1197 Commits

Author SHA1 Message Date
skotlex
9db096c861 - The check that blocks the skill AL_TELEPORT on noteleport maps will be overriden when you use Flywings/Butterfly wings, so B Wings are usable again in noteleport maps.
- Removed a fd check in foreachinmovearea, which explains why autotraders sometimes were invisible to people who walked within sight of them
- Corrected the ignore list sorting function to account for entries with no names so they are sent to the end, not the beginning.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9311 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-24 14:49:55 +00:00
skotlex
1c5fbb2231 - Various GS skill requirement corrections:
- All coin related skills can be used with any weapon. Those that require ammo can be used with any ammo.
- Added support for specifying ammo type = 99 in the skill_require_db file, it can be used to specify that any kind of ammo can be used with the skill, but you NEED to have ammo equipped.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9289 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-21 21:38:56 +00:00
skotlex
e47c69b87b - Corrected GS_DISARM, it is now a normal attack, which, when it connects, has a chance to do strip weapon ar a 3*lv% rate (modified by dex)
- Fixed GS_PIERCINGSHOT, it should ignore defense
- Corrected Gatling Fever costing SP when trying to turn it off. Also, speed increases bonuses won't take effect while it's active.
- Updated the main makefile with a new OPT line. It is commented by default since it only works with GCC 4.X, when unset, it will hide away a huge amount of warnings that have to do with stuff that is not gonna be corrected in eA anyway.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9287 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-21 20:54:22 +00:00
skotlex
4f9e65d7ee - Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage.
- Updated GS_CRACKER's stun chance using Doddler's info as reference.
- GS_FLING won't reduce armor defense when used on players.
- Added constant MAX_STEAL_DROP to determine up to which slot you can steal.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9286 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-21 19:47:20 +00:00
skotlex
bcb011580c - The max level of NPC_SPLASHATTACK is now 1.
- Implemented NPC_DEFENDER. Reduces ranged Physical+Misc damage by 80%
- Improved the battle config reader so it accepts hexadecimal values. Updated the monster_ai description to make use of this.
- Added monster_ai&0x200. When set, mob skill delays are shared. That is, if the mob has several lines with the same skill, when the skill is used, the delay will be set to all of them, not just the one entry used.
- Cleaned mob.c to use hex values when refering mob_ai
- Corrected NPC_BARRIER so it grants 100 def/mdef (and not just mdef)
- Weapon ATK bonuses will now only apply to watk and NOT watk2 on players (on players watk2 is refine bonus)
- Corrected NPC_KEEPING. it should give 90 def, not 100


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9277 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-20 21:25:47 +00:00
skotlex
12e7c68c78 - You now can't use other skills while a skill-induced "window" is up (teleport, refining, etc). However, be warned that we aren't quite sure how the server will clear this out if you decide to hit cancel on the window, so skill-blockage is likely to happen (temporary solution: whenever you change maps or warp the state is reset server-side).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9276 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-20 18:02:08 +00:00
skotlex
208cf8d875 - Fixed itemskill variable being cleared before parsing the skill, this causes auto-casted teleport to fail to skip the skill menu. It is now cleared on castend_pos/id directly.
- The item skill/lv variables now use 0 as default to signal they aren't being used (instead of -1)
- Skills with state 'move_enable' will now do a "walk path" check between target cell/object and caster instead of a "shoot path" check, this would fix skills like snap or charge from letting you "teleport" across pits.
- Fixed a possible double map_addblock when hatching a pet egg right before going through a warp.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9275 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-20 17:25:05 +00:00
skotlex
943bff73bc - Raised the amount of skills that can stack on a single cell before the "in-area/out-area" detection code breaks to 24 (from 8)
- Fixed a crash in clif_SkillInfoBlock if the passed player already disconnected.
- Added limiting drop rate to 100% from item-bonuses that depend on the mob's level so that "@autoloot 100" will catch them.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-20 15:08:43 +00:00
skotlex
0b585ba393 - Corrected use of the party invitation reply packet, thanks to FlavioJS.
- Removed requirement of "Changelog-Trunk" in the common/Makefile, why was it even there??
- Minor cleanups


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-17 21:20:58 +00:00
skotlex
b1e1b423f6 - Shadow Jump and Kirikage won't "move" you if you use them in GvG grounds. Fixed Kirikage so it first warps you, and then you unhide.
- Corrected Zeny Nage so the Zeny spent on the attack is always the exact same value as the damage you are dealing. Also corrected it so it does half damage when used on players.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9229 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-16 15:09:05 +00:00
skotlex
17f4afab04 - Overlapping song/dances will now cause dissonance/ugly-dance level 1 instead of retaining the level of their song/dance.
- Fixed the misleading description of what item_avail does.
- Fixed wrong check in @petrename, thanks to The Ultra Mage.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9228 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-16 13:45:02 +00:00
skotlex
b8591e80ca - Reverted the hp conversion formula "fix" as it was correct before.
- Increased the trigger rate of Warmth skills from 500ms to 200ms.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9214 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-14 13:34:03 +00:00
skotlex
bd25ce6f90 - HP Conversion will fail when used at max SP. It should not display any errors to the client.
- Modified yet again the login procedure. The initial status_calc_pc is invoked when the variable registries arrive, but the initial LoadEndAck will not be parsed until the registries have arrived. In the rare case this happens, pc_reg_received will take care of invoking the LoadEndAck function itself.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9208 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-13 19:15:03 +00:00
skotlex
fe7ede9fc5 - Volcano/Deluge/Violent Gale are now interchangeable, in the sense that as long as one of these is out, casting any of the three will not consume gems, and will use the remaining time of the previous one. In turn, Land Protector will now always consume gems on every cast.
- Small cleanup in the Land protector code which may fix it not blocking AoE skills.
- Fixed the interpretation of "head_dir". Removed setting head_dir to match character direction in the whole code. Now it is only reset to 0 (look forward) when unit_setpos is invoked, or when a character begins walking. Thanks to FlavioJS for figuring out how the client parses the head direction.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-13 14:35:43 +00:00
skotlex
3b530a5702 - Deluge/Violent Gale/Volcano tiles will now fail to be placed on cells that are already ocuppied by anything else.
- status_is_immune will now return 0 or the amount of immunity of the target. In which cases it returns 100 for WoH and the GTB bonus when they have passed the gtb_sc_immunity setting. This enables targetted spells to not "fail silently" unless GTB's magic reduction is 100.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9194 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-10 19:20:59 +00:00
skotlex
2de16acdeb - AL_TELEPORT now fails when used on top of Land Protector.
- Some minor cleanings in pc_setpos, it may (or not) help fix that homunc-caused "map_addblock" error message.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-10 16:17:13 +00:00
skotlex
11f97275da - Removed the inf2 = TRAP of FirePillar and Spider Web so they are blocked by Land Protector.
- Renamed skill_landprotector to skill_cell_overlap since that is more coherent with what that function does now.
- Corrected fog of wall, so that the deleted/doubled-duration effects are calculated on a cell-by-cell basis.
- Updated Land Protector: It will now delete/block effects of ALL ground skills EXCEPT: Song/Dances/Traps (encores are still blocked). Land skills blocked/deleted by LP also can't be casted on top of an existing LP. The code uses the inf2 value of the skill to determine if it is a song/dance/trap.
- Ganbantein, mimicking LP, will now also remove ensembles.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9191 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-10 15:27:53 +00:00
skotlex
39f2b31168 - Fog of Wall will fail when casted on top of a Volcano/Violent Gale
- Applied FlavioJS's fix to the npc whisper system.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9190 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-10 13:58:43 +00:00
skotlex
0b3a00dce8 - Fixed status-change loading not working.
- Fixed permanent mob-spawn script-events not working.
- AL_CURE won't confuse undead players.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9187 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-09 23:32:09 +00:00
skotlex
9dd5eb5674 - Reduced the check area of hermod to 3x3, you now have to literally stand next to a warp for it to work.
- Corrected the Fog of Wall check so that it lasts 2x when it is placed on TOP of a suiton/deluge, not when the caster is on top of them.
- Updated status_check_skilluse so that when the caster has a disabling status change (stun/petrify/etc) it will block the skill in all cases EXCEPT on cast-end when the skill is ground-targetted.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-09 20:02:56 +00:00
Lupus
4f851fe900 Fixed Health Conversion skill formula bug
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9181 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-09 07:02:14 +00:00
skotlex
834e829a50 - Fixed Desperado's hit-rate.
- Some miscellanous cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9180 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-09 04:49:42 +00:00
skotlex
69c98bdfa2 - Some cleaning of the Gospel code.
- Added clif_gospel_info which displays info about the buffs you are receiving. Thanks to Rayce for the packet information.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9174 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-08 16:51:13 +00:00
skotlex
405f4633ec - Moved the duel functions to pc.c since they are so totally out of place in atcommand.c
- Fixed Spider Web not ending when hit by a fireelemental attack.
- Cast-time reductions from status changes will not be executed until right before casting, to prevent status changes from ending when attempting to cast and the attempt fails (invalid cells, not enough sp, wrong target, etc, etc)
- Added check to prevent Wand of Hermod from seeking for a partner to encore, since the partner is supposed to be the warp.
- Moved the duel auto-reject on logout from map_quit to unit_free
- Corrected the mob spawn reading code so that the event-name can be up to 50 characters long (which is the actual event length) and so that it can read spaces within them, it will also strip the leading/trailing quotes if you use them so that the event is actually found on mob-death (so you can do stuff like "My NPC::OnDead" as a valid event).
- Moved the homunc inherit speed from the master from status_calc_pc to LoadEndAck, since the hom's speed matches that of the master each time the master changes maps.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9173 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-08 16:17:30 +00:00
skotlex
cb53caa46a - Applied FlavioJs's patch which enables colored console output for Windows systems. It also includes a config setting called "stdout_with_ansisequence" with which you can turn off the color codes (in case you are logging all output)
- Added error reporting when the max number of ground unit cells has been reached (this may be the reason why sometimes it fails to recognize when you step out of a song/dance/encore)
- Added passing the Endure effect to other devoted people. Note that the "hit count" is individual for each character, and only when it ends on the Crusader himself will that force it to end on everyone else. It also will not transfer on gvg grounds, but it does transfer in pvp.
- Fixed Reflect-Shield triggering Auto-Guard instead on devoted chars.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9168 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-07 20:56:28 +00:00
skotlex
cd482bed77 - Fixed map_foreachiddb and map_foreachpc so they don't encapsulate the variable arguments into a double va_arg list. Thanks to the Ultra Mage for the tip.
- Cleaned up the clif_hate/mob_info functions with the correct fields/usage as explained by Rayce.
- Implemented clif_feel_hate_reset packet to properly display the Angel of the Sun/Moon/Stars, thanks again to Rayce for the relevant information.
- LP will again block all land-stuff from being placed down on top of it for the exception of Song/Dance/Encores.



git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-07 16:17:01 +00:00
skotlex
8b3a5f2362 - Corrected Ground Drift. Splash range of 3x3, stackable and placeable underneath others, cast time is 2 secs. It's considered ranged, and it's damage increase is defense ignoring, always neutral damage.
- Added Bull's Eye 0.5 sec cast time
- Corrected Bull's Eye implementation, it should deal normal damage against non brute/demi-human targets.
- GS_DUST is now considered a short-range attack
- Implemented Desperado's hit rate based on distance to caster as it's believed to behave.
- Suiton's Speed/Agi penalty will affect everyone when used in versus maps.
- GS_TRACKING's range is no longer affected by Snake Eye.
- Cleaned up some skill_trap_splash
- GS_FLING's defense reduction is now 5*lv%


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-06 21:10:45 +00:00
skotlex
91b73455dc - Corrected Kaupe so it doesn't ends on the first part of Soul Destroyer.
- Applied some cleaning to the way Tatami Gaeshi knocks back.
- Cleaned up the way mobskill_use checks for the correct event. It should fix unlimited mob-skill-casting issues.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9154 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-06 19:07:53 +00:00
skotlex
eee1baf718 - Ganbantein's delay is now 2 secs.
- Removed the time2 value of NJ_NEN since it has no use.
- Removed the return code entry when logging GM reload-GM requests (login-sql),it'll just be stored as zero.
- Added a fix on socket.c to not pick INADDR_ANY when choosing our own IP.
- Applied the correction on maprespawnguildid so that it parses ALL players and not just those on a map.
- TK_JUMPKICK now dispels normal aspd/speed potions (not berserk pitched ones) and Preserve will be unable to block this.
- Soul Linkers are now inmune to SA_DISPEL
- You can now place everything (except magic skills) on top of LPs.
- Corrected Ganbantein to not touch song/dance/ensembles.
- Status_calc_pc will refuse to execute if the player is still tagged as a "new connection" and the invocation is not meant to be the first one.
- Swapped the order of checks in status_isimmune so that Wand of Hermod skill blocking takes precedence over GTB's
- Client packets will all be ignored while a player is not on a map until the LoadEndAck packet is received.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9152 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-06 15:58:30 +00:00
skotlex
b13e3bb15c - Fixed song/dance/encore cells not being placed down when casted on top of a land Protector.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9111 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-31 19:57:58 +00:00
skotlex
4435ff8b9c - When Kaizel (or super novice rebirth skill) triggers, you get debuffed now.
- Modified the player_cloak_check_type and monster_cloak_check_type settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal attacks, and 4 makes cloaking NOT end when using skills. The default setting for players is still 1, but for mobs the default has been changed to 4.
- Non-players can now use all skills while hidden.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9109 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-31 16:04:06 +00:00
skotlex
43db171cb5 - Corrected GS skill ranges using Aegis data. All their targetted skills have a base range of 9 T_T, and Dust (Choke) has a range of 2.
- Updated the code so mobs can use ChainAction as a targetted skill.
- Added GroundDrift effects for Wind (Stun) and Fire (knockback). The knockback value is unknown, so 3 is used for now.
- Cleaned up some more the steal code, now you can't steal the last slot regardless of skill level used.
- Added consideration of Chain Action when cloning GunSlingers.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9100 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-30 20:31:28 +00:00
skotlex
f9bca76cd9 - Set the inf2 to encore skills of Wand of Hermode
- Modified battle_calc_return_damage to take the skill id as well, now magic damage return will not work on skills tagged as ground or self targetted.
- Fixed Gank not working at all with the default max steal tries setting.
- Soul Drain won't work with skills tagged as self-targetted.
- Improved the Suiton code so that the walk/agi penalty only applies to enemies of whoever casted the skill.
- Moved the initial status_calc_pc call to when you finish loading the map, should fix equipment scripts which are based on character variables not working.
- Some cleanup of the clif_parse_LoadEndAck function.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9099 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-30 17:53:18 +00:00
skotlex
7d2bc900c7 - Fixed "skill_sp_override_grffile: yes" causing crashes when parsing Homuncuus/Guild skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9069 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-25 16:15:28 +00:00
skotlex
71601f58b3 - Made the exp bonus settings be adjustable:
- exp_bonus_attacker: Indicates how much additional exp a mob gives per additional attacker (eg: 10 -> +10%*attacker)
- exp_bonus_max_attacker: Indicates at which number of attackers the bonus is capped (eg: 5 -> 5 attackers, so a mob yield the same exp whether 5 or 10 people attack it)
- Changed the way the party_even_share_bonus setting works. It now uses a simple linear bonus increase (eg: 10 -> +10%*party member)
- The defaults are as explained by Tharis: +25%/attacker, capped at 12 attackers, no party bonus.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9067 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-25 14:44:14 +00:00
skotlex
274bcb4fa0 - MG_STONECURSE and NPC_PETRIFYATTACK now use time1 to specify the "petrifying time". This value has been set to 5 seconds.
- Now when SC_STONE is triggered from status-change cards, it's petrifying duration will be passed as 0, causing the minimum (1 sec) to be used.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9066 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-25 13:34:43 +00:00
skotlex
2b16b2d295 - Removed again your mdef reducing "petrifying" time as apparently it can't be reduced by mdef.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9059 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-24 18:13:51 +00:00
skotlex
8b37134bc7 - Double Casting will no longer fail when used.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9048 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-23 17:55:42 +00:00
skotlex
c87ac4f0a5 - Modified the meaning of the third column in the skill_require_db. Instead of MaxHP, this is now called MaxHPTrigger. This column (which was previously unused by all skills) signals the limit HP% that you can have to be able to use the skill. For example, setting it to 20 means the skill is unusable if you have more than 20% life (not that this is merely a threshold setting, it won't actually substract HP when used!)
- Adjusted LK_BERSERK so you can only use it when you have 20% or less life.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9045 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-23 16:06:01 +00:00
blackhole89
1e4545aef5 clif_fixpos -> clif_slide in HAMI_CASTLE code
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9039 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-21 16:18:55 +00:00
skotlex
1107b381bd - Fixed Charge Atk being able to go through chasm/pits.
- Moved the homunculus DB information from the player structure to the homun structure. Modified the homunculus creation packets to hold this information during creation, also, all initial values are handled by the map-server, the char server only assigns it a homun ID.
- Removed target_id/attacked_id from homun_data as it wasn't really used.
- Codes cleanup (removing of commented code mostly)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9031 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-20 18:30:05 +00:00
skotlex
8c699742a8 - Added config setting "summon_flora_setting", which it you can decide now two things: a. Whether or not players can harm your floras outside versus grounds, and b. Whether or not you can summon out and mix different types of plants at the same time.
- Likely fixed pc_steal_item always failing to steal (it was attempting to steal random item IDs...) 
- Cleaned up a bit the mob on-death event so that when the killer is a homunculus, it's master will be taken. Also, the variable killerrid will be set before running the script to specify who delivered the final blow. If the killerrid matches with the script attached player, you can be sure your player did the final blow to the mob, otherwise, the attached player is who did the most damage to the mob.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9026 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-20 14:30:28 +00:00
skotlex
b0f98e1dad - Corrected a compilation error.
- Fixed SG_FRIEND, it should be triggering when Monks do Combo Finish (not triple blows), and the trigger rate increase should be based on your known level of SG_FRIEND, NOT TK_COUNTER.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9013 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-19 16:47:30 +00:00
skotlex
b8d25efdf3 - Added the Monk combos to skill_castnodex so their delay is not decreased by skills.
- Added the actual skill delay of 1000ms to Triple Attack and Chain combo in skill_cast_db. Added Combo Finish and TigerFist as well with a delay of 700ms.
- Phantasmic arrow now knockbacks even if it misses.
- Adjusted the way Monk combo times work. The combo time is now always 300ms (adjusted by combo_delay_rate) which takes effect inmediately AFTER your current skill's canact-delay (which is why the particular skill delays were moved to skillcast_db)
- Modified skill_delayfix so it performs the can-act reduction from agi/dex for combos there.
- Modified pc_steal_item so that it behaves more closely to the way it does on Aegis.
- Commented out the monster_noteleport mapflag from the guild castles as this is the Aegis behaviour


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9012 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-19 16:21:09 +00:00
skotlex
9860974ef6 - Emergency call &16 (disable skill from nowarpto maps) will now NOT block Emergency Call if that map is also a gvg-castle map. Makes it safe to turn on this option to prevent usage from special maps (like Lhz3) without crippling the skill during WoE.
- Added &16 to the default of the emergency_call setting.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9000 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-16 19:16:16 +00:00
skotlex
d99bf3c795 - Applied most of Mpeg's work on Ninja Skills. For information see: http://gpegon.free.fr/ea/ninja_10-15-06_mpeg.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-16 19:07:24 +00:00
skotlex
6326212fda - When reinvoking a combo-time, the previous combo time will be terminated.
- Fixed Esma-state not ending after casting it.
- Fixed @hominfo displaying intimacy on a 1/10k scale.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8997 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-16 14:05:24 +00:00
skotlex
af7c7912a6 - Corrected Throw Arrow/Musical Strike's damage formula
- Altered Trick Dead. It doesn't prevents skills from being casted on you now, but damage-based skills will do no damage.
- Made the battle_config.attack_attr_none apply to pets when using the "fixed damage" pet skill scripts.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8978 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-13 15:27:41 +00:00
skotlex
30888904c1 - Removed gm_all_skill_add_abra which was doing nothing anyway.
- Updated Land Protector to block absolutely every land-based skills with the exception of Encores/Dances.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8948 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-06 18:28:03 +00:00
skotlex
245db024cd - skill_blown will now trigger on-touch npcs on the landing tile.
- Max trade distance has been reduced from 5 to 2.
- Undisguising will now resend the cart-contents.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8940 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-05 18:10:54 +00:00