Reordered code in status_change_end(SC_DANCING) so that an ensemble's skill unit group is deleted only after removing both performers' status changes.
Modified the call to skill_delunitgroup() IN status_change_end(SC_DANCING) so that it always processes the group's true owner and not others (bugreport:3253).
Replaced calls to skill_stop_dancing() with status_change_end(SC_DANCING), since it now provides identical functionality.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13891 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fury and Asura no longer disable SP regen on any other classes than Monk/Champion.(bugreport:3200)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13883 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Thief Medallion to be usable by Ninjas.
- Fixed Valorous Assassin's Damascus to reduce the strength of its effect.
- Corrected the AUTOLOOT_DISTANCE code not checking for map changes.
- Fixed clif_change_option's "unknown field" to be the character's karma.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13864 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed Wizard Spirit can block reflected magical damage other than Kaite's.(bugreport:3161)
* Fixed Kaite works against bosses.(follow up to r13857)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13860 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Skills used through items not having aftercast delay or cast time now don't overwrite the former canact_tick. (topic:220921)
* Multiple autoscripts now can trigger at once.
* Applied a temp fix for autoscripts crashing server.(bugreport:3154)
* Implemented SC_JEXPBOOST (thanks to GMJobbie for the diff). (bugreport:3177)
* Implemented SC_IGNOREDEF. (topic:217330)
* SC_DEFRATIOATK won't affect boss monsters. (topic:217330)
* Fixed skip_teleport_lv1_menu made lv2 skip menu as well. (bugreport:3183)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13844 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Recasting Preserve no longer toggles the skill off while active.
- Preserve is no longer saved on log-out or mapserver changes.
* Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1
* Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO.
* Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now.
* Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Autocasted Teleport now skips the menu.
- Fixed nullpo info when defensive autocasts are triggered. (follow up to r13815)
- Fixed Warp portal used in item script never worked.
- Item skills now bypass skill delay check.
- Implemented SM_SELFPROVOKE.
- Updated item db using 'itemskill' for some items.
* Basic skills will never be reset.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13841 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Misc updates, and updates for party buff items.
- Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills.
- Added itemskill commands for the party buff scrolls.
- Corrected Equipment repair book's itemtype to 11.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added documentation for bHealPower.
* Fixed some behaviors for healing skills, (thanks to L0ne_W0lf)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13821 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed skills fail when MAX_INVENTORY reached. (bugreport:3139)
- Fixed spiritballs not being removed correctly in some situation.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13818 54d463be-8e91-2dee-dedb-b68131a5f0ec
- HP is now checked at the end of cast.
- Lv 6-10 StoneCurse doesn't consume gems.
- Tarotcard's after-cast delay will still be applied if it fails.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13816 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Weapon, SP, HP and state are checked at the beginning of cast.
- Required items and ammos are checked at the end of cast.
- SP and status change required are removed at the end of cast without checking again.
- Required items are removed only if the skill is successfully used.
- Autocasts won't check for requirements but will remove them if you have them(except for SP/HP).
Hope won't cause any problems...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13815 54d463be-8e91-2dee-dedb-b68131a5f0ec