- Added progress indication on map-server shutdown when objects are removed from maps, as it takes significant amount of time to complete.
- Moved ers_free in db_obj_vclear, so that the node pointer is not used for comparison after it has been freed.
- Some documentation of shop packets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14639 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed recruitments were limited to party leaders.
- Fixed recruitment index was party id instead of an auto-increment value, causing sorting by age not working.
- Fixed search result packet being sent on recruitment creation (probably to work-around next problem).
- Fixed packet 0x0805 not getting sent, because of commented entries in packet_db.txt (packet ver. restriction of clif_send).
- Fixed recruitment creation notice being sent to the recruiter only.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14516 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added two additional mercenaries and updated data.
- Added place holder values to the item database.
- Added packets for the party booking system.
- Updated the 13.2 monster skills to official.
- Updated stats and drop rates on several monsters.
- Fixed Lullaby working on allies/party members.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14412 54d463be-8e91-2dee-dedb-b68131a5f0ec
the player was already talking to an npc. (bugreport:1209)
- Fixed 'OnPCLogoutEvent' not triggering when changing map-servers (pc_setpos).
- Combined some isequipped() in item scripts. (bugreport:4158)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14278 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed the confusing Rare Drop Announce. (bugreport:4037)
- Fixed an extra space in item script. (bugreport:4032)
- Renamed the upgrade_svn file in last commit to match revision number.
- Updated SQL item/mob databases to latest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14243 54d463be-8e91-2dee-dedb-b68131a5f0ec
Improved the performance of pc_autosave() to stop scanning players after it has already found the player it wanted to save (bugreport:3717).
The 'overweight' status changes (SC_WEIGHT50/SC_WEIGHT90) will now be cleared on logout, to avoid saving them into the database (they get derived from player weight during login anyway).
Improved lock.c on windows to use C's access(0) function instead of doing fopen/fclose when testing for existence of files.
Re-added the 'static' attribute to mapindex_getmapname_ext's buffer; returning the address of a non-static local variable is undefined behavior (see r13901).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14144 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Adapted 'map_foreachinarea' to 'map_forsomeinarea' so that it allows you to specify the number of bl you wanna operate on.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14097 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed duplicate lines in item_trade.txt (bugreport:3630)
- Fixed typos in Turbo Track waitingrooms. (bugreport:3628)
- Removed a duplicate comment line from r14003 that caused a warning.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14081 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Removed the crc feature to generate instance npc names. The instance npc name will be "dup_" + instanceid + "_" + srcnpcid.
* Removed the big array under map structure and coded in a different way. It was only used to generate map names, but i just used the instance_id + "origin map name".
* Moved all instance features to separated files.
* Moved the npc duplication for instances into npc.c as Ultramage says (removed npcname_db from npc.h).
* Added recomendations for scripts commands by Saithis.
- Testing required, i will prepare Endless Tower script soon. I hope this do almost anything in bugreport 3276.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14003 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed a bug on Yuno Castle 2 and 3, not killing guardians.
- Moved battleground team leave on unit remove map to prevent a crash on multimap servers.
- Fixed a bug on checking range with the wrong target. Fix a crash on Item 2002 at refine >= 9.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13979 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Recasting Preserve no longer toggles the skill off while active.
- Preserve is no longer saved on log-out or mapserver changes.
* Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1
* Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO.
* Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now.
* Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated unit_stop_walking to not move character an extra cell when it is already half-way there unless flag 0x4 is passed. (bugreport:3078)
- Fixed the monster MD_CASTSENSOR code not correctly setting the monster's aggressive state.
- Corrected a few compiler warnings
- Changed a bit the code for SC_BOSSMAPINFO so it is not so hideously ugly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13774 54d463be-8e91-2dee-dedb-b68131a5f0ec
This would cause object ids (chatrooms / ground items) to never be removed when DEBUG_MEMMGR was turned on, ultimately causing a 'no free object id' fatal error.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13689 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Tarot Card being used on Emperium.
- First Part of BattleGround Implementation (please wait).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13550 54d463be-8e91-2dee-dedb-b68131a5f0ec
- replaced gmlvl arg with a flag arg for internal/player generated checks. (dummy sds that used this arg are given gm levels)
- each command check runs through is_atcommand() and is checked for its origin (internal or player generated)
- charcommands are also parsed in this function.
- script atcommand/charcommand function calls to is_atcommand() have been updated
- also updated some clif/map functions calls to is_atcommand()
* charcommands should now log properly with the target of the command included.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13545 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed the 2 MB wide static array in favor of a general-purpose DBMap (id_db for now).
- Inlined functions map_addobject, map_delobject and map_delobjectnofree into their callers' code.
- Replaced the free id lookup algorithm from ancient jathena with something more efficient.
- Moved the algorithm to map_get_new_object_id() (similar idea as r13481).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13503 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added more commands to configurations (bugreport:2565)
* Added a missing charcommand symbol config to atcommand configs.
* GM command configs under the old format will have a warning printed back to the console as being deprecated.
* Other fixes/cleaning partially resolving bugreport:2549
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13409 54d463be-8e91-2dee-dedb-b68131a5f0ec
Charcommands still retain their '#' symbol but now looks for a character name as the first parameter instead of last.
Atcommand configs now support charcommand level configurations by comma seperation (e.g. 60,99)
As a result of this, all atcommands that don't affect multiple users already (@kickall, @doom, @mapexit) are capable of remote usage.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13403 54d463be-8e91-2dee-dedb-b68131a5f0ec