpens
- Reduces skill cooldown from 900 seconds to 60 seconds.
- Passive mode : Deep Poisoning, increases damage bonus of Killing Cloud from 50% to 1500%.

* Conflagration
- Increases global cooldown from 0.5 seconds to 0.7 seconds.
- Increases base damage from 3750%/5750%(spirit)Matk to 6200%/7200%(spirit)Matk based on level 5.
- Reduces the chance of inflicting [blaze] on each hit from 60% to 3%.

* Diamond Storm
- Increases base damage from 8150%/14400%(spirit)Matk to 12500%/20800%(spirit)Matk based on level 5.
- Reduces the chance of inflicting [quench] on each hit from 90% to 5%.

* Lightning Land
- Increases global cooldown from 0.5 seconds to 0.7 seconds.
- Increases base damage from 3750%/5750%(spirit)Matk to 6200%/7200%(spirit)Matk based on level 5.
- Reduces the chance of inflicting [torrent] on each hit from 60% to 3%.

* Terra Drive
- Increases base damage from 8150%/14400%(spirit)Matk to 12500%/20800%(spirit)Matk based on level 5.
- Reduces the chance of inflicting [concretion] on each hit from 90% to 5%.

* Venom Swamp
- Increases global cooldown from 0.5 seconds to 0.7 seconds.
- Increases base damage from 3750%/5750%(spirit)Matk to 6200%/7200%(spirit)Matk based on level 5.
- Reduces the chance of inflicting [severe poison] on each hit from 60% to 3%.

* Elemental Buster
- Reduces AP consumption from 30 to 15.
- Reduces skill cooldown from 5 seconds to 2 seconds.
- Increases base damage from 22500%/24000%(dragon and formless)Matk to 27050%/28550%(dragon and formless)Matk based on level 10.
2024-03-11 18:58:45 +01:00
Atemo
c9582cc4fd
Rebalance Imperial Guard 2024-02-05 (#8155)
* Guardian Shield
- Reworks AP condition from recovering AP to consuming 35 AP upon using instead.
- Reduces skill duration from 60 seconds to 40 seconds.
- Increases skill cooldown from 15 seconds to 25 seconds.
- Reduces global cooldown from 1 second to 0.3 seconds.
- Reduces factor weight of MaxHP in skill formula from 50% to 30%.
- Reduces final durability factor of skill level from 250% to 125% based on level 5.

* Cross Rain
- Increases AP recovery rate from 4 to 6.
- Increases base damage from 3200+(Spear & Sword Mastery skill level x 100)%/4500+(Spear & Sword Mastery skill level x 150)%(Holy Shield)Matk to 4500+(Spear & Sword Mastery skill level x 100)%/6500+(Spear & Sword Mastery skill level x 150)%(Holy Shield)Matk per hit based on level 10.

* Holy Shield
- No longer be removed by Dispell or Clearance.

* Shield Shooting
- Increases AP recovery rate from 3 to 5.
- Increases base damage from 14900+(Shield Mastery skill level x 250)%Atk to 18500+(Shield Mastery skill level x 750)%Atk based on level 5.
- Increases factor weight of shield refine rate in skill formula from 25 to 100.
- Increases factor weight of POW in skill formula from 7 to 10.

* Overslash
- Increases AP recovery rate from 3 to 5.
- Increases base damage from 1600+(Spear & Sword Mastery skill level x 250)%Atk to 2200+(Spear & Sword Mastery skill level x 500)%Atk per hit based on level 10.

* Judgement Cross
- Changes damage property from holy to neutral.
2024-03-11 18:58:31 +01:00
Atemo
0865e160cb
Rebalance Night Watch 2022-12-21 (#8161)
* The Vigilante at Night
- Increases SP consumption from 65 to 88 based on level 5.
- Reduces area of effect of gatling gun from 13 x 13 cells to 11 x 11 cells based on level 5.

* Only One Bullet
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 7550%/8300%Atk to 16200%/18200%Atk based on level 5.

* Spiral Shooting
- Increases base damage from 8500%/9700%Atk to 9700%/15400%Atk per hit based on level 5.

* Magazine for One
- Increases base damage from 1950%/2400%Atk to 2750%/4300%Atk per hit based on level 5.

* Wild Fire
- Increases base damage from 13250%/12500%Atk to 17500%/16500%Atk based on level 5.

* Basic Grenade
- Increases base damage from 5750%Atk to 12000%Atk based on level 5.

* Hasty Fire in the Hole
- Increases base damage from 6750%Atk to 9000%Atk per hit based on level 5.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-03-11 17:25:05 +01:00
Lemongrass3110
4124cdaa4a
Initial implementation of Night Watch (#8150)
Taken from #7024

Co-authored-by: munkrej <schmunk@posteo.de>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2024-03-10 22:10:28 +01:00
Atemo
efe7824bbe
Rebalance Meister 2024-02-05 (#8137)
* Axe Stomp
- Increases global cooldown from 0.25 seconds to 0.7 seconds based on level 5.
- Increases base damage from 5150%Atk to 6200%Atk per hit based on level 5.

* Mighty Smash
- Increases global cooldown from 0.25 seconds to 0.7 seconds based on level 10.
- Increases base damage from 1825%/1850%(Axe Stomp)Atk to 2480%/2500%(Axe Stomp)Atk per hit based on level 10.

* Spark Blaster
- Increases base damage from 9250%Atk to 14600%Atk based on level 10.

* Triple Laser
- Increases base damage from 5050%Atk to 6400%Atk per hit based on level 5.

* Rush Quake
- Buff no longer be removed by Dispell or Clearance.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-02-27 23:41:43 +01:00
Atemo
fa71d1012d
Rebalance Dragon Knight 2024-02-05 (#8135)
* Servant Weapon
- Reduces skill cooldown from 150 seconds to 60 seconds based on level 5.
- Increases base damage from 2500%Atk to 4850%Atk based on level 5.
- Increases number of hit from 2 hits to 3 hits.
- No longer be removed by Dispell or Clearance.
- Increases the trigger chance of weapon from 15% to 25% based on level 5.

* Madness Crusher
- Increases base damage from 8350%Atk to 20000%Atk based on level 5.

* Storm Slash
- Increases base damage from 2200%Atk to 4050%Atk per hit based on level 5.

* Hack and Slasher
- Increases base damage from 7700%Atk to 8550%Atk per hit based on level 10.

* Dragonic Breath
- Increases factor weight of MaxHP in skill formula from 12.5% to 25%.
- Increases factor weight of MaxSP in skill formula from 25% to 50%.

Additionally:
Dragonic Breath formula updated. Thanks to @datawulf !


Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-02-27 23:41:03 +01:00
Atemo
8e44c94c7c
Rebalance Inquisitor 2024-02-05 (#8139)
* Explosion Blaster
- Increases base damage from 12000%/17600%(Oleum Sanctum)Atk to 13450%/18200%(Oleum Sanctum)Atk based on level 5.

* Third Punish
- Reduces skill cooldown from 1 second to 0.7 seconds.
- Adds global cooldown by 0.5 seconds.
- Increases base damage from 7850%Atk to 9450%Atk based on level 5.

* Third Flame Bomb
- Adds global cooldown by 0.7 seconds.
2024-02-27 21:40:43 +01:00
BotGigo
464c122b40
Correct some conditions (#8142)
Correct comparations in conditions for some base level achievements to work with the multi level check of achievements.
2024-02-20 00:07:12 -08:00
Atemo
f9073574d3
Updated map and items up to febuary 2024 (#8136)
* Implemented equipment and etc items up to 05022024
* Added 1@vrsn map
2024-02-18 15:20:19 +01:00
Atemo
a0bbbf1729
Rebalance Wind Hawk 20240205 (#8133)
* Gale Storm
- Reduces skill cooldown from 1.2 seconds to 0.7 seconds.
- Increases base damage from 10000%Atk to 13500%Atk based on level 5.

* Crescive Bolt
- Increases base damage from 9400%Atk to 13500%Atk based on level 10.
- Increases damage bonus on standing still from 10% per stack (up to 30% on 3 stacks) to 20% per stack (up to 60% on 3 stacks).
- Changes sound effect.

* Calamity Gale
- Reduces AP consumption from 200 to 125.
- Reduces skill cooldown from 180 seconds to 60 seconds.

* Added missing clif_skill_nodamage for WH_GALESTORM

Thanks to @Haydrich !
2024-02-17 20:14:22 +01:00
Atemo
83067220bc
Rebalance Arch Mage 20240205 (#8131)
* Climax
- Reduces AP consumption from 150 to 125.
- Reduces skill cooldown from 300 seconds to 60 seconds.

* Floral Flare Road
- Increases global cooldown from 0.25 seconds to 0.75 seconds based on level 5.

* Tornado Storm
- Increases global cooldown from 0.25 seconds to 0.75 seconds based on level 5.

* Stratum Tremor
- Increases global cooldown from 0.25 seconds to 0.75 seconds based on level 5.

* Rain of Crystal
- Increases global cooldown from 0.25 seconds to 0.75 seconds based on level 5.

* Crimson Arrow
- Increases base damage from 1750%/3500%Matk to 2000%/3750%Matk based on level 5.

* Storm Cannon
- Increases base damage from 6000%/7500%(Climax)Matk to 7750%/9250%(Climax)Matk based on level 5.

* Frozen Slash
- Increases base damage from 4900%/6800%(Climax)Matk to 5200%/7100%(Climax)Matk based on level 5.

* Mystery Illusion
- Increases global cooldown from 0.5 seconds to 0.75 seconds based on level 5.

* All Bloom
- Increases global cooldown from 0.5 seconds to 1 second based on level 5.

* Violent Quake
- Increases global cooldown from 0.5 seconds to 1 second based on level 5.

* Soul Vulcan Strike
- Increases base damage from 1250%Matk to 1500%Matk per hit based on level 5.

* Astral Strike
- Increases global cooldown from 0.5 seconds to 1 second based on level 10.
2024-02-17 18:35:38 +01:00
Atemo
893b133444
Rebalance Shadow Cross 20240205 (#8134)
* Savage Impact
- Increases base damage from 900%/1100%(Shadow Exceed)Atk to 1050%/1250%(Shadow Exceed)Atk per hit based on level 10.

* Shadow Stab
- Unifies number of hit from 2/3(Cloaking Exceed) hits to 3 hits regardless of Cloaking Exceed buff.
- Increases base damage from 1750%/2000%(Cloaking Exceed)Atk to 2750%/3250%(Cloaking Exceed)Atk per hit based on level 5.

* Eternal Slash
- Attack count no longer be removed by Dispell or Clearance.
- Increases base damage from 1325%/1825%(Shadow Exceed)Atk to 1500%/2100%(Shadow Exceed)Atk per hit based on level 5.
2024-02-17 14:55:47 +01:00
Atemo
8e2ee12b18
Rebalance Cardinal 20240205 (#8132)
* Framen
- Increases base damage from 4750+(Fidus Animus skill level x 25)%/5250+(Fidus Animus skill level x 25)%(demon and undead)Matk
  to
  6500+(Fidus Animus skill level x 25)%/6750+(Fidus Animus skill level x 25)%(demon and undead)Matk
  based on level 5.

* Pneumaticus Procella
- Reduces AP consumption from 30 to 20.
- Changes damage property from holy to neutral.
- Addes global cooldown by 0.5 seconds.
- Changes sound effect.
2024-02-17 14:33:59 +01:00
Atemo
c43f7b369e
Archmage skill corrections (#8120)
Corrections of several Archmage skills and High wizard skill HW_MAGICPOWER :
    AG_FROZEN_SLASH : 3 hits are displayed instead of a single hit.
    TargetType of 4th ground skills is now Ground. Ground skills don't trigger HW_SOULDRAIN. Skills affected :
        AG_VIOLENT_QUAKE_ATK
        AG_ALL_BLOOM_ATK
        AG_ALL_BLOOM_ATK2
        AG_CRYSTAL_IMPACT_ATK
        AG_ASTRAL_STRIKE_ATK
    Fixed cast time of HW_MAGICPOWER is not affected by item bonus anymore.
2024-01-31 16:13:57 +01:00
Atemo
9f90e4e9e1
Rebalance Hyper Novice 20221221 (#8111)
* Double Bowling Bash
- Reduces knock-back distance from 2 cells to 1 cell.
- Increases base damage from 2650%Atk to 3200%Atk per hit based on level 10.

* Mega Sonic Blow
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 5350%Atk to 8400%Atk based on level 10.

* Shield Chain Rush
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 5100%Atk to 5700%Atk based on level 10.

* Spiral Pierce Max
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Increases base damage from 4050%Atk to 8700%Atk based on level 10.

* Hell's Drive
- Increases SP consumption from 98 to 115 based on level 10.

* Ground Gravitation
- Increases SP consumption from 100 to 120 based on level 10.

* Breaking Limit
- Increases damage bonus of Mega Sonic Blow and Spiral Pierce Max from 70% to 100%.
- Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 50% to 70%.
2024-01-19 14:35:17 +01:00
Atemo
c8ab735348
Updated Level 250/50 to 260/55 (#8108)
Updated Level 250/50 to 260/55.
Hp and Sp are unknown.
Additionally updated Super_Novice_E job level from 50 to 70 (note: this class doesn't get additional stats by job level).
2024-01-18 15:53:29 +01:00
Lemongrass3110
72b3d1bf0e
Initial implementation of Hyper Novice (#8101)
Taken from #7024

Co-authored-by: munkrej <schmunk@posteo.de>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-01-17 21:20:20 +01:00
Atemo
f5909c3d78
Update renewal Base exp and Job exp (#8103)
* Updated Base exp
* Updated job exp
2024-01-17 14:37:05 +01:00
Atemo
a29e115a62
Corrected CD_ARBITRIUM_ATK area of damage (#8096)
* The splash area should be 9x9 according to skill description

Fixed #8079
Thanks to @Jaikayray
2024-01-10 23:57:51 +01:00
Atemo
a3cb48a341
Item DB correction/update (#8091)
* Corrected item Locations
* Added missing effect when autobonus is triggered for some snow and glacier enchants
* Updated item Trade
2024-01-08 20:24:23 +01:00
Atemo
360710d2f0
Rebalance Abyss chaser 20221221 (#8081)
* Abyss Dagger
- Increases cooldown from 0.3 seconds to 0.4 seconds.
- Increases SP consumption from 64 to 76 based on level 5.
- Increases base damage from 2600%Atk to 4600%Atk based on level 5.

* Frenzy Shot
- Increases cooldown from 0.2 seconds to 0.35 seconds.
- Increases SP consumption from 55 to 65 based on level 10.
- Increases number of hit from 1 hit to 2 hits.
- Increases base damage from 4000%Atk to 6150%Atk based on level 10.
- Increases factor weight of CON in skill formula from 5 to 15.

* Deft Stab
- Removes a chance to trigger the skill one more time.
- Increases SP consumption from 62 to 72 based on level 10.
- Increases cooldown from 0.3 seconds to 0.7 seconds.
- Reduces base damage from 5850%Atk to 3750%Atk based on level 10.
- Changes damage logic from 5 split hits to 5 cumulative hits.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-01-06 19:58:18 +01:00
Atemo
ff90feaf85
Rebalance Meister 20221221 (#8076)
Axe Stomp
- Increases SP consumption from 74 to 85 based on level 5.
- Increases base damage from 4600%Atk to 5150%Atk per hit based on level 5.

Mighty Smash, Spark Blaster  and Triple Laser are already up-to-date
2024-01-02 20:39:49 +01:00
Atemo
2121aa2ed7
Rebalance Dragon Knight 20221221 (#8077)
* Madness Crusher
- Reduces SP consumption from 68 to 55 based on level 5.
- Increases base damage from 4400%Atk to 8350%Atk based on level 5.
- Increases factor weight of POW in skill formula from 7 to 10.

* Storm Slash
- Increases cooldown from 0.3 seconds to 0.35 seconds.
- Reduces SP consumption from 60 to 55 based on level 5.
- Increases base damage from 950%Atk to 2200%Atk per hit based on level 5.
- Increases the chance to double skill damage while under Giant Growth buff from 30% to 60%.

* Hack and Slasher
- Increases base damage from 7300%Atk to 7700%Atk per hit based on level 10.
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Applies critical damage, the critical chance is the user's Cri.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-01-02 19:07:54 +01:00
Atemo
091a6c5401
Rebalance Troubadour & Trouvere 20221221 (#8068)
* Rhythm Shooting
- Increases cooldown from 0.15 seconds to 0.35 seconds.
- Increases base damage from 800%/1400%Atk to 3700%/4550%Atk per hit based on level 5.
- Increases factor weight of CON in skill formula from 3 to 5 (7 on targets marked with sound brand).

Additionally
- The effect from Rhythm Shooting does not remove SC_SOUNDBLEND anymore (written in the skill description)

* Metallic Fury
- Reworks skill to dealing damage to surrounding enemies around the target (9 x 9 cells based on level 5).
- Increases cooldown from 0.3 seconds to 0.4 seconds.
- Increases global cool time from 0.3 seconds to 0.5 seconds.
- No longer remove sound brand debuff from target. (doesn't mention it changelog but it works)
- Increases base damage from 11000%Matk to 13000%/18000%(targets marked with sound brand)Matk based on level 5.
- Increases factor weight of SPL in skill formula (on targets marked with sound brand) from 1.5x of Stage Manner skill level to 2x of Stage Manner skill level.
2024-01-02 18:09:03 +01:00
Atemo
f22e423677
Rebalance Imperial Guard 20221221 (#8078)
* Cross Rain
- Reduces cooldown from 4.5 seconds to 2.4 seconds.
- Reduces skill duration from 4.5 seconds to 2.4 seconds based on level 10.
- Increases factor weight of Spear & Sword Mastery skill level in skill formula from 50/100 (Holy Shield) to 100/150 (Holy Shield) based on level 10.
- Increases factor weight of SPL in skill formula from 5 to 7.
- Reduces AP recovery rate from 7 to 4.

* Shield Shooting
- Reworks skill to dealing damage to surrounding enemies within 7 x 7 cells around the target.
- Reduces cast range from 11 cells to 9 cells.
- Increases factor weight of Shield Mastery skill level in skill formula from 75 to 250 based on level 5.
- Increases base damage from 11900%Atk to 14900%Atk based on level 5.
- Increases factor weight of POW in skill formula from 5 to 7.
- Increases factor weight of shield refine rate in skill formula from 4 to 25.
2024-01-02 14:32:39 +01:00
Lemongrass3110
fe9c959bf0
Removed flag parameter for MC_IDENTIFY (#8070)
Fixes #7634

Thanks to @OptimusM and @laziem
2023-12-30 19:07:38 +01:00
Atemo
756abe34d5
Rebalance Arch mage 20221221 (#8065)
* Rain of Crystal
- Reduces area of effect from 19 x 19 cells to 13 x 13 cells based on level 5.
- Increases SP consumption from 100 to 125 based on level 5.

* Crimson Arrow
- Reduces SP consumption from 94 to 90 based on level 5.
- Increases base damage of linear damage from 1500%Matk to 1750%Matk based on level 5.
- Increases base damage of explosion damage from 3000%Matk to 3500%Matk based on level 5.

* Storm Cannon
- Reduces SP consumption from 94 to 88 based on level 5.
- Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

* Rock Down
- Reduces SP consumption from 94 to 88 based on level 5.
- Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

* Frozen Slash
- Increases SP consumption from 96 to 115 based on level 5.
- Increases base damage from 4750%/6650%Matk to 4900%/6800%Matk based on level 5.

* Destructive Hurricane
- Increases cooldown from 2 seconds to 2.5 seconds.
- Increases base damage from 14250%Matk to 14850%Matk based on level 5.
- Reduces damage bonus from Climax level 3 from 200% to 150%.
- Changes damage modifier from Climax level 5 from 50% increasing to 20% reducing.
- Increases SP consumption from 132 to 186 based on level 5.

* Crystal Impact
- Reduces area of effect from 15 x 15 cells to 13 x 13 cells based on level 5.
- Increases SP consumption from 132 to 186 based on level 5.
- Reduces area of effect bonus from Climax level 5 from entire screen to 15 x 15 cells.


Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-12-30 14:52:34 +01:00
Atemo
23766e61c3
Rebalance Windhawk 20221221 (#8020)
* No Limits (Ranger)
- No longer be removed by Dispell or Clearance.

* Calamity Gale
- Increases duration from 60 seconds to 180 seconds.
- Reduces cooldown from 300 seconds to 180 seconds.

Note: it was not implemented
- No longer be removed when using No Limits.

* Gale Storm
- Reduces cooldown from 1.5 seconds to 1.2 seconds.
- Increases SP consumption from 100 to 120 based on level 10.
- Increases base damage from 9500%Atk to 10000%Atk based on level 5.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 10.

Note: CON weight was already 10
- Increases factor weight of CON in skill formula from 5 to 10.

* Crescive Bolt
- Increases cooldown from 0.15 seconds to 0.35 seconds.
- Increases global cool time from 0.3 seconds to 0.7 seconds.
- Increases base damage from 3400%Atk to 9400%Atk based on level 10.

Additionnally
- Removed leftover Deep Blind Trap / Solid Trap / Swift Trap / Flame Trap status ailments in `skills_db.yml` (from previous rebalance)
- Corrected WH HAWK BOOMERANG and WH_HAWKBOOMERANG formula according to the Korean description of the skill.
- Included WH_NATUREFRIENDLY in the damage formula of WH_HAWKRUSH and WH_HAWKBOOMERANG (x1.5 at level 5) (source: tests on KRO)

Thanks to @datawulf
2023-12-29 23:57:52 +01:00
Atemo
11e50dec41
Rebalance cardinal 20221221 (#8021)
* Framen
- Increases base damage from 4000%/4500%Matk to 4750%/5250%Matk based on level 5.

* Arbitrium
- Reduces cooldown from 1.5 seconds to 1 second.
- Increases SP consumption from 112 to 125 based on level 10.
- Applies AP recovery rate by 2.
- Increases base damage of area damage from 12500%Matk to 17500%Matk based on level 10.
- Increases factor weight of Fidus Animus skill level in skill formula of area damage from 100 to 500 based on level 10.
- Increases factor weight of SPL in skill formula from 7 to 10.

* Petitio
- Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
- Increases factor weight of Mace & Book Mastery skill level in skill formula from 100 to 500 based on level 10.
2023-12-29 22:54:14 +01:00
Atemo
0fe2d0a0fe
Rebalance inquisitor 20221221 (#8022)
* Oleum Sanctum
- Reduces cooldown from 2 seconds to 1.5 seconds.
- No longer require Holy Water on casting.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.

* Explosion Blaster
- Adds global cool time by 1 second.
- Increases SP consumption from 90 to 125 based on level 5.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.
- Reduces base damage of from 14000%Atk to 12000%Atk based on level 5.
- Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5.
- Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10.

* Massive Flame Blaster
- Adds global cool time by 0.5 seconds.
- Reduces area of effect from 11 x 11 cells to 9 x 9 cells.
- Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10.
2023-12-29 20:22:44 +01:00
Atemo
ccce839881
Rebalance shadow cross 20221221 (#8019)
* Savage Impact
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.
- Applies AP recovery rate by 2.

* Shadow Stab
- The skill will deal damage for 2 hits.
- While under Cloaking Exceed buff, increases number of hit to 3 hits with higher damage per hit.
- Increases factor weight of POW in skill formula while under Cloaking Exceed buff from 5 to 7.
- Increases base damage from 1500%Atk to 1750%/2000%Atk per hit based on level 5.
2023-12-29 16:51:43 +01:00
Atemo
79ea192032
Updated item DB up to december 19 2023 (#8057)
* Updated item DB up to december 19 2023
* Corrections in combo DB
* Removed duplicated combos
2023-12-28 14:32:48 +01:00
Lemongrass3110
c33bb0b726
Fixed NPC_EARTHQUAKE usages (#8038)
Fixes #8036

Thanks to @asydia
2023-12-20 00:41:57 +01:00
idk-whoami
ad3a2e99eb
Follow up to c898007 (#8035)
Location correction of C_Imperial_Feather ID 5911

Thanks to @Pokye
2023-12-19 20:57:58 +01:00
idk-whoami
c8980072a5
Corrected script for some item #26 (#8026)
Thanks to @Pokye, @Atemo
2023-12-15 15:59:55 +01:00
Atemo
8aa2430950
Updated item DB and mapcache up to november 15 2023 (#8015)
* Updated mapcache
* Removed duplicate and sort corrections in item DB/combo DB
* Updated item_enchant.yml
* Corrected Ramor Manteau according to lua
2023-11-30 18:23:26 +01:00