2131 Commits

Author SHA1 Message Date
Lilith-
fff04377ed Fixed bug report: http://rathena.org/board/tracker/issue-5958-rg-shield-spell-level-3
Added fix for shadow equipment slots in itemdb_parse_dbrow: if an item isn't shadow gear but have shadow equipment slot map-server will mark it as IT_ETC.
2013-11-24 09:28:47 -08:00
aleos89
30648216ec Initial release of VIP System.
By default system is disabled (src/config/core.h).
This follows the iRO implementation VIP System. More information can be found on the iRO Wiki.
All settings also have individual configs.
Official VIP scripts will be implemented later.
Big thanks to lighta and Cydh for support and debugging.
2013-11-18 15:21:51 -05:00
Cahyadi Ramadhan Togihon
24ca5b5c3c Fixed bug report http://rathena.org/board/tracker/issue-8256-rebellion-lower-hp-bug-and-some-other-bug/ (Thank reigneil)
Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
2013-11-18 22:07:23 +07:00
Akinari1087
a506c7fc0e Follow up to 4d61cc0
Revert SONIC_CRAW consuming spheres.  My mistake
Update Eleanor skill damage formulas and spirit sphere consume requirements based on WarpPortal and iROWiki forums

Fixed most channel memory leaks - http://rathena.org/board/tracker/issue-8044-memory-leak-revision-17486-causes-players-to-disconnect/
Fixed memory leak caused by item combos breaking out of a loop without freeing
2013-11-12 10:36:40 -07:00
Cahyadi Ramadhan Togihon
9e8e3cfacc * Follow up to: 99098c1
-- 'bonus_script' is now by default will be store on 'bonus_script' table. CAUTION: Please import 'upgrade_20131111.sql' file or execute the query inside to make `bonus_script` table.
-- Updated bonus_script documentation following flag &8 (BONUS_FLAG_REM_ON_LOGOUT) behavior. By default, bonus_script will be stored when player logs out and will be continued when player logs in.

* And small changes.
2013-11-11 19:59:35 +07:00
Akinari1087
4d61cc0e14 Homunculus Fixes
Applied a new check for Homunculus S reshuffling and leveling
-> When the Homunculus S is below the define battle config "homunculus_S_growth_level", it uses its previous class' growth rates which helps prevent imbalanced Homunculus
- If it has no previous class (command made), it will default to 6001 (Lif)

Fixed Eleanor's skills
- All skills which use spirit spheres now check for them prior
- SONIC_CLAW now deletes the spirit spheres

Fixed Eleanor obtaining spirit spheres for either FIghting or Grapple mode
- She is suppose to have a 50% chance to gain a spirit sphere when attacking in FIghting Mode and a 50% chance when being hit in Grapple Mode (according to Warp Portal)

Fixed packet dump errors - http://rathena.org/board/tracker/issue-8217-map-server-error-when-login-character/
2013-11-11 05:38:48 -07:00
Cahyadi Ramadhan Togihon
99098c19bc Added new script_command for 'timed bonus/script' idea: http://rathena.org/board/topic/72463-suggest-to-add-a-script-command-run-item-script-inside-npc-script/
-- bonus_script "<script code>",<duration>{,<flag>{,<type>{,<char_id>}}};
-- see 'doc/script_commands.txt' for more details.
-- Thank everyone who discussed it

Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
2013-11-10 00:49:13 +07:00
Akinari1087
9c438ce762 Merged Monster Transformation update from Hercules (9692bc0) - Merge credits to Aleos & Cydh
-> Applied follow-up for using monster IDs with the commands (ead2a83)
Merged revert of r15787 where character must face north (5188b69)
Merged bug fix for visual effects on relog (f304c36)
-> This fixes the Warlock Sphere issue on relog as well as many other visual effects

Applied a possible map crash fix - Credits ivanyan
http://rathena.org/board/tracker/issue-8212-server-crash-guild-retrieveitembound/

Started working on some source code documentation
Renamed bank update SQL file to upgrade_20131105.sql
2013-11-06 05:14:19 -07:00
Cahyadi Ramadhan Togihon
c83418a60a *Fixed Follow up: 507f047
-- warning: suggest parentheses around assignment used as truth value
-- warning: variable 'skill_id' set but not used

Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
2013-11-06 02:56:52 +07:00
Cahyadi Ramadhan Togihon
507f047cfb Rebellion Skills are added!
** Some attempts to support this job with its skills (as usable as good as I can, some of them are custom from limited info, maybe I miss some behaviors)
** Maybe some formulas, entries on skill_db, skill_require_db, skill_unit_db, and skill_cast_db are still custom
** Thank posters are on: (1) http://rathena.org/board/topic/85195-rebellion-class-released-on-kro-sakray/ (2) http://forums.irowiki.org/showthread.php?t=100131
** Some notes:
--> RL_RICHS_COIN, Rich's Coin
--> RL_MASS_SPIRAL, Mass Spiral: Bleeding chance and additional damage still custom formula
--> RL_BANISHING_BUSTER,Banishing Buster: Custom chance formula to remove buff/debuff
--> RL_B_TRAP,Bind Trap: Even I updated my client and use original lua, I stil can't see the trap
--> RL_FLICKER,Flicker
--> RL_S_STORM,Shatter Storm: Custom formula for success rate
--> RL_E_CHAIN,Eternal Chain
--> RL_QD_SHOT,Quick Draw Shot
--> RL_C_MARKER,Crimson Marker: Still doesn't show the icon of marked target on minimap (I don't know the packet for it)
--> RL_FIREDANCE,Fire Dance: Not sure it's only 1 hit damage or works like Desperado (I saw someone's screenshot, it seem only deals 1 hit)
--> RL_H_MINE,Howling Mine
--> RL_P_ALTER,Platinum Alter
--> RL_FALLEN_ANGEL,Fallen Angel
--> RL_R_TRIP,Round Trip
--> RL_FIRE_RAIN,Fire Rain: (1) This should able to remove ground target aroung its area, (2) And the splash area like a 'cone' (I imagined like someone uses gun then fire brutally to his/her front way)
--> RL_HEAT_BARREL,Heat Barrel: Still custom formula, but I saw the damage is increased highly.
--> RL_AM_BLAST,Anti-Material Blast: Custom formula for success chance
--> RL_SLUGSHOT,Slug Shot: Custom formula for damage (I saw someone's screenshot, bullet with 120 weight can deals 100k damage)
--> RL_HAMMER_OF_GOD,Hammer of God: If there is no enemy with SC_C_MARKER around the area, the skill Hammer of God animation won't displayed (maybe I missed something? I guess so)
(I guess some lines and algorithm should be cleaner, cooler, and sexier. :P)

IMPORTANT for client side:
- You should have up-to-date grf files
- I used original lua files, I didn't use translated lua files that exist nowadays because I think they need to update their supports for Rebellion
- Some items for Rebellion Skill's requirement(s) aren't added yet

Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
2013-11-05 02:34:32 +07:00
Akinari1087
f0566292bb Added support for Rebellion class (no skills) - Credits to Hercules, Sanasol, Cydh
Packets update for banking and 2013-08-07 - Credits to Shakto
Fixed a problem where players could use items in Invisibility
2013-10-27 12:58:24 -07:00
Akinari1087
af108b20c4 Added HP_SP_TABLES option in core.h which allows you to bypass the job HP and SP tables - http://rathena.org/board/tracker/issue-8015-hp-sp-bugs-exp/
The long range attack rate bonus now effects damage, rather than ATK - http://rathena.org/board/tracker/issue-8109-long-range-attack-rate/
Fixed SP cost on Invisibility and removed time limit - http://rathena.org/board/tracker/issue-8102-invisibility/
Fixed some warnings that popped up recently - http://rathena.org/board/tracker/issue-8145-warning-in-skillc
Some small changes for the double casted skills - http://rathena.org/board/tracker/issue-7382-aoe-bug-sometimes-it-hits-more-than-one/
Cleaned up some Masquerade Unlucky unused code
2013-10-16 18:49:22 -07:00
Akinari1087
3387b6a441 Fixed Poison/Blind/Silence effects and Zeny penalty for Masquerade Unlucky - http://rathena.org/board/tracker/issue-8098-masquerade-unlucky/
Fixed and modified SP absorb from mobs and players for Masquerade Ignorance - http://rathena.org/board/tracker/issue-8099-masquerade-ignorance/
2013-10-16 03:19:12 -07:00
Akinari1087
597ca8d6f7 Removed an unnecessary applied cooldown when casting Endure - http://rathena.org/board/tracker/issue-8142-cooldown/
Applied a quick fix to a bug where Bloody Lust could end before Berserk, causing an enemy's HP to drop to 100 - http://rathena.org/board/tracker/issue-8055-shadow-chaser-bloody-lust-skill/?do=public&secure_key=cdd74e15aa84e98e511be592d9be0a89
2013-10-16 00:13:08 -07:00
lighta
06c8b21ace Follow up of skillcooldown
-Fix skillcooldown mistmatch
-Add safecheck for variance atk calc
2013-10-13 01:21:06 -04:00
lighta
797384cbe1 Follow up 8a66d82c28
-Add some missing case for RK_DRAGONBREATH_WATER
-Fix watk not being calculated properly with bonus in Re
-Rm leftover of previous skillcooldown system (skill_cooldown_load)
-Add skill_get_itemeq (accessor)
2013-10-09 04:21:55 -04:00
lighta
8a66d82c28 Add EP 14.3 Part 2 3rd Job Skills
thx to brAthena, Herc, Cydh.
2013-10-08 17:54:47 -04:00
lighta
c70762a18f ReqItems and Various Fixs
-Add requiered equiped item to cast in skill_require_db.
-Fix SC_ASH not always giving 50% chance failing, wrong emplacement
-Fix SC_STYLE_CHANGE not being relaunch when eleanor resurected.
-Fix cardfix for target not being reseted and therefor using same value
as caster.
-Move ADJUST_SKILL_DAMAGE in battle_calc_weapon_final_atk_modifiers
(since it shuold alter the final dammage just like it do for magic and
misc)
-Add battle_do_reflect and skill_do_copy small function to encapsulate
code.
-Upd channel_clean and channel_delete to simplify autodelete case for
public chans
-Fix SC_FEINTBOMB that had a fixed blewcount and not 3*skilllv
-Fix SC_VACUUM_EXTREME where some scenario was setting scs_nomove to -1
and therefor blocking char forever.
-Fix SC_STRIKING where val1 was overwritten for sp cast but also used as
skilllv for critical bonus...
-Upd SC_GN_CARTBOOST, should be ending be DECREASE_AGI
-Upd SC_MAGNETICFIELD should be endend when getting earth dmg or
quagmire
-Mv SC_WARMER, SC_WHITEIMPRISON, SC_FREEZING ending other status section
in proper area.
2013-10-08 17:34:03 -04:00
lighta
69b28292cf Skill_colldown
Move skillcooldown from ram saving to sql saving.
This will fix multimap skillcooldown and avoind increasing ram by
offline users.
2013-10-08 16:54:03 -04:00
Cahyadi Ramadhan Togihon
04f13d8407 * Fixed 'bAutoSpellOnSkill' (bugreport:8124) 2013-10-05 18:10:14 +07:00
Cahyadi Ramadhan Togihon
9cb9bb1576 * Fixed Pneuma behaviors:
-- Emeny still can be knocked back. (bugreport:8061)
-- Acid Terror still has chance to break the armor.
* Some align's clean-up
2013-10-05 15:34:36 +07:00
Cahyadi Ramadhan Togihon
a6f6679751 * Fixed bugreport:8103, damage rate calculation should be before reflected damage calculation
* Fixed bugreport:8028, fixed NJ_ISSEN and ASC_BREAKER calculation for PRE-RE (thank @exneval)
2013-10-04 21:20:31 +07:00
Cahyadi Ramadhan Togihon
b8ded6b509 * Follow up 67db4dc / r17529 (my bad. :P) 2013-10-03 12:09:38 +07:00
Cahyadi Ramadhan Togihon
67db4dc252 * Just a little correction, INF2_NOLP should not be used anymore since (when? idk) we're using INF3_NOLP 2013-10-03 12:07:27 +07:00
Cahyadi Ramadhan Togihon
659cc57574 * INF2_NO_NEARNPC (skill_db.txt updates):
-- Added a new option info for skill's 'inf2', INF2_NO_NEARNPC, that used for checking if the skill is castable if caster/ground/target is near with NPC (by specified range option)
-- Corrected Shadow Chaser skills, SC_CHAOSPANIC and SC_MAELSTROM, that cannot be placed near warp portal (according to iRO Skill Balance Patch)
-- Added 'db/skill_nonearnpc_db.txt' for more option of INF2_NO_NEARNPC (additional range beside splash area, unit range, or layout range calculaiton and type of NPC)
* Follow up 5e6626e
2013-09-26 17:39:41 +07:00
Cahyadi Ramadhan Togihon
5e6626e312 Plagiarism & Reproduce updates:
-- Fixed bugreport:6994, Preseve only prevent to copy skill via Plagiarism, player still able to copy skill by Reproduce
-- Re-structure db/skill_reproduce_db.txt becomes db/skill_copyable_db.txt that allow you customize the avaiable skill to be copied
-- Removed 'copyskill_restrict' config from conf/battle/skill.conf, this setting can be set on db/skill_reproduce_db.txt
-- Enjoy structure of skill_copyable_db.txt! SkillName,Option{,JobAllowed{,RequirementRemoved}}
2013-09-23 12:11:30 +07:00
Cahyadi Ramadhan Togihon
6150ac7870 * Follow-up feca970 / r17515
-- Revert SC_PUSH_CART to 'cart' on RequiredState field (because SC_PUSH_CART for 2012++)
-- Defined MAX_SKILL_STATUS_REQUIRE for max 'RequiredStatuses' field
* Fixed bugreport:7946, standarize empty requirement with '0'
2013-09-08 00:48:45 +07:00
Cahyadi Ramadhan Togihon
feca970d8a * Added 'RequireStatuses' field on skill_require_db.txt
- This field value uses SC_STATUS (see db/const.txt)
- You may custom add more than 1 status required, example: SC_SIGHT:SC_ENERGYCOAT
- Removed some ST_ for 'e_require_state' list and move the value from 'RequireState' to 'RequireStatuses' field:
-- ST_HIDING -> SC_HIDING
-- ST_CLOAKING -> SC_CLOAKING
-- ST_CART ->SC_PUSH_CART
-- ST_SIGHT -> SC_SIGHT
-- ST_EXPLOSIONSPIRITS ->SC_EXPLOSIONSPIRITS
-- ST_CARTBOOST -> SC_CARTBOOST
-- ST_POISONINGWEAPON -> SC_POISONINGWEAPON
-- ST_ROLLINGCUTTER -> SC_ROLLINGCUTTER
* Fixed bugreport:8053, restricted equip should be put-off when player warped to restricted map (of the equip) if 'allow_equip_restricted_item' is 'no'
* Corrected db/const.txt value
- Added mf_skill_damage
- Sync some SC_STATUS with 'sc_type' on status.h
2013-09-07 20:07:00 +07:00
Euphy
1c7c002e46 * Follow-up cd9a776: documentation edits.
Signed-off-by: Euphy <euphy@rathena.org>
2013-08-30 17:03:08 -04:00
Cahyadi Ramadhan Togihon
cd9a776f23 *Added Skill Damage Adjustment!
- Disabled by default on src/config/core.h. Uncomment '#define ADJUST_SKILL_DAMAGE' to enable this skill damage adjustment
- Added skill_damage_db.txt (thank Lilith for 'Manage Skill Damage')
- Added new mapflag: 'skill_damage'. Please read 'doc/mapflags.txt' for more details
*Fixed bugreport:8029 (thank exneval for testing and reporting) (Akinari)
*Follow-up 647f99f (Akinari)
*Follow-up 15074d8: optimized item_isNoEquip check parts
*and some mirror changes
2013-08-30 02:55:11 +07:00
Akinari1087
647f99f805 Reflect damage even when damage is blocked by a status - Fixes bugreport:6938
Also separate status reflect damage from item reflect damage
Fix float value for strength stat in weapon attack (Baalberith) - Fixes bugreport:7957
Use stored weapon attack value for damage calculation rather than recalculate
2013-08-28 22:25:46 -04:00
Akinari1087
362d8264fe Fix MSVC conversion warnings - Fixes bugreport:8014
Added support for bSetDefRace and bSetMdefRace for Vellum Weapons
2013-08-27 14:27:26 +00:00
Akinari1087
f884d30c1f Correct some skill formulas (Axe Boomerang, Power Swing, Triangle Shot and Feint Bomb) - Fixes bugreport:7996
Update Shield Press formula to 2011 re-balance - Fixes bugreport:8010

Partial merge of Hercules:7f9f6e1
Fix conversion warnings - Fixes bugreport:7987
2013-08-24 23:16:00 -04:00
lighta
8bd0985159 More hardcoding cleaning with inf3
-Add skill lists for :
--spell blocked by statis
--spell blocked by kagehumi
--spell range affected by
AC_VULTURE|GS_SNAKEEYE|NJ_SHADOWJUMP|WL_RADIUSRA_RESEARCHTRAP
--spell that can't be copied
--spell that can be using while riding warg|mado
-Add a boolean return value for delequip (script cmd)
-Fix monster (script cmd) hardcoded cap for ai. (was preventing to put
ai_faw)
2013-08-24 15:39:26 -04:00
Cahyadi Ramadhan Togihon
1cf5283dcf - Added GD_ITEMEMERGENCYCALL skill for Emergencycall Scroll items (12968, 12969, 12970).
- Change hardcoded delay time 'guild_skill_relog_delay' for guild skill (conf/battle/guild.conf).
2013-08-21 16:47:39 +07:00
lighta
a9b48baad5 -Some customisation support
--Add of skill_inf3, goal is to move out the hardcoded skill list in emulator to db. (and therefor allow user to easily modify them if they wish)
-Fix of possible segfault in battle.c since r17457 (sd might be null on the camouflage bonus)
--Also fixing the fact that camouflage bonus was staying permanently.
2013-08-17 09:42:01 -04:00
Akinari1087
5c157a5ac5 Fix Highness Heal calculation : Fixes bugreport:7966
Map crash fix when casting Kaihou - Fixes bugreport:7962
Update Songs/Dances for Land Protector - Fixes bugreport:7913
Show baseATK increases in status window - Fixes bugreport:7960
Revert damage to int64 - Fixes bugreport:7939
- Also removed limit on Acid Demonstration
Changed Camouflage to increase Equip Attack - Partially fixes bugreport:7941
2013-08-13 16:07:32 -04:00
Akinari1087
7301278987 Some Skill Updates
Updated Axe Boomerange and Power Swing skill ratio formulas - Fixes bugreport:7937
- Updated Power Swing Stun rate
Updated Triangle Shot skill ratio formula - Fixes bugreport:7936
Updated Overbrand skill ratio formulas - Fixes bugreport:7938
Fixed Hundred Spear activating Spear Boomerang twice - Fixes bugreport:7899
Thanks to reineil for all the reports.

Re-added Magic Crasher fix for attack formula - Fixes bugreport:7869

Follow up to 5e3bb8a - Revert changes to attacker card fixing
2013-08-01 12:38:52 -04:00
Akinari1087
1a73141ff8 Fix card damage fixing - Fixes bugreport:7935
Fix GVG and Card reductions for skills that use separate damage calc functions
Removed some unnecessary code causing attack underflow in homunculus - Fixes bugreport:7925
Update Feint Bomb damage formula to 2011 rebalance - Concering bugreport:7912
Update Siren's Voice to 2011 rebalance formulas - Fixes bugreport:7878
2013-08-01 01:28:50 -04:00
Akinari1087
6572a9fc72 Fix map crash from reloading after an instance is destroyed - Fixes bugreport:7883
Vending immediately fails when it cannot be used - Fixes bugreport:7894
Added script command 'addrid' - Suggestion tid:84892
2013-07-26 03:55:28 -04:00
lighta
f6e76387c7 -Fix bugreport:7904 (clif warning for cashshop #else date)
-Fix bugreport:7905 (status warning for homun str calc, float to int)
-Fix bugreport:7884 (SL_STIN, SL_STUN now support casting by non player)
-Add few doc and C++ support
2013-07-25 02:21:37 -04:00
Akinari1087
e130395a4c Bug Fixes!
Mechanic Neutral Barrier updated - Fixes bugreport:7874
- Blocks ranged and splash attacks
- Gives % bonus to DEF and MDEF
- Cannot be removed by Land Protector
- Updated to 5x5 AOE
- Can be cancelled by casting a second time

Stealth Field updated- Fixes bugreport:7816
- No longer blocks AOE damage
- Cannot be removed by Land Protector
- Updated to 5x5 AOE
- Can be cancelled by casting a second time

FAW Silver Sniper and Magic Decoy updated - Fixes bugreport:7871
- FAWs get HP and ATK or MATK bonuses correctly now
- New AI added for these

Maximize Power no longer stops SP regeneration in pre-re (credits: Evil) - Fixes bugreport:7881
Gate of Hell now updates ATK correctly to HP and SP levels (credits: Aleos) - Fixes bugreport:7886
Comet now works as intended when with other Warlocks (credits: malufett) - Fixes bugreport:7854

Fixed minor issue where setting a monster to an AI with a script command could cause an error.
Songs/Dances are now removed by Land Protector/Ganbantein (helvetica).
Updated homunculus ATK to support renewal attack.
Fixed an issue where Summon Legion mobs weren't getting the correct stats placed on them.
2013-07-24 03:48:38 -04:00
Akinari1087
8ebb789db6 Fixed bonus crit_atk_rate not being applied - Fixes bugreport:7846
Weapon Perfection now modifies size damage - Fixes bugreport:7813
Water Ball now checks for obstacles - Fixes bugreport:7426
Re-added the somehow lost Banishing Point hit rate fix
2013-07-18 00:24:40 -04:00
euphyy
4a8db1afe6 * Added 'Eff_Burning' status, used in Banaspaty Card; fixed 'Eff_Fear'. (bugreport:7461, Hercules 5de6aab)
* Updates to SC_BURNING and SC_FREEZING durations. (Hercules 0395610)
* Minor fixes to Eden Quests 41-55.
* Fixed incorrect documentation for 'instance_id()'.
* Added Malaya instances to custom Warper.
* 'getmonsterinfo' no longer outputs an error when the supplied mob doesn't exist. (bugreport:7792)
* Follow-up r17410, fixed a typo in a label name.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17416 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-11 18:40:40 +00:00
cydh
81430d2779 Follow-up r17414
- previous party_delmember can't remove the offline member, so it's changed: party_delmember {<char_id>,<party_id>}
- remove unnecessary script_command checklang() - it's my bad

Fixed Basilica bugs as bugreport:2398 and bugreport:2673 (akinari)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17415 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-11 05:54:17 +00:00
cydh
12523667f7 Added party script commands and documentation (thank Euphy)
- party_create "<party name>"{,<char id>{,<item share: 0-no. 1-yes>{,<item share type: 0-favorite. 1-shared>}}};
- party_addmember <party id>,<char id>;
- party_delmember {<char id>};
- party_changeleader <party id>,<char id>;
- party_changeoption <party id>,<option>,<flag>;
- party_destroy <party id>;
Added script command for checking player's language
- checklang()
Mapflag related
- Add nocommand mapflag documentation
- Added notomb at @mapinfo message
- some changes at @mapflag
Attempt to fix error on 'skill_produce_mix' while deleting materials


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17414 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-11 01:56:54 +00:00
hipsterfont
9ff726f7ec Corrected Renewal Final Strike behavior to remove Ninja Soul and Hiding status from user. Thanks reigneil! bugreport:7822
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17413 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-10 19:11:49 +00:00
akinari1087
7072dd267d Follow-up to r17408 fixing Cloaking again that I broke - Fixes bugreport:7821
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17412 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-10 17:29:32 +00:00
akinari1087
81e3b03ace Poison React now activates when character is damaged only - Fixes bugreport:109
Cloaking fixed to official behaviour (Thanks helvetica for the hour of testing) - Concerning bugreport:171
Fixed instancing long map names causing crashes
- Cannot save or memo on instance maps (Lemongrass)
- Map channels are no longer activated on instance maps (Lemongrass)
- Fixed a character save issue with instance maps (Lemongrass)
- Map local channels are disabled by default, this is custom (Lemongrass)
- Just thank Lemongrass overall, I gave him a hard time with this issue

~ Hercules Merge ~
Update Bloody Lust and Maelstrom to official behaviour (Credits: malufett)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17408 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-09 06:02:39 +00:00
akinari1087
de7b41c4f9 Fixed cast time not being reduced for SC__LAZINESS - Fixes bugreport:7795
Script commands 'sit' and 'stand' now work only when character is in required state. (Euphy)

~ Hercules Merges ~
* Added extra support to GM unload NPC via right-click [credits: Ind]
* Implemented real-time server stats (in and out data and ram usage). [credits: Ai4rei, mkbu95]
* Fixed chatrooms disappearing after using @disguise. [credits: MatiasSW]
* Implemented 'notomb' mapflag for Bossnia maps. [credits: CairoLee]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17404 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-07 03:08:24 +00:00