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4
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
4
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@@ -6,7 +6,9 @@ body:
|
||||
id: hash
|
||||
attributes:
|
||||
label: rAthena Hash
|
||||
description: Please specify the rAthena [GitHub hash](https://help.github.com/articles/autolinked-references-and-urls/#commit-shas) on which you encountered this issue.
|
||||
description: |
|
||||
Please specify the rAthena [GitHub hash](https://help.github.com/articles/autolinked-references-and-urls/#commit-shas) on which you encountered this issue.
|
||||
One way to get your hash is to type `git rev-parse --short HEAD` on your console.
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
|
||||
91
.github/workflows/analysis_codeql.yml
vendored
Normal file
91
.github/workflows/analysis_codeql.yml
vendored
Normal file
@@ -0,0 +1,91 @@
|
||||
name: Analyse servers with CodeQL
|
||||
# analysis_codeql.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
paths:
|
||||
# Always trigger all Github Actions if an action or something CI related was changed
|
||||
- '.github/workflows/**'
|
||||
- 'tools/ci/**'
|
||||
# This workflow should run when a file in a source directory has been modified.
|
||||
- 'src/**'
|
||||
- '3rdparty/**'
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
# Github Actions checks for '[ci skip]', '[skip ci]', '[no ci]', '[skip actions]', or '[actions skip]' but not a hyphenated version.
|
||||
# It's a catch-all incase a Pull Request has been opened and someone is on auto-pilot.
|
||||
if: "!contains(github.event.head_commit.message, 'ci-skip')"
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE','RE']
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
|
||||
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
|
||||
languages: cpp
|
||||
# Trigger security and quality findings
|
||||
# https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
|
||||
# TODO: Resolve the issues and then enable it again
|
||||
#queries: +security-and-quality
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
if: ${{ matrix.mode == 'PRE' }}
|
||||
run: |
|
||||
echo "PRERE=yes" >> $GITHUB_ENV
|
||||
- name: Variable Parsing - RE
|
||||
if: ${{ matrix.mode == 'RE' }}
|
||||
run: |
|
||||
echo "PRERE=no" >> $GITHUB_ENV
|
||||
|
||||
- name: Update & Install packages
|
||||
# Ubuntu runners already have most of the packages rAthena requires to build.
|
||||
# https://github.com/actions/virtual-environments/blob/main/images/linux/Ubuntu2004-Readme.md
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install zlib1g-dev libpcre3-dev gcc-${{ matrix.gcc }} g++-${{ matrix.gcc }}
|
||||
|
||||
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
|
||||
# If this step fails, then you should remove it and run the build manually (see below)
|
||||
#- name: Autobuild
|
||||
# uses: github/codeql-action/autobuild@v2
|
||||
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following
|
||||
# three lines and modify them (or add more) to build your code if your
|
||||
# project uses a compiled language
|
||||
- name: Command - configure
|
||||
env:
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-prere=${{ env.PRERE }} --enable-buildbot=yes'
|
||||
run: ./configure $CONFIGURE_FLAGS
|
||||
|
||||
- name: Command - make clean
|
||||
run: make clean
|
||||
|
||||
- name: Command - make server
|
||||
run: make server
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
8
.github/workflows/build_servers_clang.yml
vendored
8
.github/workflows/build_servers_clang.yml
vendored
@@ -1,6 +1,10 @@
|
||||
name: Build servers with Clang
|
||||
# build_servers_clang.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
@@ -22,9 +26,9 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
os: [ubuntu-20.04]
|
||||
# Version list can be found on https://github.com/marketplace/actions/install-clang
|
||||
clang: ['6.0', '7', '8', '9', '10', '11'] #, '12', '13']
|
||||
|
||||
|
||||
6
.github/workflows/build_servers_cmake.yml
vendored
6
.github/workflows/build_servers_cmake.yml
vendored
@@ -1,6 +1,10 @@
|
||||
name: Build servers with CMake
|
||||
# build_servers_cmake.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
@@ -22,7 +26,7 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
|
||||
|
||||
8
.github/workflows/build_servers_gcc.yml
vendored
8
.github/workflows/build_servers_gcc.yml
vendored
@@ -1,6 +1,10 @@
|
||||
name: Build servers with GCC
|
||||
# build_servers_gcc.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
@@ -22,11 +26,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['7', '8', '9', '10']
|
||||
gcc: ['9', '10', '11']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
8
.github/workflows/build_servers_modes.yml
vendored
8
.github/workflows/build_servers_modes.yml
vendored
@@ -1,6 +1,10 @@
|
||||
name: Build servers in Pre-Renewal and Renewal
|
||||
# build_servers_modes.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
@@ -22,11 +26,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
gcc: ['11']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE','RE']
|
||||
|
||||
|
||||
4
.github/workflows/build_servers_msbuild.yml
vendored
4
.github/workflows/build_servers_msbuild.yml
vendored
@@ -1,6 +1,10 @@
|
||||
name: Build servers with MSVS
|
||||
# build_servers_msbuild.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
name: Build servers with different packet versions
|
||||
# build_servers_packetversions.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
@@ -22,11 +26,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
gcc: ['11']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE','RE']
|
||||
# Check build success for different packet-versions
|
||||
|
||||
8
.github/workflows/build_servers_vip.yml
vendored
8
.github/workflows/build_servers_vip.yml
vendored
@@ -1,6 +1,10 @@
|
||||
name: Build servers in VIP mode
|
||||
# build_servers_vip.yml
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
@@ -22,11 +26,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['10']
|
||||
gcc: ['11']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
|
||||
8
.github/workflows/npc_db_validation.yml
vendored
8
.github/workflows/npc_db_validation.yml
vendored
@@ -4,6 +4,10 @@ name: Validate NPC Scripts and DB Changes
|
||||
# For NPC and DB validation we only need two builds: one of Renewal and one for Pre-Renewal checks.
|
||||
# NPC scripts and database files are not platform dependent, so we can achieve this validation using only a simple linux setup.
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.repository }}-${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
@@ -25,11 +29,11 @@ jobs:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
# The ubuntu-latest label currently points to ubuntu-20.04.
|
||||
# The ubuntu-latest label currently points to ubuntu-22.04.
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Only a single version of GCC is required for validating NPC scripts and database changes.
|
||||
gcc: ['10']
|
||||
gcc: ['11']
|
||||
# We run build checks for both Renewal and PRE-Renewal
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -39,6 +39,7 @@ Thumbs.db
|
||||
/Makefile
|
||||
/Makefile.cache
|
||||
/map-server
|
||||
/map-server-generator
|
||||
/mapcache
|
||||
/nbproject
|
||||
/web-server
|
||||
@@ -136,6 +137,7 @@ Thumbs.db
|
||||
/webserv.bat
|
||||
/yaml2sql.bat
|
||||
/yamlupgrade.bat
|
||||
/navigenerator.bat
|
||||
|
||||
# dlls
|
||||
/libmysql.dll
|
||||
|
||||
1
3rdparty/CMakeLists.txt
vendored
1
3rdparty/CMakeLists.txt
vendored
@@ -48,6 +48,7 @@ endmacro( CONFIGURE_WITH_LOCAL_OR_SYSTEM )
|
||||
|
||||
|
||||
add_subdirectory( httplib )
|
||||
add_subdirectory( json )
|
||||
add_subdirectory( libconfig )
|
||||
add_subdirectory( mysql )
|
||||
add_subdirectory( pcre )
|
||||
|
||||
1
3rdparty/README.txt
vendored
1
3rdparty/README.txt
vendored
@@ -6,3 +6,4 @@ libconfig - library for processing structured configuration files (http://www.hy
|
||||
mysql - library for MySQL Community Server (http://www.mysql.com)
|
||||
pcre - library for Perl Compatible Regular Expressions (http://www.pcre.org)
|
||||
zlib - library for DEFLATE lossless compression algorithm (http://www.zlib.net)
|
||||
json - library for nlohmann json (https://github.com/nlohmann/json/tree/4b2c8ce6bcfe7f39f2bb9e680c1e7a4d67c2dd48)
|
||||
|
||||
7
3rdparty/json/CMakeLists.txt
vendored
Normal file
7
3rdparty/json/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
set (JSON_INCLUDE_DIRS
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
CACHE INTERNAL "json include dir" )
|
||||
|
||||
mark_as_advanced( JSON_INCLUDE_DIRS )
|
||||
21
3rdparty/json/LICENSE.MIT
vendored
Normal file
21
3rdparty/json/LICENSE.MIT
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2013-2022 Niels Lohmann
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
24641
3rdparty/json/include/nlohmann/json.hpp
vendored
Normal file
24641
3rdparty/json/include/nlohmann/json.hpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
177
3rdparty/json/include/nlohmann/json_fwd.hpp
vendored
Normal file
177
3rdparty/json/include/nlohmann/json_fwd.hpp
vendored
Normal file
@@ -0,0 +1,177 @@
|
||||
// __ _____ _____ _____
|
||||
// __| | __| | | | JSON for Modern C++
|
||||
// | | |__ | | | | | | version 3.11.2
|
||||
// |_____|_____|_____|_|___| https://github.com/nlohmann/json
|
||||
//
|
||||
// SPDX-FileCopyrightText: 2013-2022 Niels Lohmann <https://nlohmann.me>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#ifndef INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
#define INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
|
||||
#include <cstdint> // int64_t, uint64_t
|
||||
#include <map> // map
|
||||
#include <memory> // allocator
|
||||
#include <string> // string
|
||||
#include <vector> // vector
|
||||
|
||||
// #include <nlohmann/detail/abi_macros.hpp>
|
||||
// __ _____ _____ _____
|
||||
// __| | __| | | | JSON for Modern C++
|
||||
// | | |__ | | | | | | version 3.11.2
|
||||
// |_____|_____|_____|_|___| https://github.com/nlohmann/json
|
||||
//
|
||||
// SPDX-FileCopyrightText: 2013-2022 Niels Lohmann <https://nlohmann.me>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
|
||||
|
||||
// This file contains all macro definitions affecting or depending on the ABI
|
||||
|
||||
#ifndef JSON_SKIP_LIBRARY_VERSION_CHECK
|
||||
#if defined(NLOHMANN_JSON_VERSION_MAJOR) && defined(NLOHMANN_JSON_VERSION_MINOR) && defined(NLOHMANN_JSON_VERSION_PATCH)
|
||||
#if NLOHMANN_JSON_VERSION_MAJOR != 3 || NLOHMANN_JSON_VERSION_MINOR != 11 || NLOHMANN_JSON_VERSION_PATCH != 2
|
||||
#warning "Already included a different version of the library!"
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define NLOHMANN_JSON_VERSION_MAJOR 3 // NOLINT(modernize-macro-to-enum)
|
||||
#define NLOHMANN_JSON_VERSION_MINOR 11 // NOLINT(modernize-macro-to-enum)
|
||||
#define NLOHMANN_JSON_VERSION_PATCH 2 // NOLINT(modernize-macro-to-enum)
|
||||
|
||||
#ifndef JSON_DIAGNOSTICS
|
||||
#define JSON_DIAGNOSTICS 0
|
||||
#endif
|
||||
|
||||
#ifndef JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#define JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON 0
|
||||
#endif
|
||||
|
||||
#if JSON_DIAGNOSTICS
|
||||
#define NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS _diag
|
||||
#else
|
||||
#define NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS
|
||||
#endif
|
||||
|
||||
#if JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#define NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON _ldvcmp
|
||||
#else
|
||||
#define NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_NO_VERSION
|
||||
#define NLOHMANN_JSON_NAMESPACE_NO_VERSION 0
|
||||
#endif
|
||||
|
||||
// Construct the namespace ABI tags component
|
||||
#define NLOHMANN_JSON_ABI_TAGS_CONCAT_EX(a, b) json_abi ## a ## b
|
||||
#define NLOHMANN_JSON_ABI_TAGS_CONCAT(a, b) \
|
||||
NLOHMANN_JSON_ABI_TAGS_CONCAT_EX(a, b)
|
||||
|
||||
#define NLOHMANN_JSON_ABI_TAGS \
|
||||
NLOHMANN_JSON_ABI_TAGS_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS, \
|
||||
NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON)
|
||||
|
||||
// Construct the namespace version component
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT_EX(major, minor, patch) \
|
||||
_v ## major ## _ ## minor ## _ ## patch
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT(major, minor, patch) \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT_EX(major, minor, patch)
|
||||
|
||||
#if NLOHMANN_JSON_NAMESPACE_NO_VERSION
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION
|
||||
#else
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT(NLOHMANN_JSON_VERSION_MAJOR, \
|
||||
NLOHMANN_JSON_VERSION_MINOR, \
|
||||
NLOHMANN_JSON_VERSION_PATCH)
|
||||
#endif
|
||||
|
||||
// Combine namespace components
|
||||
#define NLOHMANN_JSON_NAMESPACE_CONCAT_EX(a, b) a ## b
|
||||
#define NLOHMANN_JSON_NAMESPACE_CONCAT(a, b) \
|
||||
NLOHMANN_JSON_NAMESPACE_CONCAT_EX(a, b)
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE
|
||||
#define NLOHMANN_JSON_NAMESPACE \
|
||||
nlohmann::NLOHMANN_JSON_NAMESPACE_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAGS, \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION)
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_BEGIN
|
||||
#define NLOHMANN_JSON_NAMESPACE_BEGIN \
|
||||
namespace nlohmann \
|
||||
{ \
|
||||
inline namespace NLOHMANN_JSON_NAMESPACE_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAGS, \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION) \
|
||||
{
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_END
|
||||
#define NLOHMANN_JSON_NAMESPACE_END \
|
||||
} /* namespace (inline namespace) NOLINT(readability/namespace) */ \
|
||||
} // namespace nlohmann
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
@brief namespace for Niels Lohmann
|
||||
@see https://github.com/nlohmann
|
||||
@since version 1.0.0
|
||||
*/
|
||||
NLOHMANN_JSON_NAMESPACE_BEGIN
|
||||
|
||||
/*!
|
||||
@brief default JSONSerializer template argument
|
||||
|
||||
This serializer ignores the template arguments and uses ADL
|
||||
([argument-dependent lookup](https://en.cppreference.com/w/cpp/language/adl))
|
||||
for serialization.
|
||||
*/
|
||||
template<typename T = void, typename SFINAE = void>
|
||||
struct adl_serializer;
|
||||
|
||||
/// a class to store JSON values
|
||||
/// @sa https://json.nlohmann.me/api/basic_json/
|
||||
template<template<typename U, typename V, typename... Args> class ObjectType =
|
||||
std::map,
|
||||
template<typename U, typename... Args> class ArrayType = std::vector,
|
||||
class StringType = std::string, class BooleanType = bool,
|
||||
class NumberIntegerType = std::int64_t,
|
||||
class NumberUnsignedType = std::uint64_t,
|
||||
class NumberFloatType = double,
|
||||
template<typename U> class AllocatorType = std::allocator,
|
||||
template<typename T, typename SFINAE = void> class JSONSerializer =
|
||||
adl_serializer,
|
||||
class BinaryType = std::vector<std::uint8_t>, // cppcheck-suppress syntaxError
|
||||
class CustomBaseClass = void>
|
||||
class basic_json;
|
||||
|
||||
/// @brief JSON Pointer defines a string syntax for identifying a specific value within a JSON document
|
||||
/// @sa https://json.nlohmann.me/api/json_pointer/
|
||||
template<typename RefStringType>
|
||||
class json_pointer;
|
||||
|
||||
/*!
|
||||
@brief default specialization
|
||||
@sa https://json.nlohmann.me/api/json/
|
||||
*/
|
||||
using json = basic_json<>;
|
||||
|
||||
/// @brief a minimal map-like container that preserves insertion order
|
||||
/// @sa https://json.nlohmann.me/api/ordered_map/
|
||||
template<class Key, class T, class IgnoredLess, class Allocator>
|
||||
struct ordered_map;
|
||||
|
||||
/// @brief specialization that maintains the insertion order of object keys
|
||||
/// @sa https://json.nlohmann.me/api/ordered_json/
|
||||
using ordered_json = basic_json<nlohmann::ordered_map>;
|
||||
|
||||
NLOHMANN_JSON_NAMESPACE_END
|
||||
|
||||
#endif // INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
|
||||
35
athena-start
35
athena-start
@@ -20,8 +20,7 @@ print_start() {
|
||||
get_status(){
|
||||
PIDFILE=.$1.pid
|
||||
if [ -e ${PIDFILE} ]; then
|
||||
ISRUN=$(ps ax | grep $(cat ${PIDFILE}) | grep $1)
|
||||
PSRUN=$(echo "$ISRUN" | awk '{ print $1 }')
|
||||
PSRUN=$(pgrep -F ${PIDFILE})
|
||||
fi
|
||||
#return ${PSRUN} #seems to cause an issue for some os
|
||||
}
|
||||
@@ -36,11 +35,11 @@ start_serv(){
|
||||
echo "stat_serv, log is enabled"
|
||||
echo "My logfile=${LOGFILE}"
|
||||
if [ -z ${PSRUN} ]; then
|
||||
if [ -e ./${FIFO} ]; then rm "$FIFO"; fi
|
||||
if [ -e ./${FIFO} ]; then rm "$FIFO"; fi
|
||||
mkfifo "$FIFO"; tee "$LOGRUN" < "$FIFO" & "./$1" > "$FIFO" 2>&1 & PID=$!
|
||||
#"./$1" > >(tee "$LOGRUN") 2>&1 & PID=$! #bash only
|
||||
echo "$PID" > .$1.pid
|
||||
echo "Server '$1' started at `date +"%m-%d-%H:%M-%S"`" | tee ${LOGFILE}
|
||||
echo "Server '$1' started at $(date +"%m-%d-%H:%M-%S")" | tee ${LOGFILE}
|
||||
else
|
||||
echo "Cannot start '$1', because it is already running p${PSRUN}" | tee ${LOGFILE}
|
||||
fi
|
||||
@@ -48,7 +47,7 @@ start_serv(){
|
||||
if [ -z ${PSRUN} ]; then
|
||||
./$1&
|
||||
echo "$!" > .$1.pid
|
||||
echo "Server '$1' started at `date +"%m-%d-%H:%M-%S"`"
|
||||
echo "Server '$1' started at $(date +"%m-%d-%H:%M-%S")"
|
||||
else
|
||||
echo "Cannot start '$1', because it is already running p${PSRUN}"
|
||||
fi
|
||||
@@ -66,20 +65,20 @@ watch_serv(){
|
||||
LOGFILE="$LOG_DIR/$i.launch.log"
|
||||
LOGRUN="$LOG_DIR/$i.log"
|
||||
FIFO=$i"_fifo"
|
||||
|
||||
get_status $i
|
||||
|
||||
get_status ${i}
|
||||
#echo "Echo id of $i is ${PSRUN}"
|
||||
if [ -z ${PSRUN} ]; then
|
||||
count=$((count+1))
|
||||
#echo "fifo=$FIFO"
|
||||
echo "server '$i' is down"
|
||||
echo "server '$i' is down" >> ${LOGFILE}
|
||||
echo "restarting server at time at `date +"%m-%d-%H:%M-%S"`"
|
||||
echo "restarting server at time at `date +"%m-%d-%H:%M-%S"`" >> ${LOGFILE}
|
||||
echo "restarting server at time at $(date +"%m-%d-%H:%M-%S")"
|
||||
echo "restarting server at time at $(date +"%m-%d-%H:%M-%S")" >> ${LOGFILE}
|
||||
if [ -e $FIFO ]; then rm $FIFO; fi
|
||||
mkfifo "$FIFO"; tee "$LOGRUN" < "$FIFO" & "./$i" > "$FIFO" 2>&1 & PID=$!
|
||||
echo "$PID" > .$i.pid
|
||||
if [ $2 ] && [ $2 -lt $count ]; then break; fi
|
||||
if [ $2 ] && [ $2 -lt $count ]; then break; fi
|
||||
fi
|
||||
done
|
||||
sleep $1
|
||||
@@ -101,11 +100,11 @@ restart(){
|
||||
fi
|
||||
done
|
||||
done
|
||||
$0 start
|
||||
$0 start
|
||||
}
|
||||
|
||||
case $1 in
|
||||
'start')
|
||||
'start')
|
||||
print_start
|
||||
check_files
|
||||
echo "Check complete."
|
||||
@@ -123,7 +122,7 @@ case $1 in
|
||||
done
|
||||
echo "rAthena was started."
|
||||
;;
|
||||
'watch')
|
||||
'watch')
|
||||
if [ ! -d "$LOG_DIR" ]; then mkdir -p $LOG_DIR; fi
|
||||
if [ -z $2 ]; then Restart_count=10; else Restart_count=$2; fi
|
||||
if [ -z $3 ]; then Restart_sleep=3; else Restart_sleep=$3; fi
|
||||
@@ -134,7 +133,7 @@ case $1 in
|
||||
done
|
||||
watch_serv $Restart_count $Restart_sleep
|
||||
echo "Watching rAthena now."
|
||||
;;
|
||||
;;
|
||||
'stop')
|
||||
for i in ${W_SRV} ${M_SRV} ${C_SRV} ${L_SRV}
|
||||
do
|
||||
@@ -155,7 +154,7 @@ case $1 in
|
||||
done
|
||||
;;
|
||||
'restart')
|
||||
restart
|
||||
restart "$@"
|
||||
;;
|
||||
'status')
|
||||
for i in ${L_SRV} ${C_SRV} ${M_SRV} ${W_SRV}
|
||||
@@ -181,7 +180,7 @@ case $1 in
|
||||
'start')
|
||||
echo "syntax: 'start {--enlog}'"
|
||||
echo "This option will start the servers"
|
||||
echo "--enlog will write all terminal output into a log/$servname.log file"
|
||||
echo "--enlog will write all terminal output into a log/\$servname.log file"
|
||||
;;
|
||||
'stop')
|
||||
echo "This option will shut the servers down"
|
||||
@@ -205,11 +204,11 @@ case $1 in
|
||||
;;
|
||||
'val_runonce')
|
||||
echo "syntax: 'val_runonce'"
|
||||
echo "This option will run valgrin with run-once to check the servers"
|
||||
echo "This option will run valgrind with run-once to check the servers"
|
||||
;;
|
||||
'valchk')
|
||||
echo "syntax: 'valchk'"
|
||||
echo "This option will run valgrin with the servers"
|
||||
echo "This option will run valgrind with the servers"
|
||||
;;
|
||||
*)
|
||||
echo "Please specify a command you would like more info on { start | stop | restart | status | watch }"
|
||||
|
||||
@@ -1016,6 +1016,9 @@ Body:
|
||||
- Command: enchantgradeui
|
||||
Help: |
|
||||
Opens the enchantgrade UI.
|
||||
- Command: roulette
|
||||
Help: |
|
||||
Opens the roulette UI.
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -148,3 +148,24 @@ show_skill_scale: yes
|
||||
// Note: Enabling this is known to cause problems on clients that make use of REST API calls.
|
||||
// Official: no
|
||||
drop_connection_on_quit: no
|
||||
|
||||
// Macro Detector retries
|
||||
// Number of times someone can fail the macro detection before being banned.
|
||||
// Official: 3 (minimum: 1)
|
||||
macro_detection_retry: 3
|
||||
|
||||
// Macro Detector timeout
|
||||
// Amount of time in milliseconds before the macro detection will fail and the user will be banned.
|
||||
// Official: 60000
|
||||
macro_detection_timeout: 60000
|
||||
|
||||
// Macro Detector punishment type
|
||||
// 0 - Ban
|
||||
// 1 - Jail
|
||||
// Official: 0
|
||||
macro_detection_punishment: 0
|
||||
|
||||
// Macro Detector punishment duration
|
||||
// Amount of time in minutes that the punishment type is active for. Use 0 for infinite.
|
||||
// Official: 0
|
||||
macro_detection_punishment_time: 0
|
||||
|
||||
@@ -56,7 +56,7 @@ feature.autotrade_head_direction: 0
|
||||
// 1 = Sitting
|
||||
feature.autotrade_sit: 1
|
||||
|
||||
// Delay in miliseconds to open vending/buyingsotre after player logged in.
|
||||
// Delay in milliseconds to open vending/buyingsotre after player logged in.
|
||||
feature.autotrade_open_delay: 5000
|
||||
|
||||
// Battlegrounds queue interface. Makes it possible to queue for a battleground anywhere using the battle menu.
|
||||
@@ -67,6 +67,10 @@ feature.bgqueue: on
|
||||
// Requires: 2014-10-22bRagexe or later
|
||||
feature.roulette: on
|
||||
|
||||
// Roulette bonus reward
|
||||
// Multiply amount by 2 if the reward item ID is the same as bonus item ID
|
||||
feature.roulette_bonus_reward: on
|
||||
|
||||
// Achievement (Note 1)
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
feature.achievement: on
|
||||
@@ -119,3 +123,30 @@ feature.barter: on
|
||||
// Extended Barter Shop System (Note 1)
|
||||
// Requires: 2019-11-06RagexeRE or later
|
||||
feature.barter_extended: on
|
||||
|
||||
// The timeout in milliseconds when a dynamic NPC will be despawned if not used.
|
||||
// Default: 60000 (60s)
|
||||
feature.dynamicnpc_timeout: 60000
|
||||
|
||||
// The x range in which the dynamic NPC will be spawned relative to the player.
|
||||
// Default: 2
|
||||
feature.dynamicnpc_rangex: 2
|
||||
|
||||
// The y range in which the dynamic NPC will be spawned relative to the player.
|
||||
// Default: 2
|
||||
feature.dynamicnpc_rangey: 2
|
||||
|
||||
// Should the dynamic NPCs look into the direction of the player? (Note 1)
|
||||
// Default: no
|
||||
feature.dynamicnpc_direction: no
|
||||
|
||||
// Itemlink System on informational related commands (Note 1)
|
||||
// Generates <ITEML> string for an item and can be used for npctalk, message,
|
||||
// dispbottom, and broadcast commands. The result is clickable-item name just
|
||||
// like from SHIFT+Click from player's inventory/cart/equipment window.
|
||||
// Requires: 2010-00-00RagexeRE or later
|
||||
feature.itemlink: on
|
||||
|
||||
// Stylist UI (Note 1)
|
||||
// Requires: 2015-11-04 or later
|
||||
feature.stylist: on
|
||||
|
||||
@@ -116,7 +116,7 @@ default_bind_on_equip: 4
|
||||
allow_bound_sell: 0x0
|
||||
|
||||
// Hide n last characters of player's name with asterisk (*) when the player
|
||||
// obtained an item with special broadcast flag.
|
||||
// obtained an item with special broadcast flag or refined an item at a level with broadcast flag.
|
||||
// Note: Players with short names can be fully converted to asterisks if this
|
||||
// config value is set high.
|
||||
broadcast_hide_name: 2
|
||||
|
||||
@@ -297,3 +297,8 @@ achievement_mob_share: no
|
||||
// Should slaves teleport back to their master if they get too far during chase? (Note 1)
|
||||
// Default (Official): no
|
||||
slave_stick_with_master: no
|
||||
|
||||
// Absolute minimum respawn time in milliseconds of a monster.
|
||||
// Also used in delaying the spawning of guardians when a guild is not loaded.
|
||||
// Default (Official): 1000
|
||||
mob_respawn_time: 1000
|
||||
|
||||
@@ -121,7 +121,8 @@ start_point_doram: lasa_fild01,48,297
|
||||
// Format: <id>,<amount>,<position>{:<id>,<amount>,<position>...}
|
||||
// To auto-equip an item, include the position where it will be equipped; otherwise, use zero.
|
||||
// NOTE: For Doram, this requires client 20151001 or newer.
|
||||
start_items: 1201,1,2:2301,1,16
|
||||
start_items: 1201,1,2:2301,1,16:23484,1,0
|
||||
start_items_pre: 1201,1,2:2301,1,16
|
||||
start_items_doram: 1681,1,2:2301,1,16
|
||||
|
||||
// Starting zeny for new characters
|
||||
@@ -197,6 +198,9 @@ char_del_restriction: 3
|
||||
// Uncomment to customize the restriction
|
||||
//allowed_job_flag: 3
|
||||
|
||||
// Should parties that don't have any members be cleared from the party_db table at start up?
|
||||
clear_parties: no
|
||||
|
||||
// Folder that contains the database files.
|
||||
db_path: db
|
||||
|
||||
|
||||
@@ -216,6 +216,7 @@ Body:
|
||||
hack_info: true
|
||||
any_warp: true
|
||||
view_hpmeter: true
|
||||
macro_detect: true
|
||||
- Id: 99
|
||||
Name: Admin
|
||||
Level: 99
|
||||
@@ -238,6 +239,7 @@ Body:
|
||||
item_unconditional: false
|
||||
bypass_stat_onclone: true
|
||||
bypass_max_stat: true
|
||||
macro_register: true
|
||||
#all_permission: true
|
||||
|
||||
Footer:
|
||||
|
||||
@@ -147,8 +147,6 @@ item_table: item_db
|
||||
renewal-item_table: item_db_re
|
||||
item2_table: item_db2
|
||||
renewal-item2_table: item_db2_re
|
||||
item_cash_table: item_cash_db
|
||||
item_cash2_table: item_cash_db2
|
||||
mob_table: mob_db
|
||||
renewal-mob_table: mob_db_re
|
||||
mob2_table: mob_db2
|
||||
@@ -158,6 +156,7 @@ renewal-mob_skill_table: mob_skill_db_re
|
||||
mob_skill2_table: mob_skill_db2
|
||||
renewal-mob_skill2_table: mob_skill_db2_re
|
||||
mapreg_table: mapreg
|
||||
partybookings_table: party_bookings
|
||||
sales_table: sales
|
||||
vending_table: vendings
|
||||
vending_items_table: vending_items
|
||||
@@ -166,7 +165,7 @@ roulette_table: db_roulette
|
||||
guild_storage_log: guild_storage_log
|
||||
|
||||
// Web Database Tables
|
||||
// NOTE: The web server reads the login (login) and char (guild) tables, so it needs
|
||||
// NOTE: The web server reads the login (login) and char (party,guild) tables and map (party_bookings), so it needs
|
||||
// the ability to connect to those databases.
|
||||
guild_emblems: guild_emblems
|
||||
user_configs: user_configs
|
||||
|
||||
@@ -1517,6 +1517,9 @@ map: bl_grass
|
||||
map: bl_lava
|
||||
map: bl_ice
|
||||
map: bl_death
|
||||
map: bl_soul
|
||||
map: bl_temple
|
||||
map: bl_venom
|
||||
|
||||
// Clock Tower: Unknown Basement
|
||||
map: clock_01
|
||||
@@ -1535,12 +1538,37 @@ map: 1@vrcas
|
||||
map: 1@vrev
|
||||
map: 1@vrgen
|
||||
map: 1@vrpo
|
||||
map: 1@vrac1
|
||||
map: 1@vrac2
|
||||
map: 1@vrclo
|
||||
map: 1@vrhha
|
||||
map: 2@vrclo
|
||||
|
||||
// ??
|
||||
map: 1@pdb
|
||||
map: airplane2
|
||||
map: vr_bob
|
||||
|
||||
// Heroria
|
||||
map: hero_dun1
|
||||
map: hero_ent1
|
||||
map: hero_ent2
|
||||
map: hero_ent3
|
||||
map: hero_in1
|
||||
map: hero_in2
|
||||
map: hero_in3
|
||||
map: hero_in4
|
||||
map: hero_lb
|
||||
map: hero_out1
|
||||
map: hero_out2
|
||||
map: hero_out3
|
||||
map: hero_out4
|
||||
map: hero_tra
|
||||
map: herosria
|
||||
|
||||
// Level 260 Expansion
|
||||
map: mjo_wst01
|
||||
map: ra_pol01
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -927,7 +927,10 @@
|
||||
// Enchant UI
|
||||
829: Enchanting is not possible for your item's enchant grade.
|
||||
|
||||
//830-899 free
|
||||
// @reloadbarterdb
|
||||
830: Barter database has been reloaded.
|
||||
|
||||
//831-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
|
||||
37
db/captcha_db.yml
Normal file
37
db/captcha_db.yml
Normal file
@@ -0,0 +1,37 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Captcha Database Table
|
||||
###########################################################################
|
||||
#
|
||||
# Captcha Database Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Index value.
|
||||
# Filename Name of the BMP image file (with location).
|
||||
# Answer Correct answer for the captcha (case-sensitive).
|
||||
# Bonus Bonus Script ran on success. (Default: Level 10 Blessing and Increase Agility)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CAPTCHA_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/captcha_db.yml
|
||||
172
db/castle_db.yml
172
db/castle_db.yml
@@ -26,174 +26,18 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -30,7 +30,9 @@
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
# Announce Announce on upgrade success and failure.
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
@@ -49,7 +51,7 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
33
db/import-tmpl/captcha_db.yml
Normal file
33
db/import-tmpl/captcha_db.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Captcha Database Table
|
||||
###########################################################################
|
||||
#
|
||||
# Captcha Database Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Index value.
|
||||
# Filename Name of the BMP image file (with location).
|
||||
# Answer Correct answer for the captcha (case-sensitive).
|
||||
# Bonus Bonus Script ran on success. (Default: Level 10 Blessing and Increase Agility)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CAPTCHA_DB
|
||||
Version: 1
|
||||
@@ -26,8 +26,15 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
@@ -30,7 +30,9 @@
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
# Announce Announce on upgrade success and failure.
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
@@ -49,4 +51,4 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
33
db/import-tmpl/item_cash.yml
Normal file
33
db/import-tmpl/item_cash.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_CASH_DB
|
||||
Version: 1
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
@@ -30,6 +30,8 @@
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# BroadcastSuccess Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
|
||||
# BroadcastFailure Broadcast to the whole server when a refine attempt at this level fails. (Default: false)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
@@ -41,7 +43,7 @@
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
###########################################################################
|
||||
# Event Refine Rates
|
||||
|
||||
33
db/import-tmpl/reputation_group.yml
Normal file
33
db/import-tmpl/reputation_group.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side group index.
|
||||
# ScriptName Unused? Used for "ID" in client
|
||||
# Name Visible name in window
|
||||
# ReputeList List of Reputations
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_GROUP_DB
|
||||
Version: 1
|
||||
@@ -35,10 +35,11 @@
|
||||
# MinRate Minimum rate after status change reduction (10000 = 100%). (Default: 0)
|
||||
# MinDuration Minimum duration in milliseconds after status change reduction. (Default: 1)
|
||||
# Fail: List of Status Changes that causes the status to fail to activate. (Optional)
|
||||
# End: List of Status Changes that will end when the status activates. (Optional)
|
||||
# EndOnStart: List of Status Changes that will end when the status activates. (Optional)
|
||||
# EndReturn: List of Status Changes that will end when the status activates and won't give its effect. (Optional)
|
||||
# EndOnEnd: List of Status Changes that will end when the status becomes inactive. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: STATUS_DB
|
||||
Version: 2
|
||||
Version: 3
|
||||
|
||||
37
db/item_cash.yml
Normal file
37
db/item_cash.yml
Normal file
@@ -0,0 +1,37 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_CASH_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/item_cash.yml
|
||||
BIN
db/map_cache.dat
BIN
db/map_cache.dat
Binary file not shown.
@@ -1185,6 +1185,31 @@ prt_elib
|
||||
1@pdb
|
||||
airplane2
|
||||
vr_bob
|
||||
hero_dun1
|
||||
hero_ent1
|
||||
hero_ent2
|
||||
hero_ent3
|
||||
hero_in1
|
||||
hero_in2
|
||||
hero_in3
|
||||
hero_in4
|
||||
hero_lb
|
||||
hero_out1
|
||||
hero_out2
|
||||
hero_out3
|
||||
hero_out4
|
||||
hero_tra
|
||||
herosria
|
||||
1@vrac1
|
||||
1@vrac2
|
||||
1@vrclo
|
||||
1@vrhha
|
||||
2@vrclo
|
||||
bl_soul
|
||||
bl_temple
|
||||
bl_venom
|
||||
mjo_wst01
|
||||
ra_pol01
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
@@ -126,6 +126,26 @@ Body:
|
||||
Dialog: This is the truth! Hahahahah!
|
||||
- Id: 58 # !todo Unknown dialogue
|
||||
Dialog: Attack!
|
||||
- Id: 60
|
||||
Dialog: Go !! Ultra Critical Bash EX !!
|
||||
- Id: 61
|
||||
Dialog: Come on!! Hell's Fireball !!
|
||||
- Id: 62
|
||||
Dialog: Kneel before me!! The vast power of capitalism !!
|
||||
- Id: 63
|
||||
Dialog: You can't run from me!! Double Strafe, pierce through my enemies !!
|
||||
- Id: 64
|
||||
Dialog: I'm gonna make you sick!!! Ultimate generational Envenom !!
|
||||
- Id: 65
|
||||
Dialog: I'll roll over you!! Ultimate Decrease Agility GX !!
|
||||
- Id: 67
|
||||
Dialog: Dark cast that narrows the field of vision! It can only be removed with a green potion!
|
||||
- Id: 68
|
||||
Dialog: A poison that continuously lowers HP for a certain period of time! But it is not released with a green herb!
|
||||
- Id: 69
|
||||
Dialog: Let's start with recovery!
|
||||
- Id: 70
|
||||
Dialog: Silence that cannot use skills! You can only escape by eating green potions!
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -26,8 +26,242 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 6
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 7
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 8
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 9
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 10
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 11
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 12
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 13
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 14
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 15
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 16
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 17
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 18
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 19
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 20
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 1
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 2
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 3
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 4
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 5
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
Type: First_Edition
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
Type: First_Edition
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
Type: First_Edition
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
Type: First_Edition
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 26
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 27
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 28
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 29
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 30
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 21
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 22
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 23
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 24
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 25
|
||||
|
||||
@@ -67,7 +67,7 @@ Body:
|
||||
- Id: 3
|
||||
Name: Orc's Memory
|
||||
Enter:
|
||||
Map: 1@orcs
|
||||
Map: 1@orcs
|
||||
X: 179
|
||||
Y: 15
|
||||
AdditionalMaps:
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
@@ -7433,3 +7433,45 @@ Body:
|
||||
Rate: 1
|
||||
- Item: Gold_Tiara_
|
||||
Rate: 1
|
||||
- Group: MF_NOTELEPORT
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Wing_Of_Fly
|
||||
- Item: Giant_Fly_Wing
|
||||
- Item: N_Fly_Wing
|
||||
- Item: E_Giant_Fly_Wing
|
||||
- Item: F_Giant_Fly_Wing
|
||||
- Group: MF_NORETURN
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Wing_Of_Butterfly
|
||||
- Item: N_Butterfly_Wing
|
||||
- Item: Dun_Tele_Scroll1
|
||||
- Item: Dun_Tele_Scroll2
|
||||
- Item: Dun_Tele_Scroll3
|
||||
- Item: E_Dun_Tele_Scroll1
|
||||
- Item: F_Dun_Tele_Scroll1
|
||||
- Item: WOB_Rune
|
||||
- Item: E_WOB_Rune
|
||||
- Item: F_WOB_Rune
|
||||
- Item: WOB_Schwaltz
|
||||
- Item: E_WOB_Schwaltz
|
||||
- Item: F_WOB_Schwaltz
|
||||
- Item: WOB_Rachel
|
||||
- Item: E_WOB_Rachel
|
||||
- Item: F_WOB_Rachel
|
||||
- Item: WOB_Local
|
||||
- Item: E_WOB_Local
|
||||
- Item: F_WOB_Local
|
||||
- Item: Siege_Teleport_Scroll
|
||||
- Item: Siege_Teleport_Scroll2
|
||||
- Item: E_Siege_Teleport_Scroll
|
||||
- Group: GIANT_FLY_WING
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Giant_Fly_Wing
|
||||
- Item: E_Giant_Fly_Wing
|
||||
- Item: F_Giant_Fly_Wing
|
||||
|
||||
@@ -717,8 +717,8 @@
|
||||
1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
|
||||
1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,target,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,master,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,afterskill,331,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
|
||||
1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,,
|
||||
|
||||
@@ -30,6 +30,8 @@
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# BroadcastSuccess Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
|
||||
# BroadcastFailure Broadcast to the whole server when a refine attempt at this level fails. (Default: false)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
@@ -41,7 +43,7 @@
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Group: Armor
|
||||
|
||||
@@ -9325,15 +9325,13 @@ Body:
|
||||
Name: NPC_WEAPONBRAKER
|
||||
Description: Break weapon
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
TargetType: Self
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
Status: BrokenWeapon
|
||||
Duration: 30000
|
||||
Status: WeaponBreaker
|
||||
- Id: 344
|
||||
Name: NPC_ARMORBRAKE
|
||||
Description: Break armor
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1784,6 +1784,12 @@ Body:
|
||||
Rewards:
|
||||
TitleId: 1034
|
||||
Score: 10
|
||||
- Id: 130005 # TODO (Terra Gloria: give achievement when player visit the coronation ceremony)
|
||||
Group: Chatting
|
||||
Name: Who made the king
|
||||
Rewards:
|
||||
TitleID: 1046
|
||||
Score: 10
|
||||
- Id: 170000
|
||||
Group: Chatting
|
||||
Name: Song chamber is not an accident
|
||||
@@ -1902,7 +1908,7 @@ Body:
|
||||
Name: Elite Adventurer! (1)
|
||||
Condition: " Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 50
|
||||
- Id: 200012
|
||||
@@ -1910,7 +1916,7 @@ Body:
|
||||
Name: Transcendentaler! (1)
|
||||
Condition: " Class >= JOB_RUNE_KNIGHT_T && Class <= JOB_GUILLOTINE_CROSS_T "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 60
|
||||
- Id: 200013
|
||||
@@ -1918,7 +1924,7 @@ Body:
|
||||
Name: Elite Adventurer! (2)
|
||||
Condition: " Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 50
|
||||
- Id: 200014
|
||||
@@ -1926,7 +1932,7 @@ Body:
|
||||
Name: Transcendentaler! (2)
|
||||
Condition: " Class >= JOB_ROYAL_GUARD_T && Class <= JOB_SHADOW_CHASER_T "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 60
|
||||
- Id: 200015
|
||||
@@ -1941,7 +1947,7 @@ Body:
|
||||
Name: This is My way!
|
||||
Condition: " Class == JOB_STAR_GLADIATOR || Class == JOB_SOUL_LINKER || Class == JOB_KAGEROU || Class == JOB_OBORO || Class == JOB_REBELLION "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 20
|
||||
- Id: 200017
|
||||
@@ -2021,7 +2027,7 @@ Body:
|
||||
Name: Incarnation of Love and Hate
|
||||
Condition: " BaseLevel == 99 && Class == JOB_NOVICE "
|
||||
Rewards:
|
||||
Item: Abrasive_Box_10
|
||||
Item: E_Abrasive_Box10
|
||||
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
|
||||
Score: 30
|
||||
- Id: 200030
|
||||
@@ -2029,7 +2035,7 @@ Body:
|
||||
Name: I really love it!
|
||||
Condition: " BaseLevel == 99 && (Class >= JOB_SWORDMAN && Class <= JOB_THIEF) "
|
||||
Rewards:
|
||||
Item: Bubble_Gum_Box_10
|
||||
Item: E_Bubble_Gum_Box
|
||||
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
|
||||
Score: 30
|
||||
- Id: 200031
|
||||
@@ -2037,30 +2043,38 @@ Body:
|
||||
Name: Reborn in Valhalla!
|
||||
Condition: " Class == JOB_NOVICE_HIGH "
|
||||
Rewards:
|
||||
# Item: Adventurer_Box_1
|
||||
Item: Adventurer_Box_1
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 10
|
||||
- Id: 200032
|
||||
Group: Goal_Level
|
||||
Name: The start of another adventure!
|
||||
Condition: " BaseLevel == 100 "
|
||||
#Rewards:
|
||||
# Item: Rebeginer_Box_100
|
||||
Rewards:
|
||||
Item: Rebeginer_Box_100
|
||||
Score: 10
|
||||
- Id: 200033
|
||||
Group: Goal_Level
|
||||
Name: With a new mind!(1)
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
|
||||
#Rewards:
|
||||
# Item: Costume_Ticket
|
||||
Rewards:
|
||||
Item: Costume_Ticket
|
||||
Score: 50
|
||||
- Id: 200034
|
||||
Group: Goal_Level
|
||||
Name: With a new mind!(2)
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
|
||||
#Rewards:
|
||||
# Item: Costume_Ticket
|
||||
Rewards:
|
||||
Item: Costume_Ticket
|
||||
Score: 50
|
||||
- Id: 200035
|
||||
Group: Goal_Level
|
||||
Name: Level 200 achieved!
|
||||
Condition: " BaseLevel == 200 "
|
||||
Rewards:
|
||||
Item: C_Magestic_Goat2
|
||||
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
|
||||
Score: 100
|
||||
- Id: 220000
|
||||
Group: Chatting_Create
|
||||
Name: Community begin
|
||||
|
||||
@@ -26,51 +26,384 @@
|
||||
# Map Map name to be considered as the castle map.
|
||||
# Name Name of the castle (used by scripts and guardian name tags).
|
||||
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
|
||||
# Type The WoE type this castle belongs to. (Default: First_Edition)
|
||||
# ClientId Client side ID of the castle. (Default: 0)
|
||||
# WarpEnabled If the warp to the castle is enabled. (Default: false)
|
||||
# WarpX X coordinate to warp to. (Default: 0)
|
||||
# WarpY Y coordinate to warp to. (Default: 0)
|
||||
# WarpCost Zeny cost to use the warp. (Default: 100)
|
||||
# WarpCostSiege Zeny cost to use the warp during WoE. (Default: 100000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 6
|
||||
WarpEnabled: true
|
||||
WarpX: 212
|
||||
WarpY: 175
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 7
|
||||
WarpEnabled: true
|
||||
WarpX: 82
|
||||
WarpY: 71
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 8
|
||||
WarpEnabled: true
|
||||
WarpX: 109
|
||||
WarpY: 112
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 9
|
||||
WarpEnabled: true
|
||||
WarpX: 60
|
||||
WarpY: 116
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 10
|
||||
WarpEnabled: true
|
||||
WarpX: 61
|
||||
WarpY: 185
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 11
|
||||
WarpEnabled: true
|
||||
WarpX: 40
|
||||
WarpY: 43
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 12
|
||||
WarpEnabled: true
|
||||
WarpX: 22
|
||||
WarpY: 66
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 13
|
||||
WarpEnabled: true
|
||||
WarpX: 112
|
||||
WarpY: 23
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 14
|
||||
WarpEnabled: true
|
||||
WarpX: 58
|
||||
WarpY: 46
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 15
|
||||
WarpEnabled: true
|
||||
WarpX: 66
|
||||
WarpY: 48
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 16
|
||||
WarpEnabled: true
|
||||
WarpX: 115
|
||||
WarpY: 57
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 17
|
||||
WarpEnabled: true
|
||||
WarpX: 26
|
||||
WarpY: 265
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 18
|
||||
WarpEnabled: true
|
||||
WarpX: 43
|
||||
WarpY: 264
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 19
|
||||
WarpEnabled: true
|
||||
WarpX: 36
|
||||
WarpY: 272
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 20
|
||||
WarpEnabled: true
|
||||
WarpX: 274
|
||||
WarpY: 246
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
Type: First_Edition
|
||||
ClientId: 1
|
||||
WarpEnabled: true
|
||||
WarpX: 107
|
||||
WarpY: 180
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
Type: First_Edition
|
||||
ClientId: 2
|
||||
WarpEnabled: true
|
||||
WarpX: 94
|
||||
WarpY: 56
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
Type: First_Edition
|
||||
ClientId: 3
|
||||
WarpEnabled: true
|
||||
WarpX: 46
|
||||
WarpY: 97
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
Type: First_Edition
|
||||
ClientId: 4
|
||||
WarpEnabled: true
|
||||
WarpX: 260
|
||||
WarpY: 262
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
Type: First_Edition
|
||||
ClientId: 5
|
||||
WarpEnabled: true
|
||||
WarpX: 26
|
||||
WarpY: 38
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
Type: First_Edition
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
Type: First_Edition
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
Type: First_Edition
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
Type: First_Edition
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 26
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 27
|
||||
WarpEnabled: true
|
||||
WarpX: 101
|
||||
WarpY: 372
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 28
|
||||
WarpEnabled: true
|
||||
WarpX: 81
|
||||
WarpY: 94
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 29
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 30
|
||||
WarpEnabled: true
|
||||
WarpX: 233
|
||||
WarpY: 300
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
Type: Second_Edition
|
||||
ClientId: 21
|
||||
WarpEnabled: true
|
||||
WarpX: 77
|
||||
WarpY: 371
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
Type: Second_Edition
|
||||
ClientId: 22
|
||||
WarpEnabled: true
|
||||
WarpX: 301
|
||||
WarpY: 332
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
Type: Second_Edition
|
||||
ClientId: 23
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
Type: Second_Edition
|
||||
ClientId: 24
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
Type: Second_Edition
|
||||
ClientId: 25
|
||||
WarpEnabled: true
|
||||
WarpX: 322
|
||||
WarpY: 91
|
||||
|
||||
# WOE TE castle
|
||||
- Id: 34
|
||||
Map: te_aldecas1
|
||||
Name: Kafragarten 1
|
||||
Npc: Manager_TE#Glaris
|
||||
Type: Third_Edition
|
||||
- Id: 35
|
||||
Map: te_aldecas2
|
||||
Name: Kafragarten 2
|
||||
Npc: Manager_TE#Defolty
|
||||
Type: Third_Edition
|
||||
- Id: 36
|
||||
Map: te_aldecas3
|
||||
Name: Kafragarten 3
|
||||
Npc: Manager_TE#Sorin
|
||||
Type: Third_Edition
|
||||
- Id: 37
|
||||
Map: te_aldecas4
|
||||
Name: Kafragarten 4
|
||||
Npc: Manager_TE#Bennit
|
||||
Type: Third_Edition
|
||||
- Id: 38
|
||||
Map: te_aldecas5
|
||||
Name: Kafragarten 5
|
||||
Npc: Manager_TE#W
|
||||
Type: Third_Edition
|
||||
- Id: 39
|
||||
Map: te_prtcas01
|
||||
Name: Gloria 1
|
||||
Npc: Manager_TE#Gaebolg
|
||||
Type: Third_Edition
|
||||
- Id: 40
|
||||
Map: te_prtcas02
|
||||
Name: Gloria 2
|
||||
Npc: Manager_TE#Richard
|
||||
Type: Third_Edition
|
||||
- Id: 41
|
||||
Map: te_prtcas03
|
||||
Name: Gloria 3
|
||||
Npc: Manager_TE#Wigner
|
||||
Type: Third_Edition
|
||||
- Id: 42
|
||||
Map: te_prtcas04
|
||||
Name: Gloria 4
|
||||
Npc: Manager_TE#Heine
|
||||
Type: Third_Edition
|
||||
- Id: 43
|
||||
Map: te_prtcas05
|
||||
Name: Gloria 5
|
||||
Npc: Manager_TE#Nerious
|
||||
Type: Third_Edition
|
||||
|
||||
@@ -30,7 +30,9 @@
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# AnnounceSuccess Announce on upgrade success. (Default: true)
|
||||
# AnnounceFail Announce on upgrade failure. (Default: false)
|
||||
# Announce Announce on upgrade success and failure.
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
@@ -49,7 +51,7 @@
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Type: Armor
|
||||
@@ -98,6 +100,7 @@ Body:
|
||||
Refine: 11
|
||||
Chance: 5000
|
||||
Bonus: 50
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 5
|
||||
@@ -117,6 +120,7 @@ Body:
|
||||
Refine: 11
|
||||
Chance: 4000
|
||||
Bonus: 100
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 7
|
||||
@@ -178,6 +182,7 @@ Body:
|
||||
Refine: 11
|
||||
Chance: 5000
|
||||
Bonus: 50
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 5
|
||||
@@ -197,6 +202,7 @@ Body:
|
||||
Refine: 11
|
||||
Chance: 4000
|
||||
Bonus: 100
|
||||
AnnounceFail: true
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 7
|
||||
|
||||
43
db/re/generator/reputation.yml
Normal file
43
db/re/generator/reputation.yml
Normal file
@@ -0,0 +1,43 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side index.
|
||||
# Visibility Always = Always show
|
||||
# Never = Never show
|
||||
# Exist = Only show if greater than 0
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
Visibility: Always
|
||||
- Id: 2
|
||||
Visibility: Always
|
||||
- Id: 3
|
||||
Visibility: Exist
|
||||
- Id: 4
|
||||
Visibility: Exist
|
||||
51
db/re/generator/reputation_group.yml
Normal file
51
db/re/generator/reputation_group.yml
Normal file
@@ -0,0 +1,51 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side group index.
|
||||
# ScriptName Unused? Used for "ID" in client
|
||||
# Name Visible name in window
|
||||
# ReputeList List of Reputations
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_GROUP_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
ScriptName: MonsterGroup1
|
||||
Name: Monster Friends
|
||||
ReputeList:
|
||||
- 1
|
||||
- 2
|
||||
- Id: 2
|
||||
ScriptName: Arunafelts
|
||||
Name: Arunafeltz
|
||||
ReputeList:
|
||||
- 3
|
||||
- Id: 3
|
||||
ScriptName: Isgard
|
||||
Name: Isgard
|
||||
ReputeList:
|
||||
- 4
|
||||
@@ -67,7 +67,7 @@ Body:
|
||||
- Id: 3
|
||||
Name: Orc's Memory
|
||||
Enter:
|
||||
Map: 1@orcs
|
||||
Map: 1@orcs
|
||||
X: 179
|
||||
Y: 15
|
||||
AdditionalMaps:
|
||||
@@ -345,3 +345,33 @@ Body:
|
||||
Map: 1@cor
|
||||
X: 176
|
||||
Y: 169
|
||||
- Id: 44
|
||||
Name: Half Moon In The Daylight
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@pop1
|
||||
X: 47
|
||||
Y: 133
|
||||
AdditionalMaps:
|
||||
1@pop2: true
|
||||
1@pop3: true
|
||||
- Id: 45
|
||||
Name: Weekend Dungeon
|
||||
TimeLimit: 3600
|
||||
Enter:
|
||||
Map: 1@md_pay
|
||||
X: 240
|
||||
Y: 29
|
||||
- Id: 46
|
||||
Name: Friday Dungeon
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@md_gef
|
||||
X: 106
|
||||
Y: 129
|
||||
- Id: 47
|
||||
Name: Poring Village
|
||||
Enter:
|
||||
Map: 1@begi
|
||||
X: 100
|
||||
Y: 22
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
// Cash Shop Database
|
||||
// Contains the items sold in the ingame cash shop.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,ItemID,Price
|
||||
//
|
||||
// Type:
|
||||
// 0: New
|
||||
// 1: Hot
|
||||
// 2: Limited
|
||||
// 3: Rental
|
||||
// 4: Gear
|
||||
// 5: Buff
|
||||
// 6: Heal
|
||||
// 7: Other
|
||||
// 8: Sale
|
||||
//
|
||||
// Price:
|
||||
// Item cost, in cash points (#CASHPOINTS).
|
||||
File diff suppressed because it is too large
Load Diff
14910
db/re/item_db_equip.yml
14910
db/re/item_db_equip.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
14034
db/re/item_db_usable.yml
14034
db/re/item_db_usable.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
18215
db/re/item_group_db.yml
18215
db/re/item_group_db.yml
File diff suppressed because it is too large
Load Diff
@@ -180,34 +180,34 @@ Body:
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Attacker_Booster_Plate_
|
||||
- Item: Attacker_Booster_Manteau_
|
||||
- Item: Attacker_Booster_Greaves_
|
||||
- Item: Attacker_Booster_Ring
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Atker_Ring
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ranger_Booster_Suits_
|
||||
- Item: Ranger_Booster_Manteau_
|
||||
- Item: Ranger_Booster_Boots_
|
||||
- Item: Range_Booster_Brooch
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ran_Brooch
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Elemental_Booster_Robe_
|
||||
- Item: Elemental_Booster_Muffler_
|
||||
- Item: Elemental_Booster_Shoes_
|
||||
- Item: Elemental_Booster_Earring
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Ele_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Defender_Booster_Robe_
|
||||
- Item: Defender_Booster_Muffler_
|
||||
- Item: Defender_Booster_Shoes_
|
||||
- Item: Defender_Booster_Earring
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Defn_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Special_Coin_Pack
|
||||
|
||||
@@ -6892,3 +6892,91 @@ Body:
|
||||
# Amount: 150
|
||||
# ResultItem: Blessed_Knife_LT
|
||||
# ChangeRefine: 1
|
||||
- Item: Dimmen_A_Reform
|
||||
BaseItems:
|
||||
- BaseItem: Under_Seal_D_Key
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Creed_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Key
|
||||
- BaseItem: Under_Seal_D_Padlock
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Justice_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Padlock
|
||||
- BaseItem: Under_Seal_D_keyring
|
||||
MaximumRefine: 0
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Dimmension_Jewel
|
||||
Amount: 1
|
||||
- Material: Dimmension_Jewelry
|
||||
Amount: 1
|
||||
- Material: Herosria_Jewel
|
||||
Amount: 1
|
||||
- Material: Glory_Of_Herosria
|
||||
Amount: 1
|
||||
ResultItem: Dimmension_W_Keyring
|
||||
- Item: Dimmen_A_Refine
|
||||
BaseItems:
|
||||
- BaseItem: Dimmension_W_Key
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Key
|
||||
ChangeRefine: 1
|
||||
- BaseItem: Dimmension_W_Padlock
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Padlock
|
||||
ChangeRefine: 1
|
||||
- BaseItem: Dimmension_W_Keyring
|
||||
MinimumRefine: 9
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: false
|
||||
Materials:
|
||||
- Material: Heros_Gold_Bar
|
||||
Amount: 50
|
||||
- Material: Heros_Silver_Bar
|
||||
Amount: 100
|
||||
- Material: Heros_Copper_Bar
|
||||
Amount: 200
|
||||
- Material: Heros_Iron_Bar
|
||||
Amount: 300
|
||||
ResultItem: Dimmension_W_Keyring
|
||||
ChangeRefine: 1
|
||||
|
||||
@@ -37,7 +37,7 @@ Header:
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Item: Shadow_Exchange_Box
|
||||
- Item: Shadow_Mix_Recipe
|
||||
RewardGroup: SHADOW_EXCHANGE_BOX
|
||||
RequiredRequirementsCount: 3
|
||||
Requirements:
|
||||
@@ -345,42 +345,42 @@ Body:
|
||||
- Item: S_Gunslinger_Shield
|
||||
- Item: S_Thief_earring
|
||||
- Item: S_Archer_earring
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: S_Sigrun_Armor
|
||||
- Item: S_Sigrun_Shield
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: S_Critical_Shield
|
||||
- Item: S_Critical_Shoes
|
||||
- Item: S_Magic_Compose_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_MagicCompose_Armor
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S_AllMighty_Earring
|
||||
- Item: S_AllMighty_Pendant
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_Plasterer's_Armor_II
|
||||
- Item: S_Insomniac_Shoes_II
|
||||
- Item: S_Peerless_Armor_II
|
||||
- Item: S_Adulate_Shoes_II
|
||||
- Item: S_Unfreezing_Weapon_II
|
||||
- Item: S_Vitality_Earring_II
|
||||
- Item: S_Neutral_Weapon_II
|
||||
- Item: S_Uncursed_Pendant_II
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S2_Plasterer's_Armor
|
||||
- Item: S2_Insomniac_Shoes
|
||||
- Item: S2_Peerless_Armor
|
||||
- Item: S2_Adurate_Shoes
|
||||
- Item: Unfreez_Weapon_S2
|
||||
- Item: Vitality_Earing_S2
|
||||
- Item: S2_Neutral_Weapon
|
||||
- Item: S2_Curse_Lift_Pendent
|
||||
- Item: S_Tension_Weapon
|
||||
- Item: S_Tension_Earring
|
||||
- Item: S_Tension_Pendent
|
||||
@@ -390,17 +390,17 @@ Body:
|
||||
- Item: S_Healing_Shield
|
||||
- Item: S_Healing_Shoes
|
||||
- Item: S_Restore_Earring
|
||||
- Item: S_Restore_Pendant
|
||||
- Item: S_Mortal_Blow_Weapon
|
||||
- Item: S_Mortal_Blow_Earring
|
||||
- Item: S_Mortal_Blow_Pendant
|
||||
- Item: S_Restore_Pendent
|
||||
- Item: S_MortalBlow_Weapon
|
||||
- Item: S_MortalBlow_Earring
|
||||
- Item: S_MortalBlow_Pendent
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: Sentimental_Weapone_S
|
||||
- Item: Sentimental_Earring_S
|
||||
- Item: Sentimental_Pendant_S
|
||||
@@ -414,8 +414,8 @@ Body:
|
||||
- Item: S_Magical_Shoes
|
||||
- Item: S_Magical_Shield
|
||||
- Item: S_Magical_Armor
|
||||
- Item: S_Immune_Athena_Shield
|
||||
- Item: S_Hard_Champion_Shoes
|
||||
- Item: S_ImmunedAthena_Shield
|
||||
- Item: S_HardChamption_Shoes
|
||||
- Item: S_KingbirdAncient_Armor
|
||||
- Item: S_CriticalHit_Armor
|
||||
- Item: S_Rebellion_Armor
|
||||
@@ -657,8 +657,8 @@ Body:
|
||||
- Item: S_FullPene_Armor
|
||||
- Item: S_FullPene_Pendant
|
||||
- Item: S_FullPene_Earring
|
||||
- Item: S_All_Race_Shoes
|
||||
- Item: S_All_Race_Shield
|
||||
- Item: S_AllRace_Shoes
|
||||
- Item: S_AllRace_Shield
|
||||
- Item: S_Blitz_Weapon
|
||||
- Item: S_Blitz_Armor
|
||||
- Item: S_FullTemp_Earring
|
||||
@@ -857,9 +857,9 @@ Body:
|
||||
- Item: MechanicStone_Bottom
|
||||
- Item: MechanicStone_Robe
|
||||
- Item: WanderMinstrelStone_Top
|
||||
- Item: WanderMinstrelStone_Middle
|
||||
- Item: WanderMinstrelStone_Bottom
|
||||
- Item: WanderMinstrelStone_Robe
|
||||
- Item: WanderMinstStone_Middle
|
||||
- Item: WanderMinstStone_Bottom
|
||||
- Item: WanderMinstreStone_Robe
|
||||
- Item: HPStone_Bottom
|
||||
- Item: DoubleAttack_Stone
|
||||
- Item: Critical_Stone_Robe
|
||||
@@ -890,14 +890,14 @@ Body:
|
||||
- Item: ShadowchasStone_Bottom2
|
||||
- Item: ShadowchasStone_Middle2
|
||||
- Item: ShadowchaserStone_Top2
|
||||
- Item: SoulReaperStone_Robe
|
||||
- Item: SoulLinkerStone_Top
|
||||
- Item: SoulLinkerStone_Middle
|
||||
- Item: SoulLinkerStone_Bottom
|
||||
- Item: StarGladiatorStone_Top
|
||||
- Item: StarGladiatorStone_Middle
|
||||
- Item: StarGladiatorStone_Bottom
|
||||
- Item: StarEmperorStone_Garment
|
||||
- Item: SoulreaperStone_Robe
|
||||
- Item: SoullinkerStone_Top
|
||||
- Item: SoullinkerStone_Middle
|
||||
- Item: SoullinkerStone_Bottom
|
||||
- Item: GladiatorStone_Top
|
||||
- Item: GladiatorStone_Middle
|
||||
- Item: GladiatorStone_Bottom
|
||||
- Item: StaremperorStone_Robe
|
||||
- Item: NinjaStone_Top
|
||||
- Item: NinjaStone_Middle
|
||||
- Item: NinjaStone_Bottom
|
||||
@@ -906,35 +906,35 @@ Body:
|
||||
- Item: GunslingerStone_Top
|
||||
- Item: GunslingerStone_Middle
|
||||
- Item: GunslingerStone_Bottom
|
||||
- Item: GunslingerStone_Robe
|
||||
- Item: RebellionStone_Robe
|
||||
- Item: DoramStone_Top
|
||||
- Item: DoramStone_Middle
|
||||
- Item: DoramStone_Bottom
|
||||
- Item: DoramStone_Robe
|
||||
- Item: RangerStone_II_Top
|
||||
- Item: RangerStone_II_Middle
|
||||
- Item: RangerStone_II_Bottom
|
||||
- Item: RangerStone_II_Garment
|
||||
- Item: MechanicStone_II_Top
|
||||
- Item: MechanicStone_II_Middle
|
||||
- Item: MechanicStone_II_Bottom
|
||||
- Item: MechanicStone_II_Garment
|
||||
- Item: HighpriestStone_II_Top
|
||||
- Item: HighpriestStone_II_Middle
|
||||
- Item: HighpriestStone_II_Bottom
|
||||
- Item: ArchbishopStone_II_Garment
|
||||
- Item: RangerStone_Top2
|
||||
- Item: RangerStone_Middle2
|
||||
- Item: RangerStone_Bottom2
|
||||
- Item: RangerStone_Robe2
|
||||
- Item: MechanicStone_Top2
|
||||
- Item: MechanicStone_Middle2
|
||||
- Item: MechanicStone_Bottom2
|
||||
- Item: MechanicStone_Robe2
|
||||
- Item: HighpriestStone_Top2
|
||||
- Item: HighpriestStone_Middle2
|
||||
- Item: HighpriestStone_Bottom2
|
||||
- Item: ArchbishopStone_Robe2
|
||||
- Item: WarlockStone_Robe2
|
||||
- Item: WarlockStone_Top2
|
||||
- Item: WarlockStone_Middle2
|
||||
- Item: WarlockStone_Bottom2
|
||||
- Item: RoyalGuardStone_Robe2
|
||||
- Item: RoyalGuardStone_Top2
|
||||
- Item: RoyalGuardStone_Middle2
|
||||
- Item: RoyalGuardStone_Bottom2
|
||||
- Item: GuillotineCrossStone_Robe2
|
||||
- Item: GuillotineCrossStone_Top2
|
||||
- Item: GuillotineCrossStone_Middle2
|
||||
- Item: GuillotineCrossStone_Bottom2
|
||||
- Item: RoyalguardStone_Robe2
|
||||
- Item: PaladinStone_Top2
|
||||
- Item: PaladinStone_Middle2
|
||||
- Item: PaladinStone_Bottom2
|
||||
- Item: GuillcrossStone_Robe2
|
||||
- Item: AssacrossStone_Top2
|
||||
- Item: AssacrossStone_Middle2
|
||||
- Item: AssacrossStone_Bottom2
|
||||
- Item: RuneknightStone_Robe2
|
||||
- Item: RuneknightStone_Top2
|
||||
- Item: RuneknightStone_Middle2
|
||||
@@ -994,7 +994,7 @@ Body:
|
||||
- Item: ShadowchasStone_Top3
|
||||
- Item: ShadowchasStone_Middle3
|
||||
- Item: ShadowchasStone_Bottom3
|
||||
- Item: Collectibles_Box
|
||||
- Item: EventItem_Recipe
|
||||
# TODO: Add official rewards
|
||||
RewardGroup: VIOLETBOX
|
||||
RequiredRequirementsCount: 10
|
||||
@@ -1387,7 +1387,7 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Frozen_Stone_Fragment
|
||||
Amount: 10
|
||||
- Item: Spirit_Jewel
|
||||
- Item: SpritJewel
|
||||
Amount: 10
|
||||
- Item: Snowball
|
||||
Amount: 10
|
||||
@@ -1419,7 +1419,7 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Fine_Old_Doll
|
||||
Amount: 10
|
||||
- Item: Old_Shell
|
||||
- Item: OldShell
|
||||
Amount: 10
|
||||
- Item: Ein_SOLIDDUST
|
||||
Amount: 10
|
||||
@@ -1427,7 +1427,7 @@ Body:
|
||||
Amount: 10
|
||||
- Item: Ein_EYEROCK
|
||||
Amount: 10
|
||||
- Item: Pet_Egg_Box
|
||||
- Item: PetEgg_Recipe
|
||||
RewardGroup: PET_EGG_BOX
|
||||
RequiredRequirementsCount: 2
|
||||
Requirements:
|
||||
@@ -1502,7 +1502,7 @@ Body:
|
||||
- Item: Miyabi_Ningyo_Egg
|
||||
- Item: Leaf_Cat_Egg
|
||||
- Item: Dark_Priest_Egg
|
||||
- Item: Costume_Exchange_Box
|
||||
- Item: Nyang_Costume_Recipe
|
||||
RewardGroup: COSTUME_EXCHANGE_BOX
|
||||
Requirements:
|
||||
- Item: C_Rabbit_Ear_Hat
|
||||
@@ -1554,7 +1554,7 @@ Body:
|
||||
- Item: C_Cowlick_OM
|
||||
- Item: C_Cowlick_BU
|
||||
- Item: C_Cowlick_WH
|
||||
- Item: C_Bouncing_Hair_Black
|
||||
- Item: C_Cowlick_BL
|
||||
- Item: C_Straight_Pony_YL
|
||||
- Item: C_Straight_Pony_GN
|
||||
- Item: C_Straight_Pony_PP
|
||||
@@ -1562,7 +1562,7 @@ Body:
|
||||
- Item: C_Straight_Pony_OM
|
||||
- Item: C_Straight_Pony_BU
|
||||
- Item: C_Straight_Pony_WH
|
||||
- Item: C_Straight_Pony_Black
|
||||
- Item: C_Straight_Pony_BL
|
||||
- Item: C_Loose_Wave_Twin_YL
|
||||
- Item: C_Loose_Wave_Twin_GN
|
||||
- Item: C_Loose_Wave_Twin_PP
|
||||
@@ -1570,7 +1570,7 @@ Body:
|
||||
- Item: C_Loose_Wave_Twin_OM
|
||||
- Item: C_Loose_Wave_Twin_BU
|
||||
- Item: C_Loose_Wave_Twin_WH
|
||||
- Item: C_Loose_Wave_Twin
|
||||
- Item: C_Loose_Wave_Twin_BL
|
||||
- Item: C_Cupid_Wing_Pink
|
||||
- Item: C_Pecopeco_Cap
|
||||
- Item: C_Green_Hat
|
||||
@@ -1602,7 +1602,7 @@ Body:
|
||||
- Item: C_Charleston_Antenna
|
||||
- Item: C_Wings_of_Uriel
|
||||
- Item: C_Pig_Nose
|
||||
- Item: C_Cat_Ears_Hat
|
||||
- Item: C_Cat_Ear_Hat
|
||||
- Item: C_Valkyrie_Circlet
|
||||
- Item: C_Eremes_Scarf_Black
|
||||
- Item: C_Eleanor_Wig
|
||||
@@ -1639,7 +1639,7 @@ Body:
|
||||
- Item: C_Long_Pony_OM
|
||||
- Item: C_Long_Pony_PP
|
||||
- Item: C_Piggyback
|
||||
- Item: C_RuneHelm
|
||||
- Item: C_Rune_Helm
|
||||
- Item: C_Shaving_Foam
|
||||
- Item: C_Blue_Fairy_Wing
|
||||
- Item: C_Black_Cat
|
||||
@@ -1649,7 +1649,7 @@ Body:
|
||||
- Item: C_Thanatos_Sword
|
||||
- Item: C_Warm_Cat_Muffler
|
||||
- Item: C_Clock_Casket
|
||||
- Item: C_Happy_Parrot_J
|
||||
- Item: C_Chatty_Parrot
|
||||
- Item: C_Flame_Muffler
|
||||
- Item: C_Teddy_Bear_Hood
|
||||
- Item: C_Mouton_Life_BL
|
||||
@@ -1659,7 +1659,7 @@ Body:
|
||||
- Item: C_BelieversCap
|
||||
- Item: C_Pope_Ribbon
|
||||
- Item: C_Alice_Wig
|
||||
- Item: Khalitzburg_KN_Helm_BL
|
||||
- Item: C_Khalitzburg_Helm_BL
|
||||
- Item: C_Wanderer_Sakkat
|
||||
- Item: C_Wings_of_Michael
|
||||
- Item: C_Shura_King_Pledge
|
||||
@@ -1738,13 +1738,13 @@ Body:
|
||||
- Item: C_Big_Foxtail
|
||||
- Item: C_T_Bear_Bag
|
||||
- Item: C_Poring_On_Shoulder
|
||||
- Item: Costume_Yawata_Seal
|
||||
- Item: C_FortunetellinSealed
|
||||
- Item: C_Pretty_Bear_WH
|
||||
- Item: C_Bicolor_Cat_Witch_Hat
|
||||
- Item: C_Nifl_Bloom
|
||||
- Item: C_Floating_Ball_TW
|
||||
- Item: C_Dark_Snake_Lord_Stall
|
||||
- Item: Costume_Twin_Cannon
|
||||
- Item: C_Twin_Canon
|
||||
- Item: C_Picnic_Basket
|
||||
- Item: C_Magic_Helm
|
||||
- Item: C_ManyStars_TW
|
||||
@@ -1773,13 +1773,13 @@ Body:
|
||||
- Item: C_Disapear_Time_TW
|
||||
- Item: C_Magic_Heir_TW
|
||||
- Item: C_Blink_Eyes_Sakura
|
||||
- Item: Costume_Angola_Intention
|
||||
- Item: C_Stole_Of_Dominion
|
||||
- Item: C_Angola_Intention
|
||||
- Item: C_Stall_Of_Dominions
|
||||
- Item: C_Flowery_Vision_TH
|
||||
- Item: C_Frill_Collar
|
||||
- Item: C_Rose_Gothic_Bonnet
|
||||
- Item: C_LittleGarden
|
||||
- Item: Costume_Twinkling_Red_Eyes
|
||||
- Item: C_Blinking_Eyes_RD
|
||||
- Item: C_P_Ulysses_Feather
|
||||
- Item: C_DancingButterfly_TW
|
||||
- Item: C_Blue_Pencil_In_Mouth
|
||||
@@ -1790,7 +1790,7 @@ Body:
|
||||
- Item: C_Frog_Hood
|
||||
- Item: C_Lude_Hood
|
||||
- Item: C_Blessings_Of_Soul
|
||||
- Item: C_Crow
|
||||
- Item: C_Gossip_Raven
|
||||
- Item: C_Halloween_Hat
|
||||
- Item: C_Blessed_Veil
|
||||
- Item: C_Eyes_Of_Ifrit
|
||||
@@ -1799,7 +1799,7 @@ Body:
|
||||
- Item: C_Wildcat_Knit_Cap
|
||||
- Item: C_Pink_Fur_Hat
|
||||
- Item: C_Gift_Of_Snow
|
||||
- Item: C_Large_Ribbon_Muffler_Red
|
||||
- Item: C_L_RibbonMuff_Red
|
||||
- Item: C_Imperial_Glory
|
||||
- Item: C_Black_Shiba_Inu_Hat
|
||||
- Item: C_Black_Glasses
|
||||
@@ -1809,18 +1809,18 @@ Body:
|
||||
- Item: C_Fairy_Feathers
|
||||
- Item: C_Giant_White_Rabbit
|
||||
- Item: C_Katashiro_Flying
|
||||
- Item: C_Yellow_Hunting_Cap
|
||||
- Item: C_Love_Daddy
|
||||
- Item: C_Sakura_Coronet
|
||||
- Item: C_Full_Bloom_Hairpin
|
||||
- Item: Cons_Of_Earth
|
||||
- Item: Costume_Master_Of_Wind
|
||||
- Item: C_Cons_Of_Wind
|
||||
- Item: C_Cons_Of_Darkness
|
||||
- Item: C_Boitata_Hat_J
|
||||
- Item: C_Jioia_TW
|
||||
- Item: C_Baldr_Wing_TW
|
||||
- Item: C_Brabery_Hat
|
||||
- Item: C_Carefree_Face
|
||||
- Item: C_Stings_Silk_Ribbon
|
||||
- Item: C_Sting_Silk_Ribbon
|
||||
- Item: C_Adventure_Cat_Bag
|
||||
- Item: C_Flower_Summer_Hat
|
||||
- Item: C_Cherry_Ribbon
|
||||
@@ -1858,12 +1858,12 @@ Body:
|
||||
RewardGroup: SUIT_UPGRADE_KIT
|
||||
Requirements:
|
||||
- Item: Kafra_Uniform
|
||||
- Item: Scroll_of_Fallen_Angel_Wings
|
||||
- Item: FallenAngelWing_Reset
|
||||
RewardGroup: SCROLL_OF_FALLEN_ANGEL_WINGS
|
||||
Requirements:
|
||||
- Item: Fallen_Angel_Wings_
|
||||
- Item: Fallen_Angel_Wing
|
||||
- Item: Class_Shadow_Box_Weapon
|
||||
- Item: JobShadow_Mix_Weapon
|
||||
RewardGroup: CLASS_SHADOW_BOX_WEAPON
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1886,7 +1886,7 @@ Body:
|
||||
- Item: S_Ranger_Weapon
|
||||
- Item: S_Minstrel_Weapon
|
||||
- Item: S_Wanderer_Weapon
|
||||
- Item: Class_Shadow_Box_Armor
|
||||
- Item: JobShadow_Mix_Armor
|
||||
RewardGroup: CLASS_SHADOW_BOX_ARMOR
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1910,7 +1910,7 @@ Body:
|
||||
- Item: S_DoramMagical_Armor
|
||||
- Item: S_Star_Emperor_Armor
|
||||
- Item: S_Soul_Reaper_Armor
|
||||
- Item: Class_Shadow_Box_Shoes
|
||||
- Item: JobShadow_Mix_Shoes
|
||||
RewardGroup: CLASS_SHADOW_BOX_SHOES
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1934,7 +1934,7 @@ Body:
|
||||
- Item: S_DoramMagical_Shoes
|
||||
- Item: S_Star_Emperor_Shoes
|
||||
- Item: S_Soul_Reaper_Shoes
|
||||
- Item: Class_Shadow_Box_Shield
|
||||
- Item: JobShadow_Mix_Shield
|
||||
RewardGroup: CLASS_SHADOW_BOX_SHIELD
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1957,7 +1957,7 @@ Body:
|
||||
- Item: S_DoramMagical_Shield
|
||||
- Item: S_SuperNovice_Shield
|
||||
- Item: S_Gunslinger_Shield
|
||||
- Item: Class_Shadow_Box_Pendant
|
||||
- Item: JobShadow_Mix_Pendant
|
||||
RewardGroup: CLASS_SHADOW_BOX_PENDANT
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -1967,7 +1967,7 @@ Body:
|
||||
- Item: S_Thief_Pendant
|
||||
- Item: S_Magician_Pendant
|
||||
- Item: S_Archer_Pendant
|
||||
- Item: Class_Shadow_Box_Earring
|
||||
- Item: JobShadow_Mix_Earing
|
||||
RewardGroup: CLASS_SHADOW_BOX_EARRING
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
@@ -2067,7 +2067,7 @@ Body:
|
||||
- Item: Magical_Cat_Hand
|
||||
RewardGroup: MAGICAL_CAT_HAND
|
||||
Requirements:
|
||||
- Item: Neko_Headress
|
||||
- Item: Cat_Lace_Hairband_K
|
||||
- Item: StabilityShadow_Mix
|
||||
RewardGroup: STABILITYSHADOW_MIX
|
||||
RequiredRequirementsCount: 3
|
||||
@@ -2829,7 +2829,7 @@ Body:
|
||||
RequiredRequirementsCount: 2
|
||||
MinimumRefine: 7
|
||||
Requirements:
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S_Hasty_Armor
|
||||
- Item: S_Hasty_Shoes
|
||||
- Item: EnchantStone_Recipe_4m
|
||||
@@ -2911,7 +2911,7 @@ Body:
|
||||
RewardGroup: SHIVER_KATAR_K_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Katar_of_Shiver
|
||||
- Item: Shiver_Katar_K
|
||||
- Item: Blade_Katar_Cube
|
||||
RewardGroup: BLADE_KATAR_CUBE
|
||||
MinimumRefine: 9
|
||||
@@ -3212,7 +3212,7 @@ Body:
|
||||
RewardGroup: DEMON_HUNT_BIBLE_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Exoricists_Bible_
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
- Item: Saint_Hall_Cube
|
||||
RewardGroup: SAINT_HALL_CUBE
|
||||
MinimumRefine: 9
|
||||
@@ -3233,12 +3233,12 @@ Body:
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Humma_Clear
|
||||
- Item: Thousand_Sun_Cube
|
||||
- Item: OneSkyOneSun_Cube
|
||||
RewardGroup: THOUSAND_SUN_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: OneSkyOneSun
|
||||
- Item: Spirit_Pendulum_Cube
|
||||
- Item: SoulWeight_Cube
|
||||
RewardGroup: SPIRIT_PENDULUM_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
@@ -3253,17 +3253,17 @@ Body:
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Master_Soul_Rifle
|
||||
- Item: Golden_Lord_Launcher_Cube
|
||||
- Item: Golden_L_Launcher_Cube
|
||||
RewardGroup: GOLDEN_LORD_LAUNCHER_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: Golden_L_Launcher
|
||||
- Item: The_Black_Cube
|
||||
- Item: The_Black_Gatling_Cube
|
||||
RewardGroup: THE_BLACK_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
- Item: The_Black_Gatling
|
||||
- Item: Demon_Slayer_Shot_Cube
|
||||
- Item: Demon_S_Shot_Cube
|
||||
RewardGroup: DEMON_SLAYER_SHOT_CUBE
|
||||
MinimumRefine: 9
|
||||
Requirements:
|
||||
@@ -3272,11 +3272,11 @@ Body:
|
||||
# RewardGroup: ENCHANTSTONE_RECIPE_3M
|
||||
# Requirements:
|
||||
# - Item: C_Pretty_Bear_WH
|
||||
# - Item: Costume_Yawata_Seal
|
||||
# - Item: C_FortunetellinSealed
|
||||
# - Item: C_Floating_Ball_TW
|
||||
# - Item: C_Dark_Snake_Lord_Stall
|
||||
# - Item: C_Bicolor_Cat_Witch_Hat
|
||||
# - Item: Costume_Twin_Cannon
|
||||
# - Item: C_Twin_Canon
|
||||
# - Item: C_Picnic_Basket
|
||||
# - Item: C_Magic_Helm
|
||||
# - Item: C_Fawn_Ear
|
||||
@@ -3291,7 +3291,7 @@ Body:
|
||||
# - Item: C_Frill_Collar
|
||||
# - Item: C_Rose_Gothic_Bonnet
|
||||
# - Item: C_LittleGarden
|
||||
# - Item: Costume_Twinkling_Red_Eyes
|
||||
# - Item: C_Blinking_Eyes_RD
|
||||
# - Item: Egirnion_Box
|
||||
# RewardGroup: EGIRNION_BOX
|
||||
# Requirements:
|
||||
@@ -3307,11 +3307,11 @@ Body:
|
||||
Requirements:
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: S_Penetration_Earring
|
||||
- Item: S_Penetration_Pendent
|
||||
- Item: S_Executioner_Weapon
|
||||
@@ -3324,7 +3324,7 @@ Body:
|
||||
- Item: S_Vibration_Weapon
|
||||
- Item: S_Holy_Water_Weapon
|
||||
- Item: S_Scissors_Weapon
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S_Penetration_Weapon
|
||||
- Item: S_Penetration_Armor
|
||||
- Item: S_Exe_Ho_Weapon
|
||||
@@ -3344,11 +3344,11 @@ Body:
|
||||
Requirements:
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S_Tempest_Earring
|
||||
- Item: S_Tempest_Pendent
|
||||
- Item: S_M_Executioner_Weapon
|
||||
@@ -3361,7 +3361,7 @@ Body:
|
||||
- Item: S_M_Vibration_Weapon
|
||||
- Item: S_M_Holy_Water_Weapon
|
||||
- Item: S_M_Scissors_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S_Tempest_Weapon
|
||||
- Item: S_Tempest_Armor
|
||||
- Item: S_M_Exe_Ho_Weapon
|
||||
@@ -3700,11 +3700,11 @@ Body:
|
||||
# - Item: S_AllMighty_Pendant
|
||||
# - Item: S_Tempest_Shield
|
||||
# - Item: S_Tempest_Shoes
|
||||
# - Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
# - Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
# - Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
# - Item: S_Magic_Scissor_Hunting_Armor
|
||||
# - Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
# - Item: S_M_ExeHoly_Armor
|
||||
# - Item: S_M_ExoCorrupt_Armor
|
||||
# - Item: S_M_DragonVib_Armor
|
||||
# - Item: S_M_SciHunting_Armor
|
||||
# - Item: S_M_FishInsect_Armor
|
||||
# - Item: S_Plasterer's_Armor_II
|
||||
# - Item: S_Insomniac_Shoes_II
|
||||
# - Item: S_Peerless_Armor_II
|
||||
@@ -3728,11 +3728,11 @@ Body:
|
||||
# - Item: S_Mortal_Blow_Pendant
|
||||
# - Item: S_Penetration_Shoes
|
||||
# - Item: S_Penetration_Shield
|
||||
# - Item: S_Executioner_Holy_Water_Armor
|
||||
# - Item: S_Exorcist_Corrupted_Armor
|
||||
# - Item: S_Vibration_Dragon_Killer_Armor
|
||||
# - Item: S_Scissor_Hunting_Armor
|
||||
# - Item: S_Fishing_Insect_Net_Armor
|
||||
# - Item: S_ExeHoly_Armor
|
||||
# - Item: S_ExoCorrupt_Armor
|
||||
# - Item: S_DragonVib_Armor
|
||||
# - Item: S_SciHunting_Armor
|
||||
# - Item: S_FishInsect_Armor
|
||||
# - Item: Sentimental_Weapone_S
|
||||
# - Item: Sentimental_Earring_S
|
||||
# - Item: Sentimental_Pendant_S
|
||||
@@ -4209,9 +4209,9 @@ Body:
|
||||
- Item: S_Gemstone_Earring
|
||||
- Item: S_Gemstone_Pendent
|
||||
- Item: S_Gemstone_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: Mammoth_Mix
|
||||
RewardGroup: MAMMOTH_MIX
|
||||
RequiredRequirementsCount: 6
|
||||
@@ -4247,11 +4247,11 @@ Body:
|
||||
- Item: S_Spiritual_Weapon
|
||||
- Item: S_Spiritual_Earring
|
||||
- Item: S_Spiritual_Pendent
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S_Malicious_Armor
|
||||
- Item: S_Malicious_Shoes
|
||||
- Item: S_Malicious_Shield
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: MajorAutoSpell_Mix
|
||||
RewardGroup: MAJORAUTOSPELL_MIX
|
||||
RequiredRequirementsCount: 6
|
||||
@@ -4341,18 +4341,18 @@ Body:
|
||||
- Item: S_Reload_Armor
|
||||
- Item: S_Reload_Shoes
|
||||
- Item: S_Reload_Shield
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: SpellCasterShadow_Mix
|
||||
RewardGroup: SPELLCASTERSHADOW_MIX
|
||||
RequiredRequirementsCount: 6
|
||||
MinimumRefine: 7
|
||||
MaximumRefine: 10
|
||||
Requirements:
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S_Spell_Flow_Shield
|
||||
- Item: S_Spell_Flow_Armor
|
||||
- Item: S_Spell_Flow_Shoes
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S_Caster_Armor
|
||||
- Item: S_Caster_Shield
|
||||
- Item: S_Caster_Shoes
|
||||
@@ -4469,9 +4469,9 @@ Body:
|
||||
MinimumRefine: 7
|
||||
MaximumRefine: 10
|
||||
Requirements:
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S_Bearers_Earring
|
||||
- Item: S_Bearers_Pendent
|
||||
- Item: S_Bearers_Armor
|
||||
|
||||
@@ -60,7 +60,7 @@ Body:
|
||||
# - Item: Ein_1HSWORD
|
||||
# - Item: Ein_1HGUN
|
||||
# - Item: Ein_1H_Foxtail
|
||||
- Item: Metal_Smelting_Ticket
|
||||
- Item: Metal_Rifine_Ticket
|
||||
ResultRefine: 7
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -74,7 +74,7 @@ Body:
|
||||
- Item: Metal_Bow
|
||||
- Item: Metal_Two_Hand_Sword
|
||||
- Item: Metal_Revolver
|
||||
- Item: Huuma_Metal_Shuriken
|
||||
- Item: Metal_Huuma_Shuriken
|
||||
- Item: Metal_Foxtail
|
||||
# - Item: Ein_Ddbox2
|
||||
# TargetItems:
|
||||
@@ -475,46 +475,46 @@ Body:
|
||||
- Item: S_DoramMagical_Shield
|
||||
- Item: S_SuperNovice_Shield
|
||||
- Item: S_Gunslinger_Shield
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: S_Sigrun_Armor
|
||||
- Item: S_Sigrun_Shield
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: S_Critical_Shield
|
||||
- Item: S_Critical_Shoes
|
||||
- Item: S_Magic_Compose_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_MagicCompose_Armor
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S_AllMighty_Earring
|
||||
- Item: S_AllMighty_Pendant
|
||||
- Item: S_All_Race_Shoes
|
||||
- Item: S_All_Race_Shield
|
||||
- Item: S_AllRace_Shoes
|
||||
- Item: S_AllRace_Shield
|
||||
- Item: S_Blitz_Weapon
|
||||
- Item: S_Blitz_Armor
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_Plasterer's_Armor_II
|
||||
- Item: S_Insomniac_Shoes_II
|
||||
- Item: S_Peerless_Armor_II
|
||||
- Item: S_Adulate_Shoes_II
|
||||
- Item: S_Unfreezing_Weapon_II
|
||||
- Item: S_Vitality_Earring_II
|
||||
- Item: S_Neutral_Weapon_II
|
||||
- Item: S_Uncursed_Pendant_II
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S2_Plasterer's_Armor
|
||||
- Item: S2_Insomniac_Shoes
|
||||
- Item: S2_Peerless_Armor
|
||||
- Item: S2_Adurate_Shoes
|
||||
- Item: Unfreez_Weapon_S2
|
||||
- Item: Vitality_Earing_S2
|
||||
- Item: S2_Neutral_Weapon
|
||||
- Item: S2_Curse_Lift_Pendent
|
||||
- Item: S_Tension_Weapon
|
||||
- Item: S_Tension_Earring
|
||||
- Item: S_Tension_Pendent
|
||||
@@ -524,17 +524,17 @@ Body:
|
||||
- Item: S_Healing_Shield
|
||||
- Item: S_Healing_Shoes
|
||||
- Item: S_Restore_Earring
|
||||
- Item: S_Restore_Pendant
|
||||
- Item: S_Mortal_Blow_Weapon
|
||||
- Item: S_Mortal_Blow_Earring
|
||||
- Item: S_Mortal_Blow_Pendant
|
||||
- Item: S_Restore_Pendent
|
||||
- Item: S_MortalBlow_Weapon
|
||||
- Item: S_MortalBlow_Earring
|
||||
- Item: S_MortalBlow_Pendent
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: Sentimental_Weapone_S
|
||||
- Item: Sentimental_Earring_S
|
||||
- Item: Sentimental_Pendant_S
|
||||
@@ -548,8 +548,8 @@ Body:
|
||||
- Item: S_Magical_Shoes
|
||||
- Item: S_Magical_Shield
|
||||
- Item: S_Magical_Armor
|
||||
- Item: S_Immune_Athena_Shield
|
||||
- Item: S_Hard_Champion_Shoes
|
||||
- Item: S_ImmunedAthena_Shield
|
||||
- Item: S_HardChamption_Shoes
|
||||
- Item: S_KingbirdAncient_Armor
|
||||
- Item: S_CriticalHit_Armor
|
||||
- Item: S_Thief_earring
|
||||
@@ -1207,46 +1207,46 @@ Body:
|
||||
- Item: S_Reload_Shoes
|
||||
- Item: S_Reload_Shield
|
||||
- Item: S_Reload_Armor
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: S_Sigrun_Armor
|
||||
- Item: S_Sigrun_Shield
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: S_Critical_Shield
|
||||
- Item: S_Critical_Shoes
|
||||
- Item: S_Magic_Compose_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_MagicCompose_Armor
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S_AllMighty_Earring
|
||||
- Item: S_AllMighty_Pendant
|
||||
- Item: S_All_Race_Shoes
|
||||
- Item: S_All_Race_Shield
|
||||
- Item: S_AllRace_Shoes
|
||||
- Item: S_AllRace_Shield
|
||||
- Item: S_Blitz_Weapon
|
||||
- Item: S_Blitz_Armor
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_Plasterer's_Armor_II
|
||||
- Item: S_Insomniac_Shoes_II
|
||||
- Item: S_Peerless_Armor_II
|
||||
- Item: S_Adulate_Shoes_II
|
||||
- Item: S_Unfreezing_Weapon_II
|
||||
- Item: S_Vitality_Earring_II
|
||||
- Item: S_Neutral_Weapon_II
|
||||
- Item: S_Uncursed_Pendant_II
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S2_Plasterer's_Armor
|
||||
- Item: S2_Insomniac_Shoes
|
||||
- Item: S2_Peerless_Armor
|
||||
- Item: S2_Adurate_Shoes
|
||||
- Item: Unfreez_Weapon_S2
|
||||
- Item: Vitality_Earing_S2
|
||||
- Item: S2_Neutral_Weapon
|
||||
- Item: S2_Curse_Lift_Pendent
|
||||
- Item: S_Tension_Weapon
|
||||
- Item: S_Tension_Earring
|
||||
- Item: S_Tension_Pendent
|
||||
@@ -1256,17 +1256,17 @@ Body:
|
||||
- Item: S_Healing_Shield
|
||||
- Item: S_Healing_Shoes
|
||||
- Item: S_Restore_Earring
|
||||
- Item: S_Restore_Pendant
|
||||
- Item: S_Mortal_Blow_Weapon
|
||||
- Item: S_Mortal_Blow_Earring
|
||||
- Item: S_Mortal_Blow_Pendant
|
||||
- Item: S_Restore_Pendent
|
||||
- Item: S_MortalBlow_Weapon
|
||||
- Item: S_MortalBlow_Earring
|
||||
- Item: S_MortalBlow_Pendent
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: Sentimental_Weapone_S
|
||||
- Item: Sentimental_Earring_S
|
||||
- Item: Sentimental_Pendant_S
|
||||
@@ -1280,8 +1280,8 @@ Body:
|
||||
- Item: S_Magical_Shoes
|
||||
- Item: S_Magical_Shield
|
||||
- Item: S_Magical_Armor
|
||||
- Item: S_Immune_Athena_Shield
|
||||
- Item: S_Hard_Champion_Shoes
|
||||
- Item: S_ImmunedAthena_Shield
|
||||
- Item: S_HardChamption_Shoes
|
||||
- Item: S_KingbirdAncient_Armor
|
||||
- Item: S_CriticalHit_Armor
|
||||
- Item: S_Tempest_Weapon
|
||||
@@ -2017,46 +2017,46 @@ Body:
|
||||
- Item: S_DoramMagical_Shield
|
||||
- Item: S_SuperNovice_Shield
|
||||
- Item: S_Gunslinger_Shield
|
||||
- Item: S_Hasty_Shoes_II
|
||||
- Item: S_Bearer's_Pendant_II
|
||||
- Item: S_Gemstone_Earring_II
|
||||
- Item: S_Spellflow_Shield_II
|
||||
- Item: S_Spiritual_Weapon_II
|
||||
- Item: S_Malicious_Armor_II
|
||||
- Item: S2_Hasty_Shoes
|
||||
- Item: S2_Bearers_Pendent
|
||||
- Item: S2_Gemstone_Earring
|
||||
- Item: S2_Spell_Flow_Shield
|
||||
- Item: S2_Spiritual_Weapon
|
||||
- Item: S2_Malicious_Armor
|
||||
- Item: S_Sigrun_Armor
|
||||
- Item: S_Sigrun_Shield
|
||||
- Item: S_Force_Executioner_Weapon
|
||||
- Item: S_Spirit_Magic_Executioner_Weapon
|
||||
- Item: S_Caster_Armor_II
|
||||
- Item: S_Reload_Armor_II
|
||||
- Item: S2_Force_Ex_Weapon
|
||||
- Item: S2_Spirit_M_E_Weapon
|
||||
- Item: S2_Caster_Armor
|
||||
- Item: S2_Reload_Armor
|
||||
- Item: S_Critical_Shield
|
||||
- Item: S_Critical_Shoes
|
||||
- Item: S_Magic_Compose_Armor
|
||||
- Item: S_Gemstone_Weapon_II
|
||||
- Item: S_Gemstone_Shield_II
|
||||
- Item: S_Bearer's_Armor_II
|
||||
- Item: S_Bearer's_Shoes_II
|
||||
- Item: S_MagicCompose_Armor
|
||||
- Item: S2_Gemstone_Weapon
|
||||
- Item: S2_Gemstone_Shield
|
||||
- Item: S2_Bearers_Armor
|
||||
- Item: S2_Bearers_Shoes
|
||||
- Item: S_AllMighty_Earring
|
||||
- Item: S_AllMighty_Pendant
|
||||
- Item: S_All_Race_Shoes
|
||||
- Item: S_All_Race_Shield
|
||||
- Item: S_AllRace_Shoes
|
||||
- Item: S_AllRace_Shield
|
||||
- Item: S_Blitz_Weapon
|
||||
- Item: S_Blitz_Armor
|
||||
- Item: S_Tempest_Shield
|
||||
- Item: S_Tempest_Shoes
|
||||
- Item: S_Magic_Executioner_Holy_Water_Armor
|
||||
- Item: S_Magic_Exorcist_Corrupted_Armor
|
||||
- Item: S_Magic_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Magic_Scissor_Hunting_Armor
|
||||
- Item: S_Magic_Fishing_Insect_Net_Armor
|
||||
- Item: S_Plasterer's_Armor_II
|
||||
- Item: S_Insomniac_Shoes_II
|
||||
- Item: S_Peerless_Armor_II
|
||||
- Item: S_Adulate_Shoes_II
|
||||
- Item: S_Unfreezing_Weapon_II
|
||||
- Item: S_Vitality_Earring_II
|
||||
- Item: S_Neutral_Weapon_II
|
||||
- Item: S_Uncursed_Pendant_II
|
||||
- Item: S_M_ExeHoly_Armor
|
||||
- Item: S_M_ExoCorrupt_Armor
|
||||
- Item: S_M_DragonVib_Armor
|
||||
- Item: S_M_SciHunting_Armor
|
||||
- Item: S_M_FishInsect_Armor
|
||||
- Item: S2_Plasterer's_Armor
|
||||
- Item: S2_Insomniac_Shoes
|
||||
- Item: S2_Peerless_Armor
|
||||
- Item: S2_Adurate_Shoes
|
||||
- Item: Unfreez_Weapon_S2
|
||||
- Item: Vitality_Earing_S2
|
||||
- Item: S2_Neutral_Weapon
|
||||
- Item: S2_Curse_Lift_Pendent
|
||||
- Item: S_Tension_Weapon
|
||||
- Item: S_Tension_Earring
|
||||
- Item: S_Tension_Pendent
|
||||
@@ -2066,17 +2066,17 @@ Body:
|
||||
- Item: S_Healing_Shield
|
||||
- Item: S_Healing_Shoes
|
||||
- Item: S_Restore_Earring
|
||||
- Item: S_Restore_Pendant
|
||||
- Item: S_Mortal_Blow_Weapon
|
||||
- Item: S_Mortal_Blow_Earring
|
||||
- Item: S_Mortal_Blow_Pendant
|
||||
- Item: S_Restore_Pendent
|
||||
- Item: S_MortalBlow_Weapon
|
||||
- Item: S_MortalBlow_Earring
|
||||
- Item: S_MortalBlow_Pendent
|
||||
- Item: S_Penetration_Shoes
|
||||
- Item: S_Penetration_Shield
|
||||
- Item: S_Executioner_Holy_Water_Armor
|
||||
- Item: S_Exorcist_Corrupted_Armor
|
||||
- Item: S_Vibration_Dragon_Killer_Armor
|
||||
- Item: S_Scissor_Hunting_Armor
|
||||
- Item: S_Fishing_Insect_Net_Armor
|
||||
- Item: S_ExeHoly_Armor
|
||||
- Item: S_ExoCorrupt_Armor
|
||||
- Item: S_DragonVib_Armor
|
||||
- Item: S_SciHunting_Armor
|
||||
- Item: S_FishInsect_Armor
|
||||
- Item: Sentimental_Weapone_S
|
||||
- Item: Sentimental_Earring_S
|
||||
- Item: Sentimental_Pendant_S
|
||||
@@ -2090,8 +2090,8 @@ Body:
|
||||
- Item: S_Magical_Shoes
|
||||
- Item: S_Magical_Shield
|
||||
- Item: S_Magical_Armor
|
||||
- Item: S_Immune_Athena_Shield
|
||||
- Item: S_Hard_Champion_Shoes
|
||||
- Item: S_ImmunedAthena_Shield
|
||||
- Item: S_HardChamption_Shoes
|
||||
- Item: S_KingbirdAncient_Armor
|
||||
- Item: S_CriticalHit_Armor
|
||||
- Item: S_Thief_earring
|
||||
@@ -2499,8 +2499,8 @@ Body:
|
||||
- Item: Iron_Staff
|
||||
- Item: Oriental_Sword
|
||||
- Item: Undine_Spear_K
|
||||
- Item: Exoricists_Bible_
|
||||
- Item: Katar_of_Shiver
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
- Item: Shiver_Katar_K
|
||||
- Item: OneSkyOneSun
|
||||
- Item: SoulWeight
|
||||
- Item: MeawFoxtail
|
||||
@@ -2573,8 +2573,8 @@ Body:
|
||||
- Item: Iron_Staff
|
||||
- Item: Oriental_Sword
|
||||
- Item: Undine_Spear_K
|
||||
- Item: Exoricists_Bible_
|
||||
- Item: Katar_of_Shiver
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
- Item: Shiver_Katar_K
|
||||
- Item: OneSkyOneSun
|
||||
- Item: SoulWeight
|
||||
- Item: MeawFoxtail
|
||||
@@ -2639,39 +2639,39 @@ Body:
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Attacker_Booster_Plate_
|
||||
- Item: Attacker_Booster_Manteau_
|
||||
- Item: Attacker_Booster_Greaves_
|
||||
- Item: Ranger_Booster_Suits_
|
||||
- Item: Ranger_Booster_Manteau_
|
||||
- Item: Ranger_Booster_Boots_
|
||||
- Item: Elemental_Booster_Robe_
|
||||
- Item: Elemental_Booster_Muffler_
|
||||
- Item: Elemental_Booster_Shoes_
|
||||
- Item: Defender_Booster_Robe_
|
||||
- Item: Defender_Booster_Muffler_
|
||||
- Item: Defender_Booster_Shoes_
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Boost_Up_2
|
||||
ResultRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Boost_TH_Sword
|
||||
- Item: Boost_Katar
|
||||
- Item: Boost_Mace
|
||||
- Item: Boost_Hall
|
||||
- Item: Boost_Staff
|
||||
- Item: Boost_Bow
|
||||
- Item: Boost_Spear
|
||||
- Item: Boost_Sword
|
||||
- Item: Boost_Dagger
|
||||
- Item: Boost_Spellbook
|
||||
- Item: Boost_Spl_Book
|
||||
- Item: Boost_Guitar
|
||||
- Item: Boost_Knuckles
|
||||
- Item: Boost_Knuckle
|
||||
- Item: Boost_Whip
|
||||
- Item: Boost_Nindo
|
||||
- Item: Boost_Gatling
|
||||
- Item: Boost_Axe
|
||||
- Item: Boost_Book
|
||||
- Item: Boost_Rod
|
||||
- Item: Boost_Text
|
||||
- Item: Boost_Soul_Rod
|
||||
- Item: Boost_Foxtail
|
||||
- Item: Metal_7_Ticket
|
||||
ResultRefine: 7
|
||||
@@ -2689,7 +2689,7 @@ Body:
|
||||
- Item: Metal_Bow
|
||||
- Item: Metal_Foxtail
|
||||
- Item: Metal_Revolver
|
||||
- Item: Huuma_Metal_Shuriken
|
||||
- Item: Metal_Huuma_Shuriken
|
||||
- Item: Noblesse_Rifine_Ticket
|
||||
ResultRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -3884,8 +3884,8 @@ Body:
|
||||
- Item: Iron_Staff
|
||||
- Item: Oriental_Sword
|
||||
- Item: Undine_Spear_K
|
||||
- Item: Exoricists_Bible_
|
||||
- Item: Katar_of_Shiver
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
- Item: Shiver_Katar_K
|
||||
- Item: OneSkyOneSun
|
||||
- Item: SoulWeight
|
||||
- Item: MeawFoxtail
|
||||
@@ -4091,41 +4091,41 @@ Body:
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Staff_of_Miracle
|
||||
- Item: Staff_Of_Miracle
|
||||
- Item: Gravitation_Staff
|
||||
- Item: Adorare_Staff
|
||||
- Item: Volar
|
||||
- Item: Vernan
|
||||
- Item: Ripper_Cross
|
||||
- Item: Reaper_Cross
|
||||
- Item: Agudo_Filo
|
||||
- Item: Maxi_Spanner
|
||||
- Item: Rapid_Fire
|
||||
- Item: Rapid_Fire_C_Bow
|
||||
- Item: Sharp_Star_Bow
|
||||
- Item: Aiming_Bow
|
||||
- Item: Falken_Shooter
|
||||
- Item: Wind_Gale
|
||||
- Item: Golden_Wrench
|
||||
- Item: Raging_Dragon_Fist
|
||||
- Item: Dedicated_Bandage
|
||||
- Item: Combo_Fist
|
||||
- Item: Asura_Bandage
|
||||
- Item: Engine_Pilebuncker
|
||||
- Item: Coolant_Injection
|
||||
- Item: Gene_Rod
|
||||
- Item: Lucis_Flail
|
||||
- Item: Bright_Pendulum
|
||||
- Item: Bright_Mace
|
||||
- Item: Crimson_Rose_Stick
|
||||
- Item: Psychic_Spear_Rod
|
||||
- Item: Dust_Grave
|
||||
- Item: Penitentia
|
||||
- Item: Ponitendtia
|
||||
- Item: Heart_Whip
|
||||
- Item: Scarlet_Ribbon
|
||||
- Item: Boltijin
|
||||
- Item: Boltigin
|
||||
- Item: Judgement_Slasher
|
||||
- Item: Repent_Slasher
|
||||
- Item: Jack_The_Knife
|
||||
- Item: Platinum_Dagger
|
||||
- Item: Argen_Blanco
|
||||
- Item: Harve
|
||||
- Item: Fortridge
|
||||
- Item: Fortrage
|
||||
- Item: Black_Circle
|
||||
- Item: Antique_Cello
|
||||
- Item: Farthezan
|
||||
@@ -5148,3 +5148,11 @@ Body:
|
||||
# - Item: S_M_Mammoth_Shoes
|
||||
# - Item: S_M_Mammoth_Earring
|
||||
# - Item: S_M_Mammoth_Pendant
|
||||
- Item: SubjectCape_Refine_Cube
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Subject_CapeRange_TH
|
||||
- Item: Subject_CapeMagic_TH
|
||||
- Item: Subject_CapeMelee_TH
|
||||
|
||||
@@ -611,3 +611,69 @@ Body:
|
||||
Skills:
|
||||
- Name: MER_INVINCIBLEOFF2
|
||||
MaxLevel: 1
|
||||
- Id: 3569
|
||||
AegisName: POPE_MD_H_MERC_NORMAL
|
||||
Name: Official Pope
|
||||
Level: 120
|
||||
Hp: 120000
|
||||
Sp: 200
|
||||
Attack: 123
|
||||
Defense: 999
|
||||
MagicDefense: 105
|
||||
Str: 2
|
||||
Vit: 400
|
||||
Int: 10
|
||||
Dex: 110
|
||||
AttackRange: 1
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Medium
|
||||
Race: Demihuman
|
||||
Element: Neutral
|
||||
ElementLevel: 3
|
||||
WalkSpeed: 100
|
||||
AttackDelay: 576
|
||||
AttackMotion: 750
|
||||
DamageMotion: 384
|
||||
Skills:
|
||||
- Name: MER_MAGNIFICAT
|
||||
MaxLevel: 1
|
||||
- Name: MER_DECAGI
|
||||
MaxLevel: 1
|
||||
- Name: MER_TENDER
|
||||
MaxLevel: 1
|
||||
- Name: MER_BLESSING
|
||||
MaxLevel: 3
|
||||
- Id: 3570
|
||||
AegisName: POPE_MD_H_MERC_CASUAL
|
||||
Name: Casual Pope
|
||||
Level: 120
|
||||
Hp: 120000
|
||||
Sp: 200
|
||||
Attack: 123
|
||||
Defense: 999
|
||||
MagicDefense: 105
|
||||
Str: 2
|
||||
Vit: 400
|
||||
Int: 10
|
||||
Dex: 110
|
||||
AttackRange: 1
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Medium
|
||||
Race: Demihuman
|
||||
Element: Neutral
|
||||
ElementLevel: 3
|
||||
WalkSpeed: 100
|
||||
AttackDelay: 576
|
||||
AttackMotion: 750
|
||||
DamageMotion: 384
|
||||
Skills:
|
||||
- Name: MER_MAGNIFICAT
|
||||
MaxLevel: 1
|
||||
- Name: MER_DECAGI
|
||||
MaxLevel: 1
|
||||
- Name: MER_TENDER
|
||||
MaxLevel: 1
|
||||
- Name: MER_BLESSING
|
||||
MaxLevel: 3
|
||||
|
||||
3672
db/re/mob_db.yml
3672
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -719,8 +719,8 @@
|
||||
1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
|
||||
1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,target,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,master,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,afterskill,331,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
|
||||
1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,,
|
||||
@@ -12403,6 +12403,274 @@
|
||||
3505,DR_BIG_EGGRING@NPC_SUMMONSLAVE,attack,196,4,10000,2000,10000,no,self,slavele,3,3508,,,,,,
|
||||
3505,DR_BIG_EGGRING@NPC_SUMMONSLAVE,idle,196,4,10000,2000,10000,no,self,slavele,3,3508,,,,,,
|
||||
|
||||
// Episode 16.1 - EDDA Half Moon In The Daylight
|
||||
3510,POPE_MD_H_GUARD@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
|
||||
3510,POPE_MD_H_GUARD@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3510,POPE_MD_H_GUARD@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3510,POPE_MD_H_GUARD@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,9,
|
||||
3510,POPE_MD_H_GUARD@SM_BASH,attack,5,3,500,0,5000,no,target,always,0,,,,,,27,
|
||||
3510,POPE_MD_H_GUARD@SM_BASH,angry,5,3,500,0,5000,no,target,always,0,,,,,,27,
|
||||
3511,POPE_MD_H_BELIEVER_1@SM_BASH,attack,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3511,POPE_MD_H_BELIEVER_1@SM_BASH,angry,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3511,POPE_MD_H_BELIEVER_1@SM_MAGNUM,attack,7,3,500,500,5000,no,self,always,0,,,,,,,
|
||||
3511,POPE_MD_H_BELIEVER_1@CR_AUTOGUARD,chase,249,2,500,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
3512,POPE_MD_H_BELIEVER_2@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,9,
|
||||
3512,POPE_MD_H_BELIEVER_2@NPC_WIDECURSE,attack,677,1,500,0,5000,no,self,always,0,,,,,,,
|
||||
3512,POPE_MD_H_BELIEVER_2@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3513,POPE_MD_H_DOG@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
3513,POPE_MD_H_DOG@NPC_AGIUP,attack,350,1,10000,0,100000,yes,self,always,0,,,,,,,
|
||||
3513,POPE_MD_H_DOG@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,,
|
||||
3513,POPE_MD_H_DOG@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
3513,POPE_MD_H_DOG@SM_BASH,attack,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3513,POPE_MD_H_DOG@SM_BASH,chase,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3514,POPE_MD_H_BISHOP@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3514,POPE_MD_H_BISHOP@NPC_POWERUP,attack,349,2,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
3514,POPE_MD_H_BISHOP@NPC_AGIUP,attack,350,2,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3514,POPE_MD_H_BISHOP@KN_TWOHANDQUICKEN,attack,60,2,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3514,POPE_MD_H_BISHOP@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
|
||||
3514,POPE_MD_H_BISHOP@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@WZ_ICEWALL,chase,87,3,10000,500,25000,no,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@WZ_ICEWALL,attack,87,3,10000,500,25000,no,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_DRAGONFEAR,attack,659,1,10000,0,30000,yes,self,myhpltmaxrate,70,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,0,,,,,,6,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_WATERATTACK,chase,184,2,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_WATERATTACK,chase,184,2,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,3,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,3,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,3,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,3,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_PULSESTRIKE,attack,661,1,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,chase,196,1,10000,700,60000,no,self,slavele,3,3517,,,,,,
|
||||
3516,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,idle,196,1,10000,700,60000,no,self,onspawn,0,3517,,,,,,
|
||||
3517,POPE_MD_H_GUARD@NPC_COMBOATTACK,idle,171,3,500,700,5000,no,target,always,,,,,,,,
|
||||
3517,POPE_MD_H_GUARD@NPC_COMBOATTACK,attack,171,3,500,500,5000,no,target,always,0,,,,,,,
|
||||
3517,POPE_MD_H_GUARD@NPC_CRITICALSLASH,idle,170,3,1000,700,5000,no,target,always,0,,,,,,,
|
||||
3517,POPE_MD_H_GUARD@NPC_CRITICALSLASH,attack,170,3,1000,500,5000,no,target,always,0,,,,,,,
|
||||
3517,POPE_MD_H_GUARD@SM_BASH,attack,5,5,500,0,5000,no,target,always,0,,,,,,27,
|
||||
3517,POPE_MD_H_GUARD@SM_BASH,angry,5,5,500,0,5000,no,target,always,0,,,,,,27,
|
||||
3518,POPE_MD_H_BELIEVER_1@SM_BASH,attack,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3518,POPE_MD_H_BELIEVER_1@SM_BASH,angry,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3518,POPE_MD_H_BELIEVER_1@SM_MAGNUM,attack,7,3,500,500,5000,no,self,always,0,,,,,,,
|
||||
3518,POPE_MD_H_BELIEVER_1@CR_AUTOGUARD,chase,249,2,500,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
3519,POPE_MD_H_BELIEVER_2@NPC_CURSEATTACK,chase,181,3,1000,800,5000,yes,target,always,0,,,,,,9,
|
||||
3519,POPE_MD_H_BELIEVER_2@NPC_WIDECURSE,attack,677,3,500,0,5000,no,self,always,0,,,,,,,
|
||||
3519,POPE_MD_H_BELIEVER_2@NPC_CRITICALWOUND,attack,673,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3520,POPE_MD_H_DOG@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
3520,POPE_MD_H_DOG@NPC_AGIUP,attack,350,1,10000,0,100000,yes,self,always,0,,,,,,,
|
||||
3520,POPE_MD_H_DOG@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,,
|
||||
3520,POPE_MD_H_DOG@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
3520,POPE_MD_H_DOG@SM_BASH,attack,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3520,POPE_MD_H_DOG@SM_BASH,chase,5,4,500,1000,5000,no,target,always,0,,,,,,27,
|
||||
3522,POPE_MD_H_BISHOP@NPC_CRITICALSLASH,attack,170,3,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3522,POPE_MD_H_BISHOP@NPC_POWERUP,attack,349,4,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
3522,POPE_MD_H_BISHOP@NPC_AGIUP,attack,350,4,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3522,POPE_MD_H_BISHOP@KN_TWOHANDQUICKEN,attack,60,3,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3522,POPE_MD_H_BISHOP@NPC_HALLUCINATION,attack,207,2,500,500,5000,yes,target,always,,,,,,,29,
|
||||
3522,POPE_MD_H_BISHOP@NPC_CRITICALWOUND,attack,673,4,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@WZ_ICEWALL,chase,87,5,10000,500,25000,no,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@WZ_ICEWALL,attack,87,5,10000,500,25000,no,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_DRAGONFEAR,attack,659,3,10000,0,30000,yes,self,myhpltmaxrate,70,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_WATERATTACK,attack,184,4,2000,0,5000,no,target,always,0,,,,,,6,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_WATERATTACK,chase,184,4,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_WATERATTACK,chase,184,4,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@MG_FROSTDIVER,chase,15,5,3000,1000,5000,yes,target,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_PULSESTRIKE,attack,661,3,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,chase,196,3,10000,700,60000,no,self,slavele,3,3517,,,,,,
|
||||
3524,POPE_MD_H_LUWMIN@NPC_SUMMONSLAVE,idle,196,3,10000,700,60000,no,self,onspawn,0,3517,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_WATERATTACK,attack,184,3,1000,500,5000,no,target,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_RANDOMATTACK,attack,183,2,1000,500,5000,no,target,always,0,,,,,,6,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_WIDEFREEZE,chase,664,1,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_WIDEFREEZE,attack,664,1,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
3526,POPE_MD_H_KTULLANUX@MG_FROSTDIVER,idle,15,3,5000,1000,7000,no,randomtarget,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@MG_FROSTDIVER,chase,15,3,5000,1000,7000,no,target,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@WZ_STORMGUST,chase,89,3,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@WZ_STORMGUST,attack,89,3,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_ICEBREATH,chase,655,2,500,3000,5000,no,target,always,0,,,,,,32,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_ICEBREATH,attack,655,2,500,3000,5000,no,target,always,0,,,,,,32,
|
||||
3526,POPE_MD_H_KTULLANUX@WZ_FROSTNOVA,chase,88,3,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@WZ_FROSTNOVA,attack,88,3,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_POWERUP,attack,349,1,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_AGIUP,attack,350,1,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@AL_HEAL,idle,28,5,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
3526,POPE_MD_H_KTULLANUX@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,3517,,,,,,
|
||||
|
||||
// Weekend Memorial Dungeon
|
||||
3637,MD_SKELETON_60@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3637,MD_SKELETON_60@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3637,MD_SKELETON_60@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3637,MD_SKELETON_60@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3637,MD_SKELETON_60@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3637,MD_SKELETON_60@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3638,MD_SKELETON_80@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3638,MD_SKELETON_80@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3639,MD_SKELETON_100@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3639,MD_SKELETON_100@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3640,MD_SKELETON_120@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3640,MD_SKELETON_120@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3641,MD_SKELETON_140@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3641,MD_SKELETON_140@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3642,MD_SKELETON_160@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
3642,MD_SKELETON_160@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3643,MD_FARMILIAR_60@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3643,MD_FARMILIAR_60@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3643,MD_FARMILIAR_60@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3643,MD_FARMILIAR_60@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3644,MD_FARMILIAR_80@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3644,MD_FARMILIAR_80@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3644,MD_FARMILIAR_80@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3644,MD_FARMILIAR_80@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3645,MD_FARMILIAR_100@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3645,MD_FARMILIAR_100@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3645,MD_FARMILIAR_100@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3645,MD_FARMILIAR_100@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3646,MD_FARMILIAR_120@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3646,MD_FARMILIAR_120@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3646,MD_FARMILIAR_120@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3646,MD_FARMILIAR_120@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3647,MD_FARMILIAR_140@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3647,MD_FARMILIAR_140@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3647,MD_FARMILIAR_140@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3647,MD_FARMILIAR_140@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3648,MD_FARMILIAR_160@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3648,MD_FARMILIAR_160@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3648,MD_FARMILIAR_160@NPC_DARKSTRIKE,attack,340,1,100,0,5000,yes,target,always,,,,,,,29,
|
||||
3648,MD_FARMILIAR_160@MO_BODYRELOCATION,chase,264,1,100,500,5000,no,target,always,,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3649,MD_ZOMBIE_60@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3649,MD_ZOMBIE_60@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3649,MD_ZOMBIE_60@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3650,MD_ZOMBIE_80@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3650,MD_ZOMBIE_80@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3650,MD_ZOMBIE_80@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3651,MD_ZOMBIE_100@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3651,MD_ZOMBIE_100@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3651,MD_ZOMBIE_100@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3652,MD_ZOMBIE_120@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3652,MD_ZOMBIE_120@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3652,MD_ZOMBIE_120@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3653,MD_ZOMBIE_140@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3653,MD_ZOMBIE_140@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3653,MD_ZOMBIE_140@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
|
||||
3654,MD_ZOMBIE_160@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3654,MD_ZOMBIE_160@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_UNDEADATTACK,angry,347,3,2000,0,5000,yes,target,always,,,,,,,,
|
||||
3654,MD_ZOMBIE_160@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
|
||||
|
||||
// Friday Memorial Dungeon
|
||||
3658,MD_LICH_LORD_100@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3658,MD_LICH_LORD_100@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
3658,MD_LICH_LORD_100@MG_FIREWALL,chase,18,10,2000,500,5000,no,target,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,36,
|
||||
3658,MD_LICH_LORD_100@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,36,
|
||||
3658,MD_LICH_LORD_100@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9,
|
||||
3658,MD_LICH_LORD_100@NPC_HELMBRAKE,attack,345,10,2000,500,5000,no,target,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
3658,MD_LICH_LORD_100@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,,
|
||||
3658,MD_LICH_LORD_100@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
3658,MD_LICH_LORD_100@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3659,MD_LICH_LORD_160@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
3659,MD_LICH_LORD_160@MG_FIREWALL,chase,18,10,2000,500,5000,no,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_HELLJUDGEMENT,chase,662,10,10000,800,10000,no,self,always,0,,,,,,36,
|
||||
3659,MD_LICH_LORD_160@NPC_HELLJUDGEMENT,attack,662,10,10000,800,10000,no,self,always,0,,,,,,36,
|
||||
3659,MD_LICH_LORD_160@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9,
|
||||
3659,MD_LICH_LORD_160@NPC_HELMBRAKE,attack,345,10,2000,500,5000,no,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
|
||||
3659,MD_LICH_LORD_160@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,,
|
||||
3659,MD_LICH_LORD_160@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
3659,MD_LICH_LORD_160@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3660,MD_NIGHTMARE_100@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3660,MD_NIGHTMARE_100@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3660,MD_NIGHTMARE_100@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,,
|
||||
3660,MD_NIGHTMARE_100@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3661,MD_NIGHTMARE_160@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3661,MD_NIGHTMARE_160@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3661,MD_NIGHTMARE_160@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,,
|
||||
3661,MD_NIGHTMARE_160@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3662,MD_JAKK_100@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3662,MD_JAKK_100@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
3662,MD_JAKK_100@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
3662,MD_JAKK_100@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3662,MD_JAKK_100@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
3662,MD_JAKK_100@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
|
||||
3663,MD_JAKK_160@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3663,MD_JAKK_160@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
3663,MD_JAKK_160@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,29,
|
||||
3663,MD_JAKK_160@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
3663,MD_JAKK_160@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
3663,MD_JAKK_160@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
|
||||
3664,MD_GHOUL_100@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3664,MD_GHOUL_100@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3665,MD_GHOUL_160@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3665,MD_GHOUL_160@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
3666,MD_DRAINLIAR_100@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3666,MD_DRAINLIAR_100@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3666,MD_DRAINLIAR_100@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3667,MD_DRAINLIAR_160@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3667,MD_DRAINLIAR_160@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3667,MD_DRAINLIAR_160@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
|
||||
// ep16.2
|
||||
3621,EP16_2_MM_CUTIE@NPC_AGIUP,attack,350,1,10000,0,20000,yes,self,always,0,,,,,,,
|
||||
3621,EP16_2_MM_CUTIE@NPC_MENTALBREAKER,attack,159,2,10000,1000,30000,no,target,always,0,,,,,,,
|
||||
@@ -12595,6 +12863,30 @@
|
||||
3765,Deranged Adventurer@NPC_TALK,idle,682,10,2500,0,35000,yes,self,always,0,,,,,,,53
|
||||
3765,Deranged Adventurer@NPC_TALK,idle,682,10,2500,0,30000,yes,self,always,0,,,,,,,54
|
||||
|
||||
// Poring Village instance
|
||||
3810,MD_KING_PORING@SM_BASH,attack,5,3,1000,1000,9000,yes,target,always,0,,,,,,,60
|
||||
3810,MD_KING_PORING@MG_FIREBALL,attack,17,3,1000,1000,9000,yes,target,always,0,,,,,,,61
|
||||
3810,MD_KING_PORING@MC_MAMMONITE,attack,42,3,1000,1000,9000,yes,target,always,0,,,,,,,62
|
||||
3810,MD_KING_PORING@AC_DOUBLE,attack,46,3,1000,1000,9000,yes,target,always,0,,,,,,,63
|
||||
3810,MD_KING_PORING@TF_POISON,attack,52,3,1000,1000,9000,yes,target,always,0,,,,,,,64
|
||||
3810,MD_KING_PORING@AL_DECAGI,attack,30,3,1000,1000,9000,yes,target,always,0,,,,,,,65
|
||||
3811,MD_GOLDRING@NPC_STUNATTACK,attack,179,5,3500,1000,10000,no,target,always,0,,,,,,,
|
||||
// todo NPC_WIDECONFUSE2
|
||||
//3812,MD_AMERING@NPC_WIDECONFUSE2,attack,762,1,3000,2000,20000,yes,target,always,0,,,,,,,
|
||||
3812,MD_AMERING@NPC_WIDECONFUSE,attack,667,1,3000,2000,20000,yes,target,always,0,,,,,,,
|
||||
3813,MD_DROPS@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
3813,MD_DROPS@NPC_FIREATTACK,attack,186,1,2000,100,5000,yes,target,always,0,,,,,,,
|
||||
3813,MD_DROPS@NPC_BLINDATTACK,attack,177,3,2000,1000,15000,yes,target,always,0,,,,,,,67
|
||||
3814,MD_POPORING@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,,,,,,2,
|
||||
3814,MD_POPORING@NPC_POISON,attack,176,1,500,1000,15000,no,target,always,0,,,,,,,
|
||||
3814,MD_POPORING@NPC_POISONATTACK,attack,188,1,2000,900,15000,yes,target,always,0,,,,,,,68
|
||||
3815,MD_PORING@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,,,,,,2,
|
||||
3815,MD_PORING@NPC_SILENCEATTACK,attack,178,2,1500,1000,15000,no,target,always,0,,,,,,,70
|
||||
3816,MD_MARIN@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,,,,,,2,
|
||||
3816,MD_MARIN@NPC_WATERATTACK,attack,184,1,2000,1000,15000,yes,target,always,0,,,,,,,
|
||||
3816,MD_MARIN@AL_HEAL,idle,28,1,10000,500,5000,yes,friend,myhpltmaxrate,90,,,,,,2,
|
||||
3816,MD_MARIN@AL_HEAL,attack,28,1,10000,500,5000,yes,friend,myhpltmaxrate,90,,,,,,,69
|
||||
|
||||
// Episode 17.1 - Illusion (custom) #!todo
|
||||
20340,EL-A17T@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
20340,EL-A17T@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
@@ -12749,6 +13041,69 @@
|
||||
20837,ABR_INFINITY@ABR_INFINITY_BUSTER,chase,8605,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
20837,ABR_INFINITY@ABR_INFINITY_BUSTER,attack,8605,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
|
||||
// sp_rudus4
|
||||
20929,GIANT_CAPUT@NPC_EMOTION,chase,197,1,1000,0,30000,yes,self,always,0,,,,,,19,
|
||||
20929,GIANT_CAPUT@NPC_EMOTION,idle,197,1,8000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20929,GIANT_CAPUT@NPC_COMBOATTACK,attack,171,2,1000,500,15000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@LK_SPIRALPIERCE,chase,397,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_DARKNESSATTACK,chase,190,3,5000,500,10000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_DARKNESSATTACK,attack,190,3,5000,500,10000,no,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_HELMBRAKE,attack,345,5,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_PULSESTRIKE,attack,661,3,2000,1000,60000,no,self,always,0,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_POWERUP,attack,349,3,5000,0,60000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
20929,GIANT_CAPUT@NPC_POWERUP,chase,349,3,5000,0,60000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
20930,DOLORIAN@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20930,DOLORIAN@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20930,DOLORIAN@NPC_CRITICALWOUND,attack,673,1,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20930,DOLORIAN@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20930,DOLORIAN@NPC_BLOODDRAIN,chase,199,1,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
20930,DOLORIAN@NPC_STONESKIN,chase,675,3,3000,500,30000,no,self,myhpltmaxrate,30,,,,,,47,
|
||||
20930,DOLORIAN@NPC_POISONATTACK,attack,188,3,2000,500,10000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20931,PLAGARION@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20931,PLAGARION@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20931,PLAGARION@NPC_CRITICALWOUND,attack,673,3,2000,0,60000,yes,target,always,0,,,,,,,
|
||||
20931,PLAGARION@MG_FIREBALL,chase,17,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@NPC_FIREATTACK,chase,186,2,2000,500,30000,no,target,always,0,,,,,,,
|
||||
20931,PLAGARION@NPC_DARKSTRIKE,chase,340,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
20932,DEADRE@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20932,DEADRE@AL_HEAL,idle,28,9,7000,500,5000,no,friend,myhpltmaxrate,50,,,,,,3,
|
||||
20932,DEADRE@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,14,
|
||||
20932,DEADRE@AL_HEAL,attack,28,9,3000,500,15000,no,friend,always,0,,,,,,3,
|
||||
20932,DEADRE@NPC_DARKCROSS,attack,338,5,3000,500,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_HOLYLIGHT,chase,156,1,3000,300,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@NPC_HOLYATTACK,chase,189,3,4000,500,15000,no,target,always,0,,,,,,,
|
||||
20932,DEADRE@AL_HEAL,idle,28,9,10000,700,3000,no,friend,friendhpltmaxrate,50,,,,,,,
|
||||
20933,VENEDI@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,,,,,,19,
|
||||
20933,VENEDI@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,,,,,,44,
|
||||
20933,VENEDI@NPC_BLINDATTACK,chase,177,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_POISON_BUSTER,attack,742,1,2000,1500,30000,no,self,always,0,,,,,,,
|
||||
20933,VENEDI@NPC_CLOUD_KILL,attack,739,3,2000,500,15000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@WZ_METEOR,idle,83,9,10000,0,5000,no,target,longrangeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_PNEUMA,idle,25,1,10000,0,1000,no,self,longrangeattacked,0,,,,,,,
|
||||
20934,R001_BESTIA@AL_HEAL,idle,28,11,10000,0,3000,no,friend,myhpltmaxrate,50,,,,,,,
|
||||
20934,R001_BESTIA@AL_HEAL,idle,28,5,10000,0,3000,no,friend,myhpltmaxrate,99,,,,,,,
|
||||
20934,R001_BESTIA@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_EARTHQUAKE_K,chase,750,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,2,,,,,,,
|
||||
20934,R001_BESTIA@ST_FULLSTRIP,attack,476,5,2000,0,5000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,no,target,always,0,,,,,,,
|
||||
20934,R001_BESTIA@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
20934,R001_BESTIA@WZ_METEOR,attack,83,11,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,,
|
||||
20934,R001_BESTIA@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_EARTHQUAKE_K,attack,750,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
20934,R001_BESTIA@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,no,self,always,0,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
|
||||
// Training Ground outside Prontera
|
||||
21064,S_DUMMY_100_SMALL@NPC_ALLHEAL,attack,687,1,10000,0,500,no,self,myhpltmaxrate,90,,,,,,,
|
||||
21064,S_DUMMY_100_SMALL@NPC_ALLHEAL,idle,687,1,10000,0,500,no,self,myhpltmaxrate,90,,,,,,,
|
||||
|
||||
@@ -1322,24 +1322,66 @@ Body:
|
||||
- Id: 3469
|
||||
Title: Illusion of Underwater 100 Kills - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 3471
|
||||
Title: Subjugation-Einbroch Field-2
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ein_fild03
|
||||
- Id: 3472
|
||||
Title: "[Standby] Subjugation-Einbroch Field-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 3473
|
||||
Title: Subjugation-Lighthalzen Field-2
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: lhz_fild03
|
||||
- Id: 3474
|
||||
Title: "[Standby] Subjugation-Lighthalzen Field-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 3475
|
||||
Title: Subjugation-Ida Plains-1
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild12
|
||||
- Id: 3476
|
||||
Title: "[Standby] Subjugation-Ida Plains-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 3477
|
||||
Title: Subjugation-Veins Field-1
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild07
|
||||
- Id: 3478
|
||||
Title: "[Standby] Subjugation-Veins Field-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 3479
|
||||
Title: "Subjugation-Ida Plains-2"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild08
|
||||
- Id: 3480
|
||||
Title: "[Standby] Subjugation-Ida Plains-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 3481
|
||||
Title: "Subjugation-Veins Field-2"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild01
|
||||
- Id: 3482
|
||||
Title: "[Standby] Subjugation-Veins Field-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 3483
|
||||
Title: "Subjugation-Ice Cave 1st Floor"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ice_dun01
|
||||
- Id: 3484
|
||||
Title: "[Standby] Subjugation-Ice Cave 1st Floor"
|
||||
TimeLimit: 4h
|
||||
@@ -2812,29 +2854,101 @@ Body:
|
||||
- Id: 5900
|
||||
Title: "[Waiting] Cleaning the first power plant."
|
||||
TimeLimit: 4h
|
||||
- Id: 5916
|
||||
Title: "Subjugation-Einbroch Field-1"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ein_fild06
|
||||
MapMobTargets:
|
||||
MOLE: true
|
||||
METALING: true
|
||||
- Id: 5917
|
||||
Title: "[Standby] Subjugation-Einbroch Field-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 5918
|
||||
Title: "Subjugation-Lighthalzen Field-1"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: lhz_fild01
|
||||
MapMobTargets:
|
||||
RAFFLESIA: true
|
||||
STEM_WORM: true
|
||||
METALING: true
|
||||
- Id: 5919
|
||||
Title: "[Standby] Subjugation-Lighthalzen Field-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 5920
|
||||
Title: "Subjugation - Geffen field"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: gef_fild06
|
||||
MapMobTargets:
|
||||
PETIT: true
|
||||
MANTIS: true
|
||||
SIDE_WINDER: true
|
||||
- Id: 5921
|
||||
Title: "[Standby] Subjugation-Geffen Field"
|
||||
TimeLimit: 4h
|
||||
- Id: 5922
|
||||
Title: "Subjugation - Turtle Island"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: tur_dun01
|
||||
MapMobTargets:
|
||||
SPRING_RABBIT: true
|
||||
DRAGON_TAIL: true
|
||||
PERMETER: true
|
||||
PEST: true
|
||||
- Id: 5923
|
||||
Title: "[Standby] Subjugation-Turtle Island"
|
||||
TimeLimit: 4h
|
||||
- Id: 5924
|
||||
Title: "Subjugation - In front of Thanatos Tower"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: hu_fild01
|
||||
MapMobTargets:
|
||||
NOVUS: true
|
||||
NOVUS_: true
|
||||
GEOGRAPHER: true
|
||||
DRAGON_EGG: true
|
||||
- Id: 5925
|
||||
Title: "[Standby] Subjugation-Thanatos Tower"
|
||||
TimeLimit: 4h
|
||||
- Id: 5926
|
||||
Title: "Subjugation - Starlight Coral Zone"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: mal_dun01
|
||||
MapMobTargets:
|
||||
RED_ERUMA: true
|
||||
SIORAVA: true
|
||||
C5_RED_ERUMA: true
|
||||
- Id: 5927
|
||||
Title: "[Standby] Subjugation-Coral Zone"
|
||||
TimeLimit: 4h
|
||||
- Id: 5928
|
||||
Title: "Subjugation - Turtle Island Dungeon"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: tur_dun02
|
||||
MapMobTargets:
|
||||
SOLIDER: true
|
||||
PERMETER: true
|
||||
PEST: true
|
||||
FREEZER: true
|
||||
- Id: 5929
|
||||
Title: "[Standby] Subjugation-Turtle Island Dungeon"
|
||||
TimeLimit: 4h
|
||||
- Id: 5930
|
||||
Title: Subjugation-Yanggeochon
|
||||
Title: "Subjugation - Yanggeochon"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
@@ -5590,24 +5704,99 @@ Body:
|
||||
- Id: 8661
|
||||
Title: "[Standby] Subjugation-Audumra Chowon-3"
|
||||
TimeLimit: 4h
|
||||
- Id: 8662
|
||||
Title: "Subjugation-Audumla Meadow-3"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild01
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
DESERT_WOLF: true
|
||||
ROWEEN: true
|
||||
- Id: 8664
|
||||
Title: "[Standby] Subjugation-Ida Plains-3"
|
||||
TimeLimit: 4h
|
||||
- Id: 8665
|
||||
Title: "Subjugation-Ida Plains-3"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild03
|
||||
MapMobTargets:
|
||||
ANACONDAQ: true
|
||||
ANOPHELES: true
|
||||
HILL_WIND_1: true
|
||||
ROWEEN: true
|
||||
- Id: 8667
|
||||
Title: "[Standby] Subjugation-Audumra Chowon-1"
|
||||
TimeLimit: 4h
|
||||
- Id: 8668
|
||||
Title: "Subjugation-Audumla Meadow-1"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild04
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
ROWEEN: true
|
||||
HILL_WIND_1: true
|
||||
DESERT_WOLF: true
|
||||
- Id: 8670
|
||||
Title: "[Standby] Subjugation-Audumra Chowon-2"
|
||||
TimeLimit: 4h
|
||||
- Id: 8671
|
||||
Title: "Subjugation-Audumla Meadow-2"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild05
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
KOBOLD_1: true
|
||||
KOBOLD_2: true
|
||||
KOBOLD_3: true
|
||||
- Id: 8672
|
||||
Title: "Subjugation - Porto Luna"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ra_fild06
|
||||
MapMobTargets:
|
||||
ANOPHELES: true
|
||||
KOBOLD_1: true
|
||||
KOBOLD_2: true
|
||||
KOBOLD_3: true
|
||||
KOBOLD_ARCHER: true
|
||||
- Id: 8673
|
||||
Title: "[Standby] Subjugation-Portu Luna"
|
||||
TimeLimit: 4h
|
||||
- Id: 8676
|
||||
Title: "[Standby] Subjugation-Veins Field-3"
|
||||
TimeLimit: 4h
|
||||
- Id: 8677
|
||||
Title: "Subjugation-Veins Field-3"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild04
|
||||
MapMobTargets:
|
||||
GALION: true
|
||||
DROSERA: true
|
||||
MUSCIPULAR: true
|
||||
- Id: 8679
|
||||
Title: "[Standby] Subjugation-Veins Field-4"
|
||||
TimeLimit: 4h
|
||||
- Id: 8680
|
||||
Title: "Subjugation-Veins Field-4"
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: ve_fild03
|
||||
MapMobTargets:
|
||||
MAGMARING: true
|
||||
DROSERA: true
|
||||
MUSCIPULAR: true
|
||||
- Id: 9000
|
||||
Title: Job Change to Knight
|
||||
- Id: 9001
|
||||
@@ -8147,12 +8336,15 @@ Body:
|
||||
TimeLimit: 4h
|
||||
- Id: 12376
|
||||
Title: First transaction
|
||||
- Id: 12377
|
||||
Title: Attack on Weekend Dungeon
|
||||
TimeLimit: +1h
|
||||
- Id: 12378
|
||||
Title: Fatigue recovery required
|
||||
TimeLimit: 0h
|
||||
Title: Time to Rest
|
||||
TimeLimit: 4h
|
||||
- Id: 12379
|
||||
Title: Fatigue recovery required
|
||||
TimeLimit: 0h
|
||||
Title: Time to Rest
|
||||
TimeLimit: 4h
|
||||
- Id: 12381
|
||||
Title: New Continent's Food Supplier
|
||||
- Id: 12382
|
||||
@@ -8248,9 +8440,13 @@ Body:
|
||||
- Id: 12411
|
||||
Title: Come Back Tomorrow
|
||||
TimeLimit: 4h
|
||||
- Id: 12416
|
||||
Title: Contract with Emily
|
||||
- Id: 12417
|
||||
Title: Recovering Fatigue
|
||||
TimeLimit: 4h
|
||||
- Id: 12418
|
||||
Title: First visit to Poring Village
|
||||
- Id: 12420
|
||||
Title: Recovering Fatigue
|
||||
TimeLimit: 4h
|
||||
@@ -9326,9 +9522,19 @@ Body:
|
||||
Title: To Granma
|
||||
- Id: 14584
|
||||
Title: Back to Recorder
|
||||
- Id: 14585
|
||||
Title: Investigating the Cause
|
||||
Targets:
|
||||
- Mob: POPE_MD_E_LUWMIN
|
||||
Count: 1
|
||||
- Id: 14586
|
||||
Title: Time to Rest
|
||||
TimeLimit: 4h
|
||||
- Id: 14587
|
||||
Title: Investigating the Cause
|
||||
Targets:
|
||||
- Mob: POPE_MD_H_KTULLANUX
|
||||
Count: 1
|
||||
- Id: 14588
|
||||
Title: The Competition
|
||||
Targets:
|
||||
@@ -9584,6 +9790,17 @@ Body:
|
||||
- Id: 14687
|
||||
Title: Mysterious Device
|
||||
TimeLimit: +1h
|
||||
- Id: 14688
|
||||
Title: My name is Shorty
|
||||
- Id: 14689
|
||||
Title: Help Shorty
|
||||
- Id: 14693
|
||||
Title: To Payon
|
||||
- Id: 14694
|
||||
Title: To Prontera Field
|
||||
- Id: 14695
|
||||
Title: Cheer up, Sunsammi!
|
||||
TimeLimit: +30mn
|
||||
- Id: 14699
|
||||
Title: Event once a day
|
||||
TimeLimit: 4h
|
||||
@@ -10203,15 +10420,37 @@ Body:
|
||||
- Id: 16439
|
||||
Title: Award Garden-Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16521
|
||||
Title: 4th floor of Rudus, an organic field for waste specimens
|
||||
- Id: 16522
|
||||
Title: 4th floor of Rudus, an organic field for waste specimens
|
||||
- Id: 16523
|
||||
Title: The solitude of the abyss
|
||||
Title: Abyssal Solitude - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16524
|
||||
Title: Abyssal Solitude
|
||||
Targets:
|
||||
- Mob: DEADRE
|
||||
Count: 10
|
||||
- Mob: DOLORIAN
|
||||
Count: 10
|
||||
- Mob: PLAGARION
|
||||
Count: 10
|
||||
- Id: 16525
|
||||
Title: Transformation and development - Standby
|
||||
Title: Transformation and Evolution - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16526
|
||||
Title: Transformation and Evolution
|
||||
Targets:
|
||||
- Mob: GIANT_CAPUT
|
||||
Count: 15
|
||||
- Mob: VENEDI
|
||||
Count: 15
|
||||
- Id: 16527
|
||||
Title: Data backup - Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16528
|
||||
Title: Data Backup
|
||||
- Id: 16530
|
||||
Title: The ground and fire
|
||||
TimeLimit: 4h
|
||||
@@ -10227,8 +10466,12 @@ Body:
|
||||
- Id: 16538
|
||||
Title: Natural change - Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16540
|
||||
Title: Data Backup
|
||||
- Id: 16546
|
||||
Title: Farm Worker
|
||||
- Id: 16547
|
||||
Title: Juno Monster Society
|
||||
- Id: 17000
|
||||
Title: Meet with Father Bamph
|
||||
- Id: 17001
|
||||
|
||||
130
db/re/refine.yml
130
db/re/refine.yml
@@ -30,6 +30,8 @@
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# BroadcastSuccess Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
|
||||
# BroadcastFailure Broadcast to the whole server when a refine attempt at this level fails. (Default: false)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
@@ -41,7 +43,7 @@
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Group: Armor
|
||||
@@ -252,6 +254,8 @@ Body:
|
||||
- Level: 13
|
||||
Bonus: 2800
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -267,6 +271,8 @@ Body:
|
||||
- Level: 14
|
||||
Bonus: 3200
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -281,6 +287,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 15
|
||||
Bonus: 3600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -295,6 +303,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 16
|
||||
Bonus: 4000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -309,6 +319,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 17
|
||||
Bonus: 4500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -323,6 +335,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 18
|
||||
Bonus: 5000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -337,6 +351,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 19
|
||||
Bonus: 5500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -351,6 +367,8 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 20
|
||||
Bonus: 6000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -452,6 +470,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 8
|
||||
Bonus: 1440
|
||||
BlacksmithBlessingAmount: 1
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 2000
|
||||
@@ -465,6 +484,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 9
|
||||
Bonus: 1800
|
||||
BlacksmithBlessingAmount: 2
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 2000
|
||||
@@ -478,6 +498,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 10
|
||||
Bonus: 2160
|
||||
BlacksmithBlessingAmount: 4
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 900
|
||||
@@ -491,6 +512,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 11
|
||||
Bonus: 2520
|
||||
BlacksmithBlessingAmount: 7
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -504,6 +526,7 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 12
|
||||
Bonus: 2880
|
||||
BlacksmithBlessingAmount: 11
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -517,6 +540,9 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 13
|
||||
Bonus: 3360
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -530,6 +556,9 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 14
|
||||
Bonus: 3840
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -543,6 +572,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 15
|
||||
Bonus: 4320
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -556,6 +587,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 16
|
||||
Bonus: 4800
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -569,6 +602,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 17
|
||||
Bonus: 5400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -582,6 +617,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 18
|
||||
Bonus: 6000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -595,6 +632,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 19
|
||||
Bonus: 6600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -608,6 +647,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 20
|
||||
Bonus: 7200
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -824,6 +865,8 @@ Body:
|
||||
Bonus: 2600
|
||||
RandomBonus: 1800
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -840,6 +883,8 @@ Body:
|
||||
Bonus: 2800
|
||||
RandomBonus: 2100
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -855,6 +900,8 @@ Body:
|
||||
- Level: 15
|
||||
Bonus: 3000
|
||||
RandomBonus: 2400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -870,6 +917,8 @@ Body:
|
||||
- Level: 16
|
||||
Bonus: 4800
|
||||
RandomBonus: 2700
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -885,6 +934,8 @@ Body:
|
||||
- Level: 17
|
||||
Bonus: 5100
|
||||
RandomBonus: 3000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -900,6 +951,8 @@ Body:
|
||||
- Level: 18
|
||||
Bonus: 5400
|
||||
RandomBonus: 3300
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -915,6 +968,8 @@ Body:
|
||||
- Level: 19
|
||||
Bonus: 5700
|
||||
RandomBonus: 3600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -930,6 +985,8 @@ Body:
|
||||
- Level: 20
|
||||
Bonus: 6000
|
||||
RandomBonus: 3900
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1149,6 +1206,8 @@ Body:
|
||||
Bonus: 3900
|
||||
RandomBonus: 3500
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1165,6 +1224,8 @@ Body:
|
||||
Bonus: 4200
|
||||
RandomBonus: 4000
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1180,6 +1241,8 @@ Body:
|
||||
- Level: 15
|
||||
Bonus: 4500
|
||||
RandomBonus: 4500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1195,6 +1258,8 @@ Body:
|
||||
- Level: 16
|
||||
Bonus: 8000
|
||||
RandomBonus: 5000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1210,6 +1275,8 @@ Body:
|
||||
- Level: 17
|
||||
Bonus: 8500
|
||||
RandomBonus: 5500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1225,6 +1292,8 @@ Body:
|
||||
- Level: 18
|
||||
Bonus: 9000
|
||||
RandomBonus: 6000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1240,6 +1309,8 @@ Body:
|
||||
- Level: 19
|
||||
Bonus: 9500
|
||||
RandomBonus: 6500
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1255,6 +1326,8 @@ Body:
|
||||
- Level: 20
|
||||
Bonus: 10000
|
||||
RandomBonus: 7000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1478,6 +1551,8 @@ Body:
|
||||
Bonus: 6500
|
||||
RandomBonus: 6400
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1494,6 +1569,8 @@ Body:
|
||||
Bonus: 7000
|
||||
RandomBonus: 7200
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1509,6 +1586,8 @@ Body:
|
||||
- Level: 15
|
||||
Bonus: 7500
|
||||
RandomBonus: 8000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1800
|
||||
@@ -1524,6 +1603,8 @@ Body:
|
||||
- Level: 16
|
||||
Bonus: 11200
|
||||
RandomBonus: 8800
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1539,6 +1620,8 @@ Body:
|
||||
- Level: 17
|
||||
Bonus: 11900
|
||||
RandomBonus: 9600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1554,6 +1637,8 @@ Body:
|
||||
- Level: 18
|
||||
Bonus: 12600
|
||||
RandomBonus: 10400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1700
|
||||
@@ -1569,6 +1654,8 @@ Body:
|
||||
- Level: 19
|
||||
Bonus: 13300
|
||||
RandomBonus: 11200
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1584,6 +1671,8 @@ Body:
|
||||
- Level: 20
|
||||
Bonus: 14000
|
||||
RandomBonus: 12000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 1500
|
||||
@@ -1811,6 +1900,8 @@ Body:
|
||||
Bonus: 9100
|
||||
RandomBonus: 12600
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -1827,6 +1918,8 @@ Body:
|
||||
Bonus: 9800
|
||||
RandomBonus: 14000
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -1842,6 +1935,8 @@ Body:
|
||||
- Level: 15
|
||||
Bonus: 10500
|
||||
RandomBonus: 15400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -1857,6 +1952,8 @@ Body:
|
||||
- Level: 16
|
||||
Bonus: 16000
|
||||
RandomBonus: 16800
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -1872,6 +1969,8 @@ Body:
|
||||
- Level: 17
|
||||
Bonus: 17000
|
||||
RandomBonus: 18200
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -1887,6 +1986,8 @@ Body:
|
||||
- Level: 18
|
||||
Bonus: 18000
|
||||
RandomBonus: 19600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -1902,6 +2003,8 @@ Body:
|
||||
- Level: 19
|
||||
Bonus: 19000
|
||||
RandomBonus: 21000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -1917,6 +2020,8 @@ Body:
|
||||
- Level: 20
|
||||
Bonus: 20000
|
||||
RandomBonus: 22400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -2018,6 +2123,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 8
|
||||
Bonus: 6400
|
||||
BlacksmithBlessingAmount: 1
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 2000
|
||||
@@ -2031,6 +2137,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 9
|
||||
Bonus: 7200
|
||||
BlacksmithBlessingAmount: 2
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 2000
|
||||
@@ -2044,6 +2151,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 10
|
||||
Bonus: 8000
|
||||
BlacksmithBlessingAmount: 4
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 900
|
||||
@@ -2057,6 +2165,7 @@ Body:
|
||||
DowngradeAmount: 1
|
||||
- Level: 11
|
||||
Bonus: 8800
|
||||
BlacksmithBlessingAmount: 7
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -2070,6 +2179,7 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 12
|
||||
Bonus: 9600
|
||||
BlacksmithBlessingAmount: 11
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -2083,6 +2193,9 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 13
|
||||
Bonus: 10400
|
||||
BlacksmithBlessingAmount: 16
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -2096,6 +2209,9 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 14
|
||||
Bonus: 11200
|
||||
BlacksmithBlessingAmount: 22
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 800
|
||||
@@ -2109,6 +2225,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 15
|
||||
Bonus: 12000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -2122,6 +2240,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 16
|
||||
Bonus: 12800
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -2135,6 +2255,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 17
|
||||
Bonus: 13600
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -2148,6 +2270,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 18
|
||||
Bonus: 14400
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 700
|
||||
@@ -2161,6 +2285,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 19
|
||||
Bonus: 15200
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
@@ -2174,6 +2300,8 @@ Body:
|
||||
BreakingRate: 10000
|
||||
- Level: 20
|
||||
Bonus: 16000
|
||||
BroadcastSuccess: true
|
||||
BroadcastFailure: true
|
||||
Chances:
|
||||
- Type: Normal
|
||||
Rate: 500
|
||||
|
||||
@@ -54,3 +54,8 @@ Body:
|
||||
Variable: RepPointsIsgard
|
||||
Minimum: -3000
|
||||
Maximum: 3000
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/generator/reputation.yml
|
||||
Generator: true
|
||||
|
||||
38
db/re/reputation_group.yml
Normal file
38
db/re/reputation_group.yml
Normal file
@@ -0,0 +1,38 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side group index.
|
||||
# ScriptName Unused? Used for "ID" in client
|
||||
# Name Visible name in window
|
||||
# ReputeList List of Reputations
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_GROUP_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/generator/reputation_group.yml
|
||||
Generator: true
|
||||
@@ -9635,15 +9635,13 @@ Body:
|
||||
Name: NPC_WEAPONBRAKER
|
||||
Description: Break weapon
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
TargetType: Self
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
Status: BrokenWeapon
|
||||
Duration: 30000
|
||||
Status: WeaponBreaker
|
||||
- Id: 344
|
||||
Name: NPC_ARMORBRAKE
|
||||
Description: Break armor
|
||||
@@ -10518,9 +10516,6 @@ Body:
|
||||
Amount: 90
|
||||
- Level: 5
|
||||
Amount: 100
|
||||
ItemCost:
|
||||
- Item: Poison_Bottle
|
||||
Amount: 1
|
||||
Status: Edp
|
||||
- Id: 379
|
||||
Name: ASC_BREAKER
|
||||
@@ -17024,7 +17019,7 @@ Body:
|
||||
Range: 11
|
||||
Hit: Multi_Hit
|
||||
HitCount: -20
|
||||
Duration1: 18000
|
||||
Duration2: 18000
|
||||
SplashArea: 9
|
||||
Knockback: 2
|
||||
CastCancel: true
|
||||
@@ -17166,11 +17161,12 @@ Body:
|
||||
Name: NPC_MAXPAIN_ATK
|
||||
Description: Max Pain Attack
|
||||
MaxLevel: 10
|
||||
Type: Misc
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreElement: true
|
||||
IgnoreDefense: true
|
||||
IgnoreFlee: true
|
||||
IgnoreDefCard: true
|
||||
Flags:
|
||||
@@ -27609,8 +27605,8 @@ Body:
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: -3
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
Element: Wind
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
@@ -44821,7 +44817,7 @@ Body:
|
||||
IsGuild: true
|
||||
CastCancel: true
|
||||
Duration1: 300000
|
||||
Cooldown: 60000
|
||||
Cooldown: 900000
|
||||
FixedCastTime: 1000
|
||||
- Id: 10018
|
||||
Name: GD_CHARGESHOUT_BEATING
|
||||
@@ -44833,7 +44829,7 @@ Body:
|
||||
Flags:
|
||||
IsGuild: true
|
||||
CastCancel: true
|
||||
Cooldown: 60000
|
||||
Cooldown: 900000
|
||||
FixedCastTime: 1000
|
||||
- Id: 10019
|
||||
Name: GD_EMERGENCY_MOVE
|
||||
@@ -44847,5 +44843,5 @@ Body:
|
||||
IsGuild: true
|
||||
SplashArea: 15
|
||||
Duration1: 10000
|
||||
Cooldown: 600000
|
||||
Cooldown: 60000
|
||||
Status: Emergency_Move
|
||||
|
||||
414
db/re/status.yml
414
db/re/status.yml
File diff suppressed because it is too large
Load Diff
99
db/readme.md
99
db/readme.md
@@ -18,6 +18,7 @@ We want to add our own custom achievement that can be given to a player via an N
|
||||
|
||||
#### /db/import/achievement_db.yml
|
||||
|
||||
```yml
|
||||
- Id: 280000
|
||||
Group: None
|
||||
Name: Emperio
|
||||
@@ -30,6 +31,7 @@ We want to add our own custom achievement that can be given to a player via an N
|
||||
Reward:
|
||||
TitleId: 1036
|
||||
Score: 50
|
||||
```
|
||||
|
||||
|
||||
### Instances
|
||||
@@ -38,27 +40,30 @@ We want to add our own customized Housing Instance.
|
||||
|
||||
#### /db/import/instance_db.yml
|
||||
|
||||
- Id: 35
|
||||
Name: Home
|
||||
IdleTimeOut: 900
|
||||
Enter:
|
||||
Map: 1@home
|
||||
X: 24
|
||||
Y: 6
|
||||
AdditionalMaps:
|
||||
- Map: 2@home
|
||||
- Map: 3@home
|
||||
```yml
|
||||
- Id: 35
|
||||
Name: Home
|
||||
IdleTimeOut: 900
|
||||
Enter:
|
||||
Map: 1@home
|
||||
X: 24
|
||||
Y: 6
|
||||
AdditionalMaps:
|
||||
- Map: 2@home
|
||||
- Map: 3@home
|
||||
```
|
||||
|
||||
|
||||
### Mob Alias
|
||||
---
|
||||
We want to give a custom mob a Novice player sprite.
|
||||
We want to make Porings look like Baphomet.
|
||||
|
||||
#### /db/import/mob_avail.txt
|
||||
#### /db/import/mob_avail.yml
|
||||
|
||||
// Structure of Database:
|
||||
// MobID,SpriteID{,Equipment}
|
||||
3850,0
|
||||
```yml
|
||||
- Mob: PORING
|
||||
Sprite: BAPHOMET
|
||||
```
|
||||
|
||||
|
||||
### Custom Maps
|
||||
@@ -67,45 +72,71 @@ We want to add our own custom maps. For this we need to add our map names to `im
|
||||
|
||||
#### /db/import/map_index.txt
|
||||
|
||||
```
|
||||
1@home 1250
|
||||
2@home
|
||||
3@home
|
||||
ev_has
|
||||
shops
|
||||
prt_pvp
|
||||
```
|
||||
|
||||
|
||||
### Item Trade Restrictions
|
||||
---
|
||||
We want to ensure that specific items cannot be traded, sold, dropped, placed in storage, etc.
|
||||
|
||||
#### /db/import/item_trade.txt
|
||||
#### /db/import/item_db.yml
|
||||
|
||||
// Legend for 'TradeMask' field (bitmask):
|
||||
// 1 - item can't be dropped
|
||||
// 2 - item can't be traded (nor vended)
|
||||
// 4 - wedded partner can override restriction 2
|
||||
// 8 - item can't be sold to npcs
|
||||
// 16 - item can't be placed in the cart
|
||||
// 32 - item can't be placed in the storage
|
||||
// 64 - item can't be placed in the guild storage
|
||||
// 128 - item can't be attached to mail
|
||||
// 256 - item can't be auctioned
|
||||
// Full outright value = 511
|
||||
34000,511,100 // Old Green Box
|
||||
34001,511,100 // House Keys
|
||||
34002,511,100 // Reputation Journal
|
||||
```yml
|
||||
- Id: 34000 # Old Green Box
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
TradePartner: true
|
||||
NoSell: true
|
||||
NoCart: true
|
||||
NoStorage: true
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
- Id: 34001 # House Keys
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
TradePartner: true
|
||||
NoSell: true
|
||||
NoCart: true
|
||||
NoStorage: true
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
- Id: 34002 # Reputation Journal
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
TradePartner: true
|
||||
NoSell: true
|
||||
NoCart: true
|
||||
NoStorage: true
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
```
|
||||
|
||||
|
||||
### Custom Quests
|
||||
---
|
||||
We want to add our own custom quests to the quest_db.
|
||||
|
||||
#### /db/import/quest_db.txt
|
||||
#### /db/import/quest_db.yml
|
||||
|
||||
// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
|
||||
89001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"
|
||||
89002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"
|
||||
```yml
|
||||
- Id: 89001
|
||||
Title: "Reputation Quest"
|
||||
- Id: 89002
|
||||
Title: "Reputation Quest"
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -30,6 +30,8 @@
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# BroadcastSuccess Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
|
||||
# BroadcastFailure Broadcast to the whole server when a refine attempt at this level fails. (Default: false)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
@@ -41,7 +43,7 @@
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
39
db/reputation_group.yml
Normal file
39
db/reputation_group.yml
Normal file
@@ -0,0 +1,39 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reputation Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reputation Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Client side group index.
|
||||
# ScriptName Unused? Used for "ID" in client
|
||||
# Name Visible name in window
|
||||
# ReputeList List of Reputations
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REPUTATION_GROUP_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/reputation_group.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/reputation_group.yml
|
||||
@@ -35,13 +35,14 @@
|
||||
# MinRate Minimum rate after status change reduction (10000 = 100%). (Default: 0)
|
||||
# MinDuration Minimum duration in milliseconds after status change reduction. (Default: 1)
|
||||
# Fail: List of Status Changes that causes the status to fail to activate. (Optional)
|
||||
# End: List of Status Changes that will end when the status activates. (Optional)
|
||||
# EndOnStart: List of Status Changes that will end when the status activates. (Optional)
|
||||
# EndReturn: List of Status Changes that will end when the status activates and won't give its effect. (Optional)
|
||||
# EndOnEnd: List of Status Changes that will end when the status becomes inactive. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: STATUS_DB
|
||||
Version: 2
|
||||
Version: 3
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -1419,6 +1419,7 @@ This will also send a packet to clients causing them to close.
|
||||
@reloadstatusdb
|
||||
@reloadachievementdb
|
||||
@reloadattendancedb
|
||||
@reloadbarterdb
|
||||
|
||||
Reloads a database or configuration file.
|
||||
|
||||
@@ -1427,10 +1428,11 @@ Databases:
|
||||
-- itemdb: Item Database
|
||||
-- mobdb: Monster Database
|
||||
-- questdb: Quest Database
|
||||
-- script: NPC Scripts
|
||||
-- script: NPC Scripts and Barter Database
|
||||
-- skilldb: Skill Database
|
||||
-- achievementdb: Achievement Database
|
||||
-- attendancedb: Attendance Database
|
||||
-- barterdb: Barter Database
|
||||
|
||||
Configuration files:
|
||||
-- atcommand: Atcommand Settings
|
||||
@@ -1450,11 +1452,12 @@ Affected files:
|
||||
-- msgconf: atcommands.yml
|
||||
-- pcdb: statpoint.yml, job_exp.yml, skill_tree.yml, attr_fix.yml, job_stats.yml, job_basepoints.yml, level_penalty.yml
|
||||
-- questdb: quest_db.yml
|
||||
-- script: /npc/*.txt, /npc/*.conf
|
||||
-- script: /npc/*.txt, /npc/*.conf, /npc/barters.yml
|
||||
-- skilldb: skill_db.yml, skill_nocast_db.txt, skill_changematerial_db.txt, skill_damage_db.txt, abra_db.yml, create_arrow_db.yml, produce_db.txt, spellbook_db.yml, magicmushroom_db.yml
|
||||
-- statusdb: attr_fix.yml, size_fix.yml, refine.yml
|
||||
-- achievementdb: achievement_db.yml
|
||||
-- attendancedb: attendance.yml
|
||||
-- barterdb: /npc/barters.yml
|
||||
|
||||
Restriction:
|
||||
- Used from 'atcommand' or 'useatcmd'. For @reload & @reloadscript
|
||||
|
||||
44
doc/captcha_db.txt
Normal file
44
doc/captcha_db.txt
Normal file
@@ -0,0 +1,44 @@
|
||||
//===== rAthena Documentation ================================
|
||||
//= Captcha Database Structure
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20220920
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the captcha_db.yml file and structure.
|
||||
//============================================================
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Id: Unique ID.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Filename: Name of the BMP image file (with location).
|
||||
The path of the file can be different for each captcha image, but it's best practice to keep them in the same directory.
|
||||
|
||||
Example:
|
||||
Filename: db/import/captcha/rathena.bmp
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Answer: Correct answer for the captcha (case-sensitive).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Bonus: NPC script that is ran when a captcha is successfully answered. Accepts all forms of script constants, variables, as well as the
|
||||
unique player variable @captcha_retries. This variable can be used within the Bonus script to get the remaining retries a player
|
||||
has. Coupled with the script command 'getbattleflag()' this could be used to assign different bonuses based on success rate.
|
||||
|
||||
Example:
|
||||
# Give level 10 Blessing for 20 minutes with no failures, else give for 30 seconds.
|
||||
Bonus: >
|
||||
if (@captcha_retries == getbattleflag("macro_detection_retry")) {
|
||||
# Player solved it on first try
|
||||
specialeffect2 EF_BLESSING;
|
||||
sc_start SC_BLESSING,1200000,10;
|
||||
} else {
|
||||
# Player needed more than one try
|
||||
specialeffect2 EF_BLESSING;
|
||||
sc_start SC_BLESSING,30000,10;
|
||||
}
|
||||
@@ -2,8 +2,6 @@
|
||||
|
||||
This is a tool to generate files that are hard to manually create.
|
||||
|
||||
Only navigation files can be generated at this time.
|
||||
|
||||
## How to run
|
||||
### Linux
|
||||
Run `make tools`.
|
||||
@@ -21,6 +19,8 @@ On Windows, prefix with `/`
|
||||
|
||||
option | feature
|
||||
---|---
|
||||
generate-navi | create navigation files
|
||||
`generate-navi` | create navigation files
|
||||
`generate-reputation` | create reputation bson files
|
||||
`generate-itemmoveinfo` | create itemmoveinfov5.txt
|
||||
|
||||
|
||||
|
||||
@@ -212,3 +212,15 @@ Allow to bypass the maximum stat parameter (at conf/player.conf) to
|
||||
maximum value 32,767.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_detect
|
||||
|
||||
Allows player to use the client command /macro_detector.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_register
|
||||
|
||||
Allows player to use the client commands /maco_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20180831
|
||||
//= 20211112
|
||||
//===== Description: =========================================
|
||||
//= An example of how duplicate NPCs are handled:
|
||||
//= NPC variables are shared between all duplicates.
|
||||
@@ -18,14 +18,88 @@ prontera,150,175,4 script Duplicate Test Script 909,{
|
||||
close;
|
||||
|
||||
OnInit:
|
||||
getmapxy(.map$, .x, .y, 1);
|
||||
getmapxy(.map$, .x, .y, BL_NPC);
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
getmapxy(.map$, .x, .y, 1);
|
||||
getmapxy(.map$, .x, .y, BL_NPC);
|
||||
emotion ET_SCISSOR;
|
||||
end;
|
||||
}
|
||||
|
||||
prontera,155,175,4 duplicate(Duplicate Test Script) Duplicate Test2 909,2,2
|
||||
prontera,160,175,4 duplicate(Duplicate Test Script) Duplicate Test3 909,3,3
|
||||
|
||||
//duplicate command script
|
||||
prontera,150,168,4 script Duplicate Command Test 909,{
|
||||
mes "Would you like to create a new NPC?";
|
||||
.@original_npc$ = "original_npc_unique_name";
|
||||
|
||||
mes "Input Map Name";
|
||||
mes "recommended 'prontera'";
|
||||
input .@map$;
|
||||
clear;
|
||||
mes "Input x";
|
||||
mes "recommended '155'";
|
||||
input .@x,0;
|
||||
clear;
|
||||
mes "Input y";
|
||||
mes "recommended '168'";
|
||||
input .@y,0;
|
||||
clear;
|
||||
|
||||
switch( .@s = select( "Provide no info:With name:With name and look:With name, look and dir:cancel" ) ){
|
||||
case 1:
|
||||
.@new_npc$ = duplicate( .@original_npc$, .@map$, .@x, .@y );
|
||||
break;
|
||||
case 2:
|
||||
mes "Input Duplicate NPC Name";
|
||||
input .@name$;
|
||||
clear;
|
||||
.@new_npc$ = duplicate( .@original_npc$, .@map$, .@x, .@y, .@name$ );
|
||||
break;
|
||||
case 3:
|
||||
mes "Input Duplicate NPC Name";
|
||||
input .@name$;
|
||||
clear;
|
||||
mes "Input look";
|
||||
mes "recommended '445'";
|
||||
input .@look,0;
|
||||
.@new_npc$ = duplicate( .@original_npc$, .@map$, .@x, .@y, .@name$, .@look );
|
||||
break;
|
||||
case 4:
|
||||
mes "Input Duplicate NPC Name";
|
||||
input .@name$;
|
||||
clear;
|
||||
mes "Input look";
|
||||
mes "recommended '445'";
|
||||
input .@look,0;
|
||||
clear;
|
||||
mes "Input dir";
|
||||
mes "between " + DIR_NORTH + " and " + DIR_NORTHEAST;
|
||||
input .@dir,DIR_NORTH,DIR_NORTHEAST;
|
||||
.@new_npc$ = duplicate( .@original_npc$, .@map$, .@x, .@y, .@name$, .@look, .@dir );
|
||||
break;
|
||||
default:
|
||||
mes "Ok, see you next time!";
|
||||
close;
|
||||
}
|
||||
|
||||
if( getnpcid( 0, .@new_npc$ ) == 0 ){
|
||||
mes "Something went wrong!";
|
||||
mes "The new NPC could not be found!";
|
||||
close;
|
||||
}
|
||||
|
||||
clear;
|
||||
mes "The new NPC is now at " + .@map$ + "," + .@x + "," + .@y;
|
||||
end;
|
||||
}
|
||||
|
||||
prontera,150,165,0 script test npc::original_npc_unique_name 444,{
|
||||
getmapxy(.@map$, .@x, .@y, BL_NPC);
|
||||
mes "Hi.";
|
||||
mes "My Unique Name is: " + strnpcinfo(3);
|
||||
mes "My coords are "+ .@map$ +", "+ .@x +"/" +.@y ;
|
||||
close;
|
||||
}
|
||||
@@ -159,7 +159,8 @@ executed, it is affected by spawn rates in 'battle_athena.conf'.
|
||||
Delay1 and delay2 control monster respawn delays - the first one is the fixed
|
||||
base respawn time, and the second is random variance on top of the base time.
|
||||
Both values are given in milliseconds (1000 = 1 second).
|
||||
Note that the server also enforces a minimum respawn delay of 5 seconds.
|
||||
Note that the server also enforces a minimum respawn delay of 1 second (See
|
||||
/conf/battle/monster.conf::mob_respawn_time).
|
||||
|
||||
Event is a script event to be executed when the mob is killed. The event must
|
||||
be in the form "NPCName::OnEventName" to execute, and the event name label
|
||||
@@ -431,8 +432,9 @@ hexadecimal value. Notice that 0x10 is equal to 16. Also notice that if you try
|
||||
to 'mes 0x10' it will print '16'.
|
||||
|
||||
Number values can't exceed the limits of an integer variable: Any number
|
||||
greater than INT_MAX (2147483647) or smaller than INT_MIN (-2147483648) will
|
||||
be capped to those values and will cause a warning to be reported.
|
||||
greater than INT64_MAX (9223372036854775807) or smaller than INT64_MIN
|
||||
(-9223372036854775808) will be capped to those values and will cause a warning
|
||||
to be reported.
|
||||
|
||||
Variables
|
||||
---------
|
||||
@@ -1228,6 +1230,12 @@ Don't expect things to run smoothly if you don't make your scripts 'end'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*close3;
|
||||
|
||||
The command is similar to 'close' but the cutin (if any) is cleared after closing.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*end;
|
||||
|
||||
This command will stop the execution for this particular script. The two
|
||||
@@ -2723,7 +2731,7 @@ See 'getequipid' for a full list of valid equipment slots.
|
||||
|
||||
Given the database ID number of an item, this function will return the text
|
||||
stored in the 'Name' field in item_db_*.yml for text version
|
||||
or 'name_english' field for SQL version.
|
||||
or 'name_english' field for SQL version. The function returns "null" if the item doesn't exist.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -3582,6 +3590,32 @@ This command does not count skills which are set as flag 4 (permament granted) (
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getrandmobid(<type>{,<flag>{,<level>}})
|
||||
|
||||
This command returns a random monster ID from the random monster group.
|
||||
With <flag> you can apply certain restrictions which monsters of the group can be returned.
|
||||
Returns 0 if one of the parameters is invalid or no monster could be found with the given parameters.
|
||||
|
||||
Valid <type> are:
|
||||
MOBG_BRANCH_OF_DEAD_TREE
|
||||
MOBG_PORING_BOX
|
||||
MOBG_BLOODY_DEAD_BRANCH
|
||||
MOBG_RED_POUCH_OF_SURPRISE
|
||||
MOBG_CLASSCHANGE
|
||||
MOBG_TAEKWON_MISSION
|
||||
|
||||
Valid <flag> are:
|
||||
RMF_NONE = 0x00 - Apply no flags
|
||||
RMF_DB_RATE = 0x01 - Apply the summon success chance found in the list (otherwise get any monster from the db)
|
||||
RMF_CHECK_MOB_LV = 0x02 - Apply a monster level check
|
||||
RMF_MOB_NOT_BOSS = 0x04 - Selected monster should not be a Boss type (default)
|
||||
- (except those from MOBG_BLOODY_DEAD_BRANCH)
|
||||
RMF_MOB_NOT_SPAWN = 0x08 - Selected monster must have normal spawn
|
||||
RMF_MOB_NOT_PLANT = 0x10 - Selected monster should not be a Plant type
|
||||
RMF_ALL = 0xFF - Apply all flags
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getmonsterinfo(<mob ID>,<type>)
|
||||
*getmonsterinfo(<mob name>,<type>)
|
||||
|
||||
@@ -6277,6 +6311,28 @@ it just removes non-permanent script.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*plagiarizeskill <skill_id>,<level>;
|
||||
|
||||
Enable the player to plagiarize specific skills that are copyable.
|
||||
Return 1 on success, 0 otherwise.
|
||||
|
||||
Note:
|
||||
- Plagiarism only able to copy skill while SC_PRESERVE is not active and skill is copyable by Plagiarism.
|
||||
- Reproduce can copy skill if SC__REPRODUCE is active and the skill is copyable by Reproduce.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*plagiarizeskillreset <flag>;
|
||||
|
||||
Remove a plagiarized skill from the player.
|
||||
Return 1 on success, 0 otherwise.
|
||||
|
||||
Flag constants:
|
||||
1 - Use for Plagiarism Skill
|
||||
2 - Use for Reproduce Skill
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*skill <skill id>,<level>{,<flag>};
|
||||
*skill "<skill name>",<level>{,<flag>};
|
||||
*addtoskill <skill id>,<level>{,<flag>};
|
||||
@@ -6524,6 +6580,28 @@ Examples:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
macro_detector({<account ID>});
|
||||
macro_detector({"<character name>"});
|
||||
|
||||
This command will display the captcha UI challenge onto the invoking character or the given <account ID>/<character name>.
|
||||
|
||||
Example:
|
||||
// Use 'getareaunits' to gather an area of players to test.
|
||||
// Build an int array of the account IDs.
|
||||
.@num = getareaunits(BL_PC, "prontera", 150, 150, 160, 160, .@array[0]);
|
||||
|
||||
mes "The number of Players in Prontera in between 150x150 and 160x160 is " + .@num + " .";
|
||||
mes "Players to challenge:";
|
||||
freeloop(1); // If the list is too big
|
||||
for(.@i = 0; .@i < getarraysize(.@array); .@i++) {
|
||||
mes (.@i + 1) + " " + convertpcinfo(.@array[.@i], CPC_NAME);
|
||||
macro_detector .@array[.@i];
|
||||
}
|
||||
freeloop(0);
|
||||
end;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
==================================
|
||||
|5.- Mob / NPC -related commands.|
|
||||
==================================
|
||||
@@ -6840,6 +6918,29 @@ This command will fully unload a NPC object and all of it's duplicates.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*duplicate "<NPC name>","<map>",<x>,<y>{,"<Duplicate NPC name>"{,<sprite>{,<dir>{,<xs>{,<xy>}}}}};
|
||||
|
||||
This command will duplicate the NPC with the given <NPC name> on <map> at <x>/<y>.
|
||||
If <Duplicate NPC name>, <sprite>, <dir>, <xs> or <ys> is not provided the value of the original NPC will be used.
|
||||
The Unique name of the new duplicated NPC is returned on success. An empty string is returned on failure.
|
||||
|
||||
NOTE:
|
||||
Duplicates will always have the same NPC variables as the original NPC.
|
||||
Editing a NPC variable in a duplicate or the original NPC will change it for the others.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*duplicate_dynamic("<NPC name>"{,<character ID>});
|
||||
|
||||
This command will duplicate the NPC with the given <NPC name> near the attached player or the player with the given <character ID>.
|
||||
The Unique name of the new duplicated NPC is returned on success. An empty string is returned on failure.
|
||||
|
||||
NOTE:
|
||||
Duplicates will always have the same NPC variables as the original NPC.
|
||||
Editing a NPC variable in a duplicate or the original NPC will change it for the others.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*cloakonnpc {"<NPC object name>"{,<character ID>}};
|
||||
*cloakoffnpc {"<NPC object name>"{,<character ID>}};
|
||||
|
||||
@@ -8251,6 +8352,13 @@ Gets the reputation points for reputation group <type> for the attached player o
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*add_reputation_points(<type>,<points>{,<char id>})
|
||||
|
||||
Adds the reputation points via <points> for reputation group <type> for the attached player or the given character ID.
|
||||
<type> is the client side index as stored in the Id field of the reputation.yml database files.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*item_reform({<item id>{,<char id>}})
|
||||
*item_reform({<"item name">{,<char id>}})
|
||||
|
||||
@@ -8527,6 +8635,7 @@ Parameters (indexes) for monsters are:
|
||||
UMOB_IGNORE_CELL_STACK_LIMIT
|
||||
UMOB_RES
|
||||
UMOB_MRES
|
||||
UMOB_DAMAGETAKEN
|
||||
|
||||
-----
|
||||
|
||||
@@ -8954,6 +9063,18 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*cap_value(<number>, <min>, <max>)
|
||||
|
||||
Returns the number but capped between <min> and <max>.
|
||||
|
||||
Example:
|
||||
// capped between 0 ~ 100
|
||||
.@value = cap_value(10, 0, 100); // .@value will be equal to 10
|
||||
.@value = cap_value(1000, 0, 100); // .@value will be equal to 100
|
||||
.@value = cap_value(-10, 3, 100); // .@value will be equal to 3
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*round(<number>,<precision>);
|
||||
*ceil(<number>,<precision>);
|
||||
*floor(<number>,<precision>);
|
||||
@@ -9549,9 +9670,13 @@ returns an empty string instead.
|
||||
|
||||
*instance_id({<instance mode>})
|
||||
|
||||
Returns the unique instance ID of the given mode. By default it returns the
|
||||
attached script instance. If <instance mode> is provided then the instance
|
||||
of the currently attached player is used. If that fails, the function will return 0.
|
||||
Returns the unique instance ID of the given mode.
|
||||
|
||||
By default (no parameter given) the command returns the instance ID from the attached NPC.
|
||||
If <instance mode> is provided the instance ID of the currently attached player is returned.
|
||||
If that fails, the function will return 0.
|
||||
|
||||
Please note that the command always requires the parameter <instance mode> to get the instance ID of an attached player!
|
||||
|
||||
Instance Mode options:
|
||||
IM_CHAR: Attached to character.
|
||||
@@ -9559,6 +9684,13 @@ Instance Mode options:
|
||||
IM_GUILD: Attached to character's guild.
|
||||
IM_CLAN: Attached to character's clan.
|
||||
|
||||
Examples:
|
||||
// Example with an attached player :
|
||||
npctalk "The current instance ID (mode party) from the attached player is : " + instance_id(IM_PARTY);
|
||||
|
||||
// Example with an attached NPC on an instance map :
|
||||
npctalk "The current instance ID from the attached NPC is : " + instance_id();
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*instance_warpall "<map name>",<x>,<y>{,<instance id>};
|
||||
@@ -10184,7 +10316,7 @@ server and the egg will disappear when anyone tries to hatch it.
|
||||
This function will return pet information for the pet the invoking character
|
||||
currently has active. Valid types are:
|
||||
|
||||
PETINFO_ID - Pet ID
|
||||
PETINFO_ID - Pet unique ID
|
||||
PETINFO_CLASS - Pet class number as per 'db/(pre-)re/pet_db.yml' - will tell you what kind of a pet it is.
|
||||
PETINFO_NAME - Pet name. Will return "null" if there's no pet.
|
||||
PETINFO_INTIMATE - Pet friendly level (intimacy score). 1000 is full loyalty.
|
||||
@@ -10866,6 +10998,29 @@ If <char id> is specified, the specified player is used rather than the attached
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*itemlink(<item_id>,<refine>,<card0>,<card1>,<card2>,<card3>,<enchantgrade>{,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>});
|
||||
|
||||
Generates an item link string for an item that can be used for npctalk, message,
|
||||
dispbottom, and broadcast commands. The result is a clickable-item name just
|
||||
like SHIFT+Click from a player's inventory/cart/equipment window. This command can be
|
||||
used with mes but the item name will not be clickable. You should use the normal client
|
||||
tags for displaying item links in mes dialogues, if the client supports them.
|
||||
|
||||
|
||||
Examples:
|
||||
|
||||
npctalk "Knife [3] : "+itemlink(1201)+"";
|
||||
npctalk "+16 Knife [3] : "+itemlink(1201,16)+"";
|
||||
npctalk "+13 BXB Bapho+VR+EA2+EA1 : "+itemlink(18110,13,4147,4407,4833,4832)+"";
|
||||
setarray .@opt_ids[0],RDMOPT_VAR_ATKPERCENT,RDMOPT_VAR_ATKPERCENT,RDMOPT_VAR_ATTMPOWER,0,0;
|
||||
setarray .@opt_values[0],3,5,20,0,0;
|
||||
setarray .@opt_params[0],0,0,0,0,0;
|
||||
npctalk "+13 BXB Bapho+VR+EA2+EA1 + 3 Options : "+itemlink(18110,13,4147,4407,4833,4832,0,.@opt_ids,.@opt_values,.@opt_params)+"";
|
||||
|
||||
|
||||
RandomIDArray, RandomValueArray, and RandomParamArray only works if the
|
||||
client (and server) supports the Item Random Options feature (PACKETVER >= 20150225).
|
||||
|
||||
========================
|
||||
|14.- Channel commands.|
|
||||
========================
|
||||
@@ -11114,3 +11269,30 @@ See 'achievementinfo' for valid <type> values.
|
||||
- Excludes ACHIEVEINFO_LEVEL and ACHIEVEINFO_SCORE.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*addfame(<amount>,{,<char id>})
|
||||
|
||||
Increases the fame of the attached player or the supplied <char id> by the <amount> given.
|
||||
Note: Only works with classes that use the ranking system.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getfame({<char id>})
|
||||
|
||||
Gets the fame points of the attached player or the supplied <char id>.
|
||||
Note: Only works with classes that use the ranking system.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getfamerank({<char id>})
|
||||
|
||||
Returns fame rank (start from 1 to MAX_FAME_LIST), else 0.
|
||||
Note: Only works with classes that use the ranking system.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*isdead({<account id>})
|
||||
|
||||
Returns true if the player is dead else false.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20220421
|
||||
//= 20221216
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the status.yml file and structure.
|
||||
//============================================================
|
||||
@@ -232,6 +232,7 @@ Flags: Various status flags for specific status change events.
|
||||
RemoveOnUnequip - Removed when unequipping any type of equipment.
|
||||
RemoveOnUnequipWeapon - Removed when unequipping a weapon.
|
||||
RemoveOnUnequipArmor - Removed when unequipping an armor.
|
||||
RemoveOnHermode - Removed by CG_HERMODE.
|
||||
|
||||
StopAttacking - Makes the unit stop attacking.
|
||||
StopCasting - Makes the unit stop casting skills.
|
||||
@@ -266,7 +267,7 @@ Fail: List of status that causes the status to fail to activate.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
End: List of status that will end if the status activates.
|
||||
EndOnStart: List of status that will end if the status activates.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -276,6 +277,10 @@ EndReturn: List of status that will end if the status activates and it won't giv
|
||||
|
||||
---------------------------------------
|
||||
|
||||
EndOnEnd: List of status that will end when the status becomes inactive.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Notes:
|
||||
|
||||
By default, statuses are 'Buff' (those that aren't explicitely given the 'Debuff' flag) which are removable by 'map_quit' in combination with 'battle_config.debuff_on_logout'.
|
||||
|
||||
@@ -2827,3 +2827,8 @@ SC_PACKING_ENVELOPE9 (EFST_PACKING_ENVELOPE9)
|
||||
SC_PACKING_ENVELOPE10 (EFST_PACKING_ENVELOPE10)
|
||||
desc: Increases HIT
|
||||
val1: + HIT
|
||||
|
||||
SC_WEAPONBREAKER
|
||||
desc: Bonus given when using NPC_WEAPONBRAKER skill
|
||||
val1: Skill level
|
||||
val2: val1 * 2 weapon break chance
|
||||
|
||||
12
doc/yaml/db/item_cash.yml
Normal file
12
doc/yaml/db/item_cash.yml
Normal file
@@ -0,0 +1,12 @@
|
||||
###########################################################################
|
||||
# Item Cash Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Cash Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Tab Cash shop tab. Available tabs are New, Hot, Limited, Rental, Permanent, Scrolls, Consumables, Other, Sale.
|
||||
# Items: List of possible items.
|
||||
# - Item Item name.
|
||||
# Price Item cost in cash points (#CASHPOINTS).
|
||||
###########################################################################
|
||||
@@ -4,7 +4,7 @@ M_SRV=map-server
|
||||
W_SRV=web-server
|
||||
INST_PATH=/opt
|
||||
PKG=rathena
|
||||
PKG_PATH=$INST_PATH/$PKG
|
||||
PKG_PATH="${INST_PATH}/${PKG}"
|
||||
|
||||
check_files() {
|
||||
for i in ${L_SRV} ${C_SRV} ${M_SRV} ${W_SRV}
|
||||
@@ -17,11 +17,11 @@ check_files() {
|
||||
}
|
||||
|
||||
check_inst_right(){
|
||||
if [ ! -w $INST_PATH ]; then echo "You must have sudo right to use this install (write/read permission in /opt/ )" && exit; fi
|
||||
if [ ! -w "${INST_PATH}" ]; then echo "You must have sudo right to use this install (write/read permission in ${INST_PATH}/ )" && exit; fi
|
||||
}
|
||||
|
||||
inst_launch_workaround(){
|
||||
if [ -d $PKG_PATH ]; then
|
||||
if [ $(pwd) != $PKG_PATH ]; then cd $PKG_PATH; fi
|
||||
if [ -d "${PKG_PATH}" ]; then
|
||||
if [ "$(pwd)" != "${PKG_PATH}" ]; then cd "${PKG_PATH}"; fi
|
||||
fi
|
||||
}
|
||||
|
||||
42
install.sh
42
install.sh
@@ -6,12 +6,12 @@
|
||||
|
||||
# NOTE: This requires GNU getopt. On Mac OS X and FreeBSD, you have to install this
|
||||
# separately; see below.
|
||||
TEMP=`getopt -o d: -l destdir: -- "$@"`
|
||||
TEMP=$(getopt -o d: -l destdir: -- "$@")
|
||||
if [ $? != 0 ] ; then echo "Terminating..." >&2 ; exit 1 ; fi
|
||||
# Note the quotes around `$TEMP': they are essential!
|
||||
eval set -- "$TEMP"
|
||||
eval set -- "${TEMP}"
|
||||
|
||||
eval set -- "$TEMP"
|
||||
eval set -- "${TEMP}"
|
||||
while [ $# -gt 0 ]
|
||||
do
|
||||
case "$1" in
|
||||
@@ -20,26 +20,26 @@ do
|
||||
shift
|
||||
done
|
||||
|
||||
echo "destdir = $PKG_PATH "
|
||||
echo "destdir = ${PKG_PATH} "
|
||||
check_inst_right
|
||||
check_files
|
||||
mkdir -p $PKG_PATH/bin/
|
||||
mkdir -p $PKG_PATH/etc/$PKG/
|
||||
mkdir -p $PKG_PATH/usr/$PKG/
|
||||
mkdir -p $PKG_PATH/var/$PKG/log
|
||||
mkdir -p "${PKG_PATH}/bin/"
|
||||
mkdir -p "${PKG_PATH}/etc/${PKG}/"
|
||||
mkdir -p "${PKG_PATH}/usr/${PKG}/"
|
||||
mkdir -p "${PKG_PATH}/var/${PKG}/log"
|
||||
|
||||
#we copy all file into opt/ dir and treat dir like normal unix arborescence
|
||||
cp -r db/ $PKG_PATH/var/$PKG/db
|
||||
if [ -d log ]; then cp -r log/* $PKG_PATH/var/$PKG/log/; fi
|
||||
cp -r conf/ $PKG_PATH/etc/$PKG/conf
|
||||
cp -r npc/ $PKG_PATH/usr/$PKG/npc
|
||||
cp athena-start $PKG_PATH/
|
||||
cp *-server* $PKG_PATH/bin/
|
||||
cp -r db/ "${PKG_PATH}/var/${PKG}/db"
|
||||
if [ -d log ]; then cp -r log/* "${PKG_PATH}/var/${PKG}/log/"; fi
|
||||
cp -r conf/ "${PKG_PATH}/etc/${PKG}/conf"
|
||||
cp -r npc/ "${PKG_PATH}/usr/${PKG}/npc"
|
||||
cp athena-start "${PKG_PATH}/"
|
||||
cp *-server* "${PKG_PATH}/bin/"
|
||||
|
||||
ln -fs $PKG_PATH/var/$PKG/db/ $PKG_PATH/db
|
||||
ln -fs $PKG_PATH/var/$PKG/log/ $PKG_PATH/log
|
||||
ln -fs $PKG_PATH/etc/$PKG/conf/ $PKG_PATH/conf
|
||||
ln -fs $PKG_PATH/usr/$PKG/npc/ $PKG_PATH/npc
|
||||
ln -fs $PKG_PATH/athena-start /usr/bin/$PKG
|
||||
for f in $(ls $PKG_PATH/bin/) ; do ln -fs $PKG_PATH/bin/$f $PKG_PATH/$f; done
|
||||
echo "Installation is done. You can now control the server with '$PKG start'"
|
||||
ln -fs "${PKG_PATH}/var/${PKG}/db/" "${PKG_PATH}/db"
|
||||
ln -fs "${PKG_PATH}/var/${PKG}/log/" "${PKG_PATH}/log"
|
||||
ln -fs "${PKG_PATH}/etc/${PKG}/conf/" "${PKG_PATH}/conf"
|
||||
ln -fs "${PKG_PATH}/usr/${PKG}/npc/" "${PKG_PATH}/npc"
|
||||
ln -fs "${PKG_PATH}/athena-start" "/usr/bin/${PKG}"
|
||||
for f in $(ls "${PKG_PATH}/bin/") ; do ln -fs "${PKG_PATH}/bin/${f}" "${PKG_PATH}/${f}"; done
|
||||
echo "Installation is done. You can now control the server with '${PKG} start'"
|
||||
|
||||
@@ -743,7 +743,7 @@ einbech,46,107,6 script Shena#ein::EinMonsters 846,{
|
||||
}
|
||||
}
|
||||
|
||||
einbech,48,107,4 duplicate(EinMonsters) Luda#ein 850,{
|
||||
einbech,48,107,4 duplicate(EinMonsters) Luda#ein 850
|
||||
|
||||
einbech,148,242,5 script Jung#ein 855,{
|
||||
mes "[Jung]";
|
||||
|
||||
@@ -11,6 +11,7 @@ OnInit:
|
||||
.HP_Option = true; //Allow HP option
|
||||
.SP_Option = true; //Allow SP option
|
||||
.MinDelay = 100; //Minimum Delay Allowed in milliseconds (Default and Recommended: 100) [lower values will increase server strain]
|
||||
.MaxDelay = 1000; //Maximum Delay Allowed in milliseconds (Default and Recommended: 1000)
|
||||
setarray .blackList[0],0; //Array of black listed item ID
|
||||
|
||||
if(!.HP_Option && !.SP_Option){
|
||||
@@ -24,11 +25,11 @@ end;
|
||||
L_Help:
|
||||
dispbottom "Available commands:";
|
||||
if(.HP_Option && .SP_Option){
|
||||
dispbottom " @autopot <hp|sp> <item id> {<min hp|sp % [1..100]> {<delay [" + .MinDelay + "..1000]>}}";
|
||||
dispbottom " @autopot <hp|sp> <item id> {<min hp|sp % [1..100]> {<delay [" + .MinDelay + ".."+.MaxDelay+"]>}}";
|
||||
dispbottom " @autopot <hp|sp> list";
|
||||
dispbottom " @autopot <hp|sp> <on|off>";
|
||||
}else{
|
||||
dispbottom " @autopot <" + (.HP_Option?"hp":"sp") + "> <item id> {<min " + (.HP_Option?"hp":"sp") + " % [1..100]> {<delay [" + .MinDelay + "..1000]>}}";
|
||||
dispbottom " @autopot <" + (.HP_Option?"hp":"sp") + "> <item id> {<min " + (.HP_Option?"hp":"sp") + " % [1..100]> {<delay [" + .MinDelay + ".."+.MaxDelay+"]>}}";
|
||||
dispbottom " @autopot <" + (.HP_Option?"hp":"sp") + "> list";
|
||||
dispbottom " @autopot <" + (.HP_Option?"hp":"sp") + "> <on|off>";
|
||||
}
|
||||
@@ -56,10 +57,11 @@ L_Start:
|
||||
.@type$ = getarg(0,0);
|
||||
.@potion = getarg(1,0);
|
||||
setd "@autopot_" + .@type$ + "_Min",getarg(2,0);
|
||||
@autopot_delay = getarg(3,0);
|
||||
@autopot_delay = getarg(3,.MinDelay);
|
||||
|
||||
if (getd("@autopot_" + .@type$ + "_Min") < 1 || getd("@autopot_" + .@type$ + "_Min") > 100) setd "@autopot_" + .@type$ + "_Min",90;
|
||||
if (@autopot_delay < 50 || @autopot_delay > 1000) @autopot_delay = .MinDelay;
|
||||
if (@autopot_delay < .MinDelay) @autopot_delay = .MinDelay;
|
||||
if (@autopot_delay > .MaxDelay) @autopot_delay = .MaxDelay;
|
||||
if (getiteminfo(.@potion, ITEMINFO_TYPE) != IT_HEALING) {
|
||||
dispbottom getitemname(.@potion) + " is not a healing item.";
|
||||
end;
|
||||
@@ -74,7 +76,7 @@ L_Start:
|
||||
}
|
||||
setd "@autopot_" + .@type$ + "_ID",.@potion;
|
||||
setd "@autopot_" + .@type$ + "_Active",true;
|
||||
addtimer .@delay,strnpcinfo(3) + "::OnStart";
|
||||
addtimer @autopot_delay,strnpcinfo(3) + "::OnStart";
|
||||
message strcharinfo(0), "Auto-Potion " + strtoupper(.@type$) + " enabled.";
|
||||
callsub L_Info;
|
||||
return;
|
||||
|
||||
@@ -127,13 +127,14 @@ function Restrict {
|
||||
Towns:
|
||||
// --------------------------------------------------
|
||||
menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
|
||||
"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
|
||||
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Kunlun",T14, "Hugel",T15,
|
||||
"Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Luoyang",T20,
|
||||
"Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24,
|
||||
"Midgarts Expedition Camp",T25, "Mora",T26, "Morocc",T27, "Moscovia",T28,
|
||||
"Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33,
|
||||
"Thor Camp",T34, "Umbala",T35, "Veins",T36, "Juno",T37;
|
||||
"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
|
||||
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Hugel",T14, "Ice Castle",T15,
|
||||
"Izlude",T16, "Jawaii",T17, "Juno",T18, "Kunlun",T19, "Lasagna",T20,
|
||||
"Lighthalzen",T21, "Luoyang",T22, "Lutie",T23, "Malangdo",T24, "Malaya",T25,
|
||||
"Manuk",T26, "Midgarts Expedition Camp",T27, "Mora",T28, "Morocc",T29, "Moscovia",T30,
|
||||
"Nameless Island (Day)",T31, "Nameless Island (Night)",T32, "Niflheim",T33, "Payon",T34, "Rachel",T35,
|
||||
"Rockridge",T36, "Special Security Area, Cor",T37, "Splendide",T38, "Thor Camp",T39, "Umbala",T40,
|
||||
"Varmundt's Mansion",T41, "Veins",T42, "Verus Findspot",T43, "Wolf Village",T44;
|
||||
|
||||
T1: Go("prontera",155,183);
|
||||
T2: Go("alberta",28,234);
|
||||
@@ -152,34 +153,47 @@ T11: Go("einbroch",64,200);
|
||||
T12: Restrict("RE");
|
||||
Go("dicastes01",198,187);
|
||||
T13: Go("geffen",119,59);
|
||||
T14: Go("gonryun",160,120);
|
||||
T15: Go("hugel",96,145);
|
||||
T14: Go("hugel",96,145);
|
||||
T15: Restrict("RE");
|
||||
Go("icecastle",185,212);
|
||||
T16: Go("izlude",128,(checkre(3)?146:114));
|
||||
T17: Go("jawaii",251,132);
|
||||
T18: Restrict("RE");
|
||||
T18: Go("yuno",157,51);
|
||||
T19: Go("gonryun",160,120);
|
||||
T20: Restrict("RE");
|
||||
Go("lasagna",193,182);
|
||||
T19: Go("lighthalzen",158,92);
|
||||
T20: Go("louyang",217,100);
|
||||
T21: Go("xmas",147,134);
|
||||
T22: Restrict("RE");
|
||||
T21: Go("lighthalzen",158,92);
|
||||
T22: Go("louyang",217,100);
|
||||
T23: Go("xmas",147,134);
|
||||
T24: Restrict("RE");
|
||||
Go("malangdo",140,114);
|
||||
T23: Restrict("RE");
|
||||
T25: Restrict("RE");
|
||||
Go("malaya",231,200);
|
||||
T24: Go("manuk",282,138);
|
||||
T25: Go("mid_camp",210,288);
|
||||
T26: Restrict("RE");
|
||||
T26: Go("manuk",282,138);
|
||||
T27: Go("mid_camp",210,288);
|
||||
T28: Restrict("RE");
|
||||
Go("mora",55,146);
|
||||
T27: Go("morocc",156,93);
|
||||
T28: Go("moscovia",223,184);
|
||||
T29: Go("nameless_n",256,215);
|
||||
T30: Go("niflheim",202,174);
|
||||
T31: Go("payon",179,100);
|
||||
T32: Go("rachel",130,110);
|
||||
T33: Go("splendide",201,147);
|
||||
T34: Go("thor_camp",246,68);
|
||||
T35: Go("umbala",97,153);
|
||||
T36: Go("veins",216,123);
|
||||
T37: Go("yuno",157,51);
|
||||
T29: Go("morocc",156,93);
|
||||
T30: Go("moscovia",223,184);
|
||||
T31: Go("nameless_i",256,215);
|
||||
T32: Go("nameless_n",256,215);
|
||||
T33: Go("niflheim",202,174);
|
||||
T34: Go("payon",179,100);
|
||||
T35: Go("rachel",130,110);
|
||||
T36: Restrict("RE");
|
||||
Go("harboro1",298,206);
|
||||
T37: Restrict("RE");
|
||||
Go("sp_cor",160,166);
|
||||
T38: Go("splendide",201,147);
|
||||
T39: Go("thor_camp",246,68);
|
||||
T40: Go("umbala",97,153);
|
||||
T41: Restrict("RE");
|
||||
Go("ba_maison",72,146);
|
||||
T42: Go("veins",216,123);
|
||||
T43: Restrict("RE");
|
||||
Go("verus04",123,250);
|
||||
T44: Restrict("RE");
|
||||
Go("wolfvill",144,144);
|
||||
|
||||
// --------------------------------------------------
|
||||
Fields:
|
||||
@@ -188,13 +202,14 @@ T37: Go("yuno",157,51);
|
||||
menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
|
||||
"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
|
||||
"Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
|
||||
"Geffen Fields",F10, "Kunlun Fields",F11, "Hugel Fields",F12,
|
||||
"Lasagna Fields",F13, "Lighthalzen Fields",F14, "Luoyang Field",F15,
|
||||
"Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18,
|
||||
"Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21,
|
||||
"Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24,
|
||||
"Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27,
|
||||
"Veins Fields",F28, "Juno Fields",F29;
|
||||
"Frozen Scale Fields",F10, "Geffen Fields",F11, "Grey Wolf Forest",F12,
|
||||
"Hugel Fields",F13, "Juno Fields",F14, "Kiwawa Desert",F15,
|
||||
"Kunlun Fields",F16, "Lasagna Fields",F17, "Lighthalzen Fields",F18,
|
||||
"Luoyang Field",F19, "Lutie Field",F20, "Malaya Fields",F21,
|
||||
"Manuk Fields",F22, "Mjolnir Fields",F23, "Moscovia Fields",F24,
|
||||
"Niflheim Fields",F25, "Payon Forests",F26, "Prontera Fields",F27,
|
||||
"Rachel Fields",F28, "Sograt Deserts",F29, "Splendide Fields",F30,
|
||||
"Umbala Fields",F31, "Veins Fields",F32;
|
||||
|
||||
F1: setarray @c[2],190,197;
|
||||
Disp("Amatsu Field",1,1); Pick("ama_fild");
|
||||
@@ -221,43 +236,55 @@ F8: Restrict("Pre-RE",2,10);
|
||||
F9: Restrict("RE");
|
||||
setarray @c[2],143,132,143,217;
|
||||
Disp("El Dicastes Field",1,2); Pick("dic_fild");
|
||||
F10: Restrict("Pre-RE",13,15);
|
||||
F10: Restrict("RE");
|
||||
setarray @c[2],378,223,223,18,365,241,140,280;
|
||||
Disp("Frozen Scale Hill:Frozen Scale Plains:Frozen Scale Glacier:Frozen Tail"); Pick("","jor_back1","jor_back2","jor_back3","jor_tail");
|
||||
F11: Restrict("Pre-RE",13,15);
|
||||
setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
|
||||
Disp("Geffen Field",0,14); Pick("gef_fild",1);
|
||||
F11: setarray @c[2],220,227;
|
||||
Disp("Kunlun Field",1,1); Pick("gon_fild");
|
||||
F12: Restrict("Pre-RE",3,7);
|
||||
F12: Restrict("RE");
|
||||
setarray @c[2],22,315,122,388;
|
||||
Disp("Grey Wolf Forest",1,2); Pick("gw_fild");
|
||||
F13: Restrict("Pre-RE",3,7);
|
||||
setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
|
||||
Disp("Hugel Field",1,7); Pick("hu_fild");
|
||||
F13: Restrict("RE");
|
||||
F14: Restrict("Pre-RE",5,10);
|
||||
setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
|
||||
Disp("Juno Field",1,12); Pick("yuno_fild");
|
||||
F15: Restrict("RE");
|
||||
setarray @c[2],38,246,31,207;
|
||||
Disp("Kiwawa Desert",1,2); Pick("","rockrdg1","rockrdg2");
|
||||
F16: setarray @c[2],220,227;
|
||||
Disp("Kunlun Field",1,1); Pick("gon_fild");
|
||||
F17: Restrict("RE");
|
||||
setarray @c[2],344,371,20,98;
|
||||
Disp("Lasagna Field",1,2); Pick("lasa_fild");
|
||||
F14: setarray @c[2],240,179,185,235,240,226;
|
||||
F18: setarray @c[2],240,179,185,235,240,226;
|
||||
Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
|
||||
F15: setarray @c[2],229,187;
|
||||
F19: setarray @c[2],229,187;
|
||||
Disp("Luoyang Field",1,1); Pick("lou_fild");
|
||||
F16: setarray @c[2],115,145;
|
||||
F20: setarray @c[2],115,145;
|
||||
Disp("Lutie Field",1,1); Pick("xmas_fild");
|
||||
F17: Restrict("RE");
|
||||
F21: Restrict("RE");
|
||||
setarray @c[2],40,272,207,180;
|
||||
Disp("Malaya Field",1,2); Pick("ma_fild");
|
||||
F18: setarray @c[2],35,236,35,262,84,365;
|
||||
F22: setarray @c[2],35,236,35,262,84,365;
|
||||
Disp("Manuk Field",1,3); Pick("man_fild");
|
||||
F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
|
||||
F23: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
|
||||
Disp("Mjolnir Field",1,12); Pick("mjolnir_");
|
||||
F20: setarray @c[2],82,104,131,147;
|
||||
F24: setarray @c[2],82,104,131,147;
|
||||
Disp("Moscovia Field",1,2); Pick("mosk_fild");
|
||||
F21: setarray @c[2],215,229,167,234;
|
||||
F25: setarray @c[2],215,229,167,234;
|
||||
Disp("Niflheim Field",1,2); Pick("nif_fild");
|
||||
F22: Restrict("Pre-RE",5,11);
|
||||
F26: Restrict("Pre-RE",5,11);
|
||||
setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
|
||||
Disp("Payon Forest",1,11); Pick("pay_fild");
|
||||
F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
|
||||
F27: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
|
||||
Disp("Prontera Field",0,11); Pick("prt_fild",1);
|
||||
F24: Restrict("Pre-RE",2,7,9,10,11,13);
|
||||
F28: Restrict("Pre-RE",2,7,9,10,11,13);
|
||||
setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
|
||||
Disp("Rachel Field",1,13); Pick("ra_fild");
|
||||
F25: if(.Satan_Morocc){
|
||||
F29: if(.Satan_Morocc){
|
||||
setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
|
||||
Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
|
||||
Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
|
||||
@@ -265,133 +292,194 @@ F25: if(.Satan_Morocc){
|
||||
setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97;
|
||||
Disp("Sograt Desert",1,19); Pick("moc_fild");
|
||||
}
|
||||
F26: setarray @c[2],175,186,236,184,188,204;
|
||||
F30: setarray @c[2],175,186,236,184,188,204;
|
||||
Disp("Splendide Field",1,3); Pick("spl_fild");
|
||||
F27: setarray @c[2],217,206,223,221,237,215,202,197;
|
||||
F31: setarray @c[2],217,206,223,221,237,215,202,197;
|
||||
Disp("Umbala Field",1,4); Pick("um_fild");
|
||||
F28: Restrict("Pre-RE",5);
|
||||
F32: Restrict("Pre-RE",5);
|
||||
setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
|
||||
Disp("Veins Field",1,7); Pick("ve_fild");
|
||||
F29: Restrict("Pre-RE",5,10);
|
||||
setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
|
||||
Disp("Juno Field",1,12); Pick("yuno_fild");
|
||||
|
||||
// --------------------------------------------------
|
||||
Dungeons:
|
||||
// --------------------------------------------------
|
||||
@d = true;
|
||||
menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
|
||||
"Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42,
|
||||
"Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
|
||||
"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
|
||||
"Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
|
||||
"Glast Heim",D17, "Kunlun Dungeon",D18, "Hidden Dungeon",D19,
|
||||
"Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23,
|
||||
"Luoyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26,
|
||||
"Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29,
|
||||
"Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33,
|
||||
"Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37,
|
||||
"Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41;
|
||||
menu "Abandoned Lab Amicitia",D1, "Abyss Lakes",D2, "Amatsu Dungeon",D3,
|
||||
"Anthell",D4, "Ayothaya Dungeon",D5, "Beach Dungeon",D6,
|
||||
"Bifrost Tower",D7, "Bio Labs",D8, "Brasilis Dungeon",D9,
|
||||
"Byalan Dungeon",D10, "Clock Tower",D11, "Coal Mines",D12,
|
||||
"Culvert",D13, "Cursed Abbey",D14, "Dewata Dungeon",D15,
|
||||
"Einbroch Dungeon",D16, "Flame Basin",D17, "Gefenia",D18,
|
||||
"Geffen Dungeon",D19, "Glast Heim",D20, "Hidden Dungeon",D21,
|
||||
"Ice Dungeon",D22, "Illusion Dungeon",D23, "Issgard Dungeon",D24,
|
||||
"Juperos",D25, "Kiel Dungeon",D26, "Kunlun Dungeon",D27,
|
||||
"Lasagna Dungeon",D28, "Luoyang Dungeon",D29, "Magma Dungeon",D30,
|
||||
"Malangdo Dungeon",D31, "Moscovia Dungeon",D32, "Nidhogg's Dungeon",D33,
|
||||
"Niflheim Dungeon",D34, "Odin Temple",D35, "Orc Dungeon",D36,
|
||||
"Oz Labyrinth Dungeon",D37, "Payon Dungeon",D38, "Prontera Underground",D39,
|
||||
"Pyramids",D40, "Rachel Sanctuary",D41, "Rock Ridge Dungeon",D42,
|
||||
"Rudus Dungeon",D43, "Scaraba Hole",D44, "Sphinx",D45,
|
||||
"Sunken Ship",D46, "Thanatos Tower",D47, "Thor Volcano",D48,
|
||||
"Toy Factory",D49, "Turtle Dungeon",D50, "Umbala Dungeon",D51,
|
||||
"Varmundt's Dungeon",D52, "Verus Area",D53;
|
||||
|
||||
D1: setarray @c[2],261,272,275,270,116,27;
|
||||
Disp("Abyss Lakes",1,3); Pick("abyss_");
|
||||
D2: setarray @c[2],228,11,34,41,119,14;
|
||||
D1: Restrict("RE");
|
||||
setarray @c[2],253,244,145,278;
|
||||
Disp("1st Floor - Comprehensive Lab:2nd Floor - Intensive Culture Room"); Pick("","amicitia1","amicitia2");
|
||||
D2: Restrict("RE",4);
|
||||
setarray @c[2],261,272,275,270,116,27,169,159;
|
||||
Disp("Abyss Lakes",1,4); Pick("abyss_");
|
||||
D3: setarray @c[2],228,11,34,41,119,14;
|
||||
Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
|
||||
D3: setarray @c[2],35,262,168,170;
|
||||
D4: setarray @c[2],35,262,168,170;
|
||||
Disp("Anthell",1,2); Pick("anthell");
|
||||
D4: setarray @c[2],275,19,24,26;
|
||||
D5: setarray @c[2],275,19,24,26;
|
||||
Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
|
||||
D5: setarray @c[2],266,67,255,244,23,260;
|
||||
D6: setarray @c[2],266,67,255,244,23,260;
|
||||
Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
|
||||
D6: Restrict("RE",4);
|
||||
setarray @c[2],150,288,150,18,140,134,244,52;
|
||||
Disp("Bio Lab",1,4); Pick("lhz_dun");
|
||||
D7: Restrict("RE");
|
||||
setarray @c[2],57,13,64,88,45,14,26,23;
|
||||
Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
|
||||
D8: Restrict("RE",4,5);
|
||||
setarray @c[2],150,288,150,18,140,134,244,52,100,202;
|
||||
Disp("Bio Lab 1:Bio Lab 2:Bio Lab 3:Bio Lab 4:Tomb of the Fallen"); Pick("","lhz_dun01","lhz_dun02","lhz_dun03","lhz_dun04","lhz_dun_n");
|
||||
D9: Restrict("RE");
|
||||
setarray @c[2],87,47,262,262;
|
||||
Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
|
||||
D8: Restrict("RE",6);
|
||||
setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
|
||||
Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
|
||||
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
|
||||
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
|
||||
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
|
||||
D10: setarray @c[2],52,17,381,343,302,262;
|
||||
D10: Restrict("RE",6);
|
||||
setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
|
||||
Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
|
||||
D11: Restrict("RE",9,10,11);
|
||||
setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74,266,27,60,142,79,39;
|
||||
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4:Nightmare Clock Tower, 2nd Floor:Nightmare Clock Tower, 3rd Floor:Unknown Basement");
|
||||
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04","c_tower2_","c_tower3_","clock_01");
|
||||
D12: setarray @c[2],52,17,381,343,302,262;
|
||||
Disp("Coal Mines",1,3); Pick("mjo_dun");
|
||||
D11: setarray @c[2],131,247,19,19,180,169,100,92;
|
||||
D13: setarray @c[2],131,247,19,19,180,169,100,92;
|
||||
Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
|
||||
D12: setarray @c[2],51,14,150,11,120,10;
|
||||
D14: setarray @c[2],51,14,150,11,120,10;
|
||||
Disp("Cursed Abbey",1,3); Pick("abbey");
|
||||
D13: Restrict("RE");
|
||||
D15: Restrict("RE");
|
||||
setarray @c[2],285,160,299,29;
|
||||
Disp("Dewata Dungeon",1,2); Pick("dew_dun");
|
||||
D14: setarray @c[2],22,14,292,290;
|
||||
Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
|
||||
D15: setarray @c[2],40,103,203,34,266,168,130,272;
|
||||
D16: Restrict("RE",3);
|
||||
setarray @c[2],22,14,292,290,269,279;
|
||||
Disp("Einbroch Dungeon",1,3); Pick("ein_dun");
|
||||
D17: Restrict("RE");
|
||||
Go("moro_vol",97,107);
|
||||
D18: setarray @c[2],40,103,203,34,266,168,130,272;
|
||||
Disp("Gefenia",1,4); Pick("gefenia",0);
|
||||
D16: setarray @c[0],104,99,115,236,106,132,203,200;
|
||||
D19: setarray @c[0],104,99,115,236,106,132,203,200;
|
||||
Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
|
||||
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
|
||||
Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
|
||||
Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
|
||||
D18: setarray @c[2],153,53,28,113,68,16;
|
||||
Disp("Kunlun Dungeon",1,3); Pick("gon_dun");
|
||||
D19: setarray @c[2],176,7,93,20,23,8;
|
||||
D20: Restrict("RE",17,18,19);
|
||||
setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14,104,31,148,144,199,29;
|
||||
Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2:Castle 2 - Nightmare Mode:Churchyard - Nightmare Mode:Abyss Glastheim Castle F1");
|
||||
Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1","gl_cas02_","gl_chyard_","gl_cas01_");
|
||||
D21: setarray @c[2],99,31,93,20,182,88;
|
||||
Disp("Hidden Dungeon",1,3); Pick("prt_maze");
|
||||
D20: setarray @c[2],157,14,151,155,149,22,33,158;
|
||||
D22: setarray @c[2],157,14,151,155,149,22,33,158;
|
||||
Disp("Ice Dungeon",1,4); Pick("ice_dun");
|
||||
D21: setarray @c[2],140,51,53,247,37,63,150,285;
|
||||
Disp("Entrance:Juperos 1:Juperos 2:Core");
|
||||
Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
|
||||
D22: setarray @c[2],28,226,41,198;
|
||||
D23: menu "Illusion of Abyss",SubD1, "Illusion of Frozen",SubD2, "Illusion of Labyrinth",SubD3,
|
||||
"Illusion of Luanda",SubD4, "Illusion of Moonlight",SubD5, "Illusion of Teddy Bear",SubD6,
|
||||
"Illusion of Twins",SubD7, "Illusion of Underwater",SubD8, "Illusion of Vampire",SubD9;
|
||||
SubD1: Restrict("RE");
|
||||
setarray @c[2],132,189,100,192;
|
||||
Disp("Desolate Village:Bleak Turtle Palace"); Pick("","tur_d03_i","tur_d04_i");
|
||||
SubD2: Restrict("RE");
|
||||
Go("ice_d03_i",149,22);
|
||||
SubD3: Restrict("RE");
|
||||
Go("prt_mz03_i",100,100);
|
||||
SubD4: Restrict("RE");
|
||||
Go("com_d02_i",250,245);
|
||||
SubD5: Restrict("RE");
|
||||
Go("pay_d03_i",140,44);
|
||||
SubD6: Restrict("RE");
|
||||
Go("ein_d02_i",164,184);
|
||||
SubD7: Restrict("RE");
|
||||
Go("ant_d02_i",168,170);
|
||||
SubD8: Restrict("RE");
|
||||
setarray @c[2],130,230,141,188;
|
||||
Disp("Deep Sea Cave",1,2); Pick("","iz_d04_i","iz_d05_i");
|
||||
SubD9: Restrict("RE");
|
||||
Go("gef_d01_i",114,216);
|
||||
D24: Restrict("RE");
|
||||
setarray @c[2],112,15,280,87,112,12,274,85;
|
||||
Disp("Abandoned Pit Floor 1:Abandoned Pit Floor 2:Snake God's Warmth 1st Floor:Snake God's Warmth 2nd Floor"); Pick("","jor_ab01","jor_ab02","jor_dun01","jor_dun02");
|
||||
D25: Restrict("RE",5);
|
||||
setarray @c[2],140,51,53,247,37,63,150,285,146,215;
|
||||
Disp("Entrance:Juperos 1:Juperos 2:Core:Eastern Ruins of Juperos");
|
||||
Pick("","jupe_cave","juperos_01","juperos_02","jupe_core","ver_eju");
|
||||
D26: setarray @c[2],28,226,41,198;
|
||||
Disp("Kiel Dungeon",1,2); Pick("kh_dun");
|
||||
D23: Restrict("RE");
|
||||
D27: setarray @c[2],153,53,28,113,68,16;
|
||||
Disp("Kunlun Dungeon",1,3); Pick("gon_dun");
|
||||
D28: Restrict("RE");
|
||||
setarray @c[2],24,143,22,171,190,18;
|
||||
Disp("Lasagna Dungeon",1,3); Pick("lasa_dun");
|
||||
D24: setarray @c[2],218,196,282,20,165,38;
|
||||
D29: setarray @c[2],218,196,282,20,165,38;
|
||||
Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
|
||||
D25: setarray @c[2],126,68,47,30;
|
||||
Disp("Magma Dungeon",1,2); Pick("mag_dun");
|
||||
D26: Restrict("RE");
|
||||
D30: Restrict("RE",3);
|
||||
setarray @c[2],126,68,47,30,118,113;
|
||||
Disp("Magma Dungeon",1,3); Pick("mag_dun");
|
||||
D31: Restrict("RE");
|
||||
setarray @c[2],33,230;
|
||||
Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
|
||||
D27: setarray @c[2],189,48,165,30,32,135;
|
||||
D32: setarray @c[2],189,48,165,30,32,135;
|
||||
Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
|
||||
D28: setarray @c[2],61,239,60,271;
|
||||
D33: setarray @c[2],61,239,60,271;
|
||||
Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
|
||||
D29: setarray @c[2],298,167,224,149,266,280;
|
||||
Disp("Odin Temple",1,3); Pick("odin_tem");
|
||||
D30: setarray @c[2],32,170,21,185;
|
||||
D34: Restrict("RE");
|
||||
setarray @c[2],145,90,150,20;
|
||||
Disp("Niflheim Dungeon - 1st Floor:Niflheim Dungeon - 2nd Floor"); Pick("nif_dun");
|
||||
D35: Restrict("RE",4);
|
||||
setarray @c[2],298,167,224,149,266,280,276,236;
|
||||
Disp("Odin Temple 1:Odin Temple 2:Odin Temple 3:Odin Past"); Pick("","odin_tem01","odin_tem02","odin_tem03","odin_past");
|
||||
D36: setarray @c[2],32,170,21,185;
|
||||
Disp("Orc Dungeon",1,2); Pick("orcsdun");
|
||||
D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
|
||||
D37: Restrict("RE");
|
||||
setarray @c[2],21,191,141,277;
|
||||
Disp("Oz Labyrinth Floor 1:Oz Labyrinth Floor 2"); Pick("oz_dun");
|
||||
D38: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
|
||||
Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
|
||||
D32: Restrict("RE",7,8);
|
||||
D39: Restrict("RE");
|
||||
setarray @c[2],159,289,155,353;
|
||||
Disp("Prontera Underground Prison:Prontera Invasion"); Pick("","prt_prison","prt_q");
|
||||
D40: Restrict("RE",7,8);
|
||||
setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
|
||||
Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
|
||||
Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
|
||||
D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
|
||||
D41: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
|
||||
Disp("Rachel Sanctuary",1,5); Pick("ra_san");
|
||||
D34: Restrict("RE");
|
||||
setarray @c[2],364,44,101,141;
|
||||
Disp("Scaraba Hole",1,2); Pick("dic_dun");
|
||||
D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
|
||||
D42: Restrict("RE");
|
||||
setarray @c[2],247,19,281,104;
|
||||
Disp("Rock Ridge Mine:Underground Waterway Culvert"); Pick("","rockmi1","harboro2");
|
||||
D43: Restrict("RE");
|
||||
setarray @c[2],200,377,185,258,366,207,378,178;
|
||||
Disp("Rudus Dungeon",1,4); Pick("","sp_rudus","sp_rudus2","sp_rudus3","sp_rudus4");
|
||||
D44: Restrict("RE");
|
||||
setarray @c[2],364,44,101,141,101,141;
|
||||
Disp("Scaraba Hole",1,3); Pick("dic_dun");
|
||||
D45: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
|
||||
Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
|
||||
D36: setarray @c[2],69,24,102,27;
|
||||
D46: setarray @c[2],69,24,102,27;
|
||||
Disp("Sunken Ship",1,2); Pick("treasure");
|
||||
D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
|
||||
D47: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
|
||||
Disp("Thanatos Tower",1,12); Pick("tha_t");
|
||||
D38: setarray @c[2],21,228,75,205,34,272;
|
||||
D48: setarray @c[2],21,228,75,205,34,272;
|
||||
Disp("Thor Volcano",1,3); Pick("thor_v");
|
||||
D39: setarray @c[2],205,15,129,133;
|
||||
D49: setarray @c[2],205,15,129,133;
|
||||
Disp("Toy Factory",1,2); Pick("xmas_dun");
|
||||
D40: setarray @c[2],154,49,148,261,132,189,100,192;
|
||||
D50: setarray @c[2],154,49,148,261,132,189,100,192;
|
||||
Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
|
||||
D41: Restrict("Pre-RE",1,2);
|
||||
D51: Restrict("Pre-RE",1,2);
|
||||
setarray @c[2],42,31,48,30,204,78;
|
||||
Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
|
||||
Pick("","um_dun01","um_dun02","yggdrasil01");
|
||||
D42: Restrict("RE");
|
||||
setarray @c[2],57,13,64,88,45,14,26,23;
|
||||
Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
|
||||
D52: Restrict("RE");
|
||||
setarray @c[2],275,21,15,115,15,115,159,27,162,36,159,11,156,33,337,333,314,64,163,18,156,20,39,81;
|
||||
Disp("Sewage Treatment Plant:1st Power Plant:2nd Power Plant:Large Bath Meditathio:Lost Farm Valley:Library Memory Corridor:Upper Floor of Tartaros Storage:Lower Floor of Tartaros Storage:Death Rune:Fire Rune:Grass Rune:Ice Rune"); Pick("","ba_pw02","ba_pw01","ba_pw03","ba_bath","ba_lost","ba_lib","ba_2whs01","ba_2whs02","bl_death","bl_lava","bl_grass","bl_ice");
|
||||
D53: Restrict("RE");
|
||||
setarray @c[2],244,61,72,20,122,22;
|
||||
Disp("Lab-OPTATIO:R&D-WISH:Verus Center Square"); Pick("verus");
|
||||
|
||||
// --------------------------------------------------
|
||||
Castles:
|
||||
|
||||
@@ -53,7 +53,7 @@ L_SORRY:
|
||||
|
||||
M_FIN:
|
||||
mes "[Exorcist Master Fahae]";
|
||||
mes "The path of fully venquishing evil is far, help me in the way of God.";
|
||||
mes "The path of fully vanquishing evil is far, help me in the way of God.";
|
||||
close;
|
||||
|
||||
M_HERB:
|
||||
|
||||
@@ -25,7 +25,7 @@ OnAgitInit2:
|
||||
// starting time checks
|
||||
if((gettime(DT_DAYOFWEEK)==TUESDAY) && (gettime(DT_HOUR)>=18 && gettime(DT_HOUR)<21) ||
|
||||
(gettime(DT_DAYOFWEEK)==THURSDAY) && (gettime(DT_HOUR)>=18 && gettime(DT_HOUR)<21) ||
|
||||
(gettime(DT_DAYOFWEEK)==SATURDAY) && (gettime(DT_HOUR)>=22 && gettime(DT_HOUR)<23)) {
|
||||
(gettime(DT_DAYOFWEEK)==SATURDAY) && (gettime(DT_HOUR)>=21 && gettime(DT_HOUR)<23)) {
|
||||
if (!agitcheck2()) {
|
||||
AgitStart2;
|
||||
}
|
||||
|
||||
27
npc/mapflag/nodynamicnpc.txt
Normal file
27
npc/mapflag/nodynamicnpc.txt
Normal file
@@ -0,0 +1,27 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Mapflag: No dynamic NPC map setting.
|
||||
//===== Description: =========================================
|
||||
//= Blocks the use of dynamic NPCs on a map.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 Initial script. [Lemongrass]
|
||||
//============================================================
|
||||
|
||||
// Endless Tower
|
||||
1@tower mapflag nodynamicnpc
|
||||
2@tower mapflag nodynamicnpc
|
||||
3@tower mapflag nodynamicnpc
|
||||
4@tower mapflag nodynamicnpc
|
||||
5@tower mapflag nodynamicnpc
|
||||
6@tower mapflag nodynamicnpc
|
||||
|
||||
// Sealed Catacomb
|
||||
1@cata mapflag nodynamicnpc
|
||||
2@cata mapflag nodynamicnpc
|
||||
|
||||
// Orc's Memory
|
||||
1@orcs mapflag nodynamicnpc
|
||||
2@orcs mapflag nodynamicnpc
|
||||
|
||||
// Nidhoggur's Nest
|
||||
1@nyd mapflag nodynamicnpc
|
||||
2@nyd mapflag nodynamicnpc
|
||||
@@ -1,125 +0,0 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Cash Hair Stylist
|
||||
//===== By: ==================================================
|
||||
//= Kisuka
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
//= Exchange cash item, New_Style_Coupon, for new hair styles.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First Version. [Kisuka]
|
||||
//============================================================
|
||||
|
||||
itemmall,19,74,5 script Stylist#cash 91,{
|
||||
mes "[Stylist]";
|
||||
mes "Hey, I'm Kaniki.";
|
||||
mes "I'm here to start a new";
|
||||
mes "trend by introducing my";
|
||||
mes "special new hairstyles!";
|
||||
mes "Give me a ^FF0000New Style Coupon^000000,";
|
||||
mes "and I'll change your hair~";
|
||||
next;
|
||||
if (Sex == SEX_MALE) {
|
||||
mes "[Kaniki]";
|
||||
mes "I have two special";
|
||||
mes "hairstyles for men, the";
|
||||
mes "Emergency Heal Perm";
|
||||
mes "and the Aura Blade Cut.";
|
||||
mes "and aura blade cut.";
|
||||
next;
|
||||
cutin "hair_m_24.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "This is the Emergency";
|
||||
mes "Heal Perm. It's a brand";
|
||||
mes "new style I invented recently.";
|
||||
mes "What do you think? Cool, huh?";
|
||||
next;
|
||||
cutin "",255;
|
||||
cutin "hair_m_25.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "Now this is the Aura";
|
||||
mes "Blade Cut. You haven't";
|
||||
mes "seen anything like it";
|
||||
mes "before, haven't you?";
|
||||
next;
|
||||
cutin "",255;
|
||||
}else{
|
||||
mes "[Kaniki]";
|
||||
mes "I have two new hairstyles for";
|
||||
mes "women, the Assumptio Perm";
|
||||
mes "and the Soul Changer Cut.";
|
||||
mes "Do you want to see how";
|
||||
mes "these styles look?";
|
||||
next;
|
||||
cutin "hair_f_24.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "This is the Assumptio";
|
||||
mes "Perm. It'd really good";
|
||||
mes "on you, wouldn't it?";
|
||||
next;
|
||||
cutin "",255;
|
||||
cutin "hair_f_25.bmp",4;
|
||||
mes "[Kaniki]";
|
||||
mes "Next is the Soul";
|
||||
mes "Changer Cut. What do";
|
||||
mes "you think? Isn't it nice?";
|
||||
next;
|
||||
cutin "",255;
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "Have you decided";
|
||||
mes "if you'd like me to";
|
||||
mes "change your hairstyle?";
|
||||
next;
|
||||
if(select("Change Hairstyle:Don't Change") == 1) {
|
||||
if (countitem(7622) > 0) {
|
||||
mes "[Kaniki]";
|
||||
mes "Great, you brought";
|
||||
mes "a New Style Coupon!";
|
||||
mes "Alright, which hairstyle";
|
||||
mes "did you want to have?";
|
||||
next;
|
||||
if (Sex == SEX_MALE) {
|
||||
if(select("Emergency Heal Perm:Aura Blade Cut") == 1) {
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,24;
|
||||
}else{
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,25;
|
||||
}
|
||||
}else{
|
||||
if(select("Assumptio Perm:Soul Changer Cut") == 1) {
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,24;
|
||||
}else{
|
||||
delitem 7622,1; // New_Style_Coupon
|
||||
setlook 1,25;
|
||||
}
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "There--! It's done!";
|
||||
mes "How do you like your";
|
||||
mes "new hair? Well, I hope";
|
||||
mes "to see you again. Take care!";
|
||||
close;
|
||||
}else{
|
||||
mes "[Kaniki]";
|
||||
mes "I'm sorry, but I can";
|
||||
mes "only provide my hairstyling";
|
||||
mes "service if you bring a New";
|
||||
mes "Style Coupon. Please come";
|
||||
mes "back to me after you manage to";
|
||||
mes "get one of those coupons, okay?";
|
||||
close;
|
||||
}
|
||||
}
|
||||
mes "[Kaniki]";
|
||||
mes "Really? Oh, that's too bad.";
|
||||
mes "Well, if you ever change your";
|
||||
mes "mind about updating your";
|
||||
mes "hairstyle, come back";
|
||||
mes "and let me know, okay?";
|
||||
close;
|
||||
}
|
||||
@@ -171,7 +171,6 @@ lhz_in02,286,95,4 shop Beginner's Merchant#lhz 62,5112:-1,2416:-1,2113:-1,2512:-
|
||||
lhz_in02,271,99,5 shop Armor Dealer#lhz 851,2101:-1,2103:-1,2403:-1,2405:-1,2503:-1,2321:-1,2314:-1,2309:-1,2335:-1,2628:-1
|
||||
lhz_in02,276,99,4 shop Weapon Dealer#lhz 851,1201:-1,1207:-1,1216:-1,1107:-1,1122:-1,1116:-1,1154:-1,1407:-1,1457:-1,1354:-1,1519:-1,13003:-1
|
||||
lhz_in02,273,35,4 shop Wand Dealer#lhz 854,1601:-1,1604:-1,1607:-1,1617:-1,1619:-1
|
||||
lhz_in02,105,21,3 shop Jeweler#lhz 91,721:-1,723:-1,726:-1,728:-1,729:-1,730:-1,2613:-1
|
||||
lhz_in02,17,220,5 shop Vegetable Gardener#lhz2 91,515:-1,516:-1,535:-1
|
||||
lhz_in02,21,220,5 shop Fruit Gardener#lhz2 102,512:-1,513:-1
|
||||
lhz_in02,32,219,5 shop Butcher#lhz 54,517:-1
|
||||
@@ -205,8 +204,6 @@ xmas_in,174,98,2 shop Weapon Dealer#xmas 49,1201:-1,1204:-1,1207:-1,1210:-1,1213
|
||||
in_moc_16,22,20,7 shop Sepulchral Merchant#moc 880,1771:-1
|
||||
moc_ruins,93,53,2 shop Item Collector#moc1 85,911:-1,528:-1,919:-1,925:-1
|
||||
moc_ruins,81,113,0 shop Item Collector#moc2 85,911:-1,528:-1,919:-1,925:-1
|
||||
moc_ruins,110,105,2 shop Jeweler#moc1 102,721:-1,723:-1,726:-1,728:-1,729:-1
|
||||
moc_ruins,52,85,6 shop Jeweler#moc2 99,730:-1,2613:-1
|
||||
moc_ruins,113,126,4 shop Trader#moc1 99,747:-1
|
||||
moc_ruins,131,138,0 shop Trader#moc2 93,748:-1
|
||||
moc_ruins,71,139,5 shop Trader#moc3 93,2612:-1
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user