4896 Commits

Author SHA1 Message Date
eppc0330
d8d7955702
Implement NPC_WIDECRITICALWOUND (#7977) 2023-11-25 22:47:27 +01:00
Atemo
8740574ae3
Updated item DB and mapcache up to november 1 2023 (#8012) 2023-11-18 00:15:59 +01:00
idk-whoami
676c2483ac
Script correction of Record of Mage (ID 490288) (#7997) 2023-11-01 17:21:10 +01:00
Atemo
ebabfd8807
Implemented DK_DRAGONIC_BREATH (#7985)
Deals normal long ranged physical damage to the target.
    Can only be used when riding dragon.
    Deals additional damage depends on user's MaxHP and MaxSP.
    Affected by Hit/Flee calculation.
    Ignores physical defense.
    Damage property depends on weapon property.
    Affected by attack modifiers (such as race modifier).
    Recovers 2 AP.
    When using while under Dragonic Aura buff, increases influence of MaxHP and MaxSP in skill damage.
    Fixed casting time : 0.5 seconds (based on level 10).
    Variable Casting time : 2 seconds (based on level 10).
    Cooldown: 0.5 seconds (based on level 10).
    Global cool time : 0.15 seconds (based on level 10).

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>

Credit to @datawulf
2023-11-01 15:47:54 +01:00
Atemo
da9e321330
Implemented new Biolo skills (#7987)
* Implemented BO_EXPLOSIVE_POWDER
- Deals melee physical damage to all targets around the user.
- Doesn't need any catalyst.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : - (based on level 5).
- Variable Casting time : - (based on level 5).
- Cooldown: 0.7 seconds (based on level 5).
- Global cool time : 0.25 seconds (based on level 5).

* Implemented BO_MAYHEMIC_THORNS
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Doesn't need any catalyst.
- Has a chance to trigger critical, the critical chance is the user's cri.
- When using while under Research Report buff, increases damage and number of hit.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1 second (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.15 seconds (based on level 10).

* Skills updated to 2nd rebalance

Credit to @datawulf
2023-10-30 22:07:29 +01:00
Atemo
eec9d34ead
Implemented new Meister skills (#7986)
* Implemented MT_MIGHTY_SMASH
- Deals melee physical damage to all targets around the user.
- When using while under Axe Stomp buff, increases damage and number of hit.
- Fixed casting time : - (based on level 10).
- Variable Casting time : - (based on level 10).
- Cooldown: 0.3 seconds (based on level 10).
- Global cool time : - (based on level 10).

* Updated Mighty Smash to last rebalance
- Increases cooldown from 0.3 seconds to 0.5 seconds.
- Adds global cool time by 0.25 seconds.
- Increases SP consumption from 78 to 95 based on level 10.
- Reduces base damage from 3100%/3150%Atk to 1825%/1850%Atk per hit based on level 10.
- Increases number of hit from 3/5 hits to 5/7 hits.
- While under Axe Stomp buff, increases factor weight of POW in skill formula from 7 to 10.

* Implemented MT_TRIPLE_LASER
- Deals long ranged physical damage to the target.
- Can only be used when using Madogear.
- Has a chance to trigger critical, the critical chance is the user's cri.
- Damage property depends on weapon property.
- Doesn't consume magic gear fuel or cannonball.
- Fixed casting time : 0.5 seconds (based on level 5).
- Variable Casting time : 1 seconds (based on level 5).
- Cooldown: 0.25 seconds (based on level 5).
- Global cool time : - (based on level 5).

* Updated Triple Laser to last rebalance
- Increases cooldown from 0.25 seconds to 0.35 seconds.
- Adds global cool time by 0.25 seconds.
- Increases base damage from 3300%Atk to 5050%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 10 to 12.

* Implemented MT_SPARK_BLASTER
- Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
- Can only be used when using Madogear.
- Affected by Hit/Flee calculation.
- Ignores physical defense.
- Doesn't consume magic gear fuel or cannonball.
- Damage property depends on weapon property.
- Recovers 2 AP.
- Fixed casting time : 0.5 seconds (based on level 10).
- Variable Casting time : 1.5 seconds (based on level 10).
- Cooldown: 0.7 seconds (based on level 10).
- Global cool time : 0.25 seconds (based on level 10).

* Updated Spark Blaster to last rebalance
- Reduces cooldown from 0.7 seconds to 0.5 seconds.
- Increases base damage from 7750%Atk to 9250%Atk based on level 10.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>

Credits to @datawulf
2023-10-30 16:34:52 +01:00
Aleos
3e3a716468
Fix pre-re Mercenary skills (#7981) 2023-10-26 19:49:30 -04:00
Atemo
1e4475b438
Updated item_group_db.yml (#6543)
Boxes updated :
* Updated item scripts
* Item scripts converted to item group
2023-10-18 21:32:30 +02:00
idk-whoami
1d5fdbad80
Script correction of Jeje Cap (ID 19453) (#7967) 2023-10-15 17:11:03 +02:00
Atemo
6c5be5b7df
Updated Item Trade (#7964) 2023-10-11 14:54:02 +02:00
Atemo
b4e066a37f
Extended item_group_db.yml (#6173)
* Added Index field
  The structure now allows to define the same item with different data
* Updated the tool yamlupgrade for version upgrade
2023-10-10 17:21:09 +02:00
idk-whoami
61311f5912
Corrected script for some item #25 (#7946) 2023-10-10 13:47:08 +02:00
Lemongrass3110
7977612e0b
Refactored SC_LERADSDEW (#7958)
Now it also makes use of the Fail configuration in YAML
2023-10-05 08:26:05 +02:00
mazvi
00a9077dd6
Corrected Lich_Lord_Card item script (#7943) 2023-09-26 15:36:29 +02:00
Atemo
73604e370f
Updated item DB and mapcache up to september 2023 (#7940)
* Added new items
* Item scripts corrections
* Updated item prices
* Updated mapcache
* Corrected Royal Guardian Ring and Lich Lord Card Position

Thanks to @mazvi
2023-09-24 14:25:47 +02:00
Kanin Temsrisuk
fffad65480
Corrections in Item DB. (#7928)
* Fixed wrong item bonus (Item Drop)
* Removed duplicate id
* Fixed wrong item bonus (Race)
* Fixed item type
2023-09-15 22:40:34 +02:00
eppc0330
a7ea96afa9
Item DB corrections (#7919)
* Implemented status change SC_G_LIFEPOTION 
* Corrected status change SC_ALMIGHTY
2023-09-14 22:49:11 +02:00
idk-whoami
0f18869276
Corrected script for some item #24 (#7914)
Thanks to @Atemo
2023-09-01 17:13:05 +02:00
Atemo
ffd940b2b5
Updated item DB up to august 30 2023 (#7913) 2023-08-31 00:18:28 +02:00
Atemo
149439a25d
Item Database corrections (#7912)
* Replace grade values by constants
* Corrections and update of the item database according to EquipmentProperties.lub from the client
2023-08-30 20:12:27 +02:00
Atemo
673ef066fb
Uncommented Illusion investigation - Illusion of twins quest (#7911) 2023-08-29 15:56:58 +02:00
Atemo
eadfa053f6
Rebalance Troubadour & Trouvere 20220608 (3rd) (#7898)
* Sound Blend
- Reduces SP consumption from 128 to 80 based on level 5.

* Metallic Fury
- Reduces cooldown from 0.5 seconds to 0.3 seconds.
- Reduces SP consumption from 168 to 94 based on level 5.
- Reduces AP recovery rate from 3 to 2 based on level 5.
- Increases damage from 4500%/4950~6750%(area damage according to number of branded target)Matk to 11000%/12500~18500%(area damage according to number of branded target)Matk based on level 5.

* Rhythm Shooting
- Adds 0.15 seconds cooldown.
- Removes 0.15 seconds delay after skill.
- Reduces SP consumption from 90 to 52 based on level 5.
- Increases damage from 600%/780%(branded target)Atk to 800%/1400%(branded target)Atk based on level 5.
- Increases factor weight of CON in skill formula from 2 to 3.

* Rose Blossom
- Reduces variable casting time from 2 seconds to 1 second.
- Increases cooldown from 0.5 seconds to 0.7 seconds.
- Reduces SP consumption from 125 to 94 based on level 5.
- Increases damage from 3750%/1750%(area damage)Atk to 11200%/15250%(area damage)Atk based on level 5.
- Increases factor weight of CON in skill formula from 3/2(area damage) to 3/3(area damage).

Checked against https://github.com/rathena/rathena/pull/7024
Credit to @datawulf for Metallic Fury update
2023-08-16 22:21:26 +02:00
idk-whoami
6611aa731c
Corrected script for some item #23 (#7860) 2023-08-16 21:02:37 +02:00
Kanin Temsrisuk
4268dd025b
Fix Giant Fly Wing bugs (#7887) 2023-08-13 13:45:59 +02:00
Atemo
d53880cf1e
Rebalance imperial guard 20220608 (#7893)
* Overslash
- Reduces cooldown from 1 second to 0.7 seconds.
- Reduces SP consumption from 68 to 65 based on level 5.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 1800%Atk to 2200%Atk per hit based on level 10 (Spear & Sword Mastery level 10).

Already implemented
- Increases factor weight of POW in skill formula from 2 to 5.

* Shield Shooting
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 6440%Atk to 14440%Atk based on level 5 (Shield Mastery level 10, shield refine rate is 10 and shield weight is 150).

Already implemented
- Increases factor weight of POW in skill formula from 3 to 5.

Notes
- Factor weight of shield refine rate is taken from next rebalance: "Increases factor weight of shield refine rate in skill formula from 4 to 25."
- Factor weight of the shield weight is deduced from the skill base damage: 11900%Atk on level 5.

* Cross Rain
- Reduces cooldown from 5 seconds to 4.5 seconds.
- Reduces delay after skill from 0.5 seconds to 0.15 seconds.
- Increases SP consumption from 68 to 78 based on level 10.
- Increases AP recovery rate from 5 to 7.
- Increases damage from 2000%/3500%(Holy Shield)Matk to 3700%/5500%(Holy Shield)Matk per hit based on level 10 (Spear & Sword Mastery level 10).

* Grand Judgement
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 0.5 seconds delay after skill.
- Increases SP consumption from 68 to 78 based on level 10.
- Reduces AP consumption from 150 to 15.
- Reduces duration of Grand Judgement buff from 300 seconds to 150 seconds.
- Increases damage from 7500%/11000%(plant and insect race)Atk to 15250%/16850%(plant and insect race)Atk based on level 10.

* Judgement Cross
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 0.5 seconds delay after skill.
- Reduces SP consumption from 150 to 105 based on level 10.
- Reduces AP consumption from 150 to 10.
- Increases damage from 7500%/11000%(plant and insect race)Matk to 19500%/21000%(plant and insect race)Matk based on level 10.
2023-08-12 15:01:31 +02:00
Atemo
b3ddb4511c
Rebalance dragon knight 20220608 (#7891)
* Vigor
- Changes bonus flat damage from +200% regardless of skill level to scaling with skill level up to +250% based on level 10.
- Increases bonus damage against demihuman and angel race monsters from 50% to 100%.
- Reduces AP consumption from 150 to 125.
- Increases HP consumption on each attack from 2 to 10 based on level 10.

* Dragonic Aura
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases damage from 9500%/14000%(demihuman and angel race)Atk to 36500%/38000%(demihuman and angel race)Atk based on level 10.

* Madness Crusher
- Removes 0.4 seconds variable casting time.
- Increases fixed casting time from 0.4 seconds to 0.5 seconds.
- Increases damage from 1350%Atk to 5150%Atk based on level 5 (using level 5 weapon and weapon weight is 150). (additional note: 4400% Atk on level 5 without weapon weight)
- Increases SP consumption from 50 to 68 based on level 5.
- Increases AP recovery rate from 2 to 3.
- Increases factor weight of POW in skill formula from 5 to 7.

* Storm Slash
- Reduces cooldown from 0.35 seconds to 0.3 seconds.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 600%Atk to 950%Atk per hit based on level 5.
- Increases the chance to double skill damage while under Giant Growth buff from 15% to 30%.

* Servant Weapon - Demolition
- Reduces cooldown from 3 seconds to 0.5 seconds.
- Reduces AP recovery rate from 3 to 2.
- Increases damage from 750%Atk to 2500%Atk per hit based on level 5.

* Servant Weapon - Phantom
- Removes 0.8 seconds variable casting time.
- Reduces cooldown from 2 seconds to 0.5 seconds.
- Removes 0.8 seconds delay after skill.
- Increases damage from 600%Atk to 1700%Atk per hit based on level 5.

* Servant Weapon
- Increases number of hit from 1 hit to 2 hits.
- Increases damage from 450%Atk to 2500%Atk per hit based on level 5.

* Hack and Slasher
- Changes damage logic from 2 split hits to 2 cumulative hits.
- Increases damage from 3000%Atk to 7300%Atk per hit based on level 10.
- Increases cooldown from 0.3 seconds to 0.7 seconds.
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 70 to 72 based on level 10.
- Increases factor weight of POW in skill formula from 5 to 7.

Thanks to @aleos89 !
2023-08-10 17:56:58 +02:00
Atemo
e30951a032
Rebalance archmage 20220608 (#7889)
* Floral Flare Road
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 70 to 94 based on level 5.
- Increases damage from 1000%Matk to 3750%Matk per hit based on level 5.

* Rain of Crystal
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 80 to 100 based on level 5.
- Increases damage from 750%Matk to 3980%Matk per hit based on level 5.

* Tornado Storm
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 75 to 94 based on level 5.
- Increases damage from 450%Matk to 3900%Matk per hit based on level 5.

* Stratum Tremor
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 75 to 94 based on level 5.
- Increases damage from 1250%Matk to 3750%Matk per hit based on level 5.

* Crimson Arrow
- Reduces SP consumption from 105 to 94 based on level 5.
- Increases AP recovery rate from 1 to 2.

* Frozen Slash
- Increases cooldown from 0.3 seconds to 0.45 seconds.
- Increases SP consumption from 85 to 96 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6650%(Climax)Matk based on level 5.

* Storm Cannon
- Reduces SP consumption from 100 to 94 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.

* Rock Down
- Increases SP consumption from 85 to 92 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.

* All Bloom
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 100 to 126 based on level 5.
- Increases damage from 500%Matk to 6200%Matk per hit based on level 5.
- No longer reduce skill damage on Climax level 2.
- Increases bonus damage on Climax level 3 from 100% to 300%.
- Increases damage of additional explosion on Climax level 5.

* Crystal Impact
- Reduces cooldown from 6 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 120 to 132 based on level 5.
- Increases damage from 4000%/4000%(secondary)Matk to 6750%/6750%(secondary)Matk based on level 5.

* Destructive Hurricane
- Reduces cooldown from 6 seconds to 2 seconds.
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 120 to 132 based on level 5.
- Increases damage from 8000%Matk to 14250%Matk based on level 5.
- Increases bonus damage on Climax level 3 from 100% to 200%.
- Reduces bonus damage on Climax level 5 from 70% to 50%.

Skipped (unknown value)
- Increases damage of additional hit on Climax level 1.

* Violent Quake
- Reduces delay after skill from 1 second to 0.5 seconds.
- Increases SP consumption from 100 to 126 based on level 5.
- Increases damage from 600%Matk to 6200%Matk per hit based on level 5.
- Increases bonus damage on Climax level 3 from 100% to 200%.

* Deadly Projection
- Reduces SP consumption from 120 to 90 based on level 5.
- Increases damage from 3600%Matk to 14000%Matk based on level 5.

* Mystery Illusion
- Reduces delay after skill from 1 second to 0.5 seconds.
- Reduces SP consumption from 120 to 110 based on level 5.
- Increases AP recovery rate from 4 to 5.
- Increases damage from 2500%Matk to 4750%Matk per hit based on level 5.

* Astral Strike
- Reduces cooldown from 60 second to 6 seconds.
- Reduces SP consumption from 150 to 130.
- Reduces AP consumption from 150 to 25.
- Increases initial damage from 5000%/11000%(undead and dragon race)Matk to 18000%/21400%(undead and dragon race)Matk based on level 10.
- Increases over time damage from 2000%Matk to 6500%Matk per hit based on level 10.
- Reduces skill duration from 15 seconds to 6 seconds.

* Soul Vulcan Strike
- Increases damage from 900%Matk to 1250%Matk per hit based on level 5.
- Reduces SP consumption from 120 to 110 based on level 5.
2023-08-08 15:07:31 +02:00
Atemo
f4b9748e1f
Rebalance elemental master 20220608 (#7888)
* Conflagration
- Increases SP consumption from 110 to 113 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

* Diamond Storm
- Reduces cooldown from 2 seconds to 1 second.
- Reduces SP consumption from 100 to 96 based on level 5.
- Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
- Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).

* Lightning Land
- Increases SP consumption from 95 to 110 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

* Terra Drive
- Reduces cooldown from 2 seconds to 1 second.
- Reduces SP consumption from 100 to 96 based on level 5.
- Increases damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
- Increases factor weight of SPL in skill formula from 5/7(spirit) to 5/10(spirit).

* Corrected the SPL weight of EM_DIAMOND_STORM and EM_TERRA_DRIVE

* Venom Swamp
- Increases SP consumption from 100 to 112 based on level 5.
- Increases damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.

* Elemental Buster
- Reduces fixed casting time from 2 seconds to 1.5 seconds.
- Reduces cooldown from 60 seconds to 5 seconds.
- Reduces delay after skill from 1.5 seconds to 0.5 seconds.
- Reduces SP consumption from 150 to 140.
- Reduces AP consumption from 150 to 30.
- Increases damage from 4800%/11000%(formless and dragon race)Matk to 22500%/24000%(formless and dragon race)Matk based on level 10.
2023-08-07 22:20:12 +02:00
Atemo
bf1e1b77c8
Update/rebalance abyss chaser 20220608 (#7879)
* Abyss Dagger
- Increases SP consumption from 60 to 64 based on level 5.
- Increases damage from 1750%Atk to 2600%Atk per hit based on level 5.

* Deft Stab
- Increases SP consumption from 55 to 62 based on level 10.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 3600%Atk to 5850%Atk based on level 10.
- Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.

* From the Abyss
- Increases number of hit from 1 hit to 2 hits.
- Increases damage from 500%Matk to 2600%Matk per hit based on level 5.

* Abyss Square
- Increases AP recovery rate from 4 to 5.
- Increases damage from 2000%Matk to 3850%Matk per hit based on level 5 (Magic Sword Mastery level 10).

* Chain Reaction Shot
- Reduces cooldown from 1.5 seconds to 1 second.
- Removes 0.5 seconds delay after skill.
- Reduces SP consumption from 80 to 75 based on level 5.
- Increases area of effect of secondary damage from 3 x 3 cells to 7 x 7 cells.
- Increases area of effect of primary damage from 7 x 7 cells to 9 x 9 cells based on level 5.
- Increases damage from 3000%(primary)/4750%(secondary)Atk to 4250%(primary)/12350%(secondary)Atk based on level 5.
- Increases factor weight of CON in skill formula from 5 to 15.

* Frenzy Shot
- Reduces SP consumption from 125 to 55 based on level 10.
- Increases damage from 3500%Atk to 4000%Atk per hit based on level 10.

* Omega Abyss Strike
- Reduces cooldown from 60 seconds to 3 seconds.
- Reduces SP consumption from 150 to 125.
- Reduces AP consumption from 150 to 15.
- Increases damage from 6000%/11500%(angel and demon race)Matk to 22000%/23500%(angel and demon race)Matk based on level 10.
2023-08-07 18:12:54 +02:00
idk-whoami
d75fb9b64e
Corrected script for some item #22 (#7843)
Thanks to @Atemo
2023-08-07 14:47:52 +02:00
Atemo
40b2d0ff13
Rebalance biolo 20220608 (#7877)
* Full Shadow Protection
- Increases duration from 60 seconds to 180 seconds base on level 4.

* Research Report
- Reduces fixed casting time from 1 second to 0.5 seconds.
- Reduces cooldown from 120 seconds to 60 seconds.
- Increases duration from 60 seconds to 150 seconds.

* Acidified Zone (Water)/(Fire)/(Wind)/(Ground)
- Reduces cooldown from 1 second to 0.5 seconds.
- Reduces delay after skill from 0.5 seconds to 0.15 seconds.
- Reduces SP consumption from 88 to 63 based on level 5.
- Increases number of hit from 5 hits to 7 hits.

* Bionic Pharmacy
- The crafting materials of Icycle/Earth/Gale/Flame Acid Bottle have been changed, reduces amount of Bottle Grenade and Acid Bottle used from 5 each to 1 each, changes materials from elemental ore to elemental point.
2023-08-03 16:58:59 +02:00
Atemo
266194f928
Rebalance inquisitor 20220608 (#7874)
* First Brand
- Reduces cooldown from 0.5 seconds to 0.3 seconds.
- Increases SP consumption from 50 to 62 based on level 5.
- Unifies brand duration to 5 second regardless of skill level.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases cast range from 2 cells to 3 cells.
- Increases damage from 2250%Atk to 6000%Atk based on level 5.

Already implemented
- Increases factor weight of POW in skill formula from 3 to 5.

* Second Faith
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases SP consumption from 60 to 65 based on level 5.
- Increases AP recovery rate from 1 to 4.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 2500%Atk to 11600%Atk based on level 5.

Already implemented:
- Increases factor weight of POW in skill formula from 4 to 5.

* Second Judgement
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases SP consumption from 65 to 70 based on level 5.
- Increases AP recovery rate from 2 to 4.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 2625%Atk to 13150%Atk based on level 5.
- Increases factor weight of POW in skill formula from 4 to 7.

* Second Flame
- Reduces cooldown from 1 second to 0.7 seconds.
- Increases SP consumption from 70 to 75 based on level 5.
- Increases AP recovery rate from 3 to 4.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 2750%Atk to 14700%Atk based on level 5.
- Increases factor weight of POW in skill formula from 4 to 9.

* Third Punish
- Reduces cooldown from 2 seconds to 1 second.
- Increases number of hit from 2 hits to 3 hits.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 3250%Atk to 7850%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 5 to 10.

* Third Consecration
- Reduces cooldown from 2 seconds to 1 second.
- Unifies area of effect to 7 x 7 cells regardless of skill level.
- Increases damage from 3250%Atk to 3500%Atk per hit based on level 5.
- Increases factor weight of POW in skill formula from 5 to 10.

* Oleum Sanctum
- Reduces cooldown from 3 seconds to 2 seconds.
- Removes 0.5 seconds delay after skill.
- Increases SP consumption from 70 to 85 based on level 5.
- Increases damage from 2000%Atk to 10500%Atk based on level 5.
- Increases area of effect from 7 x 7 cells to 11 x 11 cells based on level 5.

Already implemented
- Increases factor weight of POW in skill formula from 3 to 5.

* Explosion Blaster
- Reduces cooldown from 1 second to 0.7 seconds.
- Reduces SP consumption from 120 to 90 based on level 5.
- Increases damage from 3250%/4250%(Oleum Sanctum)Atk to 14000%/16000%(Oleum Sanctum)Atk per hit based on level 5.
- Increases area of effect from 9 x 9 cells to 11 x 11 cells based on level 5.
- Increases factor weight of POW in skill formula from 3/5 to 15/15.

* First Faith Power
- Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
- Unifies duration to 300 seconds regardless of skill level.

* Judge
- Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
- Unifies duration to 300 seconds regardless of skill level.
- Changes AP consumption from 50 regardless of skill level to scaling with skill level, from 80 on level 1 down to 40 on level 5.

* Third Exorcism Flame
- Reworks cooldown from 30~150 seconds to 180~60 seconds (level 1~5).
- Unifies duration to 300 seconds regardless of skill level.
- Changes AP consumption from 100 regardless of skill level to scaling with skill level, from 120 on level 1 down to 60 on level 5.

* Massive Flame Blaster
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 1 second delay after skill.
- Reduces AP consumption from 150 to 12.
- Increases damage from 8000%/11000%(demon and brute race)Atk to 21500%/23000%(demon and brute race)Atk based on level 10.
- Increases area of effect from 9 x 9 cells to 11 x 11 cells.
- Increases factor weight of POW in skill formula from 10/10(demon and brute race) to 15/15(demon and brute race).
- Reduces duration of Massive Flame Blaster buff from 300 seconds to 150 seconds.
2023-08-02 20:15:06 +02:00
Atemo
4ce3c460e5
Rebalance cardinal 20220608 (#7871)
* Framen
- Increases SP consumption from 60 to 92 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 2750%/3500%(demon and undead race)Matk to 4250%/4750%(demon and undead race)Matk based on level 5 (Fidus Animus level 10).

* Arbitrium
- Reduces cooldown from 2 seconds to 1.5 seconds.
- Reduces SP consumption from 140 to 112 based on level 10.
- Increases damage from 5000%/6500%(area damage)Matk to 11000%/13500%(area damage)Matk based on level 10.

Additional:
- Updated the factor weight of SPL in skill formula to 7 (according to the next rebalance)

* Petitio
- Reduces cooldown from 1 second to 0.5 seconds.
- Increases SP consumption from 50 to 65 based on level 10.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 3200%Atk to 11500%Atk based on level 10 (Mace & Book Mastery Level 10).

* Competentia
- Reduces AP consumption from 200 to 160 based on level 5.
- Increases duration from 240 seconds to 300 seconds based on level 5.

* Pneumaticus Procella
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 1.5 seconds delay after skill.
- Reduces AP consumption from 150 to 30.
- Increases damage from 2030%/3050%(demon and undead race)Matk to 21180%/22750%(demon and undead race)Matk per hit based on level 10 (Fidus Animus level 10).

* Effligo
- Reduces cooldown from 60 seconds to 0.5 seconds.
- Removes 1 seconds delay after skill.
- Increases SP consumption from 60 to 75.
- Reduces AP consumption from 100 to 12.
- Increases damage from 8080%/12150%(demon and undead race)Atk to 16580%/18150%(demon and undead race)Atk based on level 10 (Mace & Book Mastery Level 10).
- Reduces factor weight of POW in skill formula from 10/10(demon and undead race) to 7/7(demon and undead race).

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2023-08-02 14:40:11 +02:00
Atemo
0a87d2f3d6
Rebalance windhawk 20220608 (#7859)
* Hawk Rush
- Increases damage from 1000%Atk to 2500%Atk based on level 5.

* Gale Storm
- Reduces cooldown from 2 seconds to 1.5 seconds.
- Increases damage from 2500%Atk to 9500%Atk based on level 10.

Skipped, not enough info (the values have been changed again)
- Reduces SP consumption from 179 to 100 based on level 10.

* Crescive Bolt
- Reduces delay after skill from 0.5 seconds to 0.3 seconds.
- Reduces SP consumption from 100 to 65 based on level 10.
- Increases damage from 3000%Atk to 3400%Atk based on level 10.
- When reach 3 stacks of Crescive Bolt consecutive attack buff, the duration of buff will be refreshed when reusing Crescive Bolt.

* Deep Blind Trap / Solid Trap / Swift Trap / Flame Trap
- Reduces cooldown to 2.5 seconds.
- Increases SP consumption from 62 to 84 based on level 5.
- Increases area of effect to 7 x 7 cells based on level 5.
- Reduces trap duration to 5 seconds.
- Changes damage interval to 0.5 seconds.
- Reduces AP recovery rate from 4 to 3 based on level 5.
- No longer inflict status ailment to the target.
- Increases damage from 1250%Atk to 4250%Atk per hit based on level 5.

Note: already implemented
- Increases factor weight of CON in skill formula from 3 to 5.

* Hawk Boomerang
- Adds 0.15 seconds cooldown.
- Reduces SP consumption from 120 to 80.
- Reduces AP consumption from 15 to 12.
- Increases damage from 2500%Atk to 3000%Atk based on level 5.

* Updated Gale Storm
- Reduces SP consumption from 179 to 100 based on level 10.

Additionally:
- Updated Crescive Bolt ratio (+10% each hit)
2023-08-01 18:45:14 +02:00
Atemo
c16473eb94
Rebalance meister 20220608 (#7862)
* Axe Stomp
- Reduces cooldown from 1 second to 0.7 seconds.
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 45 to 74 based on level 5.
- Increases duration of Axe Stomp buff from 10 seconds to 30 seconds based on level 5.
- Increases damage from 2000%Atk to 4600%Atk per hit based on level 5.

* Rush Quake
- Removes 0.5 seconds delay after skill.
- Increases damage from 7500%/11000%(formless and insect race)Atk to 36000%/37500%(formless and insect race)Atk based on level 10.
2023-07-31 21:25:20 +02:00
Atemo
8d49496177
Rebalance shadow cross 20220608 (#7858)
* Savage Impact
- Increases SP consumption from 55 to 72 based on level 10.
- Increases area of effect from 3 x 3 cells to 5 x 5 cells.
- Increases damage from 600%/1000%(Shadow Exceed)Atk to 900%/1100%(Shadow Exceed)Atk per hit based on level 10.

* Eternal Slash
- Reduces cooldown from 0.75 seconds to 0.5 seconds.
- Reduces damage from 1750%/2500%(Shadow Exceed)Atk to 1325%/1825%(Shadow Exceed)Atk per hit based on level 5.
- Increases SP consumption from 40 to 60 based on level 5.
- Increases cast range from 2 cells to 3 cells.
- Reduces factor weight of POW in skill formula from 5/7(Shadow Exceed) to 2/3(Shadow Exceed).

* Impact Crater
- Reduces cooldown from 5 seconds to 1.5 seconds.
- Removes delay after skill.
- Increases SP consumption from 54 to 78 based on level 5.
- Reduces AP recovery rate from 5 to 3.
- Increases damage from 325%Atk to 400%Atk per hit based on level 5.

* Shadow Stab
- Reduces SP consumption from 65 to 60 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Reduces cooldown from 1 seconds to 0.35 seconds.
- Removes 0.5 seconds delay after skill.
- Reduces damage from 3750%Atk to 1500%Atk per hit based on level 5.

* Potent Venom
- Increases duration from 120 seconds to 300 seconds based on level 10.
- Reduces physical resistance ignoring from 30% to 20% based on level 10.

* Fatal Shadow Claw
- Reduces fixed casting time from 1.5 seconds to 0.5 seconds.
- Reduces variable casting time from 4 seconds to 0.5 seconds.
- Removes 0.5 seconds delay after skill.
- Increases damage from 6500%/9500%(demihuman and dragon race)Atk to 13000%/14500%(demihuman and dragon race)Atk based on level 10.

* Shadow Exceed
- Removes 1 second delay after skill.
- Reduces AP consumption from 150 to 125 based on level 10.
- Increases duration from 240 seconds to 300 seconds based on level 10.

* Added POW ratio for SHC_SAVAGE_IMPACT with SC_SHADOW_EXCEED
2023-07-28 16:18:06 +02:00
Vietlubu
9e17fa776c
Update combo Victory_Wing_Ear_ with Convertible (#7837)
Add Joy - Lens - Bat Enchant

Update Joy_Of_Victory
Refer: https://ro.gnjoy.com/news/probability/View.asp?category=6&seq=4025577&curpage=1

Add Lens_Craft_Stone enchant
Refer: https://ro.gnjoy.com/news/probability/View.asp?category=6&seq=4111812&curpage=1

Add Overclocker enchant
Refer: https://ro.gnjoy.com/news/probability/View.asp?category=6&seq=4071221&curpage=2
2023-07-24 16:03:44 +02:00
idk-whoami
fe4234cd39
Corrected script for some item #21 (#7830)
Thanks to @Atemo
2023-07-11 15:50:29 +02:00
Atemo
e304472638
Initial release of Illusion of Twins (#7524)
Thanks to @Lemongrass3110 !
2023-07-03 21:32:19 +02:00
Lemongrass3110
89dbf89830 Divine Pride Monster Sync 2023-06-26 19:46:18 +02:00
idk-whoami
2ba2473489
Corrected script for some item #20 (#7818) 2023-06-21 19:43:35 +02:00
Pokye
f6d9acdd69
Old Card Album and Mystical Card Album Update (#7820)
Fixed #7730
2023-06-21 18:38:37 +02:00
Kanin Temsrisuk
f79419687a
Fixed items script bonus typo / wrong location (#7824) 2023-06-21 17:20:08 +02:00
mazvi
39cdaa6b84
Fixes produce item requirements (#7814)
* Corrects the produce item requirements for Rough Wind, Great Nature, Earth Elemental Converter, and Wind Elemental Converter.
2023-06-16 13:41:24 -04:00
Aleos
b331958381
Adds option to set item buy/sell values to 0 (#7808)
* Fixes #7790.
* Arrows and Traps are now sold for 0 Zeny to shops.
* Adjusts the item database loadingFinished check to now accept 0 as a valid value for buy/sell and not attempt to adjust the buy/sell value when only one is defined.
Thanks to @Atemo and @mazvi!
Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
2023-06-16 13:24:07 -04:00
Pokye
cfac5bb769
Added Missing Recall Skills (#7815) 2023-06-16 13:07:32 -04:00
Atemo
8d7239d1a4
Initial release of illusion investigation quests (#7813) 2023-06-13 16:50:59 +02:00
Aleos
c1a52490b1
Resolves an issue with RENEWAL_ASPD (#6959)
* Fixes #6900.
* Resolves an issue where if RENEWAL was enabled but RENEWAL_ASPD was disabled, players would receive incorrect ASPD values.
* Split the ASPD values to their own files so these can be overridden based on the macro defines.
Thanks to @jamesonfajardo and @bgamez23!
Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
2023-06-12 09:28:38 -04:00
Kanin Temsrisuk
8fd752f9cd
Fix wrong bow location (#7809) 2023-06-10 15:05:16 +02:00
idk-whoami
83ef1e72c2
Corrected script for some item #19 (#7786) 2023-06-10 15:02:30 +02:00