This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.
Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).
* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt
Thanks to @aleos89 and @Lemongrass3110 !
* Replaced hardcoded gender codes in source
Introduced a new constant for the account based gender and replaced all hardcoded gender references to code 99 with it.
* Replaced hardcoded gender codes in npcs
Exported the gender constants into the script engine and replaced all usages with references to the constants instead of expecting a value behind them.
* Corrected a typo
Thanks to Machiezmo from Discord.
* Fixed an inverted gender logic
Thanks to @secretdataz
Credits to @cydh for helping out with the quest bonus.
Follow-up 1a9b54: added missing SQL item_db entries.
Clarified description of "delayed consumption" item type (11) in item_db documentation. (tid:91187, thanks Annie!)
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
- Added new Renewal warpers for Satan Morroc maps.
- Updated "Succession of the Prince" quest with some new cases, and fixed checkquests.
- Updated portions of Ecology quest in 13.1 quests with new checks and cases.
- Added some missing 'disable_items' commands to 2004 Headgear quests.
* Other changes:
- Changed some strnpcinfo(1) -> strnpcinfo(0) in 13.2 quests. (bugreport:7853)
- Moved Rune Knight Kafra into main Kafras file.
- Revised documentation for 'addrid'. (follow-up 6572a9f)
- 'instance_id()' no longer throws an error upon failure.
- Fixed Desert Twilight/Sandstorm combo. (bugreport:7897, credits: Playtester)
Signed-off-by: Euphy <euphy@rathena.org>
- Local quests: Alberta, Ayothaya, Einbroch/Einbech, Hugel, Lighthalzen, Louyang, Morroc, Moscovia, Nameless Island, Prontera, Rachel, Veins, Episode 13.1, Episode 13.2
- Other quests: Airship, Eye of Hellion, Kiel Hyre, Wandering Minstrel, Juperos, Brisingamen Seal, Megingard Seal, The Sign, Party Relay
- Mini-games: Hugel Monster Races, Turbo Track
* Deleted some useless 'break' commands and replaced some 'menu' commands in scripts.
* Documented the <NAVI> and <URL> tags. (Hercules 7e58225)
* Added documentation for "OnTouchNPC" in the special labels section.
Signed-off-by: Euphy <euphy@rathena.org>
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Added 'disable_items' to all applicable scripts.
-- Added preliminary source modifications. (Hercules 137cc43)
* Raised max stat for third jobs to 125 (follow-up r17133, bugreport:7295).
* Fixed logical issue with r17151. (Hercules 5c667cc)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed the NPC looking for missing label in the Cursed Spirit quest. (bugreport:4654)
- Applied Uno's fix for the cooldown condition in Endless Tower. (bugreport:4677)
- Removed level requirement for the Viens Stone gathering quest. (bugreport:4678)
- Added the missing restricted skills to zone 6 for Endless Tower. (bugreport:4707)
It's worth noting how much I hate the system for restricting skills per zone.
- Fixed Cat Hand warp service warping players to all warp options. (bugreport:4709)
- Fixed floor 75 warp in endless tower disabling the wrong warp. (bugreport:4711)
- Added a condition for Chungwolmang to only delete items if a certain ID is specified. (bugreport:4719)
- Corrected a mobcount specifying the wrong NPC in the Moscovia Ship quest. (bugreport:4736)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14697 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated several NPCs to use the updated specialeffect command, updated more NPCs to use the updated emotion command.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14353 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Checks if you have enough room in your inventory to accept items
* Updated 2004 headgear quests to fully official.
- Implemented usage of F_checkMaxCount in the 2004 headgear quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12255 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Removed junk ЎA text from the 2004 headgears
* Changed deprecated Job_Alchem to Job_Alchemist (see r10904)
* Fixed a typo in a geffen city npc (Job_Merhcant)
* Fixed a typo in the Jobmaster custom script (Job_Gunsliger)
* Fixed one old eAAC Quest Warper bug (warp to nonwalkable coords)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10940 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated NPCs for Al De Baran
- Added Inn NPC for Al De Baran
* Fixed problems with Hahoe/Lion/Bride masks quests.
* Added Zairik's fix for the wizard quest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10879 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Various updates to the various guild Castle scripts.
- Added Guild Master Room protection. Further security so only the master of the current castle can enter the treasure room.
- Updated Guild Castle Flags again. Updated remaining dialogs to official.
- Updated a couple announces for when the Emperium breaks. Both are now up to par with iRO.
- Moved nguild to the events folder and commented it out, as it was a kRO event that was used twice. Updated .confs to reflect this change.
* Added the first class skill resetter into Prontera. She resets players under base level 40 who are first or expanded class.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10669 54d463be-8e91-2dee-dedb-b68131a5f0ec